#Cards: Neighbor +12 (+10+2) round 3. You get +4 on round 5.
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Thankfully this is somewhat better in progressive, where the sets you trade in don't matter as much
Well the luck is just switched. Instead of it being the amount it’s whether you get a set on 4 or not
and the turn order, of course
Well yes of course. Although turn order is important in both fixed and progressive which is why I left it out
I saw a tournament game where player 6 started with 9 troops lol
Presumably player 1 started with 6-7 troops. Although I’m not sure what tournament settings would lead to that?
Regular
Wth is regular? There’s no “regular” tournament settings where the 6th player starts with 9 troops
I mean to say is that I theorize the mode is irrelevant; though the one I saw had two bots, one of which knocked out their 5 stack. They still won tho lol
Do you mean that by the time it was their turn, they only had 9 troops left?
Yep
That makes more sense. Was that kylted’s game? Which he ended up winning
I’m glad you figured it out Slack. I was super confused
Otherwise it would have had to have been the largest map in Risk history!
I mean not necessarily. A cap and 12 territories gets you 9 troops in 6th
True, if players 1-5 let you hold all 12!