There are too many seasons per calendar year, compressing the season duration and creating excessive churn on players’ rank with the 2022-implemented decay factor.
If seasons changed from 40-60 days to a standard quarterly cadence (90-93 days) players would be less affected by the decay / soft-reset, and feel that they control their leaderboard climb, rather than the expiry of the season “moving the goalposts” of their next rank goal.
As a player with limited game time available, a longer (and standardized) season duration would allow for more loss-correction opportunities in the Master-to-GM grind, where significantly more rank points are lost from a loss than gained from a win.