#Longer turn timers

1 messages · Page 1 of 1 (latest)

glossy lance
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I love playing Risk mobile, but I don’t have hours available at a time to play a game. I think game modes that have like two hours long or 24hrs long turn timers would be great so you can play and still go about your daily schedule. What do you all think?

gentle wagon
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I hope ur sarcastic

queen lily
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I undestand the idea. It is about making long games like in chess possible where you think about your move precisely before executing it. It could be cool to have something like this, but first of all the games are gonna take forever and second of all unless you are able to play other games on that account aswell no one will play it cause they would be limited to one game that might take half a year. (SMG probably cant handle it either)

severe horizon
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Warzone Risk has asynchronous games, where you can start a few online games (each one has 24h timer), and get a notification for each one once it’s your turn.

Some players there have 100s of these games running at once.

Stalling could get weird in ranked, so maybe they could try it just in play friends here first.

simple tangle
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very nice idea - but i think its out of the buisness modell of SMG

glossy lance
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You could also send moves and dice per snail mail, that should make it exciting

crisp bay
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looks like the chess.com daily games to me, but games would last months maybe lol

glossy lance
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Yeah, It would last weeks for 1 or 2 points lul

gentle wagon
cunning sinew
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This would definitely need to be an entirely different style of Risk. It wouldn’t be possible under the current multiplayer model. There’s lots of settings you can play though that don’t take egregious amounts of time. Plenty of settings only take ~30 minutes. 1v1 also doesn’t take much time

simple tangle
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There is also blitz chess. But some people like mail chess. Thats no argument against the idea imho.

severe horizon
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Other people want this idea too

late geyser
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Assuming six players, and each player goes once a day, a progressive game would probably last a couple weeks but fixed could last months and months, I bet a fixed game could last even a year.

gentle wagon
royal pagoda
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Longer turn timers (or even 'infinite') is FINE for private games, imagine if you could play tournament games at any time you like (with some limitations for end time)

It'd also be great for friends that are in different timezones and don't want someone up early / someone else up late just to play - can just make moves within 24 / 48h, or on weekends only - whenever you like.

It's something that won't be possible before our networking overhaul, however - if you'd like to see it added I'd suggest adding it in #risk_ideas for after it is possible

late geyser
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There is one down side, if someone is losing and there’s pretty much no chance of coming back, they might intentionally never take their turn, or wait until the last minute to take it

severe horizon
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What if someone misses their 24h turn?

queen lily
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They surrender an go MIA

simple tangle
queen lily
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imagine simul risk 😮

(GM's playing 100 1v1s at the same time for example)

severe horizon
queen lily
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Definitely, I also thought about a tournament with manual placement, that could add so much more cool stuff

gentle wagon
queen lily
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yep

glossy lance
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Yep not sarcastic at all. Definitely get that’s a lot of network capability but the way the games are now (not including 1v1 or speed blitz etc) I don’t have as often to sit around for hours straight to play games, so even hour long turn timers would be legit. Doesn’t have to be as long as 24hr