Hello!
I thought of a cool mode to add to the already existing "balanced blitz" and "true random" dice mode. So i'm gonna explain how it'd work to see what you guys think about it.
This new mode would be called "deterministic" and as its name suggest, would leave nothing to chance.
The main advantage is you couldn't get unlucky rolls to make you lose when you played really well and deserve the win, but it also means you can't get lucky rolls when you're needing them to survive in a dire situation..
Under this mode, you would only be able to capture a territory by using the amount of troops required to get a 100% roll in balanced blitz, and you would always lose 1 less troop than there where on the territory you're attacking.
Examples : if you have 4 troops on a territory, you can attack a 1 troop territory and you will lose nothing. And you'd need to have at least 7 troops on a territory to attack a 3 troops neighbour, while losing 2 troops yourself.
I'm absolutely not expecting this mode to become extremely popular if it were in the game, but i think it'd be an interesting mode to try on progressive classic FFA for instance.
I didn't think about what would happen on caps, zombies, or other mechanics modifying how the dice rolls work for how many troops you'd lose to make it fair but i'm guessing one could work something out for it.
So, what do you guys think? Would it be something you'd try if it was in the game?