#Statistics viewing on players

1 messages · Page 1 of 1 (latest)

robust moss
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Could you tell us why you have prevented the viewing of stats/rank on players on the leaderboard after rank 10,000 or why you have prevented people from being able to see more than 100 pages on the leaderboard?

I also believe; within this subject, that people should always be ranked with other players that are at the same level as themselves. (Because i have a file that is very interesting and i think you should take a look, the file has every single Risk player above beginner registered with their player ID.)

compact sable
# robust moss Could you tell us why you have prevented the viewing of stats/rank on players on...

I remember a response from one of the top players (I think Pete) saying something along the lines of quality of gameplay. If a high-ranked player appears on the game, the other players are liable to gang up on the highest-ranked player and eliminate them from the game not because of sound strategy, but simply because they perceive a threat to their play from turn 0. Likewise, the sheer penalties involved in getting relentlessly suicided by a bunch of players when you're high-ranked makes playing ranked games wholly unsustainable if it becomes severe.

In short, it adds a luck factor to the game, so now high-ranked players can hop in and actually play decent matches with the assumption of player equality.

robust moss
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Ah ha

gentle hare
# compact sable I remember a response from one of the top players (I think Pete) saying somethin...

A luck factor? In risk? What a shame that would be! In all seriousness I agree with the main point, however I think you worded it as tho this would CREATE suiciding, rather than INCREASE the ridiculous amount that is already there. I'm definitely not one of those people that think suiciding should be punishable, I think those people are ridiculous for many reasons, the biggest being as new players often do that because they think it is a genuine strategy to prevent getting rolled in the next turn. However this goes back to a ranking problem as one suicide attempt can cause you to lose thousands of rank placements, if not tens of thousands, all from one game. I'm getting a little off track here admittedly, but nonetheless. On your second point, being placed in games within your current wait would be beyond a terrible experience, even changing the requirements to expert or above can make you wait tens of minutes, let alone Masters playing against Masters

dawn plume
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There's a fine line between going for a kill and failing vs suiciding (and sometimes players will not realise that they can't kill someone fully)

On top of that, if someone keeps breaking your continent every time to aggravate you, why shouldn't you be able to cripple them in return too?

There's too many naunces with "suiciding" in RISK for it to be effectively moderated, enforced, or even cared about by most players

gentle hare
# dawn plume There's a fine line between going for a kill and failing vs suiciding (and somet...

I believe that suiciding should never be enforced regardless of intent, yeah it can be frustrating when a player gives up on the game and decides to do everything in their power to take you down with them, but it just adds another element to the game, the only real issue I have with suicides is, as usual, how it effects my ranking, once that is fixed, if ever, I will care a lot less about being suicided

compact sable
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Agreed.

plain parcel
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I don't think suiciding should be punishable (like getting your account suspended or so), I think if that was the case, then every single new player would be getting banned, as they simply don't understand how to properly play. Like mentioned above, I agree that there's a fine line between something being viewed as a suiciding or not, and that it would just take too much of the moderation time, even if a proper way would be found on how to properly evaluate a suicide.

However saying that, at the same time I think that the suiciding shouldn't be rewarded. I believe the simplest and the most effective solution I could come up with is to make that only the 1st place would be rewarded (making it to be worth much more than it is now) and make all losing places be exactly equal. You could still suicide, but in that case your rank would go down, and if you do that constantly, you would find yourself going down ranks very quickly.

gentle hare