#Pet's building at Alliance #suggestion

2 messages · Page 1 of 1 (latest)

onyx basalt
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#1097540709466259537 #🆘support #suggestion Hello. I'm making this request/suggestion to add a pets building at the alliance base to allow pets to be set at the alliance to take a guards post.
The buffs provided by this building to the pve system could be one or more of the following:
+% dmg of pets.

  • % hp of pets.
    +% succes rate of increasing tier/rareness at breeding.
    +% critical atk chance of pets.
    +% chance of double bait production.
    +% speed crafting baits.
    Now the building's specs could have one or more of them:
  1. area for alliance breeding pets.
    Allow co-op breeding but the minimum fertility required to breed is 2 fertility each parent. Only 1 mating at the time and it could increase by building level.
    PS: each member acquires genetics of the parent provided, example: a t1 uncommon wolf + t5 uncommon wolf... those who add t1 uncommon Will get t1 uncommon or luckily t2 common but never a higher wolf because that would be unbalanced. And those who added t5 uncommon Will get t5 uncommon but not higher nor lower.
  2. area for feeding alliance pets.
  3. área for pets guarding spots (could be some small pets house that have 1x1 up to 3x3 squares. Can be placed around the alliance but never retrieved if the house is already belonging to a guarding pet. Number of pet houses at alliance can increase by building level 2 each level.
    PS: all animal can be fed up with all foods and acquired it's buff. BUT if the animal runs out of feed by any reason... They all die (escape) to a better alliance (just text lore) and theres no way to retrieve them.
    Pss: all animals at a guardian spot can't be retrieved once they are set up.
cerulean shale
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if they add very powerfull epic gear i think is good idea, the pet guard after 2 or 5 minutes after start attack on alliances