2 main things that need to change about Raids
I got 2 suggestions 🙂
First : Time between raids
• The higher the bandits lvl is the more rage u get I think that will fix it
( Killing a bandit in a lvl 55 area will get you more rage then killing a lvl 10 area bandits )
Reason for that : low lvl players will have to face daily raids when doing the basic stuff like collecting wood which will affect them after they defend a bunch of raids
Also it gives you a bunch of time to breathe and recover from the previous raid and work on your base
And this way end game players won't get affected cause they can kill high lvl ranked and get there raids normally
Second thing : raid difficulty
• the difficulty should be based on player states or lvl
Reason for that : raids will be fair and T4 players as an example won't suffer defending against t5 bandits