#New weapons

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grim comet
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Just a few silly ideas for weapons (that have unique mechanics) that could be added

Guns

Bergmann MP18 (just imagine it's 20th century): the first submachine gun, shoots quickly but isn't very powerfull

  • 3 shots per second
  • 150 damage
  • 10 armor piercing
  • 600 durability
  • 4 range

Possible ways of obtaining:

  • Epic t4/t5 weapon
  • Made from parts obtained from interfluve/Cultist camp
  • Event reward (not paid side please)

Spencer rifle (not the real life version): rifle made by spencer williams, not meant for a pack of enemies, but can turn a single opponent into pavement

  • 0.2 shots per second
  • 4500 damage
  • 800 armor piercing
  • 50 durability
  • 6 range
    Special ability: Piercing effect, if the shot enemy dies and there is still possible damage left over, the bullet will travel in a straight line and deal the remaining damage from that shot to the next enemy (if you shoot a enemy with 2000 hp and it dies from the shot, the next enemy will recieve a max of 2500 damage, if that enemy has 2000 hp and it dies, the 3rd enemy can recieve 500 damage)

Possible ways of obtaining:

  • Epic t5/t6 rifle
  • Canyon trials leaderboard reward

Bows

Crossbow: Unique weapon made by cowboys that don't want to be heard, stronger than a bow but takes longer to reload

  • 0.4 shots per second
  • 1000 damage
  • 200 armor piercing
  • 100 durability
  • 5 range
  • Deals 2x stealth damage

Possible ways of obtaining:

  • Indigenous tribe shop
  • Spirit cave leaderboard reward
  • Daily quests in spirit cave/canyon trials

Huntsman's crossbow: An type of crossbow made by huntsmen, it seems to have special ammo that is better at piercing animal skin

  • 0.3 shots per second
  • 900 damage
  • 100 armor piercing
  • 5.5 range
  • Deals 2x stealth damage
    Special ability: Hunter's charm, deals triple damage to live animals

Possible ways of obtaining:

  • Spirit cave reward
  • Indigenous tribe shop
  • Daily quest reward
  • Smuggler?

Gotta continue in comments, space is running out

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Melee weapons

Explosive hammer: Someone really stupid made this

  • 0.7 shots per second
  • 700 damage
  • 50 armor piercing
  • 1.3 range
    Special ability: Explosive, every hit has a chance to set off gunpowder packets outside the hammer, releasing a explosion that knocks back your enemies and deals damage to them

Possible ways of obtaining:

  • Crafted with a lot of gunpowder
  • Obtained from the really stupid person

Black steel karambit: It's so big you might aswell call it a sword

  • 1.3 shots per second
  • 400 damage
  • 20 armor piercing
  • 1.3 range
    Special ability: Butcher, every 5th hit applies a debuff that makes the enemy take 5% more damage from all sources

Possible ways of obtaining:

  • I have no idea

Misc.

Steel-toed boots: Boot additions made from steel, better learn kickboxing

  • 1 shot per second
  • 300 damage
  • 50 armor piercing
  • 1 range
    Special ability: Hard kick, every 4th hit decreases enemies damage resistance by 5%

Possible ways of obtaining:

  • Smuggler
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funny silly ideas, idfk