#southern town, Restaurants and stalls
68 messages · Page 1 of 1 (latest)
Hein?, so you think native American is a town
Well, in that case, southern trader locations also an town😏
A bit like town
Also forgot to say, southern town most be between ash grove and shallow lake
Not close to town tho, its more like a small village of Native Americans.
then where will the player base will be placed?
Village, that , also we can make southern village
Y?
There is a trader house there
Ans too many locations in South will be messed
Towns rather works as friendly locations
So indian camp and trader count as one
Silverton is main one tho
Yeah
Deepwater is kinda empty tho
Few traders contrary to how big it is
Trader is also good but most add a chest, like deepwater and Indians
But a southern town hmm, I love to see it, but there will be a lot locations and also souther sheriff means new type of quest for it
Also most add a stall, where sells food
Ah, now that's what I like
Making southern region slightly larger and adding town in the very corner wouldnt Realy do any harm
But that content is huge work tho
Wish that trader let us build shack of our own on that place
Devs are planning on t6
Cannot argue with that
@remote bison what do you think of this suggestion?
Hmm
Wonder what that will be
Do you know what is the solution for a faster and more content update?
More money more dev will be hired
Pretty sure there is none
If you wanna a lot of stuff u gotta wait
More devs in helio games
😂
True
Yeah kind of
Even with large team
Not even kind of, you are right
Yeah
Since it rather most used place having shack there is greatly dangerous
How used? There’s nothing there
Having it near trader on the other hand is both safe and provides nice place
Its Bridge
Connect those dots
What are bridges used for
No one but the person who built it can use the shack at Deepwater so what’s your point ref danger?
Its Bridge
Certainly not used by us and us Only
Since its used by others
Building unguarded shack is quite foolish
Deepwater is town
Certainly bandits cross that Bridge too
Other cowboys
Circular argument… I suggested a shack…you say it’s dangerous…I’m asking how?
Shack on Bridge locations is dangerous
Shack on traders place isnt
Have you ever had a bandit raid the shack in Deepwater?
Nope and u?
No…exactly my point
But thats town
Guarded town
The fact that it’s a town is immaterial
Its goddamn guarded town meaning no random paserby can just steal your stuff
There are way too many guards
Do u have guards on Bridge locations
Guess not
What’s all this about guards?
Hmm
How to explain it clearly
Guarded place = safe storage
Unguarded place = possible danger for storage to be looted
Take for example shacks from pine forest
Unguarded
Free acces
- You build a shack 2. It has storage 3. You are the only person who can access it 4. Simple
And if u put one like that into main traveling route
When u leave wagon on random location it will give u warning (altough there was never incident of raided wagon)
Now u got the point
No I don’t but ok
Whats so hard to understand
Its simply not very wise to build shack on main traveling route (Bridge)
That very shack u wouldnt be at all the time
Even port for la belle can be option but anything than Bridge
Ignore him. Trying to treat the game like real life.
Thanks JA - very annoying…
Welp
i give up