#No skill point share for R6 units
15 messages · Page 1 of 1 (latest)
This 1000%. If we aren’t going to have purchasable SP boosts or guild level boosts, this would be nice to have. Especially in the late game when units get more demanding SP wise.
I think SP could definitely use a rework but at this point the game would become nothing more than a button press simulator with a ranged frag.
damn, 23 likes so far. thanks people
As much as i get people not wanting this in order to encourage using other units for grinding, this really does make sense game logic wise
In the end most regular players will be confused why this isnt the case and it will turn some people off from the game in general when games dont make sense like that. Grinding is already annoying as it is
especially when a bunch of live service games don't even require you to use the unit at all to level/rank it up. Just various resources.
Battle Nations is very weird when it ocmes to increasing a unit's power.
Lemme see you bring a ranged frag into the ocean and I’ll ping Devs for you ❤️
Bait aside, naval needs this a lot. If any unit becomes underranked they become near impossible to bring back up due since they’ll be at risk of one shots. Since they’ll be carried by maxed(?) battleship, the split would help a lot with those huge sp blocks per tier. Let’s also not forget naval is encounter only so there’s a timer involved anyways.
We just need a raid location for Naval
I would like there to still be a game left to play and not just using the strongest unit I can to SP feed everything.
SP needs a rework from what it is now, but not this.
I see where you’re coming from, but we already do this 😅
Again it’s not good but the balance is that you lose SP from the R6 units rn. I often times try new formations to maximize gains.