Currently, when players fight encounters that appear in someone else’s base, they receive the same rewards as if they were fighting the encounter in their own base — including SP. This can unintentionally encourage players to clear encounters in other bases for the SP gain rather than to genuinely help.
When a player fights an encounter in another player’s base, they should only receive gold and item drops, but no SP.
This change would make encounters in other bases a cooperative feature, not a way to exploit SP gains.
just an idea might work?