Changes:
- 1-2 necklaces
- 1-2 Powder
- 5-10 chemical vials
- 10-15 teeth
- 10-15 skulls
- oil reward could stay the same or slightly increase
- add a new 1% boss drop called the kraken hatchling (or something) that is primarily based around poisoning naval units with acidic ink (not a full board attack but something a bit more modest like the apex bullfrog’s aoe attack). We need more naval units dealing fire-type damage. Unfortunately more than half of all enemy and friendly units are immune to poison for some reason so to compensate, the base crit chance will be higher to make it less reliant on DOT for damage. It will have armour, and have the [sea] unit tag.