#Achievement system that grants nanopods

3 messages · Page 1 of 1 (latest)

winged depot
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This is such a simple feature that almost every single game in existence has. And yet Z2’s achievement system was so bizarre and poorly executed. Why did it grant Z2 points (the most impractical and least useful currency in the game) instead of what literally 99% of games with an achievement system did - grant their respective premium currency. This would by far be the most organic way to earn nanopods. People are frothing in the mouth for ads for nanos when theres such a simple feature right in front of your eyes, devs.

This would massively help F2P players if the previously existing achievement system just simply granted nanos instead. No one here cares about the madrona points system. At all. You do not need to inherit that system from Z2. Scrap it, do not implement it; because no one will care to play any other game ‘Madrona games’ will put out except for BN for years (Z2 points were primarily earned by playing other Z2 games).

Additionally, the achievements that were available in the Z2 era were so shallow, just one-and-done achievements with no ‘tiers’ to each achievement (like how clash of clans has different levels to each type of achievement that grant more gems but take longer to complete).

(Apologies for the harsh tone, its just that the rose-tinted lenses have been off for quite some time - most people returning to BN came back for the literal one-of-a-kind turn-based strategy game that had a unique battle map layout. Every other aspect of the game reeks with weird design choices)

minor compass
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Resurfacing

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It could be resources, a rare unit(like when completing an event in the future) , or nanopods depending on the achievement you got to balance the rewards and devs will also like it, especially on early stages where resources are crucial, but its only my opinion so, this could be it. I support your suggestion.