#Container Houses

3 messages · Page 1 of 1 (latest)

hybrid grotto
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Lung's https://discord.com/channels/463817609130016788/1386501851737751653 and ExperimentM's https://discord.com/channels/463817609130016788/1401664971141550120 posts made me realize that:

  1. Existing game models can be kit bashed together to make something new.
  2. There really aren't many options for non-Nanopod houses.

While there's probably a dozen different and better ideas (like letting us build things from places like Trotbeck and New Haven), I think adding container houses could be a viable design/theme that can be slotted in between the Scrap House (Lvl. 14) and the Modern House/Duplex (Lvl. 34 and 35). The idea came from how people converted shipping containers to houses or buying purposed-built ones.

Gameplay wise, it would be an upgrade from the Scrap House in terms of Gold/XP reward, need a bit of T2 resources to construct, and generally increase the options for those who don't want to use Nanopod for housing (especially before unlocking the modern stuff).

Though I did model these, I referenced a bunch of different things from the game (i.e. cargo containers from Port City, windows from the Suburban House, campfire from Shelter, you get the idea).

heady bronze
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Honestly, I can see this becoming an option once Steel Mills are able to be built! They do seem like a fair step up from the earlier ragtag options. The industrial aesthetic doesn't feel out of place and I'm a fan of the red and blue option myself

pallid roost
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(revive) this is fire!!!!

i also agree with it being between scrap houses and modern houses, since every current option in between those two are nano buildings