Lots of ideas here are "this should be buffed" or "that feature should be added" with little consideration for long term power creep, which is the phenomenon that newer additions to games tend to be stronger over time which can make the original obsolete. I've seen this kill games before and I just want Madrona Games and other suggesters to keep power creep in mind.
#Be mindful of power creep
13 messages · Page 1 of 1 (latest)
Elder Grouper 👎 👎 👎
Buffs help with power creep, power creep is inevitable, best you can do is either make older obsolete units viable with new resources, or a workaround
I've never read something more untrue
Banlists (meaning a restriction to deployment limit such 0, 1, 2, 3 copies of the unit) for real time random pvp is something i want to see implemented. Pvp between friends shouldn’t have any banlist as long as it doesn’t provide any rewards
We literally have buffs in honkai to deal with rising power creep
Reception to it actually revived old comps by making obsolete units work with current unite
I like Neo Monsters' approach which is to have a third of the pvp season have a special rule (e.g., only infantry, no units >150hp, etc), a third of the season have banlists, and a third have just no restrictions
Banlists and rotations only delay power creep
If it worked Yu-Gi-Oh and Pokemon would be at the same level as it was a couple of years ago
thats why many yugioh players play edison format
have different banlists for different leagues
Z2 merely dipped their feet with a deployment limit of 3 for problematic units and never went lower. 3 LSW is still too much to deal with per battle. However, if LSW had a deployment limit of 1, it is suddenly not much of a headache to deal with.