suggestions
Concerns regarding the intensity of naval combat after lv60
Eliminating Difficulty Spike for Level 60 Bosses or Uncapping Naval
New building (prison)
Please do not buff kraken and dreadnought until level 66
AC fragment Buff
Repair cost balancing
weekly high sp encounters
Shared Drops From Base Encounters
Battle
Base
Adjust Guild Weighting
Storage Vault being upgradable
Daily/weekly/recurring missions
Daily, Weekly, and Monthly Challenges
Invasion Competition
Post-Boss Strike Reward System (only for T1-T10 rewards)
Can units get a damage/hp buff when they have factions synergy?
Rebel Strikes Should be Plain Jane Boss Strikes
“The Dentist” unit
Add an Attack button to the Fishing District
"Promotions" Tab for Units
Simple, Temporary SP Solution
New Naval Boss: Sovereign Super Carrier
Battle
(physical)Book of units or cards with unit specs
Custom profile in game
Will the BC-1 Snake ever come back?
Farming SP is too grindy and not fun enough
Battle
Maxed unit aspect details
Ability research
"Last Login" System for Guild
Notification when bosses respawn
Togglable Boss Spawn Difficulty
AC Frag Adjustments
Level up the Prestigious Academy
Base
Vials
Make some of the nanopod houses cheaper.
Battle pass
Little trucks driving round my base
Create a Dedicated Rebalancing & Community Team
QoL Blank Canvas for Formations
Show more Guilds on the Leaderboards
Add Guild Exp and SP boosts or perhaps another way of guild interactions
The naval battles are... bad
Rotating boss strike fights for SP
Battle
Add Deadeye to Prestigious Academy and Move Assassinator to Barracks
Do some no brainer balancing
Allow BS points to be exchanged for rewards
Make Sinister Fragment Laser Vertical
Battle
Implementing Z2's customization
Buff the Arctic Tanks
Make some if not most of the silver wolves not vaulted behind nanopods.
SP Leveling Problem - Maxed Unit