suggestions
Add more laser units
Visibility toggle for encounters - friends/social feature
Chemical weapons lab provides Chem vials at regular intervals
Base
Rework Allied Reef Bandits
In battle repair/healing
Rebalence Idea for F2P and P2P/P2W units
Hospitals/repair bays
Boss Rush Week/Weekend
Battle
Balancing the Buoy: Why Healing Should Cost One Gear
Battle
Pay2play
Achievement idea thread:
separate channel for guild recruitment
Reduce Level Requirement of the Chemical Reservoir.
Base
Gifting nanos
World Wide Boss Strike
Building move mode update.
Nano mine
Future infected units
No limit on Infected Units in battle
Battle
Rework kraken rewards
Daily staged battles
Battle
Medics, Mechanics, and Healing
Military convoys
Specific reset time for everything
Battle
Base
New status effect idea: bleed
Hired Assistance Proposal
Battle
Change the pelican shrapnel bomb attack to a splash damage attack type
Battle
More Planes
Battle
Quality of Life Update
Achievement system that grants nanopods
Exceed max resources
Put concrete walls on the same level as everything else
Base
Fix Tank Killer RNG
This is a scolding hot take but M10’s shouldn’t be nano units they should just be expensive.
Battle
Discord Guild section
Create an “add friends” channel to the discord. Need to get the community together. Also clans?
Allies
Limit Base Invasions Per Day
Bring back fast crits animation
Battle
Add more playable Silver Wolves units
Battle
Buff pyro
Quality of Life: Rework area attacks's confirmation and avoid misclick
Battle
TF2
Can we please either move or get rid of this tree.
Already made or built things should count towards missions!
Pre Constructed troops
lightning trooper flavor change
Enemy catalog
Add 1-2 more iron veins?
Base
Upgradable defences