suggestions
Adding prestige early
Base
Thoughts on collaborative/reference units
Boss Spawn Tab In Missions
Revamp missions and buildings
SP Increase please
Legendary animals should make a return at lv50+…
(Joke) change the Bigfoot Country encounter layout
Battle
Lower build cost and unlock lumber yard earlier
QOL: Decoration buff radius visibility
Making NPCs towns better to assist
Why Radio Tech should cost nanopods instead of prestige
Nerf AS frags
"F2P Navy Trooper"
Buff vial drop rate please
Repeatable side missions?
SP Academy
SP Training camp
Quality of life improvement: Shorten status effect animations
moai statue decor
Allow queuing of multiple units at military production buildings.
More damage for mammoth thorough stomping
[Implemented] Yuzul the raptor trainer for boss strike #1
Promotion test facility
I Think We Should Have Achievements/Hidden Achievements!
Add Exclusive Decorations for “Boss Strike Winners”
More trainable raider units
Making Adult Critters trainable in the Animal Trainer
Stun Bug
Battle
Building rotations
Critter balancing?
Open as decoration feature for buildings
Value system for units
Adding Variety via Raid Overhaul
Skill Points Revision for Maxed Units.
Proposal: Defenses Buffs
Option to enable/disable base encounters? 🥲
SP increase
Nerf Tf2 Units
Battle
More ammo for hailstorm
A Fence for lower levels.
Remove 2 wave world encounters
Battle
Grouping infantry idea
Make all trainable troops free to build
Extra housing unpopulated
Have some infected encounters during the rest of the year
Expansions
Defence Building Reworked
Adding Elder Grouper in Battle Nations
Training Facilities Rework
Change too Raptors