#Shadow power only hitting 50fps rust
8 messages · Page 1 of 1 (latest)
Never played it so can't help, but my guess would be CPU bottleneck.
Also bare in mind this is community based help. Could be not many play it that monitor these posts.
Me too, I didn't want to write to you because I simply never played it. but reading on the web, it's a game that requires a good load of CPU and cores.
And even on GeforceNow, with Performance tier:
Rtx 3060 equivalent tier ( Nvidia L40G Gpu 12GB Vram with AMD Threadripper Cpu ) the game run at 40-50fps as well.
From an user:
https://discord.com/channels/490181470795595776/1245307800339480596
"Started playing Rust on GFN and it feels pretty laggy(40-50 fps).
If anyone got any recommended graphics settings for a good looking and 60+ fps please let me know. I'm using the priority tier so I get a RTX 3060 most of the time."
Try (on Shadow, probably works on GFN, too):
graphics:
graphic quality = 6
water quality = 0
water reflections = 0
shadow quality = 0
shadow casc = none
draw distance = 600
shader level = 600
aniso filtering = not sure, test with 2
parallax = 0
glass displacement = off
mesh settings:
tree = 200
particles = 0
terrain = 0
grass = 0
object = 200
image settings:
ALL off
screen settings:
exclusive, v-sync off
also look for "max gibs" under performance and set it to 0.
last but not least start with field of view = 90 ...
starting with this settings, you can try to prettify the graphics.