Base Tech Level: Standard (IS)
Level Era
-----------------------------------------------------------------------------------------------------
Experimental 2595-2999 (Star League to Late Succession Wars - LosTech)
Advanced 3000-3047 (Late Succession Wars - LosTech to Late Succession Wars - Renaissance)
Standard 3048+ (Late Succession Wars - Renaissance -)
Extinct 3000-3045
Tech Rating: E/X-F(F*)-E-D
Weight: 80 tons
BV: 1,649
Cost: 20,935,140 C-bills
Source: Kustom
Role: Skirmisher
Movement: 5/8/3
Engine: 400 XL
Double Heat Sinks: 12 [24]
Cockpit: Standard Cockpit
Gyro: Standard Gyro
Internal: 122 (Endo Steel)
Armor: 232/247 (Standard)
Internal Armor
----------------------------------------
Head 3 9
Center Torso 25 36
Center Torso (rear) 11
Right Torso 17 26
Right Torso (rear) 7
Left Torso 17 26
Left Torso (rear) 7
Right Arm 13 24
Left Arm 13 24
Right Leg 17 31
Left Leg 17 31
Weapons Loc Heat
---------------------------------------
Medium Pulse Laser RA 4
Medium Pulse Laser RA 4
Medium Pulse Laser RA 4
LRM 15 LA 5
SRM 2 RT 2
SRM 2 RT 2
SRM 2 RT 2
SRM 2 RT 2
Ammo Loc Shots
--------------------------------
LRM 15 Ammo LT 8
LRM 15 Ammo LT 8
SRM 2 Inferno Ammo LT 50
SRM 2 Ammo LT 50
Equipment Loc
----------------------------
CASE LT
Active Probe (Beagle) RT
Quirks
------
Difficult to Maintain
Non-Standard Parts
Improved Sensors
Improved Communications```
#Commander Spartan
1 messages · Page 1 of 1 (latest)
With Fractional Accounting, I'd probably drop half a ton of Inferno and half a ton of Standard SRM ammo to take another ton of LRM ammo
Spartan, of course, has some kick-ass art!
Base Tech Level: Standard (IS)
Level Era
-----------------------------------------------------------------------------------------------------
Experimental 2560-2999 (Age of War to Late Succession Wars - LosTech)
Advanced 3000-3047 (Late Succession Wars - LosTech to Late Succession Wars - Renaissance)
Standard 3048+ (Late Succession Wars - Renaissance -)
Extinct 3000-3045
Tech Rating: E/X-F(F*)-E-D
Weight: 80 tons
BV: 1,738
Cost: 21,305,940 C-bills
Source: Kustom
Role: Skirmisher
Movement: 5/8/5
Engine: 400 XL
Double Heat Sinks: 12 [24]
Cockpit: Standard Cockpit
Gyro: Standard Gyro
Internal: 122 (Endo Steel)
Armor: 232/247 (Standard)
Internal Armor
----------------------------------------
Head 3 9
Center Torso 25 36
Center Torso (rear) 11
Right Torso 17 26
Right Torso (rear) 7
Left Torso 17 26
Left Torso (rear) 7
Right Arm 13 24
Left Arm 13 24
Right Leg 17 31
Left Leg 17 31
Weapons Loc Heat
---------------------------------
LRM 15 LA 5
SRM 2 RT 2
SRM 2 RT 2
SRM 2 RT 2
SRM 2 RT 2
Medium Laser RA 3
Medium Laser RA 3
Medium Laser RA 3
SRM 2 RT 2
Ammo Loc Shots
--------------------------------
LRM 15 Ammo LT 8
LRM 15 Ammo LT 8
SRM 2 Inferno Ammo LT 50
SRM 2 Ammo LT 50
Equipment Loc
----------------------------
CASE LT
Active Probe (Beagle) RT
Quirks
------
Difficult to Maintain
Non-Standard Parts
Improved Sensors
Improved Communications```
Swapping the MPLs for basic MLs lets me take 2 more JJs and an extra SRM2
Damage goes up, heat goes down
LOTS of SRMs on this quicke boi
How would it look with streaks?
Base Tech Level: Standard (IS)
Level Era
-----------------------------------------------------------------------------------------------------
Experimental 2645-2999 (Star League to Late Succession Wars - LosTech)
Advanced 3000-3047 (Late Succession Wars - LosTech to Late Succession Wars - Renaissance)
Standard 3048+ (Late Succession Wars - Renaissance -)
Extinct 3000-3045
Tech Rating: E/X-F(F*)-E-D
Weight: 80 tons
BV: 1,829
Cost: 21,434,640 C-bills
Source: Kustom
Role: Skirmisher
Movement: 5/8/5
Engine: 400 XL
Double Heat Sinks: 10 [20]
Cockpit: Standard Cockpit
Gyro: Standard Gyro
Internal: 122 (Endo Steel)
Armor: 247/247 (Standard)
Internal Armor
----------------------------------------
Head 3 9
Center Torso 25 38
Center Torso (rear) 12
Right Torso 17 26
Right Torso (rear) 8
Left Torso 17 26
Left Torso (rear) 8
Right Arm 13 26
Left Arm 13 26
Right Leg 17 34
Left Leg 17 34
Weapons Loc Heat
---------------------------------
LRM 15 LA 5
Medium Laser RA 3
Medium Laser RA 3
Medium Laser RA 3
Streak SRM 2 RT 2
Streak SRM 2 RT 2
Streak SRM 2 RT 2
Streak SRM 2 RT 2
TAG HD 0
Ammo Loc Shots
-------------------------------
LRM 15 Ammo LT 8
LRM 15 Ammo LT 8
Streak SRM 2 Ammo LT 50
Equipment Loc
----------------------------
CASE LT
Active Probe (Beagle) RT
Quirks
------
Difficult to Maintain
Non-Standard Parts
Improved Sensors
Improved Communications```
Like this
Much better, heat-wise
Dropped 2 DHS and got a ton of armour, and a TAG out of it
Neat
Very!
I think I prefer the normal SRMs, because of the mix of ammo
Also, it means I can be a bit more greedy with MMLs when they're available
I just figure streak might be better for massed 2s.
Otherwise why not do at least 4s?
You can't get the second ton of ammo with 4s
SRM2s let you be more flexible with shots and ammo
Even if it's less heat efficient
Won't even let you drop a DHS?
3SRM4s is also 2 more missiles. If do just 2 4s might even fit another mlas.
Not generating as much heat if you run vs jump and could be used then
Mmmm, I suppose
I can drop one DHS for Inferno Ammo
3 into 25 is more elegant than 5 into 50, I suppose
Honestly you are already pretty optimized for close combat given that 90% of your weapons are 9 or less
Eeyup
The only long gun is the LRM
Base Tech Level: Standard (IS)
Level Era
-----------------------------------------------------------------------------------------------------
Experimental 2560-2999 (Age of War to Late Succession Wars - LosTech)
Advanced 3000-3047 (Late Succession Wars - LosTech to Late Succession Wars - Renaissance)
Standard 3048+ (Late Succession Wars - Renaissance -)
Extinct 3000-3045
Tech Rating: E/X-F(F*)-E-D
Weight: 80 tons
BV: 1,766
Cost: 21,529,140 C-bills
Source: Kustom
Role: Skirmisher
Movement: 5/8/5
Engine: 400 XL
Double Heat Sinks: 11 [22]
Cockpit: Standard Cockpit
Gyro: Standard Gyro
Internal: 122 (Endo Steel)
Armor: 232/247 (Standard)
Internal Armor
----------------------------------------
Head 3 9
Center Torso 25 36
Center Torso (rear) 11
Right Torso 17 26
Right Torso (rear) 7
Left Torso 17 26
Left Torso (rear) 7
Right Arm 13 24
Left Arm 13 24
Right Leg 17 31
Left Leg 17 31
Weapons Loc Heat
---------------------------------
LRM 15 LA 5
Medium Laser RA 3
Medium Laser RA 3
Medium Laser RA 3
SRM 4 RT 3
SRM 4 RT 3
SRM 4 RT 3
Ammo Loc Shots
--------------------------------
LRM 15 Ammo LT 8
LRM 15 Ammo LT 8
SRM 4 Ammo LT 25
SRM 4 Inferno Ammo LT 25
Equipment Loc
----------------------------
CASE LT
Active Probe (Beagle) RT
Quirks
------
Difficult to Maintain
Non-Standard Parts
Improved Sensors
Improved Communications```
Yeah, this is probably better, but I do like the SRM2s more
Goofy doesn't always have place on the battlefield, though
Base Tech Level: Standard Mixed (Base IS)
Level Era
----------------------------------------------------------------------------
Experimental 3048-3069 (Late Succession Wars - Renaissance to Jihad)
Advanced 3070-3076 (Jihad)
Standard 3077+ (Jihad -)
Tech Rating: F/X-X-E-E
Weight: 80 tons
BV: 1,843
Cost: 21,680,340 C-bills
Source: Kustom
Role: Skirmisher
Movement: 5/8/5
Engine: 400 XL
Double Heat Sinks: 10 [20]
Cockpit: Standard Cockpit
Gyro: Standard Gyro
Internal: 122 (Endo Steel)
Armor: 247/247 (Standard)
Internal Armor
----------------------------------------
Head 3 9
Center Torso 25 38
Center Torso (rear) 12
Right Torso 17 26
Right Torso (rear) 8
Left Torso 17 26
Left Torso (rear) 8
Right Arm 13 26
Left Arm 13 26
Right Leg 17 34
Left Leg 17 34
Weapons Loc Heat
---------------------------------
Medium Laser RA 3
Medium Laser RA 3
Medium Laser RA 3
MML 7 LA 4
MML 7 RT 4
MML 7 LA 4
Ammo Loc Shots
----------------------------------------
MML 7 LRM Semi-guided Ammo LT 17
MML 7 SRM Ammo LT 14
MML 7 SRM Inferno Ammo LT 14
MML 7 LRM Semi-guided Ammo LT 17
Equipment Loc
--------------------------
CASE LT
Active Probe (Clan) RT
Quirks
------
Difficult to Maintain
Non-Standard Parts
Improved Sensors
Improved Communications```
And upgraded with some bits bought from Clan Sea Fox in 3070!
Gives it some real weight of fire at long range!
Works with all IS stuff, as well!