#Please critique this

10 messages · Page 1 of 1 (latest)

vivid dock
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I mean brutally critique this.
I need some tips on making full body sketches and anatomy, if you would like to give some.
Much appreciated!!

obtuse shell
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I'm not a 2d artist so my critique can't be best out there still I'll try my best this character overall really looks good it's cool and stands out I would like to point out some things which can be improved in my opinion first the lighting in his face it feels harsh and abrupt like see on hair it's really good but when it came to face the lighting is very abrupt and less smooth I would say and his ears are looking like popping out instead on side it looking like outward is it's a design choice and have purpose then it's fine or I would say making ears more backwards will be more realistic

ruby wolf
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I don’t really think that ear there is a design choice. it looks like it could be part of the mask.

obtuse shell
ruby wolf
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I know right it’s a different color from the rest of the mask. The other question I have. Is where is the edge of that mask. It looks like it goes behind the ear and around the side burns of the head hair. There should be an edge of the mask before it hits the hair line. I mean unless that’s is a very wonky design choice.

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It looks cool yes just it isn’t like other mask in shows

obtuse shell
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Yes the art is cool it's just that I think there is a little perspective problem in mask and ears I would say

drifting fern
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ear and maybe add more rendeirn

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it not