Here are some of my work!
#How much should I price my commissons?
6 messages · Page 1 of 1 (latest)
it's truly dependent on time and effort more than plain skill! it's good to section off pieces of the process. sketch / lineart / colored + shaded, how much of the body in the piece, etc... but i feel it's important to consider how many hours each of these pieces take. an hourly rate is good to start with thinking about to base the pricing around, and then consider the type of people who'd be willing to buy and what their ability to pay is (consistency if they choose to split up payments, max, minimum) ^^
i'm working around figuring out prices myself, and since it's all digital you can't base it around materials unless you include the fact it's used on a payed program or payed digital brushes, or something else custom / costly in any manner on your end
so hopefully this helps :)