#Need help with rendering (specifically hair)

7 messages · Page 1 of 1 (latest)

analog pewter
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I'm trying to learn how to render better, but I'm stuck on the hair.... (also any critique for the skin rendering helps too)

mellow stirrup
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Hmmm i think if ur light source is coming from the top then you should add more shadows to the chin, as for hair dont use pure black. Instead use a dark blue or purple so that way you can use a darker colour for the shadows

keen delta
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the art looks good just needs a defined light source and maybe try making the lineart's width diffrent depending on it's placement

heavy totem
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the light seems to be coming from the top due to the shadows on the neck, but on the nose, it seems the light is coming from the left.

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I think the hair is pretty good so far. Since the hair is black, it'll absorb more light so maybe add some highlights? You can think of hair as chunks that lay and on each other.

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Here's i screen shot i found from Tanalieku on YouTube

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the art stlye is different but lesson still stands :]