#insult my game art

33 messages · Page 1 of 1 (latest)

deft bronze
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do it its how i learn

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now tell me what i did wrong

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oh and these are upscalled there ment to be 32 by 32 so there going to be a little wonky

drifting ivy
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the first two animated ones look like they bend when they go swoosh

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they look squishy

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or elastic

regal shuttle
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Most common swords don’t bend to the degree (unless you are talking about a rapier)

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Another thing is the sword just stops moving and goes back up, it should flow more imo. (Even if you hit an enemy is should cut instead of just stopping)

midnight vigil
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As a game dev and 2d artist, I can see that the bending and warping of the blade is how you give more motion and illusion of speed. If you want to avoid the blade looking too much like its bending, just make the stretching part of the animation a different color, like the white you've used above. But the same color of the blade is also perfectly useable in some cases

deft bronze
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i dont rly know what im doing im just throwing things and seeing what sticks

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made the smear thicker and and the animation slower

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oh and i cant get the spear tip to look good

slow apex
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Maybe add a 5 pixel wide line under the tip?

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Make it look like it has a base

deft bronze
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ill try that thanks

deft bronze
deft bronze
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first try at magic does it look good and what should happen after the sigil comes out of the book? (ps the spell is going to make skelitons)

deft bronze
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what do you think?

slow apex
slow apex
slow apex
deft bronze
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yep at the end the bow bends forward a bit before reseting