#Need some critique on character design

8 messages · Page 1 of 1 (latest)

strange horizon
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I've been designing some characters and i'm a bit stuck on what to do with this guy. Something feels off about the design but i can't put my finger on what.

craggy lodge
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There could be an imbalance of detail? The head/torso is simple shapes while the clothing is full of smaller detail. You could try either adding some detail up top (say, a chunky necklace or something idk), or eliminating some of the detail in the boots and bracers (for a detail sandwich).
Alternatively, I can't tell the purpose of this guy's 'fit from looking... Are they a monk in the DnD sense (unarmed attacks)? That's the only explanation I can think of for the armor distribution here

strange horizon
ionic hemlock
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your design seems very symmetrical. Adding some asymmetry would make the design much more interesting. You should also experiment with poses and body language, how a character holds themselves conveys a lot about them.

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take aizen from bleach for example, the way he sits, stands and looks at people does very well to communicate his air of superiority and his hubris.

strange horizon
ionic hemlock
strange horizon
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yea