#I'd love some help reworking these character designs. Any feedback or criticism would be good.

20 messages · Page 1 of 1 (latest)

heady pawn
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So I was thinking about working more on these designs, I would like some feedback on this, like, any kind of advice on how I could work on these designs to better fit the world I'm writing for them.
for example, the orange character(Dusk) is supposed to be a draconic, a metamorphic being that can change form between human and dragon, the second one next to him(Gorrie) is supposed to be a farmer who has a connection with a creature of light (Core, he is based on Ori), the character with fire in his hand is Timber and he carries the power of the phoenix, basically he can control fire and change his body into fire too, the one with the scarf (Finn, my favorite) is from a lineage of ninjas and is super mischievous, the girl next to him(Bloom) is a nature fairy and the light butterflies on her side can grant some extra abilities like healing, busts or just lighting, and the girl in purple (Grapy) is a little witch, she's based on grapes (in case the name isn't obvious) so I thought she was a fruit witch (but I don't know if that makes much sense)
The basis I have for these characters is that they live in a world that I can only describe as a crossover of fictional concepts, a mixture of fantasy, si-fy, current technology, folklore, etc. Like, if you lived in this world, you could see a futuristic city floating over a small town similar to the one in the real world, and the characters' main form of locomotion would be an old van belonging to Finn's older brother, which they decorate it.

lucid dagger
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So this is my opinion, and some may disagree with me but nonetheless heres what i think: these look really awesome and cool, tho id work on the farmer..maybe add some more detail, cause rn its hard to aee a farmer in him :)) same to Dusk..maybe a little more detail of dragon… otherwise all are awesome

still ice
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these designs are awesome and all feel super unique i love them! my only critiques would be to work on colour a bit, they all are extremely bright and relatively unpleasant to look at,, maybe try reserving the most highly saturated areas for places of importance such as eyes or jewellery! other than that the red and orange characters look quite similar, which i suppose could get confusing. great work, i wish you luck!

heady pawn
heady pawn
cinder iron
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ig you could try to consider their social standing for their designs

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like if they're rich or not

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that could give rise to more interesting designs i think

heady pawn
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But I'll take what you said into consideration.

cinder iron
limber badger
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So, it seems that you're going maybe for some sort of blend between modern clothing and traditional clothing styles? I would suggest maybe adding a bit more variation between the clothes used. You could probably find some clothing that has shape language and decals that fit the elements being represented by the character. For example, for the fire based character you could have some clothing with edgier, more jagged shape language, for water, you could use something that's long and flows more, etc. Other than that, it seems that you're on the right path. Keep going and making more iterations until you get something you're wholly satisfied with.

heady pawn
limber badger
heady pawn
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ok!👍

cinder iron
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unless thats ur style or smth

heady pawn
cinder iron
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for me the hands end up around the top half of the thigh