#Loot agent not checking the open range
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
On the Vetus Mundus server, I have a problem where the loot agent tries to open the corpse even though I’m not near it. Any idea what I’m doing wrong?
When im on top of it, the loot agent works fine
Anybody else has that problem? Or is it a shard problem?
i see the same thing on OSI servers too