#Loot agent not checking the open range

1 messages · Page 1 of 1 (latest)

glass sentinel
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On the Vetus Mundus server, I have a problem where the loot agent tries to open the corpse even though I’m not near it. Any idea what I’m doing wrong?

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When im on top of it, the loot agent works fine

glass sentinel
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Anybody else has that problem? Or is it a shard problem?

past junco
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i see the same thing on OSI servers too