#Missing tiles in CUO

1 messages · Page 1 of 1 (latest)

exotic flint
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Running into same issue with stairs and the stairs railing. Being over lapped

umbral sun
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So first post issue is probably they are on the same Z axis and one tile is going over it. Centred+ has this issue with a lot of tiles that sit on the same z axis.

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That looks like a seasons issue. Some Items get changed when are static part of the map with the seasons.

umbral sun
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ill go to a spot and get a pic to explain Centred+ doesnt show tihngs right all the time.

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For example Here is Centred+ showing this area

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Here it is in CUO

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Centred+ just doesn't always show tiles on same layer or close to same Z axis correct.

white glacier
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Hi, I'm from the same shard, we still weren't able to solve the missing tiles in the game. I rebuilt the lowest floor and it solved just part of the problem. There are still two holes (picture 1) and when I moved it with the global operation, one of them moved (picture 2). When I moved it more, hoping it would finally solve, the holes got back where they were in the beginning. Interesting is that I moved the whole building on the Y coordinates and the hole moved on the X coordinates.
We are lost, because there is nothing under or above the tiles of the green floor. Also, I have similar building attached to the broken one and it looks just fine (picture 3).
Do you have any other ideas we could try?

umbral sun
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its probably the black landtiles there sitting at the same or above z axis