#Missing tiles in CUO
1 messages · Page 1 of 1 (latest)
So first post issue is probably they are on the same Z axis and one tile is going over it. Centred+ has this issue with a lot of tiles that sit on the same z axis.
That looks like a seasons issue. Some Items get changed when are static part of the map with the seasons.
ill go to a spot and get a pic to explain Centred+ doesnt show tihngs right all the time.
For example Here is Centred+ showing this area
Here it is in CUO
Centred+ just doesn't always show tiles on same layer or close to same Z axis correct.
Hi, I'm from the same shard, we still weren't able to solve the missing tiles in the game. I rebuilt the lowest floor and it solved just part of the problem. There are still two holes (picture 1) and when I moved it with the global operation, one of them moved (picture 2). When I moved it more, hoping it would finally solve, the holes got back where they were in the beginning. Interesting is that I moved the whole building on the Y coordinates and the hole moved on the X coordinates.
We are lost, because there is nothing under or above the tiles of the green floor. Also, I have similar building attached to the broken one and it looks just fine (picture 3).
Do you have any other ideas we could try?
its probably the black landtiles there sitting at the same or above z axis