#video-games
1 messages Β· Page 162 of 1
wait
I thought New Vegas 2 was already on steam? 
Nope
plus it was ok
not as good as New Vegas
but its good
the characters are strong so that's a plus
but the choices are pretty limited
like fallout 1 levels of limited
that's... still pretty good i'd say
i didn't like the gameplay much, spoiled on fallout 4
still have not played it
many games i need to play
I really need to pick up Disco Elysium still
yeah i'd love to play all of those
but alas
my laptop won't let me 
"The doctors said they've never seen nanomachines kill the coronavirus like mine. They tested my DNA and it wasn't DNA. IT WAS USA, JACK." https://t.co/B19oS4sMyk
10290
40478
aw jeez 
In the early 1980s, a computer game emerged that changed the world of fantasy gaming forever. Randomly generated rooms meant that each journey into the infamous Dungeons of Doom was unique. The potent combination of random generation with perma-death proved to be intoxicating,...
Oct 20, 2020
love the guy in the discussion forums "this is not a roguelike"
technically correct i guess
https://store.steampowered.com/app/71163/Sonic_The_Hedgehog_2/ sonic 2 is currently free
sigh.. the times when Sega was promising and competing
the hedgehog will be 30 next year
i wonder what kind of ~~atrocity ~~ surprise they will prepare for fans this time
the worst thing imaginable
another sonic game
Sonic fans HATE that
people eventually stopped expecting something like Sonic Adventure 3 and now they are afraid that it can be actually made
best thing to come out of the sonic franchise is the snapcube fandubs
i haven't seen local fandom since idk, Boom came out
Imagine if they make sonic adventure 3 and it relies on indepth knowledge of sonic adventure 1 and 2
sonic riders 3
yeah, sonic riders: zero gravity
the only one I played because I was young and had it on the wii
it...wasn't a bad racing game
idk, i think the best product of sonic team is the run button "let's play 20 years of sonic" 240-episode playlist
You couldn't create a more generic MC if you tried
...Gamers were a mistake.
come on guys, there are tieflings in this game
........i mean,
they're probably actually all making their d&d characters,
kek
tbf
human fighters are the most common dnd character, according to dndbeyond
same concept applies here
people like their human warriors
People tend to make characters they can identify with
Like even in DnD the majority of characters are either humans, or a race that looks similar to humans like elves
This has nothing to do with gamers and everything to do with the nature of RPGs
People tend to make characters they can identify with
yup - totally agree
that's why when making a character i always move that height slider all the way to the left and fail every quest i get in RPGs 
although - all jokes aside
i like games where i can change how my character looks as i progress though the game
and i don't mean just the gear
like - we mentioned new vegas earlier
during my first playthrough i would regularly fire up the character creation thingy through the console after every major event and tweak how my character looks
change the hair, add some scars - all that jazz
i wanted one time to make a human bc i thought that almost noone makes humans
oh how i was mistaking
i'd be nice to have a game that would let me do that, but also apply some changes to the looks that i would not be able to hide
like - imagine a game that would give you a full character creation system at the start that would require you to change at least 5 things
even in a minor way
I mean, you can also see this in MMOs
Humans are usually the most popular race to play as
I admit, I also usually make my first character a human
And then make the interesting characters
and then through the game you could change your hair and stuff
but then some decissions you made so far would alter your looks even more
like - did you do some evil stuff?
here - have some horns
you can change your haircut and try to hide it, but sooner or later someone's gonna notice them
that would be cool i guess
If Blood Elves weren't in wow much more people would have gone to the alliance
For example
I'm talking before they added that bunch of races
Idk, I think it differs per game...like in FF14, I notice far more non-hyur players. I guess it helps that the non-hyur options are more physically attractive and anime-like
Being a Hyur male myself, I often feel like I'm out of place when in a hub lol
You counting cat people?
I think the ones that one would consider ugly are the grey-skinned Roeghadyn
Miqo'te are very, VERY popular
Only them tho
The smallish ones are cute at their way
The rest are pretty attractive
Roegs and Hrothgars are the odd ones out. I see more Lalafell than either of them, but that's probably because Lalas are a meme
I mean I can tell you that in GW2, humans are the most common
Though Sylvari also are fairly popular
Asura are underappreciated though
Even the other roegs are only buff humans
Some even look normal humans at first glance
I don't even remember what race I played as during my brief stint in GW2...I might have picked Sylvari, cause that sounds familiar
Yeah, I was a Sylvari ranger
sylvari and charr are the only really interesting races imo
charr are great
even if all the armor in the game looks terrible on them
Related
Sylvari are good
Charr are my favorite race overall, but I don't prefer to play beastmen in MMOs
Charr are meh
But I mainly love Charr because I absolutely adored GW1 and I thought the Charr were such a cool evil faction
i thought the charr and sylvari had the best worldbuilding
loved my charr paladin and sylvari mesmer and necromancer........what good kids
man you're making me want to pick up gw2 again
I wanna play 1 again...granted it's dead, but you can play the whole trilogy with AI henchmen
and they're pretty competent
i try to avoid playing as a human when possible because i'm already human, i don't wanna keep being human
IMO the first game has some of the best combat in the genre. Very, very tactical, having to interrupt enemy skills that can murder your party, knowing what's weak to what
you hear those sounds and it's like the siren of your doom...unless you're the Mesmer
I mean
The nice part about GW2 is that you can pick it up for a bit
Play it
And take a break again
As for worldbuilding, theyre pretty good, but I also like the Asura worldbuilding
But I have a softspot because I like how much sense their design makes given their environment
i remember playing gw1 ages ago
never could quite get into gw2 no matter how much i tried
Same. GW2 is cool and all, but I dislike how they WoW-ified the whole thing. Too much streamlining, it just felt like a generic MMO, but with a well-established lore to back it up
also i don't like the hearts in place of actual quests
In 1, you had to gather a party just to explore the world safely. Enemies were a huge threat even outside of raids
I mean, I know a lot of people are nostalgic for it, but lets be real here
Having to party up to play the game at all was always kind of a terrible idea
For instanced content? Yeah sure, go ahead
But if I want to just explore the world, let me do it own my own terms
Whether thats alone, or just with the people around me
my friend and i find hard time to associate ourselves with humans
her main is either elf, or some alien race
or animal-like, if possible.. in TESO and Skyrim she plays as khajiit
idk, maybe it has some correlation with the fact if the player is happy with who he is irl
most people are, so they pick human
i mean
humans are boring
in the world, where you can be a trio of little furry bloodthirsty alcoholics, why would you pick.. a human
If you want the character to be an extension of yourself, and your appearance is part of your self-perception?
or
if you want to compensate something that you lack, to be someone you can never be
who you want to see yourself as, but don't see in the mirror
i only ever even consider making a human character when given no other options
which, considering Egg Gamer Syndrome, says some interesting things about how i identify
I once made a very old human character that pretended ti be tired of all younglings runinng around 
On a sidenote
Kingdom Hearts really doesnt know when to stop spawning enemies, or how many should be in a wave
There is an enemy where Id say the absolute maximum per wave should be 4
This room throws a wave of 8 at you
well, i guess, the only common thing is noone will make a character who looks and acts not like how they would look or act
unless it's for lulz
Oh wow
This room is even worse
I thought it was a mini-boss then 3 waves of too many enemies
Nope, its at least 6 waves of too many enemies
kingdom hearts π
Did you know ||The Kingdom Hearts is not made of Darkness but Light?||
Sonic 2 is free to keep on steam rn π
so hey in case anyone was still on the fence about mike z, https://twitter.com/BradyHartel/status/1314642393354899456?s=20
Absolutely saddening to read. There are ~15 characters with 100% completed art, animation, and UI elements just waiting to be implemented that people spent 100s of hours creating. :( https://t.co/AosILR0meD
1169
3629
Yanderedev: I wish I could be more like Mike Z.
Monkey Paw curls
so hey fun update: apparently the refusal to patch the characters in is actually 100% on 505 games, not mike z
Eugh, don't remind me of Yanderedev's existence. That dude makes my skin crawl
i have to delete this because of swears in the tweet, sorry
I am probably really late to the Balder Gate's 3 talk, but like is it really a problem if people start off their first run in still early access game quite basic? I feel like if people really just play the way they want and that's like fine. It's their choice in the end. Plus like for an example not everyone starts their first playthrough of bloodlines with a malkavian or nosferatu.
Show up to my dnd game playing a human fighter and I will give you a look
Character customization in games has a lot of love put into it
Oh I can get that, but I would give the look only if they played dnd for a while, otherwise whatever. my group has like two-half elves, an elf and one Earth Genasi.
If a new player shows up day 1 with a human fighter, you might wanna pull them aside to see if they "get it"
I dunno maybe its just me
If a new player shows up day 1 with a human fighter, you might wanna pull them aside to see if they "get it"
@tall hornet
Let people play what they want lol. Don't make them feel Day 1 they are doing something wrong
Oh I'm evil now
I'm evil for discriminating against human fighters?
:3c all human fighters are catboys now, house rule
I mean, being a human fighter isn't against the rules. If that's what they want to be.
Like I don't care the love the creators put in the customization. My character, my choice
Better get used to saying nyaa then
You are gonna make your new players feel uncomfortable if you treat them like that
Humiliated even
Antagonizing new players is an awful way of introducing someone to the hobby
^
Ok β€οΈ
Also I think you can make an interesting character with human fighter and even make an uninteresting one with say an example a dwarf bard. It's just the way you play them. Plus there is also to considering maybe people pick that thing since it's easier to understand play and roleplay. Human Fighter is really not as hard to play or understand mechanic of for example a mage of sorts. The freedom of choice is there for people to make the choice for them what and how they want their character to be, not to out do each other how bizarre they can be with it.
In an action shooter video game the main character can just be some white guy with a gun because the game will put in all the effort to characterize the character and give him real features. In the sort of game where you're expected to roleplay, like a high fantasy rpg or a table top rpg, it's easier for new players to use a wacky unique character because that character has seeds, like for improv. They have quirks and essences from the very beginning, so that the player has less work to do. It is more difficult to roleplay as a human fighter, in my experience. And sure, it could be easier to interact with the mechanics, and maybe new players should avoid playing spellcasters unless they're willing to understand some really silly rules, but roleplaying is the crux of the game.
I'm not telling anyone how to run their games or whatever, I'm just giving my 2 cents
And maybe the human fighter likes playing as a catboy
Why would be harder to roleplay as a human? It's frigging roleplay
It isn't "optimal", which makes me question why human is even an option when every other race is better at a certain class than they are. The answer, I guess, is "because it's roleplay" and optimal play isn't always the goal
And because some people only feel comfortable playing humans
I just feel that, while you can give certain suggestions to your players, you should let them make an informed decision on who they want to play and let them play those characters
If they're new to DnD and they wanna play a human fighter, help them understand the rules and don't give them encounters designed to stress a dwarf fighter
Some people are not as good at roleplay as you, and they may have more enjoyment as a character that is easy to summarize in their heads, with wacky quirks or whatever. Elven rogue isn't original, but it gives the new player something concrete to latch onto
I'm not saying to ban your players from playing human fighters - except as a joke - I'm saying talk to them
Besides, tabletop DnD is waaaayyyy different than a game based on it like Baldur's Gate. Games have selectable difficulties, there's no arguing with the party or with the DM. You can make literally anything work or make it as hardcore as you like. It's why I largely prefer my roleplaying experience to be confined to a video game. Plus I'm not very social and would never play tabletop DnD
Also talk about what? Unless it's a problematic character it is literally not your business their customization.
If I'm the DM and they're a new player it's my responsibility to make sure that they're learning the game
I promise I will never make you play as a catboy
And they are learning by choosing an existent race and class
I consider human fighters harder to roleplay, and I will let them know that
It doesn't have to be a whole thing
Its a question of informed decisions
If someone's gonna walk into a manhole you point it out to them, even if it would be a learning experience
The problem is that everyone is going to have different levels of difficulty with roleplaying
Those players might end up finding that they love roleplaying human fighters more than any other combination
It certainly depends on the campaign that the DM is running for sure, but for what you think of as the "typical" campaign people are going to have all sorts of preferences
A player might quit ttrpgs forever if they feel like they can't get into their bland, generic character
I don't know what kind of monster yall think I am for making a catboy joke
Every person is going to have a different idea of what is bland and generic
It wasn't the catboy joke so much as it was the attitude of trying to change the mind of the player and the character they wanna play
Like, I imagine you aren't forcing your players, but even slight suggestions can have a larger effect than you think, and ultimately it is the player's choice
Any advice anyone can possibly give about how to play a game is subjective!!!!
Am I supposed to never tell the players anything?
I think this ultimately comes down to DM preference for these sorts of things
I imagine your approach is just as valid as mine for certain players, I think I have a preference for a more hands-off approach in this regard
Obviously, making your players aware of all the options they have, as well as how those characters will be viewed in the campaign setting, is important
I'm not trying to change anyone's minds here I'm asking for some empathy.... thanks for acknowledging that my methods aren't evil
Yeah, I'm a very laid back person in regards to how other people make their characters, so that's how I'd prefer my DM to play, but I recognize not everyone wants to DM like that or have a DM who is like that
Yeah everyone's got their own methods
Uh, good night
Didn't expect to be yelling at online strangers tonite
my current near release hype I guess is Space Station 14? I dunno, all games I want to play or try out are out, just that I don't have the money ready yet.
Doot eternal DLC comes out in 10
With one of my fave music composers on board this time around
Huh, that looks sorta like Salt & Sanctuary
S&S has my favorite character/leveling progression in a souls-like, by far
Man I wish I didn't get salty at S&S after the forest zone. Otherwise would have the spirit to finish it but alas. 
They even have a crossover event
good game though def
Also your biannual reminder that Squadron 42 has just been delayed again
I don't really have anymore hyped games for this year, really...my hype for Cyberpunk has died down just because of the wait, plus I'm not in a mood for that kinda game atm
I'm just patiently waiting for Nioh 2 PC and Elden Ring
Plus I guess whatever expansion FF14 gets in 2021, assuming that's still gonna follow the same schedule
my other would be I guess System Shock remastered? Although I am still confused, it says 2020, but I have a feeling it won't be that.
Still holding out hope that we get Garlemald as a story setting. I remember thinking 5.0 would be it, but they went a completely unexpected direction
I just want them to murder Zenos in the most humiliating and cathartic way possible
I'm tired of that little [Expletive]
Hearing what happened to indivisible so dishearting
Skullgirls is what got me ti push for art and game desgin as my career
apparently it's actually on 505 games, they've had all the assets just waiting for patch assembly for months
...I realise that the discussion was a few hours ago, but I'm slightly confused regarding the statement that a human fighter would be a difficult character to roleplay as.
Oh, sorry, probably shouldn't be dragging up dirt like this.
It's just, I've had a lot of fun roleplaying as human fighters. They've been really interesting characters, and I've enjoyed thinking about their stories.
I wouldn't say it was more difficult to get into their characters as opposed to any of the other characters I've played.
It's something of an unusual assertion to make, and I'm wondering how that guy came to it.
Been looking into Genshin lately and apparently, once you hit AR 30, it becomes one of the worst monetized grinds in gacha history.
Due largely in part to just not really having much in the way of endgame content, plus the Resin system limits you to like 20 minutes of F2P gameplay per day
(gasp!)
It's kinda sad, since the game is otherwise really, really good and was touted as this "JRPG first and gacha second" sorta deal, but it really isn't.
I'll see what they do with the upcoming updates and determine if I wanna bother with it.
It's actually funny because, as far as I'm concerned, if the game cost money to buy but had no gacha, I'd absolutely buy it and any DLC it would release. I like it that much and so does everybody else. They'd have a super successful game regardless, and yet they choose to do this with it.
To be honest I think that's just the fact they aren't yet thinking on the endgame content
Something tells me the Experience for people reaching Level 30 6 months from now will be VERY different
Basically like WoW each xpac
That's what I'm hoping for, that with content updates the gacha will remain in the background so long as they maintain the story being fully F2P playable
then it's just a matter of being patient as they finish it
if it's only the endgame that is hugely monetized, then...alright. I'm mainly interested in exploring the game world and doing the story anyway
1.1 is in two days after all
I am level 10 after finally reaching it from level 7
After hitting a wall
I do foresee its popularity dropping like a brick over the next month, though. People are not going to like running into a monetization wall so steep that they have virtually no chance of making it F2P viable
people like their endgames, after all
I think a drop is inevitable as It's China's biggest launch ever
But.... That means a massive playerbase can still be retained
And some regions will drop harder than others
Considering you would have to pay $2400 worth of Primo gems to get a maxed out 5-star character, or practically never have them with their 0.6% drop chance in the first place
That is some hardcore yikes
Lol I imagine although I just don't get why people want to max their characters
I'm just here for the cute story, man
Now if you don't need a maxed 5-star character to finish the story eventually, then cool. If you only need them to kill some timed event superboss at endgame, that's not quite so bad
what I'm worried about is if they start ramping up the game's challenge to the point that the story will require those 5-stars
It'll be interesting to see how the game evolves with updates. They will either have one of the best F2P experiences out there or absolutely ruin it. I'm not gonna play it for now, but I'm keeping my attention firmly on it
Could always treat it like FF14: Play until the story stops and then drop the game until another content patch. Otherwise you're stuck doing 20 minute daily grinding
since the overworld doesn't contain anything worth doing as far as currency is concerned
Hell, FFXIV just now revamped the early game experience
Well, months ago you get me
I've been playing an alt through ARR and things are definitely more streamlined, in a good way. I got a good laugh out of the 12 Vesper Bay teleport tickets you get
Square acknowledging the meme so hard lol
It doesn't really feel shorter, though, despite them removing like 40-50 quests. There's still hundreds of them anyway
but I imagine it'll make the grind a bit less exhausting
Well uh
They cancelled it
They originally released it, it was so bad they put it back into beta
Then itβs cancelled 
Why do they think they can make games
amaze
oh wow it was released back in may too or so it sure had a small life spam
Like
The holy trinity of life service games that died instantly
Anthem, Lawbreakers, and Crucible
When did anthem shut down?
hasn't yet
wait
it's gonna take bioware down, but EA hasn't officially given up on it
what about that uh game about wacky mercenaries that was released in 2020?
how is that one going
good question
Team fortress 2?
No seriously idk which one youβre referring too cause like thereβs that βRogueβ something
The one that had like wasteland aesthetic I think?
I honestly donβt know
Itβs because they die off so quickly
Cause the market is over saturated
The only ones that seem to be doing βokβ are tf2, overwatch, and Valorant
Paladins seems to be still going too
I don't like many of them, but it's interesting for me what sticks out of bunch of them considering there are that many
let's not forget there is coming a wacky car related multiplayer game to ps5 too
there are certainly more than enough games about guns
Ah yeah I heard about Crucible cancellation
I had completely forgot about the game until I heard the news
Remember when the Rooster Teeth game crashed and burned in a sad, but hilarious way?
#MonsterHunterWorld
#Iceborne https://t.co/zkyGIGU8kt
524
2167
same
i'm tempted to revisit MHGU in the meantime and finish up the other deviant EX quests or something
done with fatalis in IB and have all the decorations i really need so... a bit stagnant there for me
My god, Styx: Shards of Darkness is such a huge improvement over the first game. This is quickly becoming one of the best stealth games I've played
@dire condor i actually just finally cracked open the first one last night, i've owned both for a while but never tried them; would you say it's worth just skipping the first entirely and moving right onto the sequel?
If you can tolerate some jankiness here and there, the first game has a really good storyline, better than I expected from it. But if the gameplay doesn't feel polished enough for your liking, the sequel is a massive improvement
Personally I'm never playing the first one again. It was a nice one-time experience, but some aspects of it irritated the crap out of me
i'll see how much of it i can tolerate then, good to hear it's not categorically a waste by comparison
One thing I recommend: Do the secondary objective and get the relic for every mission. Lots of extra XP to spend on skills. Unless you're a major collection maniac, ignore the token coins. A lot of them are a nightmare to get and I regret going for them lol
straight up sadistic, some of those
not even fun stealth puzzles for the tokens? just straight Bad?
The relics have a puzzle aspect. The tokens are mainly placed in extremely tough spots to sneak to. Like, even for a stealth veteran like me, I found them unreasonably difficult at times
especially since you don't even get XP unless you find all 40 tokens in the mission. You get 39? No XP for you
(The sequel gives you XP for finding portions of them)
good to know
I mean it's up to you. If you're really hardcore about your stealth, some of those tokens will challenge your patience and timing to the limit
I show a simulation of 65114 goombas, one starting with each RNG value. This isnβt relevant to anything, but I thought it would be interesting to see what it looks like, and I realized I had all the necessary tools to make it happen. Note that the black circle in the video is ...
Early on they're generally not awful, but later in the game, you'll get scenarios like "Token sitting on a table in a well lit room with 4 guards, and the token is placed directly behind the guard leaning on the table"
And I'm like "BRUH"
I'm kinda in the mood to play Chaos Theory again...maybe try a ghost run of the game
I remember trying before and I got as far as completing the bank mission with zero alerts and knockouts. That was HARD, but fun
Lol Kenny Lauerdale in Top comment
Man, Chaos Theory's gameplay has aged really, really well. Still a blast
One thing I love about it as that you can mess with the guards by cutting electricity and using sticky cameras and such. Scare the crap out of them before you Batman them
What in the everliving frick did I just see on my Steam page
I can't even type the name of the game here. It's a 2D shooter where you play as....male genitalia
I am done
What's worse is that it seems a lot of effort went into the aesthetic design
Hmmm Valkyria Chronicles 4 for 66% off. Tempting.
steam has become a kind of a garbage after the years
well, sometimes you find junk, sometimes treasure
no matter how big or valuable something is, it can be both
Steam needs competition. While I don't use Epic's launcher, I'm in favor of companies trying to compete with Steam
Monopolies are never, ever good
Steam gets away with being such jank and being a poor, malicious host because the developers have little other recourse
People got mad about the timed Epic exclusivity, but who would ever decline that deal? "Here's a ton of money to host the game on our service" vs "Pay us a large amount of your profits to host your game"
Not only do they get the early benefit, but they can go to Steam afterwards anyway
And they always come from Epic deeply discounted, so the wait doesn't bother me
I swear people only hate Epic because Fortnite triggers "real" gamers. There's so much vitriol because a game became a meme
idk if trying to beat monopoly with another monopoly is how it works
I remember when there was a period where Minecraft was considered a kiddie game that only 9 year olds played, yet now it's like the most universally respected game of all time lol
GOG is much preferrable in that case as a competitor
My dislike for epic stems from 2 things. How they go after exclusives and how they treat their devs
i remember the time when kids were mad about minecraft, like, it's a low-poly game without graphene and stuff
idk if trying to beat monopoly with another monopoly is how it works
@twin yarrow
Two monopolies cancel each other out
and adults were like, no, it's a comlicated creative sandbox game
How else are you going to compete with a giant? You have to become big yourself. GOG is virtually irrelevant. Very few people use GOG compared to the other options because it doesn't really try to compete, and CDPR gets much more of their revenue on Steam and console than their own service
I know a few people that just refuse to check out Hades because of the epic thing and I just canβt understand why
One of my fav studios have been saved of bankruotcy thanks to Epic money
The buying exclusives isn't the issue, jt's the means they go about it that I take issue with
It's not an exclusive, though.
Exactly
It's an additional launcher, like having to fire up the YouTube or Twitch apps on an Xbox or Playstation.
good for them, but when i chose between sell myself desperately to someone i don't want to deal with or getting nothing at all, i'll choose the latter
You'll take starvation?
yep
π
If you were ever in their position, you would absolutely pick the deal that benefits you and your company, and if you didn't, you'd be an idiot that went nowhere
An exclusive would be buying an Epic-Brand PC to play Epic games
No, literal starvation. SGG took the Epic deal because again, more money improved their teams' quality of life and the quality of the product by working on it in EA.
If you were ever in their position, you would absolutely pick the deal that benefits you and your company, and if you didn't, you'd be an idiot that went nowhere
@dire condor
Firing your employess to make Valve richer
and, tbh, there is already a ton of launchers, and it's no good at all
even if their only purpose is to launch games from one company
The only launcher I legitimately dislike is Origin. Uplay is actually pretty good imo
i wish even steam games can be launched without steamapp itself, but alas
But you can do that with EGS.
or gog
and they actually have an upcoming project of unification.. all games from all launchers in one
Thankfully Reddit has mostly shifted from the THIS COMPANY CHOSE EGS MONEY IS DEFILED FOR-EV-ER PHASE
Reddit is like two steps up from 4chan.
very tiny steps
Reddit is such a cesspool of kneejerk reactionary hot takes. I still enjoy browsing my favorite subs, but man...when Reddit doesn't like something, the pitchforks come out in droves
Maybe 1 tiny step, depending on the parts of reddit you visit
Something very hilarious is seeing Sweeney himself going to the Anti-Epic subs to troll them with his mere existence
I liked early 2010s reddit the most, back when rage comics were a thing. They were so bad, but also so good. And there was very little real world drama spammed on the front page
Lol the rage comics sub is still active (somehow)
Yeh, and the comics haven't aged well anyway
i heard, there is something like meme renaissance going on
i mean, come on, the whole wojak tree emerged from "i know that feel bro"
It is really trippy to see those coming back
you can't bring back old times, but you're free to try anyway
especially in the times when all the good things are in the past
doomer.png
the Doomer meme is a bizarre one. There's so much fan art of those characters
It just makes me realize that I'm getting old enough that Gen Z is now taking over the memes
and millennials are becoming irrelevant
Millennials are "boomers" to Gen Z. Bruh boomers are not 30 years old, ugh
there even was some kind of article, dedicated to the classification, from boomers down on
most true boomers don't even use internet
or computers at all
Boomers are in dementia range at this point
most true boomers don't even use internet
@twin yarrow
Genuinely can't blame them
Youngest boomers are in their 50s at this point.
gen z supremacy
people i remember as kids, going on about some nonsense, can now vote and marry
I will say, I like most of Gen Z's sense of humor. The dark existential dread of millennials has clearly been passed down
Black comedy we had to slowly mold and work into our lives else we get shoved off to therapy is now being freely shared online with far fewer restrictions.
Exactly. It's much less taboo to share your problems with others
Parents whispering about their kid possibly being "special" are now "are ya depressed, son? Me too, let's find a therapist lol"
That reminds to the most drepressing piece of news of the week for me
I'll post it in general
I thought it was gonna be a Mt. Dew meme, but apparently not.
why am i not surprised
SQ42?
a.k.a. the most epic game ever
Ahh, ty
I could create a Triple A game with the Actors budget
Hm.
Mark Hamill is always a good choice for a voice actor, but I'm forever suspicious of Celebrity Voice Actors.
i'll be honest, they don't pretend they are busy, while doing nothing.. they do something
i maintain that the majority of anti-EGS vitriol is just gamergate round 2
You mean on different context I guess
literally same scumbags
That cast is 'Normal' for a blockbuster, NOT ofr a videogame
also reddit was dead to me when the dude who'd created the gamergate subreddit shut it down and the site admins brought it back
well, that was their point
SC is proof you need a party pooper on your bussiness
A guy who says to you 'No you can't do that, that's expensive af'
If they gave me Star Citizen budget I would create 10 games, not one That I'm sure
they've made a lot of really nice looking vehicles, their physics gets improved, their maneuverability, durability, etc.. but you still can't repair, can't replace components.. can't even dock
some core mechanics are missing
and by far not really possible without some changes to the game engine
they work on it, yes
Honestly is eye-popping how little has changed since Mandalore video from 2016
Star Citizen stopped being an upcoming game and is now full time R&D
but people are tired to wait
The Furry interview still cracks me up, tho
yeah star citizen isn't a game, it's a con
A citizenCon
There's definitely a greed aspect, but I also think the creators are more interested in technology than game development
several times a year, freeflight, expo, come see our ships
like they're in the wrong field
CR did the same thing with his former projects
He just had MS to bail hin out to release them
at this point No Man's Sky has already outpaced everything Star Citizen originally set out to do, and Hello Games still aren't done. Nothing but free huge updates for like 4 years now, when the game was already in a nice playable state ~2 years ago
honestly NMS is approaching FF14 tier for phoenix stories in gamedev
I don't think NMS will ever become a masterpiece of a game, but it's a huge improvement and a great comeback regardless
-what can i do with that ships?
-look how huge and beatiful are they
-what are explorer ships are meant to do?
-just look at those tiny details in the interior
-what's up with data storage units? what are they for?
-we have a next level guns installed, just look at their size
-when i will be able to sleep? cook? use bathrooms? why do you have kitchens, if there is nothing to cook?
-this one has a different color scheme, not the same as that one. you can buy it separately.
-how can i repair them? dock them? change components?
-oh look, and there is more guns and gunships, enjoy
every freeflight event, same thing, over and over
you see, you marvel, you sad, you wait
Creative directors when asked about if a game has a certain feature.
Sean Murray: Laugh nervously and say yes in a whisper because you're to ashamed to admit you don't have it.
Chris Roberts: Say yes enthusiastically, thank the interviewer for giving him the idea, and go to the overworked programmer to ask him to scrap whatever think he was doing to do that idea that he has no idea how to implement
Honestly if people want a really good hyper-realistic space simulation, they should hop over to Space Engine. It's also still in development, but has a fully realized universe to explore and the features they add are actually good and impact the experience. You can even fly various ships via mods or the ones available in-game
People wanna date aliens
my friend really likes space engine, even in a form it has now
just a cool thing to spend some time with
Or play Kerbal, which is a masterpiece imo. Kerbal 2 hype is real. Now instead of just landing on and researching planets, we'll be able to create fully functional colonies
It's the feature I've always wanted in Kerbal
and there are always sandboxes like space engineers
or empyrion
if you want complicated ships, or less complicated ships with some exploring
That reminds me, did Surviving Mars ever get better? I forgot to check up on that
it's been a long time
Ugh, so while there's much more content now, word is the human AI is still awful
that's the one thing I was wanting fixed
I may try it again anyway, there's plenty of positive feedback as well
guess.. we'll see other planets colonized sooner than SC will have everything done right
SC is practically a western gacha nowadays lol
speaking of dating aliens.. Stellaris is getting an update soon
Stellaris....I was gonna get that but then one of the big updates caused like riots among the fanbase, and the reviews made it sound really, really bad
so I never caved
Lol Stellaris discord got trolled into a lockdown
Someone realized the devs didn't deactibated the everyone ping feature in a channel
guess, that was around they changed cities from tile system to the way they work now
But Stellaris is absolutely my kinda game. Grand strategy set in space, with roleplaying elements? Hell yes
https://cdn.discordapp.com/attachments/762370733275611176/762371588049731674/Pingsock.png
You can imagine what happened next
THough I also really like EU4 because it's the first game ever to make me interested in history
Like it's straight up fascinating
It was brutal
I managed to record a small video
the server couldn't handle all messages
Stellaris is one of my friend's favourite
i can't understand a thing, like in any their game, but it's interesting to listen about what is going on
I am absolute garbage at EU4, though. I just pick some interesting-sounding country or colony and roleplay it. No intent to "win" anything, just see what the simulation causes to happen lol
I loved the idea of the End-game threats being AI-Controlled
Either the apocalypse or the War In Heaven
The idea that an even that can end with 2/3 of the galaxy is awesome
I tend to love overly complicated strategy games, so I find Paradox's library to be very enticing. The more ridiculously layered the strategy is, the better, even if I'm bad at it
There is also the impotence
Because or you become top-dog or the Galactic great war that will eventually happen will eat you
Man this is all making me wanna get Stellaris
for me it's like eve online.. more interesting to read about events, than play
maybe one day
Eve is one of the games that kinda transcended being a mere game
it's literally another universe where people live
Yeah Stellaris has the Fallen Empires, Subtonic
Stagnant empires that can't grow but with enough manpower to crush any mid-game empire
If they become active they can start a galactic war where the lsing side gets either purged or enslaved
The only problem now is the pricetag. I'd want the game + every expansion, and it's not cheap even during a sale period
Gotta save up..
There are also 3 Ai controlled late game threats that may appear
Which only objective is destroying or conquering the galaxy
I really, really wish Paradox would offer a bundle with all major expansions, but it's always themed bundles with 1-2 expansions and some unit skins
Like come ooonnnn
i'll be honest, expansions usually worth it.. it's not like some cosmetic things, each one has at least one new core mechanic
βTwo possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying.β
β Arthur C. Clarke
Being among the first to play a Paradox game isn't so bad. Like I own all of the Cities Skylines DLC because it was just 15 bucks every half a year
But a new player will see the DLC list and go "NOPE"
same with my friend
I swear I'd actually prefer if Paradox had the option to subscribe for a monthly fee. I would pay $15 per month to play Stellaris with all of its DLC
And notice I said option, cause I think you should be able to permanently buy it all too. I just think a monthly sub works better for some people, like me
it's hard for me to dump a large sum on a single game
all at once
maybe. although, even regular psn subscription sometimes makes me wonder, if all it's been used for actually worth it
you know what's really sad.. Starbound
it had huge potential, but then they made a wrong turn.. now it's almost abandoned, only modding community keep it alive
I'm still paying attention to Chucklefish's future game, Witchbrook
I really like the concept, so I hope they go all the way with it
It's an isometric "sim" type game, where you play as a character at a school of wizardry
yep, that one looks promising
also neat, I actually got a character in a roll in Genshin. 4-star dude called Razor
guess, that's not too shabby
He's lightning element, which is an element I don't have
so that's nice
Y'know, now that I checked the Sims 4, Paradox DLC doesn't seem so bad anymore
Good GOD, $700 worth of DLC
The expansions cost as much as the base game....why are they 40 bucks
EA is nuts, man
They are by far the worst when it comes to pricing. They're even stingy when putting things on sale
the only good thing EA has ever done is the moba they canceled right before it left beta
as in, the moba was the good thing, and all you need to know about EA is that they axed it right before full launch
Ubisoft has great sales and literally give away older games
too bad about the Literally Everything Else About Ubisoft
Eh, I think Ubi's done a lot to redeem themselves since Watch Dogs 2
They're also less prone to showing grossly unrealistic depictions of their upcoming games
yeah? what do you figure outweighs the extreme lengths to protect sexual predators in executive positions, or the adamant refusal to acknowledge the politics in their own games?
or the whole "the villain of our new tom clancy is Definitely Neither Antifa Nor BLM"?
Oh, I was talking about their game quality, not...any of that I don't care about lol
tragic
I'm a gamer, not an activist
double tragic
American cops are objectively hot garbage and a game lionizing them while demonizing the people they regularly abuse and murder isn't a mark against them?
as a gamer, i'm disappointed about Ubisoft actually
It's not even a stretch to invoke Godwin's Law at this point given all the admitted white supremacists in the police system.
Sorry, I don't have any all-encompassing power to effectively counter their real world crimes, but I'm sure boycotting a company that makes games I like will make everything better and the world a better place
caring about the things is a good start
It does, actually. Hit their bottom line and say why you're hitting their bottom line is how you make them change.
You all can do it for me, that's my stance on it
well, hey, at least you're open about being garbage
Except Ubisoft won't change because people like you let it slide.
that escalated quickly
I'm not the one constantly dragging politics and humanitarian issues into an unrelated discussion
Twice now
It is very unrelated, "mate"
We're talking about how Ubisoft is a problematic company.
Their company culture and politics are directly related to that, not just the games they put out or how they treat consumers.
and how they make games with bad politics while denying they HAVE politics, which all art does
guys, huge companies will never ever care about people, minorities, majorities, rights, crimes and stuff. they only care about money they can get from audience and only that
yeah and it's high time we stopped letting them get away with it
I was talking about video games. You changed it to something else, and now you're also becoming extremely toxic because I don't want to hop onto your bandwagon of justice
Way to be tolerant and respectful lol
well, there are always torrents, if you want things to be changed lol
You call me garbage and yet you're the one spewing nonstop vitriol
when did i ever once claim to be tolerant?
The paradox of tolerance states that if a society is tolerant without limit, its ability to be tolerant is eventually seized or destroyed by the intolerant. Karl Popper described it as the seemingly paradoxical idea that "In order to maintain a tolerant society, the society mu...
I'll just block you instead, cause you happen to just be an unpleasant little piece of an otherwise chill server
that's not the first case, i shall admit, sadly
You said Ubisoft had "redeemed" themselves since Watch Dogs 2. What they do with their games doesn't make up for their horrible culture, the same reason I'm boycotting Cyberpunk because of CDPR's crunch culture.
If anybody else who thinks I'm "garbage" wants to speak up and make this culling easier, speak up
Volus, that's an absurd claim.
the crunch is bad, but it's the transphobia that seals the deal for me
why? people are already putting all their effort in making a game in time to satisfy everyone, who were already whining about delays, they should be punished for that
yeah tonight's a real sauna on the takes front
But all CDPR cares about is that bottom line, so if I want their crunch culture to change I need to hit the bottom line.
we don't know for sure, if it was a decision made by high management, of by workers themselves
...
Yes, we do.
I already made my stance clear on this: I do not concern myself with real world issues. I play games to escape this utterly abhorrent reality that I so very often consider leaving via suicide. If that makes me garbage, so be it. You do and think what you want.
Of course it was by management.
crunch is ruinous to the subject's health
nobody chooses to crunch for more than a week or two
there is a contradictory information about that
Link me.
you may know, we don't
yeah what's the source
all the news literally
it was decided at another meeting
that's not a source
there was option of another delay or 6-days of work a week
you haven't provided any either
nope, a source will include "http"
your turn
(hey friends--just stepping in to say while this is a good and important discussion to please also keep it civil)
ty Cath 
like this for example https://twitter.com/jasonschreier/status/1314675754937053185
To clear up another point, I asked a couple of CDPR devs if itβs true that the majority of them wanted six-day weeks over a delay. They said that conversation never took place. One: βWe got the email and then a meeting with our team leaders. It was never an option or question...
243
2431
ok hang on
that only proves Churliongtons point more
that only proves that it's not clear what's going on
Dude.
"I talked to over ten people, and all of them said they didn't have a choice." "We can't be sure."
unclear if people working on the game were agreed with that decision or not
because their disagreement is what makes the situation abusive
no, their suffering health is what makes it abusive
you can't decide for them what is abusive or not
it's their choice
if it's not
then it's a problem
but we don't know for sure.
they accepted the decision because otherwise they're out of a job
they didn't agree with it because it's going to ruin them physically and psychologically
which is good for them, as you think, right?
point to where i said anything that implied that
hi, hello! once again reminding you all please keep this conversation civil!
I really don't want to use extreme examples, but that's tantamount to slave labor.
"Just get a different job" is not always realistic.
Putting someone between the choice of two extremes is duress.
and boycotting them means they will get less for that, maybe even go through staff reduction
people may lose the job for that, and we're not talking about managers
That's giving in to hostage demands.
They do when their bottom line is hurt.
That's how it has always been.
That's why boycotts work when the picket line is not broken.
if you want the problem to be solved, go ahead, but let's diminish the casualities, okay?
But breaking the picket line signals to the people who enact the harmful policies that the policies are okay.
There are two options in this right now.
Boycott CDPR with the specific message that they need to fix their culture, or buy their games in which case they ignore every message besides "We are willing to give you our money."
I really really really really really hate that there's not a third option where we can give our money to deserving artists and programmers while fixing AAA games, but there is not right now.
So we either go through chemo or the cancer keeps ravaging our body.
so, it's better to kill the hostages, but destroy the terrorists, i guess
ok, so be it
it's better to arm the hostages so they can free themselves
No, that would be killing someone with a terminal illness instead of a harsh treatment.
that's done by showing solidarity with them
why don't raise some kind of fund, maybe offer some job alternatives for them
They exist all the time.
arm them, show them support
But again, every dollar to CDPR tells them "It's okay, keep it up."
job alternative is not always an option in every country
If they lost every single preorder and every single magazine was taking them to task over crunch, you could be damn sure we wouldn't see CP until 2022, but the employees would be happy and healthy.
the problem is people decide for others not only what they shoud work on and how, people are also decide, if that's good for them or not
because medically speaking, crunch is hideous
do we have medical degree?
people who do have them have said as much
there are lots of jobs, that not only harmful, but straightforward dangerous to health and life
and people still work there
Yeah, the ones that are required to make the world work.
Like sewage workers or (sometimes) soldiers.
bc it's their choice, and bc there is no alternatives
I'm done.
my point is
untill it will be 100% clear that it was not their choice to crunch
i will have no right to engage in some kind of activity that can harm them even more
it can't tho
hey friends, again, this is seriously a productive discussion to have, but it's been getting pretty heated, and i think we should move to a different topic now.
they've already been paid
I have no idea what that is
I'm waiting (however long it takes) for silksong 
what's security breach
the new fnaf game if I recall correctly
https://www.youtube.com/watch?v=J9aDej3lNfc - this is what I found by using the googles
The bears are back in this reveal trailer for Five Nights at Freddy's: Security Breach.
#ign #ps5 #gaming
that is also coming to PS5
5 seconds into that trailer I wanted to nope out 
sounds like it's good and spooky then
Yes it's the new fnaf game
It started as an indie game and it's... still and indie game
BUT now it has 16 games (with spin-offs) and 12 books π₯Ί and I WAS THERE. LOOK AT MY BOY
It was made by SteelWool
Of course it's still Scott's games but they work together now
ye
honestly proud for Scott
from no funding to the franchise to basically have his own game being showcased along side big titles for PS5 event seems kind of big for an indie dev. And also to think that a lot of money also goes into charities and now also helping fangames become more official is pretty neat too.
Security Breach sounds more like an scp title, lol
damn, Fnaf has come a long way
I remember getting the first one on steam the day it came out to play with my friends at school
Remember when the biggest mystery was purple guy's identity? And the game was about haunted pizzerias?
we are talking about spoopy living rorbots trying to take over the world now
the first one had the best air of enigmatic mystery
people would be looking at the posters in the backgrounds trying to cobble together clues
pizzeria simulator is kinda mysterious too imo
Sometimes i think that the games focus more on the story than gameplay and scare factor. Of course i like them and when i played some demos, a bit of FNAF 6 and UCN i did feel anxious and i did jump at jumpscares, but what do people outside the fandom think?
But at the same time i don't think that's what they're aiming at. FNAF IS story centered, the scary part is just a frame. Some people literally just like it without being afraid of jumpscares (of course one thing is watching youtube gameplays, another is playing them yourself, trust me when i say it's a whole other feeling)
piecing together the story was definitely the main appeal of FNAF
the first game was plenty scary, but even more interesting were the weird unexplained things
i literally outside t he fandom and i think the game will always have that one micromanage meta game while most people just trying to find some clues and have fun
But aside from that, FNAF 4 really works. Not only Scott made a jump and went absolutely terrifying with the design, those coupled with the listening mechanic is horrible (in a good way)
You don't have cameras, you have to listen carefully, and it's you by flashing the light that gives permission to the animatronics to attack you. It all depends on you.
And the fact that your senses are more sensible (you need to listen carefully) when you get jumpscared is really clever in a very, very evil way
And then there's help wanted. I think that's also one of the best games because it's enjoyable for both lore-hungry fans and people who just want a fun and scary game.
I would go on and on with this series but i'm at a restaurant now ahahah
i mean the franchise seems to hold a lot of value for you it seems
I love it
the enthusiasm
there's nothing better than listening to someone gush about something they really love :3
Like i said i entered in it when the second game was the new thing
So... yeah. It was a part of my middle-school childhood
nostalgia and stuff?
Yes, that but also,, it's just a really good franchise
Good story, good games if you're not too picky, good fan content, good community and amazing developer. Scott has an habit of dropping 100.000$ bombs on Dawko's charity streams, he created a spinoff game for Game Theory' Saint Jude charity stream (and also dedicated it to a make-a-wish fnaf fan he met that sadly passed away) and he's very active with his fans. Maybe a fnaf cooking book will come out because he got the idea from reddit. And come on, he puts family photos in his games and his kids are his beta testers. He even put them in the credits of some games i think. Come on.
One time a child sent him a letter, but it was actually meant for Foxy, the character. He sent one back to the kid written from Foxy's point of view. He even tore the paper a bit and ruined it since Foxy has a hook hand. That kid literally got a letter from his favourite character :'-)
And also i think now the community is chill. Just old fans and kids. Yes kids can be cringy but come on, they don't really do anything wrong now i think. At most gacha videos lol that's it
Thanks for listening to my rambles ahahah
alright then
let me see if there's anyone here sharing my hype levels 
any love for the upcoming doot eternal's DLC?
anyone? 
I think I'll pick all the DLC up once they've all come out
it's supposed to be even faster and harder than the base game
and there's a new composer on board - 
love Eternal, played it like 4 times through including ultra nightmare
noice
honestly - i'm still putting off eternal
until i replace this potato of a laptop with some proper beefy hardware
but for now - i can't wait to hear some new sick riffs from andrew halshult 
yeah - mick gordon isn't scoring this one 
he parted ways with id software, sadly
yeah
those are some pretty big shoes to fill
but ever since andrew made one of my fave OSTs ever ||that's Dusk OST - go give it a listen if you haven't yet||
i'm pretty sure he's gonna fill those shoes rather well 
Who else is hyped about Amnesia Rebirth? I know I am
Frictional Games has yet to disappoint me, they're probably the only game company I trust the most besides Supergiant
on one hand - i feel like they went the easy route by making a sequel to amnesia instead of making something completely new and unique ||soma is my fave game of theirs||
buuuut... on the other - i'm fairly confident they're still going to deliver one heck of a spooky game 
Soma is also my favorite game of theirs
and admittedly I would have liked something similar to it, as in how it was something brand new (but also scifi ideally cause I like scifi)
but the first Amnesia was one of the first horror games I've played and it was a big influence on me
and I have no doubts that theyll blow my mind with this one too
soma is basically...
a giant, 40 dollars captcha box saying ||"i'm not a robot"||
It's 19 bucks in my country at least π€
i mean - i'm just guessing how much it was at launch
But yeah i guess you could put it like that
it's not a AAA game so it had to be lower than 60 πΈ
wait, is A:R 40 bucks?
i dunno
let me see
it's 8 USD where I live
, just checked
wait, what
im definitely getting it
it's 97 PLN over here, which - when converted to USD - is about 25 $
and that's on a 10% discount
i must be doing the math wrong or something
welp
good thing the scariest game (at least for me) is free on steam
it's called Cry of fear and BOI 
does it ever scare the living pants off me
i always see that game but i dont know anything about it
other than the NPC pack i got on Gmod
it's...
imagine a classic survival horror translated into an FPS
a half-life mod to be precise
i'm talking purely mechanics here
and it's not like RE7 where it was all smooth and streamlined to be fun to play in first person
it's slow and clunky and still has some design choices that might be hard to deal with for some
but man - this game takes that concept and runs with it
it even uses some of that clunkiness to set up some great spooks
but it's still a free mod for a 22 years old game, made by like... 5 people
so don't expect it to look fancy
aaaaaand i just realized half life is 22 now
oh no
this makes me wonder ||again||
how would a supergiant horror game look like? 
so what makes cry of fear terrifying?
I understand the idea that sometimes rougher or clunkier graphics can make for scarier experiences though
ooh - that's a tough question
i mean - horror is highly subjective
i mean - yeah - there's a bit of that, but...
ok - let me give you an example
hang on i'll let @junior crown speak first
From recent video I watched on it, its scares explained over how scares are well everywhere, it sets off a basic rule that nowhere you go it's unsafe and with that you have to fight back or run. Mind you the simplest of enemies are even then hard to take down by themselves as even they give off a big fight. There is aslo factor in your inventory is scares. Light can be provided mostly by the phone you have during fights, but then it trades off your accuracy and able to even reload a pistol, so you also have to put it away mid fight.
aha!
about that - the light
get this
so your phone never runs out of battery, right?
you can have your phone in one hand and your gun in the other
and going back to that RE1 example
let's say you're in a pitch black corridor and there's an enemy there
you shoot it a bunch of times and that's it
so far so good, right? but then you have to reload your gun but you can't because both your hands are full
so you put your phone in your pocket - with the light still on
and a little bit of that light shines through your pants - enough to just barely illuminate a little bit around you on the ground
so you instinctively look down on the ground - you know - at the only spot that isn't completely dark, you start reloading your gun (which takes a while), and suddenly...
you notice a pair of legs, few inches in front of you, barely visible in that light
and you have to look up because whatever's there is going to eat your face off
and you can either blindly blast away a full mag you just put in
or take some extra time to take out that phone to see what you're shooting at - and tank some extra damage in the process
that's such a great spook - and it's not scripted, it just comes from those clunky mechanics i mentioned earlier
and there's way more stuff like that, but to explain them i would have to spoil some of the game 
so i won't
And to think CoF was just a mere mod more once
I played the last festival (not this one) an icredibly promising horror game
can't remember the name, tho
As you awake in the corridors of an inexplicable building, you find the environment takes on a life of its own and leads you to discover a series of victims, all exposed to the same experimental chemical. In your search for answers, bizarre visions emerge and introduce a host ...
2021
This one
"from the creators of nightmare house 2"
oh cool - that's that hl2 horror mod
and now we've come full circle in this convo 
Yeah, That's what spiked my interest when I saw it in the Festival
The hour demo is great
what engine is this running on?
there's some sweet volumetric lighting in that trailer
Dunno the engine
My guess is Unreal Engine 4?
Animsia and in sound mind look rad as heck
looks really cool, ill be on the lookout for it
i really need some new hardware
i can't run any of those games 
Meanwhile Haven has released a new trailer and it's π₯

Heard you guys like moveset animations... Heehee. I really suggest checking out Lethal League Blaze if you can! It's really fun!..
https://discord.gg/NYyuBaZ - the server!
#SuperSmashBros #LethalLeague #SuperSmashBrosUltimate
Hi lol
Damn if Lethal League would make it into smash
Lol hiya
but yeah continueing form #h1-discussion I think my favorite rogue like/lite games would be crypt of the necrodancer and gungeon
Hades and Dead cells are also close seconds
Gungeon is pretty hard so its understandable
I've only killed the lich once
Gungeon felt a little opaque but Dead Cells has been absolutely amazing.
That's impressive by itself
But I do mainly go after unlocking everything rather than trying to go for him
I fell behind quite a bit on dead cells
I did get to 3 bc though, not sure if that's good
I've been stuck on 2 Boss Cells for 20-30 hours. It's still been really fun.
Dead cells had a pretty steep difficulty curve at 2 boss cells which felt really badly made
They mellowed out the curve in the last few months.
Still a difficulty spike, but it's not EM4 anymore.
Or maybe I'm just used to it.
Yeah they essentially made no boss cells super tough
Oh. Oops.
That's true ig lol
Hard video games are allowed.
But I worry that it would make new comers give up really fast
Many give up already don't they?
Yeah
Also I didn't feel like the story in dead cells was very good
It's not at all.
Like there wasn't anything too grasping
It really isn't
Much much more low key, and even what's there isn't deep or even particularly moving.
Like a footnote here and there but, idk
It is very funny, though, and that works to its credit.
I don't think the story in dead cells is supposed to be interesting or deep, but it works since the game does seem to be more gameplay oriented
I can agree to that
It's not a game you take ultra seriously like Hades or Horizon Zero Dawn, but it's present enough to justify the loop very well.
Agreed
I did like the music
The music is impeccable.
Ooh new link @rancid cove ?
.....huh. i dont think id even count hades as a "take super seriously" game
I mean what do you mean as take seriously?
well, one easy benchmark is "tongue is not constantly planted firmly in cheek"
But basically all of your first 10 clears are played completely straight.
Okay, I see your point.
But it does still have its sincere moments, and Dead Cells has... Uh, none.
And its sincere moments are big punchy moments, too.
sure, but hzd and dad of boy are mostly very serious moments
it sure would be nice to have one heroic female character in those games, huh.
having jokes and serious plot are not mutually exclusive
it sure would be nice to have one heroic female character in those games, huh.
@rancid cove I could agree to that I suppose
sure but when you've got multiple entire characters who exist as jokes, it sort of deflates the sails
sometimes the contrast makes it feel more
I was gonna say "But I just mentioned Horizon..." and then I realized you meant God of War.
Boy
I never played God of war but I do know of the boy memes
Enough of a meme that when Kratos' and Atreus' voice actors read an award winner, they squeezed in a "Read it, boy."
B O I
i know him from a decade of stargate
LMAO IKR
GoW crossover update for hades when?
I'm aware of his time on Stargate, I just never watched it.
I'm defiantly not informed enough for this conversation lol
Deeefinitely didn't have his name on tap, though.
Teal'c
i mean, there's a case to be made that kratos is now his most well-known role
Oh, I think that's very much the case.
but like. i grew up on stargate, so it's still weird
His performance as Kratos is absolutely one of the highlights of Dad of Boy.
Man was also in MacGyver wasn't he?
o wormst?
also yeah i can agree that dad of boy is overrated, but like, imo in the same sense that ff7c is overrated
like it's a great game, it's just not a complete paradigm shift the way the hype would have you believe
Star Renegades is a great roguelite that just came out
CP77 hasn't come out and it's already overrated xd
Like you think Cyberpunk will cure Alzheimer and depression
Wait, FF7c?
Ah
Well
See the funny thing is Id argue that in some ways, FF7 was a paradigm shift
Though I do agree it is overrated
i think that being the direct followup to ff6 meant that it marked a paradigm shift, but im not sold on the idea that it was this whole new thing on its own
I think tech wise for the time it was impressive
that's true, but like, almost entirely in a visual sense
like it was mechanically just an iteration beyond 6
Id say the paradigm shift came in its narrative rather than its mechanics
see that's why i really want it to get the same dewoolseyfication treatment chrono trigger got in the DS release
because the localization it actually got was. Not Optimized.
(ted woolsey basically did all of the english localization for squaresoft throughout the 90s)
(like, by himself)
(dude's command of the japanese language is undeniable, but my god does he not have the soul of a poet)
(also: ungarmax)
ok im done with the parentheticals
is that the consensus? i don't think i've heard it before
Basically
FFVII fits so naturally as the next step from VI, I'll also camp on the "not a paradigm shift" hill, ready to die on it should the need arise
The GBA version of it did actually dewoolsey it a fair bit
And its considered the worse version
huh. is that the version that's on steam?
That's the (low whisper like an ill omen in a horror movie) iOS version afaik
I can't get past the hideous graphics long enough to read the text boxes
There are also Paradigm shifts that weren't good but paved the way for good games
Or weren't masterpieces
who called it a videogame launch party and not a crunch wrap supreme
1258
5197
"I want to play DMC"
"We have DMC at home"
DMC at home: https://t.co/j02WJ8AfjP
1783
5086
Yo, Beats Per Minute looks sick. Has anyone played it?
BPM is kinda meh. Fails to really expand upon its premise. Do not recommend buying
do u mean bullets
There is also a game called HAAK




