#h1-high-heat-strategies
1 messages · Page 73 of 1
please sign the petition by hitting F10 in game every time you see a Chariot speeding in low speed zones threatening the safety of our community.
you see a herd of absolutely feral speeder-slugger chariots in the distance
in a panic you summon skelly, but they run him through within 5 seconds
if piranhas were land-dwelling and also extremely chonky
I wish they stopped their charge once colliding with an obstacle or if you deflect it, like Asterius. Would even make for good practice for the boss if they designed it like that
Chariots are a good example for why I hate the EM3 fight with Malphon.
Chariots just feel like horrible enemies
Hmm. Sometimes EM3 RNG makes you choose between getting hit by spin2win, bombs, or machine guns.
FO2 EM3.
Bombs is never the right choice :<
Spin2win is no better.
If I have acorn I take the bomb actually now I think about it
Spear tip I’ll do machine gun... probably
I like when Theseus decides to just delete your Acorn from off-screen.
Yeah lol I’ve been experimenting with either achillies bracelet or the spear tip for Elysium
Acorn is still the most consistent.
The bracelet actually feels really good and helps me out quite a bit even in regular rooms
It’s a really big struggle for me to balance between dealing damage in that fight vs being in a position where I can always safely get out of a charge or spin
I feel like the bull’s moveset is too varied in terms of response you need and with FO2 you just simply don’t have time to react sometimes. I wonder if the right thing to do is to get a few punches in then retreat until you can tell what his next set of moves are, but it’s simply too hard especially with TD2. The longer the fight drags on the more chances to make mistakes as well.
Main problem is his untelegraphed swing below 50% HP.
And the bull charge can be ridiculous sometimes.
Especially if he does it from off-screen. You get hit before you can react lol.
Charges are too strong I think they need to either have less sharp cornering or get stuck on terrain easier
Or both.
I know the correct response is either get him stuck on a pillar or the wall, but sometimes it feels impossible without chill stacks on him already and he just glides alongside the pillar or make a sharp turn at the wall then nail you. I dunno if it’s FO2 messing with the physics or whatnot.
Maybe we just need to have some square pillars instead of the rounded ones haha
Hmm. For FO2 EM3, I try to fight him at the edge of the arena between a pillar and a wall. When he does the bull charge, I dash through him. He'll hit the pillar or wall trying to do a 180.
That's very consistent.
The only problem is when I'm evading bombs and just then he decides to bull charge when I'm in a bad spot for that.
is 50 heat the highest people have done?
EM3 T&A is exactly the reason why I love Drift Dash, especially with Greatest Reflexes. I've had fun outrunning Asterius with triple dashes; even without Greatest Reflexes the additional movespeed gives me a chance to maneuver.
50 is the highest that's on video.
I lost to a good run because I forgot to SD regen before the shop before EM3. 
Got Theseus to 35~40% starting the fight at 0:00. Sigh.
So yeah, had big spin + fast spin for Guan Yu on a 40 heat run, arrow on hit, hangover on attack, Athena call... so basically a golden run. And I had to go through 5 doors in Styx.
Rip run.
I had a run on 41 Heat end in Elysium with TD2. Literally my message just above yours lol.
I had to sell starting gauge at 50% before going up to Styx 😢
And I did kill Asterius and got Theseus down to 35~40% with 0:00 remaining at the start of the fight.
Even if I'd done damage faster, Theseus's neverending transition at 33% would have killed me lol.
You could turn off TD entirely, or you could try to just RNG into a better run.
Tbh that makes me wish there at least was a subtle hint after 2nd styx door where the satyr's sack is
Although it's probably hard to implement without being overly obvious while helpful
It's honestly only a real issue on high heat.
or speedruns but yeh
40+ is like maybe 15 players now. We were less than 10 who did 40+ only a few weeks ago lol.
If I understand the RNG correctly, the sack isn't in a designated door. The game just chooses how many doors you gotta open.
So at the end of the day, you have to make your choices considering this. The 2nd door might be the one, it often is, so you can choose a "hard" door so you get double rewards for "free". But if you are supposed to open more doors, you'll get a tough fight so it's a risk.
Well, the end result is basically the same.
nah
Because you can choose a hard door as 2nd door for more reward or you can go the safe way and open the 3 easy doors.
Tiny vermin disagrees.
Yes but I'm not taking that risk 😄
I'm not scared of no Tiny Vermin.
I was more scared of Bruiser Snakestones.
Probably still am. They do so much damage.
Although Speeder Brimstones are worse now.
this room scares too but the walls make it more manageable
tiny vermin is just a long ass fight
Not the Snakestone miniboss. Regular BP2 Snakestones.
It's less of an issue now that Bruiser was nerfed, but their beams concentrate way faster now.
Bruiser Snakestones ended many 40+ runs just because they took forever and a minute to kill.
purple ones?
does bruiser perk ensure only 1 of them spawn?
Nope.
huh i guess i just haven't seen 2 bruiser snakestones together at once yet lol
i wouldn't know how to deal with that if they spawned sufficiently far apart
I had 3 in one tunnel on 41, and that tunnel took 2 DDs and 3 minutes to clear lol.
Before they nerfed Bruiser.
yikes
i do take most of my styx damage from them now since i'm trying to do fists on 32 heat
when they cover each other with range but not close enough for me to line of sight both properly it gets really rough
lol you will have to see the vid
I got 5hit until life 2 phase 2 (so basically acorn only)
then I burned 400 ish hp in like 15 sec
xD
Yeah, sure. I'll err . . . I'll add it to my playlist of 40+ clears that I need to watch. 👀
I'm a busy woman.
400hp in 15 secs sounds like a laser boogaloo
I just click through a random room and boss fights
that's it xD
also a surprisingly fast Elysium
with 2:20 on the clock
I killed Asterius and got Theseus down to like 35~40%. Entering the chamber with 0:00 on the timer lol.
Earlier today.
@finite valve 👁️
Hmmm... I bought all the music from the underworld contractor, why is "the bloodless" still missing?
I killed Asterius and got Theseus down to like 35~40%. Entering the chamber with 0:00 on the timer lol.
yeah close calls like that are heartbreaks
Oh right, speaking of TD memes, survived almost 2 Elysium rooms with 0:00 but cursed slash
Died with a final eyeball being oneshot, just couldn't do the finishing swing
I'm actually proud I made it that far in the fight lol.
@trim sigil if you wanna see a horrifying end to a TD2 run, find my heat 40 fail in self promotion and skip to the end
It's literally called heat 40 fail
I actually had a hilarious end to a run today, but I'll upload that when I've finished the project.
I murdered Asterius in 30s and was inches from killing Theseus
dont run TD ez
is it rly that free when you keep choking in elysium 😔
And it's the game's fault if I don't make it.
ah I see thats understandable
just get fountain, mid shop, patty, and than
that's 4 free rooms
idk why people keep complaining
It's the option select pact. Always the game's fault if I die.
just git gud smh
and fly right back to hypnos 
I think you've been using it wrong.
I just always skip to the final final boss fight.
||The Storyteller.||

As far as I know, you will always have a choice between the mid shop and something else.
so i can't miss it if i don't take chaos/erebus?
Yes.
@robust zephyr amazing Nemesis run
I agree with you, once you have something like DC2 on, double edge almost becomes mandatory for ultra high heat runs for the double hit
I feel the bigger problem is BP2 with JS3 and CP2 on TD2. It just takes significantly longer to kill certain perk combinations that not having the best damage can really hurt a run solely because you will lose a lot of time.
@autumn sable I made 42, finally...
just looked at the list
40+ club is so crowded xD
45 is the new 40
apparently
with doom hestia?!
at this point, I think viewing the 40+ list is more about experimenting with unexplored aspects/boons than anything else
no tempest strike
can only push the top spot so much before the wall hits back
I have one or two attempt at Hades with Doom Hestia
but eh
attempts doesnt count
I need to take what i was given though
@fading star technically has top billing for tempest strike success
they adjusted how the special works
but it still kind of works
i just don't think anyone is interested in retreading
what changed specifically? sorry I don't run Rama and it looks the same on the surface to me
also probably decreased the special speed enough to make 49 hard enough to not be worth? maybe?
not sure exactly but the notes say the special speed and aim assist got reduced
i'm sure with hermes special speed, you can probably still find plenty of success
yeah. ik the special build is good but leaving that essentially +60% attack damage on the table is sad 😦
what if special can stack with each other 
The watergun build was one of the most fun things I've done in a long time. Not the most practical but I wasn't going for that, lol
Look at all these high heat runners. It brings a tear to my eye!
lol wait, this 42 Hestia run is with Tempest Strike is what you meant @tidal flame
I thought the "no tempest strike" meant you saw no tempest strike on the list
i totally misread that
oh lmao
well I was missing a comma
but yeah I was given a tempest strike and with AP and RI I kinda have to take it
shoehorning Doom in is a bit gimmicky for the situation
I feel like the watergun build could be quite good with luci as it actually scales with more hammer and boon attack buffs
@tidal flame 3:30 at champs, obviously TD2 is not short enough
shoulda just f10d that greater Ares call
the gauge wasn't full I don't think
i feel like you panicked a little at the end there
lol actually the opposite, I was like ok it's done and stopped focusing
and that was the result. not even close bb
lol
We describing td2 being too easy?
Yeah i have left the father at 2:55, they definitely could do TD3 which is 5 minutes

I disagree on TD2 being too easy. When you take into account Elysium, Styx Sack Rng, and all the heat pacts that increase enemies/health, it starts to really become a nightmare
/s
I actually got murdered by 4sack, no way I'd actually consider TD worth an upgrade

Yeah we are all being sarcastic
TD2 at Elysium and Styx is a huge issue
Just that recently people (myself included) get out of Elysium with a lot of time left, hence the meme.
Of course if you look, we had crazy RNG with good build, mid shop, fountain, Patty, Than, etc.
I do wonder which approach TD should take to fix the inconsistencies given each zone is different length
tbh id rather it to not exist at all but that's mostly salt speaking
Rollover the left over time
Not necessarily all of it
Cause that's just a pool of 28 mins which is really easy
But like half the time from the previous biome rollovers to the next one
Or some percentage
elysium feels too long, take a chamber or two from there and put them in tart/aspho
So you have incentive to run through Tartarus and Asphodel quickly, too
styx, maybe with TD you're guaranteed to get sack within 3 tunnels, not entirely sure
Within 4 tunnels with td1; 3 tunnels with td2
That'd also make it less rng for speedrunners 
Post that as feedback and I will definitely thumbs up it
that is a multilayer joke/play on words
True, because of their art style
Congratulations!
If only they didn't give darkness now
Yeah lol.
...And I just got my second void fishing spot now
Nice!
Nice but also a little surprising to get my first two in a row lol
And now a third chaos fish?
how are you so lucky
I mean, it's been 350+ runs before I even saw any chaos fish
And by the time this happened, all I'm recieving is darkness
I'm more glad to be completing codex entries than anything
for 32 heat, which all pacts are recommended?
Which weapon?
fists or arthur
You changed your icon and I was really confused for a moment
seeing bow so low makes me sad
What bow?

The 40+ run list is going to be so long
Well, good. It was lonely with just 8 people—or even fewer before that. 

Theseus bugged out riding into a pillar and just standing there, which made that part of the fight a lot shorter.
But that was after Asterius had already been defeated.
So it didn't matter too much.
@shadow zodiac I would avoid EM3 with Malphon, but otherwise anything works.
EM3 is doable, too, but it's just a very frustrating fight with Malphon.
its much better with the increased range upgrade
Yeah, but you can't bet on that showing up unless you use a seed.
No vid?
I'm too lazy to upload right now.
That's correct, actually. I forgot to change OBS back to 1080p after streaming.
died to hades on 40 again holy f
😔
at this point I can't stop anymore because I'm that close
🤏
@honest kernel do you practice the fight at all?
nah but I think I'll do that next time before trying 40 againn
Yeah, that helps a lot.
do people grab maxy save files or make their own
I make my own.
That way you can get the conditions you want.
I'd recommend doing a run with just HL5, EM3, FO2, HS, and any of CP2 or DC if you use those in your actual run.
Then you can save all of the boss fights.
Try to get just the very core of your build and sell anything else. Can't rely on getting any fancy build on 40+.
For me that's usually just the Attack that I want and a call from Lord Dionysus, Lord Zeus, or Poseidon.
I practiced the fights with Smoldering Air with Hestia and never saw Smoldering Air on any 40+ run with Hestia lol.
yeah I'm usually not getting there with anything fancy anyways
I think I need a quick rundown on how to mess with the save files here
can I just copy my save from profile 1 to 2
Kupoing off-screen projectiles. 
Is it just me or could Brimstones and Snakestones really use a hit rate nerf on FO2?
[in Hypnos' voice] Have you tried, you know, not standing still in their line of fire?
The faster windup is what usually gets me with them. Much harder to escape damage when they're about to fire.
I had a checkmate situation earlier with a Purple Snakestone behind the pillar and Vermin of all things.
Snakestone would not let me get out to Attack, and Vermin respawned endlessly.
And the next couple hits would end the run.
Did you pull it off?
I ended up dying to one that spawned right on top of me and bit me before I could Attack it.
oof
Where dashing would have meant dying to the Snakestone.
there's some things in general that I think hits too fast. Most any damage over time, really.
I've F10d one Giant Rat at least that bites you the very instant you enter the chamber lol. So hopefully that will get fixed.
[REDACTED] and the pots for example seem to hit like ten thousand times if you get hit resulting in 200+ damage :S
Cloning Witches with Homing projectiles are the embodiment of pure evil.
If you notice anything like that, please make sure to press F10 and save a fellow godling from experiencing the same fate. 
broken spearpoint to me feels great for the last area only because the 1.5 second immunity timer makes rapid hitting attacks no longer wipe out your entire health.
If you notice anything like that, please make sure to press F10 and save a fellow godling from experiencing the same fate.
You see, it's hard in these situations to differentiate the truly stupidly unfair chamber from an intended experience.
(there's also [REDACTED] spin attack chunking your health but IMO that feels fair, it's just that the dodge timing on them feels off to me)
Amir said we can F10 anything that seems very unfair, and they will evaluate it.
Like broken BP2 combos.
BP2? and huh i will remember that
Benefits Package 2.
ah
I actually back up any temp files from any broken combos that I die to.
So that I can practice them later and see if I can come up with a strategy that works reliably.
Or if it's just broken, in which case I can report it.
i need to refresh myself on that when doing it really, from memory the only BP that was particularly annoying was the "billion wisps that now explode" which was next to impossible for some weapons
Cloning Witches with Homing projectiles (in Tartarus) are the embodiment of pure evil.
@mossy zinc Would you consider this a 'broken combo?'
No, I've handled a lot of them just today, actually.
Also, Cloners are always in Tartarus, no need to specify that. 
for 'things hit you when you spawn in' path of exile solves this via making you invincible and untargetable when you spawn in until you move. Which also handles load issues quite well.
Could just move the spawn point back a bit, that's what I suggested in the F10.
No, I've handled a lot of them just today, actually.
@mossy zinc See? I'd consider this a broken combo if I were you. It's a completely subjective experience.
just git gud lul
?
Broken is something like a chamber of Bruiser Snakestones that take 2-3 minutes to kill back in Nighty Night.
Even with a high DPS build.
There's no strategy to deal with that. You could attack relentlessly, and they would still take that long and probably end any TD2 run.
Is there a strategy to deal with Speedy Teleporting Brightswords that teleport on top of you and deal their 2-hit-no-telegraph combo?
Bruiser snakestones had more effective hp than bosses from memory
That's certainly what it felt like. I don't know the exact numbers, but it was really awful in any case. They single-handedly ended many high heat runs lol.
I don't think I've had to deal with Speeder Shifter Brightswords in any recent run.
So yeah, I still hold a point that such feedback as F10'ing encounters that one considers 'broken' is too subjective. Maybe they're just not good enough at the game?
Game balancing in general is IMO subjective.
I cant deal with speed archers at all 😩
Well, you don't have a point, though.
- If you run into combinations of Benefits Package that feel broken to you, you should F10 that so we can evaluate it. It's still good to enter it into #hades-feedback if certain recurring combinations on certain enemies feel wrong to you.
—Amir
Even if you're just not good enough, it's still IMO possible to redesign the encounter to better communicate how to deal with something.
Athena Aid deals with speed archers @honest kernel 🤣
😪
That's my best solution
Don't abuse the feedbacks, but by nature all feedbacks are subjective.
I think rama is bad at dealing with them tbh
Archers in general are annoying with their unlimited range targeting, as are any units which are immune to stunlock (looking at you LONGSPEARS)
It's not like I F10 just any BP2 room I die to. I'll make a copy of the save file, grind out the fight to see if I can come up with a strategy that deals with the encounter reliably, and if I can't figure anything out, I'll probably send it to Wriste13 so he can take a loot at it. Then we should have some good feedback on what can be done, and what we've tried to deal with them.
Imho if developers consider actually reviewing F10s for "unfair" combos, players could definitely send a few even if their viewpoint is clouded
Yeah.
After all, the game itself is for wide auditory, not just the top 1% that analyzes game coldly enough
Although obviously their feedback is more objective usually
Alright, next time I blame my failure on enemy design instead of lack of skill I'll be sure to
the charp out of that encounter.
gaemsux
/s

I still say this is the best solution I've heard to any problem from @mossy zinc
Hydra fight was changed not because it was 'too hard', because that was subjective. The complaints about it in general was subjective, that it went on for too long. It was still changed to have fewer iterative attempts needed, however, albeit I think increasing the danger of the last phase by adding more heads.
Yeah, that's also a fair note. Not always it's about too hard, but rather unsatisfying to deal with
If a situation is difficult but can be solved with various strategies, that can be good difficulty.
also you don't always have to agree with the devs decision on anything either. IMO I think the hydra skip was fine, and I've felt myself wanting to use that from time to time just to speed up a fight I've already mastered 
I feel like Hydra is one of the faster bossfights
It can be
Depends on amount of aoe and whether you have EM2
Eh. The first area's boss fight is IMO the fastest if you have a build online by then.
If it's a "top players will lose a DD against this BP2 combo 9 times out of 10" situation even with the best strategy we can come up with, then that probably needs some balancing because for anyone else it would be even worse lol.
Sometimes all the hydra heads retreat to the furthest corner of lava, or hide under the main head
Third area boss fight is the second fastest if you've got a crazy stupid build.
Third area boss fight is the second fastest if you've got a crazy stupid build.
Are we playing the same game?
Yes?
Also please don't take "crazy stupid build" as the rule, they are the outliers
EM3 is faster than regular to me tbh, solely because shield is ass to deal with
The third area boss fight has taken about 5 seconds before not including invulnerability phases, although this is mostly with Zeus/Posideon builds using triple-hit dash posideon knockback spears.
we're talking about fastest boss kills :p
In term of balancing
5s? Wut.
Well, this is high heat, not 0 heat speedrun. 
I want to see EM3 Elysium boss killed in 5s
Just in this context, Hydra is still faster than EM3 and Hades by a large margin.
Best I have done is 60s, and that was with merciful end
I did it in 58s
Nighty Night Blizzard Shot would probably do that, too, with enough extra ammo lol.
I mean Furies aee probably the fastest
Easily
I've definitely seen EM3 go down within seconds with Blizzard Shot in Long Winter or Nighty Night.
Then Hydra, toss up between Champs and Hades
I've done Extreme Measures 3 Elysium before in very fast, although 5s may be an exaggeration and not including invulnerability times. It's definitely not a normal thing more, more 'perfect build' crazy builds that have effectively infinite DPS.
Hades is definitely the longest, simply because of invincibilities
yeee
Yeah, but honestly it's somewhat irrelevant for high heat strategies because you're not getting any build like that lol.
Well, if taking effective fight time (when you actually are attacked), then the tables turn a lot
Megaera has the least HP, so she'd be the fastest to kill if you're disregarding evading attacks from her.
But for the most part all stays the same ig, furies < hydra < heroes ~= hades
I think Zeus + Posideon Duo is possibly the theoretically highest DPS on a spear triple-hit dash build. I'm unsure exactly how it measures up to a similar artemis crit build. Also the exagryph fourth aspect might hit faster? ...or maybe chiron special, eh.
Meg gives you the most opportunity to deflect projectiles back at her though
Which is why she can be killed so fast
Hunter Dash Deadly Strike Spreadfire can probably be faster?
Chiron special interacts with lightning in a weird way, seems like far from all arrows actually proc it
@tidal flame on Hestia because why not lol.
Ye figured, ty
Free reloads while waiting for invulnerability.
I'm not sure if you are sarcastic but Spreadfire Hestia is terrible
Becuase you don't reload with SF
You fire all the bullets you have by dash spam
Also range difference between empowered shot and reduced shotgun blast
Just use the Empowered Shot like a shotgun.
That's a 200 base damage Dash-Strike for the first shot instead of 100.
There's plenty of downtime in fights for reloads.
You can do that hassle free with Zag Rail
@mossy zinc what are you hoping for when they release 4th fist aspect?
Speaking of hassle-free things I can do: 2x40+.
I'm trying to figure out what they might do
I don't know, I'm just letting them surprise me. 
I think it might be something like empowered dash strikes
Hopefully some girl power.
inb4 red cyclone spin2win move
Bull charge. 
Probably a charged punch
"Run at your enemy and headbutt them for 200 base damage!"
Falcon
PUUuunch
Your combo ends what a mega punch
Also tbf bull charge is basically poseidon aid
Except for the capability it has to fly you to Styx immediately
Your dama instances have 1% chance of insta killing enemies
Now excuse me while I clear 41 heat with my day 1 attempt #3 Beowulf.
How OP would that be
I intend to make it work for bosses xD
I have no idea why Beowulf with Charged Flight is Hestia with a bunch of damage boons and without reloads, but I'll take it.
Has a more accurate Ricochet Fire built in, too
I tried that built once after seeing it on 50
It feels more akin to a GY Special build
Yeah that looks like a good chamber alright. Almost a dozen of those at the same time without JS.
https://i.vgy.me/Rcl3lb.jpg
Maybe shooting yourself in the foot with DC2 on 32 heat.
Elysium. Let's see if I can no-hit the champions again only to die to Vermin in the first tunnel.
If any of you like my suggestions for quake cutter in feedback, please upvote (or downvote).
But that's basically a dead hammer, would love to see it changed to something more useful
It just keeps happening. Again, no Jury Summons.
That's the git gud room 🤣
Nah that's the final boss now 
"I heard you don't like taking Athena boons, so we gave you projectiles with faster projectiles so you can die while you die"
But in all seriousness I would F10 that combo
Can you back up the temp save from that one? I'd like to give that one a try.
Speedy + seeker would be worse, imo
I prefer crying while i die thankyou very much
Ah okay, then nevermind. Too late now.
** **Used Poseidon's Aid at Lernie
** **Got stuck in the stone on the arena and wasted the Call
Look at the bright side: you didn't get killed by projectiles from off-screen.
Instead, I got killed by waves that the heads launch the second they spawn.
Well, time to go and get some more questionably broken chambers.
You'd have far less trouble with them without DC2.
Took that one off already.
Good news. Thanks to that death, I unlocked an Ambrosia gift for Artemis.
What is the reward for favoring gods?
For some reason, F10 doesn't work for me. It refuses to make screenshots, and it's just black screen.
Welp, no reporting 'broken' combos for me.
Tab out and find the second hades tab
For some reason report window is separate from game client
Found that out the hard way
Nono, it's black screen for the report window itself, like, in the place where the screenshot should normally be.
But anyway, that's what I wanted to send.
should have just kept dashing around duh
https://i.vgy.me/zBYUBq.jpg
Could have been worse. Could have been super elites in Erebus.

Only three more to go.
I skipped 32 heat with Aegis.
Congrats
That makes me think that perhaps one day, I'll manage to beat my own 32.
Sure you will!
What pacts are you running? And what's the strategy? Maybe I can help out.
It doesn't mean that attempts aren't frustrating as hell
Was too busy with my own run earlier to say anything but "don't use DC2" lol.
what kind of strat do you use for a high heat fists run? I havent turned up the heat myself much yet but curious about whats viable
Divine Strike > Hunter Dash > Support Fire + Deadly Reversal.
Curse of Agony > Divine Dash > Merciful End.
is zeus attack viable at all? I've had a few runs with that which seem interesting
Here's what I currently have.
It's kinda hard to get a strategy when you're forced to use what you get and when RNG can straight up refuse to give you stuff you want.
Lightning Strike > Heartbreak Flourish (only on Demeter Aspect) > any good call + Smoldering Air
Heartbreak Strike > Zeus' Aid > Smoldering Air
Guan Yu, yes?
Does it have to be Guan Yu?
Does it have to be Guan Yu?
It doesn't necessarily *have* to be Guan Yu (can be Hades) but I want totorture myselfget my first 32 Heat with this Spear.
For the memes.
I'd try HL3 LC4 CF1 EM2 BP2 MM UC FO2 HS TD2.
TD2? I only managed to beat TD1 three times on Heat 10 or something.
And use Stubborn Defiance.
Hmm.
I guess TD1, then, and put the 3 points into HL and CF instead.
I wonder why people don't love DC 
So far the only 3 things that can explain it are skulls, armored enemies with BP and vermins
Well, also some weapon aspects but eeh
Still can't use F10 so sharing it here:
https://i.vgy.me/QZmDcM.jpg
DC on bow is a nightmare
Same reason you'd want to avoid JS and CP. Everything takes longer to kill.
I guess that part is also true
Altho both of these seem to be more crucial on timer than DC
JS because spawning animations and CP because bosses
DC2 gives everything invincibility for 2 hits.
The room clearing with CP is worse than the boss fights.
It is indeed
Lesser of two evils at times
(but also may be a reason elysium gets insufferable)
And JS isn't about animations but simply that a lot more enemies means a lot more HP to go through and a lot more attacks to evade.
@acoustic hare I would start with the Eternal Rose in Tartarus and aim for Heartbreak Flourish. Aim to get Divine Dash, any boon from Lord Zeus (ideally the Call), and a good Call in Tartarus. If you don't have Divine Dash after Tartarus, take the Owl Pendant in Asphodel and get Divine Dash. If you already have the Dash, take the Thunder Signet so that you can make Smoldering Air happen (requires any core boons from Lady Aphrodite + Lord Zeus + any Call).
That would be my go-to strategy for Guan Yu Aspect on high heat.
If the Heartbreak Flourish is common or rare, get some poms on it during your run until about Lv.5 or whatever you notice you need to kill some enemies in one less shot. If it's epic, you can skip poms more often for other rewards.
Sell any boons from gods you don't care for in your build after Tartarus, so that you make that slot in the god pool random again. Lets you pick up something better that has better synergy for your build.
Either that or adjust the build accordingly.
But Divine Dash is definitely highly recommended to make your top priority after getting Heartbreak Flourish. It just makes everything a lot easier.
And a Special build doesn't require Hunter Dash or any particular Attack boon, so you can just focus on safety for your dash and a strong Call—ideally with Smoldering Air for i-frames + burst damage every 5 seconds.
Thanks!
Also, take Stygian Soul so you can just apply Boiling Blood whenever you want (especially vs bosses).
I'd also take the rare+ and epic+ mirror talents.
There are various strategies that can work, though. That's just what I would do.
DC on bow is a nightmare
I don't see how. Special attack actually takes care of DC rather easily, for multiple enemies at a time no matter what bow you use
It's doable
Just not something I want to go through
Just try it
Without Twinshot
DC on bow (here should really specify Zag Bow, mb) is bad for the same reason Hestia runs don't use DC
Look at wriste 48 heat run
Or the 50 heat run with chaos shield
Wriste could strip dc shield with special
He opted not to. 50 heat run with charged flight can strip dc shield with bullrush, again, Horheristo opted not to.
Haelian 48 heat run seeded for Twinshot specifically to strip shields while neglecting special
So no, I disagree with "Special attack actually takes care of DC rather easily"
It doesn't.
I actually used to think DC was one of the easiest options when I first started using the Pact of Punishment. By now I think it's one of the worst lol.
I'll consider RI3 before I'll consider DC2. 
Each rank gives your foes 1 Shielded Health, which makes them ignore an instance of damage.
The description is way too innocent sounding.
It should be: "Hades but every enemy has Acorn."
Misclicked L2 instead of R2 two times in Asphodel and wasted two Megaera summons.
Yikes.
I see that you have read the #h1-high-heat-strategies compendium as well.
FWIW when I cleared 41 Heat with Hestia, I got a DD from Lady Athena when I was using SD just before Hydra, then after I killed the Hydra I died in the magma to heal some 10~20 HP with SD . . . except I had already used my SD in the fight, so my DD went poof for absolutely no reason.
But I still won that run.
Mistakes will be made. 
No, the first time I did that without a DD. So I just ended the run preemptively.
This time I came prepared!
Brilliant, poster child play of #h1-high-heat-strategies
Everyone on this channel seems to have galactic size brain
Saw the icon, suicided because obviously that was my SD icon, what else could be there. 

@mossy zinc I disagree with nerfing Charged Flight, I think a big part in you clearing so fast on 41 is Hydraulic Might, which looks like you got pretty early on
I was doing 488 damage in Tartarus without Hydraulic Might.
With a rare Heartbreak Flourish.
No poms.
You can do that EZ with other things
No you can't?
And if you nerf Beos' base special damage, it won't be worth using with anything else but Charged Flight
Arthur, Rama, Hestia?
GY Charged Skewer can do that, too
Charged Skewer adds +200% damage, not +300%.
You can still hit 400 damage with skewer and Heartbreak
And that pierces however many enemies you want, and don't have to wait for the return to shoot again
Also you have like one run on Charged Flight
Hestia doesn't have 1 single hammer that adds ridiculous damage compared to every other option and requires reloading.
And?
Don't you think that a bit hasty
I did a handful of attempts without using the weapon before and cleared 41 Heat easily in record time.
That's kinda what jumping to conclusions means
No, it isn't. It was incredibly easy, and it shouldn't be.
So if it's easy for you then we should make it harder for everyone?
Sample size = 1
I can't in good conscience say that's warranted.
?
It is a hasty conclusion, you've had a good run with nice boons, I wouldn't say it's op when compared with other aspects.
I'm amazed that you're all telling me what mattered in my run without even seeing it.
Battle Rage, Hydraulic Might, Heartbreak Flourish, Charged Flight, well ofc it was op, you got the perfect combo for it
I've had a similar run, so I've seen what you're talking about
Well I ran Charged Flight yesterday and find the movement clunky, sure I did a lot of damage and enemies do die in 1 or 2 huts but I died in Elysium since I'm not used to the movement. But I don't go ask for a buff in term of movement just off one game. But you are entitled to your feedbacks. We can move on.
Based on your logic, this pic should render a big nerf to Arthur no? https://imgur.com/a/u9qzRch
Please do lol
It's was the perfect combo of stuffs
It’s kinda unsatisfying that the bigger number isn’t pictured as, you know, bigger.
It was, but by the time I got the screenshot it was dimming
Here's the build if you wanna go for it: https://imgur.com/a/60emPFn
The Breaching Slash did the heavy lifting in that number imo
Ya, I wish you could pin more things hah
I feel like charged flight is bugged because I think the timing for the hold and released is with the original shield’s special timing aka fast and not Beowulf’s special timing which is slow. If you make it so you gotta hold and still have the Beowulf’s original special lag added to it, it will quickly become balanced no matter how much damage it did.
If you tap special for a quick release you are already throwing it out way faster than usual for some additional damage, and if you throw it out at the same timing as a hammerless special it’s already either charged to full or at least 300%.
I’m okay with it being OP though, because it’s fun and I can’t find myself liking the intended play styles of both Rama and Beowulf
** **Theseus hits me
** **Procs SD and Curse of Vengeance
** **He is already dead (only had one hit left to die)
** **Touch of Styx Dark heals me to 80% HP
Feels refreshing to finally get a relatively good run.

Free heals hell yea
Yeah, SD is really strong if you're comfortable in boss fights, and you don't have to spend money on healing throughout the run or to get DDs back.
Got the Sack from the second chamber and have 4:39 left.
could it be?
I am in that weird state of "would want DD on hades but SD everywhere else" 
Hence running SD and praying for pattie + 2sack
First time reaching Hades on 32
🙏 good luck
4.5 minutes? With no Smoldering Air? With no Divine Dash?
Inhale, exhale
you can do it!
Tbh one time i had a choice for smoldering air i had aphrodite's aid, so painful
brbrbrbrbruh
lost SD
The run just made a wheelie on you
😔
Maybe try and save the seed?
chariot is truly the worst summon
=\
u can do that ye
Rest in pieces 
I had Unhealthy Fixation so the Chariot could have been turned friendly for a while.
That didn't happen.
His summons are like 30% of the reasons why I try to pick much as many ways to do armour damage as possible :<
His summons are like 30% of the reasons why I try to pick much as many ways to do armour damage as possible :<
that and elysium existence
so true
Even picked armor piercing over Cruel Thrust, like cmon
I could have tried and picked the Anvil to switch Quick Spin to anti-armor but I was too scared of losing Charged Skewer.
Yeah, more practice will definitely help with that.
I'm happy you made it that far, though. Looks like the strategy change wasn't for nothing. 
That's true. Surprised by the performance at TD2
And not getting Smoldering Air is honestly expected with UC. It's still very worth going for it, though.
The core of the build is really just the Flourish and Charged Skewer.
That's what allows you to go for Divine Dash and Smoldering Air (especially because you already have 1 boon from Lady Aphrodite).
is high heat hestia pretty much just hunter dash > deadly strike > aphro stuff > heart rend?
You don't need Hunter Dash.
ah so deadly strike > passion dash > heart rend? Or I guess Artemis/Athena could work too
Heartbreak Strike and Deadly Strike are both good.
Duo Boon isn't actually necessary for Hestia.
But you don't want to run JS CP or DC.
Well, even with good hammers. Piercing Shot and Explosive Shot are your best picks.
To help with that.
got it. I just did my firsts Hestia run and it was surprisingly fun, if not my fastest. Trying to figure out what weapon I want to take into higher heats
This is what I used for Hestia just today.
Your Call will be essentially irrelevant unless you get Smoldering Air because Hestia builds gauge veeeeery slowly.
ya I didnt even have a call in my run just now
That's why I was trying to get Smoldering Air in every run (and why I had Zeus' Aid in that clear). But I didn't end up getting it in most of them lol.
Still worth going for.
good to know, thanks!
@tidal flame also used Curse of Agony very effectively with Hestia, but you'll have to ask him what to look for in your build with that. I've no experience with it.
my last run was curse of agony/impending doom/merciful end, it was kind of dumb and didn't work very well but I was also only on 5 heat lol
Yeah I would not recommend Doom Hestia at anything below 32 heat to be honest. The main gimmick of that build to to bypass DC shield, provide a slightly more consistent access to damage, as well as avoid overkilling. It's meant to be a "tech," not an optimal build. For Hestia in general just stick with tried and true builds such as Heartbreak/Deadly Strike, etc.
And yeah, Hunter Dash Hestia is fun to use, but not needed. I like it because it lets my empowered shot hit for 300 each, not including whatever buff you can add on top of your attack as well.
Would hestia be good with like, dio dash and sisyphus shackle?
I know it sounds weird
Sisyphus Shackle is really good on Hestia
The thing is how are you going to carry that to Elysium or Styx?
I can't survive without Acorn so ¯_(ツ)_/¯
I’m assuming by elysium and styx you should probably have picked up at least SOME sort of attack boon
but maybe that’s an unfair assumption
Mostly just thinking dio may let you bypass dc
I still think you can do better just forcing a God for consistency, but I wish you can hold on to Shackle some how. It's fun to used for sure
Unfortunately dio dash is not great
maybe divine dash?
Kind of wish it just auto targeted the nearest thing (like zeus dash does)
Maybe? Dashing through enemies would at least let you brush off 1 heart
What about ares dash?
yeah that might work
it's hard to say without testing
I wonder how Rama attack build would fare against DC2
your special strips some DC
and shared suffering is actually multi hit
The problem I found myself having is that the rama curse doesn’t last very long at all
You can try spreading it to the room, but you realistically can only spread to like 2-3 targets, and weave in 1-2 attacks before it falls off
first 32 heat run done! Malphon first aspect. arty atk lv3. 1atk and 1 backstab up from chaos. sturdy during atk, support fire. had no hermes dodge even but lambent plume gave 20.4% dodge + 15% dodge of malphon + 50% dodge for 2s after near hit = 85,4% dodge most of time. Had no useful hammer upgrade (dash atk vs armor).I vote for malphon first aspect if you havent cleared 32 yet. I failed with spear, sword and even shield.
finally ||last statue of skelly|| revealed XD
Congrats! Yeah Malphon is a great and well balanced weapon
tbh...I rly hope for demeter rework and last aspect to kick ass...for casting sword is better than the magnet gloves and demeter is meh...I only like first aspect sadly...
how does black shawl (trinket) and fiery presence (first reverse mirror upgrade) work exactly? or what exactly is an undamaged foe? does "damage control" pact and/or armor count as damaged? or do you have the dmg boost till enemy looses first hp?
Demeter aspect is really strong! And the talos aspect needs a bit of practice to be comfortable with, but offers a sizable damage buff
You have the damage buff until the enemy loses the first bit of armor or health they have.
40% more cast dmg is insane and the magnet special...saw a guy do heat 42 with only that atk...and demeter I only wish it had more atks on special or only 9 hits needed to activate
had arty lv3 epic on demeter and still the special didnt kick in as I thought
You have the damage buff until the enemy loses the first bit of armor or health they have.
@zinc scarab ty
I’m not the person to talk to for all things fist-related, but I believe the general consensus is to aim for aphrodite on special. Maybe demeter or athena too
As for talos, it also increases attack damage by 40%, which is nice for the damage buff alone
aphro caus most % dmg increase? other 2 have less dmg and gettin chill on enemy with special...dunno..slow
talos only %dmg boost for cast and the special, not?
dunno if there are any other "magnetic attacks" ingame
For demeter fists, aphrodite has the highest increase to special damage. I believe that after Poseidon, Demeter and Athena have the next highest damage. Neither is anywhere close to Aphrodite, but both are decent pickups
Talos gives +40% attack and cast damage against enemies hit by your special
saw a almost 40% dmg difference in aphro to demeter epic special buff. too much. think demeter should have more...
Talos gives +40% attack and cast damage against enemies hit by your special
@zinc scarab no way! srsly?
yea, it says so at magnetic cutter...guess if you read...you are smarter lol
didnt kno lol...
Lol, it’s a nice buff and it helps talos stay more viable
wtf...how could I miss that...will change my plastyle next run with them...omg so bad...
I either went in and bursted my casts out, or I spammed special...both playstlyles had like 0 benefit from magnetic cutter XD
the debuff is active with the ranged magnetic attack of special or after you hit the uppercut?
The magnetic draw applies the debuff. You can cancel out of the uppercut and cast or attack immediately.
nice nice! I like to cancel the upper but had no clue that this is a thing. cool.
Yep, time for your 6x40
Lol I'm not that good
I struggled to get 42
Not sure if I want to do another
Time will tell
https://cdn.discordapp.com/attachments/654076105321480226/732373962650288168/20200713181205_1.jpg first hades aspect 42 attempt of the day successful... and it was chill+exposed again somehow
Who nees rare or epic boons anyway
Also 2 charge on Acorn 👀

both the EM3 champs and the hades fight went very smoothly
didn't come close to losing SD on champs, it was wild
Vid me please. Hope you recorded that
i got you 
yeah, i haven't been around as much recently but when i have checked in it seems like a lot more people are clearing 40+ which is cool
Quick question, Explosive Fire or Piercing Shot on Hestia?
Piercing
Someone is asking for bow buff. While I don't agree with the feedback I'm so tempted to updoot it cause buff is nice 
@mossy zinc how's that for a clear of your challenge?
That build looks fun ngl swan
Also, @tidal flame , more bow buff feedback mysteriously showed up in the feedback channel. No idea how...
I'm just kidding. Good job!
the duration of the charm was just right so that I could nearly perma-charm hades
letting Theseus kill Asterius was the highlight of the run though
I think 5 - 10 damage bonus to dash strike would go a long way
But that's kinda asking too much. I'm happy with the way bow is but would never mind if it gets some love
I was about to add some more feedback on the dash strike lol
yeah, i agree with your feedback fire. while i think bow is plenty usable now even at high heat, the balance between its strength at base and its strength on notably good attack hammers feels off/skewed. much more so than other weapons, i'd say
without good hammers by elysium, it can feel like a slog sometimes
even while getting all dash-strike power shots off
Exactly, the bow is by no means unusable or terrible, but without Twin Shot (or Triple Shot maybe), it feels incredibly painful even with good play
With Elysium being the length it is (for various reasons), it's particularly noticable.
yeah, a high heat run where AP denies you any good bow attack hammers can make TD2 elysium feel insurmountable, like an impending defeat long before you've actually lost the run
it's a bad feeling
That's why I just want a shift in power. I'm fine with twin shot getting a nerf (most likely to damage as something like charge time would make it unusable), if it means bow itself becomes more capable without it.
definitely, i would be happy with a tradeoff balancing decision like that
Triple already kinda has a punishment of 0 range for triple damage
Which is a good thing imo
Yeah, that being said I'd also be fine with a small nerf to Triple if it meant the additional arrows had a tighter spread
Imagine an almost shotgun-like triple, with slightly lower damage
Although tbh triple on Rama is kinda rough to go point blank
Ik we are talking Zag rail
But does Rama triple have a wider spread?
We're talking zag bow mr. "I main bow and am good at the game"
I believe Rama triple has a normal spread

the weekly challenge's LC3 + HL1 is kinda kicking my butt lol
I cheesed it with GY + skelly
@tidal flame vid's up in #self-promotion 
I'm still happy with the fact that this is the easier version
Love ya
Hmm I don't think you actually did this run @daring hedge
You didn't whiff your Meg at champ fight, what did you do to the real Tail?
Also Asterius and Theseus dying at the same time is 👌
lol
right? that was so satisfying
and shout out to the single support fire arrow shooting backwards as the fight ended
As always, what a sick Dad fight
Although I do need to ask
What's is your approach if he summons Chariots?
Play hide and seek?
oh yeah with chariots it's basically
pray they don't eat all my acorn charges
and hope i can just damage them down fast enough
getting just two louts for his summons this run was really nice. one of the easiest possibilities imo
I have exactly zero interest in pushing this any further than 32, but I'd have to say either stacking backstabs (which didn't actually help that much against Dad, he tends to turn to face Zag at the end of most of his attacks) or Heart Rend and Attack damage is the way to go.
It beat 32 Heat.
I declare it Good™️.
Closest I came to hitting the timer was 24 seconds and change after killing Theseus.
Piercing Fire makes Greatshields a joke, I'm having trouble thinking of what the best two-hammer combo is (I'm a fan of Concentrated Beam and Flash Fire, though).
(I didn't have Piercing Fire this attempt, just commenting).
Back to 15 Heat for me.
Hades is smth special
Did 32 heat run and it was somewhat (?) manageable, then switched a weapon and lost 1 heat run 
Would LC 4 be a decent way to train consistent gameplay (dodging everything as much as possible)?
Imo, no
I use SD and LC4
Since I heal after every room I play really loosey goosey
Because I intentionally die once every room
So it's not good to reinforce dodging xD
Well, what if LC4 and DD?
(obviously SD will carry hard until hades smashes smug zag across the snow)
Also sure 
God speed brother
Would rather god dashes, excessive speed feels terrible to utilize
Probably part of a reason why zag blade is so wack
:D
@tidal flame i'd say even an attack build Rama fares very well against DC2
the shared suffering also counts as a multihit
yeah that's erm that's what I said
although on the flip side, if you applied shared suffering already
the DC shield is gone xD
i was going to point out it doesn't matter but it actually does
cause sometiimes you only mark with 1 special arrow
and you attack will break DC shield and deal a small amount of armor/health damage
it's something, i guess
I can't read, obviously
I feel like the Chaos Egg actively lowers your chance for Chaos gates
Definitely not, but definitely doesn't raise them either, sadly
chaos takes note of that and hides their gates bc its funny joke
every copy of hades is personalized
Would give away no dmg bonus for guaranteed gate per zone ngl
I'd rather give away the rarity increase
Either works ig
@daring hedge I see all those failed runs at Hades really paid off
lol they really did
Silky smooth Hades fight
first spear run of the day and all the muscle memory kicked in no sweat anyway
Side note, what does everyone think is the hardest God for Theseus to recieve help from?
ares demter aphrodite
I don't see a major difference ngl, all of them occasionally slap me in the nuts 
I'd probably say aphrodite > ares > all
Altho ares and demeter being higher there is relatable
I always found demeter really easy
aphro is also yikes yeah
Zeus can be a pain with FO2 however
ares, athena, and aphrodite annoyingly follow you everywhere
aphro is pretty much "hf not moving under theseus spear"
He summoned the Chariot again. Again!
Use the pillars/rocks, and don't get hit. 
I guess it's a little too late at this point. One hit - and I'm dead, and he only just started the second phase.
Also dash through them rather than away.
No-hitting the second phase is doable. Don't give up!
Got stupidly caught two times by casts and lost the shield. Was surprised that the following spin attack didn't oneshot me.
inhale, exhale
If you die, pause the game.
And back up your temp save, so you can practice the fight.
Okay, didn't believe that the Call gives oi-frames so decided to try this on the cast that was flying at me, despite the fact that I'm one hit from death.
It does give the Oi-Frames.


Still alive, still going.
Then erm
Of course! I abuse that a lot lol.
Stop typing and kilm him?
It's okay to pause and collect your thoughts and calm down.
Dang, misplaced my dash on the 360 lazer.
If you die, pause the game.
And back up your temp save, so you can practice the fight.
Does this count as savescumming though?
Yeah, it's just to practice the fight.
You can practice the fight for as many hours as you like that way.
Or don't, run the whole thing again like the true Dark Souls way
Or don't, run the whole thing again like the true Dark Souls way
That reminds me (even though it's off-topic) that I still have 1 achievement to get in DS3, and then I'll have all 3 games platinumed.
I should do that again soon. I got hit a few times in phase 2 after 50% the last time with Beowulf because I didn't account for his speed-up during that part.
bruh. Tried again from a temporary save and got him.
Feels bad.
He didn't summon Chariot and I didn't get hit as much by casts so I had the Acorn almost for the entirety of the fight.
But nevertheless, gotta try again from the beginning to do it the legit way.
Yeah.
Second phase feels easier than the first.
But the practice save will let you practice the fight a lot, so you can be ready next time!
Hmmm. Second phase after 50% can be very hectic.
He can also put you in a checkmate with beams, urns, and skulls if you're not careful.
Right. I probably should have tried to i-frame the beam on the legit attempt by Call.
Or that doesn't work?
I do that a lot to move into safety.
I'll compile everything I've written on the fight tomorrow.
Zagreus just said: "Gods grant me a fast Satyr Sack"
I sure hope they will.
It's weird when heat 20 feels like a walk in the park
You get so used to playing 30-40 heat, you forget why it was so hard to clear the 1st time at heat 0
Basically how I felt after I took a break getting 32 heat on the other weapons and just finish all the bounties first.
what are good 16 heat setups? Going to try zeus chaos shield I think
hm, okay cool. I haven't touched EM yet so maybe I'll try that at lower heat first
thanks!
In my opinion, you should always be playing on FO2
You just get used to it, and that's the normal speed of the game in your mind
@royal wagon if you've never used EM, Then I recommend not going to EM3 for now.
Theseus and Asterius are significantly more difficult on EM3
that makes sense, Ill throw on FO2 as I'm grinding some titan blood and get comfortable with it and go from there
didnt learn a lot from my first EM2 run lol https://imgur.com/czLZKNu
Any tips for getting consistent speeds? First two biomes aren't an issue, but I've kept away from FO because Elysium seems to get me every time I try it there. The boss fight on EM3 is part of the issue, but stupid shields slow me down much of the time even with decent builds (perhaps they aren't fast builds?)
Elysium is the largest choke, that's not you.
My advice is don't greed and take every free room
So always take mid shop
As for boss fights, well all I can say is practice more.
If you are not on Hard Labor, you can facetank a bit
I think a good boss fight is around 1min30s
Basically how I felt after I took a break getting 32 heat on the other weapons and just finish all the bounties first.
I'm just finishing the bounties doing 40+ now lol.
So if you don't have at least that going into boss, your problem is your room clear speed
I'm probably too cautious in boss fight. Had some nasty run-ins with EM3 bombs, and even with divine dash not sure when it deflects them and when they explode in my face
I'm definitely greedy though, so will try to ease off and not be overly optimistic on time and see how that goes
Face-tanking is my Bread and butter
I know it'll never work on high heats though
Huhu
@teal ibex my tip is watch some speedruns for whatever weapon you're struggling with. You can pick up a lot from that.
And don't be hesitant to use your summons to speed up Elysium in particular.
You don't need to rush through Tartarus or Asphodel if you're not speedrunning, so pick up all the obol troves you see there.
Thanks, these are all helpful tips
Also, maybe record your own gameplay and watch that for where you waste time.
I'm gonna be doing RI4 boonless runs for a while now
w/ zag sword
I'll probably do RI4 40 Heat before that, but boonless sounds interesting.
Right now I'm getting all aspects to 41.
Er. All weapons.
Not all aspects lol.
My key tactic on high heat is dying. Gets me to the next run faster.
That's the solution for TD2.
And dammit don't shift the goalpost on heat just as I'm finishing my 6x32
Used to be a player here who did 32 Heat with all Aspects.
My key tactic on high heat is dying. Gets me to the next run faster.
Pro gamer moves
It just takes too much time to do all aspects. I'd rather do higher heat when I'm done with 41 for all weapons lol.
Can't run out of time in elysium if you roast yourself in asphodel faster
i do think any aspect is plenty viable at 32, doing all at that level doesn't sound so bad
40+ for all aspects though, might take some more convincing for me to actually consider lol
32 is chill. 
true though
as coined by krasher once, ambien%
These people. Meanwhile I'm still struggling to hit 32 on all weapons
Just bow left!
I lucked out one 32 run on nemesis, so you can do the rest 
Nemesis is definitely my most comfortable weapon at the moment
you can do it sentiment paired with a madeline emoji... my heart
Same tbh, that damage boost and moveset is pretty comfy
Time to become one-trick and grind 50+ with it
this is very nearly the path i could take with hades aspect
Double Edge is pretty nuts, Cruel Thrust is adding salt to the enemy injuries
Flurry Slash is nice, Hoarding Slash is not as good as you'd think
Shadow Slash is just nice bonus damage
Breaching Armor to make lategame enemies not as crushing is solid
Wave one is... eeh, but cuts DC fairly well ig
Cursed Blade is indeed cursed
I'd genuinely take anything but World Splitter over Snap Nova
Snap nova just feels so janky
And that's coming from someone who likes World Splitter
These people. Meanwhile I'm still struggling to hit 32 on all weapons
I've actually been using seeds lately to speed things up. And if you can play Hestia on 40+, you can play Beowulf with Charged Flight or Guan Yu with Charged Throw. There's barely any difference in playstyle or build.
Also makes the boss fights so much easier because of the range you have.
Melee is the difficult part.
Yeah the main reason I don't plan to go much higher than say 40-ish heat is that things like RI and AP2 make seeding almost necessary
I only do AP1.




