#h1-builds-and-combat
1 messages · Page 548 of 1
+15% damage is not as bad as -70% max hp tho
again, it's strong, just takes a lot of getting used to
Asphodel must have been hell
beowulf is kinda a mixed bag though some casts are better than others
oh i threw the run afterwards haha
+15% damage is not as bad as -70% max hp tho
@clear dome I use Guan Yu for that boi
gonna finish leveling rama and try that first
the weapon majorly relies on the dragon rush while the attack and special are quite weak
the shield's attack is always bad tbf
rama is good and bad
so its a gamble sort of weapon you either destroy or be destroyed with bad rng
Rama was just bad for me in the beta
rama is alot better now
I put on explosive shot and immediately regretted it
specially the attack feels more cleaner
nahhhh, anything that makes the charge slower is an awful idea on rama
yeah going for explosive with a heavy weapon is asking for trouble
i saw explosive shot and like "NOPe, NO WAy Im gonna suffer that"
They should have flurry shot on Rama T^T
kinda like the energy wave on stygius? maybe
Hold on
I have to ask
Does Guan Yu spin still deflect with Athena?
Pls say yes
YES
tried it myself
MY BOI IS BACK
my favourite is athena on malphon
works wonders with the quick spin and new serpent hammer
What's the new hammer?
Oh
oh, nice
Interesting
shpeeeeeeeeeeeeen
Is better than massive spin tho?
guan yu exclusive i assume?
Winged Serpent (Spear - Guan Yu Aspect): new! Your Serpent Slash ability travels longer
with quick speen you can barely have 3 max spins out at the same time
Massive gives that smacks lips damage tho
if u get it caught between two corners it keeps bouncing around and can rack up fast
massives more immediately worth it but i feel like you could get alot of value from deadly reversal with winged serpent
and athena attack
personally loved flooding the screen with deflecting spins
Guan yu is best spear change my mind
speaking of athena, she is so damn good on backstab builds with nemesis or malphon
The spin is just too good
guan yu is the only good spear, change my mind
no mind changing needed
i like achilles in theory, but the numbers don't add up compared to guan yu
and hades and zag just aren't good
guan yu dont have the rapid poke tho
its a cast weapon and those tend to become rng gambles
Why are you poking with Guan Yu is the better question tho
yeah dash attack instead
Last time I poked with GY I died
or even the special
if u need to
JUST SPIN INSTEAD
becomes hard to spin when u have forced overtime on
i like the triple poke
the heavy weapons take years against shielded enemies like theseus or greatshields though
i always have FO on
The spin hits shields if it travels behind them
Yeah
i mean u can make mini spins but i dont like it because it peters out quickly
i wonder if weapon-specific god boons might be an interesting idea
like an ares boon that made guan yu's spin a rift that inherited all your rift mods as well
that kinda exists with beowulf casts but i wouldnt be opposed to that sort of idea
probably exclusive to fourth aspects
Holy shades that'd be broken beyond belief, at least that specific example
yeah haha imagine the tracking rift on guan yu
upgrade
not to mention u still have blade rifts on top of that
you know what would absolutely change the guan yu spear if you could charge the spin while still being able to move around
that as a hammer upgrade would be huge
it will looks stoopid tho
Charging and moving with any spear is broken
Would ruin the pace it has
I mean it'd be AMAZING
But I'd become addicted to it
not to mention sliding with one leg up
yeah it would be broken but its a hammer upgrade
wat if it was just moving not dashing
so you could slightly move out of the way while charging it
but thinking about it would make flaring spin obsolete
so probably never happening because it breaks everything
imagine if there was like a broken mode in hades where they let you play with all the nerfed things (unnerfed) while the hell mode exists for the people who want a balanced challenge
cuz god mode is just a boring crutch for people learning
Never played God mode so wouldn't know
I think you're asking for something closer to sandbox?
more that they leave in broken things in there
so people wont complain if their favourite weapons nerfed
they get to enjoy gamebreaking things to their delight
That can get boring quickly though—you can only have so many runs of constant OP before fights get trivial
well u have the choice to change
whenever
it really wont be a priority since it will require alot of work
but nice to think about i guess
as in make it the fun mode
Breaking the game is fun?
I mean I see that, but its like a short time fun and then it just gets old. But maybe thats just me
idk i always found the builds and comboes in hades the most fun
Same and the rng of making whatever you have work was also fun
But now that you mention it
A custom build builder is pretty dope
I can see how that can be really fun
just dont make it give achievements or bounties if those ever get added
i feel like there needs to remain some substance to it so not everything can be chosen from the get go but say chances for legendary and duo boons are much higher
I'm a huge completionist buff
yeah theres something satisfying about completing roguelites
and challenging games
And 100% sgg is super fun
flashbacks to strangers dream full pantheon
Yeah...
Fun
Lots of roguelikes have mutator modes that let you customise builds
I wouldn't mind something like that at all if it disabled pact bounties
i was thinking a sort of sandbox where you dont get everything from the start (so theres atleast a sliver of rng involved in this roguelite game) but can choose multipliers for positive rng like duo/legendary boons, chance of getting boon rooms instead of resource rooms, special rerolls(imagine a special sort of fated upgrade with both fated authority and persuasion that can also reroll hammer upgrades too), speed of attacks/special/cast (so you can play heavy weapons as if they were light), influence growth of base stats like speed, damage, evasion, dmg reduction ( if you wanted to see really huge numbers). And all the limits on things such as tick rate of thunder flourish would be removed. You would still be able to use pacts if u wanted to try a strong build out on a toughened versions of enemies (maybe even give the option to increase pacts beyond their normal amount like giving enemies 4x the health with Calisthenics program so you could try out builds for longer if wanted). But it wont be added to your completions (wont count as a new record), wont count for fates list quests and wont get any bounties and achievements that may be added later. This will require a great load of time and work (almost creating an entire new game ) so this is probably lowest priority if this is ever thought of in anyway.
Do you guys push past Heat 20? Since there is no more bounty past 20.
Guys, any help would be appreciated. What do? https://i.imgur.com/tiJ5dy8.jpg
what weapon are u using
Coronacht
no
Dash, Special, repeat
probably would got with spamming dash attack
u have zeus call
so try getting a bit agressive after that fills
to max
u dont have tight deadline so u can wait for that to pop off
then combine with a barrage of dash strikes
Right, i've got a call boon. Well, that's actually Athene, but no matter. TY!
See you in about an hour.
i guess i mixed up their colours haha
Invincibility from Athena will definitely help you here
Never even tried to run tight deadline, can't image the rage of losing a run in Elysium due to time constrains... I'd be mighty pissed.
the pain is getting to the boss with half a second remaining and a trainwreck build
The bastards are dead, the justice is upheld.
benefits package at its worse
when a numbskull becomes as intimidating as a miniboss simply because it wont ever die
exalted elysium archers with that and no deflect boon
machine gun
and there will be like 7 of them firing at you like a swat team
monkaS
worse that i always run forced overtime
im thinking of doing a chiron bow run with a demeter special (to get that decay damage and that 10 stack burst), what other gods would synergise well with it
Holy hell, did they buff archers? They never did a volley before.
think its just exalted those guys are always machine guns
the exalted do more damage in this patch
Exalted means gray variant?
i thought it meant the armored ones
guess i should call them armored archers
instead
so its a useless naming convention then
Lol, nvm
but yeah armored archers shoot like 3 times after seeking
when there are multiple combined with benefits package (bruiser and speed) and forced over time it becomes a hell field
Armored enemies are typically called Elites.
The ghostly Grecian Warriors of Elysium are collectively the Exalted: Brightsword, Greatshields, Longspears, Strongbows
nice then i can call them elites thanks for the info
The mini-boss variants of enemies with Armor are referred to as Dire, such as the Power Couple in Asphodel consisting of a Dire Skull-Crusher and the Megagorgon.
i'll have to add that to my catalogue of hades nomenclature thanks again

Which companion do people use now? I’m usually just looking to use them for three things at the moment. Burst down the shields/armour of the crystal boss in Tartarus, the butterfly boss in Elysium and chip some health away from the Elysium boss fight. Using Meg right now and she’s good at those except it is kind of rng whether she hits both of the bosses in Elysium or not. I try to use some in Styx but my timing sucks so I don’t get it usually.
@dire bough - Zeus has a duo that causes lighting to continuously strike people with cold and jolted + decay is a nice dot combo
Dang. So this aspect basically brings back Load()
What hammers are good, other than meming about with Hazard Bomb on hellfire?
What does Targeting System do to apply the slow on hellfire bombs?
@modest urchin I use bouldy for the emergency heal + nice boss wallop during boss animation stops
Bouldy can burst through miniboss armor just fine.
So, they actually fixed Coronacht chain-shot bouncing off walls? I thought it was the intended behaviour 
Me too 😦
2500 damage from Megaera is about ~1500 more than you need to burst through armor.
Okay, so, I got my third Daedalus start in a row
Piercing Fire, Targeting System, or Eternal Chamber?
Does the Hellfire have a reasonable range for the slow of Targeting?
I think Rama bow might be the first legendary I get really hype on..... which is cool since Beowulf is kinda taking Hera Bow's place.....though I need to max it out first
Can anyone throw a zag fist build at me
zag
Calling Meg vs the Champions is actually not RNG, really. @raw violet tested a lot of options to hit them both at the same time. I think it was dash up twice immediately, then summon, and she will hit them both 100% of the time.
ah, wait
brain derp
Zag fist? Anything that benefits from going fast
so uh
old school zeus attack, athena dash, whatever you like special?
artemis? ares? whatev
Anyone: Hey can I get some help on fists?
Nyaanyaa is typing
@kree plume -demeter attack , decay, artimis dash if you get the dash attack combo otherwise Athena dash.....weak or doom on special
Special feels clunky so I might not use it at all
no fists, only cat paws
It ruins the flow
@gentle salmon Demeter fist, max out, Artemis special
anyone here can give me a build for lucifer?
get Athena attack or dash
I need hammer suggestions for Lucifer
that's it, you're all set
Piercing Fire, Targeting System, Eternal Chamber.
Hmm, okay I’ll try bouldy out soon.
as for upgrades, look for Long Fist and Kick
I usually don't even finish my attack chain as it stops me in place so I just dash attack a lot with them
@novel python Divine Strike, go for Hunter Dash next and avoid any crit boons from Lady Artemis until you get Support Fire and Deadly Reversal (because crit will pollute her pool and make it harder to get those two). Brilliant Riposte if Lady Athena offers it.
also, is it me or does Beowulf suck ass?
eternal chamber?
Suck ass
sure, it's a lot of damage, but you can't block AND you take extra damage
Eternal Chamber sounds meh, because it removes the ramping, and the ramping is exactly what sounds broken about it.
@lament coral several people have submitted ill-feelings about the new Beowulf Shield, so you definitely aren't alone
Eternal Chamber is perfect if you're using Zeus attack
but what is eternal chamber? xD
well I took the chaos egg to finish its last chamber to level, so I've got no idea what I'm getting
Beowulf feels like a weird mish mash or Arthur and Hera
infinite ammo on lucifer beam, no ramping damage
slow, big damage, cast infused
ramping damage is, I hear, busted on a +damage primary
ok and what gods, zeus isnt it?
Eternal Chamber for Zeus sure, because Zeus does not scale over time
So just having infinite ammo is fine
@novel python that's what I use for all my high heat runs because it's very strong and consistent. Breaching Cross has top priority for hammers.
Zeus on the beam sounds fun, you just ignore your base damage and flood lightning constantly
I would go for a Cold Fusion build that way.
the problem is the damage is feeling litelbit low
But up to 20 and probably somewhat above that, you can just get whatever you like and experiment.
But yeah I am really surprised the current Beowulf is what we ended up with all the beta changes it has received
i will test it anyway and let u know
How does support fire interact with the beam? Arrow every tick yeah?
Well yeah, the base damage is low, but that's only for Zeus because Zeus completely ignores your base damage and has its own independent damage @burnt granite
so it makes sense
@novel python that's enough to carry you through 20 heat already. Good luck! 
But in this case... Piercing Fire or Targeting System?
For call I'd recommend Poseidon's Aid or Dionysus' Aid.
More importantly, does Targeting System turn the Hellfire mines into an AOE slow, or does it only slow in a very tiny radius?
Hey I got sturdy!
screw it. I'll test it and reset if it's bad
First hammer
its any way to get daedelus hammer at start?
It seems like all the shields really need to be maxed out to feel them well...as opposed to some of the other weapons that don't have the same kind of ramp
Which heats do people usually take for the first 20 or so?
Oh wow
@burnt granite can't force it, it's just RNG.
That's actually pretty neat, the whole aoe seems to slow
can u exploit the rng though by avoiding hammers like the plague in your previous run?
I have a decent idea up until 13 or 14 heat but afterwards I don’t know how to minimize screwing my self too hard
or does the previous run have no effect
Kale, it's really gonna depend on the weapon and the build.....imo. like I take forced overtime with the fists because I'm usually also takin the plume so I'm going fast anyway....but with Hera Bow or Hunter blades Achilles spear I stay awayrom it in favor of more enemies because they are slower pkaystyles
@spring turret I've had three of the hammer starts in a row. RNG though.
@novel python in Asphodel pick the Arrowhead to force Lady Athena, in Elysium either Chthonic Coin Purse or Acorn, and in the Temple of Styx Acorn.
Yeah I found I have issue with forced overtime in Elysium when I increase monster density 😐
imagine having the skill to use plume lmao
so its completely rng then bummer
Hmmm demeter athena trial or shop 🤔
Magic Meg spot for Theseus and Asterius is consistently one dash distance straight up from start of fight: https://cdn.discordapp.com/attachments/508224167498219521/719789998836285470/Hades_00032.png
only got the strike and frozen touch
I feel like the Spearpoint is still better than Acorn unless you're more consistent/skilled at avoiding damage
Hot damn thanks
Regardless of EM
@novel python trial.
I'd always go for a trial, period
depends if its elysium and ur really behind with tight deadline
unless you're completely stacked with boons and have like one hammer in elysium
otherwise trial always
You can spend that later. 
or that, Tight Deadline
In all seriousness: I feel like I die more every time with the Acorn
I avoid trials only on high heat because you can easily die from that.
Its usually great since i go artemis alot and artemis is a free trial to fight against essentially
Because it runs out early, rather than eating a bit of damage throughout the course of the boss fight
Aand got exposed
Or if I don't care for those gods in my build.
One more debuff pls and it'll be a breeze
Artemis is a free trial? I got destroyed in my first post-patch run by an Artemis trial on fists
I feel like they buffed Artemis trial to make it harder
i guess its somewhat subjective
They did, afaik, specifically mentioned in patchnotes.
they buffed frequency of the magic, so now it's a constant storm of green rings of death
also, the green rings have really weird delayed detonation so dodging their damage instance is a pain
but i find it way easier than aphrodite, athena, poseidon etc. Zeus, dio and demeter are also on the easier side for me personally.
I just know if I have bow I don’t make Artemis angry
hahah
I guess ravenous will is a good combo with stygian from mirror?
20% bonus damage with no casts and I only have 1 ( which sadly regens every 3 sec but hey I can spam cast )
yeah it really depends on the weapon
It's great with the load up weapons... .or Dio/Ares cast spam
does it get better with infernal or remains at 20% after each cast
Demeter good for Lucifer?
i think so i tried to get artic blast but never showed up for me
even without it
really strong
i think thats why it got all the nerfs
because abuse incoming
glacial glare, lucifer and frozen vortex
Ravenous Will is good with 1 cast and no regen lol.
does ravenous will apply for each cast lost or only once?
also, can I just say, this feels like it absolutely trivializes blue shields
never tested it
It applies when you have 0 ammo.
Ravenous Will works more consistently with Infernal Soul. Stygian Soul will cancel the effect as soon as the stone regenerates.
true
Ugh. Normal trash tier boons. May I get Rare Crop today.
i used to think it got better for each cast u lost but that would be absurd
Importantly, a fired cast will benefit from Ravenous Will - which is convenient for Hera Bow.
common rare crop incoming
Ravenous will and lightning rod synergy
sounds nice, i always wanted to use lightning rod without instinctually picking it up
The laser is just absolutely nasty, but autoaim feels like it really gimps Lucifer's versatility
so it feels worse on controller
Ravenous will is added damage to everything, and easy to trigger. It is actually my most used boon on successful runs.
I'm having trouble getting the fully loaded boon. The chart is hard for me to follow. So the only way to get it is:
pressure point -> support fire -> dual shot (this is one of places i'm having confusion following the chat. can i get dual shot from support fire?)
true shot - > exit wounds
both exit wounds and dual shot into fully loaded?
piercing fire fixes the janky aiming somewhat since u can still hit through enemies that you wanted to hit
Well yeah. Piercing Fire feels amazing on it.
Dual Shot is actually changed into a duo
yeah miracle shot with poseidon
I'm very disappointed that Freezing Vortex is the Demeter/Ares duo boon
Fully loaded feels really rng to get I have been trying for quite a few runs now but i still haven’t gotten it lol
Why isn't it called Cold War?
really have to get the chart updated because its so different now
Mirage Shot.
:c
The other thing is if you got ravenous....you also are probably applying chill so you can get decay as well......Demeter is one of the most versital kits
I am super confused now
hunters mark does not have any arrows leading to support fire

What does it do?
u need a crit boon and support fire iirc
The charts
Why isn't it called Cold War?
@sacred idol You're right! Feels like a missed opportunity.
then get hunters mark from the crit boon
I don't think the boon charts are up-to-date yet.
yeah, the boon charts are out of date
that one really needs to be updated since everyones gonna be wondering about that legendary the most
Most legendary boon aren’t as strict as fully loaded right?
and its changed alot
yeah not even close
i'd say divine protection is the closest though
okay, thanks, even still I have trouble reading them because the arrows are all over the places and most are backwards
Fully Loaded should be a lot easier to get now.
at least for artemis
Divine Protection has always felt a bit too hard to get.
hypoethically, you still need 2 T2 boons
ones that u can actually get in any cast builds now
thankfully
cough cough blade rift, crystal lasers and trippy shot
I've slowly shifted my Posidon Blade game from hunting blades to straight Artemis Exit Wounds and dash strikes
yeah nws

lmao already got freezing vortex
I haven't had a chance to test it yet but I feel like Dio and Beowulf are going to go nicely
rarities are ass, but this build seems like it's off to a fairly early start
hope u can atleast find arctic blast i've tried and the game refuses to give it to me
I just need arctic blast to really make it go
one last thing. Is it just me or are boons harder to come by now
not even common
duo boons/legendary have been nerfed slightly in terms of drop rate
question, i think the lucifer can work better whit concentrated beam, than whit the eternal chamber, im rigth now whit artemisa atack crit, what u think about??
hmm not sure about that
concentrated
eternal chambers not that good unless u have zeus and support fire
its basically og infinity chamber on rail
@burnt granite if you're on a damage scaling beam then yes

okay then. Cause I seem to be getting on nectars, keys, gems, darkness a lot
eternal is a zeus thing
and, what about the especial? any build for it?
yeah its probably the wet dream come true for @turbid needle spiritual successor of infinity chamber
triple bomb works really well with it
the special can proc it self if u layer them together
Piercing Fire just feels ridiculously good on it though
atleast i think it should
indeed
way better than on og rail
piercing fire is a godsend
I think I heard someone talk about using special to set up doom and try to get the ares and Athena duo
I hear Hazard Bomb's also nasty, like, super good
bouncing shot seems to make rama worse
the wave no longer overpenetrates but instead bounces like a regular arrow
kk, nop, not good at all. i took the ramp amage one..... whit artemisa, next room? tanatos put me on a really small area and the new dracoons, like 10 start atacking me, and i jsut cant dodge enogh
https://cdn.discordapp.com/attachments/525963611655503882/725344361193275432/unknown.png I like where this is going
I don't understand Beowulf's shield
malphon with attack speed is 💯
zagreus aspect malphon no less
Attack speed and 5 dashes
It's slow, doesn't block, and you take extra damage while using it
it doesnt block?
actually i think malphon might be my favourite weapon to use plume with
Is there something about it I don't udnerstand?
it blocks behind you
really i thought it was normal
it blocks behind while charging the bull rush, the bull rush blocks like normal
Wow
alright just got hunter's mark
so now there is a possibly of getting support fire?
The bull rush is normal, so why get rid of the regular block?
that in itself would be ok imo, but that and the 15% damage taken is a bit much
And the blocking behind thing doesn't seem.. reliable..? It blocks like to your right
not directly behind
I feel like i need to try it again because i dont remember any of this in beta
what part of the beowulf makes it at all strong? is the cast particularly powerful?
Yes the cast deals a lot of damage, especially if you have more casts for it..
triple stacking an artemis cast into a bull rush is pretty stupid, yes
with hunters flare you can becoming a walking nuke
but in order to do that, you need to bull rush, and you can't block while charging the rush
add mirage shot on top
and the block is what the shield is for :c
The cast also increases size making things like Dio and Ares screen fillers
are you sure you cant block
Amir mentioned Beowulf's block is a little busted and will be adjusted in a patch.
Currently it blocks mostly behind you
oh, it's not meant to do that? good to know
wait, is it meant to block in front of you? that's weird, when you're charging the bull rush zag visibly holds the shield slung over his shoulder
it always did in front may be a bug
yeah ik its a bit jarring
but still should block in front
Well he holds it like he's throwing a puttshot or a discus
But isn't the point of the legendary aspects that the are a big difference in playstyle? So a bit blocking shield kinda makes sense
that.. coiled like a spring pose
then they should change the animation i guess
yeah
because it's misleading
because it functionally works the same
i remember thinking the block looked off
but ingame it worked the same
The legendary aspects so far haven't taken away the base weapon's abilities
besides Guan Yu
i mean, lucifer and excal do that as well
yeah i thought it was strange for it to taking away blocking
but Guan Yu is op, so I don't understand what's worth in the Beowulf for the tradeoff for less blocking and more damage taken
all the final aspects take things away
but excalibur removes that awful thrust so good riddance
They don't? Excal is much slower and no thrust but it deals so much damage, and the aura is a huge new addition
Lucy doesn't really take anything away, except make the bombs slower.. but the bombs do continuous aoe and blow up too..
i dont think the blocking was taken away though
if it was that serious it would be well-known already
lucy does also take away the shoot and dash playstyle of other rail aspects
well you firing that laser always so no need to shoot 2 more arrows
It does? I had the ramp up damage thing and I kept dashing mid-fire and just resumed firing after the dash
I assume that's a shoot and dash playstyle
I don't think it even stops the ramped up damage if you dash
oh, it doesn't?
it just resumes fire
yeah
I do feel like Beowulf is probably not as bad as I think it is and I need to rely on the dash attack as my primary damage and the cast burst as a more opportunistic damage burst.
dashing helps positioning alot though
ah ok
it can be a bit annoying with auto aim however
you may lose targets alot if there are many enemies
I mean, if the block thing isn't intended that's cool, I'm not saying I think it should not block, but I would expect it to be the least defensive shield option, he was pretty much all aggro
the auto aim doesn't prioritise the hellfire as targets
thats a rail problem though
@cunning urchin you said breaching cross? 👀
i think it would be fine to keep the weird block angle and lose the extra damage taken imo
Oh my god it does block!
yeah
but the block angle is weird..
i thought so
but if it's not intended at all then whatever
@modest urchin if that was the case, Chaos would simply be better
I also think Beowulf sometimes blocks but it doesn’t show the blocked text nor does it play the sound effect. I’ve noticed being pushed back and taking no damage but have no other feedback what so ever.
Yeah that's what I thought hte new 'block' was in Beowulf
weird lot of problems that i've never experienced in beta
i think the blocked text is gone in general? i see deflections but no blocks now i think
I think the cast thing, like the ticks on the Zeus shield will really shine at max but seems lackluster at base
Yeah I think Chaos shield is just OP and it’s what I use as well haha.
similarly, it doesn't show the text when you proc ruthless reflex now i think
well thats a list of things that should be
ed
if they are legitimate, make sure first though
I wish the game tells you it blocks behind you, I was testing it by trying to place Zag's animation-shield in between me and the hit
is it a bug? i assumed it was a way to reduce visual clutter
and that was't reliable
which, to be fair, is an issue in this game
no i mean
blocking text not showing up
that seems like a bug
because it definately happens on greatshields
and theseus
I don't think it's a bug of the block text not showing up, more that Zag's hitbox gets skewed at a certain angle?
are you sure its not just visual
Because only certain types of attacks or creatures get deflected without being blocked
yeah i think they might have kept it for the enemies just to communicate to the player that they need to change their angle
I loaded some blade rifts into Beowulf at base and they were friggin big I can't imagine how much screen they'll take up at max....what's the max bonus on the cast damage/Aoe?
Yeah it's not just visual, it's like they missed more than you blocking the hit
@lament coral wot, y ping?
hmm probably report it because didnt seem to work that way in beta
The floating skull heads seem to glide off you like they missed you, but witch attacks like those balls do damage straight up, no.. 'deflection' and no block
Maybe its not broken, but this seems to be one of the most significant things in an aspect that isn't explained to you
Anyway I just died on the first room of Tartarus testing this out xD
I really like the blocked text and the sound cue that goes with it.
Sorry @gentle salmon, I think Zeppman got confused and pinged you instead of Kree. Might've gotten your tag confused with what Peach calls me.
Ah. That's alright, haha.
okay now I'm confused. The wretches straight up can't hit me from the back, but witch balls get blocked. The blocked text shows up, the screen whitens up a little, all that fanfare.
Yeah this is probs a bug, but i guess the dev team already knows and are fixing it
@gentle salmon I didn't ping you?
hm, that definitely sounds like a bug then
maybe, yeah, the hit detection for melee while blocking is just messed up
Zepp, you did earlier when Kree was asking about a Twin Fists build.
idk how they would screw it up like that so recently, it was perfectly fine when i tried it out
like a week ago
It's not messed up with other shields though, I'm just confused why they felt they had to change it for Beowulf without explaining it to the player
Probably just a side effect because Beowulf uses different codes
So easier to get new bugs
maybe its a bug related with the new dragon rush since theres two different rushes based on if u load cast or not
oh yeah 
I can confirm
it definately doesnt block in front
very weird
maybe they tried to change it to fit the animation
and like you said
Wait you were saying it blocked in the front in Beta?
It deeefintiely isn't doing that anymore
it goes through you if u try to block at the side
yep it blocked in the front in beta
this is broken as heck
how did u get it to block
180 degrees from the front lmao
and only on witch balls
physical attacks don't seem to trigger the block, but they just bounce off you anyway
whew that's a breath of fresh air
How's everyone building Rama?
Zeus on special and only spam my special
Mood
thought its not as broken as before still solid
That build is just disgusting
bit of controversy behind the special because of that one build
sgg nerfed to special a bit accordingly
then back to how it is now
thunder flourish with hermes made it into a rail with higher dmg
flourish hit alot more times with that special
The +4 arrow on special hammer is crazy lol
i kind of get why though it suffered a similar problem with guan yu where the special became so centralised that it overshadowed the attack
Tbf GY attack is just awful though
yeah but their intentions to try out the cool new mechanic it brings
zeus be like the answer to everything
You mean nothing right?
the spin with heal
This is like the only Zeus build I like ngl
I don’t think people enjoy being made less mobile 😦
I mean shield, rail and fists are amazing with zeus too
its great for any low instance special/attack
anything that is multihit really
which happens to be like half the weapons
I have
Zeus also just have amazing potential to ramp damage by getting more Zeus boons
0 ideas how to use rama
I just slap something on special and maybe have some nice status on attack
Athena on malphon is disgusting
Rama is incredibly hard to power shot rapidly
How do you guys deal with Styx with Rama btw if you aren’t using a special cheese build
same i wanna know
dont underestimate the power of dash strike on the bow
it makes your attack charge alot faster
so much more noticeable with rama
Yeah
With Rama I also find it useful to rely on the sound cue for the charge up
Compared to other bows
the particle is also very nice as an indicator
kk, lucifer,eternal chamebr, ares, is not working
I need to watch a god player style on the game using Rama and Beowulf without doing a cheese build lol
well thats some real niche build there dire misfortune with the rail
ares on lucifer primary? or the hellfire?
beowulf is a cast weapon meaning its a hit or miss run regardless of skill i'd say because your attack and special is neutered
doom works ok on the hellfire i find but imo it's better to use them for raw damage without the delay
high heat players r just gonna do strong builds tho
you either get 5 cast dmg chaos boons, mirage shot, hunters flare, fully loaded and 4 hit everything
my best run with lucy was dio/aphro
or die to a horde of numbskulls
Hmm, I just want to watch like a 10 heat run with them 😦
lol
because you have been crapped on by rngesus
I mean you can just experiment with things yourself
Damn, that new boss fight though. Barely got through!
Rama why
i think a keepsake that specifically benefited caster builds would be nice for taking some of the rng out
but it's natural that people find a strong build they like and just stick to it
really? rama seems like a horde clear weapon more than anything to me
i wish they werent so adamant on nerfing casting builds because it only makes the gamble less worth it
the special bounces and the primary has an AoE
its broken yes but its alot of luck
yeah I liked rama for crowds :0
tip use the special
dash around and spam it like a madman
then hit one enemy with the attack from far away
By the way, the Poseidon and Zeus duo boon, how come sometimes the lightning doesn’t proc. Is it vs enemies I can’t knock back?
and they all get hit
For everyone thats going crazy about rama zeus special, i ran some numbers !
I ran the numbers with a mod that spawns boons as you please, the higher damage variant of this is Poseidon special with Zeus Duo and Poseidon Legendary , purely because oyu get more raw special damage + scaling with the posieidon special, and you double bolt as well (The poseidon legendary is basically the zeus one , literally , and zeus legendary doesnt work for this) + the fact that it shoves and procs rupture, only a bit harder to get
on the normal atack the ares, its work specially if u have the boom that let u stack it for more damage, but, that jsut work on low heat and jsut if u can dodge so good...on my mopinion not worth, so for now Zeus and eternal chamber wins this, is not good for a weapon jsut can work whit 1 boom on my opinion
have you tried a mindless dmg build with the lucifer rail without eternal chamber
its surprisingly effective
what, lucifer? ares is a terrible choice for the primary on that. zeus, dio, even demi are good though
just slap aphro, demeter, athena even if you want deadly reversal and watch the magic happen
how is Ares different from Dio on Lucy?
and aphro is probably the best secondary for it imo
because poison stacks and doom doesn't, and poison is also easier to build for status damage
get Dire Misfortune and Ares is straight up better
@heady zephyr i clear hordes faster with the other bows unfortunately
Doom does more damage when it ticks
its a waste of lucifer aspects power though
sure, but if you're gonna put doom on lucifer, might as well put it on the special
you can spread it around further that way and you're not wasting damage ticks reapplying a non-stacking status
plus the incapable of rapid powershot with rama is making me pissed off because I can literally still do rapid powershot even after 2 months break on any other bows
and you get no benefit whatsoever from continuous poison stacking once the stacks are maxed out, unlike with Doom and Dire Misfortune
on the especial? o nmy opinion the especial is alitelbit useless
its just due to how hard it is to hit them with auto aim
its supposed to be instantly detonated by your attack
are you playing with a gamepad?
yes
I see
i play keyboard and mouse and still use auto aim because other than that i find it alot more reliable than my inputs
its better for special builds
hm i see
i prefer having auto aim since when you dash while firing at an enemy and they jump away, it follows them
I have trouble knowing where enemies jump to especially the red zombies that fire a purple crescent beam
Those hopping enemies are really aggravating when you're running plume or tight deadline
ok im playing now whit keyboard fora especial build oon lucifer, first thing, daedalus hammer and i have 3 chocies. reiple beam, toxix bomb, or eternal chamber, what i take?
i have the ring of zeus for the next boom
do you have an attack already?
I'd take Eternal then and aim for Zeus attack
that's a lot of lightning! ⚡
what should i tkae?
anything but Poseidon/Dio/Artemis
wow, u can dodge and still atacking xD
btw, do the other aspects have unique upgrades, too?
yeah
yep
damn, now I'll have to try all of em!
I saw one for rama
I need to farm titan blood for beowulf again 
Adds a knock back wave around you when you shoot the primary
I saw an upgrade for Guan Yu, it just increased the duration of charge attack's flight
not particularly useful
also, I'm struggling to get duos, even with the mirror talent
sure, but then another I got 0
and I still had at least 2-3 boons from every god I picked up
duos are like pens, you take them for granted but they always disappear when you need them most
Honestly you usually wanna leave space for a duo boon to show up while also working on something else for your build since you can't rely on them
If you build will crumble without hunting blades for example, you gonna have a bad time
or, dont build and pray that tyche notice you
It is amazing how many times I was going for something and my build end completely relying on something else
does guan yu spin with athena work now?
ihavea question about chaos
if he upgrade the damage of your normal atack, improve the dmaage of the zeus atack o nthat normal atack too?
?
no
sad
@novel python yeah, Breaching Cross has piercing and melts through armor. 
Currently running a full DoT/stack build and man, the damage is something else
demeter chill and support with hangover is kind of crazy
So guys @wispy socket wants to kick Hades' butt
Any tips bois?
I'd start with learning how time dashes
Dashing at the moment he spin attacks is helpful, if you can get that down (especially if you use Ruthless reflex) it'll make the fight much easier.
Focus on having all your DDs and use the Acorn.
And it depends on the weapon you're using but I've found builds that use Hangover from Dio are particularly helpful on him.
Having a call, preferably something like Ares/Zeus/Poseidon/Athena can help a ton too.
^ being able to passively do damage while you focus on kiting/other small mobs is super useful
they gonna improove the aspects on next patch i wish
I feel like the new artemis arrows feels so weird
I prefer the old ones so much better
lucifer whit zeus is strong, but not enght
Maybe some AoE like Dyonisos and keep hiding ?
Well I need to get better I often reach him with just one or none left.
Yeah if you can I'd recommend just trying to pace better to save them or bank at least 200 gold in each area to buy back a kiss of styx.
And if you see the (!) thing in Elysium go there and || Patroclus || can give you all of your DD's back.
That alone has saved runs for me. xD
Yeah quite useful. I'm having too much trouble with the satyres
They can be really tough, just got to get back to the wells quick if you're poisoned and it's a test if your build is good or not. Sadly, as a rogue-lite, if you don't have a good build of boons/hammers by the time you get up there it's going to be hell, literally.
One of the reasons I love shield is that you can very easily block the satyrs' poison attack. But otherwise yes, it took a while for me to start using the tree fountains in the middle of a fight to cure poison. However, I believe they also changed it in this patch that clearing an encounter automatically removes poison. (I could be wrong, this just seems to be the case in my last runs) which is helpful for the little, small rooms where you can power through and not worry too much about it.
They did change it, poison stops when the encounter ends.
@gray void all Dash-Strikes are also Attacks and affected by Attack boons and items. The only exception is Dash-Upper which is considered both Dash-Strike and Special—but not an Attack.
In short, if you press the Attack button to do it, it's an Attack.
Dash-Strike means any Dash-Strike including Dash-Upper.
so if you get an upgrade to your dash-strike damage, does that damage also apply on the dash-strike you perform with Rolling Knuckle?
Yes.
Does Beowulf not have the same blocking during bull rush as the other shields?
I love the lore matchup of the take more damage effect of the new shield since the dragon killed Beowulf
How do you unlock those secret weapons exactly?
vrael you can check the pins in story & spoiler channel on how to unlock the weapons owo
ok thanks!
also does anyone here know what the bouldy +Ambiguity percentage does btw XD
Nothing, you got unlucky that run.
oh aight
thanks schpoon
i guess it's a meta gag on how it just makes me the player more confused at getting it lmao
god I love ||Rama Bow|| Zeus special build
not to mention I got Hermes 30% special speed too
rama makes a surprisingly decent shotgun
demi/dio is really not ideal for it, but still
with shared suffering a close range shot does like 600 damage with basically no draw time
pretty fun, might try rama with ruthless reflex next time
hey, when can you get calls again? i started a new save and can't remember xD
you have to pick up a boon that gives a call
you can get call boons anytime so long as your call slot is empty
well, yeah xD but like, i don't have the call tile
well it still charges, but the damage bonus from being nearby outweighs the damage you lose from not getting a power shot anyway
ohhh
is this your first time playing, cause maybe it's just that you haven't gotten the story beat yet i think
oh, no xD i've beaten the final boss a few times now
oh im sorry i really dont know then ;;
i think this is hell mode, isn't it?
in hell mode, there are no calls
make a new save and turn off hell mode and the call spot will be back
oh that's interesting, i never played hell mode so it didn't occur
Does Rama get the "no charge shot" hammer perk? Cause that seems like it could be pretty sweet
i'm not in hell mode tho?
iirc it took me about 30 runs or so before i got the call option, but it's been a while
i know i didn't get it right off the bat is all i can say for sure
oh, well that might be it XD
there's a lot of content waiting for you sib
so much
glhf
Omg i don't think I'd want to go back to grinding all that darkness
You really just want Jolted and Splitting Bolt on that.
they are now both heroic
It's almost obnoxious how much Lucifer spikes with Splitting Bolt.
But yeah, okay, Heroic Lightning Strike and Support Fire are up there, too.
MAXIMUM PROC TRAIN
are you guys sure that all aspects have unique hammers?
lucifer+poseidon attack+zeus/poseidon duo worked marvelous for me
4th Aspects? So far, yes, that don't appear on any other Aspect of the weapon.
oh ok, so only 4th ones have unique upgrades
Did they change the blade rifts to deal more damage but not last asLong?
but the ares call is so short im kinda sad
i prefer the long drawn death though
also ares call back then was psuedo athena call lul
I don't recall, but do you need Poseidon's call to get Rip Tide?
To anyone having performance issues after the update...
I remembered I had flipped the Hades exe to windows 7 compatibility mode before the beta, and once I removed that it ran beautifully again.
May want to check just in case you were tinkering with your settings a while back, trying to get it to run better prior to this update.
def has its use
the one that adds a second to your call's duration
Yes.
bummer, but still, if you get it and then replace Poseidon with Ares, woah...
That shorter duration actually makes me not need to fish for hunting blades with Achilles spear now I'm pretty sure
Is dash-strike on gauntlets considered special? or just dash attack.
How do you mean, special?
Is it affected by the special modifiers, since you press Q to activate it.
Is it also considered dash-strike?
No.
similarly, the dash attack is considered an attack for such modifiers
Was, but it turned out it was incredibly busted so it only get Special bonuses.
Makes sense, double dipping would make it prettttty good
Yup, especially since Hunter Strike and Chaos Lunge boons provide such massive bonuses.
Ya, are cast builds viable? They seem a bit weird.
Yeah.
Artemis's Cast used to hold the speedrun WRs.
Hunting Blades and Ice Wine are considered two of the strongest builds in the game, even.
zeus/demeter/dionys cast duos work great together and have huge synegry
with dionys' cast
demeter cast worked great with artemis last patch and I believe it would work even better now, when there is a boon that gives frost debuff to it.
hunter dash most definitely still affects dash-upper on fists
@wide knot @turbid needle Dash-Upper is indeed a Dash-Strike in the current version. I do 90 damage with +100% from Hunter Dash and +25% from Family Favorite—no Special boon.
same with chaos dash-strike
interestingly, even though there's no difference in the wording, breaching does not affect the dash-upper
since that was asked recently
on my brief testing
Does anyone know if the new upgrades are not available on some aspects?
aside from the unique 4th aspect upgrades, that is
We should put something in feedback about that. The description for Breaching Cross could clarify that. Also, nobody ever knows that Dash-Uppers are Dash-Strikes until we tell them lol. (I didn't even know until @raw violet told me.)
I was wondering why the damage didn't increase lol
Guys, there is any web when I can lookup builds for each weapon?
I didn't know until you all told me last night
anybody know when the wiki will be updated?
Whenever community members step up and do it.
Whenever anybody updates it. You yourself could update some of it. 
There's a few people around here that are doing their best to take care of it after it was neglected badly for a few months.
let's all get on that
@shy void there's no website like that. But @raw violet has a list of high heat clears that lists some of the most important boons/hammers for each run; and all the videos are linked, so you can look at them and see what the build was and how it was used.
Thanks!
That's the one.
But you can also ask here for any tips with any ideas you have or aspects you struggle with. 
Its a shame, I thought I would like more weapons but it seems the spear is the only one I really enjoy.
Thanks again mate! I will check it rn
I have a solid 200% dash strike bonus this run and no dash strike.
What do you mean you have no dash-strike?
what aspect do you use and what are your go-to boons with Malphon?
If you dash then press attack during the dash, that's a dash-strike.
Demeter aspect, Artemis special, Athena attack/dash
get Long Fist and Kick upgrades
you're all set
Wonder if that's bugged o.o cause the description is as you describe
My main build is Zagreus Aspect with Divine Strike > Hunter Dash in Tartarus or Asphodel > avoid crit boons from Lady Artemis and aim for Support Fire + Deadly Reversal. Fill the other core slots meanwhile (but not with boons from Lady Artemis!) to improve your odds of getting the boons you want from Ladies Athena and Artemis.
Zag, really?
Yes.
what are your upgrades? Slow Fist?
I just had a curse of drowning build on Talos aspect... And it was STRONG
Ah yes, nurse of drowning
Like... Melted redacted in 10s
nyaa leans fully into deflection uptime on attack lol
The infamous new character in Hades
Lmao
Nurse! Drown them!
Fixed
Breaching Cross is top priority. The rest don't matter too much.
is that really more damage than dash-special with Demeter?
Zag Aspect has the best synergy with Divine Strike + Support Fire.
not more damage, no
I now prefer Demeter
Since I don't use Divine Fists
And Dem Upper melts bosses
Which is my biggest weakness
yeah, i mostly use demeter and grab explosive upper if i can, but zag works too
almost never use talos, comparatively
yeah, I gave up on Talos as well
you're at the mercy of Long Fist
plus the special hits only 1 enemy
It's a solid build that works on any heat. If you don't get Divine Strike, you can just pick up Divine Dash instead and go for Merciful End or Lightning Strike.
i do like the synergy that manthro brought up just a minute ago, though, considering talos debuff boosts cast damage against enemies
curse of drowning seems made for talos in that respect
Or Divine Dash + Divine Strike for a mostly free run (except for very high heat due to TD2 with JS3 etc.)
I'm not a fan of Talos either, but I had Colossus knuckle and the cast boost for curse of drowning.... It worked extremely well
I've also picked up Divine Dash first, then Divine Strike along the way in Tartarus, then sold Divine Dash in Asphodel to get Hunter Dash.
I thought about using Talos to pull enemies closer to utilize Lightning Strike
Talos is pretty solid and gives you a lot of control.
But it's extremely clunky xD
what's the point of using Talos with casts though? Both Poseidon and Achilles offer superior damage against all enemies
The key is dash-cancelling your pull.
hell, Beowulf would be better, too
+40% damage on curse of drowning is nothing to sneeze at
I mean no one is arguing that Talos is good
Hmm. For a cast build, Talos can give you control with Blizzard Shot. But I would actually use that primarily for Attack builds somewhat similar to what I do with Zag Aspect.
I prefer Demeter aspect, don't get me wrong
Just that it you use fists, you have one option for cast build
Talos is very good.
In comparison with other aspects?
tbh the fists overall has very strong aspects all around
I'll have to disagree there
Zag aspect is the weakest, but still good
All 3 are useable which is more than I can say for other aspects
That would be Talos imo
I'm coming around on Demeter a little more now that I'm doing better at my room clearing without special
Zag sword.... Looking at you
Now if longer dash distance gives you more i frames
Maybe there is an argument there
But alas that's not the case
the thing with talos' pull being dangerous to use on armored foes because it won't flinch them severely limits its use at higher heat
especially with BP foes everywhere
I call it the banana sword because it feels like I'm slipping and sliding everywhere
I think Talos has potential to be the strongest, but I think it's the most difficult to bring out its full potential.
Put divine flourish on Talos special and the pull is no longer dangerous
i'm still not sure if optimal talos use would beat out consistent explosive dash-uppers with demeter, to be honest
the burst is just too huge
yeah, fully upgraded Demeter liquifies stuff
I'm not a fan of Demeter Aspect.
with like any %+ special
Well, I like it but not on high heat.
i like it just fine on high heat 
I think Talos gives you better sustain which if your problem is room clearing then it's going to do better
Demeter Aspect has the best DPS potential.
due to the internal cooldown of bolts and how quickly the dash-upper chains hits, probably not the best
It works
