#h1-builds-and-combat

1 messages · Page 548 of 1

heady zephyr
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heat 7 iirc

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this was an unranked beo to be totally fair

small stirrup
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That is harsh

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Still

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2 dd on furies is rough

clear dome
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+15% damage is not as bad as -70% max hp tho

heady zephyr
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again, it's strong, just takes a lot of getting used to

small stirrup
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Asphodel must have been hell

spring turret
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beowulf is kinda a mixed bag though some casts are better than others

heady zephyr
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oh i threw the run afterwards haha

small stirrup
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+15% damage is not as bad as -70% max hp tho
@clear dome I use Guan Yu for that boi

heady zephyr
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gonna finish leveling rama and try that first

spring turret
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the weapon majorly relies on the dragon rush while the attack and special are quite weak

heady zephyr
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the shield's attack is always bad tbf

clear dome
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rama is good and bad

spring turret
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so its a gamble sort of weapon you either destroy or be destroyed with bad rng

small stirrup
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Rama was just bad for me in the beta

spring turret
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rama is alot better now

small stirrup
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I put on explosive shot and immediately regretted it

spring turret
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specially the attack feels more cleaner

heady zephyr
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nahhhh, anything that makes the charge slower is an awful idea on rama

spring turret
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yeah going for explosive with a heavy weapon is asking for trouble

clear dome
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i saw explosive shot and like "NOPe, NO WAy Im gonna suffer that"

small stirrup
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They should have flurry shot on Rama T^T

spring turret
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but that would make it too good lol

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we wouldnt want that

heady zephyr
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kinda like the energy wave on stygius? maybe

small stirrup
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Hold on

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I have to ask

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Does Guan Yu spin still deflect with Athena?

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Pls say yes

spring turret
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they unnerfed it

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so it does now

small stirrup
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YES

spring turret
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tried it myself

small stirrup
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MY BOI IS BACK

heady zephyr
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my favourite is athena on malphon

spring turret
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works wonders with the quick spin and new serpent hammer

small stirrup
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What's the new hammer?

spring turret
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makes it last longer

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the spin

small stirrup
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Oh

heady zephyr
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oh, nice

small stirrup
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Interesting

spring turret
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feathered serpent or something

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forgot the name

clear dome
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shpeeeeeeeeeeeeen

small stirrup
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Is better than massive spin tho?

heady zephyr
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guan yu exclusive i assume?

clear dome
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Winged Serpent (Spear - Guan Yu Aspect): new! Your Serpent Slash ability travels longer

spring turret
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with quick speen you can barely have 3 max spins out at the same time

small stirrup
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Massive gives that smacks lips damage tho

spring turret
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if u get it caught between two corners it keeps bouncing around and can rack up fast

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massives more immediately worth it but i feel like you could get alot of value from deadly reversal with winged serpent

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and athena attack

small stirrup
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Oh

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Yeah I see that

spring turret
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personally loved flooding the screen with deflecting spins

small stirrup
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Guan yu is best spear change my mind

heady zephyr
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speaking of athena, she is so damn good on backstab builds with nemesis or malphon

small stirrup
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The spin is just too good

heady zephyr
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guan yu is the only good spear, change my mind

spring turret
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no mind changing needed

heady zephyr
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i like achilles in theory, but the numbers don't add up compared to guan yu

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and hades and zag just aren't good

clear dome
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guan yu dont have the rapid poke tho

spring turret
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its a cast weapon and those tend to become rng gambles

small stirrup
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Why are you poking with Guan Yu is the better question tho

spring turret
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yeah dash attack instead

main osprey
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Last time I poked with GY I died

heady zephyr
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or even the special

spring turret
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if u need to

small stirrup
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JUST SPIN INSTEAD

spring turret
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becomes hard to spin when u have forced overtime on

clear dome
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i like the triple poke

heady zephyr
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the heavy weapons take years against shielded enemies like theseus or greatshields though

spring turret
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i like it too but i wish it gave u three dash attacks too

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if u get what i mean

clear dome
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i always have FO on

main osprey
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The spin hits shields if it travels behind them

small stirrup
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Yeah

spring turret
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i mean u can make mini spins but i dont like it because it peters out quickly

heady zephyr
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i wonder if weapon-specific god boons might be an interesting idea

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like an ares boon that made guan yu's spin a rift that inherited all your rift mods as well

spring turret
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that kinda exists with beowulf casts but i wouldnt be opposed to that sort of idea

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probably exclusive to fourth aspects

main osprey
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Holy shades that'd be broken beyond belief, at least that specific example

spring turret
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yeah

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it would need a bit of toning down

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like specific buffs not every rift

heady zephyr
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yeah haha imagine the tracking rift on guan yu

spring turret
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upgrade

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not to mention u still have blade rifts on top of that

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you know what would absolutely change the guan yu spear if you could charge the spin while still being able to move around

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that as a hammer upgrade would be huge

clear dome
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it will looks stoopid tho

small stirrup
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Charging and moving with any spear is broken

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Would ruin the pace it has

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I mean it'd be AMAZING

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But I'd become addicted to it

clear dome
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not to mention sliding with one leg up

spring turret
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yeah it would be broken but its a hammer upgrade

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wat if it was just moving not dashing

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so you could slightly move out of the way while charging it

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but thinking about it would make flaring spin obsolete

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so probably never happening because it breaks everything

small stirrup
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Yup

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We can still dream though

spring turret
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imagine if there was like a broken mode in hades where they let you play with all the nerfed things (unnerfed) while the hell mode exists for the people who want a balanced challenge

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cuz god mode is just a boring crutch for people learning

main osprey
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Just remember, easy mode for you is hard mode for the other guy

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:P

spring turret
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yeah what if they made easy mode fun

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as in make it the fun mode

main osprey
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Never played God mode so wouldn't know

spring turret
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yeah me neither but it sound boring in concept

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u get more dmg reduction thats it

main osprey
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I think you're asking for something closer to sandbox?

spring turret
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more that they leave in broken things in there

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so people wont complain if their favourite weapons nerfed

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they get to enjoy gamebreaking things to their delight

main osprey
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That can get boring quickly though—you can only have so many runs of constant OP before fights get trivial

spring turret
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well u have the choice to change

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whenever

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it really wont be a priority since it will require alot of work

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but nice to think about i guess

small stirrup
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as in make it the fun mode
Breaking the game is fun?

I mean I see that, but its like a short time fun and then it just gets old. But maybe thats just me

spring turret
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idk i always found the builds and comboes in hades the most fun

small stirrup
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Same and the rng of making whatever you have work was also fun

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But now that you mention it

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A custom build builder is pretty dope

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I can see how that can be really fun

spring turret
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just dont make it give achievements or bounties if those ever get added

small stirrup
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Yeah

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OOOH

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YEAH

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ACHIVEMENTS

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IM HYPED

spring turret
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i feel like there needs to remain some substance to it so not everything can be chosen from the get go but say chances for legendary and duo boons are much higher

small stirrup
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I'm a huge completionist buff

spring turret
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yeah theres something satisfying about completing roguelites

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and challenging games

small stirrup
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And 100% sgg is super fun

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flashbacks to strangers dream full pantheon

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Yeah...

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Fun

heady zephyr
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Lots of roguelikes have mutator modes that let you customise builds

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I wouldn't mind something like that at all if it disabled pact bounties

small stirrup
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Yeah

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Essentially no rewards, just fun times and experimenting

spring turret
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i was thinking a sort of sandbox where you dont get everything from the start (so theres atleast a sliver of rng involved in this roguelite game) but can choose multipliers for positive rng like duo/legendary boons, chance of getting boon rooms instead of resource rooms, special rerolls(imagine a special sort of fated upgrade with both fated authority and persuasion that can also reroll hammer upgrades too), speed of attacks/special/cast (so you can play heavy weapons as if they were light), influence growth of base stats like speed, damage, evasion, dmg reduction ( if you wanted to see really huge numbers). And all the limits on things such as tick rate of thunder flourish would be removed. You would still be able to use pacts if u wanted to try a strong build out on a toughened versions of enemies (maybe even give the option to increase pacts beyond their normal amount like giving enemies 4x the health with Calisthenics program so you could try out builds for longer if wanted). But it wont be added to your completions (wont count as a new record), wont count for fates list quests and wont get any bounties and achievements that may be added later. This will require a great load of time and work (almost creating an entire new game ) so this is probably lowest priority if this is ever thought of in anyway.

barren sparrow
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Do you guys push past Heat 20? Since there is no more bounty past 20.

spring turret
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theres the trophy

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skelly one at 32 heat

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after that its just bragging rights

mossy zodiac
spring turret
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what weapon are u using

mossy zodiac
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Coronacht

spring turret
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is there a skeleton spawning thing

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or just alot of them

mossy zodiac
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no

carmine rivet
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Dash, Special, repeat

spring turret
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probably would got with spamming dash attack

mossy zodiac
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I tried that, don't think the stacks get any lesser

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fewer*?

spring turret
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u have zeus call

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so try getting a bit agressive after that fills

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to max

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u dont have tight deadline so u can wait for that to pop off

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then combine with a barrage of dash strikes

mossy zodiac
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Right, i've got a call boon. Well, that's actually Athene, but no matter. TY!

spring turret
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oh

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nvm

mossy zodiac
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See you in about an hour.

spring turret
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i guess i mixed up their colours haha

carmine rivet
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Invincibility from Athena will definitely help you here

spring turret
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atleast u've got the wealth of time in ur hands

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imagine td2 with this.... ughhh

mossy zodiac
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Never even tried to run tight deadline, can't image the rage of losing a run in Elysium due to time constrains... I'd be mighty pissed.

spring turret
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the pain is getting to the boss with half a second remaining and a trainwreck build

mossy zodiac
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The bastards are dead, the justice is upheld.

spring turret
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benefits package at its worse

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when a numbskull becomes as intimidating as a miniboss simply because it wont ever die

turbid needle
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my fav is bruiser+speed numbskulls

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the stress these guys make me go through

spring turret
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exalted elysium archers with that and no deflect boon

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machine gun

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and there will be like 7 of them firing at you like a swat team

mossy zodiac
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monkaS

spring turret
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worse that i always run forced overtime

dire bough
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im thinking of doing a chiron bow run with a demeter special (to get that decay damage and that 10 stack burst), what other gods would synergise well with it

mossy zodiac
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Holy hell, did they buff archers? They never did a volley before.

spring turret
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think its just exalted those guys are always machine guns

dire bough
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the exalted do more damage in this patch

mossy zodiac
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Exalted means gray variant?

spring turret
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i thought it meant the armored ones

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guess i should call them armored archers

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instead

dire bough
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i assumed exalted = the guys in elysium

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and there are armored variants of them

spring turret
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so its a useless naming convention then

mossy zodiac
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Lol, nvm

spring turret
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but yeah armored archers shoot like 3 times after seeking

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when there are multiple combined with benefits package (bruiser and speed) and forced over time it becomes a hell field

carmine rivet
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Armored enemies are typically called Elites.
The ghostly Grecian Warriors of Elysium are collectively the Exalted: Brightsword, Greatshields, Longspears, Strongbows

spring turret
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nice then i can call them elites thanks for the info

carmine rivet
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The mini-boss variants of enemies with Armor are referred to as Dire, such as the Power Couple in Asphodel consisting of a Dire Skull-Crusher and the Megagorgon.

spring turret
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i'll have to add that to my catalogue of hades nomenclature thanks again

carmine rivet
modest urchin
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Which companion do people use now? I’m usually just looking to use them for three things at the moment. Burst down the shields/armour of the crystal boss in Tartarus, the butterfly boss in Elysium and chip some health away from the Elysium boss fight. Using Meg right now and she’s good at those except it is kind of rng whether she hits both of the bosses in Elysium or not. I try to use some in Styx but my timing sucks so I don’t get it usually.

untold quiver
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@dire bough - Zeus has a duo that causes lighting to continuously strike people with cold and jolted + decay is a nice dot combo

sacred idol
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Dang. So this aspect basically brings back Load()

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What hammers are good, other than meming about with Hazard Bomb on hellfire?

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What does Targeting System do to apply the slow on hellfire bombs?

untold quiver
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@modest urchin I use bouldy for the emergency heal + nice boss wallop during boss animation stops

cunning urchin
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Bouldy can burst through miniboss armor just fine.

mossy zodiac
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So, they actually fixed Coronacht chain-shot bouncing off walls? I thought it was the intended behaviour shadegrief

sacred idol
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Wait what? RIP

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I loved that part!

mossy zodiac
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Me too 😦

cunning urchin
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2500 damage from Megaera is about ~1500 more than you need to burst through armor.

sacred idol
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Okay, so, I got my third Daedalus start in a row

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Piercing Fire, Targeting System, or Eternal Chamber?

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Does the Hellfire have a reasonable range for the slow of Targeting?

untold quiver
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I think Rama bow might be the first legendary I get really hype on..... which is cool since Beowulf is kinda taking Hera Bow's place.....though I need to max it out first

novel python
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Can anyone throw a zag fist build at me

sacred idol
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which fist though

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it's important

novel python
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zag

cunning urchin
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Calling Meg vs the Champions is actually not RNG, really. @raw violet tested a lot of options to hit them both at the same time. I think it was dash up twice immediately, then summon, and she will hit them both 100% of the time.

sacred idol
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ah, wait

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brain derp

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Zag fist? Anything that benefits from going fast

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so uh

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old school zeus attack, athena dash, whatever you like special?

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artemis? ares? whatev

carmine rivet
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Anyone: Hey can I get some help on fists?
Nyaanyaa is typing

untold quiver
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@kree plume -demeter attack , decay, artimis dash if you get the dash attack combo otherwise Athena dash.....weak or doom on special

novel python
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Special feels clunky so I might not use it at all

sacred idol
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no fists, only cat paws

novel python
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It ruins the flow

lament coral
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@gentle salmon Demeter fist, max out, Artemis special

burnt granite
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anyone here can give me a build for lucifer?

lament coral
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get Athena attack or dash

sacred idol
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I need hammer suggestions for Lucifer

lament coral
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that's it, you're all set

sacred idol
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Piercing Fire, Targeting System, Eternal Chamber.

modest urchin
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Hmm, okay I’ll try bouldy out soon.

lament coral
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as for upgrades, look for Long Fist and Kick

novel python
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I usually don't even finish my attack chain as it stops me in place so I just dash attack a lot with them

cunning urchin
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@novel python Divine Strike, go for Hunter Dash next and avoid any crit boons from Lady Artemis until you get Support Fire and Deadly Reversal (because crit will pollute her pool and make it harder to get those two). Brilliant Riposte if Lady Athena offers it.

lament coral
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also, is it me or does Beowulf suck ass?

burnt granite
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eternal chamber?

modest urchin
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Suck ass

lament coral
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sure, it's a lot of damage, but you can't block AND you take extra damage

sacred idol
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Eternal Chamber sounds meh, because it removes the ramping, and the ramping is exactly what sounds broken about it.

carmine rivet
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@lament coral several people have submitted ill-feelings about the new Beowulf Shield, so you definitely aren't alone

lament coral
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Eternal Chamber is perfect if you're using Zeus attack

burnt granite
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but what is eternal chamber? xD

sacred idol
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well I took the chaos egg to finish its last chamber to level, so I've got no idea what I'm getting

lament coral
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Beowulf feels like a weird mish mash or Arthur and Hera

sacred idol
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infinite ammo on lucifer beam, no ramping damage

lament coral
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slow, big damage, cast infused

sacred idol
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ramping damage is, I hear, busted on a +damage primary

burnt granite
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ok and what gods, zeus isnt it?

sacred idol
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Eternal Chamber for Zeus sure, because Zeus does not scale over time

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So just having infinite ammo is fine

cunning urchin
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@novel python that's what I use for all my high heat runs because it's very strong and consistent. Breaching Cross has top priority for hammers.

sacred idol
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Zeus on the beam sounds fun, you just ignore your base damage and flood lightning constantly

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I would go for a Cold Fusion build that way.

burnt granite
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the problem is the damage is feeling litelbit low

cunning urchin
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But up to 20 and probably somewhat above that, you can just get whatever you like and experiment.

modest urchin
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But yeah I am really surprised the current Beowulf is what we ended up with all the beta changes it has received

burnt granite
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i will test it anyway and let u know

untold quiver
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How does support fire interact with the beam? Arrow every tick yeah?

novel python
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Epic Divine Strike from the start

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Pray for me

sacred idol
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Well yeah, the base damage is low, but that's only for Zeus because Zeus completely ignores your base damage and has its own independent damage @burnt granite

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so it makes sense

cunning urchin
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@novel python that's enough to carry you through 20 heat already. Good luck! squirtnya

sacred idol
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But in this case... Piercing Fire or Targeting System?

cunning urchin
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For call I'd recommend Poseidon's Aid or Dionysus' Aid.

sacred idol
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More importantly, does Targeting System turn the Hellfire mines into an AOE slow, or does it only slow in a very tiny radius?

novel python
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Hey I got sturdy!

sacred idol
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screw it. I'll test it and reset if it's bad

novel python
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First hammer

burnt granite
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its any way to get daedelus hammer at start?

untold quiver
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It seems like all the shields really need to be maxed out to feel them well...as opposed to some of the other weapons that don't have the same kind of ramp

modest urchin
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Which heats do people usually take for the first 20 or so?

sacred idol
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Oh wow

cunning urchin
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@burnt granite can't force it, it's just RNG.

sacred idol
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That's actually pretty neat, the whole aoe seems to slow

spring turret
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can u exploit the rng though by avoiding hammers like the plague in your previous run?

modest urchin
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I have a decent idea up until 13 or 14 heat but afterwards I don’t know how to minimize screwing my self too hard

spring turret
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or does the previous run have no effect

burnt granite
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lucifer plus poseidon looks like a watergun hahaha

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im cleaning the underworld!!!

untold quiver
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Kale, it's really gonna depend on the weapon and the build.....imo. like I take forced overtime with the fists because I'm usually also takin the plume so I'm going fast anyway....but with Hera Bow or Hunter blades Achilles spear I stay awayrom it in favor of more enemies because they are slower pkaystyles

sacred idol
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@spring turret I've had three of the hammer starts in a row. RNG though.

cunning urchin
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@novel python in Asphodel pick the Arrowhead to force Lady Athena, in Elysium either Chthonic Coin Purse or Acorn, and in the Temple of Styx Acorn.squirtnya

modest urchin
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Yeah I found I have issue with forced overtime in Elysium when I increase monster density 😐

sacred idol
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imagine having the skill to use plume lmao

spring turret
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so its completely rng then bummer

novel python
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Hmmm demeter athena trial or shop 🤔

raw violet
novel python
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only got the strike and frozen touch

sacred idol
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I feel like the Spearpoint is still better than Acorn unless you're more consistent/skilled at avoiding damage

modest urchin
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Hot damn thanks

raw violet
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Regardless of EM

cunning urchin
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@novel python trial.

sacred idol
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I'd always go for a trial, period

novel python
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I just considered shop as I have almost 400 coins

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Welp, trial it is

spring turret
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depends if its elysium and ur really behind with tight deadline

sacred idol
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unless you're completely stacked with boons and have like one hammer in elysium

spring turret
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otherwise trial always

cunning urchin
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You can spend that later. squirtnya

sacred idol
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or that, Tight Deadline

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In all seriousness: I feel like I die more every time with the Acorn

cunning urchin
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I avoid trials only on high heat because you can easily die from that.

spring turret
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Its usually great since i go artemis alot and artemis is a free trial to fight against essentially

sacred idol
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Because it runs out early, rather than eating a bit of damage throughout the course of the boss fight

novel python
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Aand got exposed

cunning urchin
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Or if I don't care for those gods in my build.

novel python
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One more debuff pls and it'll be a breeze

sacred idol
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Artemis is a free trial? I got destroyed in my first post-patch run by an Artemis trial on fists

modest urchin
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I feel like they buffed Artemis trial to make it harder

spring turret
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i guess its somewhat subjective

sacred idol
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They did, afaik, specifically mentioned in patchnotes.

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they buffed frequency of the magic, so now it's a constant storm of green rings of death

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also, the green rings have really weird delayed detonation so dodging their damage instance is a pain

spring turret
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but i find it way easier than aphrodite, athena, poseidon etc. Zeus, dio and demeter are also on the easier side for me personally.

modest urchin
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I just know if I have bow I don’t make Artemis angry

sacred idol
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hahah

novel python
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I guess ravenous will is a good combo with stygian from mirror?

sacred idol
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to be fair, I was on an unranked zagfist

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with atrocious boons

novel python
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20% bonus damage with no casts and I only have 1 ( which sadly regens every 3 sec but hey I can spam cast )

spring turret
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yeah it really depends on the weapon

untold quiver
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It's great with the load up weapons... .or Dio/Ares cast spam

spring turret
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does it get better with infernal or remains at 20% after each cast

sacred idol
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Demeter good for Lucifer?

spring turret
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i think so i tried to get artic blast but never showed up for me

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even without it

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really strong

sacred idol
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oh boy, arctic attack demeter

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Cryobeam

spring turret
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i think thats why it got all the nerfs

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because abuse incoming

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glacial glare, lucifer and frozen vortex

sacred idol
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although, bad selection on this demeter :/

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special, dash, and some other thing

cunning urchin
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Ravenous Will is good with 1 cast and no regen lol.

spring turret
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does ravenous will apply for each cast lost or only once?

sacred idol
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also, can I just say, this feels like it absolutely trivializes blue shields

spring turret
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never tested it

cunning urchin
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It applies when you have 0 ammo.

spring turret
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oh

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so it has nothing to do with how many casts are deployed

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nice to know

random hull
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Ravenous Will works more consistently with Infernal Soul. Stygian Soul will cancel the effect as soon as the stone regenerates.

spring turret
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true

sacred idol
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Ugh. Normal trash tier boons. May I get Rare Crop today.

spring turret
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i used to think it got better for each cast u lost but that would be absurd

random hull
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Importantly, a fired cast will benefit from Ravenous Will - which is convenient for Hera Bow.

spring turret
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common rare crop incoming

modest urchin
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Ravenous will and lightning rod synergy

spring turret
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sounds nice, i always wanted to use lightning rod without instinctually picking it up

sacred idol
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The laser is just absolutely nasty, but autoaim feels like it really gimps Lucifer's versatility

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so it feels worse on controller

random hull
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Ravenous will is added damage to everything, and easy to trigger. It is actually my most used boon on successful runs.

crystal wing
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I'm having trouble getting the fully loaded boon. The chart is hard for me to follow. So the only way to get it is:
pressure point -> support fire -> dual shot (this is one of places i'm having confusion following the chat. can i get dual shot from support fire?)
true shot - > exit wounds
both exit wounds and dual shot into fully loaded?

spring turret
#

piercing fire fixes the janky aiming somewhat since u can still hit through enemies that you wanted to hit

sacred idol
#

Well yeah. Piercing Fire feels amazing on it.

spring turret
#

dual shots gone now

#

all u need is hunters mark and support fire i think now

sacred idol
#

Dual Shot is actually changed into a duo

spring turret
#

yeah miracle shot with poseidon

sacred idol
#

I'm very disappointed that Freezing Vortex is the Demeter/Ares duo boon

modest urchin
#

Fully loaded feels really rng to get I have been trying for quite a few runs now but i still haven’t gotten it lol

sacred idol
#

Why isn't it called Cold War?

spring turret
#

really have to get the chart updated because its so different now

cunning urchin
#

Mirage Shot.

sacred idol
#

:c

untold quiver
#

The other thing is if you got ravenous....you also are probably applying chill so you can get decay as well......Demeter is one of the most versital kits

crystal wing
#

I am super confused now
hunters mark does not have any arrows leading to support fire

untold quiver
#

What does it do?

spring turret
#

u need a crit boon and support fire iirc

random hull
#

The charts

Why isn't it called Cold War?
@sacred idol You're right! Feels like a missed opportunity.

spring turret
#

then get hunters mark from the crit boon

cunning urchin
#

I don't think the boon charts are up-to-date yet.

untold vortex
#

yeah, the boon charts are out of date

spring turret
#

that one really needs to be updated since everyones gonna be wondering about that legendary the most

modest urchin
#

Most legendary boon aren’t as strict as fully loaded right?

spring turret
#

and its changed alot

#

yeah not even close

#

i'd say divine protection is the closest though

crystal wing
#

okay, thanks, even still I have trouble reading them because the arrows are all over the places and most are backwards

cunning urchin
#

Fully Loaded should be a lot easier to get now.

crystal wing
#

at least for artemis

sacred idol
#

Divine Protection has always felt a bit too hard to get.

untold vortex
#

hypoethically, you still need 2 T2 boons

spring turret
#

ones that u can actually get in any cast builds now

#

thankfully

#

cough cough blade rift, crystal lasers and trippy shot

untold quiver
#

I've slowly shifted my Posidon Blade game from hunting blades to straight Artemis Exit Wounds and dash strikes

crystal wing
#

thanks for all the help guys
i'll keep messing about and see what happens

#

cheers

spring turret
#

yeah nws

crystal wing
sacred idol
#

lmao already got freezing vortex

untold quiver
#

I haven't had a chance to test it yet but I feel like Dio and Beowulf are going to go nicely

sacred idol
#

rarities are ass, but this build seems like it's off to a fairly early start

spring turret
#

hope u can atleast find arctic blast i've tried and the game refuses to give it to me

sacred idol
#

I just need arctic blast to really make it go

crystal wing
#

one last thing. Is it just me or are boons harder to come by now

spring turret
#

not even common

#

duo boons/legendary have been nerfed slightly in terms of drop rate

crystal wing
#

I meant even getting them as room options

#

in the glass

burnt granite
#

question, i think the lucifer can work better whit concentrated beam, than whit the eternal chamber, im rigth now whit artemisa atack crit, what u think about??

spring turret
#

hmm not sure about that

#

concentrated

#

eternal chambers not that good unless u have zeus and support fire

#

its basically og infinity chamber on rail

sacred idol
#

@burnt granite if you're on a damage scaling beam then yes

crystal wing
#

Hmm
okay then. Cause I seem to be getting on nectars, keys, gems, darkness a lot

sacred idol
#

eternal is a zeus thing

burnt granite
#

and, what about the especial? any build for it?

spring turret
#

yeah its probably the wet dream come true for @turbid needle spiritual successor of infinity chamber

#

triple bomb works really well with it

#

the special can proc it self if u layer them together

sacred idol
#

Piercing Fire just feels ridiculously good on it though

spring turret
#

atleast i think it should

#

indeed

#

way better than on og rail

#

piercing fire is a godsend

modest urchin
#

I think I heard someone talk about using special to set up doom and try to get the ares and Athena duo

sacred idol
#

I hear Hazard Bomb's also nasty, like, super good

heady zephyr
#

bouncing shot seems to make rama worse

#

the wave no longer overpenetrates but instead bounces like a regular arrow

burnt granite
#

kk, nop, not good at all. i took the ramp amage one..... whit artemisa, next room? tanatos put me on a really small area and the new dracoons, like 10 start atacking me, and i jsut cant dodge enogh

novel python
brave dune
#

I don't understand Beowulf's shield

heady zephyr
#

malphon with attack speed is 💯

spring turret
#

zagreus aspect malphon no less

novel python
#

Attack speed and 5 dashes

brave dune
#

It's slow, doesn't block, and you take extra damage while using it

spring turret
#

it doesnt block?

heady zephyr
#

actually i think malphon might be my favourite weapon to use plume with

brave dune
#

Is there something about it I don't udnerstand?

heady zephyr
#

it blocks behind you

spring turret
#

really i thought it was normal

heady zephyr
#

it blocks behind while charging the bull rush, the bull rush blocks like normal

modest urchin
#

Wow

crystal wing
#

alright just got hunter's mark
so now there is a possibly of getting support fire?

brave dune
#

The bull rush is normal, so why get rid of the regular block?

heady zephyr
#

that in itself would be ok imo, but that and the 15% damage taken is a bit much

brave dune
#

And the blocking behind thing doesn't seem.. reliable..? It blocks like to your right

#

not directly behind

spring turret
#

I feel like i need to try it again because i dont remember any of this in beta

marsh harbor
#

what part of the beowulf makes it at all strong? is the cast particularly powerful?

spring turret
#

it turns casts into flares

#

do more dmg and in an aoe around you

brave dune
#

Yes the cast deals a lot of damage, especially if you have more casts for it..

heady zephyr
#

triple stacking an artemis cast into a bull rush is pretty stupid, yes

spring turret
#

with hunters flare you can becoming a walking nuke

brave dune
#

but in order to do that, you need to bull rush, and you can't block while charging the rush

spring turret
#

add mirage shot on top

brave dune
#

and the block is what the shield is for :c

untold quiver
#

The cast also increases size making things like Dio and Ares screen fillers

spring turret
#

are you sure you cant block

sacred idol
#

Amir mentioned Beowulf's block is a little busted and will be adjusted in a patch.

#

Currently it blocks mostly behind you

heady zephyr
#

oh, it's not meant to do that? good to know

spring turret
#

yeah

#

when i tried it

#

never had any issues

#

with blocking

heady zephyr
#

wait, is it meant to block in front of you? that's weird, when you're charging the bull rush zag visibly holds the shield slung over his shoulder

spring turret
#

it always did in front may be a bug

#

yeah ik its a bit jarring

#

but still should block in front

brave dune
#

Well he holds it like he's throwing a puttshot or a discus

untold quiver
#

But isn't the point of the legendary aspects that the are a big difference in playstyle? So a bit blocking shield kinda makes sense

brave dune
#

that.. coiled like a spring pose

heady zephyr
#

then they should change the animation i guess

spring turret
#

yeah

heady zephyr
#

because it's misleading

spring turret
#

because it functionally works the same

#

i remember thinking the block looked off

#

but ingame it worked the same

brave dune
#

The legendary aspects so far haven't taken away the base weapon's abilities

#

besides Guan Yu

heady zephyr
#

i mean, lucifer and excal do that as well

spring turret
#

yeah i thought it was strange for it to taking away blocking

brave dune
#

but Guan Yu is op, so I don't understand what's worth in the Beowulf for the tradeoff for less blocking and more damage taken

heady zephyr
#

all the final aspects take things away

spring turret
#

but excalibur removes that awful thrust so good riddance

brave dune
#

They don't? Excal is much slower and no thrust but it deals so much damage, and the aura is a huge new addition

#

Lucy doesn't really take anything away, except make the bombs slower.. but the bombs do continuous aoe and blow up too..

spring turret
#

i dont think the blocking was taken away though

#

if it was that serious it would be well-known already

heady zephyr
#

lucy does also take away the shoot and dash playstyle of other rail aspects

spring turret
#

well you firing that laser always so no need to shoot 2 more arrows

brave dune
#

It does? I had the ramp up damage thing and I kept dashing mid-fire and just resumed firing after the dash

#

I assume that's a shoot and dash playstyle

#

I don't think it even stops the ramped up damage if you dash

heady zephyr
#

oh, it doesn't?

spring turret
#

it just resumes fire

brave dune
#

yeah

modest urchin
#

I do feel like Beowulf is probably not as bad as I think it is and I need to rely on the dash attack as my primary damage and the cast burst as a more opportunistic damage burst.

spring turret
#

dashing helps positioning alot though

heady zephyr
#

ah ok

spring turret
#

it can be a bit annoying with auto aim however

#

you may lose targets alot if there are many enemies

untold quiver
#

I mean, if the block thing isn't intended that's cool, I'm not saying I think it should not block, but I would expect it to be the least defensive shield option, he was pretty much all aggro

heady zephyr
#

the auto aim doesn't prioritise the hellfire as targets

spring turret
#

thats a rail problem though

novel python
#

@cunning urchin you said breaching cross? 👀

heady zephyr
#

i think it would be fine to keep the weird block angle and lose the extra damage taken imo

brave dune
#

Oh my god it does block!

spring turret
#

yeah

brave dune
#

but the block angle is weird..

spring turret
#

i thought so

heady zephyr
#

but if it's not intended at all then whatever

lament coral
#

@modest urchin if that was the case, Chaos would simply be better

modest urchin
#

I also think Beowulf sometimes blocks but it doesn’t show the blocked text nor does it play the sound effect. I’ve noticed being pushed back and taking no damage but have no other feedback what so ever.

brave dune
#

Yeah that's what I thought hte new 'block' was in Beowulf

spring turret
#

weird lot of problems that i've never experienced in beta

heady zephyr
#

i think the blocked text is gone in general? i see deflections but no blocks now i think

untold quiver
#

I think the cast thing, like the ticks on the Zeus shield will really shine at max but seems lackluster at base

modest urchin
#

Yeah I think Chaos shield is just OP and it’s what I use as well haha.

heady zephyr
#

similarly, it doesn't show the text when you proc ruthless reflex now i think

spring turret
#

well thats a list of things that should be f10 ed

#

if they are legitimate, make sure first though

brave dune
#

I wish the game tells you it blocks behind you, I was testing it by trying to place Zag's animation-shield in between me and the hit

heady zephyr
#

is it a bug? i assumed it was a way to reduce visual clutter

brave dune
#

and that was't reliable

heady zephyr
#

which, to be fair, is an issue in this game

spring turret
#

no i mean

#

blocking text not showing up

#

that seems like a bug

#

because it definately happens on greatshields

#

and theseus

brave dune
#

I don't think it's a bug of the block text not showing up, more that Zag's hitbox gets skewed at a certain angle?

spring turret
#

are you sure its not just visual

brave dune
#

Because only certain types of attacks or creatures get deflected without being blocked

heady zephyr
#

yeah i think they might have kept it for the enemies just to communicate to the player that they need to change their angle

untold quiver
#

I loaded some blade rifts into Beowulf at base and they were friggin big I can't imagine how much screen they'll take up at max....what's the max bonus on the cast damage/Aoe?

brave dune
#

Yeah it's not just visual, it's like they missed more than you blocking the hit

gentle salmon
#

@lament coral wot, y ping?

spring turret
#

hmm probably report it because didnt seem to work that way in beta

brave dune
#

The floating skull heads seem to glide off you like they missed you, but witch attacks like those balls do damage straight up, no.. 'deflection' and no block

#

Maybe its not broken, but this seems to be one of the most significant things in an aspect that isn't explained to you

#

Anyway I just died on the first room of Tartarus testing this out xD

modest urchin
#

I really like the blocked text and the sound cue that goes with it.

carmine rivet
#

Sorry @gentle salmon, I think Zeppman got confused and pinged you instead of Kree. Might've gotten your tag confused with what Peach calls me.

gentle salmon
#

Ah. That's alright, haha.

brave dune
#

okay now I'm confused. The wretches straight up can't hit me from the back, but witch balls get blocked. The blocked text shows up, the screen whitens up a little, all that fanfare.

#

Yeah this is probs a bug, but i guess the dev team already knows and are fixing it

lament coral
#

@gentle salmon I didn't ping you?

heady zephyr
#

hm, that definitely sounds like a bug then

#

maybe, yeah, the hit detection for melee while blocking is just messed up

carmine rivet
#

Zepp, you did earlier when Kree was asking about a Twin Fists build.

spring turret
#

idk how they would screw it up like that so recently, it was perfectly fine when i tried it out

#

like a week ago

brave dune
#

It's not messed up with other shields though, I'm just confused why they felt they had to change it for Beowulf without explaining it to the player

modest urchin
#

Probably just a side effect because Beowulf uses different codes

#

So easier to get new bugs

spring turret
#

maybe its a bug related with the new dragon rush since theres two different rushes based on if u load cast or not

lament coral
#

oh yeah zaglol

spring turret
#

I can confirm

#

it definately doesnt block in front

#

very weird

#

maybe they tried to change it to fit the animation

#

and like you said

brave dune
#

Wait you were saying it blocked in the front in Beta?

#

It deeefintiely isn't doing that anymore

spring turret
#

it goes through you if u try to block at the side

#

yep it blocked in the front in beta

#

this is broken as heck

#

how did u get it to block

brave dune
#

180 degrees from the front lmao

#

and only on witch balls

#

physical attacks don't seem to trigger the block, but they just bounce off you anyway

spring turret
#

yep this is definitely gonna get fixed soon

#

definitely not intended

brave dune
#

whew that's a breath of fresh air

hushed ledge
#

How's everyone building Rama?

modest urchin
#

Zeus on special and only spam my special

hushed ledge
#

Mood

spring turret
#

thought its not as broken as before still solid

hushed ledge
#

That build is just disgusting

spring turret
#

bit of controversy behind the special because of that one build

heady zephyr
#

why? it's still just a worse chiron, isn't it?

#

albeit faster

spring turret
#

sgg nerfed to special a bit accordingly

#

then back to how it is now

#

thunder flourish with hermes made it into a rail with higher dmg

#

flourish hit alot more times with that special

modest urchin
#

The +4 arrow on special hammer is crazy lol

spring turret
#

i kind of get why though it suffered a similar problem with guan yu where the special became so centralised that it overshadowed the attack

hushed ledge
#

Tbf GY attack is just awful though

spring turret
#

yeah but their intentions to try out the cool new mechanic it brings

turbid needle
#

zeus be like the answer to everything

hushed ledge
#

You mean nothing right?

spring turret
#

the spin with heal

hushed ledge
#

This is like the only Zeus build I like ngl

modest urchin
#

I don’t think people enjoy being made less mobile 😦

turbid needle
#

I mean shield, rail and fists are amazing with zeus too

spring turret
#

its great for any low instance special/attack

turbid needle
#

anything that is multihit really

spring turret
#

which happens to be like half the weapons

hybrid galleon
#

I have

modest urchin
#

Zeus also just have amazing potential to ramp damage by getting more Zeus boons

hybrid galleon
#

0 ideas how to use rama

spring turret
#

when all fails

#

you can just athena attack deadly reversal

turbid needle
#

I just slap something on special and maybe have some nice status on attack

heady zephyr
#

Athena on malphon is disgusting

spring turret
#

slap demeter for easy status

#

pray for blinding flash

#

and theres a build

hybrid galleon
#

Rama is incredibly hard to power shot rapidly

modest urchin
#

How do you guys deal with Styx with Rama btw if you aren’t using a special cheese build

hybrid galleon
#

same i wanna know

spring turret
#

dont underestimate the power of dash strike on the bow

#

it makes your attack charge alot faster

#

so much more noticeable with rama

heady zephyr
#

Yeah

#

With Rama I also find it useful to rely on the sound cue for the charge up

#

Compared to other bows

spring turret
#

the particle is also very nice as an indicator

burnt granite
#

kk, lucifer,eternal chamebr, ares, is not working

modest urchin
#

I need to watch a god player style on the game using Rama and Beowulf without doing a cheese build lol

spring turret
#

well thats some real niche build there dire misfortune with the rail

heady zephyr
#

ares on lucifer primary? or the hellfire?

spring turret
#

beowulf is a cast weapon meaning its a hit or miss run regardless of skill i'd say because your attack and special is neutered

heady zephyr
#

doom works ok on the hellfire i find but imo it's better to use them for raw damage without the delay

turbid needle
#

high heat players r just gonna do strong builds tho

spring turret
#

you either get 5 cast dmg chaos boons, mirage shot, hunters flare, fully loaded and 4 hit everything

heady zephyr
#

my best run with lucy was dio/aphro

spring turret
#

or die to a horde of numbskulls

modest urchin
#

Hmm, I just want to watch like a 10 heat run with them 😦

heady zephyr
#

lol

spring turret
#

because you have been crapped on by rngesus

turbid needle
#

I mean you can just experiment with things yourself

mossy zodiac
#

Damn, that new boss fight though. Barely got through!

hybrid galleon
#

Rama why

heady zephyr
#

i think a keepsake that specifically benefited caster builds would be nice for taking some of the rng out

turbid needle
#

but it's natural that people find a strong build they like and just stick to it

hybrid galleon
#

i cant deal with a lot of enemies with rama

heady zephyr
#

really? rama seems like a horde clear weapon more than anything to me

spring turret
#

i wish they werent so adamant on nerfing casting builds because it only makes the gamble less worth it

heady zephyr
#

the special bounces and the primary has an AoE

spring turret
#

its broken yes but its alot of luck

turbid needle
#

yeah I liked rama for crowds :0

spring turret
#

tip use the special

#

dash around and spam it like a madman

#

then hit one enemy with the attack from far away

modest urchin
#

By the way, the Poseidon and Zeus duo boon, how come sometimes the lightning doesn’t proc. Is it vs enemies I can’t knock back?

spring turret
#

and they all get hit

regal nimbus
#

For everyone thats going crazy about rama zeus special, i ran some numbers !

I ran the numbers with a mod that spawns boons as you please, the higher damage variant of this is Poseidon special with Zeus Duo and Poseidon Legendary , purely because oyu get more raw special damage + scaling with the posieidon special, and you double bolt as well (The poseidon legendary is basically the zeus one , literally , and zeus legendary doesnt work for this) + the fact that it shoves and procs rupture, only a bit harder to get

spring turret
#

oh they removed zeus legendary interaction how sad

#

used to be a way to cheese it

burnt granite
#

on the normal atack the ares, its work specially if u have the boom that let u stack it for more damage, but, that jsut work on low heat and jsut if u can dodge so good...on my mopinion not worth, so for now Zeus and eternal chamber wins this, is not good for a weapon jsut can work whit 1 boom on my opinion

spring turret
#

have you tried a mindless dmg build with the lucifer rail without eternal chamber

#

its surprisingly effective

heady zephyr
#

what, lucifer? ares is a terrible choice for the primary on that. zeus, dio, even demi are good though

spring turret
#

just slap aphro, demeter, athena even if you want deadly reversal and watch the magic happen

lament coral
#

how is Ares different from Dio on Lucy?

heady zephyr
#

and aphro is probably the best secondary for it imo

spring turret
#

flash fire, concentrated beam, piercing fire

#

all top tier hammers for the attack

heady zephyr
#

because poison stacks and doom doesn't, and poison is also easier to build for status damage

lament coral
#

get Dire Misfortune and Ares is straight up better

hybrid galleon
#

@heady zephyr i clear hordes faster with the other bows unfortunately

lament coral
#

Doom does more damage when it ticks

spring turret
#

its a waste of lucifer aspects power though

heady zephyr
#

sure, but if you're gonna put doom on lucifer, might as well put it on the special

#

you can spread it around further that way and you're not wasting damage ticks reapplying a non-stacking status

hybrid galleon
#

plus the incapable of rapid powershot with rama is making me pissed off because I can literally still do rapid powershot even after 2 months break on any other bows

lament coral
#

and you get no benefit whatsoever from continuous poison stacking once the stacks are maxed out, unlike with Doom and Dire Misfortune

burnt granite
#

on the especial? o nmy opinion the especial is alitelbit useless

spring turret
#

its just due to how hard it is to hit them with auto aim

#

its supposed to be instantly detonated by your attack

lament coral
#

are you playing with a gamepad?

burnt granite
#

yes

lament coral
#

I see

burnt granite
#

i play whit a controller

#

u mean is better the keyboard?

spring turret
#

i play keyboard and mouse and still use auto aim because other than that i find it alot more reliable than my inputs

#

its better for special builds

lament coral
#

well yeah, you have free aim with the mouse

#

just point and shoot

burnt granite
#

hm i see

lament coral
#

I've had zero issues hitting the balls

#

also, doom is probably the best on em

spring turret
#

i prefer having auto aim since when you dash while firing at an enemy and they jump away, it follows them

modest urchin
#

I have trouble knowing where enemies jump to especially the red zombies that fire a purple crescent beam

heady zephyr
#

Those hopping enemies are really aggravating when you're running plume or tight deadline

burnt granite
#

ok im playing now whit keyboard fora especial build oon lucifer, first thing, daedalus hammer and i have 3 chocies. reiple beam, toxix bomb, or eternal chamber, what i take?

#

i have the ring of zeus for the next boom

lament coral
#

do you have an attack already?

burnt granite
#

no

#

is the first thing i found, daedalus xD

lament coral
#

I'd take Eternal then and aim for Zeus attack

burnt granite
#

kk

#

and on especial

lament coral
#

that's a lot of lightning! ⚡

burnt granite
#

what should i tkae?

lament coral
#

anything but Poseidon/Dio/Artemis

burnt granite
#

wow, u can dodge and still atacking xD

lament coral
#

btw, do the other aspects have unique upgrades, too?

turbid needle
#

yeah

burnt granite
#

yep

lament coral
#

damn, now I'll have to try all of em!

heady zephyr
#

I saw one for rama

turbid needle
#

I need to farm titan blood for beowulf again shadegrief

heady zephyr
#

Adds a knock back wave around you when you shoot the primary

lament coral
#

I saw an upgrade for Guan Yu, it just increased the duration of charge attack's flight

#

not particularly useful

#

also, I'm struggling to get duos, even with the mirror talent

heady zephyr
#

I've honestly been loaded on duos

#

One run I got three I think

lament coral
#

sure, but then another I got 0

#

and I still had at least 2-3 boons from every god I picked up

clear dome
#

duos are like pens, you take them for granted but they always disappear when you need them most

sand cape
#

Honestly you usually wanna leave space for a duo boon to show up while also working on something else for your build since you can't rely on them

#

If you build will crumble without hunting blades for example, you gonna have a bad time

clear dome
#

or, dont build and pray that tyche notice you

sand cape
#

It is amazing how many times I was going for something and my build end completely relying on something else

graceful smelt
#

does guan yu spin with athena work now?

hybrid galleon
#

the new hydra has his crown thing

#

the original one looking like some cheetos

burnt granite
#

ihavea question about chaos

#

if he upgrade the damage of your normal atack, improve the dmaage of the zeus atack o nthat normal atack too?

#

?

clear dome
#

no

burnt granite
#

sad

cunning urchin
#

@novel python yeah, Breaching Cross has piercing and melts through armor. squirtnya

sage ferry
#

Currently running a full DoT/stack build and man, the damage is something else

#

demeter chill and support with hangover is kind of crazy

small stirrup
#

So guys @wispy socket wants to kick Hades' butt

#

Any tips bois?

#

I'd start with learning how time dashes

timber sparrow
#

Dashing at the moment he spin attacks is helpful, if you can get that down (especially if you use Ruthless reflex) it'll make the fight much easier.

small stirrup
#

Focus on having all your DDs and use the Acorn.

timber sparrow
#

And it depends on the weapon you're using but I've found builds that use Hangover from Dio are particularly helpful on him.

#

Having a call, preferably something like Ares/Zeus/Poseidon/Athena can help a ton too.

sage ferry
#

^ being able to passively do damage while you focus on kiting/other small mobs is super useful

burnt granite
#

they gonna improove the aspects on next patch i wish

hybrid galleon
#

I feel like the new artemis arrows feels so weird

#

I prefer the old ones so much better

burnt granite
#

lucifer whit zeus is strong, but not enght

wispy socket
#

Maybe some AoE like Dyonisos and keep hiding ?

timber sparrow
#

Are you using Death Defiance?

#

Or Stubborn Defiance?

burnt granite
#

feath one

#

death one

wispy socket
#

Well I need to get better I often reach him with just one or none left.

timber sparrow
#

Yeah if you can I'd recommend just trying to pace better to save them or bank at least 200 gold in each area to buy back a kiss of styx.

#

And if you see the (!) thing in Elysium go there and || Patroclus || can give you all of your DD's back.

#

That alone has saved runs for me. xD

wispy socket
#

Yeah quite useful. I'm having too much trouble with the satyres

timber sparrow
#

They can be really tough, just got to get back to the wells quick if you're poisoned and it's a test if your build is good or not. Sadly, as a rogue-lite, if you don't have a good build of boons/hammers by the time you get up there it's going to be hell, literally.

rare veldt
#

One of the reasons I love shield is that you can very easily block the satyrs' poison attack. But otherwise yes, it took a while for me to start using the tree fountains in the middle of a fight to cure poison. However, I believe they also changed it in this patch that clearing an encounter automatically removes poison. (I could be wrong, this just seems to be the case in my last runs) which is helpful for the little, small rooms where you can power through and not worry too much about it.

stoic thicket
#

They did change it, poison stops when the encounter ends.

cunning urchin
#

@gray void all Dash-Strikes are also Attacks and affected by Attack boons and items. The only exception is Dash-Upper which is considered both Dash-Strike and Special—but not an Attack.

#

In short, if you press the Attack button to do it, it's an Attack.

#

Dash-Strike means any Dash-Strike including Dash-Upper.

marsh harbor
#

so if you get an upgrade to your dash-strike damage, does that damage also apply on the dash-strike you perform with Rolling Knuckle?

cunning urchin
#

Yes.

marsh harbor
#

okay I figured that made sense

#

it didn't feel that way for some reason

toxic acorn
#

Does Beowulf not have the same blocking during bull rush as the other shields?

untold quiver
#

I love the lore matchup of the take more damage effect of the new shield since the dragon killed Beowulf

hybrid galleon
#

God I love Lucifer

#

its the best rail weapon for me now that i can use Q

idle isle
#

How do you unlock those secret weapons exactly?

opal glade
#

vrael you can check the pins in story & spoiler channel on how to unlock the weapons owo

idle isle
#

ok thanks!

opal glade
#

also does anyone here know what the bouldy +Ambiguity percentage does btw XD

turbid needle
#

Nothing, you got unlucky that run.

opal glade
#

oh aight

#

thanks schpoon

#

i guess it's a meta gag on how it just makes me the player more confused at getting it lmao

olive badge
#

god I love ||Rama Bow|| Zeus special build

#

not to mention I got Hermes 30% special speed too

heady zephyr
#

rama makes a surprisingly decent shotgun

#

demi/dio is really not ideal for it, but still

olive badge
#

I've never tried the attack build

#

Zeus special is too much fun

heady zephyr
#

with shared suffering a close range shot does like 600 damage with basically no draw time

#

pretty fun, might try rama with ruthless reflex next time

olive badge
#

huh

#

so point blank shot skips charging

mortal aurora
#

hey, when can you get calls again? i started a new save and can't remember xD

olive badge
#

you have to pick up a boon that gives a call

opal glade
#

you can get call boons anytime so long as your call slot is empty

mortal aurora
#

well, yeah xD but like, i don't have the call tile

opal glade
#

or pick up a phone i guess

#

owo? are they not offering the call?

heady zephyr
#

well it still charges, but the damage bonus from being nearby outweighs the damage you lose from not getting a power shot anyway

opal glade
#

ohhh

#

is this your first time playing, cause maybe it's just that you haven't gotten the story beat yet i think

mortal aurora
#

oh, no xD i've beaten the final boss a few times now

opal glade
#

oh im sorry i really dont know then ;;

mortal aurora
#

it's okay! i was just wondering

#

weird

kindred bolt
#

i think this is hell mode, isn't it?

#

in hell mode, there are no calls

#

make a new save and turn off hell mode and the call spot will be back

opal glade
#

oh that's interesting, i never played hell mode so it didn't occur

untold quiver
#

Does Rama get the "no charge shot" hammer perk? Cause that seems like it could be pretty sweet

mortal aurora
#

i'm not in hell mode tho?

opal glade
#

iirc it took me about 30 runs or so before i got the call option, but it's been a while

#

i know i didn't get it right off the bat is all i can say for sure

mortal aurora
#

ah okay! i'll just see when it pops up

#

i'm not even at fifteen so xD

opal glade
#

oh, well that might be it XD

#

there's a lot of content waiting for you sib

#

so much

#

glhf

mortal aurora
#

i've played the game alread

#

exhausted all content so i thought i'd start fresh

untold quiver
#

Omg i don't think I'd want to go back to grinding all that darkness

mortal aurora
#

yeaaah it's a lot xD

#

but until they fix ares i'm gonna do it

hybrid galleon
#

im building my maximum paintrain

#

lucifer + zeus attack + support fire

#

lul

turbid needle
#

You really just want Jolted and Splitting Bolt on that.

hybrid galleon
#

they are now both heroic

turbid needle
#

It's almost obnoxious how much Lucifer spikes with Splitting Bolt.

#

But yeah, okay, Heroic Lightning Strike and Support Fire are up there, too.

hybrid galleon
#

MAXIMUM PROC TRAIN

lament coral
#

are you guys sure that all aspects have unique hammers?

tight junco
#

lucifer+poseidon attack+zeus/poseidon duo worked marvelous for me

turbid needle
#

4th Aspects? So far, yes, that don't appear on any other Aspect of the weapon.

lament coral
#

oh ok, so only 4th ones have unique upgrades

untold quiver
#

Did they change the blade rifts to deal more damage but not last asLong?

lament coral
#

yep

#

they're godly now

#

especially Ares call

#

instant blender

hybrid galleon
#

but the ares call is so short im kinda sad

#

i prefer the long drawn death though

#

also ares call back then was psuedo athena call lul

lament coral
#

I don't recall, but do you need Poseidon's call to get Rip Tide?

neon bramble
#

To anyone having performance issues after the update...

I remembered I had flipped the Hades exe to windows 7 compatibility mode before the beta, and once I removed that it ran beautifully again.

May want to check just in case you were tinkering with your settings a while back, trying to get it to run better prior to this update.

hybrid galleon
#

def has its use

lament coral
#

the one that adds a second to your call's duration

turbid needle
#

Yes.

lament coral
#

bummer, but still, if you get it and then replace Poseidon with Ares, woah...

untold quiver
#

That shorter duration actually makes me not need to fish for hunting blades with Achilles spear now I'm pretty sure

wide knot
#

Is dash-strike on gauntlets considered special? or just dash attack.

turbid needle
#

How do you mean, special?

wide knot
#

Is it affected by the special modifiers, since you press Q to activate it.

unkempt pagoda
#

yes

#

the dash special is considered a special for modifiers like that

wide knot
#

Is it also considered dash-strike?

turbid needle
#

No.

unkempt pagoda
#

similarly, the dash attack is considered an attack for such modifiers

turbid needle
#

Was, but it turned out it was incredibly busted so it only get Special bonuses.

wide knot
#

Makes sense, double dipping would make it prettttty good

turbid needle
#

Yup, especially since Hunter Strike and Chaos Lunge boons provide such massive bonuses.

wide knot
#

Ya, are cast builds viable? They seem a bit weird.

turbid needle
#

Yeah.

#

Artemis's Cast used to hold the speedrun WRs.

#

Hunting Blades and Ice Wine are considered two of the strongest builds in the game, even.

tight junco
#

zeus/demeter/dionys cast duos work great together and have huge synegry

#

with dionys' cast

#

demeter cast worked great with artemis last patch and I believe it would work even better now, when there is a boon that gives frost debuff to it.

raw violet
#

hunter dash most definitely still affects dash-upper on fists

cunning urchin
#

@wide knot @turbid needle Dash-Upper is indeed a Dash-Strike in the current version. I do 90 damage with +100% from Hunter Dash and +25% from Family Favorite—no Special boon.

raw violet
#

same with chaos dash-strike

turbid needle
#

Oh, that changed back. Neat.

#

Welp, time to go break the game with Demeter again.

raw violet
#

interestingly, even though there's no difference in the wording, breaching does not affect the dash-upper

#

since that was asked recently

#

on my brief testing

lament coral
#

Does anyone know if the new upgrades are not available on some aspects?

#

aside from the unique 4th aspect upgrades, that is

cunning urchin
#

We should put something in feedback about that. The description for Breaching Cross could clarify that. Also, nobody ever knows that Dash-Uppers are Dash-Strikes until we tell them lol. (I didn't even know until @raw violet told me.)

wide knot
#

I was wondering why the damage didn't increase lol

shy void
#

Guys, there is any web when I can lookup builds for each weapon?

fast fern
#

I didn't know until you all told me last night

#

anybody know when the wiki will be updated?

turbid needle
#

Whenever community members step up and do it.

cunning urchin
#

Whenever anybody updates it. You yourself could update some of it. squirtnya

turbid needle
#

There's a few people around here that are doing their best to take care of it after it was neglected badly for a few months.

fast fern
#

let's all get on that

cunning urchin
#

@shy void there's no website like that. But @raw violet has a list of high heat clears that lists some of the most important boons/hammers for each run; and all the videos are linked, so you can look at them and see what the build was and how it was used.

shy void
#

Thanks!

cunning urchin
#

That's the one.

#

But you can also ask here for any tips with any ideas you have or aspects you struggle with. squirtnya

wide knot
#

Its a shame, I thought I would like more weapons but it seems the spear is the only one I really enjoy.

shy void
#

Thanks again mate! I will check it rn

cunning urchin
#

That's fine, though. I only really use Malphon lol.

#

As you can see. squirtnya

wide knot
#

I have a solid 200% dash strike bonus this run and no dash strike.

cunning urchin
#

What do you mean you have no dash-strike?

fast fern
#

what aspect do you use and what are your go-to boons with Malphon?

cunning urchin
#

If you dash then press attack during the dash, that's a dash-strike.

wide knot
#

you sure? That damage hasn't gone up

#

Using the gun

lament coral
#

Demeter aspect, Artemis special, Athena attack/dash

#

get Long Fist and Kick upgrades

#

you're all set

wide knot
#

Wonder if that's bugged o.o cause the description is as you describe

cunning urchin
#

My main build is Zagreus Aspect with Divine Strike > Hunter Dash in Tartarus or Asphodel > avoid crit boons from Lady Artemis and aim for Support Fire + Deadly Reversal. Fill the other core slots meanwhile (but not with boons from Lady Artemis!) to improve your odds of getting the boons you want from Ladies Athena and Artemis.

lament coral
#

Zag, really?

cunning urchin
#

Yes.

lament coral
#

what are your upgrades? Slow Fist?

neon bramble
#

I just had a curse of drowning build on Talos aspect... And it was STRONG

dry ember
#

Ah yes, nurse of drowning

neon bramble
#

Like... Melted redacted in 10s

mighty ermine
#

nyaa leans fully into deflection uptime on attack lol

dry ember
#

The infamous new character in Hades

neon bramble
#

Lmao

lament coral
#

Nurse! Drown them!

neon bramble
#

Fixed

cunning urchin
#

Breaching Cross is top priority. The rest don't matter too much.

lament coral
#

is that really more damage than dash-special with Demeter?

cunning urchin
#

Zag Aspect has the best synergy with Divine Strike + Support Fire.

mighty ermine
#

not more damage, no

dry ember
#

I now prefer Demeter

#

Since I don't use Divine Fists

#

And Dem Upper melts bosses

#

Which is my biggest weakness

mighty ermine
#

yeah, i mostly use demeter and grab explosive upper if i can, but zag works too

#

almost never use talos, comparatively

lament coral
#

yeah, I gave up on Talos as well

#

you're at the mercy of Long Fist

#

plus the special hits only 1 enemy

cunning urchin
#

It's a solid build that works on any heat. If you don't get Divine Strike, you can just pick up Divine Dash instead and go for Merciful End or Lightning Strike.

mighty ermine
#

i do like the synergy that manthro brought up just a minute ago, though, considering talos debuff boosts cast damage against enemies

#

curse of drowning seems made for talos in that respect

cunning urchin
#

Or Divine Dash + Divine Strike for a mostly free run (except for very high heat due to TD2 with JS3 etc.)

neon bramble
#

I'm not a fan of Talos either, but I had Colossus knuckle and the cast boost for curse of drowning.... It worked extremely well

cunning urchin
#

I've also picked up Divine Dash first, then Divine Strike along the way in Tartarus, then sold Divine Dash in Asphodel to get Hunter Dash.

dry ember
#

I thought about using Talos to pull enemies closer to utilize Lightning Strike

cunning urchin
#

Talos is pretty solid and gives you a lot of control.

dry ember
#

But it's extremely clunky xD

lament coral
#

what's the point of using Talos with casts though? Both Poseidon and Achilles offer superior damage against all enemies

cunning urchin
#

The key is dash-cancelling your pull.

lament coral
#

hell, Beowulf would be better, too

neon bramble
#

+40% damage on curse of drowning is nothing to sneeze at

dry ember
#

I mean no one is arguing that Talos is good

cunning urchin
#

Hmm. For a cast build, Talos can give you control with Blizzard Shot. But I would actually use that primarily for Attack builds somewhat similar to what I do with Zag Aspect.

neon bramble
#

I prefer Demeter aspect, don't get me wrong

dry ember
#

Just that it you use fists, you have one option for cast build

cunning urchin
#

Talos is very good.

dry ember
#

In comparison with other aspects?

stuck elbow
#

tbh the fists overall has very strong aspects all around

dry ember
#

I'll have to disagree there

stuck elbow
#

relative to other weapon?

#

it definitely does

neon bramble
#

Zag aspect is the weakest, but still good

#

All 3 are useable which is more than I can say for other aspects

dry ember
#

That would be Talos imo

untold quiver
#

I'm coming around on Demeter a little more now that I'm doing better at my room clearing without special

neon bramble
#

Zag sword.... Looking at you

dry ember
#

Now if longer dash distance gives you more i frames

#

Maybe there is an argument there

#

But alas that's not the case

mighty ermine
#

the thing with talos' pull being dangerous to use on armored foes because it won't flinch them severely limits its use at higher heat

#

especially with BP foes everywhere

neon bramble
#

I call it the banana sword because it feels like I'm slipping and sliding everywhere

cunning urchin
#

I think Talos has potential to be the strongest, but I think it's the most difficult to bring out its full potential.

neon bramble
#

Put divine flourish on Talos special and the pull is no longer dangerous

dry ember
#

I just can't see the potential

#

Care to elaborate?

mighty ermine
#

i'm still not sure if optimal talos use would beat out consistent explosive dash-uppers with demeter, to be honest

#

the burst is just too huge

stuck elbow
#

yeah, fully upgraded Demeter liquifies stuff

cunning urchin
#

I'm not a fan of Demeter Aspect.

stuck elbow
#

with like any %+ special

cunning urchin
#

Well, I like it but not on high heat.

neon bramble
#

Try curse of drowning on it @mighty ermine

#

It synergizes well

mighty ermine
#

i like it just fine on high heat squirtdevious

untold quiver
#

I think Talos gives you better sustain which if your problem is room clearing then it's going to do better

dry ember
#

Lightning Flourish on Demeter?

#

Did anyone test that?

cunning urchin
#

Demeter Aspect has the best DPS potential.

mighty ermine
#

due to the internal cooldown of bolts and how quickly the dash-upper chains hits, probably not the best

neon bramble
#

It works