#h1-builds-and-combat
1 messages · Page 448 of 1
If only you could get that boon like other legendaries
It'd just pollute the boon pool
then again, Poseidon is already trash, might as well add more garbage onto the pile
yeah, the only good thing about Poseidon is if you're farming for things
and then ofc he only offers his attack/special/cast boons 😭
Saying he is thrash is taking it to the extreme but to each their own 
I did manage to get the poseidon/dio duo boon mid-Elysium, and that was nice
the amount of investment it takes for Poseidon to take off is obscene compared to other gods
not to mention the fact that his pushback mechanic is straight up counter-productive on any melee weapon
The % bonus on room rewards is nice
yeah, the only good thing about Poseidon is if you're farming for things
His cast is useful for quick knockback damage on the last floor and for ad spawns on the final boss but there are usually better options.
I would like his cast more if it had better base damage. Yeah, it hits everything but... well, it's not like there's an "everything" to hit vs bosses.
I'm just saying, there are more things to say besides "this thing is op and that other thing is thrash". I believe in grey areas
Yes Poseidon has a niche role but can shine in his own way.
coughcoughespeciallyduoboonscough
Poseidon pairs well with only the shield imo.
The shield's moveset is all about bashing enemies into stuff.
If you get a consistent way to proc razor shoals that does decent damage
If you get his rupture and aoe blast off of wall slam boons on top of your already ridiculous knockback you're pretty much gonna slap an enemy once and watch them ping pong off of walls whilst exploding.
However the Aspect of Zeus on the shield has only two acceptable gods to pair with.
Artemis and Ares.
?? What
Yeet your shield and start casting homing blade rifts that suck in enemies while shredding their health into dust.
Shots were fired
And put crit on your special to get big damage off of it.
No, like, Aspect of Zeus works great with like, everything besides Poseidon special
It THRIVES with multihit applications like Dio, Zeus, Athena if you want it to be a mobile safespot, demeter
it's actualyl kind of GARBAGE with Ares Special because of the single application of Doom
Not really. The special's replacement practically screams to grab Ares' boons. I could see where Zeus could be alright.
And don't get doom.
Crit on a 30 base damage max move 🤔
Just boost blade rifts.
You can take it on attack for Doom applications but like, that's not accurate at all
Get on hit on the zeus aspect special
Munching on some 🍿
No, like, I'm flat out telling you how it works based on over 20 heat runs. It works best on on hit effects, and stacking debuffs. Artemis is wonderful in general, but don't try and say that only Artemis and Ares works on it because those two synergize least
@full swift That's...literally what I'm saying.
...aside from again like Poseidon special because that kinda ruins the aspect as a whole but eh
My dear Silv, surely they haven't given it a go to speak like that 
it's my favourite and I put a lot of work into it orz so I get really excited, sorry
Artemis is mainly crit...
I struggle to use the zeus aspect tbh
You could get support fire
But I struggle to use chaos aspect even more, so
It's ok, Silv. I admire your enthusiasm on such a marvelous aspect!
But that isn't the best
Support fire on Zeus aspect is nice, yeah, and it's okay on dash strike, too. They fixed it so the cooldown on the special hits for it is WAY nicer recently.
ie. it procs more often
I still need to upgrade chiron aspect to get the spicy zap run
Otherwise the only time I take zeus boons other than his amazing cast is for the rail gatling gun build
Oh gosh I hadn't even gottten heart rend on it but that could be funny
You can say that, but I'm noticing that these your damage sort of suffers when you don't get the massive boosts in damage that you can get when you pair Artemis and Ares together with it. Perhaps other Gods are excellent with other aspects. Dionysus doesn't give me much addition damage since he focuses mainly on stacking DoT, Aphrodite is just useless unless paired with Artemis on that weapon, Athena is only useful for her dash and her revenge proc as well as her dmg reduction, and Poseidon ruins that aspect.
Oh, and Demeter is okay for boosting your boons.
And if you look at it closely, you can see they didn't need other boons. They are practically down to 10 or so
Other than that I'd just focus Artemis/Ares primarily.
And the others were mostly bonuses
Crits are good on anything and with the right set up everything can deal a lot of damage
Indeed.
I believe the picture speaks high volumes, darling. I will leave any further discussion to Silv if they wish to continue it hehe
Uhhhhhhhh, absolutely not? You get the stacking debuffs up to ridiculous degrees with the special hits, which makes pivelaged status essentially never wear off on top of boosting the DOT damage that they're doing per second. Aphrodite has the highest base damage in the damage but you would want that mainly on attack or dash, not the special, to compliment it.
Because the crit multiplier is higher for lower base damage moves
Which I did not consider for the zeus aspect crit
Ok so yeeting the fancy dinner plate while also not yeeting it is an effective strategy
Athena is Literally Busted due to how reflect works (and hey, synergize with artemis if you want to keep going there) and you shouldn't be taking that revenge boon unless you're trying for a revenge build, imo, but whatever floats your boat.
Might have to look up the rates
Wait
The Revenge Duo is paired with Ares as well
Which makes him an even better choice.
There is so much he pairs well with.
Zeus aspect is the result of zagreus mastering the art of pretending to throw the ball for cerberus
Honestly I've done 100+ runs now and I haven't yet seen the Athena legendary
Get Brilliant Riposte and wait for it to appear
Come to think of it neither have I
Even with the Athena keepsake
It won't appear if you haven't taken Brilliant Riposte
Not really, Merciful End is kiiinda weak? Unless you're actively forcing the procs but in that case you're still losing out on a lot of damage. Again, you really don't want to be forcing doom on Zeus aspect and there's a lot better ways to do it, with Ares not being anywhere near a priority for it.
I never even pick up doom
Brilliant riposte is what one?
I buff my blade rifts that I pick up from Ares.
Deflected attacks are stronger
God that one is the literal worst
I never pick Ares specifically for Doom unless it's damage is ridiculously high.
Good, that's fine, but that's not a Zeus aspect specific thing, that's an All Weapons thing. Blade Rifts are fun, but don't really interact with your shield in any meaningful way.
I always use the shield to pick off stragglers that aren't already being shredded by the blade rifts.
If you're only treating it as an additional blade rift, you're like, SERIOUSLY undervaluing what it can do.
I mean, it's really that aspect's only good move.
And that's the main thing you're not getting. its on hit effects make it obscenely powerful and the fact that it can shred through groups while you can still act normally gives it unparalleled zone control.
how do u get enough ambrosia to get the companion thingies
Treating it as another blade rift is pretty much what it was meant for. Hell, grabbing the same stuff that makes my blade rifts better just so happens to make my shield do more damage with the special.
Clearing Elysium with multiple weapons on various heats.
You treat it a a mobile status applicator or a secondary character on the screen to maximize damage, otherwise you might as well be playing Chaos shield.
Because that's essentially what you're doing with it.
It's pretty much just Chaos shield but you can yeet a blade rift temporarily to deal some extra damage, to be honest.
Works for me, to be honest. I deal some really nice damage with it.
It really isn't and you're kinda ignoring everything I'm stating to the contrary on the fact.
Then good! I'm glad you're at least having some fun.
I mean, you're just kinda mentioning it's on hit effects. I can see how that can work, but what I'm saying is getting the raw damage gets the job done faster from what I've seen.
The on hits are to give you raw damage by proccing the privelaged Status effect, but also to shred through HP bars on groups. That, plus for things like Zeus, it procs lightning bolts pretty much every time, Dionysus stacks do incredibly silly amounts of damage a second, Demeter can do chiling freeze as well as the explosion almost constantly
Stacking hangover and other such things could work well, but I feel I get more damage out of getting crit and chaos boons to boost raw damage to the point where things will be dead in seconds. I forgot to mention how important getting Chaos buffs to your raw damage is incredibly important if you're going to start just mad critting.
I have in fact played the game, yes.
I mean, sarcasm isn't necessary. I'm just stating how I disagree with your point of view, and that I see the other gods as sub-optimal on that particular aspect.
Things are also dead in seconds the way I play with it, usually without me having to even address half of the enemies directly. I can agree Chaos is pretty great regardless.
Chaos is epic.
I usually choose 'em before most other boons.
Just because I'm addicted to the thought of suffering before obtaining infinite power.
Crit on the zeus aspect special requires a lot more setup to be good than on hit effects

Yeah! Like, they're impactful at a base level, and can do some pretty fun stuff.
love that +67% enemy spawn rate
Also thanks bathduck, that was something I was having difficulty putting into words! The concept was there but it wasn't being shaped right
I agree, it does take a lot of effort to set up correctly, but when you do it feels nigh-euphoric.
To just yeet your shield and watch everything's healthbar just get annihilated.
I gotta try out the zeus boon idea though. It sounds kinda epic.
True! Good feeling, but it's... I guess the idea I was trying to go for was, if you can do similar burst damage but with way less work, maybe the way you're trying to build it isn't the most efficient. It's definitely cool and fun! But there's other ways
does that make sense
I am not great at communicating with people as a rule ^.^;
To be fair if you have a chaos boon, an epic artemis boon and the bonus crit damage one anything will do heaps of damage
I feel as if it works the best with high hit-rate weapons.
Ones that are slow won't benefit nearly as well.
And I usually slap Poseidon on those for giggles.
Posiden's good on slower weapons, ye
It gives me more breathing room, too, which is nice. Super fun on sword special.
SLAMS IT ON ASPECT OF ARTHUR AND STARTS SLAPPING THE HELL OUT OF EVERYONE
Either that or Guan Yu.
Slow weapons with crits are not ok
I'VE TRIED IT
not much matches thr trhil of seeing a 1900 crit
AND IT IS GREAT
Just get 2 boons and backstab
Oh yeah I forgot
The double hit dash attack, crit, bonus dash attack damage
Wait its pg
if you need to curse, remember Blood and Darkness
Yslach works too
Isn't that the Cthonic version of "God damn it"?
'Cause Meg seems to say it a lot when slapped around by Zag in the boss fight, and Zag and Hades seem to both say it when damaged.
It seems like it, yeah
it's a myth from pyre apparently 🤔
Yslach is
Blood and darkness is the cthonic equivalent of winnie the pooh going "oh bother"
Too long since I had Greek class can't swear in Greek anymore
one of the scariest thigns jsut happened to me lmfaooooooo i had the chaos boon where enemies throw an inferno bomb at you when they die...
i was in one of those "survive for 45 seconds" room with like, 7 different spawners and. all the skulls that were spawned died at the end of the challenge and flung so many bombs at me
Every time I see a bunch of Skullomats and Numbskulls I instantly forget I have that Curse and charge straight in.
Same if I bring a Curse into Styx and I see a wave of Crawlers.
Oh god
first rail clear yayyy
the trick to every clear ever seems to be "just have privileged status", honestly
but im still pretty bad with the rail. i probably couldnt have done it without spread fire
Congratz Alma! 
yep, PS is key
it is unfortunate that the alternate talent is so lackluster in comparison to PS
Anyone else encounter the chaos shield bug where bull rush won't activate if you start charging it? You get stuck int he animation and can't move.
no but i get the bug where im blocking but i get hit anyway 
Hangover attack + spread fire is so good
I honestly have switched to Family (whatever it is) instead of privileged status, and I'm very happy with it. I get boons from 5 different gods, and I have a 30% boost to all damage all the time. It's great for burst builds that don't want to apply curses beforehand.
I just had the easiest Hera bow run I've ever had- Doom attack, Fog cast, Merciful End, Ice Wine. I applied plenty of curses, but my burst before doing so was more of my output, so it felt worth the difference.
https://prnt.sc/rjbolb Poor final boss melted
I like privileged status for going deep down just a couple of gods’ trees
Once you get your two status effects you’re fine
I like PS, but it favors a couple gods. Poseidon requires the Rupture boon to contribute, Ares' rifts can't work with it, Artemis' Hunter's Mark doesn't play too nicely with PS...
i don't think family favorite isn't underpowered, it has its niche and it's good at what it does
it may have a smaller increase, but it's easier to set up
I find Family Favorite freeing because I'm not as likely to avoid any particular god's boons due to curse contribution.
Family favourite only works when you AREN'T getting privileged status
and it's more flexible than privileged
FF isn't bad depending on the weapon. I like it if I know my attack isnt going to have a status, like Hestia or Arthur.
It may be good for Artemis or Zeus, where they have unreliable curses, but Aphro, Demeter, Dio and Ares are definite PS choices
with privileged, you have to actively set up two statuses on enemies:
- your attacks with statuses (such as, say, rail special) might not be able to set up that easy
- many statuses require a second boon
- doom, hunter's mark, zeus in particular are designed to be used up quickly
and the damage from privileged is worth it
(I named ares because he STARTS with his status)
but FF is a lot easier to set up and increases damage right out the gate, and is a lot more flexible with builds
again, in exchange for less damage than privileged
FF is good at what it does and is good for the people who's builds favor it, and i don't think its underpowered compared to privileged
Yeah. I'm pretty happy with both, though the general restriction of PS (along with my interest in several boon tracks that don't support it) has me basically uninterested in using it over Family Favorite at the moment.
Pos+Arte+Zeus+Athena = 24% FF
Every other god starts with a status and thus makes it easy to get PS
Hermes appears on every run.
I feel like it warped the game prior to this last update. It devalued builds that couldn't trigger it.
if you like playing builds based on statuses, then of course PS is best
I still disagree.
Family Favorite is always on, so if you ever get six Olympians + Hermes (possible, but rare) it's strictly better.
Privileged Status is great for instantly getting the damage boost and if you want to just blow up with Poms, but I use FF exclusively now.
@analog lodge I feel like you're only considering the raw damage boost without considering the attacks you use to apply those curses. If I hit with a strong attack to apply a curse, FF already boosted it by 30-36% whereas PS was still only being setup.
That said, I'm not saying you should value FF more.
So, lemme set it up like this.
When I hit something with maxed FF (we'll say 36%) Stygius Dash Attack, and Heartbreak Strike with no other boosts, I get 56 damage.
It will never hit weaker than that.
I just find it easy to get PS, I get it so long as I don't go Arte, I never actually pick all those many different gods, usually 4 at most
It is probably really important in the revenge build as that depends on a lot of different gods
If I'm running FF I'll have six gods before Styx.
With the same set-up, after I've applied a second Curse to set Privileged Status, the first hit does 45, then the second hit does 57 damage.
It really depends on how many gods you intend to get and what curses they have
If your intended build has built in PS potential(Dio,aphro) it is a clear choice, but if it doesn't I cannot really say
I never actually tried FF
you have to pick up 6 Olympians
Chaos doesn't count
it's easier to get 2 statuses than 6 Olympians
you're expecting FF to compete with PS in terms of pure damage
imo that's the wrong way to think of it
you want FF to be the average
Not that it can't, it's possible to get 7 Olympians.
FF is meant to be easy in exchange for less damage, usually
you want 18-24% and call it quits
Uh, no.
not that it can't compete, of course
You guys think they'll be an endgame?
There will be.
Cool
I really just don't see how you'd play with FF
cause I want specific gods for specific boons
By taking multiple Olympians.
And sometimes the ones I'm looking for don't show up.
but I don't want all of the gods
Neither do I, but sometimes I bite the bullet because it's a universal 6% damage up.
see, that sounds really crappy
"I take something bad because it makes it a lil better"
That would require it to be bad.
I've taken a random Demeter boon and it gave me Nourishing Soul, boosting my healing the rest of the run and stacking me closer to 42%.
on most runs it's a passive +18%-24% damage up that you dont need to trigger anything to get
well if you can choose between Ares and Athena (for example) and you have all you want from Ares but nothing from Athena, you just get 6% boost 😄
Sure, Ares has Battle Rage, turns Deadly Flourish Malphon and any version of Hestia into an absolute nightmare machine.
see, but that assumes you got Athena special
You always rely on RNG whenever you play this game.
I've picked up literally 8 Artemis and Ares boons in a row with Hunting Blade prereqs and didn't get it.
From my experience, I'd be looking at 24-30% rather than 18-24%. It's actually kind of hard to avoid four to five total gods, especially with the options they throw in Styx (usually for cheap).
you peak in Styx
I pick in Asphodel, or even earlier
you fight Hades with ~30%, I fight 3-4 bosses with 40%
And Hermes. With just a few rerolls it is not at all difficult to have 4 Olympians by the time you reach the Fury fight, and either getting Hermes before the fight for 30% (only 25% less of a boost than PS's 40) or right afterwards.
i always buy stuff at Styx. im saving everything so the 15% coin bonus is well used
Aye @turbid needle - 3-4 gods by the first boss is pretty common
and there are usually some very solid utility options among those 'extra' gods. Like Nourished Soul, Pressure Points, Battle Fury, After Party/High Tolerance
or some of the revenge boons just for funsies
Revenge boons are the definition of FF filler.
It's a costly investment to only have a couple gods' boons just to get their deepest boons- especially when you're also likely to get those boons going wide as well.
yeah priv status is way stronger more consistently but FF is just more convenient to use
not the best justification to use something but i prefer having one less thing to need to micromanage
I suppose after playing soooo many Aphro/Dio runs (and enjoying it), I got tired of playing the game to maximize one mirror upgrade rather than one mirror upgrade boosting anything I choose to do.
Does max rank FF actually give 6% danage per olympian at max rank? Cause last I was using it the text on the overview of run modifiers was saying 3%.
it's 6
I definitely like the SFX for PS. It's a satisfying sound to hear
Yeah, it's 3% per level with two total levels, so 6% per god
I thought it was only 3% at first until I saw people comparing the damage with numbers that 3% just couldn't put up.
Cool, just had to ask cause text inconsistency makes me paranoid and I'm too lazy to calc. stuff
I get that FF's more consistent, but it does feel a bit odd that you'd need 7 unique gods to slightly beat Priv Status
maybe it'll be better once they add more boons, including duos, and rework some of the existing ones
https://prnt.sc/rjc6j1 30 Clears and a new time record 
Since Priv Status only needs 2 boons, and with stuff like boon rerolls being a thing now...
FP is extremely expensive
you only get 3 off the mirror, and consecutive rerolls cost progressively more
not to mention the darkness cost
a normal player will probably never get more than 1 FP off the mirror
Honestly I've never liked Fated Authority much, but yeah, FP is pretty crazy expensive by comparison
I like FA, a lot
problem is, the mechanic is intentionally bogged to only give you 3 choices and then endlessly reroll the last 2
it's stupid
again, FF beating out priv status doesnt reallly seem like the point
it just serves as an easier to manage but less rewarding alternative
Fun fact: Duos count as both gods.
Sold all of my Poseidon boons between biomes and my damage is the same.
Does anyone know if Hera bow is supposed to refire its first shot faster after loading a cast? If I dash attack and hold attack (with rapid shot), I fire at a consistent rate. If I load a cast then dash attack, I fire the loaded shot and a regular one in rapid succession then fire at the other consistent rate.
Also should probably have mentioned that Exclusive Access does not stop working if you sell its prereqs.
Actually, scratch the whole dash attack thing. It just happens if I load and attack in any case. I use this bow all the time, and I don't think I ever noticed this. Is it recent?
that shouldn't be happening
i use hera frequently and haven't noticed but i'll keep an eye out for it
IGT only includes time where you have control of Zagreus
So menus don't count
The exceptions to this are NPC rooms (i.e. Sisyphus), cross-biome rooms (between Tartarus and Asphodel for example) and boss rooms after you've killed the boss
fishing also pauses IGT
So im just slow :-;
And thanatos
Than doesn't use up the timer
Also the first room of each biome usually doesn't count(except for first room of the run, timer starts after you pick up the first boon)
Supergiant was really generous with the timer
Than’s too busy to be timing you while he’s there
Always look for troves in Than rooms though because the timer stays stopped after he leaves, until you go to the next room
Yes he’s much too busy thinking of edgy one-liners to name his attacks.
Good tip!
it freezes in game time or tight deadline? cause im trying to get sub 12 clears
https://i.imgur.com/nI4ELTC.jpg New fists PB 
How on earth???
NYOOM
meanwhile, i'm outchea churning out 25 minute runs like it's my damn day job. da heck?
10?????
I am not a speed runner or anything but I thought I was a decently fast player with times like 21 minutes
isn't world record something like 6 minutes right now?
Yeah. Taiwanese guy has it. He posts here from time to time
8m 06s according to speedrun.com
I think it depends on what heat level you're looking at.
Ah
i think i had a perfect run like that but my ass likes to be overpowered for the final fight so i throw it all away in styx
He did 32 heat.
Holy hell
Ima have to start recording these so I can put them on the leaderboard
He used hestia rail with artemis attack as his base.
Are these, like, tool-assisted runs?
nope!
I def didn't think my PB would be with fists though
No.
But they are pre-seeded?
They're usually done on the same seed, but there's also seedless runs.
The 8m one I mean
Yeah that's seeded I believe
If you restart a run after taking damage, the room layouts stay roughly the same within predictable parameters
And you can kinda sorta manipulate the RNG from there
^
Oh, I'm not sure about that. You'll have to ask him.
My 10:05 was not seeded, just some decent RNG in that run
It's kinda hard to do so for more than like 5 or 6 rooms unless you're really good at memory or have done the seed a lot, but it's something a lot of runners do if they find a good one.
Yeah, there's room manipulation. I tried it for a build. It was basically impossible for me after tartarus because there's so many permutations.
I wonder what fastest fist time is rn
does anyone have a 50 clear streak or 100?
Someone in here does. Genesis, I'm pretty sure, had one over 130 at last check.
on what heat?
I hope supergiant adds a in-game leaderboard at some point
i guess anything higher than 0, maybe a min of 10
Most veterans here can reel off giant win streaks on anything below 15 heat.
i only just got to 5 heat so itll be a long time before I do 32
I had a streak of around 30 successful runs on shield of chaos on heat anything 20 or less.
I´m still thinking about what to pick for a 32 heat run, can´t even imagine having a streak with that
I haven't really tried to get a good streak going, just been trying to do really fast runs
I think at least Routine Inspection is gonna be nice for adding extra heat now that budget cuts is gone
I don't need those bottom three rows anywho
aaay
Not being able to reroll Styx rooms is probs the only thing that "sucks" about it
That and one level of the Elite mob upgrades wasn't so bad on 15 Heat, so that was a fun trial run.
Didn't affect anything NOTICEABLY terribly not having them, and it's kinda fun not having to be all strategic with rerolls sometimes.
Honestly I don't take the 400% trap one unless it's for 32 heat
Just a pain in Elysium
Those archer things :')
That's one of my normal modifiers, it's pretty free for me. aside from the runs where it isn't
The trap one hurts me most in Asphodel, I always manage to end up in lava
Extreme measures hydra with the trap one,, rough for bow runs bc there's like, nowhere to stand fnsnhsh
Hydra isn't that bad honestly. Yeah the lava's a pain but if you keep closer to the main head it's usually safe. At least that was my experience against it.
Is it just me or are charged attacks really really bad? I can't make good use of shield's Bull Rush, the chargeable Shield boon, the spear's spin (regular or Guan Yu), or the bow's attack period. Standing still just seems so dangerous. Doing attacks/specials/casts locks you in place to some degree but nowhere near as lethally as anything that charges.
It's a matter of getting used to it, really, and knowing the safe places to do it.
The bow charge up and standard spear spin are more risk than the others, though.
Do you realise that whilst charging bull rush it blocks attacks?
bull rush is practically the only base defensive attack in the game, with great mobility
and the shield bull rush, depending on aspect, can be scary effective or give you free constanty DPS while being safe
Sometimes Both!
you're right about spear spin, though it's fixed by quick spin hammer
well, somewhat anyways
bow attack is dependent on finding safe spots, if you're not doing dash strikes
however, bow dash strikes charge much quicker than regular attacks (in exchange for less damage), so you get into a rhythm of dash, attack, dash, attack, etc
I always feel like the guan yu spear should have the quick spin upgrade to start with. Without it, it's basically just a liability to use the charge up attack.
Guan Yu's spear is technically the safest because it covers you afterwards and charges a little faster than standard, I think
you don't have to charge it all the way, and you get the same amount of healing per hit regardless
but i won't argue that the default charge rate feels a little silly after getting used to quick spin, especially on like, Hades' aspect
but, guan yu got a lot more unsafe after the spin was changed so
(though i do like the star they added to the middle of the spin)
I'm actually kinda glad it bounces off of walls now so it can hit things back and forth, but the piercing was really nice
Not going to lie I prefer the bouncing. Makes it more useful.
Piercing walls was okay but it basically made it the only strategy with the thing.
At least with bouncing you can rack up damage like lottery numbers.
@fallow niche Oh, sweet merciful Neptune, Spread Fire.
did you see the light
the better light
Just got 20 Heat with Malphon earlier tonight.
so how do you get artemis last heart? ive heard you just have to keep playing but i never seem to get it
Oh, fun thing about the fists and posideon. Demeter's special is technically additional hits, so if you charge it up with the posideon boon enemies go flying into the wall at insane speeds.
She probably has a lot of backed up dialog.
I know I see her a lot more often now when I pick up her boons.
@untold blaze Demeter punch plus Poseidon's boon got me through 32 heat lmao
just spammed the special to keep enemies off me
it was awful
it worked but it was awful

Man I wonder who the first person to beat 50 heat will be.
I saw a video where a guy beat 40 heat but he had to use a glitch that gave him infinite dashes
so 50 heat atm is most likely impossible
I saw a legit 40 Heat clear.
dang
Lets see you'll have 7 minutes to get through floors with no healing, tougher bosses, high health enemies that deal more damage, all of the armored ones carry special boons, no mirror, no choice on boons/losing a boon every time you go up a floor...
what did they use? @turbid needle
In one of their clears (they did one of every weapon before Nighty Night), it was Cluster Rockets Eris.
Another was Aspect of Chaos Aegis.
Oh yeah and traps nearly 1 shot you.
@untold blaze don't forget benefits package can make rooms literally impossible sometimes
God if you can beat meg under those conditions you deserve special dialog when you get back.
I recently found out she gives special dialogue at high heat lol
I tried switching cast and special keybindings
It went well
Though I forgot to cast a lot
Just imagine if at 40+ heat Hades was actually proud when you started scaling floors.
There's a special animation where every character starts sweating
they all have big sweat droplets
"...Keep this between us, but good job."
There's some unabashed "What you've done is actually mythworthy" dialogue when you clear 10 Heat for the first time. Something along the lines of "You have no idea what you've just done, have you? You were capable of this all along, but you've wasted it."
I know you do get some special dialog yeah.
Yeah, Nyx recently said something along those lines. She said something like "it was in you all along, keep at it, you'll get what you deserve"
The ultimate dad emotion: "Prideful disappointment"
He also has one around 20 Heat iirc? In fact I think that's the one that Schpoon is thinking of.
Oh, wack. Maybe they changed the recs because it only ever happened after my 20 Heat run, then?
"We'll set it at 10 Heat, that should keep them busy for a while." [two days later] "We'll set it at 20 Heat, that should keep them busy for a while."
So any tips for reducing clear times? Like a way to spawn enemies faster? or reduce the number of encounters?
Increasing points in Forced Overtime makes enemies spawn faster.
Forced Overtime spawns enemies faster by the percentage you take
Dash Everywhere, literally Everywhere
Hey, what should I take? https://gyazo.com/5a99cc99bc0cfbef74a5f1462e3ee2ee
Pause the game when trying to make desicions, it pauses the timer.
oh my god
Fusion I think
They said Olympian Favor was useless.
See, my only lightning applier right now is my Call.
Which makes me think Scintillating Feast is the way to go.
Yep. Scintillating Feast is the one ⛈️
Someone did 50 Heat and posted it on the Reddit
If only you could get both the top and the bottom.
Based on your build, I would go scintillating too. If it was a zeus build (with jolted) then i would have taken cold fusion and then splitting bolt in that order.
I don't think they had a video though.
Super Giant looks at the player who did it and uses the data to make the game harder.
oh. Wait, yeah, also saying Sctintilating, I didn't see your call was the only source of lightning procs
Is there anyway to know how much health each boss starts with? Would love to know how much hp Hades has so I can prep better for the fight.
I know the hydra has exactly 7500 health, and that each head has around 2000(?)
hades has got to be like 15K minimum, right? I've used aphrodite's max call 3 times in 1 hades fight (and I was careful to hit him with it after he had the impervious pauses). So I did like 7500 damage with aphrodite's call alone and i recall it only took like cumulatively 40% of his health.
the wiki gives hp for asterius and theseus but no hp for hades on his page
what is asterius and theseus?
btw, does calisthenics pact affect bosses?
Yes.
It's fine, it's only 15% more.
maybe i should stop using that pact
i use max calisthenics on most 15+ heat runs
30% can be annoying with hades
difference between a clear and just dying oh so close.
does pierced butterfly stat boost go away if you switch keepsakes between worlds?
Yeah, at 30% Hydra's got like... 750x3... 2250... 9800 HP.
is it worth keeping for the whole run? aka is it strong if you can get it to like 20-30%?
not in my opinion. one good chaos boon can double or triple what piercing butterfly gives you
just fyi im only on like 2-5 heat for most weapons so still slowly climbing, been completely on my own with strats and what not up to this point
like there are special boons from chaos that add like 80% damage increase.
I mean the pierced butterfly is basically a challenge run.
So keeping it on won't hurt.
It also applies to things like DOT ticks, zeus bolts, and blade rifts.
Plus sunmons and any flat damage effect like Demeter
ya thats where I kept wanting to use it, since it applies to ALL dmg
If you manage to stack Pierced Butterfly to 40% or higher, it's worth it.
That's the same boost as Privileged Status.
Oh, right. Yeah, that actually makes it kind of worth if you you can get that thing up to 20%.
i usually end up getting 2 chaos boons (i usually take combo of health increase and special damage increase) per run
So if you wanna take a weapon that builds those even 20% starts getting noticeable
btw, is there a limit on chaos boons per run (like there is a hammer limit of 2)?
Nope!
Is this damage calculated before or after them taking more damage for having bloodstones/two different curses on them?
Take all those gates you can and have fun
Same time, it's uh... multiplicative? Whatever one heart rend isn't.
It goes back and forth, @untold blaze
it just sucks when chaos gives you common boon for something you don't totally want.
Or, well, it might be when you land the attack.
So it isn't as effective on %based boons.
(like if i'm not doing a cast build, i don't care for cast damage increase or extra cast stone)
For instance, if you stand in Bombard with Eris the very first bomb will get the damage bonus.
ya I've been finding myself even skipping some chaos just because of my door options and that it can be useless some of the time
dunno if it's right or not, just what ive been feeling
Chaos is definitely a hard bet.
Usually you won't have the egg so you're giving up health for boons that are rarely game changers.
I can't imagine doing it on high heat and not losing the run for it if it doesn't pay off.
Is there one special that you should always take 100% of the time? Like maybe Ares?
No.
I know everything heavily depends on your build but didn't know if there was one that was too strong to not matter on your build
Your priorities will always change based on your loadout.
Okay, maybe Pressure Points from Artemis.
That adds a universal crit chance to all damage you deal.
and it finishes off a lot of bosses iirc
I all depends on your build and what you're getting. I'd avoid some things like the plague on certain weapons. Like usually I avoid artemis's attack on any weapon that has a high base damage but low attack rate. Otherwise yeah you wanna maximize damage as much as you can.
ares for me seems to wreck hades easy if you have a loadout for it, but I'm sure that is the same with a lot of them
But Deadly Strike Hestia is amazing.
Hestia was the bow that makes your special heat seek right?
Anything with a big spiky burst is fun for Artemis
That's Chiron.
Ah, I mean then its better if you have the cast.
Hestia makes manual reload Rail fire a single round at 150 base damage then back to its current fire mode.
No big.
Yeah rail in general is a good one for artemis.
Noob question....whats DR?
Damage resistance
Damage resistance.
ah k ty
You can push it up to the point the final boss is doing like 4 damage to you a swing.
When you have effectively 900 health it make YOU the boss.

Oof
im gonna bail now
I have 56 hours into the game, on 2-5 heat runs for each weapon, not quite got the mirror all the way upgraded or the keepsakes....am I doing things wrong or does that sound about right for my hours?
"You can push it up to the point the final boss is doing like 4 damage to you a swing."
Wut?
No wrong way to play!
It's half-past midnight for me, take the out.
Take it as fast or slow as feels comfortable.
Trying to grind, just wanted to make sure I wasn't making huge mistakes that really slow down my progress
"You can push it up to the point the final boss is doing like 4 damage to you a swing."
No, really. W.U.T.
How?
iunno use god mode maybe
I forgot how exactly I did it but I basically reduced his damage by around 60% and increased by damage resistance from the front by 70%.
how much damage does hades normally do?
Weak is a great thing once you stack it with its follow up.
Don't worry about it.
Weak is great on its own, but it's even more potent if you can stack it with damage reduction boons from athena and dionysus
The spin does 40 damage on normal mode with modifiers.
modifiers?
As for how, Achilles provides a trinket that at max level makes you take 30% less from the front. Different league + bronze skin usually adds up to another 20 to 30. Dionysus provides up to 20% regulaterly when you drop below 40% hp. Demeter gives you 10% damage resistance when you don't have a crystal on you.
40 is the base?
Like, going in with a super naked run and save, Hades's spin attack deals 40 base damage.
Oki
Oh and you can get an alteration to your boiling blood that makes them do 25% less damage.
So yeah, you can make hades deal NOTHING.
This ALL before taking into consideration the shield's flat defense or arthur's 40% damage reduction.
'Bout to drop some hot fire in feedback, somebody stop me!
are damage modifiers additive or multiplicative
Some are additive, some are multiplicative.
assume additive
like does my damage buff from hunter dash (+125%) + double edge (+30%) make 155 or 162
Pretty sure it works like... ((Base damage x percentage multiplier to attack) x percentage increased damage enemies take.)
155
Most additive, heart rend multiplicative.
I mean don't get me wrong, that's still a good combo.
yeah it's multiplicative because it's additive to the crit multiplier which is multiplicative on the damage
That's 155 x 2 because double edge hits twice.
I assume blackout is multiplicative?
i believe it is additive as well
It doesn’t just double it?
@mild crag The deed is done.
i think all outgoing and incoming damage multipliers are added together
so sweet surrender would be additive as well
spicy feedback
Crit I believe is calculated after the final number of damage.
OH NO I AGREE WITH THAT
"Needing" a particular Hammer on half of your Aspects feels bad.
It felt weird how that Aspect currently works! And that always made SENSE!
@untold blaze you are right
Man I actually love Hade's aspect of the spear, but I do wish it did basically give you a move set that basically mimicked the final boss.
Just for the flavor of it and all.
Make the lunge just long enough to escape certain vectors of attack, you even get a bit of defense in it.
Like, as is, it doesn't even have a connection to Hades from the debuff thing so it just feels like, out of place and is barely used anyways
considering that your other moves relating to hades like boiling blood mimic its effects
hades aspect should too
Eh, actually hades does do the 'enemies take more damage' though-
True but still.

Doubles the effect of Boiling/Abyssal Blood, and...?
commands undead wretches
Might be fun if the punishing sweep did even more damage to enemies with your blood stone on them than normal.
okay, but I still want the World Sweeper
Filing that at the patent office tomorrow, if I see that in-game I want royalties!
aspect of schpoon
It would have to be Stygius and a kitchen knife. 
Imaging getting athena's aspect for your weapon, so when he uses his world sweep you use yours.
And just deflect it.
feedback cannon
@turbid needle What about Spread Fire? You're feeling how crazy it is now?
Finally got the chance to try it, it's nuts.
Yeah, the dash attack is bonkers
Artemis dash makes you feel like a how Hobo With A Shotgun sounds
also that movie is great
I did have a Nemesis run with level 2 Heroic Hunter Dash.
140%, but no Double Edge.
👀
holy smokes
Yeah Nemesis and Spread Fire dash attacks are off the rails (heh RAILs)
Styg has a slower start so I would recon it isn't the best as any heat%, but considering it is a favorite of Haelian its probably going to be the 32 heat% winner this update too
I think it just needs a Double Edge spawn.
Curious how Merciful End Chaos Shield's time ends up versus the Rail this time around on any heat% though
@turbid needle Even with DE its a bit slow in tartarus before you get Priv status
The build has a really high top end
Chaos Shield has Explosive Return which just demolishes Tartarus and Spread Fire with no attack boon just deletes stuff in Tartarus regardless, so I think they have an edge
Heh, edge
But I've been wrong before!!! @turbid needle
Watch as someone makes me eat my words 😂
It's possible.
What are y'all's current Excalibur builds?
Bc I'm thinking attack speed and then Athena or Ares on attack
Nah, try Aphrodite and go for damage reduction. It's nuts.
yeah, that sounds fun
also aura slows projectiles
so even with excalibur attack speed you can land the deflects usually
It is a question of "what is better: to have a good defence or killing a fool before he does something?"
can't kill them if you're dead as well though
Best offense is a good defense.
Doesn't matter how long it takes if you don't die
I mean, Athena on attack with Arthur is kinda funny because you just stand in your circle and baseball bat everything out
Gotta go fast
yeah no i have athena on dash and special and aphrodite on attack rn and i just got to asphodel
if i can get hermes attack things'll get real fun
yeah i had the aphrodite-poseidon duo thingy
so it was only 5 poms, not 10
but i was shredding
1-shot armor in elysium (breaching slash)
and i took out hades's first health bar without dying once so that was cool
what would you say the top 3 aspects are when maxed?
I think the non-Greek aspects are both real strong
i kinda like the shield and the fists
Yeah same
zagerus aspect is the best for all weps
cept spear
Especially fists bc dodge
I've always wanted to do a dodge run
i beat the game with it at rank 1
i was pretty good until the styx rooms 🙂
With the fists and plume you can get a 100% dodge build
well
the chaos shield maxed ride to heat 9 was pretty easy
im just gonna do another weapon to heat 10ish
and cant decide between a maxed fist aspect or a maxed rail aspect
I think Eris and Guan yu are maybe the strongest maxed aspects
For me at least
Rank 1 guan yu also might be the worst aspect
or maybe rank 1 chiron
how do hera bow and triple shot interact?
what keepsake should i start with when doing guan yu?
chaos it is
what would you guys say makes rush kick a good hammer upgrade for fists
Artemis is nice
for the special
with demeter aspect
demeter on attack is always nice, as is zeus or athena
wait so every run i have to give ambrosia to get a companion how does this all work
No, you gift that Vintage to get the companion, you upgrade that companion with it, and that's all
Companions are 1-use per room 1/2/3/4/5 uses per levels. Some companions don't work in sertain situations.
@twin mural it locks on to an enemy and allows you to launch toward enemy. it's like the shield bullrush but with autoaim basically.
It's the lunge the spear never had
companions not working in certain situations like not being able to use batty in the fury fight is a nice detail
@low patio you can see the mirror setup in the boon menu
I was literally just about to ping voyage too haha. Lucky I read the last message
What boons do you prefer on eris aspect?
Bro what the hell
I just saw the final boss die on stream
and kill Zag after the end dialog started
And the entire UI broke
Oh god he can't even move at home
Yeah the whole get got softlocked
oh noooo
@final frigate I like some one of the good fast attack boons (Zeus, dio, artimis).... Posidon or Aphrodite for special because I'm using it way more ...and cluster or rocket hammer upgrade....sometimes both
Oh we're going over the clip
He died in the middle of Athena call
RIP that 32 heat run
It was apparently a pot that killed him after he won
I think it broke before he won, and the growing AoE hit him in the middle of the call immediately after the fight ended
Apparently you don't go invulnerable when you win huh
And the call apparently doesn't stop pot traps
There are some things that can damage you after a room clear......most damage drops off and the calls stop at room clear
It was the last fight of the game
he started dialog when he died
Like it was in visual novel mode and the Zag dying anim was superimposed over the dialog box 
They probably just need to update the pot to go no damage after room clear
Supposedly mighty reflecting shields around you do not protect your feet
Though dying in dialogue sounds really sketchy
@turbid needle Responding to your feedback on the spear's Hades aspect: you can already do a lunging spin attack. You just dash while you have the spin charged up. You can even dash through barriers and hit enemies on the other side.
Was he using a seeded run? I've seen a lot of seeded runs go that fast cause you get your time down learning the rooms
@full swift The actual run was 12:37 IGT
@untold quiver Not seeded
Seeded runs go sub-10 easily
Nice
Pretty much all the aspects can get 15 minute or shorter runs with a well crafted build
10 minutes and less is usually reserved for incredibly powerful builds, seeded or not
Having good synergy, a decent starting hammer, and an early priv status does a lot of work
I guess you could cut a lot of time by not doing all rooms in styx
it's not possible to 1 sack it?
No it is not
what a scam
oh so... it doesn't matter which doors you enter
definitely a scam
what was hades thinking 🤔
No, not really? But miniboss rooms are always faster so I do miniboss > regular room always
Seems to have a decent chance at giving me 2 sack
Forge correct me if I’m wrong but I didn’t see you on speedrun.com
Not this update everything has been reset
Before that even
*** 5 m 5 1 s ***
Can you get 10 to 15 minutes with every weapon?
How do you get double real time to IGT
and probably some menu stuff
Yeah
No weird tricks?
hydra is the hardest boss ngl
If you instantly kill the Hydra the timer stops
All of the heads from both waves pop out at once though lol
You burn its neck with a torch?
@spring mauve Final boss is much harder imo, that spin attack is evil
How do you even oneshot hydra
@fallow niche how did poseidon get nerfed
idk by the time I get to the final boss it's easier than most of the times I get to hydra
It has like 3k hp
@solid cairn Artemis cast, flurry cast, dual shot all got extreme nerfs, and you can't get her legendary without BOTH tier 2 boons
Build isn't dead, but its faaar slower
@full swift It has more than 3k iirc, but you use priviledged status, Meg's keepsake, and a ton of burst at the very start
I have only seen one full skip since the new update
Tons of partial skips though
What’s the optimal weapon now
Nobody knows yet
I'd bet Chaos Shield or Eris Rail though
Probably Chaos Shield imo
We're back to the old best weapon from two updates ago
woah
Does Cursed Slash not trigger on dash attacks? :/
what if the optimal weapon was the friends we made along the way
I don't think so, one of the reasons why I never use it @rocky cave
companions and keepsakes only speedrun?
is it possible?
(no attack, special, cast, maybe call idk)
dash if it doesn't do damage maybe
Damn, I only took it cos I had Double Edge and a bunch of extra dashes. It really needs to state that in the description, or at least a tooltip. That was shaping up to be such a good run.
what are the two pre-reqs for Artemis's legendary now?
Dual Shot and Exit Wounds
wait, AND exit wounds?
Yes
No other Legendary has reqs like this
Idk why they don't just nerf the actual damage, stats, or number of casts it gives you
@olive ice codex mod will let you do that in its latest update
the uhh suggestion you put
I don't remember grabbing exit wounds during my Ares/Artemis run and I got the Legendary... or was the change done in one of the patches after the Nighty Night update?
Exit wounds is useless for a lot of cast builds
@olive ice codex mod will let you do that in its latest update
@spring mauve You're talking about training?
codex mod lets you load traits from a collection of traits you had before
ugh if that's true it blows. Why would I want exit wounds for Demeter, Ares, or Dionysis?
as well as spawn boons/upgrade items as you please, you can do it inside the training area
They make some pretty questionable decisions when nerfing things honestly
Like when they nerfed Merciful End by just making it the rarest boon in the game to find 
Exit wounds was already questionable with stygian soul
codex mod lets you load traits from a collection of traits you had before
@spring mauve well, that's great, but I'm always preffer to have such obvious (more or less) functionality in main game than using mods for that.
yeah I'm just saying that if you need that feature for what you want to do right now
go ahead
Thx, mate 🙂 I'll take a look
unless exit wounds procs with stygian whenever one of the bloodstones embedded in enemies expires?
No clue, haven't bothered with it since the nerf
Btw, guys, is there any mod or just web-page with actual build-trees?
What do you mean by build trees?
you mean collection of boons and upgrades?
no
if a website exists it'd need to continuously data-mine to stay up to date
I mean boons are listed on the wiki but not builds
I mean some interactive page that allows you to see how your build will look like and what are pre-requisites for it.
building is kinda an odd concept in this game because... it's not like you can count on anything in particular going the way you want it to
but maybe very general 'build' categories is what you want
Not true
Yes, indeed. But you have some minor control over it, so it would be useful for some extention
While you can't 100% guarantee getting specific boons, we can guarantee gods with keepsakes and rerolls allow you to construct a build very easily
You may not get the exact build you set out for from the start, but once you get a few pieces you can definitely work with it
well I could easily make a script that gives you every single boon and upgrade at once
then you can just press B and search for days through it xd
but I doubt it'd be that helpful
I just rely on general game sense, with enough play you can just memorize it all pretty easily imo
All you have to know is that you reroll Poseidon and Zeus and all will be good 
Well, you cannot memorize all the updates. E.g. some of legendary boons' conditions were changed recently, so wiki does not seem to be reliable source on that now.
oh I forgot there's supposedly a boon re-roll feature
I saw it in the code but I've never actually seen it used
@fallow niche I disagree. Have you tried Twin Fists + Poseidon builds?
They don't change things drastically often enough to mess up your memory
And Poseidon on twin fists is baaad
Like on anything, really
His best boon is his dash and its good on most things
@spring mauve it's actually here - alternative upgrade for reward reroll in Mirror
ah I didn't use many of those alternate versions yet
Fated Authority is still better atm
The boon rerolls need start at more than 4 to be good imo
And should impact hammers
Forge, sorry, i disagree again. Lightning Strike - with dmg of lightning about 15 you get +50% damage against single target+ some measure of crowd control
well in testing it's better to guarentee the type of reward you get than to re-roll upgrades
cus if I'm trying to figure out if my changes to how darkness is given to the player work, I want to see darkness in the next room not anything else etc
yeah, having only four rerolls is bleh considering every subsequent reroll costs more AND you aren't really guaranteed different boons
Whenever I choose Poseidon the run always lasts like 17 minutes or something, its really slow
I'm not really in the same mindset of a player who's trying to build stat
Demeter Aspect + Thunder Flourish + Double Strike = getting Hydra phase done in just one charged special
You're asking for a lot of specific boons
re: artemis legendary, not that I doubt you, but where do you see that Exit Wounds specifically is a pre-req? It's not listed in the patch notes and ofc the Wiki isn't updated yet
Forge, it depends on whether you get second tier on him or not.
Yeah< i know
But you were initially saying that you should reroll both 🙂
@versed ibex its in the patch notes, they're just not descriptive with what they did for some reason (which is evil)
They just said its harder to get
As for Poesidon - also works with fists: you can dash-strike opponent into wall
yeah, it jus says "harder to get"... but that doesn't mean it's Exit Wounds specifically
Kossetsu checked the reqs in the game and its now both tier 2's
And then - just wallbounce them, like in Tekken 7 🙂
Artemis only has 2 tier 2 cast boons
So yes it IS Exit Wounds
this is what it used to be
Now it requires both instead of just one
So basically either you get hunga-bunga damage build with getting legendary, or just "so-so"
i did 3 runs with true shot and dual shot and was still not able to get it, oh well, will just keep trying
referring to exit wounds ofc
yeah... I guess I'll leave some feedback on this
They need to be more descriptive with what they do in the patch notes as well imho
MoreAmmoTrait =
{
OneFromEachSet =
{
{ "ArtemisAmmoExitTrait" },
{ "ArtemisBonusProjectileTrait" },
},
},
@pale bridge heh... it took me 5 complete runs to get this legendary Pre-patch...
Yup there it is @spring mauve @versed ibex
so yeah
ty Magic ❤️
@spring mauve wait a sec. Is it open-config? or some reverce compilation?
i don't need the legendary, just Exit Wounds @olive ice
it's a little complicated
the .exe is compiled and contains some base loading code
all of the game logic data that is used once you load a save
is in .lua files
you can access plainly
(and edit plainly)
yeah well, you'd actually need to make one that parses the data correctly
ty!
Yes, but parser is more or less a matter of patience if devs have consistent data-model here
not always the case there are some like hard-coded exceptions to some stuff layered in other script files
Should not be overcomplicated and needs to be done only once.
but usually it's all nice and open and dynamic like that
I guess if there's one thing I'm kind of meh about is how there are some combinations with very little synergies and if you get super unlucky you might as well just die on purpose (not that I've ever done that or anything.............)
if you have 3 death defies and your HP is pretty high
Basically, task is to build graph/tree based on data structure.
Should be ok with Java
dying on purpose is pretty... annoying
lol it is. I had to let Theseus wail on me for like a minute before he finally managed to kill Zag
You have option to Give Up
Yes.
if you Give Up you lose all your gained resources
but... what if you want to progress
If you Give Up your next run will have the same seed as the one you gave up on
It basically just sends you back in time
To right before the run
That awful seed you just had? Its still there
Ah, ok.
Actually, I've ended game intentionally about 2 or 3 times. Usually I'm playing till the end with any kind of rolls
^ I think that's the point of the game even
not just right before the run... it doesn't even keep any changes you made to weapons/trinkets or heat level so you have to od that all over again too
Forge, yes, but even one choice changes all next runs, even with same seed.
give up is what I WANT to do because I want to lose progress so I can keep testing
but then I have to re-do the config for the run
😫
Yeah, but I usually go into Zag's room before start - it forces save.
Seeds have certain preferences to certain gods even if the chambers you get are different, you might see the same spread of gods
ye
Yes, but boons might be different. As well as rarity
rarity definitely
It will be different but how different is the question oftentimes
Also, rerolls of reward seems to be independent of seed more or less
No what you reroll into is dependent on the seed too
Trust me, I've done a lot of seed manipulation doing speedrunning, its honestly really annoying
Sometimes I had to reroll to get a specific outcome in the other door
I do wish there was a simple "just kill me now" option
so... let me be clear, rarity is entirely not determined by seed, at all
the function it uses for rarity doesn't take a seed input
I can guarantee the rarity of all the boons I get in all of Tartarus
it will use a global RNG which should change all the time
I can guarantee each enemy, each boon, each rarity of each boon offered
And yes, it changes all the time, but only by certain actions
Mate, you know that seed does not even defines Chaos boons, right?
normally RNG will change every time it's read
but I guess they are not quite doing that there
I didn't look that low into the code
@olive ice Yes it does, I can guarantee what Chaos boons I get in Tartarus as well
Just don't break any pots
This is something speedrunners have been doing in seeded runs for months now
Standard RNG in most languages are usually based on current time, in ms.
Its not based on current time at all for Hades
Its based on your actions in between rooms after enemies are clear
And enemy patrols
This is something speedrunners have been doing in seeded runs for months now
@fallow niche "Given the opportunity, players will optimize the fun out of a game." 🙂
(as well as what you buy in the shops and stuff like that)
fwiw, I don't do speedruns myself but I love watching them, and I'm always fascinated by all the RNG manipulation
Also just because you don't find it fun doesn't mean other people don't


