#h1-builds-and-combat
1 messages · Page 442 of 1
Interesting. I already did a king Arthur aphrodire run unfortunately. I was trying to make that number real big lol
are you referring to the attack as in the action or just the highest number possible
if so i think its a crit with aphrodite maxed call but also malphon could stack numbers just because of the fast punching
g
guys ihoewhaouhfoueh-
I
I just killed Alecto and she only attacked a total of 5 times
I'm pretty sure Tisiphone supported her once
I am going to have a heart attack
I am going to go mad I just got 2 of the same Chaos Boon and Curse, "Chamber Previews are hidden for 5 chambers, after, your Special does +54% damage"
Hm?
Oh lol
Eh, I just treat it as "Every chamber you enter will only have one exit choice available"
Can i ask which fist aspect is the best?
Besides, not being able to see 10 chambers is worth having your Homing Artemis Crit Special boosted up to double damage
Also that's debatable and depends on your own play style
Hm...I heard this before. If you want, you can experiment with different aspects. Blow your Titan Blood onto one aspect/weapon, try it out on skelly, and if you want to try a new aspect, don't like that aspect, or want to redistribute your Titan Blood, exit the game, reload your save file, and you should have your Titan Blood back.
Don't quote me on that, you could probably ask someone else on advice for save-scumming. But overall, imo there isn't really a single "best" aspect. Just one or several you mesh well with. Besides, they can be boosted with Daedalus and Boons accordingly.
I was just wondering if theres one thats better dps wise such as eris(i think) gun
@turbid needle remembered that you said the ability to perform dash-strikes followed immediately by dash-uppers had been patched out. well, it most certainly hasn't been. can still do it easily
@mighty ermine I'd like to see footage of that because I can't recreate it in my game.
@turbid needle sure thing, recorded it earlier. gimme a bit
is the demeter aspect strong on fists?
talos feels more fun but not sure how practical it would be
Demeter is possibly Malphon's best Aspect.
Talos is actually pretty nice to have as a weak range/counter ranged attack
So its better than the talos %dmg increase
I think so, yeah
Then again, there's also the consideration of how much damage you can pull off, since it also gives you a damage boost
i guess that would vary run to run
When you magnetize something, that enemy is weaker to cast and attack damage. 10% or higher depending on your upgrades
@turbid needle https://streamable.com/u13bd here ya go. explosive upper upgrade present just to make it more obvious that it is indeed a dash-upper that is registering after a dash-strike
I found it myself, thanks.
you just said it wasn't working for you in game, though
you were the one who asked me to provide footage my dude
And I found it in-game, thanks.
This is going to sound weird, but have the Snakestone lasers felt off to anyone since the update? They seemed to be going at the exact same speed on 0% overtime and 40%, and were tracking almost instantly.
At first I thought it was just m not bring used to Overtime after taking a break but then I did a low heat run with fists and found the timings practically identical, and I wanna make sure I'm not imagining it before I try and report it.
And it was really noticeable when the Giant Snakestone's lasers felt normal speed by comparison.
So why would i take demeter over talos?
i find myself using special more so grabbing more enemies into it feels like it could be better
I reeeeally don't feel comfortable with the fact that Theseus's spin slash can hit you twice in one swing.
Demeter also makes Explosive-Upper hit five times.
And that's because I was stood still with Coronacht.
Ah so it has better synergies
Talos is awesome with Blade Rifts, though, if you're having trouble making Ares work on your way to Hunting Blades that's an option.
so what scales when upgrading demeter? the number of punches required or the additional specials?
@earnest ravine I've felt similarly
additional hits on special
ah
Okay, thank you! I'll get a run to Styx and F10 it then because, yikes
I did my first successful 32 heat run
congrats!
lol, You get a 32 heat run clear! You get a 32 heat run clear! You get a 32 heat run clear! EVERYBODY gets a 32 heat run clear! - Oprahmatic
/Get as many of them as you can before SgG makes changes in a new patch.
//Before you know it, 42 heat might be the new 32 heat.
ok bud
Well done.
Nice work!
I get the sense my joke didn't hit.
/shrug
I wasn't making light of your achievement. But these things happen. Levels of difficulties are in flux after new updates/patches. For instance, the pact of punishment used to go up to like 150 heat iirc.
The Pact counted differently, 8 Heat is roughly worth 25 in the old system.
Yeah. I'm just saying things change.
32 heat is no joke... I'm at the point where I often reach Styx but then either die in one of the tunnels or throw the run at the last boss 
It's not. I still can't clear 24 heat on bow and arrow. But I'm trying my best with the new ruthless reflex/dash mirror option.
Imagine old demeter landing haymakers and devastating uppercuts
I might try for Nemesis eventually.
I just keep seeing the Bride wearing like, Final Fantasy gauntlet weapons.
Ahaha
That was Demeter during the Titanomachy. Everyone else was in their toga or robe or cloak, Demeter's in the modern jumpsuit.
Correct me if I'm wrong, but it's impossible to spawn more than one fishing spot in Styx, right? Because I only got one even with Poseidon's Legendary and doing all the rooms
i find high heat now to be harder than high heat back when 120 was for the final statue rather than 32. of course, a whole area was added since i've completed a 153 heat run which was about as high as i could muster, so it was one less boss, and FB is no pushover with lots of pact
demeter with malphon and hestia with exagryph is a great mental image
I just beat 10 Heat, Hard Labor and Extreme Measure.
But then I did Merciful End and it was gg ez
I used the Zagreus aspect too. Demeter's Aspect is fun, but when you realize you can get higher DPS just by spamming your special, it makes it meh. Talos is also cool, but there's problems with the special damage proc because the pull doesn't count as special so it got kinda annoying to use/buff effectively. I took the straight AS/Dodge and it worked best for me
what is FO?
Forced Overtime
Forced Overtime. All enemies move and attack 40% faster
i was going steadily with bounties for all weapons rotating, until guan yu came out and i went straight up to 20 because guan yu is so fun
oh, thanks.
now the others have a bit of catching up to do
malphon still works great in FO because it allows you to stun lock an enemy
Yeah, I feel like Special spam is the way to go, but wouldn't that still make Talos for the pull or Demeter for the boss burst better?
Yeah, I cleared 1-16 heats on each weapon, now I'm darkness/gemstone/quest/codex farming on low heat
if you can make the switch from one flurry to the next with a superquick click, you're good.
Problem with Demeter Boss Burst is that you can do 5 specials quicker than you can do 12 hits + 1 special
So...just do the specials
In which case, why use demeter?
So then Talos.
Talos can work, yeah
But the pull part made some complications for me trying to figure out a build
how do you guys feel about the fists?
The pull is nice, but once again, if you're special spamming, then why bother with Talos? It only adds +40% cast and attack damage, not special damage
in which case, why use Talos?
still haven't gotten the chance to play the new update
Because it can grab enemies at range.
because it's fun as hell
i think the fists are strong but i'm still riding and dying with chaos shield on 30+ heat runs.
I like pulling enemies into traps. And pulling those witches and floating crystals away from lava pools
Which is fine, if that's what you're looking for
But I'd rather take the attack speed and dodge chance than a ranged pull
you grab the enemy then you yeet them even if the thing didn't do any damage I'd probably pick it
what about Excalibur?
especially if I'm running something like Merciful End
might be the most unique weapon we've got
Excalibur is the Dark Souls of Hades
yeah, shield's definitely safe for 30+, where safety is extremely welcome
lmao
opinion seems mixed on excalibur
i happen to love it.
the slowness of the strikes doesn't bother me
but i happen to like the distance it gives me
I love it, but I haven't tried it at a medium/high heat yet. I've only done it in <10 heat runs
I personally like it the most out of all the sword aspects, but then again, I don't like the sword very much at all lol
power surge is worth it imo
I also love the slow heavy strikes
@atomic mist the sword was bordering on goat when we had instantaneous hits, got nerfed, dammit
I wasn't here pre-Steam release, so I have no idea what it was like
oh, if you watch the NoClip documentaries on hades, you see a clip of what the sword used to be especially with athena deflect on special, you could cheese through the game, it was awesome
Same the Long Winter was the first update I was a part of
It came out like a week after I got the game
I've watched them all but I don't remember that. Guess I must have forgotten
Anyway, question for y'all
Did we figure out the pre-requisite for Poseidon's Fishing Legendary? And I got it going into Styx, but I still wasn't able to spawn a second fishing spot. Am I correct in assuming it's because that area is hard-locked at one?
here, I'll try to find it for you @atomic mist.
yeah pretty sure
it was really quick. I shared it here once before
wait is doing 5 malphon specials really faster than triggering demeter?
So doing the 4-hit attack combo 3 times for the charge and then special vs 5 consecutive specials? That's an interesting question
not sure I saw this in patch notes, but while sisyphus companion seems to be nerfed, its gold drop does benefit from gold%+ buffs now
huh
interesting
back to malphon ig
im torn between investing titan blood in demeter or zag
Zag Aspect has the benefit of being very cheap.
true
I did some quick testing and 5 specials seems to be like half a second (on average) faster than 12 attacks + demeter special
Demeter does the specials all at once though
really. idk why but that doesn't sound right with how slow the special feels idk why my mind thinks that
5 standing specials would do more damage anyway, since they hit twice so you get 10 hits total.
Yeah I was about to add that the Demeter special does more damage overall
Really?
And on multiple targets the 15 hits happen more rapidly, but that's less of a concern on bosses.
standing specials dont deal equal damage i think?
depends on what boons you have, really. even if you can fit 5 specials in the time it takes you to attack 12 times + special, having a decent attack boon as well means dem can easily outstrip just hitting special 5 times, I would think
@atomic mist thanks for doing the testing. Yeah, I think they should really changed it to <=10 hits for that weapon. 😕
even if something like dio attack + aphro special
Isn't a normal combo only 5 hits anyway? Doesn't make sense to me that it requires 12 to proc the special
Zagreus gives dodge as well
But it doesn’t have any utility so it may be even worse than talos
The attack speed is pretty nice, honestly.
yeah im not sure theres really any clear winner among the malphon aspects
which is great!
they all suck
talos is the clear winner for me as I find it fun
their damage seems fine to me
Yeah normal combo is 5 hits, I thought it was 4, seems like I can't count lol
my very first fists run was one of my fastest overall
10 runs, no excal yet 😦
i mean they could always buff it yeah
gotten through a lot of Nyx dialogue though. hopefully soon
Trying to find a weapon I like apart from guan yu lol
hera > all other weapons/aspects
I hate the bow
then perish
guan yu does still slap
I really dislike GY still lmao
oof
i mainly dash-strike and special weave with guan yu
Yeah I’m getting some guan yu burnout
I had a Hera bow run with Stygian Soul active and it was bad times
Lol
i know many who focus solely on quick spin and all, but i dunno
the spear aspects are so bizarre
You should get that with a couple extra Bloodstones, @atomic mist
Look for Chaos and Artemis.
Yeah I know but it's not reliable
yeah heras prolly best with abyssal soul
I've learned to not try to go for a specific build from the get-go because it most often just ends in misery
getting that rapid fire burst with ranged cast is nice
oh is it infernal
ah yes abyssal is blood
_>
doesn't help that both of those are also languages in d&d
I should give fists some more time
Oh btw, is the Hermes dash boon less likely to show up now? I used to be able to get it on most of my runs but now I see it so rarely
I thought it was removed initially, didn't see it for like 5 runs
huh, i've been seeing it plenty, myself
Really? Must be my bad luck again...
Does dodge chance have a cap
Yeah I figured
multiple sources of dodge chance stack multiplicatively iirc
so it can't possibly go up to 100%
attack boons that trigger on hit, rather than +% damage booms
like zeus or dionysus
hmm interesting
yeah I was thinking zeus maybe
get a lil bit of that Poseidon on special
i'd say the +% damage ones are still worthwhile regardless. fists base damage is higher than you'd think for a rapid hitter
lil bit of duo boon maybe 😳
but zeus does slap
Concentrated Knuckle, Long Knuckle, Deadly Strike.
yeah %damage isn't bad but poison zeus and demeter with the chill burst scale so much better with high attack speed
I was thinking about demeter on the attack actually
also any aspect worth going into first?
I got that Arctic Blast combo once, I need to try it again.
I'm still pretty early game, I think I'm on like 3ish heat for each weapon
demeter and zag aspects are the best
imo, concentrated knuckle/rolling knuckle is the best path to absurd damage output with fists
hold attack, punch forever
constantly escalating damage a la ares legendary, except instead of unwieldy blade rifts it's just Punches
I'm not convinced the attack speed on aspect of zag fists is working. I timed how long it took to kill skele using fully leveled zag and talos fists by holding down attack and they both kill in approximately same time (just under 17s). Has anyone else tested this or felt same?
I can check it out. Just a moment
Just did it again. 16.6s on zag, 16.7s on talos. This is with within the uncertainty of me starting and stopping timer for sure, can't call that significant difference
I got 16,21 on Zag, 17,06 on Demeter (doesn't matter if it's Talos or Dem right?)
Talos and dem should be same yes.
Did you count the frames in a video software
No, this was literally just a quick test as it didn't feel right to me. Timed on phone stopwatch. Not accurate but repeated it 3 times each
Yeah start when skelly takes damage from first hit and end on the frame that the killing hit connects
Ok, I captured a video. Will post results in a bit.
Aight
Zag: Start=285 finish=1268 Diff=983
Talos: Start=1778 finish=2777 Diff=999
hm
the difference doesn't super matter. although dodge is useful
between the aspects*
talos run, aphro special. just got long knuckle and some chaos atk damage boost, looking like this will be an attack based run. what are y'alls favourite talos attack god options?
So at 60fps 16.38s to kill skele vs 16.65s to kill skele without attack speed
so it is working. feels underwhelming
was going to go dio attack, but all these attack buffs would be wasted in that case. maybe arte attack?
or go full aphro, get the high % boost
dio is good for fists but artemis is too, for sure
yeah I like dio, esp with aphro special. I was just wondering given that I have 20% extra damage from long knuckle and 40% from a chaos boon and have just left tartarus, maybe I should lean into a damage boosting boon
then again, the base damage is low enough anyways that % boon damage isn't too meaningful
https://cdn.discordapp.com/attachments/673173892537253898/688155981364068360/unknown.png is flying cutter even worth picking up? I've heard kinda all charged specials are p crap
and long knuckle is still useful in dio applications as well
if you got artemis crits, they would definitely be hitting hard. dio would also work well regardless of attack buffs
flying cutter is decent ig
You need it for your prophecy anyway so why not just try it out?
i dont think like any of the hammer special work with demeter >_>
flying cutter is especially a waste on demeter aspect, yes
you can only use it when your special is not charged
oh, just realized - I've already seen aphro, dio, zeus, poseidon this run. If I go for arte and don't get attack, I don't think I'll see that much more arte this run... maybe I'll just lean into dio
I don't like the fist special much. I think the main use for the fists is fast on-hit procs using the main attack. Dio or zeus come to mind. Talos is pretty cool though with aphro.
I was thinking zag aspect would be strongest but that attack speed buff even at full upgrade feels very underwhelming
one note on the testing - "time to kill skelly" can be off by as much as maybe ~1/3rd of a second. probably doesn't matter much here, just a note
it's not the most accurate way of figuring out attack speed buff effectiveness, as damage is discrete
Is anyone else noticing way fewer available boons in this new patch, or am I just having some unlucky runs?
I've noticed reduced boon rarity personally, but might be anecdotal
can't comment on boon availability as I've been running God's Favor (and loving it)
I just noticed that Talos special can hit Skullcrushers in the air.
oh neat!
only that first pull-hit though
which makes sense - otherwise the other aspects would hit it too
I haven't tried testing everything else, but never saw it happen with other aspects / weapons.
for athena's reduced dmg from traps with sure footing
would the boiling blood waves count as traps
Quick question, with the mirror upgrade Family Favorite (+% DMG for every boon of different gods), does Chaos count?
iirc no
Not the legendary i wanted, but still pretty decent run https://i.imgur.com/0Z60qm4.png
bc chaos isn't an olympian
Makes sense, I guess
okay im experience a weird bug after I first booned ares attack and 2nd impending doom
my doom doesn't apply most of the time
wait
nvm
hell yeah, finally got the last sword aspect \o/
yes, but needs to get upgraded to lvl 3 at least
So I gather no one knows how to get that Artemis Zeus questline?
Just did a stupid money run. Bought everything in Styx and have over 900 Obol left.
It's a bit awkward when you're using Chaos Shield and you just dash up close to a bloodless only to get hit while realizing your real shield hasn't come back...
What, how
Probably Cthonic Purse, Golden Touch, and avoided buying things.
That's what I'd do
that reminds me, i finished a run using Zeus shield and Hades talked to me as if i choosed chaos shield
oh yeah i forgot about golden touch, pretty good passive if you dont buy anything early
@wild fiber It's incredibly strong but it's weak until it's leveled up
Good for CQC or area control, I think.
Like a free Ares Rift
But stronger and imbued
oh I forgot a use of shady. used it now and have over 1k lol
lol, that works too
https://cdn.discordapp.com/attachments/510591566164000788/688167827802554425/hades.png
My screenshots aren't working right for some reason, so the Styx shop one is missing. Fortunately, I still had this screen up before noticing.
nice title
uh, wow.
You know...I hadn't noticed the changing titles until recently.
I wouldn't have that title if I didn't use my last Summon in the boss fight. lol
teleporting shield shades in elysium are the bane of my bow runs
is it just me or can the shades in elysium now hit you in between your attacks
Finally beat the game for the first time.
hard but I once I figured out his attack patterns I managed it.
nice! first of many 💪
just have to be really careful with your movement.
got all excited to get out at last
then Woops still early access
pretend you got your ass kicked lol
ded
haha yeah the little ending cutscenes are pretty amusing
there are some good ones
tfw u just want to encounter the tiny vermin but u get the giant saytr instead 😔
omg I really wish they'd fix the bug with poseidon call
Final boss feels significantly harder than any other part of the game tbh, I need to take the fight much slower
tiny vermin was pretty hard
Lol final boss melting builds are so much fun
mightve just been cos i wasnt expecting it
I always end up with builds that just tear through rooms and then can't do bosses
Im the exact opossite. I lose most of my hp from elysium doods and asphodel fire
I'm also just not very good at bosses tbf
It takes time, by your 100th run you'lk find it hard to lose a run lol
A big part is that I played a load near release and then not that much after
So I know all the Z1/Z2 enemies well
And z3/z4 enemies are fairly easy to learn
But the bosses I struggle to not just accept that I'll take some damage
I have not found any summons yet
Oof. Do you have all keepsakes?
I don't think this save file has Thanatos unlocked yet lmao
If thats all thats fine, an order I suggest is any god ks for z1, followed by the purse z2, acorn z3 and the skelly ks z4
Rn I've been focusing on getting keepsakes to rank 3
But the sauce to consistent wins is hit the enemy, dont get hit Kappa
Yep
Anyone know how multiple Dodge effects stack in this game? Do they not stack at all? Do they stack directly by adding percentages together? Is each dodge calculated as a compound event? For instance, if I have Lambent Plume at 25 stacks (30% Dodge), Legendary Zag Aspect Fists of Malphus (15% Dodge), and Epic Greater Evasion (25% Dodge), is my total chance to dodge 30% (doesn't stack), 70% (stack directly), or 55.4% (compound, and forgive me if I did the math wrong, taking statistics was a while ago for me)?
I think they stack directly but that there is a cap
I don't know this for sure at all so take it with a grain of pepper
Also, I believe some attacks cannot be dodged, like Hade's spin attack
it can be dodged through iframes from dashing
but I had 81% dodge and he hit me every single time
If dodge is calculated as a sum
Well that could lend itself to the compound events theory
It's official, I'm the Fisher King: https://imgur.com/ftPCMEd
Well I'm about to do some science. I'll let you know if I get a dodge on the spear sweep.
What is the reason items in Charon's shop at the 4th level are more expensive? Do they have any benefit for being more expensive to buy?
you can buy an extra hermes boon beyond the max you can get prior to styx
Why cant i give nectar/ambrosia to an NPC after i talk to them, is so annoying
it is annoying but you'll get used to gifting first
some you can gift after
unless they disappear
Ok, so I think you're right about spear sweep being undodgeable, it hit me 100% of the time as well, where alot of other stuff missed. Pretty sure beams, and a number of area effects are also non-dodgeable. I guess we won't know direct stacking vs compound events for sure without a Dev waying in, unless someone knows how to get into the coding to check.
Someone quite knowledgeable on here said it was additive but the cap was 80%
but that was a while ago and i have no idea if they were right
But thank you for confirming my suspicion about the spin attack
they may be. If I had to guess, I'd say it felt like I was dodging around 67.6 percent of stuff, but its hard to say based on just the feels of it.
Does Malphon 's Special able to proc Backstab?
67.6
unless you're mid run
wait how would I test it on skelly
I think that guy might have been right about there being a cap and dodge being additive
sorry that was for Imran
oh ok
lol
also, pretty sure the answer is yes on that but can't remember for sure
Thanks
Man, if the dodge really does stack directly thats insanely broken. I feel like that easily makes Fists of Malphus the best Zag Aspect weapon on its own and attack speed is no small thing either.
And the verdict is: No it doesn't proc backstab.
ah, good to know!
doesnt the coin purse only work if you take it at the start?
:/ not sure, I haven't had trouble getting enough gold in a while.
I finally got all the Duos, god that took me forever
I just had 1700 to spend at the final Charon shop.
wowee
ill test it next time i play
just curious why the acorn for the third stage?
the new mirror upgrade that gives you gold at the end of each realm is super good
way better than the purple version
oh ok
gold is for Styx not for Tartarus :p
i havent tried any of the green ones yet really
some of them seem kinda clunky/useless
although High Confidence is sick
not for me cos im bad
but great design
ya, I don't like some, some are clearly better, some are build dependent
like 50% backstab vs 50% first hit damage bonus, I feel is pretty build dependent
though I pick Backstab more often
maybe firsthit is better for crit builds
I've mainly been using it for Hesita aspect rail
Shadow Slash on Arthur does so much damage, especially on a crit
Oh ya, for sure I was getting like 1500 damage hits earlier.
Excalibur is mega broken
You could probably find out yourself by going through the lua scripts
You can see some entries in json files have a IgnoreDodge = true attribute
https://www.youtube.com/watch?v=EgUCcoQSd4c&feature=youtu.be seriously I love this
no gimmicks for this one. just raw NUMERICAL VALUE
this definitely isn't even an "optimal" boon setup either
in stage 2, why are the numbers climbing from 216 to 432 to 540 to 630 to 720? what boon is causing that increasing damage?
sooo this happened .... https://gyazo.com/9b78c8bdd47e156cd062e6974fa4f7fe
uhh lemme check
can you give me a timestamp, there's a couple different +damage boons I had like Billowing Strength and Ravenous Will
I swear they raised the chances of legendaries appearing
@autumn tapir from 1:14 on when you use the zeus call and zeus says "easily achieved" the damage starts increasing by about 90-100 (the number is in yellow) and hades starts losing health crazy fast
theres a zeus boon that boosts damage when using calls
so it's not actually increasing by that much, it's condensing each lightning bolt hit into one total number
(and I also have that boon)
zeus call just does an insane amount of damage by default
oh the lightning
billowing strength is the boon iirc @scarlet kindle.
@autumn tapir did you also have jolted?
yeah zeus call is strong
yes
https://i.imgur.com/R78HADL.jpg
nice cursed slash build
zeus boons were Lvl. 3 Static Discharge, Billowing Strength, Clouded Judgement, Zeus Aid
Everyone with < 200 health points, I don't know how you do it. I get nervous if i enter the hades fight with anything less than 300 health and 350+ to be safe.
maybe i'm just terrible at this game
cursed slash excalibur sounds fun but I didn't take the plunge yet, even though the game keeps offering me cursed slash...
I've played...a lot of Hades
plus Aspect of Arthur gives you a nice safety net with the safety field
i mean...i've been playing this game for 18 months now and i've had over 250+ successful runs (up to 32 heat pre-new patch) but i still can't get any run (including 0 heat runs) under 20 mins.
I only got 300 health once and it was by accident
too many darkness and hearts rooms + excalibur and chaos
wut
it might be because i have a bias for centaur hearts especially if i get aphrodite's life affirmation boon which increases heart points by 30-42%. just last night i had a build with 480 health points and all death defiances intact
0_0
but i suppose the opportunity cost (re: trade off) is that i don't use fated authority enough to compel enough boons so i don't stack damage as well as i can/should
i've only had a handful of truly broken builds (and, not coincidentally, in those runs i had the fewest amount of health points 250-280).
Hey all- anyone know how auto-reload is supposed to work? It told me I'd regenerate my cast every 0.79 seconds, but it's not. It says 2.5 now that I've chosen it (which seems accurate to what it's actually doing).
*I'm using Stygian Soul
Does anyone have any advice for Arthur Aspect on Forced Overtime?
@prime knoll someone mentioned that in the feedback channel recently, either it's a typo or bugged I think
@lime estuary abuse the crap out of his aura it is a very large slow
2.5 should be the right time for stygian soul regeneration
Can you backstab Hades or asterius/thesius?
yes, i believe so; i don't think there are enemies you can't backstab even if it isn't clear where the front is?
I'm pretty set on my preferred mirror settings but was wondering in regards to shadow of fiery presence
i feel like it depends on the weapon; if you can hit with a big hit first like with rail or spear, i prefer fiery, but say with the fists i prefer shadow
I like to play close and dash through, so always going for backstab
I don’t think the Hydra can be backstabbed
Yeah, Hydra cannot, the other bosses can afaik
Hades turns so fast >.>
Thesus is easy because of the shield though
oh is the back of the head not a backstab zone? 🤔 good to know
2500 damage ain't nothing to mess with
i've revised my opinion of the excalibur sword, i'm not liking it for higher heats especially with forced overtime. maybe i'll feel differently on a controller but i don't like it on keyboard and mouse.
re: aphrodite's call (2500 damage)
the problem with using it is you may not get the full 2500 effect meaning if a boss is close to one of its impervious pauses, then you only get as much damage as it takes to get him/her/it to it.
so it's best to time it. for instance, in stage 2 of hades fight, wait till hades has used his impervious pause at halfways point and then fire it.
it's not the damage that's useful about it
well
i mean it is
but that's just the icing on the cake
it interupts w/e he's doing
with the right call boons you can stun lock him
and if he's doing laser beams, if you interupt him, he'll try to keep using it each time
provided he doesnt invuln
Yeah, I always save my maxed call for after hades has done his phase 2 50% invuln
Yeah, i just had one of those with zeus build with leveled up jolted plus 55% double strike chance plus his legendary splitting bolt. poor hades. walked in with 420 health. walked away with 360 health.
Do a barrel roll 🍥
it's just so many procs
Yes. I experimented with Malphon fists today. Talos is super awesome with poseidon plus razor shoals plus any typhon's fury. You can pull almost all enemies with magnet cutter and then do slam/barrier damage that wipes them out. Works well on single target as well as in a crowd. Upon reflection, I prefer this build for melee combat.
I've yet to try with zeus on any of the aspects but demeter is quite useful too.
Artemis feels really good on em too
zeus attack on fists is really good vs z3 boss as well because you get crazy damage from the bounces
Yeah. that's why some thing the fists are like the rail in some ways.
How do you run Talos fists? I haven't done well enough with them to finish a run. More meaning I off myself because I don't find it doing enough damage or just to much work for the best damage.
So I had 2 tallos builds today. In the first run, I realized that the some enemies get stunned into like a pillar or trap or a wall. That indicated to me that poseidon might be a perfect fit because poseidon gives LOTS of damage for slamming opponents into walls and barriers.
But for poseidon's build to work, razor shoals is a must combined with typhon's fury. I would pull an enemy toward me, hit him/her/it with the special in tartarus. it helps to have poseidon dash too because then no one can get close to you. by the time i was in elysium, i had typhon's fury and i was dashing around, any enemy that survived the AOE blast I would pull toward me with magnetic cutter and hit with poseidon special.
And if you can, try to get zeus attack so that you have a chance at sea storm which is just overkill
I wiped out hades.
Don't worry about a cast?
Yeah, don't worry about cast at all.
But if you want cast, then go get artemis cast. That would essentially make the talos fists like the poseidon sword with artemis cast.
artemis cast is super useful if you get aretmis secondary cast with legendary.
i think any cast is fine; the damage boost only comes when you have the purple target mark i think, and it's quite a bit less than poseidon aspect
@tidal thorn have you tried artemis cast? she has a honing cast and has crit
so you don't have to rely on picking a good cast
@civic barn THAT MAKES SO MUCH SENSE NOW
@civic barn true, i still have posiedon as the superior weapon of choice for cast build because yeah, no purple target
Holy cow I feel like you hit me with an epiphany
in poseidon, artemis will just lock on to anything that is near you and then start clearing enemies out
#The epiphany of the week
yeah the wording isn't super clear on it, like a few other things in the game
Off topic question: what's your minimum heat? Since they put in Benefits Package in game I've been running 12 heat for everything. Ex Meas, Mid Man, and Benefits. I've been calling it "boss heat" in my head.
i'm doing 14 heat as base
i'm trying to improve my time
so give me a sec..
i'm using max forced overtime, max enemies (jury summons), max calisthenics, max 2 blue hearts, and then a random one like maybe 20% more damage and/or 40% increase in prices
I still haven't run Forced OT more than once. That's probably something I'd run by itself for a run or two.
you may or may not be new to the game. once you get used to the speed of forced overtime lvl 1 and then lvl 2, it no longer becomes a problem.
if anything, game feels super easy if you go down to normal enemy speed.
I've got ~150 hours. Just something I haven't tried yet.
to be fair that's probably true for most heat's
once you adapt to it it's just easy otherwise
touche!
for instance, i'm trying to adapt to tight deadline right now.
i can do 9 minutes.
but 7 minutes is a problem for me especially in elysium
I haven't really played since forever, so i'm playing mostly 0 heat and just slowly getting bounties while i also improve
See, I could do tight deadline really easy if I just paused the game.
I can consistently get to Hades but i just die then 😦
it's a good strategy. allows you to build up darkness for mirror @hushed ledge and get necessary prereqs to unlock news aspects of weapons
yeah def
Instead all my runs are a half hour because 7-10 min is spent on choices.
aspect's have been really fun to try out
Unlocking new aspects is the best.
yeah, if there's anything SgG does well (and they do A LOT well), it's how much variety they have in their games
tbh there was a lot of variety in this game even on release
when it was just 4 weapons no aspects not really even heat iirc
i missed out on the very first release, i was in the next gen
i weep for what the sword once was
sword was so bad that i'm still proud of clearing with it
on release sword was unplayable
10-10-10 damage chain
on release ok
slow ass 40 damage special
So the shield currently has a bug where you can hold your charged strike and still use your special while staying in a blocking position. The game will allow you to keep spamming this until you take damage. I don't think you're supposed to be able to throw the shield you're trying to block with at the same time. I wasn't sure where to share things like this.
dash attack was 10 as well iirc, and bad hammers
I mentioned that a few weeks ago and people thought i was crazy
Yeah, my buddy is streaming this on our discord server
and i'm watching him
until he did that
Might want to F10 and put it in feedback.
and was like "Hmmmm, that doesn't seem OP at all"
oh so it's just release shield 
I can't post in feedback rn
Go check bot commands at the bottom.
i can't do it consistently but it happens every now and then
Will do
Should be in the pinned post.
there's also one where you can charge up the shield and then the bullrush won't happen.
that one can be quite annoying when you're expecting to bulldoze through a crowd
I struggle to play spear well, it feels like i just want to be staying and poking from as far as i can away, but that isn't great for dps
Spear wouldn't be bad if it had a better attack animation imo
Actually, I used to be the same way about the Spear until...StrongDong introduced me to a baller build
The problem is that it's best attack is a dash strike, and has no combos unlike the sword
I'm def a bow player at heart
Which build was that?
guan yu with special (which functions like the hammer boon for special)
It had balls ⚽️
Oh yeah that
Someone pointed out today you can do 32 heat now without FO and be completely effed because of the addtional heat changes
SO i really wanna try guan yu spin attack build
not be completely effed
A wild peach appears
Guan yu pretty much demands max level aspect though
why does Nyx have so much dialogue before getting to Excal D:
- unlock guan yu
- get athena for special
- get hammer upgrade charged skewer (200% damage)
- het hermes boon for increased special speed
- (overkill) get ares boon that gives you 150% damage for next attack on special after killing an enemy
Because story, yay
I don’t really like charged skewer, it feels too slow
I don't want to rush through it as I know I'm going to spend months dialogue-less, and I'm really enjoying the dialogue
I just wish excal was at the start of it so I could try out this shiny new toy
I gotta say, I feel like calls are neglected on this discord. Athena or poseidon call will a lot of the time determine if I win or lose a run
that's why you either need to maintain distance or get hermes special speed @lusty sequoia.
i play on max forced overtime and it didn't bother me at all
Also I only use athena and poseidon calls...
calls are just something you pick up on the side imo
Are the Hermes speed boosts that good though
See that's what im saying, they are considered secondary
yes, epic ones are for sure
They don’t seem to do that much
Drift Dash and Greatest Reflex (Rare or better) are, yes.
Oh fair
Not so much Greater Haste.
I'm not sure calls are neglected really. I think it's more that they don't always synergize with a build all too much, and are just supplemental damage or survivability
Oh sure greatest reflex is sick
But that's my point, i think they are being overlooked
they're good, but they don't really go "oh yeah this is X build so i have to have Y call"
I probably just see low rarities more tbh
Poseidon call level 2 epic is about 900 damage per call, gives you invul, and is up very quickly. Gives you a free dodge in hades
Guess they don’t combo as well hey
that guan yu build sounds exactly my flood shot spam build, where you just buff that endlessly and sit back and press 1 button
I would argue it's a priority before the big boons in a build
I guess I could use that to finally get a spear run completed
or even a second hammer in some cases
I do like Poseidon call a lot
but it doesn't define a build
Athena call can
not much to do until the next RG patch lol
it allows you to just hug hades with fists
fair, i'm doing GF on R127 for some reason lmao
Aphrodite is good too but rarely useful on bosses since it takes too long to get to the max
also I've done like 19 mitten runs in a row so I can only think about fists
why do that to yourself
Because the Kitten Mittens are awesome.
I was afk for a month so i already was over half way lmao 😛
because pulverizing enemies is fun
but yeah, calls are good
aphrodite isnt worth for bosses unless you have call boosting boons, its no different then going a crit build imo
Well I wanted to at least get them to 20 heat
I haven’t got the hang of fists yet, any tips?
so i have 1 more to go
by the time you get that magical god crit attack, your aprodite wouldve done the same thing
btw, am i the only one that thinks of the iron man hulkbuster suit that has the automatic punching hands against the hulk?
@lusty sequoia I can post some builds I saved
Yes please
i think of devil may cry 3 for the fists
mittens to me remind me of fighting games in the uppercut lol
if there isn't a hammer that basically makes uppercut a DP that would be sweet
Like, that provides invulnerability?
talos is basically devil bringer
only invul when its EX
only if you're playing SF
otherwise the pros will complain and cap-supergiant will nerf
imagine not playing games with wake up f1 invuln DP's
(hitbox doesn't come out f1 of course)
but like a hammer that made uppercut invincible, but if needed have a bit of endlag
I can't play traditional fighting games for beans, but I watch DBFZ and dabble in Melee.
been really liking aphro special start on talos fist. poseidon was fun but I felt like it fell off near the end, once I started actually wanting to use attack
https://www.youtube.com/watch?v=FdWJ-Njeaig
1:30 to 1:37 is what i think of when i think of the twin fists.
have you tried the rush kick upgrade? I'm fairly certain it doesn't have any invulnerability frames, but the way you can move with it almost makes me think it does
i play lots of smash but i'm legitimately probably a better player at guilty gear after like not very long lol
trad fighters are just so much easier to neutral
@lusty sequoia First off, I've found the mits to be pretty flexible as far as builds. You want the attack to be something that benefits from a lot of hits, prioritize getting the +1000% damage to armor from dash attack hammer if it's not super late in the run, and make sure your mirror upgrades are smart
Bridget main here~
Some fun builds: https://imgur.com/cNPfviL https://imgur.com/7Bm0Phs https://imgur.com/WG8b62z
beowulf no royal guard build player here ama
@kind cloud just fyi you can add &t={numberOfSeconds} to the end of url when you want to post a specific point part of a youtube clip. So in your case when you want to link us to 1:30 you can put &t=90 to the end and the clip will start at the right time
edit: it is a small t not a capital T
I've been stuck on Cerberus for two years. 
(I haven't played in two years, but there was a solid week of attempts where I made exactly 0 ground)
@gloomy vine thanks. i didn't know that.
i appreciate learning that. will be useful. so it's by number of seconds. got it.
Hydra feels like such a good fight now tbh
it's very clean and none of it really feels BS
@kind cloud I made one small mistake, it is a small t not a capital. Learning yaaaay
You can also do stuff like &t=1m30s if you don't want to work it out in seconds. Anyway I'm going to stop talking about this here as it is off topic
Dem's call is just the most fun to use. putting a big ice storm on the field is more fun that most of them to me.
Art's is really effective, and I like that, but most of them just don't wow me like putting chill on everything in a huge area
demeter's is def my favorite it's just really solid
i honestly think I only ever go for demeter for the chill blast with casts
Demeter is great on rail and mitten attack
@sacred idol @chrome geyser To me, most of the duos/legendaries are more novel than powerful, so perhaps if they get an overall bump to power, their generally reduced appearance rate would make more sense.
I should probably not skip on the call though, seeing as there isn't much an improvement with the others
Especially with the new boiling blood alternative and new cast
Yeah, dem attack on the fists is great with the 10 stack splosion
Some really are crazy powerful though
65% slow on the boss is pretty useful
Aye. Those wouldn't need to be bumped, then
my favorite calls are poseidon, athena, and aphrodite
Also, I honestly prefer the version someone suggested where Rare/Epic and Legacy/More Boons one could be pairs instead.
Did you see that?
That was great feedback
Poseidon's my fave
Trade 40% rare for 20% epic
and Legacy (more legendaries) vs Chosen (more boons total)
Even with the bug that launches me without any control, i still love poseidon call
that makes sense
Oh, yeah that makes more sense.
Haha I was just thinking how weird it was that they paired those ones the way they did
I'll go find that to upvote it
Let me know when you find it.
Poseidon.
The only one I can think of is Dionysus requiring two boons... and fish boon being legendary, wtf?
fish boon should lowkey be a keepsake
Second Wave can be strong, especially with Sea Storm bolstering it.
Yeah, agreed.
Please suggest that right now.
And with new weapons I actually found out something. If you pair up Demeter gauntlets with Poseidon special you can actually knock away bosses across the room
done
I think the problem with making the 40% rare and 20% epic night upgrades into the pair is that there's not much reason to pick either one over the other
Exactly.
As it is now, your choices are "better boons vs. better chance at unique boons" and "better boons vs. more boons"
wheras if you did it like that, it'd be "better boons vs. better boons"
just finished a 16 heat run for the first time
wasnt too bad but teleporting enemies with forced overtime and aspect of arthur were super frustrating
I mean, there is still a tradeoff involved: More slightly better boons, vs slightly more significantly better boons.
and higher tier boons vs more boons total
quantity vs quality makes logical sense.
also, currently, the way it's set up is - if you take either new perk, the answer is "oops, all commons"
But why would you want one or the other? What difference in playstyle is there between +40% rare or +20% epic?
Even with the rarity perks you get a lot of Commons now
Being set up this way adds a hidden "penalty" to the perk: Vastly increased Common chance.
Uh... you get more consistent, lower level power increases vs less consistent spikes in power?
I mean, there is a bigger difference between Rarities than Ranks.
Epic makes a huge difference.
Rarity on many boons had their scaling nerfed anyway
Currently, is it ever worth taking the alternate perks?
Not really
If you take them, you're mostly doomed to have common boons.
Which makes the answer "usually, no".
That's a balance issue, though, innit
Well, what would address that issue while keeping them as is?
Because "More boons, but they're all crap" is never a worthwhile trade
Make commons less garbage, presumably
So... change all boons across the board just to resolve it...
or modify all base rarities to make the +rarity less mandatory feeling
that'd actually be an answer, btw
just nerfing common chance, full stop
less need for perks to ensure non-trash boons = more room to gamble with legendaries or sheer quantity.
My point isn't that the system is perfect, my point is that the choice between +40% rare and +20% epic is kind of meaningless? What kinds of considerations are there in making that decision
also, less work than changing the base values of most boons AND adjusting multipliers on rarity across the board - the calculation is base x rarity multiplier.
I just gave you an answer, though.
The influx of Commons recently has reminded me that we don't need a ton of Rares and Epics to clear, they just make it easier.
The jump from common to epic is much larger.
That being said, I could have just said "git gud" and not even realized it, so take my word with a grain of salt.
All my common-reliant runs have been miserably sluggish even on low heat...
A bigger boost to the new boon chance upgrades seems reasonable. +10% chance to find more boons (in practice hasn't felt very useful). It's all chance, of course, but so far I've tried it three time with that and gotten wildly different boon totals by Elysium- one run with only two boons. I switched it back and had 8 boons by that same point in the next run (5 in Tartarus).
Why would I want More slightly better boons, vs slightly more significantly better boons, though
And that's with the most busted builds I can get
how high does olympian pride (legendary increase chance) go?
10
10 for both
thanks. and same question for chosen?
both of the new ones*
ok, got it. thanks.
I think it's 15%.
@pearl plank because one is more consistent.
Olympian Legacy, more Legendaries/Duos, is 15%.
Marginally, though. It's a 1/5 difference of consistency
oh yeah, legacy is 15%
I'll be honest, I'm not sure how the maths runs under the hood
I mean, they could be reverted to 50% and 25%.
ok, so it's 15%
But spread out over an entire run, that consistency increase would be flattened
to be fair, the chaos boon that increases rarity never feels useful to me right now because of the flat 40% I get from the mirror
that depends on how the run turns out?
and I generally want to increase sure things rather than bet on chances
Simplifying the maths by a HUUUGE margin, what's the difference in playstyle between 2 epics and 8 commons, and 4 rares and 6 commons
Or whatever the maths actually turns out to produce
concentrating on one or two attacks vs having more aspects of your kit be viable?
I run L/D chance and Epic chance, so I take every Yarn I can and every Chaos Favor I see.
depends on the epics
i'm experiencing massive frame drops with talon fists
Yes, but you don't know the build when you're at the mirror
Tbh I do wonder if shifting some of the chances onto base would be better for new players
anything after tartarus and the there's major lag
could be awesome or it could be +19 dashes more than you need while you ping common attack damage at every boss
So what goes into my thought process of picking one over the other
and i've got a pretty good gpu and graphics card
if I'm taking Artemis, I'm playing with Crit RNG anyway
So I'd always prefer to take Epic
wait, my memory may be shot
I'm running on fumes right now, please remind me if I've screwed up and the crit chance is fixed.
if the crit is fixed, disregard that, and pretend I said Aphrodite for raw damage.
with Aphrodite I'd generally prefer an epic though, the damage multiplier is absolutely massive
In this hypothetical, you don't know the build, you're standing at the mirror of night, and you're presented with 2 epics and 8 commons, or 4 rares and 6 commons. You don't know what boons are going to be what, you just know the chances you're getting
I have my keepsake menu.
I'll probably try to force at least one god I want on my aspect.
@kind cloud I have noticed generally better performance but my framerate does drop with fists sometimes. I've mainly noticed it if I'm hitting several foes with Hunter's Mark (applying and reapplying it rapidly)
I'd rather pick differently for my chosen god
Current system of how the boons blessing are picked basically legendary or duo?>if met requirements possibly yes, if not pick epic, if not pick rare if not pick common. Or something. I maybe mistaken how the system works.
But the other thing is that 8 commons is a lot more polarizing; it can be very good, if your two core boons are epics and they scale very well with rarity, or very bad if your important ones are all common and the epics are all stuff like "more chains on your common zeus lightning"
if I'm running Zeus attack, it really is a meaningful choice, because Epic will be a huge power spike. I am gambling hard if I choose Epic chance - I can have an incredible run, or an awful one.
It's not a difference of like 20% damage.
Alright, I understand the difference between the two now, but compare this to all of the other mirror of night pairs
Perhaps it's worth shifting to compare the choice between "more boons" or "more chance at leg/duo"
More boons/more legendary is also the same, quantity vs quality
but the fact is that boon rarity scaling is really dependent on boon and god.
I honestly feel like that choice is a challenge- one that I like
it is not a simple "rare is good enough, just take fewer commons"
or "rare sucks, gamble on epics and reset bad seeds"
In general, greater shot at the duos/legs means diddly if all your other stuff is common (or you don't have many boons)
zeus attackers live and die by rarity... I believe I misremembered and Artemis actually cares least of all
I guess I just don't think it's interesting enough a choice to justify the split like that
common Art attack is about as good if you've got nothing better, my bad
agree to disagree
Yeah, agreed
I find it a really valuable tactical choice
but the main thing is
I want it to NOT be a generally universal penalty to take green mirror here.
Yeah, definitely agreed with you there
I want to be able to take legendary chance without crippling myself.
Or More Boons without utterly tanking my viability into the floor with an ocean of garbage
also, in theory the Green Run should be viable by itself
just like the Purple Run is a viable perk setup
quite a few do synergize, like stygian/abyssal lets you debuff everyone and their mother and really works into this more defensive concept
I think there's an argument to be made that not every choice has to be competitively viable. "Stupid, but fun" can be a nice choice as well, it's just that the alts further down the tree are neither stupid enough nor fun enough to justify it
If nothing else, I'd like the green options to have higher boosts. I don't know how the algorithm for rooms works, but the +10% chance at boons/poms seems pretty minor compared to +20% epic rarity for everything you do see.
it's just this super polarized double green choice of "look at the ocean of commons you have now" that's like... welcome to hell, with extra pain
Should we probably put into considerations the new reroll thing in this discussion? Since I know it rerolls rarity atm
I will say, I'd LOVE to be able to take the God's Chosen buff without regrets.
new reroll is godsawful and needs reworking
because a couple more boons isn't as impactful as better core boons
aka: dupe protection, holy hell
I have had so many runs where I would truly appreciate More Boons and Fewer Five Gem Rooms
Even if it was an ocean of commons but it was closer to +20% boons instead of +10% that could be interesting
see, I'm a player who has chronic One/Two Boon Tartarus disease.
and by all gods I'd kill to be free of it without getting 20 Common No DPS Syndrome instead
yeah, the new reroll is almost a non-discussion because it is (hopefully?) so bugged. I've only done a handful of runs since the update, and I think just about every one of them has had at least one fake reroll (got the same boons in the same order and rarity.
last time I ended up with a dozen commons, the theseus fight took like four minutes.

the longer bosses take the more defiance you eat too, unless you have an ultimate kiting combo like Stygian Scintillating Ice Wine
I think the core idea could be interesting, they just need to change the numbers
or are amazing at dodging, but not even being godly will kill 'em faster.
yeah, agreed, the concepts need work
like I do feel certain things need polish more than anything (read: Poseidon/Hera Stygian Soul interactions, Death Defiance boon interactions with Stubborn)
now you know how new players feel
I definitely like what the green boons do, but I think I mostly agree with Felis about it skewing common rarity a ton. In the current state of the game, it has kind of become standard that you get a flat +20% epic and +40% rare as you reach higher heats (accumulate more darkness)
unless you take Routine Inspection lmao
so "giving the option" is inadvertently (in a way) changing the chance of commons as well.
oh, I'm not old enough to have forgotten @pearl plank
also, screw Inspection
with my No Boon disease it's just
litearlly unplayable
I will say, if Fated Persuasion is changed to bloody work, it'll be a lot better
Also, does anyone else feel that FP scaling on cost is ludicrous?
I will say, if Fated Persuasion is changed to bloody work, it'll be a lot better
unless you take Routine Inspection lmao
FP scaling is definitely ludicrous but it's clearly an endgame darkness sink so I'm cool w/ it
It has the old Fated Authority darkness costs, and costs more rerolls per roll, lmao
well so is fated authority
it's not better than FA
it shouldn't be so aggressively scaled
that scaling reroll cost is also awful, should just be 1:1
Also I mean. God's Chosen should be an effective counter to Routine.
And strong enough to sell itself based on that
Attempting a 32 Heat Nemesis Run. My normal go-to is Heartbreak Strike, Deadly Flourish, and Divine Dash for maximum Heart Rend damage while keeping some defense and potential offense if I get Deadly Reversal.
But right now I've got Hunter Dash for meaty dash attacks and Divine Flourish.
There's no Heart Rend spawn, but I can sell Divine Flourish right now.
That's +10% more spawns?
Oh wait
My bad, I meant Underworld Customs.
Hard countering customs is already a good idea
I forgot which perk they renamed. Big dumb
Routine Inspection still sucks, lmao
...maybe it is time to petition Supergiant to rework rarity chances?
First of all, I think the "fixed rate for challenge rooms" can die.
At one point it actually reduced the chance of Legendary/Duo.
I'm with you on rarities getting reworked a bit
After that, well, common should be less obscenely common.
after that, it's really just a matter of seeing how it feels and balancing the perks around that
%chance to fudge your run's DPS isn't super compelling gameplay
that kind of change needs aggregate playtesting, BUT I feel those two steps would be a good first
the hard way, and the dev time intensive one, would be to crunch Rarity multiplier numbers down and hand adjust all boon values to be better at base
that is probably not an option for a dev SGG's size, with their time commitments.
from some experience with QA and hearing the dev end of things? not fun.
Finished a guan yu run trying the special spam build. Forgot I get 1 hammer a day but I did get the charged special. Got decent with spin attack management and got enough chaos+hearts to reach 130 hp. Got my first +defense against foes boon too. Still don't like spear really.
A spreadsheet of boons, rarities, levels, and their overall "power" obfuscated in some way could be used to shift some of the numbers around. It would be an undertaking and would rely on quite a bit of subjectivity. If nothing else, I'd like to see all those numbers just to mess with the data.
Styigan Soul with Trippy Shot 
Speedy teleporting Flamewheels on a 32 Heat Nemesis run.
I have never been this shook playing a video game.
jesus christ how horrifying
question: is family favourite additive or multiplicative?
because if it's the latter, holy moses is that busted
I think all effects in game are additive
I know crits aren't
just beat a 16 heat run with the demeter gloves. im thinking of trying to do a 32 heat run with king arthur sword. any tips on which heats i should run
i typically do the boss ones so i have 5 heat right there
I think fated persuasion is perfectly balanced
Try and not have FO on
if you are doing 32 arthur
or 1 point max
yay got 20 on the mits
does aspect of nemesis crit chance add up with artemtis crit chance
Yes.
nice
Haelian's got me beat by 4 minutes.
ah haha
Unhealthy Fixation was nice, but I would have appreciated Heart Rend in Asphodel like I've seen before.
fastest this patch?
Fastest time I've had on Heat that high by a mile.
And no, I think Haelian got his WR this week.
did you use the same heats?
what heats did ya pick?
It's listed in the screenshot, just gotta match it to a text database, lemme check.
I gotta try that heat configuration
100 Hard Labor, 3 points in Extreme Measures, 1 point in Calisthenics, 2 points in Benefits Package, Underworld Customs and Middle Management, 2 points in Forced Overtime, Heightened Security, and 2 points in Tight Deadline.
what's the basic strat with nemesis 32
Special -> Dash Attack x as many Dashes as you have -> Rinse -> Repeat
how about companion and keepsakes
I only got Greatest Reflex in Styx, if I had got it as early as the Fury shop, that could have been a sub 14-minute run.
That's super fast even for a low to no heat
The dream is (apparently) Aphrodite Attack, Artemis Special, Artemis Dash, and Athena Call.
I've been really liking Athena's Aid with Malphon and I bet it would be aces with this build to make up for the lack of Divine Dash.
yeah that's pretty much exactly what I was thinking
Level it up and you can almost have it up 100% of the time
Get the aphro/artemis and artemis/athena duos
and you're in the money
Summon can probably vary, I just like Bouldy for the heals.
Deadly Reversal is less important than Heart Rend.
I'm almost monogamous with bouldy
For sure
but it doesn't hurt
Honestly, those 3 gods are almost the ideal for any weapon
Huge defense and offense
what was the keepsake order?
Arrowhead, Rose, Coin Purse, Spearpoint.
Hah i was guessing rose, arrowhead, cp, spear
You do runs quickly, any tips on a quick run?
I wanted an attack spawn to try another Concentrated Knuckle/Artemis build for 11 Heat, and said "Screw it, I'll burn this seed on a 32 Heat attempt."
I guess having 0 jury summons is key
Yeah sometimes you get a seed that doesn't fit at all what you were going for but could absolutely destroy with a different load out
Right? And now I could have my Zag Aspect build I want to try.
I suppose my style of playing is pretty defensive
In that case, take the timer off (or down to 9 minutes).
Yeah I tend to avoid the timer completely
That's what Benefits Package is for, to let players avoid the timer.
Even at 9 I can't help but feel the pressure and play differently
It's 5 Heat, in the same 2/3 configuration.
but that's probably good practice
You never have to turn the timer on.
Yeah but I want to shoot for fast 32s
If I attempt a 40 I will avoid it like the plague
I will probably keep timer off until i 32 all weapons
Ugh, I had this run the other night with the bow on 32 and brought hades to 1/3 health on the second phase... Had to enter the fight with just 2 dds
For some reason I did not expect killing freeze to straight up assassinate bosses at 10% lol
Demeter coming in and being like F YOU was kind of amazing
It's a relieving feeling when it goes off. You're all wound up to finish the desperate boss and then crack crack BOOM
Omae wa mou shindeiru.
💥 
for sure
whaaa