#h1-builds-and-combat
1 messages · Page 427 of 1
letting go or making quick aim swivels
Hestia probably yeah, but eris bombing really needs kbm
yeah, I simply don't rely on the rail special because I play on controller.
A difficult price, but one I'm willing to pay.
I feel like a lot of enemies move around so much, that super precise special placement won't actually do that much more for me
A lot of the time, the auto-aim will drop the special on something, but they'll be gone before the special slowly lobs its way over
Yeah, I think I might get an Orbweaver eventually
Joystick for Movement, Mouse for aim.
Best of both worlds
A lot of games don't support using both, or their UI will constantly flicker during prompts xD
Yeah, a stick and a mouse is ideal
FINALLY BEAT HADES
Zeus Shield 10x better than Hera bow, confirmed.
Oh, that's.. a rather unsatisfying ending atm..
But cool nonetheless
The endings get progressively sillier so that'll be something fun to look forward to!
Also Congratz! Which god boon did you use on the special? Im having a bit of trouble with Zeus shield
Zeus and Artemis are good
Athena can be useful for a hybrid attacking build
Demeter to stack arctic blast... Dionysus...
Dio not as much.
Takes 1.5 seconds to stack up I think
If it likes fast multiple hits, zeus special works.
Hmmmm, Of course Zeus is good with his own shield
Zeus special, poseidon dash, demeter attack
Try that one, it's a fun setup if all three duos pop
I don't see me winning this without the shield though lmfao
Or uh, that's poseidon cast for triple duo
Any other weapon my bloodstones straight up fly off the map and Hade's second phase is pretty gnarly without something to duck behind and feed him his attacks via deflect
I used Athena's Boons on both the attack and the special, along with the sudden rush and the one that turns your bull rush into a piercing shot.
As much as I love the Poseidon duos, Im not a huge fan of his boons except on dash, but Usually I put Athena on dash
Still lost a couple lives during the final fight due to the green AoE jars and some weird clipping where Hades goes right through you as he attacks
Athena is borderline mandatory if you're not using the shield lol
At least for the final acts
Yea, without Athena dash, I feel super vulnerable unless I have the shield
Although, sometimes Tyche, Goddess of RNG, gifts me and Hades never use his lasers or the jars are placed far enough where it doesnt matter
Only reason I beat Hades is because I kept a deflecting Zeus Shield near/on top of him most of the fight and spent most of my time taking out the stupid green heads/urns and firing shots with the shield his way
Ahhhhh, its kinda hard to figure out the correct distance with the Zeus shield special for me, I tend to under shoot it
Maybe if there was an indicator like when you fire the bow to show how far it can go before stopping?
Blizzard Shot is bonkers.
Hades' damn beams are bonkers. You can't defend against them without shield as they insta-kill you if you don't get in cover in the split second before they're active -_-
I think the wind-up is around 2 seconds.
If you see him standing still, twirling his spears around, hide 
Yeah I look for the spear twirling but by then it's too late unless you've got haste or drift dash xD
The more I use Drift Dash the more I'm considering using my XB1 controller :/
if you're close enough (or have enough dashes) I'd actually recommend dashing towards him
1st phase beams are directional and its turn rate is horrendous, so you can actually avoid it if you're behind him
and there's no damage hitbox on top of him, so in 2nd phase you can just sit on top of him
not too helpful for ranged weapons, but it's actually a good opportunity for melee weapons
Interesting that he has no hitbox.. so you can take up the same space as him
Kiting around the directional beams is a great dps opportunity.
Is there any rhyme or reason to whether the 360 laser spins or just aims directly at you?
First or second phase.
? I've only ever seen the 360 in second phase
either way it tracks you
the first phase just has a really slow turn rate
i don't know if the second phase has a faster turn rate but functionally it wouldn't matter that much...since it's 360
Nah, there's one that aims at you and there's another that strafes/spins rather than pointing at you
oh hm
i thought they took out the spin version
i haven't (or at least I don't think I've) encountered it in.... quite a lot of runs
i think i know what you're talking about though
It doesn't seem as common as the tracking one.
I'm glad I can farm for Titan's blood with pact of punishment now though
start unlocking those weapons! some of them are really fun
No way am I using Hera's anymore, not after the last trip where my bloodstones just deleted themselves. It's a fun aspect, but worthless without Hermes' Recall boon
Worthless is taking it too far 
I like using the crit bow, had a fun round with flurry + chain shot.
yeah i feel like some of the aspects are a bit too specific in use when you are running a random gauntlet
I generally ignore spell shards unless I'm using the poseidon sword or Heras.
It's nice for the Boiling Blood but that's basically the main thing
That and the odd debuff if you can stack for PS.
they're great when the boons align, but otherwise you're just gimping yourself
The Zeus Shield is by far my most consistent option so I'll farm pact up with it
it helps to diversify your damage but in the case of those aspects, you're basically just gimping yourself in one type of damage and compensating with the others unless you get those specific boons
Mayyybe finish off Hera's since it needs 2 more tiers.
I like the idea of Chiron Bow too, particularly with hangover or chill I guess
How the FLIP am I supposed to do a 32 heat run? I'm getting clobbered over here.
I like archery but it feels like anything other than shield is suicidal without Athena
I've tried running shield and pinballing around to some success, but that upgraded gorgon/stomper miniboss in asphodel is a nightmare.
Also with archery you're really shoed into a fast aoe style to clear rooms you can't really explore sniping and stuff like that
it's a bit luck based, but if you can get the zeus-poseidon duo it's great on the special too
for chiron bow
Especially once you hit the temple of Styx where all the rooms aren't even a shot's length wide
Yeah Sea Storm is pretty sick on Zeus Shield and Chiron Bow I guess
I mainly use Athena and Artemis
So speccing into Zeus/Pos is the way to go?
oh sorry zak that was referring to crassard
Ahhhh ok nw
i... have no advice for heat 32. even at heat 20 that asphodel mid-boss already feels as hard if not harder than hyrda
i honestly feel like they just made the mid-bosses a bit too hard
Big time, right? I struggled hard through my 16 heat run, but 32 is really rattling me. Upgraded mid bosses for sure are very hard.
Ty ty
Yeah on Zeus Shield getting deflect on the special and the attack means you've usually got the 20% crit up. On top of that you have a floating, constantly deflecting object somewhat under your control and can use it like some of the old asteroid games or like Guan Stones in Enter the Gungeon
Odd q on the side, what's the upper limit for Godhood damage reduction?
i believe god mode caps out at 80%
Thanks!
I really should just chuck my streak and start inting on god mod
But I think I’m on my highest streak yet at like 13
What do you think the best aspect for spear is?
Probably Achilles
Since you get 150% bonus to basically anything for 2 hits and all you gotta do is rush which you're gonna do anyway
@celest hollow I agree that the bow sort of becomes a closer range weapon as you progress (to keep up DPS). Hera can keep range with most casts.
Festive Fog is among the best. If you have trouble losing your bloodstones, I do not recommend Aphrodite cast. That thing consistently spawns the stones outside the map.
i honestly think the zagreus aspect for spear is the most solid
achilles focuses on the special, and hades on the charged spin, guan yu is...peculiar and risky
and i don't think any of those are like reliable sources of damage on themselves alone so it feels a bit finicky
GY special is amazing
doesn't mean they aren't strong when you combine them with appropriate boons and upgrades
yeah but you can't just rely on it, right, if that was the case you're better off trying to run with explosive throw
i came across a bug where i can't simply attack with the spear, it would only let me dash attack. Hello btw!
I want to like the regular special but I rarely find the jump/pull very useful. It feels like the animation takes too long.
like, guan yu is specifically there because you can heal yourself, and your damage is fairly decent also, i think
but the heal requires you to stand still in a game that doesn't let you do so that often so i feel like you have to readjust your playstyle and boon options to make it be worth it
and if you're not using the charged attack spin well then, you're taking a really huge hit in hp for that special then, right?
the regular special i think works well with applying debuffs
I find GY to be special-focused with attack relegated to "when you need healed" which sometimes just isn't a thing with the right heat.
it feels so high risk to heal in high heat that i just don't bother if i do run guan yu
Aye. I stand behind walls with it since the thing goes through obstacles
jono did you already report it in game with f10?
I dislike that GY attack is horrendously slow. It feels like a non-skill
You spin or you special. Them's yer options
Explosive Throw is god tier prove me wrong
<-- definitely didn't win with an explosive throw minmax build earlier
i think i like serrated with hermes dash boon personally
as long as i'm not zoning out it's a really decent amount of damage with almost no downside
would be nice if i manage to get a run with artemis dash attack boon once with that
does explosive return trigger for every single extra shield from shield of chaos (chaos aspect)?
nvm, got my answer
also, there's a feature that makes you invuln for a short period if you take too much damage in a single hit right? i noticed a shield around me sometimes without broken spearpoint
Yeah, that does happens
yep! that’s also what the special hell mode pact condition gets rid of
ah, nice
did something happen to the athena dash deflect? all of a sudden i can't negate any of hades' spin attacks or thrusts...wtf? either i got waaaaaaay worse in the span of a week on lower heat (re: bad timing) or something was introduced to nerf that ability in the hades fight.
i'm terrible with the bow, just died at hades fight at 13 heat. i entered with 320/320 health but he wiped out 4 death defiances (i had skelly keepsake) in stage 1 simply because i kept trying to dash around to negate his spin, thrust, and projectiles. i had some success on projectiles, none on his spins or thrusts. interesting.
You can't dash his attacks, they all have more reach than your dash, and if you dash twice you're just open to the follow up
I pretty much don't play without Athena anymore
Ayy just had a Hermes build that had me up to over 90% Dodge, at least after using Call.
Had Plume.
On a streak of seven now.
I thought it was over after losing two DD's to Meg early but I got lucky with Hermes and Athena Boons.
@celest hollow
Really? I used chaos shield last week at around 20 heat and was able to deflect his spin attacks and even his thrust (which surprised the heck out of me because not even the shield blocks his thrust attack).
However, I had hermes' 25% dodge boon on that run but i can't imagine that accounted for the 9+ spin attacks i deflected and took no damage from.
I'm on a 15 streak and the most broken build I've come so far is Chaos Shield + Zeus Attack and Posseidon Special. From there, try to get their best boons - most importantly, their duo Boon, and it just becomes broken. I was on a 16 Heat run and I didn't lost a Death Defiance even once
As for the ||Hades Fight||, altough yes, they have a stupid giant range, It is dodgeable - all you have to do is double dash on his opposite direction, so you'll get out of their reach
Highly reccomend trying to combine Zeus and Posseidon's boons, they have incredible sinergy
you should check out the duo boons of zeus/poseidon/demeter all at the same time
Will do
Blizzard Shot is crazy. I got it for the first time earlier (I don't combine Poseidon and Demeter very much), and that cast was melting everything. It wasn't even part of my plan originally; I just got her aid and then boom, duo.
And it was gravy on my build that already had wild DPS
Decay effect
my favorite part of Demeter based builds
Oh, I forgot to mention - My last run I had Legendary Zeus, Posseidon And Artemis (Also having double shot)
I was hella overpowered
Also, Pierced Butterfly best Keepsake, fight me
It was Hestia rail
Aphro attack
Aphro special
Poseidon cast
Poseidon dash
Dem aid
And several Artemis boons allowing me to crit my ES for around 1500
Artemis' Dash + Zag Crit + Deadly Strikes means you've got +100% damage and 25% crit chance. Toss in Perfect Shot or something for another +100 for +300% and 25% crit.
Fun build but it's kinda limited unless you get the dash boon, as above.
It's also suicide in the Temple since the ground is poison and you have nowhere to go
@celest hollow I really like artemis dash on spear if you get the triple strike dash hammer
Yea that's a decent hit too
Do the effects of the feather and pierced butterfly stay if you swap keepsakes?
No
I usually stack on deflect anywhere I can otherwise your downtime between dashes and various attacks is a bit of a death sentence
Yeah didn’t think so, that’s the reason I can’t touch those two
Or just upgrade the hell out of cast, add in festive fog, double the cast throw and have 7 casts in total so it's free 1850 per perfect throw.
That what I did last run
The build I mentioned earlier, with posseidon and all is fun and overpowered - Zeus additional damage helps a lot, and you have 5 shields running around the place. Hitting Shades - or vermin - on walls Is incredibly easy and gives you a Trustworthy source of damage to deal with hordes
If you stick with the butterfly, you can get some appreciable buffs. I've had around +40% or so.
Yeah but I’d still prefer a couple upgraded chaos boons, maybe force a certain boon to really complete the build, and then broken spear point because it’s awesome
But maybe with a cast build
The most stressful build for me is Aphrodite's, since there's not much dealing damage involved on her boons - maybe I've built it wrong? I dunno, but it was the hardest to me so far
You mean that boon that makes you give extra 30% damage, and such?
Try aphro/Artemis, get crit and heartrend
A couple levels in a epic aphro attack or special and it adds like +200%
It gains a lot from levels
I could also see pierced butterfly with the rail and Artemis special though
aphrodite epic special boon is usually pretty strong (i think i got +173% damage to start once)...and yeah, poms seems to grant her the greatest damage increase (had her around 250ish iirc) which is doubly awesome since she inflicts weak. i love having her special on zag sword, chaos shield, and rail
Sea storm in Tartarus shop 
alright, i'm taking crazy amount of damage from hades spin despite dashing around with athena's deflect. i just beat hades on about 15 heat with rail but he went through 3 death defiances (had 4 with skelly) and he took away 900 points of health. what is going on? the deflect is only working against his projectiles. either my timing against his spin is suddenly off or the deflect has been nerfed...
i used to smack hades around just last week and he would be lucky to take more than 200 points of damage from me with his spin when i had athena dash. i wish i had a recording setup so that i could go back and slow down to watch if i'm doing something wrong or something has changed in the game.
deflect works on non-projectiles?
Don't think? Then again I remember when I dashed through Hades with Athenas dash and I had that "on each deflected attack, make enemies more vulnerable on the back" boon, which pooped up with Hades.
That one just makes all deflecting attacking cause Expose, it doesn't have to deflect in order to proc it.'
Kinda like Rupture for Poseidon knockbacks.
It does work on non-projectiles. For example, you can deflect the FB spin attacks with Athena’s dash 
That makes Deadly Reversal more useful than what it may seem at 1st glance (it’s so good) 
https://cdn.discordapp.com/attachments/198553698450800640/685113192451670067/unknown.png (almost) UNLIMITED POWER.gif
I DD'd twice mostly because lmao dodging on kbm
but regardless, it's fun having SO MUCH LIGHTNING
I just wish I had gotten more Demeter picks instead of hearts and hearts and more hearts
Ice Wine+Cold Fusion quadruple duo...
but I got like 3 in a row

and still got shreked by Hades

The Engulfing Vortex boon made my Blade Rift stick to Meg like Hunting Blades...
It tries to pull so hard, it get pulled instead.
Oh boy. Crit shotgun attack Eris with a chunky Chaos dash strike.
time to be a destiny shotgun ape
Does the explosive shotgun hammer combo make it 'double dip' on the shots, making each shot strike the same enemy multiple times at longer range?
longer range? how so? you mean longer than the range of the shot itself?
Wider
so normally, with shotgun, you have to be up close to hit one enemy with all 5 shots, right?
yeah
if you're using Explosive, does that let you hit them with multiple shots near the endpoint
ahh
I'm not sure. There is like no reason to take explosive fire nowdays >_> It's still hits I think.
multiple shots, yes, multiple explosions I don't think so
that was the main thing I was hoping for
but the Explosive Shotgun feels a lot more busted than anything else I've had in a while.
hits like an even bigger truck somehow, so maybe?
in any case, that combo is absolutely great
no, i think there are multiple explosions
felt a little too ridiculous when i used it, regarding the on screen clutter
add it hangover on attack and you'll truck over pretty much anything
there are multiple explosions
but I don't think the enemies take damage from all the explosions at the same time?
This is better than Hangover.
I have a Chaos dash strike >100% damage boon, and Artemis.
It's disgusting and I don't even have Priv Stat, Hunting Blades on my shot, or really... much else
Unrelated but anyone knows how to handle flamewheel rooms with the sword? I just got out of a run where I had doom on attack and poseidon special with stygius, and I couldn't kill one at all with attack or special without taking 10 explosion damage...
aaand I'm not gonna get any advanced boons lmao
Ah, I had the cleaver attack I should mention
the game has decided to give me nothing but completely different 4th gods.
yeah that's how I did it
Kinda like asterius charges
So if you lead them tk statue and dash thro theyll die hitting the statue
but it just feels wrong to have 2 out of your 3 offensive moves being a mandatory damage against them
RIP, crash
Oh nooooooo
now, will my run be dead or not
F
lucky you
That's crazy, I'm hearing about crashes everyday here, and since I started playing 40 runs ago I have not crashed once O.o
worst bug I have is some lag when playing on my third screen
but whatever it's not for this channel
Deadly Reversal or Merciful End?
I have Impending Doom on special, but it's not my main DPS and I have single bomb
eh, Deadly Reversal.
More crits good
To go back to the flamewheels, until now I thought the cricticism about them was kind of overblown. Now I realize I just avoided the sword too much. because gods dammit they're annoying to deal with with it...
i also didnt have problems with crashes so far
Upside: This is fun. Downside: I have two DD and 70ish health
when i play for a bit asphodel gets laggy af tho
Hades is gonna hurt
also only one duo :/
@silver seal alt-tab can crash when you do it mid room transition
well done
Hey, is the Skelly statue supposed to be after your FIRST 8 Heat?
yea
omg... Heartbreak Flourish + Charged Volley Zag Bow.
Risky AF but man.. you're firing 9 shots for like 121 damage a piece
Now I just need at least four more completions to guarantee I can open one aspect on the new weapon at the very least.
...and a lot more to guarantee both
4 more makes 16 blood, and I guess I'd need another 7 runs for the rest.
Still no sword aspects ranked though, and Poseidon/Hades/Hera aspects locked...
ah rip. Guess I should buy those before the update, to ensure my Fates don't retroactively get more tedious.
Also, you'll be able to get more blood just from the base weapon when it comes out, so that takes some of the strain off, probably?
I only have the first rank of poseidon on sword and all of Zag's.
Beat the game with a tier 1 zeus shield first try though so that was cool
How do you play with the zeus aspect. I am not a big shield person, but that one really threw me for a loop. I didn't even make it through Styx, and I did NOT enjoy that run. Its the only weapon that I really couldnt grok.
Poison/chill/doom if you have it low lvl, other statuses for that sweet sweet priviliged status. Dash-attacks people into the buzzsaw.
Well, main thing is to get the feel of how that serving plate moves, and how you can cheese things with it.
And I thing Explosive Return abuse still works?
OK, but how do you "operate it", do you just let loose once in the room and follow it around, or summon it back and have it follow you?
I just couldnt figure out what to do with it
and found myself just using attack. Except against stationary targets.
I know this might all sound really dumb.... buuuttt I am really dumb
You constantly recall it. If it doing nothing, recall it and throw again.
I've only played with Zeus' aspect once. I've decided I can only play it to its full potential by remapping my control first which I haven't done yet
It's liike... It's hard to explain, but you kinda treat it like a second you on the field that deals damage? You sorta plan most of your movement around it.
Sometimes it's good to cover your movement as you're going through crowds, othertimes you leave it in place to kill off a spawn without you needing to directly deal with it. it's entirely different than base shield and MOST weapons in the game.
Kinda like playing a pet class in an MMO or something.
The shotgun bow actually won the game, sweet. Mostly because I had Dual Shot, Fully Loaded, and the Phalanx Shot though xD
That and the "revenge/deflect" any time you take damage making the beams quite a bit less threatening
zeus shield is a very different play style than many, including myself, are used to
I love Zeus's Shield, it was my first victory tbh
tbf I usually play defensively or with pets in games anyway
you can cheese the game with explosive return, since zeus shield recalls instantly
Wait what?
Interesting.
I usually put Divine Flourish on it and keep it between or on top of whatever I don't want to deal with
Yeah I think thats my problem with it, its extremely different than other aspects of every weapon. Which is GOOD, but definitely throws me for a loop
I like archery best but I don't like that you can only really play shotgun bow or Chiron's
Any build relying on positioning like sniping or spamming spear special is just not gonna work in this game for long
Does anyone have any advice on how to do faster clears on higher heats? I'm currently trying to get to the highest heat I can but that means I have to eventually take on Tight Deadline. I literally can do any other Pact of Punishment on high heat except Tight Deadline.
I don't like Tight Deadline either but it forces you to evaluate your options faster. Use the pause function if you get stuck on certain door choices. You have to ignore stuff like searching for post-clear stuff like shops, fishes, and pots. I suck at it because I enjoy rubbernecking each room still, and I get kinda particular about missing stuff like fishing spots. Watching speedruns is a challenge for me haha. Theres one guy who I swear to god has had a chaos fishing spot show up in every video, and it makes me yell at the screen.
I almost wanna try Distant Memory with Zeus Shield once I get to max rank and just play defensively with a little ball of doom floating somewhere, but it's hard to really make enemies stay "far away"
@naive tusk wrote "It does work on non-projectiles. For example, you can deflect the FB spin attacks with Athena’s dash"
Yeah, that's what I thought. But either my timing was nearly perfect last week on multiple 15+ heat runs and I've slipped w/r/t that or something in the game has changed. I intentionally focused on just dashing on my successful run a few hours ago and I couldn't deflect his spin at all. Weird.
Hay!
Hi.
does anyone know the actual damage increase for a crit?
It x3
https://hades.gamepedia.com/Damage_Calculation for more info
So my experience on deflect to meelee attacks; is that most meelee attacks work like a portion of a shockwave. You need to dash into an oncoming attack.
That window is too tiny to reliably hit on 40% speed; but pretty doable on 0 and 20%
For spins (3rd and 4th bosses); you need to be dashing towards the target if they are approaching you, and dashing away if they are moving past you. I have not been able to dash dodge any other way.
And the reflected damage is really not that high compared to weapon damage output; unless you got a good brilliant reposte or the enemy is charmed.
I started doing tight deadline recently. My experience is that if you got a build that comes together; the first level is free heat.
Things that don't work with it are no-choice and increased number of enemies.
And you cannot get away with having overpowering single target dps. You need to have burst aoe. You have to find a source of it. It' s mostly elysium that it an issue.
There were two times where i took damage (and lost) with tight deadline. Chiron bow and hestia rail; which are both excellent single target damage options. With rail; i usually focus on attack so by elysium; my bombs were too weak to use for aoe.
I'm really happy; i'm up to heat 18 with all weapons (19 with two). I reckon I can finish the bounties this weekend!
so i'm new to this game and i wanna know what is the advantages of using casts?
For a little more context on deflecting melee attack: technically speaking, all melee attacks in this game are just projectiles with really fast speed and infinite piercing. So yeah: they can be deflected, but the time window is pretty small
Cast begins with high base damage and has a faster growth rate than other attacks when upgraded with pom
Cast boons can be game changing with Duo boons
casts are good for clearing out ranged foes, also if you get boiling blood it adds a good damage boost
boons are the damage boosts you get from the gods right?
Yes.
thank you for the clarification
how does dire misfortune work exactly?
It says "Your Doom effects deal more damage when applied multiple times." but I don't know if that means before the doom tick pops you keep hitting them with your doom proccing boon.
or
After it pops the doom damage gradually increases
also don't know how Impending doom works either "Your Doom effects deal more damage, after +0.5 Sec."
Impeding Doom is easier to understand: it makes Doom last longer and deal more damage.
Slap something with the same Doom attack a bunch of times and you'll get your Doom damage (50 at Common Attack) plus whatever Dire Misfortune says times however many extra times you hit them.
So if you have 10 damage on DM and you hit them six times before Doom fires, you'll get the Doom damage plus 50 (10 x 5).
Doom lasts 1.1 seconds normally, Impending Doom makes it fire after 1.6 seconds and boosts its damage by the amount listed.
Getting the stacking Doom is pretty pointless usually.
It's not 100-210-320-430 it's 100,110,120, etc
I knew about the damage boost but not the longer duration before damage triggered 😮
Most of Ares's kit requires a lot of investment but then he has some of the most outrageous builds in the game, but not Dire Misfortune.
The Impending Doom that makes it take 0.5 seconds but usually adds half again or up to double I think? Is uh.. solid
Slow, but solid
Thanks for the info 
Impending Doom + Merciful End = 👌
I'm pretty sure Epic/Heroic Impending Doom can be Pom'd above 100%.
The thing about Doom is by the time you're invested in Ares, you're already hitting near a hundred every shot anyway and don't wanna wait for the doom to proc lol
one thing I'd love to try on ares is getting hera bow with ares artemis duo
I've had Merciful End in Tartarus before.
I used to think it was the strongest build in the game, but it's still top 3 or 5.
what's merciful end
Athena Duo, attacks that can Deflect (Divine Strike, Flourish, and Dash) instantly activate Doom.
Also provides a small damage bonus.
That sounds really good, I'm imagining it with chaos shield and deflect on special
Everyone does.
Doom strike and Athena dash on shield is like the optimal
Especially with extra dashes
doom is good for large aoe; but low base damage and slow attacks.
Wink wink arrow volley.
I uh.. made my arrow volley into a crazy shotgun and actually won with it today
I had Heartbreak Volley, Charged Volley, Piercing Volley...
I like making my arrow volley a sniping volley
Was regularly hitting for 80-151 per individual shot
Dire misfortune is not that bad if you got doom on a rapid fire weapon; and want to make it better.
So I'd just shotgun things
It's kinda like a little bit worse than zeus attack lightning per damage
Ares needs you to invest in him; but can be pretty rewarding.
honestly I think dio > zeus on rapid fire
Depends on the rapid fire.
My last victory was Zeus Shield with DIonysus Special
there's only 3 rapid fire right?
On rail definitely not because you don't really get tick damage * 8
gun/bow/sword
Honestly I might just farm up heat with Zeus Shield and get the last 2 ranks of Hera Bow and maybe start working on Chiron Aspect.
You want Spread Fire with Dionysus and Flurry Fire with Zeus.
I'd take chiron > hera but that's just me
When I first started playing I wanted to try a strong sniping build with Fully Loaded and Greater Recall
@primal cape ; there is rail attack, bow volley, bow rapid fire hammer upgrade, spear serrated edge upgrade, spear rapid thrust upgrade, sword attack, shield attack
I always take chiron > hera
Turns out a) that never happens and b) Bloodstones are bugged right now and will straight up delete themselves. So I won't touch Hera for a while now.
Hera is fun; but very build dependent.
You should try Hera with Trippy Shot.
Hera is more entertaining with dionysus cast tbh
which defeats the purpose of upgrading hera but whatevs.
Getting the last 2 ranks is mostly so I can stop OCDing over it lol
As long as you hit an enemy, you shouldn't lose your Bloodstones.
... So I am the only one that prefers Hera to Chiron ok
I had Artemis Cast so it'd hit and then fire them all off
Chiron can be very fun; but usually is slow.
I don't like bow that much in generalp
Just feels like very weak AoE and generally way too slow on damage.
everytime I've tried hera it was on 10+ heat and my first 2/3 options were all strong attacks/specials and it just felt like an absolute shot to the foot because I could hardly clear the boss because my cast bonus damage meant nothing
I really don't like the rail, despite all the shooting games I play it's a 12 shot "meh"
That being said, getting a Dionysus + Aphrodite Duo on it is cool
Toss in some Demeter/Dionysus too if available
@celest hollow as i said; try the hestia aspect. It's very different. You will be reloading and doing one-shot attacks all the time.
^
It plays very different than eris.
Yea if it's max rank I guess.
Right now it's 50 damage if I unlock it, which is just gross
Even rank one is stupid strong LOL
I can do 50 damage in one shot with bow already
TBH; the most powerful build with rail is zeus chain lightning on attack and with support fire.
I like Chiron cause you lock on to one enemy and can get 3 volleys off which is 70x3 damage if all arrows land
if you input the commands fast enough you can even dash between two of the volleys
I mean, just take flurry shot?
You can do 150 damage per target in less than half the time it takes to deal 260 (best case) with the chiron bow.
Relying on hammers is eh
And manueverability is better.
Chiron scales better with hammers. But the caveat is you are hammer dependent.
^
I mean i like eris much more because muh railgun; but hestia is the ultimate sniper.
Like; get artemis on attack and dash. Deal 500 damage per dash attack; and 1500 on crits.
Honestly I've done fairly well without hammers but I think that's because I leave myself boon dependant
I don't pick up a special boon on chiron unless it's 100% or higher, purple dio, or purple ares
That is enough dps for all the bosses.
I wouldn't be surprised if eris is a bit overtuned my only gripe is I dash in to get the damage bonus at the wrong times and take free damage
Eris is fine
So; i have a few go to combos on chiron;
- Aphrodite on attack, dionysus on special for 8 stacks of poison
- Aphrodite on attack, artemis on special for crits that deal 450%
- Zeus somewhere, poseidon on special for +200% and bonus many storm lightning procs. Also you auto apply privelege if you have jolted and rupture
Eris has a lot of downtime between charges. It balances out i think.
lol sorry
Eris is the overpower one
zeus only procs once per chiron special
Eris is amazing; but not overtuned
Sea Storm doesn't work, either.
though with the duo it might work differently
If you have sea storm; it procs a few times.
Demeter on special with Artic Blast and whatever else is fun as well
You get more than one lightning bolt, but not very many.
I really wanna try that combo
So, as a PSA, boons that apply effect on hit don't all work perfectly on chiron bow
Because their cooldown applications ignore a few bows.
Unless it’s demeter/dio
I think the only one that works is dionysus.
Dionysus and Aphrodite do, if you have Charm chance.
yeah demeter and dio work properly
But you need the aphrodite duo to make most of it.
if you get a high damage dio boon it's solid even without aphro
I think aphrodite still works like 5 times.
Anything that's on hit is kinda finnicky period.
Not the full 7 (or 11)
You mean Demeter?
You can get multiple hits out of the basic bow special but not chiron. Support Fire says on hit but it's really "on cast if hit" and it's all kinda messy
Both.
i got demeter blast with demeter flourish; and 4 extra volley arrows. I was expecting one blast per volley; but it was one blast per 2 volleys.
You only get one support fire shot on any attack other than exagryph's since it's multiple "Casts"
The fastest you can apply a debuff i think is around 5 per shot.
So arctic blast is 10 stacks, right
Someday I want a computer that can run Crysis to hack Hades and max out Chiron with Thunder Flourish.
Yes, Baj.
That is why they work well only with flurry attacks; fast specials are another thing.
Arctic Blast is just an even slower, way worse Doom lol
I agree @celest hollow
It operates differently.
I never take it. I don't want to clear the stacks for a relatively unimpressive AoE.
And I stress relatively.
So uhm give me a minute
It happens every 2 volleys; not on 1 due to internal cooldown of applying chill.
But these are not bad on rail attack btw.
You also only get one lightning on Chiron, where as regular volley gives you several if you're close enough
BTW; the zeus shield has the exact damage tick values for the cooldown on skills; so the fastest repeated lightning you will get is zeus flourish on zeus shield.
Is something someone said.
From what I understand; zeus bolts have an internal cooldown.
If the chill DOES apply per 10 stacks, I had a run that applied it every volley with the extra volley hammer on Chiron
if they have an internal cooldown I don't know why standard bow would get more procs per volley
Zeus' special has a 0.2s cooldown which is calculated indivitually per target. That could explain why it happens multiple times per volley.
@sacred folio to the rescue; to decompile your games and figure out the truth.
I think chiron is hard-coded to not really work with these things.
Also the timeout is different than Zeus' aspect (0.3s)
On shield ? makes sense kinda
Does zeus aspect trigger more frequently with hermes special upgrade?
The blitz disk travels faster; that I know.
... I've SEEN it proc more often, but could be confirmation bias
do you guys know if hermes attack/special speed increase makes you charge faster?
Oh it's my bad English working. I mean the timeout (0.2s) of Zeus' boon on special is different than the special of Zeus' Aspect damage tick (0.3s)
yeah
If it also makes blitz disk strike more frequently; you probably want to not get the heroic special upgrade of hermes with zeus flourish on zeus shield.
also how do you get a good run on sword?
Your english is fully fine.
Too much spinning I guess
Thanks for saving my self confidence
For sword, uh Poseidon Aspect and pray to Artemis for casts, or Dash attack builds with Artemis again
everyone compliment whyme for self confidence boost!
Cast builds with Aspect of Poseidon or Aphro/Athena Attack with Nemesis.
I like your... icon
Your English is very good, thought it was native until you said otherwise. 
Who is native speaker here lol. I'm not.
I don't know if that's a compliment or simply damning American/English schools
I am but that's not very impressive
Kinda of not really english native speaker here
I mostly assume i am talking to non-native english speakers whenever I'm online.
Thank you all blush
As a native English speaker I assume the opposite
That was not a quip to the level of english here; i never had issues understanding anyone in the forum.
More like a demographics comment.
quip is such a good word I should use that more
@sacred folio not only you are really good at english; you do things i dream of like decompiling the game and actually go through the game files. You are a pretty sweet player my dude/ette
I tried looking at the game files and I noped outta there
It's like when you first try to learn a language or a new music program and it's just too much at once
I don't know lua; but i can use the search function in vim!
Did a quick look for the Hermes' faster special boon: no, it doesn't make the special of Zeus' aspect tick faster. Every stat it affects is hardcoded for now
... It's hardcoded ? oh boi
Oh; where is it? I'll take a look
Content/Scripts/TraitData.lua, line 11369
Oh nice! I'll make a quick list on what exactly it speeds up in case anyone else is interested
It looks like it only effects charge-up, cooldown and projectile speeds in general.
That's what it felt like when playing with those hermes boons
Good to know
For the record, we have confirmation that Impending Doom can be pushed above 100% damage.
Yeah there's no cap afaik, it just scales dummy slow
Oh I pushed imbending doom up to 120% before
Like the one of the three doom runs i had.
Merciful end 
https://cdn.discordapp.com/attachments/616979133691592704/685177856682360884/unknown.png
welp that timer nearly cost me two DD's... I'm so.. so dead. I'm just not fast enough.
It's TERRIFYING when it runs out, isn't it???
Your English is great. I know plenty of English speakers who aren't fluent in their own language 
I heard the noise and went "Oh! a friend! :D" before it hit me what it was there for and then I started panicking.
Same. My first reaction was.
"Than please save me."
And then it was like..
"Oh dear god Than come save my dying ass!"
But did you DIE-die
I did die from it yesterday. You can die from it.
And yeah using a summon with the tight deadline damage ticking is just "hey since you're in the area can you- thank u"
I meant in that particular instance.
YEAH!
My gosh do I not like timed. ^^: I'm just too slow.
but I wanna get to high heat and this seems to be a good way...
Though... I really like getting troves when I can but that's a definite nono when already short on time.
It's official. My favorite build is Athena on Zeus Shield.
With the piercing shot instead of bull rush
So consistently good, awesome defensive potential for that final boss
Just deflect everything, watch them commit suicide against your shield
The first time I tried tight deadline, I found the sack in the last styx room with 1 min left for the FB... Feels really bad to bring in 3 dd just to watch them tick down 
The easy way to ramp up heat in my opinion is faster enemies, the 2 hp shield, then coin cost
I just stack faster enemies with increased enemy spawn.
That’s a scary combo
The tighter rooms n tartarus n styx make it hard especially when rng makes like 10 numbskull spawnere
Dashing around a room from 100 little flame chariots going mach 10 is terrifying
It's not required but it definitely helps.
40% Forced Overtime?
I cheese a lot by dashing back and forth through objects enemies have to path around
Yeah forced overtime
Personally 20% Forced overtime I'm already struggling on...
I'd say you are either very very good or running Aegis if you do it without Drift Dash or Greatest Reflex.
I run Sword
The last one I did had hella Dodge
Sword is nigh impossible for me.
I’ve beaten the game with all weapons, sword is byfar my weakest
I had Plume stacked up to 20%+, another 25% Boon, then the Boon that increases it by another 45% after using Call.
I get to the last like 25% of Hades' second phase with sword each time lol
It's fun to do maxed enemies and overtime! Just flat out.
... Silvaria are you feeling ok? Maxed enemies and overtime sounds like a nightmare. xD
It's my preferred way to unwind >.>
I can usually do each area sub 7 too with it, it's just a blast to hear all of the enemies go "crunch" constantly, and the more I can get that, the better.
I should do one with Chaos shield just to watch the crazy amount of shield bouncing.
Get the 6 bounce shield
telling you, zeus shield? best auditory experience you'll ever have
Oh my god ASMR
chaos shield is ez clap
I maxed hera first and regretted it
Haven't really bothered with Rail upgrades
you could have no boons on shield and still be fine
Nemesis Sword is good too
Eris is and base are really strong for rail
I just don't like using the rail.
I've played my fair share of stick shooter rougelikes already
I haven’t had the darkness boost on sword since I maxed nemesis so I haven’t tried it
Just get trippy shot and try artillery roguelike
Haha.
I like Space Jammin and slammin enemies with sword too much
I want fanart of Zag in the Tunes jersey from Space Jam now
i love thanatos encounters bc it’s just 2 minutes of than saying vaguely death-related things
yes than, tell us more about your opinions on capital punishment
I dislike that they spawn more enemies during em tho
the higher the heat, the more painful these encounters get
especially if you end up fighting armored enemies early on, without any good damage
dream?
That's only good if you already have the damage, meaning you're getting a free extra HP
You're unfortunately talking to someone who grabs every +enemy spawn Chaos boon that's offered because it's fun.
So Thanatos rooms are like, my favourite thing.
if you get Thanatos in early Asphodel without decent damage, it's just a waste of time and HP
because you cannot kill armored enemies faster than Than, nor can you avoid all the damage due to the increased enemy spawns
I'd argue both of those things barring a one or two boon run scenario.
I stopped playing when I was around 24 heat on all weapons
Neat!
only 32 run I did was with the Chaos shield
and that was down to dumb luck, just getting the right boons to get going
The only time I have issue dealing the damage required to beat Thanatos in a high-armoured enemy coutn scenario is if I'm also running the +30% Health heat option.
and figuring out that the timer is not reliable enough to take
like I said, high heat makes Thanatos a chore
same with treasure troves
I can do it with three boons otherwise in everything else up to 20 heat.
they're just not worth taking unless you're dishing out mad damage
Treasure troves can be a waste of time however.
Like, what's even the point of them without needing to farm the resources, yeah? And if you're trying for heat runs you probably aren't stopping for every darkness or gem you see...
Even the health one feels useless after a certain stack of Lasting Consequences.
darkness + max HP, gems + gold
health trove is a total ass because it ticks faster than the other ones
Yeah, that'd help a lot,, but even still it'd feel mostly pointless.
absolutely abysmal to take in Elysium if you end up facing exalted shields because they could take forever
Is it me or you really can't see your health when you can choose a Sisyphus benefit?
Yeah, gosh. Those darn shield enemies and the tiny chariots alone make me feel like troves there don't rewards anywhere NEAR enough to be worth it.
I'm so dumb
the real problem with Sis is that you cant see your total obol
is that relevant?
Yeah, you can always use more obol in absence of the other two.
it's just a matter of whether you want a 100 gold or if you have the Chaos curse that prevents you from gaining gold
which can be checked in the boons menu
Oh its not a huge deal, but its definitely something that shouldnt NOT be in the game
Is there any trick to get duo boons? I picked what is listed on the wiki and still don't have it
RNG even after having the quals
hm and what's the chance?
that I dont have memorized. I am sure its listed somewhere on the wiki
its above an Epic though IIRC, like a legendary
so it's a third boon basically. that i didn't know
i thought it just combines the two when you pick the second
would've been too easy 😄
I'm sure this comparison has been made and documented somewhere, but I wanted to do some mathing and spreadsheeting. https://imgur.com/a/KBJpHDV
I didn't do anything with boon levels because I don't have the leveling info in front of me
@lost cairn Yeah Duos are distinct boons
they will start showing up when picking up either gods boon after having the prerequisite boons of each god and RNG
Thank you
But notably, the average damage for a heroic pair of Deadly Strike/Pressure Points is the base-level average for a common pair of Heartbreak Strike/Pressure Points.
i.e Heartbreak's weakest outperforms Deadly's strongest
Heartbreak applies Weak versus (with an extra boon) Deadly applying Marked
Aphrodite best grill confirmed
And Marked is something you could get with both builds
Which I usually do
I find it maybe to be less that Aphro is the best and more that Artemis' crit theme is underwhelming compared to most other deities' "things"
since she always gets lowest base damage as the price for those crits
which seems self-defeating
Yeah that’s artemis for you but if you get higher crit chance from duo or her debuff I think it’s more damage?
I’m not sure I never did the math
You could get those anyway. I suppose it's an investment, but it seems weird to only get Artemis' crit boosters so you can avoid using her actual attacks.
For example, you can grab her special just to get access to more of her boons, but totally rely on another god's attack (and still benefit way more from their higher damage boosters to have better average damage AND better crits)
Like Aphrodite and artemis duo?
aye
it requires deadly strike or deadly flourish, so you can just grab attack/special and use a better other attack/special with all her crit bonuses
I like higher crit chance 
Honestly artemis dps might not even be good dps yet it just feels so good to crit you become unaware
I'm just sayin' the math for some of it is above. It doesn't account for how a crit can or cannot one-shot various targets due to max health, armor, or damage shields
@primal cape I kind of felt that way at first, but after using other gods and going back to her, her non-crits feel soooo weak
Yep. You can't earn Internet points without posting big numbers from crits
but you can post bigger crit numbers by using any god other than her.
Yeah I agree her base damage is low
I looked at base damage today and artemis is the lowest for attack with 30% and second lowest is Poseideon at 50%
Maybe artemis should have higher base/higher crit number
I’m confused by the spreadsheet, where does the increased crit chance for deadly strike factor in?
Her base damage is lower to compensate her crit chance
Another way to go with Artemis is pray for Chaos' boons. Lower damage bonus from Artemis => Suffers less from diminishing returns
Also the spread sheet as me thrown off because it mentions crit damage, for heartbreak strike yet it typically have crit chance
This is by using pressure points in both builds
Then does deadly strike belong to artemis or another god?
I was exploring how true my hypothesis is that Art's boons are good except for her attack/special/etc. boons due to the difference in crit chance not making up for the drastically reduced attack boost
I don’t understand why Heartbreak Strike has the same crit chance as Deadly Strike though
^
Isn’t it kind of misleading though to ignore the extra 15% you get from atta k?
oh crud, did I make a booboo
If you want an accurate result heartbreak stike should be at 3/4/5/6% chance
The thing about Artemis’ attack and special is, you sacrifice some damage for extra crit chance
finished my first run @ 32 heat 😄
grats
Grats!!
If her damage was at the same lv as other gods + her crit chance then she would surpass all other gods
https://cdn.discordapp.com/attachments/616979133691592704/685209282333114449/unknown.png
Got a bit sloppy there at the end with the boss. Nearly lost two DD's.
okay, I make a big booboo. One sec.
435 hp
I’d also be into seeing how poms affect the levels of the booms because I know a couple levels in the aphro attack at epic level are worth a lot more than in Artemis

Aye. I will delve into that sometime, too. I'm interested because poms seem wildly unequal between various boons
Congrats on 32 heat btw. What weapon did you use?
They are
Artemis aren’t really worth leveling but aphro are hugely worth it
Some cases don’t apply~
Yea my hp was off the charts I got life affirmation pretty early on.
I severely underestimated life affirmation at first. I thought it applied to healing effects. (Before they changed the healing and extra life icons to be different.)
How much does death defiance heal generally?
https://imgur.com/a/KBJpHDV fixed that crit thing... 😬
@primal cape 50% HP
@wheat fox looks like Deadly Reversal doing some work there
mostly me just panic dashing and hit and run haha
Aaaw
The rarity of Art's attack should probably boost crit chance
So having 3 DD is effectively having 2.5 health bars
if you have full health at the moment, yeah
Rarity doesn’t change crit chance according to wiki
with my fixed calculation numbers, the rarity of Artemis attack does little to boost its efficacy while Aphro's attack does wonders
Oh I know, I'm saying it should because the flat crit boost has diminishing value after you get and start leveling Pressure Points
and especially once you get Hunter's Mark
I still like higher crit chance 
In my opinion, she functions kind of like Hermes right now.
I agree however the extra crit chance from hunters mark or other duos could tip the numbers in her favor
lol. I appreciate that @naive tusk. What I'm proposing is the Art could use more love.
She's my favorite god but (to me) feels really underwhelming when the other gods' options exist
The only thing that I think feels about as lackluster than artemis without support is Poseidon without support
Hmm. Perhaps I'm not communicating this clearly. Her non-attack, non-special boons are great! They are just more effective with other gods' boons than with her own- unless there's some big element I'm missing from the equation.
Artemis used to be able to have 100% crit chance but her crits hit low
Now she has low crit chance but her crits have base damage with them
Posiedon's damage numbers really make you rely on wall slams, which is fun as Hades but useless against bosses.
Unless you get that 10% dmg boost to bosses
I never feel that great about that boon
Yet it still feels like you have next to no damage
It’s kind of like how it is on mobas: items who give crit chance have less damage compared to other items to balance them
if nothing else, it feels like a band-aid
You also have rupture but it doesn’t make up for it the lack of knock back on most bosses and some enemies
I feel like that “bandaid” should just be a perk of all Poseidon boons, if you can’t knock back the target it hits, it does bonus damage
@naive tusk that's a very good point and why her kit feels lackluster since there are only "crit more" options rather than things like Static Shiv and the like. She doesn't ever really (within her own kit) capitalize on her crit theme, she just crits more.
@primal cape That's what that one boon is, no? Knockback moves deal extra damage to foes they can't push? I do like rupture myself- can be pretty high DoT, though it doesn't tie in with anything really.
just a 3s status for PS
Yes that’s what the boon does however I wish it was a general perk on any of poseideon boons then something you pick up and only gives extra damage to bosses
Because it’s an inherent problem with all Poseidon boons
There’s no other legendary that’s rendered useless against almost every boss
Shots fired oof
aye- at least it works with everything his boons do, unlike ol' Ares' legendary
Agreed
I like both of Ares' mechanics, but they don't mesh at all, and Doom kind of feels slow for the "wade into the war" god. More like a Nemesis thing or something.
I will admit, I wish Poseidon’s Legendary was more appealing for boss fights. A 2nd passive because it’s effect won’t be useful vs bosses
I guess it would require the other boon, but rupture stacking on bosses, maybe?
Honestly all of ares feels a bit slow minus the aid
Like you cast/dash and wait for it scurry into the target
I’ll take aphro attack over Artemis attack if I have some other way of proccing crit or I’m not going aphro artemis. But if I’m going aphro Artemis, I want all the crits I can get so heart rend can do work
The Artemis special damage does seem more comparable to the other boons in terms of damage
I tend to avoid his aid, because I feel like gameplay slows a lot during it AND I find it difficult to know the exact moment I'll be done with it (with all the VFX), so I usually get punched after it ends.
A full rift build is really fun, but yeah, I can see what you mean. Especially before the AoE and tracking boons, it can be a slog just to hit stuff with them.
Check out the wrath bar under the life bar to know when the call is about to end. There are also some not so audible bell tolls for when it’s about to end 
I wish all aids like ares n Poseidon had immunity for a second after it ended
So does Heart Rend add that 50% or do another 1.5x? 3x -> 3.5x or 3x -> 4.5x?
@wheat fox haha yeah heat 32 is a lot of panic and painful decision making. I’ve only beaten it with rail. I had some different heat choices than you because I hate the time limit even though I can usually make it in time. Were there any close calls in terms of the time limit?
I’m not sure how it works
Heart Rend adds 150% damage
It’s multiplicative
Any 32 heat enthusiasts have any recommendation on Weapon Aspect / Build? 
Heart Rend is +150%: https://hades.gamepedia.com/Damage_Calculation#Critical_Damage_Bonus
Hi Lyu 
Hi hi
So your base damage plus the +200% makes 300% and then half that makes the +150%
So if you reworked artemis how would you go about it?
Nope. It'll still be +150% if you already have Clean Kill.
Using an attack that deals 100 damage as reference:
Normal crit = 300
Crit with Heart Rend = 450
Right, Lyu?
It just so happens that 300% + 150% = 300% × 150%
Yay
So the tool tip is just wrong and should say adds +150%
Yes. The tool tip is wrong for now.
That’s what ❤️ @mild crag ❤️ proposed on feedback
So all this talk about being multiplicative just came out of that mathematical coincidence
@primal cape I'm not sure she needs much. People like her boons and theme, and many of her boons are great. I'd like to see a boon where something "happens" when you crit (like an area effect or piercing projectile). Her attack boon in particular could get a bump from base +20% to +25-30% (might be all it needs) and/or a bump to its crit chance. I think it'd be cool if her boon rarities affected that crit chance on them. Like a common attack boon could be 10% and a rare 11-12% etc.
I'd be happy if Support fire actually procced per hit instead of just once per move.
I mainly just don't ever use her attack/special, and I think it's weird that she has a whole "Cast" theme on the side
I can't truly express how deeply I agree with that, especially due to the description. It's a letdown every time.
But that alone would make her boons tremendously more effective. Chance to crit per hit is incredible with multi hit moves, and a lot of her things read like they emphisize putting out as many arrows as possible! But then that just... doesn't happen.
Actually, a whole swath of Support Fire-related boons could replace her cast boons (and they could go to Hecate or someone who deals in magic)
I do think the idea of rarities affecting crit chance of her Attack and Special (like how Pressure Points does) sounds schweet
Deadly Strike:
- Common 15% crit chance
- Rare 17%
- Epic 20%
- Heroic 23-25%
Or something along those lines hehe
Also Secondary Shot should be allowed to crit, too, but that might be too much to consider.
I'm kind of waiting for the next update to see what SG has changed in addition to what they'll add.
like, a teensy bit overboard
oh, it can't?
I do dislike the Artemis cast but I’ve had plenty of successful runs with Artemis on attack or special
It can with the artemis cast, haven't seen it happen on not-Artemis casts.
I love Fully Loaded, Dual Shot, and Exit Wounds, but they feel weird on Artemis.
and Lightning Rod
Maybe exit wounds does this but it’d be so potent if it made casts come out quicker
@earnest ravine oh I gotcha. So if the boon added crit chance to the dual shot?
Exit Wounds makes some sense, I think, since it's getting more damage out of something you've already stuck.
Yeah!
Hades Spear, y'all er, Poseidon Sword...
but again, that could be like, a little much. Especially with, say, Demeter.
yikes
Lightning Rod definitely feels out of place, though.
I really dislike lightning rod
it has SO MUCH antisyngery, it's silly.
I only took it once for quest and never again
I pick Lightning Rod when I disregard my cast in a run. Might as well serve some purpose striking lightning bolts 🤣
I’ve had the fully Booned up art cast with flurry cast and 7 blood stones and it was weak. Fun but weak
I think the disconnect for me with her cast boons is that they sort of imply the base cast projectile (thematically)- like a blood arrow or something- but many casts change the effect enough that it doesn't match.
The only good thing about lightning rod is it makes sense to take with Demeter when you have no casts gain dmg
the 10% crit on her cast seems excessively low
The crit chance feels too low
And Lightning Rod doesn't sit right with exit wounds, only KIND of works with Fully Loaded, doesn't work with any cast builds, and it just feels like it was there because of no other idea or god to put it on.
I definitely want to reiterate how I like all of those boons, just not in association with Artemis
I’d like lightning rod more if it did 125 dmg to all units when you pick up a cast
There are certain boon combinations you don’t want to pick, like Curse of Longing + Merciful End
Oh, now THAT'S an idea, Ex.
Lightning Rod + Exit Wounds is a no
What is curse if longing & merciful end?
or just if lightning rod works like Explosive Return on the shield?
Aphro + Ares duo boon, Athena + Ares duo
Time to put my idea in feedback
@primal cape you can search the wiki for questions like "what is X": https://hades.gamepedia.com/index.php?search=curse of longing&title=Special%3ASearch&fulltext=1
I find explosive return awkward because it requires you to be next to a target to deal damage while you can’t attack (unless zeus shield) and can cast
In that scenario you usually don’t want to be close enough for the damage to land
fwiw, feedback is really helpful with the experiential backstory of why you came to that conclusion. It can help them assess your suggestion in context.
I’m on phone right now searching wiki would be slow
explosive return (or a Lightning Rod effect like it) would be fine as you dash past enemies to pick up the stones.
Basically, CoL deals repeated Doom damage as long as they have a mark and ME makes Doom trigger immediately
like there's a static arc between you and the stone. Hey what if it also allowed you to pick up stones from farther away?
Merciful End nulls Curse of Longing in other words
Oh, for some reason I thought that it just caused an early Doom tick on hit.
After reading both I don’t get what’s exactly bad about it
it means that you lose the extra damage from the repeated doom hits and need to reapply it.
Like I said, ME nulls CoL effect by ending Doom prematurely
ME also seems to remove one of your PS conditions
But the doom weak I thought got gradually weaker so a fresh doom would reset that?
@primal cape It probably should work like that
Hm... I will have to test whether ME would make the next diminishing Dooms appear earlier
I only got curse of longing once so I’m not confident on how it works
Roses, blood and owls next runs 🌹 🦉 💉
I'm not really good at using the shield with Zeus's aspect.... but man did the FB go down a lto quicker than expected.. Though I did take a bunch of damage and lost a DD. Almost two.
I kept within time.
Has anyone ever had a run where dire misfortune didn’t feel completely useless?
Maybe if the buffed doom damage didn’t go away until the enemy died instead of when doom expired
I kind of stay away from ares boons i feel like they are so tragically weak except for his call
@prime knoll @primal cape Just tested it and it works as I said: Merciful End ends Curse of Longing's chain
That should probably submitted as a bug
It doesn’t strike me as a bug so much as an unfortunate interaction
I guess the wording on merciful end could be interpreted as activating doom but not ending. I just always interpreted the activation of doom reducing the delay until it ends and does it’s damage
It could be working as unintended though
If nothing else, they should probably be mutually exclusive when determining available boons
@dense locust I think the discrepancy is that it does end the Doom effect, but Curse of Longing promises that the effect continuously strikes in that it applies a second/third/etc. Doom status that deals 25% damage each time. So in theory, Merciful End would make any current Doom happen immediately, and Cursing of Longing would keep applying successively weaker Dooms as long as the target keeps the Weak status.
so if the doom did 100:
apply doom
hit with athena -> doom activates for 100 and applies a 25 doom
hit with athena -> doom activates for 25 and applies a 6 doom
the main thing being that it would maintain PS
BTW, Merciful End also boosts Doom damage by 50 when triggered 
I accidenly skipped Aphordite's dialouge when she said I had the Eternal Rose!! 😦 😦 😦 What did she say? Anyone have a screenshot or something?
Guan yu still heals with maxed last consequences doesn’t it? I’d still leave it low but I’m curious and can’t test
i didnt use it once. too slow imo.
What’s different about guan yu aside from the max health, lifesteal, and healing eduction?
The spear throw is very good
Different special, spin attack is replaced by a multi hit projectile that heals you.
See I was afraid to try guan yu after tryin’ cursed sword so I’m glad to know it isn’t absolutely a suicide
Cursed Sword's downside is WAYYY worse, especially for what it gives
Yeah that gave me a negative bias so I tried every other spear upgrade before it
Yeah that's fair
Guan-yu is way safer to use than a sword, but Guan-yu's penalty is way less severe than cursed sword. It makes no sense
Sword in general needs some retouching as far as damage goes
Considering it's low range, the damage isn't that great
compared to other weapons
And then there are the aspects
Bar the Zag aspect, they are stupid strong
just beat the game for the first time it was fun
https://prnt.sc/rcadqw Win #4 babey!!
Good stuff y'all
It'll either be streak 8 or the end of my streak
They just need to rework the stuff that is screwing up the swords. Like the trial of the gods rooms with literally 50+ aoe circles happening at the same time, or 3rd biome monsters where you literally can't stop them from attacking, if forced overtime is active, even if they don't have any armor
what's everyone's fav god so far?
Artemis
i think i enjoy the drink man himself
Aphro
Athena
@hollow sorrel Or monsters in Asphodel literally hanging over lava and you can't do anything about it
.... I can't think of a fav god
............
Aphrodite and Thanatos tbh
I'd say Hermes

Oh I mean if Than's in consideration he wins but that's kinda unfair
That's just me tho
tbh the game needs more dog petting...
agreed
You can pet Cerberus in the lobby
@turbid needle yeah, that too. Spawning 20 witches at once, all throwing projectiles, that you somehow have to get into melee range, it awful too
After you give him nectar
yeah but i can't play with Cerberus for his "treat" lets call it...
make a button to pet cerberus when you have nectar and make cerberus pettable after giving him his treat
My last run was a Sword run.
When they get around it I dunno
honestly i think the shield is a bit op.
I had Forced Overtime and the one that has more enemy spawns on.
The Build was just a lot of Dodge.
Plus Plume.
Whenever I used Call I had like 99% Dodge after all the Boons and Plume added up.
It was 25% on one, 22% from Plume, then another 45% from a Boon after using Call.
Doesn't Dodge cap at some point
No idea.
I've heard it was 80 %, can't confirm that tho
Speaking of life savers https://prnt.sc/rcafoo
^ my last run
That Positive Attitude kicked in
HARD
I don’t touch the spin attack for boss fights most of the time but it’s very useful for healing up and it can do insane damage
With guan yu
Think I'm going to go for a Chaos Shield run so wish me luck
Haha my closest run was with 3 hp
Blessing RNG for you, Cale
Hay question, so you use titan blood for weapons, who can i use ambrosia on?
I'll do the same for you
i have 2 of them and idk who to throw them at
@slim burrow Keep them for later. You can use them like nectar on some NPCs
Alright ty
If you are far enough in their relationships
I'm at Heat 5 on the Shield so I'm going Forced Overtime, Extra Forces, and Calisthenics
Annnnd I already forgot to change my trinket so
resetting
should i do 1 level of heat or should i just start at 7 :P
Yes
cool
You start your bonuses at 0 Heat, and the minimum for bounties go up by 1 heat per succesful bounty run
So yeah starting at 1 is fair
nothing's stopping you from doing 7 heat, but you'll still only gain bounties one heat at a time
^
I'm about to start FB with only one DD ;;
Does Heroic rarity only show up during trades, or is it just a very slim chance to show up? 
The few ways to obtain the Heroic are the following : God boons trades, Euridyce's Ambrosia option uping the rarity, and technically the Aspects being level 4
Otherwise yeah
Gotcha. Thank you!
As Peach said, won't appear naturally
Also demeter has a perk that can allow boons to heroic
Weapon aspects maxed are legendary
^ Oh yeah that, almost forgot
What do you think the best legendary is?
Demeter's since it also works on bosses. Just chop the remaining 10% off their HP bar
Vicious Cycle or Splitting Bolt.
Vicious cycle definitely has the biggest impact on the ares cast build than any other boon on any other build
I'd say Hunting Blades is more important, Strong.
I had Ares, Athena, and Zeus the whooooole run (first three boons) and only now, the last boon in Styx, do I get these three options for my Zeus Shield Doom build...
https://steamuserimages-a.akamaihd.net/ugc/792009697235020847/F7EF7ED59B2462D79608D7CF088B80B34DC463A2/
