#h1-builds-and-combat

1 messages · Page 388 of 1

thorny oracle
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im going to sit here on the boon screen until i het an answer cause i dont want to miss a chance

naive tusk
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I don’t know. That never happened to me

lament coral
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@thorny oracle yes, you get all 3 effects

thorny oracle
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YOOO

naive tusk
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I think they will combine to add the effects

lament coral
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though Demeter will modify the look of the cast

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it'll look like a frozen field instead of a cloud

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but it's just a visual thing

thorny oracle
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Thanks for the answer!

naive tusk
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If in doubt, experiment 😉

thorny oracle
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Now my festive fog does lightning damage AND chill

patent tiger
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I like Dionysus' cast for Hera Bow. The cast is somewhat difficult to aim normally. Though with Hera just load and attack

thorny oracle
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Thats what im using! Makes his cast so much better

tawny hare
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So I feel the game kinda chaotic, and I struggle a little bit to dodge or play when everything is really fast. Not blaming the game of course, Im just wondering if you have any tips to most difficult enemies and/or bosses, maybe a way to practice them efficiently?

I guess if you want to do heat 40 or something like that, you kinda need to learn most patterns.

Ive completed the game already, bust sometimes I spam a little bit.

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I want to get used to do "no damage" or close to that

lament coral
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you will take damage

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it's natural

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that's why there are various healing options

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I'm sure it's not impossible to do a no hit run but it'd require a lot of practice and dumb luck

tawny hare
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Hmmm, but I guess at least bosses

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Would youbsay you can be consistent at them?

bright mulch
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Yeah defintely

tawny hare
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As in doing no damage

bright mulch
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It's one of the most realistic areas to optomize yeah due to less varaibles, though they'll still be there

tawny hare
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Like the third boss (the bull and the guy lol dont kill me for forgeting names XD), I can be consistent at dodging the bull

bright mulch
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Yes that's a tough one

tawny hare
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Im actually new to the game

turbid needle
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@analog plover Bloodstones drop from enemies after 15 seconds.

tawny hare
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But the times Ive gotten and also beat hadds, it was hectic and I did many mistakes

bright mulch
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Something you can do, is be on the look out for the miniboss rooms in Zone 3 can contain Bull by himself

tawny hare
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Yeah

bright mulch
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There you can fight him slone and get a better feel for his moveset so he's not as scary to dela with at the end

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That's what helped me

tawny hare
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I fought him by himself a couple of times

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But I mean, the bull is not a problem, im saying he is the one I kinda know how to fight the most

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Even more than the first boss (all of them)

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I was just wondering if you guys did something to practice specific stuff. Lol, thanks for your reply btw

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Im really enjoying the game, but I still dont feel the gameplay 100%, I guess with practice Ill get it. :D

bright mulch
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Ah so the problem is shiny man

patent tiger
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On one run with Hera Bow, I managed to get my Bloodstone drop timer to 2.78 seconds

rare notch
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for bosses you have a thing to avoid 5 of their hits i con't remember the name but it's really usefull

turbid needle
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Wish I could get that with Achilles.

bright mulch
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Yeah I'm not a pro against him either lol, but he is a good test if I'm gonna complete the run or not
If I can just DPS check him fast enough I know I have a good shot against the last boss

turbid needle
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Something Acorn, Eurydice's trinket.

bright mulch
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If not I tend to lose a lot of DD versus the greusome twosome lol

tawny hare
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Its not really something in particular, my problem is something more general haha, not really the bosses. At some points in the runs I kinda spam and end up taking a lot of damage, sometimes losing defiance, etc

naive tusk
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Evergreen Acorn, I think it’s called

bright mulch
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Same lol

tawny hare
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Btw, is there any place where I could see builds and sinergies?

rare notch
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in the wiki

bright mulch
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Yeah I think that's just practice, knowing when to have restraint on the macro scale and not get lazy and overconfident in a strong build
Avoid the DangerouslyFunny syndrome basically lol

patent tiger
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I do notice a lot of people have a lot of clears with Shield. I would like tips on how to make my Shield runs more smooth. I mainly use Bow or Spear.

tawny hare
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Ohh just read the general guide, ty!

But Im wondeeing if someone could help me with something more specific, for instance;

The best version of each weapon, and whatt kind of boona and keepsakes you would recommend.

bright mulch
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Shield I think a big key is to use the block and bull rush a lot more and really leverage that forward invincibility like those exalted fellows

tawny hare
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What aspect would you recommend? I ncreased zeus aspect, but I dont think it might be the best

rare notch
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keepsake evergreen acorn is great

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boons idk i like artemis and the new god but a lot of them can be great

turbid needle
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Zeus Aspect is pretty hard to use.

tawny hare
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Yeah

turbid needle
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Zagreus Aspect is the easiest, and Chaos is just a straight upgrade over no Aspect, just make sure you're Bull Rushing to get the multi-throw.

rare notch
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chaos shield is awesome also

tawny hare
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Throwing then running and grabbing the shield agaim towards you, having the enemies in between. I frel like chaos might be the best one yeah

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Btw, is there a build focused on dash that you would recommend?

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I havent gotten many of the dash focused boons, I tried one and it felt nice tbh

bright mulch
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Sword works well with dash attacks
Can get double dash strike with damage boost, then get Arty boon to boost dash-attack damage get another attack boon on top of that etc.

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For just literal dash powers

turbid needle
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Nemesis's best build is with Double Edge.

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Super busted.

bright mulch
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Dio applies tons of poison for the dash effect which is good for setting up the double status effect damage bonus

turbid needle
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Aphro Attack, Artemis Special, Athena Dash, Crit the world.

thorny oracle
turbid needle
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Uuuuuuuuuugh, I still need that Duo duo!

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Were you skipping final boss phases in a single shot?

tawny hare
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What is the best way to farm titan "early game" (after you beat the game once)

thorny oracle
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One fully charged cast shot will all three casts did insane damage

turbid needle
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Rotate weapons, slowly building Heat.

thorny oracle
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What also helped was getting a hammer upgrade that had attack increase damage towards armored enemies

tawny hare
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But i must kill last boss to get 1?

turbid needle
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Don't take shield to 20 and then not know how to use anything else.

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Yes.

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First and last bosses drop 1 Titan Blood per level of Heat, including 0 Heat, for every weapon.

stray frigate
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or make 1-2 heat run ending prophecy about pact and also cuing Charon

tawny hare
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The first one too?

dim rapids
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i'm pretty sure with shield you can play extremely defensive and still win with no boons

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though elysum and styx will be pretty hard

turbid needle
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You can also use the Prophecies for extra items.

tawny hare
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Thing is, im not sure how to really complete a bunch of them
Im wondering if theres a guide

stray frigate
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and dont forget broker sometimes he gives u good deals

turbid needle
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The Fated List should be pretty self-explanatory.

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It's stuff like "get all Daedelus hammers for the sword" and "get all of Athena's boons."

tawny hare
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Hmm, any fated list mission you would advise me to do, that can be done early?

stray frigate
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almost any

tawny hare
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Like im reading wanton ransacking and im not sure what to do

turbid needle
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Take a look at it and decide for yourself. You'll always learn more by running into a wall first.

tawny hare
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For example.

analog plover
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@turbid needle I kinda figured it was something like that but there's nothing in game that tells you. 10 seconds for common Quick Reload sounds bad but would be way more appealing if the game said it cuts of 5 seconds.

thorny edge
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wanton ransacking is miniboss rooms i believe

tawny hare
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Or a simple job, etc. Like I read the description but im not sure exactly what to do, so i cant really go for it actively

turbid needle
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Have you even tried talking to the Contractor?

turbid needle
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@analog plover I definitely agree that it should say somewhere that Bloodstones will lodge for 15 seconds.

thorny edge
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you can llink discord posts what

blazing mulch
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yeach ? 😄

tawny hare
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Hmm not sure, but ill try it latrt lol. Is the contractir the same guy that sells stuff? Or maybe i still have to play more to get him? Idk

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Ty for the replies btw

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Really appreciate the help and info

turbid needle
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Hopefully that big compendium of boons, Bloodstones, and Hammers eventually happens.

ocean arch
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Contractor is the guy next to Hades in the house

turbid needle
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In-game, I mean.

tawny hare
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Yeah, the one where you buy upgrades? With gems and diamons?

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Or im confused?

thorny edge
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yee

turbid needle
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The Red Onion entry in the Codex is amazing.

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@chrome geyser Definitely a bug. You should not have been offered Scintillating Feast without Trippy Shot.

tawny hare
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Btw, you guys play with control or mkb

turbid needle
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MKB.

thorny edge
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i mostly play MKB

tawny hare
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And you aim with cursor and dash with cursor? Or what is the way you guys usually play?

turbid needle
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Dash using WASD, aim with cursor.

thorny edge
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aim witth curser dash in direct of movement

tawny hare
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I see, does aim assist affect something on mkb? Or thats just controller?

turbid needle
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I somehow made dash to cursor work in Hyper Light Drifter, but I'm not messing with it here.

thorny edge
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it snaps to the enemy closest to the curser with in a distance

tawny hare
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Ive been looking to play furi like crazy, master the bosses, and dashing with cursor works really well, but for Hades im not sure. Ive been playing with controller so far tho

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Its not really bad, the auto aim is decent i think

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But Ill probably go for mkb

turbid needle
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Experiment.

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Never take someone at their word, try it for yourself (if possible).

tawny hare
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Have you completed 40 heat @turbid needle

fallow niche
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Make sure you turn off Mouse Lock

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That thing throttles your mouse

tawny hare
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Is that an in game setting?

fallow niche
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Yes

tawny hare
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Ill check that out later, ty

turbid needle
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No.

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I've only ever done up to 32.

fallow niche
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Going above 32 heat sounds like torture%

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32 heat is fun for me, but forcing me to take any of the remainder modifiers sounds like an easy way for me to hate the game

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No Choice is legit the worst

tawny hare
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Ymmy but theres more than 40 heat right? I just checcked horheristos video, is that the limit or theres more that at this point wouldnt make sense to try?

fallow niche
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Heat keeps being raised every update/patch

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Its max is 50 now

turbid needle
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50 Heat is impossible.

tawny hare
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I see, but 50 heat is probably close to impossible right?

fallow niche
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Basically impossible to complete without a tool assisting you

tawny hare
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Yeah

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Got it

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I SEE

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Thanks for the info

turbid needle
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Yeah, TAS + perfect RNG through the entire run.

blazing mulch
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Max heat will be fun to play when the game will be polished , atm you can get some damage even when you should not. It need much more visible indicators where and when you can get damage. Atm its not so clear always.

fallow niche
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No Choice says hello

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And ends your run

thorny edge
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Petition to make max no choice grant no boons at all

fallow niche
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PFFT

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Or hammers

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Or anything

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No game 4 u

turbid needle
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Spawn with Hunting Blades and Vicious Cycle, you could still make it happen.

fallow niche
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No Choice doesn't increase the challenge of the game honestly, it just tests your luck rather than skill and that's why I hate it so much

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No amount of heat will make it worth it

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For an actual worse gaming experience

wheat fox
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the damning thing about no choice is that you can actually see what you COULD have gotten

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makes it a feelsbad every time

fallow niche
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Yeah it taunts you too 😂

thorny edge
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i havent played with it myself but i like it being there as an option

fallow niche
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I don't because something else could take its place

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As a legitimate thing to increase the challenge

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Rather than test my luck

wheat fox
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feel like a more fun version of that would be replace 1 choice with a random other god boon

fallow niche
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The first time I ever used No Choice I use no other heat modifiers seeing how bad it would be. It gave me the choice I would have taken normally every time. I have learned to hate it - not because it spurned me, but because it either does nothing or it punishes the player for no fault of their own.

wheat fox
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so you're still not getting entirely what you wanted, but at least you're getting SOMETHING, ya know?

fallow niche
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That's definitely better yeah

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There is a discussion to be had about input vs output RNG and No Choice definitely feels like output RNG

turbid needle
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Can you define the two for me real quick?

fallow niche
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Uh sure, I'm going to simplify it a lot here though:

turbid needle
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Because adding one or two boons from another random Olympians sounds sweet.

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Honestly, super cool.

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Also, remove it impacting Hammers and Poms.

native ether
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Would agree with that one

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Simply making No Choice not show the lost options would be a huge help

turbid needle
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I'm with Forge, it's still bad that way.

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It's just tightening RNG's grip, sometimes unfairly.

native ether
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my other dislike of No Choice is it can force you into taking an exchange boon

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I like the concept but how it feels now is more infuriating rather than interesting

fallow niche
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Input RNG is RNG stuff that occurs without any player action required and at the start of the game generally: stuff like random level generation and so on.
Output RNG is stuff like XCOM where you shoot an enemy and then a die roll decides whether your action mattered or not.

I say that No Choice feels like output RNG because you make a ton of good actions and choose a boon and bam - the game shows you all the boons and then chooses one for you, removing player skill from the equation. Now this is really a type of input RNG because its decided by game seed, but the way it plays is exactly like some of the must frustrating stuff in many games. @turbid needle

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That's why I say it feels like it

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Now a huge caveat over the XCOM comparison is that game was designed around that sort of interaction - whereas Hades isn't designed around No Choice.

native ether
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I feel like No Choice might be more interesting and less infuriating if it was done like this:
No Choice - Boons, Hammers, and Poms of Power have a 33/66/100% chance to spawn with 1 less option.

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Which makes it a considerably easier condition, but it makes it much less frustrating to fight against

fallow niche
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If they really want to keep it, it should max out at 1 option and be worth much more heat

native ether
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While still doing its intended job

fallow niche
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That's it

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Its job currently is being a bad pact choice

native ether
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I like it because it can serve for some interesting fun challenges by itself

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but combined with other pact options it scales poorly

fallow niche
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It doesn't add challenge at NC2

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It literally just says your run is determined by RNG at that point

native ether
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exactly kappa

fallow niche
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You cannot construct a build, it is given to you

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That is literally not a 'challenge'

oblique tusk
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it's a "challenge"

fallow niche
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Its more like gambling

oblique tusk
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just not a very interesting one

native ether
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the challenge is "are you good enough to beat the game with a preset build you zero control over"

oblique tusk
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it's a challenge the same way breaking your fingers before you try to compete in the olympics would be a challenge

fallow niche
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Except how good you are has significantly less impact over winning @native ether

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Some awful player can get all the bad choices knocked out

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And they would get a build so good they would have never made it

native ether
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Yeah, its possible, but its more likely they won't

fallow niche
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True, but the sheer fact of the matter is that you have no choice!

native ether
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the chance of you getting boons that work together is less likely than getting things that offer no help to each other at all

fallow niche
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That's the name of the pact mod!

turbid needle
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It's a really bad challenge, and I like randomized boons from other gods way more.

fallow niche
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Literally tilting me with the 'good enough' line

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only gets death defiance boons from athena
'git gud'

turbid needle
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And I'm sorry, but I'm probably gonna trumpet that until v1.0.

fallow niche
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Same

native ether
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the game has no physical way to calculate the perfect combo and deny it to player, so thus its entirely chance based, No Choice is the definition of "can you beat the game with zero control over your build"

Yes you can get both death defiance boons from Athena which is either awful, or amazing, depending on your current position

fallow niche
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And even after

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If it remains as-is

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Once again, player skill doesn't determine any of that @native ether

native ether
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I like the premise, find its execution poor in relation to the pact. Its a condition I don't mind running on its own, but despise running combined with anything else remotely challenging.

fallow niche
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Being 'good' has nothing to do with it

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Saying this as a 'good' player

native ether
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Player skill doesn't no. But being good allows you to win with a random set of boons that don't work together, whereas not being good makes that considerably less likely.

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Specifically with no other conditions

fallow niche
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Speaking from experience, when I was given a random set of boons that don't work together from normal RNG when it was worse, the game was strictly not fun. Nor was it challenging in the same ways Hades generally challenges the player: with preplanning.

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You lose an entire massive angle of the game.

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Your god trinkets? Useless. Your Rerolls? Also likely useless. Your knowledge of builds? Worthless.

native ether
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The only reason I don't mind No Choice existing is so I can do my self named "Whims of Fate Challenge" where I run No Choice, use the Egg the entire run, take every Chaos Gate and Light of Ixion, and blast the Persona 5 music of the same name through my ears as I wonder "am I going to win this run"

Which yes I do that occasionally. Sometimes its fun to go "i dont care what my build is, lets have the game decide for me".

fallow niche
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And just imagining a run where you get 1 boon and all the others are just trying to replace it is sickening lmao

native ether
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I specifically despise No Choice combined with anything else. Its not fun to have to deal with its effects while you also have to deal with reduced healing, increased prices, or increased damage. (or heaven forbid the timer)

turbid needle
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Look, Pear, no one is trying to shame your kink.

native ether
fallow niche
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LMAO

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Well you do you, but man your staunch attitude about an awful pact mod for some ultra niche self imposed gamemode you can probably achieve with other means is not really relevant for most peoples use of the pact.

native ether
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That's a good line considering the dungeon Whims of Fate is associated with in Persona 5 (Sae <3)

fallow niche
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And when I do a 32 heat or higher run? Me and basically everyone who isn't heavily messing with seed RNG for a speedrun ain't going to choose it.

native ether
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Oh ofc it isn't. That's why I suggested a rework :p

fallow niche
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Then I really don't get the point of the entire argument up until this point NotLikeThis

turbid needle
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It's only a little annoying that the far and away hardest Pact option is tied for second-most Heat.

fallow niche
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^

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I'd say its worse than full Budget Cuts

turbid needle
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Whims of Fate mod for v1.1, turns all boons into one room curse Chaos boons.

fallow niche
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Budget Cuts actually offers a challenge, even if its one I don't enjoy

native ether
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Oh don't get me started on Budget Cuts nothing compares to the vitriol I feel for Budget Cuts

turbid needle
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Okay, Budget Cuts being only worth 5 Heat is just offensive.

native ether
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I would rather have my Hammers and Boons decided for me, instead of having 0 rerolls, 50 health, no starting money, and 1 death defiance

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oh and no privileged status

fallow niche
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No Choice worst pact mod
Budget Cuts next worse

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Easily for me

native ether
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at least with no choice I have access to my 3 defiances, privileged status, extra starting health, and money to buy more health with

fallow niche
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I would rather play like a PTSD hamster with Budget Cuts knowing that my success and failure depend entirely on my own skill and choices than let No Choice decide to throw me under a bus

turbid needle
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Okay, but where do you balance Budget Cuts?

native ether
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but yeah I figure a rework for No Choice and Budget Cuts would be a fantastic idea.

turbid needle
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From 3500 (all mirror options sans rarities and FA)? From 8500?

fallow niche
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Idk if budget cuts needs a rework necessarily but the levels between it do seem random considering whats on the mirror

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It just needs to be worth a lot more heat

turbid needle
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I think 3 for 3500, plus one Heat per level down to 500.

fallow niche
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No Choice either needs to be reduced to 1 level only and heat increased or it needs a total rework

turbid needle
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👏 RANDOM 👏 BOONS 👏 FROM 👏 GODS 👏

native ether
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Random entirely just throws rerolls out the window

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which I'm not a fan of personally. I find rerolls to be one of the more interesting parts of runs, they help me get builds I really want rolling

fallow niche
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They give move control over the outcome of the run, I find them to be wonderful

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Skill determines how effective they are too

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🙏 wonderful mirror upgrade

thorny edge
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huh no choice ddoesnt effect wells of charon, thhought it wouldddve

long sierra
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kinda wish knockback worked on bosses just a little. Makes poseidon build viable against final bossmang

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I think budget cuts is the most difficult heat add possibly. Without it you have like 20k stacked on the mirror, then suddenly you get only 2500?

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seems weird

hollow sorrel
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No choice would be much better if the tier 1 boons didn't have so many utility boons, and/or if there was some sort of bad luck protection, for filling out attack/special/dash/cast

lament coral
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they gave Poseidon a boon that makes all of knockback boons deal extra damage against bosses

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so on top of running bad Poseidon boons and needing Rupture, you need another boon to deal damage to bosses

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instead of, I dunno, just making Rupture a built-in feature of Poseidon boons?

desert robin
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Ehh I don’t think rupture needs to be built in

lament coral
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really?

desert robin
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Yeah I think it’s fine as it is

lament coral
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because every other god without a built-in status provides an immediate effect

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Poseidon's knockback? That's nothing

desert robin
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It’s definitely something

hollow sorrel
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I still don't see the big deal about Poseidon. At least his garbage boons do damage to trash. Most gods have garbage boons that don't do anything unless they are stacked with a bunch of other boons

lament coral
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really?

thorny edge
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zeus needs another boon for jolted

desert robin
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^

lament coral
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Zeus is a special cupcake

hollow sorrel
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Almost all of Ares' boons are complete garbage to me. There's almost zero chance I'll care about the blade rift boons

lament coral
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Zeus attack on rail doesn't need anything

hollow sorrel
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Aphro's garbage boons are mostly useless to me too

lament coral
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on anything else...I don't see why you'd be running Zeus attack on anything else

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I think there's a bit of a misunderstanding here

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Poseidon gives you some +% damage and knockback

desert robin
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Zeus attack is okay on flurry spear

lament coral
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someone like Aphro gives you mad +% damage AND weak

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weak is useful, always

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and is a status

hollow sorrel
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LIke 3/4 (or a bit more) of the game is trash though

desert robin
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I don’t see ur argument point with why Zeus needs jolted as a boon and Poseidon should have built in rupture

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I think both are fine as is

lament coral
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because knockback doesn't do anything most of the time

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are you running around pushing enemies into walls and obstacles?

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be honest

hollow sorrel
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Athena needs a second boon too, and Artemis doesn't even have a useful status ailment to unlock

lament coral
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damn, you're dense

desert robin
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Whoops

lament coral
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Athena deflects, Artemis crits

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Poseidon? Knockback

hollow sorrel
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I'm using it for the rupture

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Getting two useable status ailments is more important than other stuff

lament coral
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ok, so you take a garbage Poseidon attack/special/cast to then take another Poseidon boon and get a status

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instead of just, I dunno, taking a god with a built-in status?

desert robin
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You don’t always have that choice you know

lament coral
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or a god with a good built-in effect but without status, like Athena

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that's only true before you get your hands on Fated Authority

hollow sorrel
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The game doesn't really give me what I want most of the time

lament coral
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I know you're on hell, and so am I

hollow sorrel
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I rarely ever use Ares' keepsake, because only two of his normal boons proc doom, so it's more chances I won't get his status ailment

lament coral
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before the mirror limiter was removed, it was crap

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cause the only FAs came from keys

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now tho? It's a paradise

hollow sorrel
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So I'm usually just using Aphro/Demeter

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yeah, I have 1 reroll from the mirror

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I totally ignored the whole darkness &*(^ because I didn't think I'd ever need it

lament coral
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how many hours do you have? over 60?

hollow sorrel
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no

lament coral
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ah, I see

hollow sorrel
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not anywhere near that much

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And this is why I thought darkness was ^#$%^&. Because it rewards people for just grinding the game for (&%%& amounts of time

desert robin
#

Takes forever to get rerolls anyways I’m at like 95 and have 5base

#

almost 6 lmao

lament coral
#

I am at 150 and have 5

oblique tusk
#

aphro's garbage boons

#

...pardon?

#

aphro's boons are excellent

#

they had to be nerfed

desert robin
#

Yeah only darkness dump in the game Tho so makes sense

oblique tusk
#

because they were top-tier

desert robin
#

He’s probably talking about some of her worse boons

#

Which she does have some pretty bad ones compared to her useful ones lol

hollow sorrel
#

longer weak duration, damaging nearby enemies, revenge damage, small damage resist

#

At no point ever, do I want those instead of filling out attack/special/dash

lament coral
#

say what?

#

you don't want permanent weak?

desert robin
#

Weak duration can be meh depending on ur weapon/what ur weak affect attack is on

lament coral
#

I'll concede on revenge and weak on kill, those are not inspiring

hollow sorrel
#

Most of the time I put it on whatever slot I can spam

lament coral
#

and what if you don't?

desert robin
#

Then it’s good

hollow sorrel
#

Like, if it's nemesis, and it's on attack/special/dash, then when am I going to have it fall off?

lament coral
#

what if you get Aphro special on your sword instead of attack?

desert robin
#

As i said can be meh

lament coral
#

that +X seconds is a god send

#

special ones, they're weak forever

#

now use your attack with another status

desert robin
#

Well yes I’m just saying it’s not always good

hollow sorrel
#

if I get it on the special, I'll just dash-cancel into special

lament coral
#

bam, permanent Priv Stat

hollow sorrel
#

I dash-cancel into special pretty much 95% of the time I'm using special anyway

lament coral
#

but you don't need to anymore

#

because it lasts 4ever

hollow sorrel
#

I'm think I'm just super bitter, of the number of games where I'm in the 2nd or 3rd biome, and I'm still missing the normal boons, because the game just wants to give utility boons

lament coral
#

I feel you, man

hollow sorrel
#

Like sure, give me utility boon #6, and I still don't have a special boon or dash boon

#

but sure, those utility boons are totally useful, and totally make up for the lack of normal boons

#

Everytime I'm missing a normal core boon, and I get something that doesn't help my damage, I'm like whyyyyyyy

lament coral
#

I've suggested it before that the first god you pick should only offer you attack/special/cast so that you'd always have your main slot occupied

hollow sorrel
#

I think I suggested that a while back too; a lot of people have

lament coral
#

dash is useful but not run defining, not at the beginning, and call is useless

hollow sorrel
#

still doesn't help if I'm playing chiron, use it to get an early special boon, and I'm literally on EX-Hydra, and the game never offered a dash boon or aoe cast boon

lament coral
#

you barely deal enough damage to get 1 bar

hollow sorrel
#

so I'm trying to piddle down the EX Hydra, and all its spawns

#

dash can help get rid of the 2 blue hearts (if I have that punishment), and helps get rid of stupid junk like the hydra skeletons

lament coral
#

but wouldn't you rather have an attack/special/cast in Tartarus?

hollow sorrel
#

yes

lament coral
#

and that was my point

hollow sorrel
#

I'd rather have an attack/special/cast/dash by the end of the 2nd biome

#

and to be honest, for some playthroughs, I'd be ok if cast got pushed back, because I sometimes only have 1 cast crystal if I'm on budget cuts

lament coral
#

you still run BC?

hollow sorrel
#

sometimes I run 2,000 BC

lament coral
#

I think I'm addicted to higher boon rarity, FAs, and extra defiances

#

I've not had a single common attack/special/cast since the limiter was removed

#

and I don't wanna go back to it

loud glacier
#

Is there a way to check Fate progress mid-run?

#

I have a hammer door and I'm not sure if I even need anything else for my spear 🤔

lament coral
#

there will be a scroll on the option if you need it for the list

#

but you can't check the whole thing, no

loud glacier
#

Alright. I want to take a chaos gate instead of going in to check but I'll just take the gate and hope I've already done it sadcat2

hollow sorrel
#

I sometimes go out of my way to have hard labor on the lowest setting, and it's literally just because max +enemy damage and max +enemy speed, is such hot garbage with the final boss on hell mode, when I'm using a melee weapon

#

and it's literally just the final boss. I'm fine with +damage and +speed on everything else

lament coral
#

really? Asterius gives me a lot of trouble with 40% FO with the sword

#

non-sword is fine, sword = lost defiances

hollow sorrel
#

I haven't gotten to the sword yet

#

I did a 32 Hestia and 32 Chaos, and I was going back and forth about what to do with the bow

#

The Hera bow kept lodging crystals out of bounds and into lava, and chiron was just a bit sad on the damage, when multiple things needed to be hit

#

I'm probably stuck with Hera, and either be super obnoxious with my positioning, or hope there is a decent non-Aphro cast that doesn't do obnoxious things, like flying out of bounds

lament coral
#

I tried Hera, and while it's strong, I'd rather take my chances with Chiron and getting 2 statuses before Elysium

#

Chiron can cut through blue shields with ease, but Hera? It's dead

#

Zag is actually not too bad either, but if you don't get the bouncing arrow hammer and an attack boon before Hydra, it's gonna be really bad

#

bouncing arrow and triple arrow hammers is how you make Zag bow win

hollow sorrel
#

Hestia was still my favorite though. I felt like a only needed a good attack boon to carry me. With chiron, if the game doesn't give me two status ailments, it's just so tragic

sand glade
#

Poseidon Dash + Blasting Waves + Second Wave is fun. And then have some of them up to Lv. 3 and Lv. 4 because of Poseidon boon that increases pom potency.

lament coral
#

I don't usually have a problem get statuses, it's getting both attack and special boons that's causing the most issues

sand glade
#

Just hear to say, Styx is basically me using Dash a lot

lament coral
#

Styx is basically the only biome where Poseidon does something

sand glade
#

I've been using him a lot during this run because I got 4 or 5 different boons from both him and Aphrodite

lament coral
#

you'd think Asphodel would be good, too, because of lava

#

but nope, too many flying enemies

#

and lava isn't a wall, so no bonus damage for you!

sand glade
#

yeah.

#

But yeah, rn, I managed to pretty much get Poseidon Dash + Blasting Waves + Second Wave + Zeus duo boon. I'm mostly giggling at it because a lot of this was because I kept getting boons every 2 rooms at the start of the run, when I was originally planning to get the rest of the exchanges between Zag and Hypnos about a thing. Maybe next run.

tawny hare
#

Hmhm so, about companions, I read on the wikia at some point you have to give ambrosia, but how do you get trust?

#

Giving nectar?

#

And what companion you recommend?

#

And finally, regarding fishing. The rarity of fish you get is based on reaction time? Or it has rng involved?

hollow sorrel
#

both

#

faster reaction time gives "perfect catch," which can give rare or legendary fish

#

slower reaction time can only give common or rare

tawny hare
#

Hmhm yeah, i figured both, because I feel like I did something around 170-190ms and only got the scuffer, although not sure if there are other factors involved

hollow sorrel
#

To be honest, if the first two bobs are fake, I'll hit the button on the 3rd bob right when it starts to go down. Doesn't win everytime, but whatever

tawny hare
#

Like map, or how far I am in the game

hollow sorrel
#

different maps have different fish

#

Each map having a common/rare/legendary fish

tawny hare
#

Where do I get voidskate?

hollow sorrel
#

chaos legendary

tawny hare
#

Hmhm I see. Do we know % of having a fish available in each map?

#

Or not really

hollow sorrel
#

normal catch is super likely common fish, and very rarely rare fish

#

perfect catch is super like rare fish, and very rarely legendary fish

#

and we know which fish are in each zone, and each rarity

tawny hare
#

Ohh yeah but I mean, like

#

How likely it is you have a fish available on chaos?

#

Do we have that kinda info yet?

hollow sorrel
#

oh, I dunno that

lament coral
#

extremely rare

tawny hare
#

I see, thanks for the info

#

< 3

lament coral
#

we don't have the exact numbers tho

tawny hare
#

I see. Hopefully people will go deep on the game info, would be nice to know that info :D

#

Btw, is there any advantage of starting a hell mode playthrough?

#

Like. Better rewards or stuff like that?

#

Or is just challenge?

hollow sorrel
#

you get an additional punishment

#

I suppose an advantage, if you really wanted one more level of heat

#

It was supposed to be a hard mode, but it got nerfed recently

thick sedge
#

somebody mentioned how good hera now was with festive fog
then I go to do a hera run and the first boon I get is festive fog!
and it was amazing

#

so satisfying to do huge chunks of damage to bosses

gloomy vine
#

@tawny hare unless I am mistaken the chances of getting a fishing point is base 10% per room with the requirement that it must be at least 10 rooms away from the last fishing point spawn and you must own the rod. The chaos fishing chance is dropped to 2% with same requirements.

willow tangle
#

So this might just be my being bad, but it feels really bad when Theseus gets Poseidon and I'm playing Guan Yu aspect. It's ridiculously difficult to escape taking damage because of how much of the area is covered in circles, and you don't attack nearly fast enough to just kill him through the circles.

oblique tusk
#

just gotta wait for the circles to stop

#

and get your swings in while they're in the off part of the cycle

willow tangle
#

they weren't stopping

#

i went through all 3 DD and i pretty much couldn't get a hit in once the circles started

#

to be fair, i think i had like +12 or +18 hp total, so only 3-4 hits killed me, but it was still exceedingly frustrating

oblique tusk
#

patience yo

#

they stop eventually

#

just stay calm, focus on dodging

#

once you get the patterns down, they're not too bad

willow tangle
#

after how long?

oblique tusk
#

and generally, you want asterius dead first

willow tangle
#

i did kill asterius

oblique tusk
#

after like

willow tangle
#

i was dodging for about 5-6 minutes before i gave up dodging and just tried to kill theseus

oblique tusk
#

5-8 seconds, depending on the god

willow tangle
#

the poseidon circles never stopped

oblique tusk
#

there are decent intervals

willow tangle
#

he literally didnt stop for at least 5 minutes

oblique tusk
#

they absolutely stop

#

not for 10 seconds or anything

#

but the calls stop for a few seconds so you can get hits in

willow tangle
#

the poseidon calls were not stopping

#

for multiple minutes

#

guess it was a bug

oblique tusk
#

i really doubt that, but i guess record your runs

#

if it happens again, post it

quartz rapids
#

@thick sedge holy suck that's a beautiful tree

tribal verge
#

any tips as to what to prioritize when i turn on the heat that limits darkness use?

abstract pilot
#

dash, death defiance #1, +3 health per chamber, privileged status?

river garden
#

Can anyone tell me why sometimes i have option "Quit" and sometimes "Give up" takes it place?

oblique tusk
#

give up is if you've taken damage

naive tusk
#

@river garden you get Quit when you enter a new room and get Give Up when you eliminate all enemies in a room. The difference is that Quit lets you quick save so you can return to that room next time you load

river garden
#

Oh now i get it

#

I was wondering why i couldn't quit when clearing the room

#

Kinda strange that you have to get to the fight to quit the game and save position

#

Its usually the other way around

unkempt pagoda
#

?

#

quit happens when you autosave before every room and after you pick up your reward

#

if you take damage or are in the middle of choosing a boon, give up appears, which will spit you back in the courtyard

#

you get to quit before and after every combat

river garden
#

I just cleared the room and didn't have "Quit"

elfin wagon
#
Hades Wiki

Hades uses an autosave feature that frequently saves your progress in the game. There are 4 available save slots and starting a new game requires you to choose one of the 4 slots to save in. You can also start a new save file with Hell Mode difficulty, but this option cannot ...

#

I created this wiki page for more info

#

After clearing the room, claim your reward. You should be able to Quit

mild crag
#

@pallid dagger because it'll stack too much if you're too good at clearing the small rooms

#

It does work on the larger rooms however

elfin wagon
#

Maybe they can adjust the increase. +0.2 or 0.5% damage increase instead of 2%.

#

It was definitely confusing first time when Plume and Butterfly doesn't work, but Charons well does and run out quickly.

#

But I'm very glad Rare Crop will count down in Styx.

earnest compass
#

what does peronsal liability do in hell mode?

strong verge
#

If I don't pick up a duo boon, is there a chance I can get it again?

mild crag
#

You don't get the invincibility you do in normal mode after taking a lot of damage

#

@Jaime (Naoko/Cyrus)#0597 yes

strong verge
#

Cool.

mild crag
#

Man somehow I failed that ping apparently

earnest compass
#

what would be considered a lot of damage?

mild crag
#

I don't know what exactly, it may be a % of your health

unkempt pagoda
#

not entirely sure, but it's a big percent of your health in a sec or two

mild crag
#

Like half your health?

#

It's a pretty high %

unkempt pagoda
#

guan yu used to trigger it a lot if you got hit

mild crag
#

But it stops you getting one shot

unkempt pagoda
#

mostly

mild crag
#

Yeah it's really abusable with guan yu

gloomy vine
#

Does "foes" include bosses or is this just normal enemies?

mild crag
#

What context

gloomy vine
#

Any context. Stuff like "foes get +20% damage". Does that include bosses?

mild crag
#

Hard labour does affect them yeah

gloomy vine
#

So yes then

mild crag
#

Yes

tawny hare
#

what is the best companon?

mild crag
#

But ones that make you face more foes don't affect bosses

trail timber
#

@tawny hare the one from Sisyphus

#

I find it hilarious

#

on top of being life saver

mild crag
#

Sisyphus is the best for most situations

#

Skelly and Meg are better in other situations

#

Than and Dusa are limited in usefulness

trail timber
#

Meg's is basically a portable Call.

#

no charging needed

green sable
#

neat

#

im going to try to win with the bow...

#

lets see if i can pick the right stuff

frail vector
#

Are there any good sword baed attack builds? Even stacking crit on the second form feels kinda bad

unkempt pagoda
#

where’s world splitter priest

turbid needle
#

Double Edge and Nemesis, Aphro or Athena Attack.

frail vector
#

@turbid needle so stack crit and percentage based stuff, worddddd

#

hoped there was something more interesting but sword i guess should feel pretty basic compared to the other weapons

turbid needle
#

I wish World Splitter and Flurry Slash were better.

frail vector
#

World Splitter is really cool, I love how chunky it feels

#

just wish the hammers sort of changed the sword playstyle a bit

green sable
#

ya

#

well another flop with the bow...dangit.

plush pond
#

I learned just now that winter harvest works on the final boss which I wasn't expecting.

tidal thorn
#

How does crit stack? Like if I have the Artemis global crit boon and Nemesis bonus, do they just additively stack?

turbid needle
#

Yes.

tidal thorn
#

k. ty!

green sable
#

Lets see whats good boons with bow.

marble ridge
#

Artemis lol

thorny edge
#

oh hey hazard bomb havent tried that lets take it

#

oh yeah im eris aspect

turbid needle
#

Noooooo.

#

It's not gonna end well for you.

green sable
#

lol

tawny hare
#

What is the best spear build

#

In your opinion

frail vector
#

which aspect?

tawny hare
#

Like

#

Which is the best aspect

frail vector
#

Guan Yu with Artemis / Aphordite duo boon and artemis attack plus weak special

#

is really really good

#

Fast jab + Posideon with zeus duo boon is really good

#

especially if you get posideon and zeus status effects for extra damage

tawny hare
#

Okk thank you :D

plain pewter
#

another absurdly high dps spear build is dio's damage over time on the lifesteal attack

#

since the projectile hits multiple targets simultaneously, has a really fast tick rate and hits multiple times it procs about 5 stacks of poison extremely fast

wild fiber
#

what's everyone's thoughts on Guan Yu atm?

#

I know people were thinking it was a bit weak at launch

plain pewter
#

I would have never immagined that being the case? i thought everyone would instantly assume it was one of the best weapons/aspects

trail timber
#

Wew

plain pewter
#

my opinion is that lifesteal effects are way too strong in any types of rogue likes. they're typically combated by reducing your hp pool but allowing you to gradually increase it until lategame

frail vector
#

Also Guan Yu going throgh walls is SUPER strong

trail timber
#

Exagryph Rocket Bomb + CLuster Bomb + Artermis Crit is pretty damn satisfying

frail vector
#

but it not going through terrain would make it kind of useless

trail timber
#

You basically play as a mobile ICBM launch platform

frail vector
#

@trail timber I can only plaay that build if I get rocket too, else it just feels too slow

trail timber
#

Agree

#

Not enough rockets

plain pewter
#

and while the aspect trades some consistency by forcing you to focus more on health increases, the aoe projectile is way too significant, safe, scales amazingly well into lategame and can often allow you to just spam it and get away with. in a way i feel like it kind of betrays the general difficulty that nearly every other weapon provides, it is also insanely fun and i can see myself maining the guan yu aspect.

frail vector
#

@plain pewter heat can offset that and I don't think it's bad too have strong weapons

plain pewter
#

i agree

frail vector
#

I'd rather have things be very fun and very strong and the game compensates with extra challenge

#

I really wish they would add another area after Hades because it feels so bad to really have a sick build cooking but not really get to play that long with it

#

Like If I "complete" my build halfway through Elysium, I feel sad

plain pewter
#

i feel like the weapon belongs well in the game, but im generally under the impression that its one of the easiest strategies thus far

trail timber
#

Lambent Plume, but increasing difficulty each time you clear a room quickly?

frail vector
#

@trail timber Maybe! I always prefer scripted encounters over modifiers though

plain pewter
#

what if the timer becomes progressively shorter?

frail vector
#

Like, the additional bosses heat modifier is AWESOME because it significantly changes encounters and I love that.

#

I kind of don't like when things are just, 15% more of this, 60^ more of that

plain pewter
#

i think that's the single best heat modifier in the game

#

i agre with that %100 @frail vector

frail vector
#

Although it's funny how The Furies & Hydra with that feel way harder than the changed Elysium fight lol

thorny edge
#

guan yu is amaziing in low heat but i imagine it'd be super hard with heat

trail timber
#

What if the Fates begin to mess with you by doing a sneaky on the door reward, just to mess with planned run?

plain pewter
#

depends on the types of heat you're using i guess

thorny edge
#

increased damage means more likely to get one shot and forced overtime makes spin charge basically necessary

plain pewter
#

ofc the most detrimental one would be the increased enemy damage

frail vector
#

You know what might work. You know how Hades puts his minions on you in rooms occasionally? It'd be interesting if more things like that happened. Encounters brought on by different gods that you can't control.

plain pewter
#

but otherwise it deals quite well with most enemies and other buffs

#

honestly i think increased damage makes guan yu way more interesting to play

frail vector
#

The only issue I have with Guan Yu, is not getting fast charge hammer. It feels horrible

plain pewter
#

the 50 health flat is perfect on the lowest aspect level, and without the extra damage or health increases it feels like a way too generous approximation of what they had envisioned with its design

#

y'know. extremely high commitment build that rewards an aggressive playstyle but you can easily lose a life if you don't pay attention

trail timber
#

Glass cannon?

#

but minus the damage buff

frail vector
#

@plain pewter Well, it's like you were saying earlier

tiny portal
#

Is Athena Dash bugged when using the spear dash attack? Specifically Aspect of Guan Yu? It literally doesn't deflect anything and the little shield graphic doesnt appear when dash attacking

frail vector
#

with most roguelites, the issue is that as you get better, you care less about mitigation and more about damage

#

Why worry about getting hit, when you don't get hit and can just orbital laser everything?

#

Tons of damage > Defense all day

plain pewter
#

ye. just dealing damage way too fast is always more effective than spending as much time in a room as possible

unkempt pagoda
#

i like how they reintroduced life steal in a fun and interesting way

plain pewter
#

and the game is designed in many ways to insentivise hurrying up

#

reintroduce? i haven't played any pre steam release patches so i don't know much about old lifesteal effects, tell me about that

unkempt pagoda
#

it was reaaaaally old, like first patch removed it old

#

it was basically just a life steal hammer for the sword that was op

plain pewter
#

yeeah. i can see why sword wouldn't need lifesteal

thorny edge
#

it has a lifessteal hammer again now

plain pewter
#

its like if they gave invinsibility frames to the shield of all weapons

thorny edge
#

2 hp per per attack (dash strikes dont count), -70% health

plain pewter
#

but more reasonable and with more hammer upgrades making it harder to find?

thorny edge
#

never seen anyone say anything other then its awful

plain pewter
#

yeah, that's the kind of low health tick rates life steal effects should typically reward you with

frail vector
#

Sword just kind of sucks imo but i was whining about that earlier

plain pewter
#

but it has to be worth the risk

unkempt pagoda
#

it was life steal but no hp penalty

tiny portal
#

Should I submit a bug report about Athena Dash not giving the reflection shield when dash attacking with the spear or is that intended?

thorny edge
#

i had a run with cursed slash (the lifesteal hammer) and i think it went well enough, besides losing death defiance from single hades spin 😆

unkempt pagoda
#

i mean, if you wanted op back then, shield’s block used to deflect rather than just negate damage

thorny edge
#

athena's dash deflect is during the dash isnt it

unkempt pagoda
#

@tiny portal submit it, doesn’t sound intended

tiny portal
#

Im also using Serrated Edge maybe that's the bug?

unkempt pagoda
#

is it just a visual effect or the dash just not working?

tiny portal
#

The deflect

#

The deflect works if I just dash

#

It doesnt work if I dash attack

#

the graphic isnt there AND nothing gets deflected

unkempt pagoda
#

odd

tiny portal
#

I was getting my ass kicked in Elysium and couldnt understand why until I noticed that

plain pewter
#

what is the general consensus on zeus aspect?
only opinions i've seen regarding shield is that additional boomerangs are the best and zeus isn't that good. personally i think the damage is perfect on it and i love tons of the special boons on it

unkempt pagoda
#

zeus aspect doesn’t really fit with a lot of people’s playstyles tbf

#

you just leave it out on its own while you do your own thing

plain pewter
#

i've previously expressed that i think its only hinderance is actually how the shot is designed, and that if the controls were to be tweaked properly it would improve its consitency immensely.

unkempt pagoda
#

i’ve still yet to actually get zeus on zeus aspect

frail vector
#

@plain pewter I think it comes back to speed, why play Zeus right now when you can play Guan Yu?

#

at least that's my opinion

plain pewter
#

basically because you enjoy it and they're both perfectly viable options

#

here's 1 huge issue i have with the aspect. and that is how it scales

#

i actually found the dmg per tick to just be perfect pre buff at lvl 2

#

but i've come to realise there's practically no reason to level it up apart from having some extremely moderately higher damage

#

and usually you don't play it for the actual base damage but rather the fact that the multiple ticks are immensely useful for, any types of debuff procs and a free crit chance increase

#

also the way the god gague works currently makes it so that zeus aspect fills it extremely quick

trail timber
#

🤔

#

Now that you mentioned it.

#

I managed to fill it in about 30? seconds with Exagryph and Zeus attack.

plain pewter
#

more so in lategame

#

in very earlygame its still handy to have a call because that's arguably when its at its most effective

#

but specially with faster charge boons, its straight up spammable

elfin wagon
#

Sword should have something like Bloodborne rally system. They used to have that mirror upgrade before replacing with Thick Skin

turbid needle
#

Zeus on Zeus Aspect is really fun.

#

I wish there were ways to make Blitz Disc's radius bigger.

plain pewter
#

also athena reflect with zeus aspect is really really good

turbid needle
#

Wait, are you saying there's no reason to level Zeus Aspect?

plain pewter
#

i find it kind of redundant because the dps is already good as is at a certain point

turbid needle
#

Base 30 damage makes a BIG difference on my crits.

trail timber
#

oh yea

turbid needle
#

Unfortunately no Heart Rend that run.

plain pewter
#

true, for artemis specially that kind of scalling is specially meaningful

#

however for most other builds its good as is on the basis that its constantly active and its safe even if its not the most consistently landed

turbid needle
#

Well, Eris is even better for those builds.

rotund wagon
#

steam link cuz I'm lazy

#

my only wish is somehow I could load all of my cast by holding down right click

#

furiously spamming right click before shooting is a game on it's own

mild crag
#

flurry cast maybe?

hybrid frost
#

The following is a PSA for the good of all who play Hades:

Many times and for many reasons, a player will make a decision which they soon regret.
Maybe you swapped to the wrong keepsake or bought something from a Well of Charron you didn't want.
Or maybe you just want to test something without commiting to it.
There is hope.
But first you must understand the game's auto-save functions and Give Up feature.

After opening your in-game pause/options menu, just below the selection labeled Display you will see an option to either Quit or to Give Up.
These will both be explained below.

Quiting the Game

The game will auto-save every time Zag enters a new room/chamber.
This means that many things that happen in said room/chamber can be effectively undone simply by using the Quit function before leaving that chamber.
This includes, but is not limited to:

  • Anything you buy, sell, or swap in the "between biomes" hallway.
  • Anything you do in a chamber after collecting its reward (purchasing items from Charron's Well, selling boons at a Pool of Purging, or trying to loot a Treasure Trove).
  • Anything purchased from any NPC in the House of Hades.
  • Any interactions or conversations with any NPCs anywhere in the game.
  • Upgrading a weapon with Titan Blood.

However, in an effort to prevent certain kinds of in-game "run cheating", certain things will cause the game to replace the Quit option with the Give Up option.

Giving Up

If you Give Up, the current Run will be aborted and you will be returned to the moment you last entered the training room from which you began the run.
This will undo the entirety of the run you just aborted as if it had never happened.

Things That Trigger the Give Up Option (that I know of)

  • Taking damage in a chamber before collecting its reward.
  • While selecting a Boon.
  • Re-rolling a chamber reward using Fated Authority.
  • Fishing.
  • Entering Chaos chambers.
mild crag
#

Also triggers give up: interacting with a boon or hammer

#

(if you try to quit while the selection screen is open)

green sable
#

wow

rotund wagon
#

flurry cast doesnt appear when you have aspect of Hera

mild crag
#

damn I suspected as much

abstract pilot
#

doesn't trigger give up: picking a eurydice choice 🙂 (worth calling out even though you say npcs)

rotund wagon
#

kinda make sense when you consider there are stuff like Dionysus cast

patent tiger
#

Though Quick Reload does stack with Hera. Which is amazing if you Artemis Cast

rotund wagon
#

How to turn a bow into a sniper rifle: a guide

green sable
#

neat

bright mulch
#

When the doom special is hitting for over 500 on your chaos shield run

green sable
#

wow really?

bright mulch
#

Rooms melted faster than butter

#

Yeah

green sable
#

that must of been some great ares power boosts

bright mulch
#

Yeah I think like Lv 3 or 4 special doom then boosted by Double Status

#

Epic rarity

fringe blade
#

Is there a trick to consistently getting elysium under 7 minutes?

#

I dont even struggle with 1,2,4 biomes

#

most of the time

green sable
#

theres double status?

fringe blade
#

Yeah

green sable
#

wow

fringe blade
#

Im not sure what Im doing overall wrong

green sable
#

what amazes me is all the darkness and keys i get:(

bright mulch
#

Yeah it's the "Privileged Status" item on the Mirror

#

Each rank gives you +25% damage vs. foes afflicted by at least two Status Curse effects.

#

At 2 ranks (max) you get 100% bonus

#

The fun part is I believe Doom itself counts as a status

#

And gets the bonus even though it ends itself to do damage

thorny edge
#

yeah Doom is a status

bright mulch
#

So going Doom you get that one extra easy status effect and wham-o dead guys

#

For elysium maybe try leverageing traps more? They respawn really fast and take out enemies that are a super big pain like the shielder

#

If you don't have those fast DPS

#

Oh yeah I also had that one Demter Boon that gives bonus damage when out of cast

#

It was epic so it was like 30%

#

So overall big sword drops

fringe blade
#

oh yeah thanks im probably not doing that enough

thorny edge
#

Aphrodite, Dio, and Demeter i find the easiest to apply privileged status, since their standard boons apply their curse
zeus, poseidon, athena and artemis need an additional boon to get their curse. ares is short lived but works too

bright mulch
#

Yeah I often go Athena and when I do I always try to get exposed

#

Even though I rarely actually get those backstabs cause enemies turn fast lol

#

Wave Dash -> Rupture is another nice easy proc

thorny edge
#

its hard to tell when you're actualllly behind an enemy

bright mulch
#

Yeah not sure how to mark it better though
Can't really put like a circle on the floor because eventually stuff just gets way too chaotic

green sable
#

i love seeing numbers/results

bright mulch
#

Is there some kind of log record of attempts? Like some system where I can see summaries of past attempts

#

I'm super bad at taking the screens for the ending, not in the habit lol

thorny edge
#

no unfortunatelly

bright mulch
#

Ah RIp

green sable
#

sigh

bright mulch
#

The funny thing too is I wanted the run to be a Hunting Blades Run to work towards my Duo quest
Still don't have it loll

green sable
#

i haven't gotten it either i don't think im still missing some duo boons for my fates list.

#

plus i gotta do that Spear quest to

#

not sure how thats going to work

mild crag
#

Elysium is just wack in 7 minutes

#

Timer needs a buff or enemies need a nerf

#

@clear lagoon the pact isn't unlocked until you beat the game once, so that would be a reason to not have that

clear lagoon
#

...Not really. Just don't offer that curse until then

#

Or don't SAY it's a Pact option

#

It's not like the Pact is a secret, Hell Mode exists and can be started immediately upon purchasing the game

#

It's not a lore thing either, the Pact has barely any lore surrounding it, and the only thing that triggers lore is Extreme Measures

#

Which obviously wouldn't make a good Chaos Curse

mild crag
#

it's not that its a secret, it's hiding the information behind names like "Heightened Security" without having to draw the parallel back to just adds obfuscation

clear lagoon
#

But you aren't hiding it if you add a tooltip as I suggested.

#

And even if you have the Pact, not everyone has memorized the names, so you still want that tooltip there anyways

mild crag
#

Then the tool tips will get really long

clear lagoon
#

....I'm unclear as to how you think that

mild crag
#

because you'll need to specify the values

clear lagoon
#

The tooltip would literally say 'Heightened Security: You take 400% more damage from traps"

#

In comparison, we already have the life total tooltip that pops up every time you hover over a health restoration option

#

Which is longer than that

#

Even if you add "per rank" to the tooltip, the life total tooltip is still longer

mild crag
#

There's also variance in the values of the chaos curses which won't match up with pact ranks

clear lagoon
#

I'm not about to suggest something that would take large amounts of effort to do, because then it's just a waste of my time, it won't happen. Nor would I suggest something we don't already have the mechanics for. I've made that mistake previously and I am not interested in repeating it.

#

The variance in the curse value need not be based on the curse itself, when we also have variance on the number of rooms the curse lasts for

#

There's no real need for two forms of variance there, and making it so that it is timed by rank makes it easier to see/understand at a quick glance. IE, Normal Chaos Boon, last three rooms, Heightened Security. You notice the high points, you are instantly clear as to what will be happening to you and how long it is happening for

#

Where as now, you manually read the entire thing and have two forms of variance where only one is needed

mild crag
#

I think there's quite a bit of effort involved there since it involves rebalancing all of the chaos curses or the pact

clear lagoon
#

....Why would it require that at all?

mild crag
#

because the numbers are based on ranges

clear lagoon
#

.......

#

Then stop basing them on ranges? Again, two forms of variance are not needed for this mechanic to work and be balanced.

mild crag
#

that's rebalancing them then

clear lagoon
#

....

#

No, no it's not. It's picking ONE value, and then that's it. You aren't changing anything else. You pick a value, and you are done.

#

The difference between 397% trap damage and Heightened Security is basically meaningless, so.... There's no real change in the example we're debating.

#

Honestly, a lot of Chaos' Curses already don't have that second variance. Cannot Earn Gold, Inferno Bombs, Chamber Rewards are hidden.....

#

And some of them that do, do in a meaningless fashion. IE, whenever you X, take Y damage.... The damage amount you are taking doesn't matter, because you just don't want to take the damage, so you just don't use it

mild crag
#

true they don't and the difference is not much between 397 and 400

#

but they're distinct mechanics still

clear lagoon
#

The fact that it varies in how much damage it does, doesn't make you want to use it

#

Do they need to be, is the point though. Having mechanics just to have them is never good, and I really don't think the second level of variance adds anything here, on the Chaos Curses that have that variance

#

The ones that vary like that, doublechecking via the wiki, are.... Movement Speed down, Life Total reduction, Trap damage, Cast pickup delay

#

The only one where the variance may alter gameplay IMO is Life Total. Other than that,,,, You deal with them by dashing more, avoiding traps as you always are, so no gameplay change there, and by not using your Casts at all, because ten seconds to fifteen doesn't change the fact that you are better off pretending you can't pick them up at all

#

Technically, as I said, the Use X take Y damage ones vary... But they may as well not, because you don't want to take the damage no matter how small it is

pallid dagger
#

alright i want some advice

#

my friend who has a huge crush on ares is convinced he is useful. i am convinced that he's bottom of the barrel. i've succeeded in winning a run with him; but, that was due entirely to me getting VERY lucky and landing Vicious Cycle early.

Furthermore, it seems like all that can really be done with him is casting builds/Blade Rifts, similar to Artemis. Anyone have any good tips for Ares builds that don't relegate doom or blade rifts as simple extra damage on the side?

mild crag
#

@clear lagoon I understand your point but I still think they should remain distinct. Also in response to your other feedback, some normal boons do vary still which I'm sure you'll dislike but just letting you know anyway

#

@pallid dagger playing a build with the shield which abuses doom special and athena dash with merciful end

clear lagoon
#

Do they? I can't actually think of one that varies the bonus it gives you, outside of Chaos'

mild crag
#

Aphrodite's attack is one of them

clear lagoon
#

Not sure why they would. Consistency is a valuable thing in gameplay

#

...Seriously? Varying by more than rank, you mean?

mild crag
#

Yes, the rarity mutlipliers are non constant

clear lagoon
#

....That is insanely stupid. Players should know what they are getting

mild crag
#

Epic Aphro attack at level 1 can be +90% to +100%

#

some boons have multipliers set for rarities

#

but a lot of them vary too

clear lagoon
#

Fixed the feedback

#

....Are these Devs trying to make the game harder for them to balance? Is that a thing?

#

Adding more work for themselves is just insane

mild crag
#

I agree with removing the variance on boon rarity because it is strange

#

whenever they balance a boon

#

they always seem to fix the mulipliers

#

like doom attack and special have set multipliers

clear lagoon
#

Honestly, a lot of my gripes with this game come back to a lack of clarity and consistency, and I'm not clear what Supergiant has against those

#

Some of the best games around specifically JUST tell you, "Hey, here's the mechanics... Do whatever with them, because they never change, and they allow a lot of options".

#

Hell, that's the entire appeal of Breath of the Wild

#

Having set mechanics that interact in a set fashion still allows for a TON of variance between runs, a ton of different options for players to enjoy

shrewd topaz
#

I just think the tooltip feedback could be better

clear lagoon
#

^ That would be nice. I don't fancy doing math in my head to figure out my damage, and Support Fire's description hasn't made sense since I picked up the game

mild crag
#

If they had a stat screen which showed you your total damage numbers i could dig that

#

or if you're about to pick +100% attack for example on the rail there's something which says (10 -> 20)

clear lagoon
#

Could add it to the pause screen or the boon screen. Actually, I'd dig it if the Pause screen and the Boon screen were just combined

mild crag
#

actually damage isnt consistent on attacks

clear lagoon
#

You obviously aren't playing WHILE looking at your boons, after all

mild crag
#

so yeah better on a pause or something

clear lagoon
#

...? That one I'd have to REALLY question. Damage is split into combos which are never explained in game really, but it certainly seems consistent... Unless that's a result of boons specifically adding variance on top of the varying variance they already have

#

...Also, shoutout to combos being yet another mechanic we're not told about and should be

mild crag
#

The spear 20/30/30

#

Is what I meant by inconsistent

#

I was suggesting showing new damage numbers but each hit of a combo isn't the same so it would be hard to show

#

Would be strange with hestia's 150 too

#

But showing your total damage multiplier I like

clear lagoon
#

That's actually a combo for the spear attack. Which is consistent, just stupid, because we're never told about it, and it doesn't add value to the game to have it in existence

mild crag
#

Was actually added cause the speer was too weak lol

#

Don't know why it went to 20/30/30 from 20 every attack though

fair ferry
#

Hope I'm not interrupting, just a quick question: What does selecting boons on the boon screen do!? So curious, can't find anything online, can't tell.

mild crag
#

Should've just been 30 every attack

#

@fair ferry nothing, it just shows a detailed description

fair ferry
#

WOW okay. Thank you so much that was driving me insane.

mild crag
#

When it adds the little pin in the top left right?

clear lagoon
#

Yeah, just 30 every attack would make more sense

fair ferry
#

Yeah exactly.

mild crag
#

Yeah just for pinning your favourite boons to show off your build

fair ferry
#

It just auto-opens the boon screen when you win, so I was afraid it was affecting the boon RNG or something.

clear lagoon
#

Nah, it was added to make your end of run easier to screenshot and show off.

strong sun
#

Why do the Elysium enemies attack through walls that the bow can't shoot through? Is there any way the ground projectiles can be made consistent with the players?

#

It's just an odd thing to see them slam on the other side of a thick wall and it comes out of the ground, while you shoot the bow and it clanks

#

It's mainly the sheild/sword slam

dusky hull
#

Does decay work normally on Hades now?

rotund wagon
#

how to not use the blitz disc

#

I was starving for boon throughout the run

#

the only special slot boon I had was from Demeter, and it's common grade

#

and then demeter turn up once for the rest of the run, giving me the ice wine boon

frosty pier
#

Yeah I see why you just went with cast on that one.

thin talon
#

i wish you could play as the other guys like ares and stuff lol and they each have different weapons

rotund wagon
#

honestly rng giveth and taketh away

#

just like Demeter

clear lagoon
#

She does specifically say "I will take EVERYTHING away!"

frosty pier
#

Yeah that Lady has no chill...

bright mulch
#

@pallid dagger today I had a doom run where it was definitely not extra side damage but the vast bulk

frosty pier
#

Yeah I'll se myself out.

green sable
#

stay frostie ❤️

clear lagoon
#

No, no, bad puns are good

rotund wagon
#

lmao

clear lagoon
#

Puns are always a benefit

green sable
#

You shall be Pun-ished ❤️

bright mulch
#

Since doom has a high base value stacking damage modifiers gets you way higher faster

rotund wagon
#

Cheri I am suprised you didnt use that obvious joke yet

#

you could say Ma'Sair had a pact of Pun-nishment

clear lagoon
#

LUL

rotund wagon
#

what does infernal gate do exactly?

mild crag
#

Sends you to the hell realm where if you clear it without getting hit you get a reward

clear lagoon
#

It opens into a special room where you need to kill enemies without getting hit

#

Succeed, you get the reward. Fail, you get an Onion

rotund wagon
#

what does the onion do

mild crag
#

Restores 1 hp

clear lagoon
#

Heals you for exactly one HP

rotund wagon
#

bruh

clear lagoon
#

And makes you feel bad

copper citrus
#

You need about 60 onions for a complete codex anyway, sooo..

mild crag
#

And hades is like bahahah

clear lagoon
#

Which is my exact excuse when I get an onion

shrewd topaz
#

Haven't managed an onion yet thankfully

frosty pier
#

Imagine getting an onion just to make Hades feel a bit better...

#

And then steamroll his face with Ares cast.

clear lagoon
#

Oh no, my excuse is that I don't yet have the codex complete, I don't care about Hades

rotund wagon
#

Hades: I shall laugh at your predicament. Also my wife left me and my now-wife only stay because she pity me.

clear lagoon
#

Is Nyx even his wife?

rotund wagon
#

I guess? It could be entirely a for business basis

#

and uh what sort of reward does the infernal gate offer

clear lagoon
#

It shows you on the gate

mild crag
#

Whatever reward but better

#

Centaur hearts give 50 from Gates for example

clear lagoon
#

Basically, whatever a chamber reward would be, but miniboss level. So, a double pom versus a single pom

rotund wagon
#

damb

#

that sounds pretty good

#

although not getting hit is yikes

clear lagoon
#

They do require 5, 10, and 15 heat respectively, to enter them. Per Biome

rotund wagon
#

ok Hades

obtuse tapir
#

One good thing about that onion room is that the encounter is usually objectively easier

#

Like if you want to preserve life entering there isn't a bad option especially in elysium

#

one boon can't really justify having 120+ life loss (super possible with 15+ heat and some bad enemy combinations)

mild crag
#

They can also take longer too though

#

Cause of playing safe

#

So don't take in elysium with deadline

rotund wagon
#

ahahahaha

#

Blitz disc kiting is a game on its own

#

throw the disc, call it back, and just dash and run while having the disc follow you and wreck havoc behind you

frosty pier
#

Yup works miracles on chariots and skeletons in lavatown.

rotund wagon
#

+30% speed is the exact speed the shield travel on return

#

have fun

fair ferry
#

Stygian blade seems hugely underpowered.

shrewd topaz
#

Feel like whenever I use stygian blade, I'm just constantly dash attacking. Anything that would require extra commitment is just too risky

fair ferry
#

Even dash attacks are risky. Special at the edge of the range might be the safest but the damage vs. bosses using that is abysmal.

frosty pier
#

Depends on a hammer honestly

fallow niche
#

Blade is the weakest easily, especially Zag aspect

#

Blade hammers are also the worst hammers for any weapon

#

I think that might actually be the biggest reason why

mild crag
#

Don't listen to propaganda from this poseidon sword user

fallow niche
#

I use Nemesis aspect every now and then

#

And it just feels like the weakest weapon in the game when I do

#

It does plenty fine DPS but any weapon does plenty DPS when you build them right

#

It lacks any defensive ability

#

And I still want to avoid hammers

mild crag
#

Cast is swords best attack KEKW

fallow niche
#

^

#

Pretty much

fair ferry
#

Yeah every weapon beats it in damage and range

#

I've been trying to cycle through weapons with the darkness bonus but I might start skipping the blade, it's so rough. >_<

frosty pier
#

Skelly give me back my blood, you boner!

shrewd topaz
#

At least with spear you're pretty versatile and have the range to play it safe

fair ferry
#

I guess there's something to be said for a challenge though.

shrewd topaz
#

Sword is kind of an all in, short of casting

#

and I'd rather go bow for that

fallow niche
#

Poseidon Sword is for real men

#

Gotta go fast

#

^ picture of poseidon in his natural habitat

karmic coyote
#

poseidon is an odd way to spell zag

fallow niche
#

hilariously zag aspect is infinitely slower

#

because you take so much more time clearing rooms

karmic coyote
#

do my eyes deceive me

fallow niche
#

yes

fair ferry
#

I managed to get Poseidon's Special and the water damage on bounce, and once that happened rooms just got shredded. But the boss got me because I'm not quite good enough at him and Sword didn't help.

fiery shale
#

how do we feel about guan yu?

shrewd topaz
#

Knock back doesn't do much for bosses unfortunately

fallow niche
#

poseidon's boons are good at clearing normal trash but suck hard against bosses, that's his gimmick really

karmic coyote
#

oh so you weren't actually calling Zag sword slow? phew i almost commit 28 stab wounds on you

fallow niche
#

@fiery shale very safe

shrewd topaz
#

Guan Yu is actually pretty strong, ironically I like the special more than the charge attack

fair ferry
#

Haven't used Guan Yu yet! Looking forward to it

fallow niche
#

guan yu + the right boons is probably what newer players should stick to

shrewd topaz
#

If you use it, it definitely benefits from the blood investment

fallow niche
#

dont ever use poseidon on it tho

#

you will lose

#

its worthless to use without max level imho

fiery shale
#

i'm having a hard time fighting bosses with it because -70% health penalty is rough but i imagine i'll be fine once i level it a bit

#

hades has gotten me a few times due to it

fair ferry
#

I gotta head to bed, thanks for the validation all 👍

fiery shale
#

and yeah

#

that's how i'm feeling

fallow niche
#

sleep well skye

fiery shale
#

70% is just.. too much

#

night night o/

fallow niche
#

yeah its 50% max level

#

very reasonable

fiery shale
#

i just maxed hestia, then i'll max zeus, then chiron then guan yu probably

#

so.. much.. blood

fallow niche
#

yikes zeus

fiery shale
#

what's wrong with zeus :C

fallow niche
#

its bad lul

fiery shale
#

is it actually? lol

frosty pier
#

You bad

fallow niche
#

its a favorite of people who struggle at 5 heat smug

native ether
#

Zeus Shield? People have been liking it a lot more this update

#

Its damage was what, quadrupled?

fallow niche
#

doubled

#

they have always liked it though

fiery shale
#

the thing i dislike about it is that the blasted thing doesn't count as a special

#

only like the .0000000001s cast animation does

native ether
#

other perk is that Chaos shield got a decent nerf with the new radial pattern

fallow niche
#

yeah it was needed

#

chaos is still the best shield

#

since zag shield is basic stuff and zeus shield is unreliable

fiery shale
#

i like zeus. it's fun to dash around and make it chase you with a nice DoT

native ether
#

Zeus is likely not unreliable if you know how to play around it

fallow niche
#

I know how to play around it and its still the worst shield

native ether
#

similar to Eris. People who say Eris is bad are the ones who don't really know how to use it. (Though Eris is much easier to play around than Zeus shield).

fallow niche
#

Not going to take the whole skill thing when I've beaten 32 heat with it before

#

And Eris is very good

fiery shale
#

eris is nice i just enjoy hestia

native ether
#

Oh it is. Which makes it even more confusing that there are people who say its bad :p

fiery shale
#

one shotting stuff feels nice

native ether
#

But nah the real thing I came here to meme is "sword bad". Saying sword bad is like saying beetle juice 3 times, except it makes me appear instead of the band

fallow niche
#

I mean sword is real bad

native ether
#

pfffft

fallow niche
#

Zeus shield can laugh at it too

#

Even Hades aspect spear laughs at it (while crying a little bit too)

karmic coyote
#

sword and shield is bad

native ether
#

sword aint bad. Poseidon and Nemeis Aspect output so much damage. Plenty of viable builds.

fallow niche
#

only exception is Poseidon aspect which gets around the whole sword thing

#

because it doesnt rely on the wep at all

shrewd topaz
#

Shield is the easiest to pick up. and Nemesis is viable sure but it's nowhere near as consistent as the other weapons

fallow niche
#

nemesis puts out damage but so do so many other aspects

#

it has no defensive ability

native ether
#

You just gotta be careful and not take hits, or build tankier to account for taking more hits

#

You don't need a defensive ability if you can dodge or get Athena dash :p

fallow niche
#

except all other weapons benefit from those same skills even moreso lul

#

and saying the sword needs athena dash to be good is ooftown

#

and probably accurate KEKW

shrewd topaz
#

Yeah, everything benefits from Athena dash

fallow niche
#

^

shrewd topaz
#

Unfortunately it feels like sword needs it

native ether
#

It helps the sword, in no way does it need it.

I unironically run the Zagreus Aspect though on the Sword

fallow niche
#

you can run it