#h1-builds-and-combat

1 messages · Page 369 of 1

violet stirrup
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there we go

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well the pinned messages do talk about any suggestions

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and I think it'd be particularly useful for more popular feedback

woven island
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Personally I feel very sad people downvoted my amazing suggestion

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Theseus doesn’t really make that much sense unless I missed dialogue

native ether
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Don't ever take it personally. I was asking for the amount of health the player could get in a run to be nerfed for about a year, and then it did, and then it got rolled back XD.

woven island
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I’m kidding I really don’t mind XD

native ether
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Devs are super good at tracking feedback though. Definitely no need to worry about that one.

woven island
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Just about the theteus thing

lament coral
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I do wish Theseus only got help from the gods whose boons you do not have

woven island
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Does the game give u a reason for him also getting the blessings or nah

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Cause it’s odd for the gods to be helping u escape but also then helping the guy stopping u

lament coral
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Theseus was a favorite of the gods in life

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and in some variations, son of Poseidon

violet stirrup
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@lament coral thats already the case

native ether
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Because the olympians aren't really known for uh, being... uh... loyal... to their followers :p

violet stirrup
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Theseus always gets the power of the god whose boons you don thave

woven island
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Maybe just give him Poseidon buff then ?

violet stirrup
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Also it makes sense with the lore

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Theseus is loved by the gods

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and the olympians arent very loyal yeah

native ether
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Fun fact I've mentioned this before, but its actually physically impossible to get boons from all 8 gods before Theseus. The game literally does not allow it. So Theseus will always have a supporter.

woven island
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Yeah like when they try kill u if u don’t pick them

violet stirrup
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yeah exactly

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the gods are rather selfish

woven island
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XD

native ether
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even using Keepsakes, its not possible. You could I believe get 8 potentially after Theseus (via Styx) but... after Theseus.

woven island
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I really hope they add Hecate next

native ether
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basically the gods are jerks, they're not really known for being the pinnacle of decent beings, so it does kinda make sense that the one you get the least support from that run would help Theseus for their own personal amusement

naive tusk
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Hera approves of that

unkempt pagoda
river garden
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Does anyone actually use boons that reduce damage from traps?

glossy plaza
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when the lava hit for 54 damage in a span of a second and a half, then you will want that -95% damage from traps

river garden
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Still no reason to take that boon

glossy plaza
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sure, just don't step in the lava in the hydra fight right? easy enough PepeLaugh

river garden
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I mean its annoying but HP can be replenished later

glossy plaza
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have you played the game on some 25+ heat b4?

whole jungle
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Got like 4700 darkness from one run thanks to chaos giving me 2 darkness boons that gave me +436% darkness

glossy plaza
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darkness is still useless I see, nothing has changed much eh

night pasture
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giving it longevity is the top of their list for the next major update

glossy plaza
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I'll have to recheck the broker a couple of times next then, maybe they'll finally give us a permanent option to change darkness to something

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I only need like 500-1.5k of the thing anyways

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also thank god they changed Hades' lock on time, jfc, it was so annoying before

whole jungle
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I only have 4 fated authorities from the mirror so it useful to me rn

nimble nymph
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hello

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where i can report a bug?

unkempt pagoda
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f10 in-game

night pasture
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F10 in game will automatically take a screenshot and state information

nimble nymph
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oh i took the print and thought it was sending here

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thx

loud elk
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just managed to accept 6 boons from chaos

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turns out having two curses that both have approx +70% enemies spawning isn't exactly the best idea

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especially when you run into thanatos

night pasture
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I would think that would be ideal, can't he handle the room for you?

loud elk
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not if you're in elysium and there are like upwards of 20 enemies on screen at once

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even more so when it's a mix of elysium archers and bowmen

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armored, of course

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the room being on the smaller side didn't exactly help me either lmao

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i managed to survive but lost two death's defiances

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it also didn't help that I was running a base Exagryph

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my strongest attack was my special with the daedalus hammer rocket upgrade + an ares special boon which was actually really good

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specifically for the situation

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given the hordes of enemies that always came, but alas

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sucked when i tried to kill elysium bosses

native ether
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wait we have a meta suggestion channel?

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wow i didnt even notice

rugged estuary
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Is Clean Kill additive or multiplicative?

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Like, with a 15% clean kill, is my crit damage 315% or 345%?

naive cobalt
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I think that every damage increase in the game has been additive for awhile

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I'm guessing that includes crit damage

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But it's a fairly confident guess 🤷‍♂️

rugged estuary
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The reason I am uncertain is because I know the artemis / aphrodite duo is multiplicative

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and crit has been the only thing that isn't additive in the game

elfin wagon
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Yes, crits are multiplicative. Which was why I gave a feedback that the tooltip was confusing.

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Clean kill 'changes' your multiplier from x3 to x3.15, etc.

rugged estuary
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So clean kill is additive, alright.

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Thanks 🙂

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That makes it pretty terrible honestly

elfin wagon
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I got a bunch of Braid of Atlas so if it adds +30% to Base cast, multiplying by 3 means +90%. Multiplicative damage ramps up real fast

tame urchin
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god mode = cheating ?

marble ridge
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more like, god mode = for the inexperienced

rugged estuary
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@elfin wagon I don't mean things should be mutiplicative in general

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but clean kill should be

tame urchin
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true

rugged estuary
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assuming your crit chance is 20%, then clean kill increases your average damage by 3%

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that is nothing

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and usually not all of your damage output can crit, so the impact on total damage is even lower

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Clean Kill was good when artemis dash gave guaranteed crits

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but now its very lackluster

elfin wagon
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The Epic is around +30% though, and it affects multiplier so it will multiply with whatever increases your Attack/Special etc. already has.

rugged estuary
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that doesnt change its impact on your total damage

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the only thing it gets better with is crit chance

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which wont be higher than at best ~25%

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Now if you could apply hunters mark on a single target somehow, that would also make its current version good

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but in a world where you cant crit more reliably, the increased crit damage is fairly weak

wet dagger
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here's to my weirdest run!!

rugged estuary
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the only way to get more reliable crit chance is the spear special hammer upgrade

wet dagger
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Started hoarding health like woah, lost 1 DD to a giant Satyr.... but then BigBad went down... so shockingly fast, w/out me losing any other DD at all
https://imgur.com/BJi0bcN

rugged estuary
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Congrats! 434 life is a lot 😄

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I was super pumped when I beat the game without losing a DD at all for the first time

elfin wagon
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I guess Clean Kill's power level is around that of Urge to Kill (+8-12% damage) but more situational around Crits

rugged estuary
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Yeah. Urge to Kill at least has the upside of being a very good all-round perk

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its impact is small, but its never bad

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and it doesnt have prerequisites, so you can get it from a single random ares

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Clean Kill both has prerequisites and is more narrow

solid cairn
night pasture
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I agree that guan yu is nuts BUT ONLY if you get quick spin

solid cairn
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been very lucky

native ether
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Edit: The lines are playing, they're just muted. If I click off, and then back on, they continue at normal volume.```
@pallid dagger Any lines you find that aren't playing, be sure to submit a bug report with F10 and include your discord username in the "name" section. That way, the devs or a QA tester can find the issue and solve it faster (and ask follow up questions if need be) F10 sends some save data over so they can basically look at what's going on in your game and find the issue faster! 😄
mighty ermine
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i've had runs that went fine even without quick spin, though it is very nice

night pasture
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yeah, me too, I understand

native ether
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Guan Yu is nuts with Serrated Edge

night pasture
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just saying it only becomes crazy good with quick spin, that's a run winner right there

native ether
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Quick Spin is definitely helpful, not required. Good with Charged Skewer/Explosive Launcher too.

mighty ermine
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it's nuts with charged skewer even

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critting for 1600+ damage

solid cairn
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serrated edge yeah

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broken

native ether
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Massive Spin is also good, catch more enemies in the AoE, get more healing. Serrated Edge though is honestly a king for damage. Get an attack boon boost on that attack, get Hunter's Dash or a chaos boon, and every attack does like 300 damage

solid cairn
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and to think, guan yu was absolute garbage day 1

native ether
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And to think people just thought it was garbage :p

solid cairn
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no it kind of sucked

native ether
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Guan Yu requires a playstyle that most people aren't comfortable with because its obscenely high risk high reward.

solid cairn
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that's what I loved about nemesis so yeah

rugged estuary
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Now that hazard bomb is +200%, it feels quite good

solid cairn
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hazard bomb with eris

native ether
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You have to play very precisely and carefully. In latter biomes you get 1-2-3 shot if you're reckless.

solid cairn
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the anti-synergy

native ether
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lol good luck with that one

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you can get the buff if you time your dash to dodge the bomb damage

rugged estuary
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I just fought hydra and with level 2 rare special damage, a single hazard bomb disarmors / kills a head

solid cairn
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good challenge run idea

native ether
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but why you would ever intentionally do that to yourself idk

rugged estuary
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the selfdamage isnt even that bad any more

unkempt pagoda
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big brain strats

rugged estuary
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I just hit myself with the bomb just to test it for you

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I took 4 damage

native ether
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I believe it scales on either your max health or your damage on it

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Not sure which

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Probably the health

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Max Hard Labor though and it'll hurt again

solid cairn
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I always take ares special so I can say "zoom kaboom you're inflicted with doom"

native ether
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see I would take anything but Ares special on Hazard Bomb

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well anything but Ares Dionysus or Zeus

solid cairn
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what is best attack for guan yu

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I usually take aphro or dio

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dio only for the spin

native ether
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I loved Demeter on it. Serrated Edge with it is 3 frost stacks and 80% extra damage on epic

mighty ermine
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i like aphro and demeter myself

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sometimes athena

native ether
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Aphro, Artemis, Demeter, Athena, for Guan Yu, since you have high base damage, abuse high scaling

solid cairn
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demeter, high scaling?

native ether
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Demeter Scales equivalent to Athena

solid cairn
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I thought it was lower

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weird

native ether
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80% on epic

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same as athena

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(well approximately, not guaranteed, epic is always 2x modifier or around that amount, so the base I presume is around 40%)

solid cairn
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feel like aphro is probably all-around best

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for both dash and spin

native ether
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Aphro is still highest base damage

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100% on epic (50% base)

solid cairn
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and very good status effect

native ether
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Weak is nerfed but its still usable

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Chill is very good though for countering Forced Overtime

solid cairn
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shoot it was nerfed

native ether
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Weak is 30% reduction now

solid cairn
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so 40% nerf

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damn

native ether
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I mean it was 50%

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so 20% nerf

solid cairn
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no I mean

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40% of 50

native ether
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ah right

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There's a new boon which gives your weak effects additional reduction

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can't make it up to 50% but its close

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Chill is actually really good for Spear. Spear and Guan Yu especially are slower weapons, so slower enemies helps you stay alive better and dodge attacks. Chill also basically neuters Forced Overtime.

solid cairn
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I have not tried a serrated edge because I usually am lucky and get massive or quick spin on my hammers

native ether
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Serrated Edge + Quick Spin has been my ideal combo on Guan Yu aspect

solid cairn
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I have gotten massive+quick spin on 2 runs in a row

native ether
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Quick Spin mainly just makes it easier to get healing

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Serrated Edge is where all the damage comes in

solid cairn
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I abuse spin going through walls to the fullest

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my problem with spear is that my runs take too long

native ether
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Yeah I think the only weapons that can beat high heat + timed deadline are rail and shield

solid cairn
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definitely over 32 minutes

native ether
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Sword possibly but Sword is a very risky weapon at higher heat.

solid cairn
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I'm alright with rail

native ether
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Bow definitely can't. Spear is much better now but I don't think it scales fast enough to beat the timer at harder difficulties

mighty ermine
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i enjoy prioritizing charged skewer with guan; charges very quickly and +200% on command on top of your other boons is wild

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i usually get lucky and find + special speed from hermes as well

solid cairn
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I had heroic arte special on guan last run

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good times

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I didn't have an attack boon until elysium

native ether
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Delta Chamber on the rail is also very fun, assuming you get the attack speed boost from Hermes, otherwise its a little slow

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was super fun to mix with Concentrated Fire, which I think also needs a buff (+1 isnt very much even for base damage) but its a neat set of hammer boons

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also Concentrated Fire isn't in the patch notes from what I remember, which was funny.

mighty ermine
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agree on concentrated fire's damage bonus

solid cairn
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how's explosive fire now

mighty ermine
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decent at the start, falls off tremendously

native ether
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Explosive Fire is great still

solid cairn
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the aoe actually can help a lot on hestia

native ether
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Pretty sure the Hestia bullet doesn't take the explosion bonus

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Hestia bullet is basically unaffected by all hammers

solid cairn
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still useful actually

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for mowing down weaker enemies

native ether
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because when it wasn't... Spread Fire Hestia fired a spread of Hestia Bullets

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it was quite literally the most broken thing to ever exist in this game

bronze crater
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Do y'all like Hestia?

native ether
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I don't. Not a bad aspect though.

solid cairn
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it can be fun

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I think I prefer eris

native ether
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Hestia has less available potential than Eris in terms of "builds that effectively work with it"

bronze crater
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Ok cause i just did a hestia run and while I can see the potential in it, i was honestly bored to death the entire time

native ether
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Like for Eris, you could randomly throw on any boons and it works fine. Poison, base damage, wrath effects, everything just gets buffed.

solid cairn
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getting a tiny bullet to crit for 900 brings a lot of fun @bronze crater

native ether
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Hestia you need very specific boons to break it unlike Eris where anything works

bronze crater
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Yeah I can see how it can be really fun

solid cairn
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eris zeus attack still one of the most fun builds in the game

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stuff just melts

native ether
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You need high base damage on your attack (Aphrodite/Artemis/Demeter/Athena) and you need Hunter Dash to double your shot's base damage (epic tier)

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Preferably also a Chaos boon to increase Attack or Dash-Strike damage

solid cairn
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even then, it really only reaches its potential on single target

native ether
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Hestia's one advantage is that you can kind of slap any hammers you want on it

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Basically everything is the same level of good because nothing affects the aspect

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unlike Eris, where things like more special shots, more special effects, increased fire rates, spread fire, or explosive fire are vastly more important than things like piercing shots (and Hazard Bomb is entirely useless in most cases on Eris unless you're actually insane enough to try it)

solid cairn
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I think hestia can deal the highest single hit of damage in the game

turbid needle
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Don't, it doesn't work.

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Aphrodite's Aid.

native ether
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Hestia can hit the highest in the game but it should be proof that considering my best runs are always on Poison and Weak, its not necessarily the biggest number that wins the game :p

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big numbers are great and all but if I can output twice the amount of damage in the time it takes you to fire and reload Hestia with Poison and Eris, then I'm gonna go the latter route.

solid cairn
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step 1. eris step 2. zeus attack step 3. whatever special

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step 4. profit

native ether
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big numbers also suck in biomes where there's lots of squishy armored enemies, or if you run Death Insurance

inner sparrow
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Fastest win for me was Hera aspect with explosive special and cast upgrades

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+400% damage to armor

night pasture
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in conclusion hades is a game of many contrasts

native ether
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Hera is a great aspect and its absolutely insane in base game but when you start stacking heat, running the bow is basically impossible cause you can't clear Asphodel in 7 minutes, not to mention Elysium.

green sable
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So far yes

solid cairn
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guan yu does what nemesis does better change my mind

green sable
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sad

inner sparrow
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@native ether At 5 heat + timer can still outrace timer better with bow than with sword or spear at least

green sable
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Spear is good so far.

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bow makes me cringe

native ether
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How do you not struggle in Elysium lol. I'm mildly impressed

solid cairn
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spear's been on the rise

turbid needle
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Pear, I beat 20 Heat with Zagreus Aspect and I'm pretty sure the second level of Tight Deadline.

green sable
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im trying to love the bow i really am

native ether
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Right, that gives you crit now right?

turbid needle
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Yup.

green sable
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but it won't let me 😦

native ether
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Yeah Zag aspect is actually decent then

solid cairn
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all the spear aspects besides hades are pretty good I would say

inner sparrow
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Guan Yu is actually really good

turbid needle
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10% native, Deadly Strike (this was before the Artemis nerf), Twin Shot and Explosive Shot.

native ether
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ok that's cheating

inner sparrow
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I've heard people say it's not but it was really easy to run with

green sable
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i dunno the yu part seems a bit crippling in the health imo

turbid needle
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What, my build?

native ether
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:p im kidding

solid cairn
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yu is good

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you gotta use it different

green sable
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i was doing ok till the king fight then wham..loss

native ether
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Actually yeah Hestia isnt the highest potential damage in the game. Its Explosive Twin Shot bow with crits and Heart Rend lol

inner sparrow
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Remember the special is now the firework

bronze crater
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Yu was a lot of fun but very very stressful because i like to play like an idiot and dash directly into enemies

inner sparrow
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Just stay away from the taur haha

green sable
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Bow has a explosive shot?

night pasture
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yu vote text: happy shade for good, angry shade fir bad

native ether
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"Have you tried not dashing into enemies" - Hypnos

inner sparrow
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Oh, my bad, was talking about Guan

green sable
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i thought the bow imo was kind of meh

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or maybe im just getting bad upgrades on it

bronze crater
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I usually have time to stagger them but if i don't I get bodied

native ether
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Yu is definitely the spear's best aspect assuming you know how to play Hades and the spear where you can minimalize taking hits

green sable
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explains why i stink with it lol

native ether
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And know when to use its special optimally to full heal for a mistake

mighty ermine
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guan yu has quickly become one of my favorite aspects

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especially after the buffs

native ether
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I would say its the best but its by far one of the hardest things to play in this game.

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best spear aspect

green sable
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o yeh so far yes

solid cairn
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I enjoy it and I suck so

green sable
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i keep running into enemies lol

native ether
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i remember the days when I used to say using the rail was the hardest thing to do in this game

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and at a time, it definitely was

green sable
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the rail....we have a love and hate relationship

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i love to hate it

obtuse ravine
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SPEAR GANG

native ether
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The rail is one of those weapons that you have to be very good at using all of its attacks fluidly

green sable
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which i don't lol

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i want to get the 3 rockets upgrade once

obtuse ravine
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but I am enjoying Chiron and Eris Rail after I grinded the Spear to Heat 16

green sable
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i got the 3 bombs

native ether
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Try Cluster Bomb and Rocket Bomb

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you shoot 5 rockets at a time

green sable
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i got those both

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they have -50 to dmg

native ether
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yeah but rocket makes it base 100

green sable
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the clusters

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o

native ether
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Rocket increases the base damage from 60 to 100

green sable
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...ok you make me happy

native ether
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Cluster Bomb reduces the base damage by 50%

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so Cluster Rockets do 50 each

solid cairn
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I suck at this game and I love the 2 hardest weapons

native ether
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which is 10 less than the base damage

green sable
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im SO going to try for that

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thats what....2 perfect hammer upgrades?

mighty ermine
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zag but with a stupid huge rocket shotgun

native ether
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favorite rails on the rail are definitely Spread Shot and Explosive Fire together

green sable
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i have to find those

native ether
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favorite build is definitely still Spread Shot Eris Explosive Dionysus Poison

solid cairn
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2 perfect hammer boons? that's just a guan yu run jk don't crucify me

turbid needle
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Favorite what on the rail?

green sable
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lol

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ya talking about the rail/gun

native ether
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you can combine that with Aphrodite on the Special, get low tolerance (the duo, makes weak enemies take up to 3 more poison stacks) and then everything just dies and you can focus on dodging

manic ermine
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Hazard bomb triple bomb is madness.

green sable
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now thats AWESOME

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i gotta try that

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❤️

inner sparrow
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Rail is my favourite weapon by far

turbid needle
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Pear, I wanna try that with Doom on Special and Weak on Dash.

inner sparrow
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I love the incredibly quick movements you have to make to maximize the damage

native ether
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Also remember the rail's dash attack is that it fires an extra attack at the same time. So with Spread Shot you can fire up to 10 bullets with a dash attack.

inner sparrow
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^

native ether
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Extra attack with no ammo consumption

turbid needle
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No it doesn't.

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It's a single shot with much higher rate of fire.

rugged estuary
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I was hoping for triple bomb on this hazard bomb run

hollow sorrel
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It still makes me sad that like half the hammer upgrades do nothing with the hestia

native ether
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then why does it only consume 1 bullet for me

rugged estuary
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@hollow sorrel I agree

inner sparrow
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Hestia does reload = 1 bullet even with dash on spread

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But I haven't seen only one bullet on dash with spread otherwise

native ether
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regardless, its still 2 shots in the time it normally takes 1 to fire, even if it consumes 2 shots, same effective damage.

rugged estuary
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it consuming 2 shots is why it doesnt work with hestia

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would be bonkers if it did

native ether
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well no it doesnt work with Hestia because Spread Fire with 5 Hestia bullets used to be a thing and it was so op everyone quit playing the shield.

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The discord was like straight 3 days of just playing rail

turbid needle
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RIP

native ether
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imagine 2 shotting Theseus

hollow sorrel
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I kind of wish that when I'm playing hestia, the non-hestia-compatible boons would get switched with bloudy boons, just as a consolation prize

native ether
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Sincerely, the hopes and dreams of Hestia Spread Shot Rail

inner sparrow
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Imagine Thesus not talking residentzag

harsh epoch
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Just unlocked but haven't tried guan yu. Quick tips?

native ether
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Don't get hit

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If you do get hit, don't rush to use the spin to heal, wait for a good opening

inner sparrow
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@harsh epoch Play safer than usual but remember the special heals so throw it into groups

hollow sorrel
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Imagine Thesus hitting people with invisible attacks, because he decided to launch a rocket that didn't land in its circle

native ether
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its the spin that heals btw, not the special

rugged estuary
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@native ether I meant the rail dash attack doesnt work with hestia because the dash attack isnt 2 shots for 1 bullet. if it was, they would work together

inner sparrow
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Yeah, the spin, I called it wrong dusa

harsh epoch
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Gotcha. Looking forward to the mods for this mofo

native ether
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rushing for a fast heal will typically get you more damaged, which can make you blow through death defiances before you want to. Wait for the right time to heal, avoid getting hit as much as you can, abuse the Guan Yu aspect's high base damage on all attacks to find effective times to deal as much damage as possible

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Guan Yu is about finding windows of opportunity

inner sparrow
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Sword thoughts?

granite lava
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by the gods I had heard people about new styx poison, but just now I experienced it and its insane

native ether
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Sword is the same in all honesty. Find windows of opportunity to deal as much damage as possible (you can accelerate your combos by specialing instead of using the thrust) and avoid taking unnecessary hits

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new styx poison got reverted. That's just the old version :p

turbid needle
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Make sure you're on 25053.

inner sparrow
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Sword is my least favourite weapon choice lmfao

native ether
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well yeah, that I suppose, proper patch and all

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Sword is imo the fastest weapon the game

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My fastest clear is on the sword

turbid needle
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That's a shame, it's got the second highest DPS in the game.

native ether
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Rail might be faster, I just can't ever get it to scale faster than the sword. Definitely possible though, Schpoonman has my best sword time beat with the rail by like 5 minutes

manic ermine
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Worldsmasher with powershot should be up there

green sable
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im using the sword run thing right now

native ether
#

My best sword time is sub 20 minutes, believe its barely over 18-19 minutes

turbid needle
#

World Smasher and Minotaur Rush don't work together, right?

inner sparrow
#

My problem with sword is only in Elysium if I don't have a good run going

native ether
#

best rail time is right behind it at 20 minutes

#

Once you learn the special's distance after using it enough, you can use it to effectively counter flamewheels quickly. Supernova helps though.

harsh epoch
#

How the heck do you guys clear in 20 mins smh

inner sparrow
#

I always get punished by the small attack tells because when I use sword I play stupidly I guess

native ether
#

Lambent Plume on Sword with Zag aspect. You move 50% faster by Elysium and have innate 25% dodge chance

inner sparrow
#

The firewheels are honestly not a problem, I just don't like the exalted attack tells coupled with the spam range attacks

rugged estuary
#

I only did one run with tight deadline because I dislike timelimits, and it was a 19 minutes spear run

manic ermine
#

My fastest rail times are 14minutes.

inner sparrow
#

Haven't touched that keepsake yet

native ether
#

Lambent Plume is imo honestly only viable on the sword lol

#

Rail im too dependent on using god keepsakes to get the run I want to win fast

inner sparrow
#

Rail is disgusting with the right build

native ether
#

Sword is "lol throw anything on it, it works, you move fast, you ignore damage, lol ded" (with plume)

#

ofc that does mean you need to clear basically every normal room really fast

manic ermine
#

Hammerless rail sucks but it has the best upgrades

native ether
#

You basically have to clear every basic room in 30 seconds (Elysium is more like a minute) and you have to clear all the bosses really fast

#

so you have to be incredibly aggressive

green sable
#

i don't see how the rail can be disgusting but pear told me what to look/do for it so if i can i will do it

bronze crater
#

Do any of you know if the Chaos boon that gives you an extra death's defiance actualyl gives you a fourth or just replenishes is like Kiss of Styx?

hollow sorrel
#

4th

turbid needle
#

Fourth defiance.

rugged estuary
#

443 max life lol

solid cairn
#

It gives you a fourth

bronze crater
#

Nice

solid cairn
#

It’s very good

native ether
#

The rail is meh at start unless you have decently highly leveled aspects and know how to use them.

Basically all the hammers are good though. All of them add great boon synergy and Triple Bomb is honestly the highest base damage increase in the entire game maybe with the exception of Hazard Bomb now. All of the Rail Hammers are so very good, some ofc work better than others.

hollow sorrel
#

it's very rare

native ether
#

Its still very rare even after they buffed the rate from what I can tell

#

It also requires you to already have a chaos boon to spawn

hollow sorrel
#

I really like Hestia more than Eris, which is sad because if I were using Eris, then I'd like all the rail upgrades

solid cairn
#

I got it before patch

#

I was so shocked

native ether
#

Was disappointed that Hestia aspect plus the 5 shot hammer upgrade didn't synergize and it's still a single empowered shot.
Was funny that we were just talking about that @cloud swan It actually used to. It was so busted the only weapon people played while it was in was the rail. Kinda got the nerf it deserved. :p

solid cairn
#

Speaking of busted

#

How’s chaos shield doin now

hollow sorrel
#

People are still using it. Being able to ignore mechanics, because you are using a shield, is still OP

inner sparrow
#

Still my favourite shield aspect too

solid cairn
#

I refuse to take it to even 3 heat

#

It’s so painfully boring

turbid needle
#

Shield is actually quite fun to play.

hollow sorrel
#

It's still probably the easiest weapon to 32 heat

solid cairn
#

I’ll give it another shot

#

Ares special is good right?

native ether
#

Shield is still good, people don't need to worry about that XD

manic ermine
#

Blitz disc is underrated

native ether
#

As long as the shield can block and has enough damage to rival the rail or sword, the shield will still see plenty of use

inner sparrow
#

Blitz was my first shield run to beat Hades when I first started messing with shield

solid cairn
#

Shields should be high percentage damage reduction @native ether

inner sparrow
#

It's just kind of hectic to work right

solid cairn
#

Like 90%

native ether
#

You could gut its aspects from the game entirely and people would still be using it over literally all other weapons at higher heat. It can block damage. Its always gonna be useful as long as it has enough damage and can nullify attacks

#

agreed in all honesty

solid cairn
#

I think that would be fair

hollow sorrel
#

you save so much time with the shield, because you don't have to dash away from stuff a lot of the time

native ether
#

not just that

inner sparrow
#

"Oh, super powerful attacks? Lemme just pop a squat and block"

native ether
#

Shield is by far the most mobile weapon in the game

#

even with the bullrush nerf

solid cairn
#

Then people would use zagreus

hollow sorrel
#

e.g. if a minotaur is jumping at you, just block it. Don't bother wasting time dashing away, to avoid the slam and the shockwave

solid cairn
#

Shield

#

Tbh shield would still be very good if block was only 90% damage reduction

native ether
#

Its the most mobile, mid tier in damage, and can block attacks. Its still good. Its always gonna be good as long as those 3 things remain true. Even if Chaos Aspect got nerfed into nonexistence tomorrow, it would still be good and people would still use it.

hollow sorrel
#

final boss spin attack or lasers? just block it if you're too lazy to avoid it

solid cairn
#

Shield is just so cheap

native ether
#

yeah its even better there now considering Spearpoint got a nerf

solid cairn
#

I don’t like to say this, but it’s easy mode

#

And I advise against using it for your first clear of the game

hollow sorrel
#

I never noticed how awful the lasers are at high heat, until after the spearpoint nerf, and I actually started take damage from them

faint sonnet
#

Funny thing about the shield

#

Its easy mode but is worst dps wise

supple haven
#

Poseiden aspect is best

native ether
#

People keep saying this but they don't really realize that its honestly just not the case.

#

Shield dps rivals sword dps

inner sparrow
#

Shield DPS can be nuts

supple haven
#

Cast dps best dps

inner sparrow
#

Especially in normal non-boss rooms where you can shield bash them into walls

golden garnet
#

What’s highest DPS weapon without boons or hammers?

inner sparrow
#

I was doing 600+ damage per hit

turbid needle
#

Well, yes, Hunting Blades.

#

Highest without boons or hammers? Probably sword.

native ether
#

Highest dps? Sword likely. I'd put shield at number 2

solid cairn
#

Shield feels unfair

supple haven
#

Sword is highest dps

faint sonnet
#

Given artemis' cast crits I don't feel like shield is better

#

And don't get me wrong, i'm up to heat 16 with the shield

solid cairn
#

Oh I also absolutely detest the bow

faint sonnet
#

Its good but

#

Poseidon

green sable
#

bow...well its a special snowflake.

native ether
#

Guan Yu attack might actually be equal or higher considering you do the same damage in a single attack in the same time it takes to do equal damage with the entire sword combo

solid cairn
#

I wouldn’t touch those 2 weapons with a 10 foot guan yu spear pole

faint sonnet
#

Bow is good with the cast-loading aspect

green sable
#

I got a brand new run so going to try rail with the suggestions by pear

faint sonnet
#

otherwise i don tlike it

supple haven
#

Chiron is the only way to play bow

inner sparrow
#

Bow is my favourite weapon smh lmfao

mighty ermine
#

i'm really not a fan of chiron myself

faint sonnet
#

My favorite is spear

mighty ermine
#

least favorite bow aspect probably

native ether
#

Shield damage is higher than people give credit. Bull Rush through a couple enemies, cut the animation short and Dash Attack then into walls repeatedly. You'll do plenty of damage to kill enemies fast enough. Add on a Power Shot Dash or add on a Dashing Wallop hammer and its even better.

hollow sorrel
#

I like the idea of chiron, but at higher heat, it feels like my slowest clear time

inner sparrow
#

Bow -> rail -> spear -> shield -> sword here

native ether
#

Chiron used to be good but it got nerfed hard. Used to be 9 shots at max rank

inner sparrow
#

Got a chiron special crit build going and it was still bonkers

supple haven
native ether
#

There are builds with it that work but its just... slow atm

supple haven
#

Chiron builds were so fun

hollow sorrel
#

Even with the extra arrow hammer upgrade, it still feels a bit slow with the damage

mighty ermine
#

i like the concept of chiron, but in execution i just don't enjoy it nearly as much as playing it with hera or zag aspect

#

and the neuter pear mentioned doesn't help

supple haven
#

Remind me what zag aspect does for bow?

manic ermine
#

crit

supple haven
#

Ah

mighty ermine
#

+10% crit at max rank, at base

#

stacks with artemis stuff of course

#

for attack, specifically

#

forgot to mention

manic ermine
#

I'm quite happy getting into melee with the bow special so I don't value chiron much

inner sparrow
#

Bow special upgrade + hammer to increase amount of arrows fired in melee range is great

hollow sorrel
#

I don't like the hera bow, for the sole reason of stuff like EX hydra heads dropping the cast crystals in deep lava, while I'm at +400% trap damage

native ether
#

It would be nice if we could get some text that mentions when a certain Daedalus Hammer upgrade doesn't synergize/work with your current Aspect, or changes how it works. For example, Spread Fire will only shoot a single powered shot with Hestia's Aspect, Dread Flight's +6 bounces only works with an uncharged throw if using Chaos Aspect, and I haven't tested it myself, but Delta Chamber only making the first shot a powered shot rather than the triple burst with Hestia's Aspect. Not any big piece of text, at most an asterisk with a little info box on the side of the upgrade, when picking it, that mentions its incompatability, or a low-opacity text underneath the description of the upgrade.

Dread Flight should work on the main shield throw, just not the Chaos copies.

Delta Chamber will fire the hestia shot without the 3 round burst. If you dash attack, it will fire the Hestia and quickly follow up with the 3 round burst.

In general with those 2 aspects, assume that the hammers don't really help them. Its mainly just because back when they did it was so powerful that became too "meta" and everyone was exclusively using those upgrades. I don't think this applies to any other aspects, otherwise I'd agree it should be documented somehow.

@loud elk

green sable
#

Theres new doors that open up that require 5 fire skulls.......omg

#

ive never seen these before

native ether
#

Purchased the infernal gates?

mighty ermine
#

@hollow sorrel very true. all cast-centric builds become an unpleasant scramble during ex hydra unless you have like, instant recall

green sable
#

i belive so

native ether
#

They're challenge rooms that require 5/10/15 Heat active to enter them (per biome)

green sable
#

no i mean ive never seen them

#

till like just now

native ether
#

yeah they typically don't show up afaik unless you purchase the addition from the contractor

#

Rewards are much better than normal rooms but beware, they're challenge rooms for a reason :p

green sable
#

well i now recall i did but they never showed up till just now

hollow sorrel
#

or the super jumpy monsters in the 2nd biome, that might jump half-way across the map, and die there, and I have no idea where the crystals went

green sable
#

weird indeed

native ether
#

yeah their ability to spawn can be a bit weird

inner sparrow
#

Jumpy monsters are cast run killers lmfao

green sable
#

well im running a rail thing right now so i hope i find the hammer upgrade

mighty ermine
#

heightened security lava really is just awful

night pasture
#

wait until you get hit by the pots during the last boss fight

mighty ermine
#

i mean

#

i have

#

and i don't enjoy that either

night pasture
#

I concur

green sable
#

weird

inner sparrow
#

Those pots are annoying but it's more annoying when he doesn't spam them at the beginning for free dps shadeeyeroll

mighty ermine
#

or, and this is entirely my own fault for getting complacent sometimes, i might forget about the styx guillotines and go under one of the automatic ones in the mini-rooms

#

and get absolutely chunked with HS

native ether
#

Recommendation from the Hypnos is Always Right foundation: "Have you tried not standing under them when they crush you?" Kappa

mighty ermine
#

😩

night pasture
#

all I know for certain is I thought high security was an easy heat in practice

native ether
#

Its easy enough if you don't walk in traps all the time

night pasture
#

until it turns out that traps could one shot me

native ether
#

Unfortunately, I do

green sable
#

some people i can't give nectaur anymore to 😦

native ether
#

its never pleasing to be hit for half your entire health pool by 1 trap :p

mighty ermine
#

me, internally: red marks on the ground is where the guillotines come down, got it!

#

me like 10 seconds later: ah i forgot

night pasture
#

after you max OJ, there are a few people you can give spicy OJ to

native ether
inner sparrow
#

What an amazing display

turbid needle
#

Beautiful.

mighty ermine
#

the description is the funniest part of this

#

"I died to tight deadline later."

rancid shore
#

the speed lines really make that so good

inner sparrow
#

Does tight deadline kill you? I had only one run with it so far and I got the timer to 0:00:00 at the last second with a Theseus kill

mighty ermine
#

constant damage to zag if you go over the timer

inner sparrow
#

Oh

mighty ermine
#

something like 5 per second?

last nacelle
#

The worst part is that it's lethal damage.

#

From a game design perspective, it probably shouldn't be lethal.

inner sparrow
#

Anxiety: The Setting

mighty ermine
#

absolutely

#

zag will speedrun and he might die trying

idle finch
#

does +attack also affect dash strike?

mighty ermine
#

yes

inner sparrow
#

Might as well have the sonic underwater timer going the entire time to up the sweat beads coming off of my forehead

idle finch
#

ok thanks

last nacelle
#

That's how you get the big crits.

mighty ermine
#

think of dash-strike as a subcategory of attack

last nacelle
#

Hestia rail with chaos boons on both attack and dash attack, then get artemis dash and attack.

green sable
#

my rocket i got on my rail now has doom on it...lol ares

#

❤️

hexed briar
#

aaaaaaaa

#

i finished my first run!

#

god my heart is going fast

#

i have uh

#

4 dash-attack bonuses

#

plus a double-attack Daedalus upgrade

mighty ermine
#

congrats!!

rugged estuary
#

Nice! Winning in hades feels like such an accomplishment

#

I'm 60 runs in now and it still feels good

mighty ermine
#

by double attack do you mean twin shot, bow?

#

because if so, stacking dash-strike bonus and getting twin shot is absolutely the way to go

rugged estuary
#

Twin shot is so good with so many other things

#

Wouldnt be surprised if it gets nerfed a bit to have like 70-80% damage per shot only

mighty ermine
#

definitely

#

it's a hugely obvious gimmie if i see it in the hammer selection

turbid needle
#

Twin Shot has existed pretty untouched for a long time now.

#

Enjoy.

inner sparrow
#

Twin shot on bow is disgusting

#

It's so good

mighty ermine
#

it feels fair though, considering bow can have a rough time getting as ridiculous as other weapon setups in some situations

inner sparrow
#

True enough

mighty ermine
#

the range penalty to twin shot feels almost non-existent since i never use it long long range too

rugged estuary
#

Bow definitely feels like it has the most impactful hammers to me

#

theres a ton of good ones. Explosive Sniper bow can easily reach hestia levels of crits

mighty ermine
#

yeah, there are a lot of solid boosters in bow's selection

#

whereas with shield i almost don't mind not getting hammers at all

sinful arrow
#

World Smasher is pretty fun for the shield

mighty ermine
#

because it's already effective at base, and a lot of the hammer options change the playstyle

green sable
#

really?

#

ive never seen it

#

that or on the shield either

hexed briar
#

this was my build

#

oh, i just tried to post a screenshot :p

#

didnt realize i couldnt do that

green sable
#

lol

hexed briar
#

anyway i was using the Zeus shield

green sable
#

i never posted anything before

hexed briar
#

but yeah

#

i had 2 dash-attack boons from Chaos

#

i managed to have two chaos boons resolve at the same time

sinful arrow
#

You could probably post a link to the screenshot?

#

Not sure if that's a thing on the chat

night pasture
#

if you upload to imgur and post a link it'll autopost

hexed briar
#

im trying to find where the screenshot was

#

got it

#

the build was bonkers

#

i had some anti-synergy with aphrodite and artemis there

sinful arrow
#

Nice. Congrats on the first clear!

hexed briar
#

thanks :3

#

that skelly tooth really cinched it in the last fight

sinful arrow
#

Getting through Hades the first time's always the hardest part

green sable
#

ya took me like 63 tries

sinful arrow
#

You'll get used to his patterns more and more and won't lose a DD at all soon enough

tall whale
#

^

#

shield makes it a lot easier

green sable
#

not kidding i actually looked

#

it was 63

tall whale
#

especially since you can block beams

#

has anyone done a max heat run actually?

green sable
#

i have to get a shield thing going

hexed briar
#

yeah

#

i was dying to the beams a ton

#

then i realized

#

"theres a rock here"

#

also, dash dancing is great for going through large groups of enemies

#

but in bosses its a whole lot more detrimental, cause youre gonna run into attacks where you ran out of dashes

green sable
#

got level 8 doom on my rail rockets lol

hexed briar
#

im just starting to realize that

#

i still cant figure out how to optimally do the elysium bosses

sinful arrow
#

Really the best strat against them is taking down Asterius first

#

After that, the fight's pretty much won

#

Fighting on the outer ring and kiting Mino usually's a good way to avoid Theseus' attacks altogether

tall whale
#

asterius isn't too hard to kite

hexed briar
#

plus no matter how much i move it always seems like theseus blocks 70% of my stuff

chrome bone
#

I take the bull to one corner and keep dodging towards him whenever he attacks. Theseus doesn't do much

tall whale
#

oh, you have to get behind him

#

once you take theseus down past his first phase, the circle on the ground attacks are a pain to deal with

sinful arrow
#

Yeah, quick dash after he throws his spear leaves him open for a bit

tall whale
#

even more so if asterius is still alive, so better to kill bull first

sinful arrow
#

Pro-tip: When Theseus uses his call, he's vulnerable for a while so it's a great time to pop your call and do major damage on him

chrome bone
#

Theseus also always turn his back towards you after the throws the spear

sinful arrow
#

Even better if you've got a greater call

tall whale
#

ares greater call + ares legendary boon = way too much damage

#

but it's a legendary boon so i guess it's balanced

mighty ermine
#

yeah, ares call on its own used to be even stronger, just melted bosses even without vicious cycle

sinful arrow
#

Man, blade rift runs are such a blast when you get RNG to work with you

#

I remember getting a run with hunting blades, Ares legendary, and all the rift bonuses

tall whale
#

my favorite run so far i got ares call, viscous cycle, and ares cast

sinful arrow
#

Didn't have to even move to kill everything lol

tall whale
#

beyblades of death

#

the furies got nothing on me

chrome bone
#

Am I the only one who wishes there was Hades boons? I think there could be some interesting stuff

inner sparrow
#

Hades in a nutshell:

"Pick a god and pray"

sinful arrow
#

Hades boons wouldn't really make sense story wise though?

#

He's trying to keep you there not help you get out lol

mighty ermine
#

yeah that wouldn't make much sense at all

chrome bone
#

Not sure, could be made a thing later into the game. He do reward you for killing his stuff

#

Like those flame rooms could reward it

tall whale
#

ooh, this gives me an idea

#

what about like a shrine room

#

where you can choose a god to give offerings to

#

for a boon

chrome bone
#

I like this idea

tall whale
#

actually no that's just charon shop but boons only

green sable
#

i need a better idea for a boon for the rails....ares doom while fine don't get quick results dangit

#

at least for the rocket

tall whale
#

i like support fire

sinful arrow
#

Chain lightning on rail attack is great

chrome bone
#

Artemis rocket is great

green sable
#

okie thats under zeus kk

#

im trying to get things done right

#

arti rockets...also good

limber imp
#

Rocket cluster is dumb

#

just annihilated hades with it

night pasture
#

also I very much advocate for the hestia aspect

waxen imp
#

dio primary with spread fire is great

#

you can dash fire into something once and they will generally die

#

and move to the next target

green sable
#

ive not found one hammer yet in this new run or the zeus special shot

inner sparrow
#

A little off topic, but honestly with how good Hades is I may eventually go back and play the rest of Supergiant's games. I have Bastion but never got into it and I've never touched Transistor or Pyre

sinful arrow
#

The only one I haven't played was Pyre but Bastion and Transistor are fantastic

mighty ermine
#

#supergiant-games is perfect for this discussion, but yeah i totally encourage you to play them all

chrome bone
#

Have they mentioned cross save for the console release? I really want the game for ps4 but I wish I didn't had to farm it all again

tall whale
#

i played bastion and transistor

#

personally prefer bastion b/c more replayability imo

green sable
#

trying hazard bomb

#

its omg

tall whale
#

for what it's worth i feel like hades plays a lot like bastion

#

you'll find many similarities

#

also does anyone else feel like the default spear special yell is same as spear throw yell from bastion?

spice turret
#

11% crits on everything. Heartbreak set to maximum on the special. Charged special for more damage. And, as an added bonus, I had a rare Hermes boon to get faster specials.
The low health didn't matter because my damage output was ridiculous, and I could keep my distance because I was using the special

fierce iron
#

That's a lotta levels in Pressure Points, lol

spice turret
#

Straight up avoided boons because my Poms wouldn't be as reliable.

kind cloud
#

help me understand that build, you spammed the spin attack and special right?

spice turret
#

Almost exclusively the special. Just about everything died so fast the spin didn't matter

kind cloud
#

the spin attack hits like 3-5 times per spin so basically 1 in every 2-3 spins did crit damage (using my rough math)

spice turret
#

And the only time it did matter was the final boss, at which point I had the requisite death defiance, HP, and damage output that it just wasn't worth spinning.

#

1.5k specials, on crit

kind cloud
#

wut

spice turret
#

500 damage without crit

#

It was absurd

kind cloud
#

help me understand how you're doing 500 damage on special

#

isn't the guan yu special like 50 damage?

spice turret
#

Just about, yeah.

#

But that's at base level

kind cloud
#

so 255% scaled it to 500?

spice turret
#

I had like... level 8 Aphrodite special, in epic

kind cloud
#

right

spice turret
#

Plus the bonus from the hammer

#

Plus distant memory

kind cloud
#

daedalus?

spice turret
#

Yeah

#

'Charged shot'

kind cloud
#

what does that do?

green sable
#

omg my newest run with my rail rng-jesus gives me cluster bombs LOL

#

from the start

spice turret
#

It's actually in the highlighted set, if you look. It's the one that gives you up to 200% on skewer, but you have to charge it lik ethe bow

green sable
#

lets see if i can make it to hades this time

kind cloud
#

oh, i thought charged shot was different from charged skewer

#

ok got it

spice turret
#

No, yeah.

#

Sorry, didn't have the name on hand as I was typing

kind cloud
#

so yeah i can see how you were getting 500 damage with up to 200%

spice turret
#

And don't forget that I had my bloodstones in

#

So, on net, by some alchemy of those pieces, about 500 damage before crits

#

And 11% chance to crit.

#

The big man didn't stand a chance

kind cloud
#

you more or less basically had meg's call ability from companion

#

nice

#

and you could spam it at will

spice turret
#

Pretty much

kind cloud
#

since with guan yu the spear doesn't have to come back to you for repeat use

spice turret
#

Also, 3% from bouldy believing in me

#

But that says for 'attack' so probably not to my special 🤔

kind cloud
#

nice, i'll try to get something close to that build tomorrow

#

thanks for sharing @spice turret.

spice turret
#

Oh, and @kind cloud, one last thing. I think charged skewer actually sped up the output on my special? It felt like it recharged quicker, or something.

#

Because once I got that hammer, the whole build felt way less clunky.

kind cloud
#

hmm...possible, i'll keep that in mind to see if i get the same impression

green sable
#

ive not got call companion yet

inner sparrow
#

Here's a question for sword users: flurry slash or piercing wave?

atomic panther
#

Piercing Wave. Flurry Slash means you can't get World Splitter, and let's be honest, that's not worth it

#

(On a more serious note, Piercing Wave gives you a very reasonable ranged attack that's not bad at clearing groups of enemies)

inner sparrow
#

40% dodge chance with lambent plume and hermes boon

atomic panther
#

Heck yeah

green sable
#

omg the cluster rockets are SO awesome

#

and the last 4 rooms offered me love goddess....for some weird reason

#

like in a row

inner sparrow
#

I found I rarely took Aphrodite when I first started playing but now I take her a lot more often

tall whale
#

aphrodite call 2.5k dmg nuke

#

i like

inner sparrow
#

I usually prefer Artemis' greater call

#

But I've grown to enjoy her call as much

mighty ermine
#

her damage scaling is among the best, and weak is free progress towards privileged status while also just being a safe status, especially on high heat

#

she's great

inner sparrow
#

Crit damage double dash hit sword is working well

green sable
#

neat

#

i took the poms instead making my arti crit over 120%

inner sparrow
#

It's neat that Zag gets so good with the harp he ends up playing guitar riffs

sinful arrow
#

How do you even unlock the lyre? I've tried looking it up but found nothing and it wasn't in the bedchambers page either

rose geode
#

@sinful arrow I think it's a rng conversation with Orpheus that unlocks the lyre in the gem shop

sinful arrow
#

Ah makes sense. I just recently got him in the house so maybe I just haven't gotten to that convo yet

green sable
#

ive been getting better with it

#

once he likes you enough you can get it

inner sparrow
#

I've been playing it 10-15 times between runs and it has been going quickly

#

Last run he started bad and then played a riff and said something like "ah, like this!" and then after that it takes a bit before I can play again because it's full parts

mighty ermine
#

zag begins to channel his inner darren

inner sparrow
#

That's the point where you complete the Gift of Song prophecy apparently. I just got it completed.

green sable
#

im working on that now

#

i gotta get some diamonds tho

woven hill
#

I finally managed to get enough diamonds for one of the big boy contractor items and I went with the keys -> fated authority
Immediate joy as I have more incentive to hunt down keys and can roll to work towards duos

green sable
#

i need the diamonds to help a person 🙂

dense locust
#

Maybe it was a bug, but I swear the old spiked collar used to give me the hp permanently once I had the keepsake for a level. More likely I was just a full noob and never noticed it went away when i swapped mid run

#

by old spiked collar I mean when I was new LUL

green sable
#

puppy gives HP item

#

🙂

dense locust
#

But you have to be holding ir

#

it

#

When i first started I thought if a had it for a level it would stay after I swapped it for one that gives gold for example

#

I had it*

kind cloud
#

i've come to the sad realization that i probably won't ever be good enough to use any of the non-shield weapons at 12+ heat.

#

the time i would need to invest to become good at them is...too much.

reef galleon
#

Nah, it's fine

#

it's not like hades is a pinnacle of action game complexity

dense locust
#

Yeah the skill required to play any of the given weapons well isn't super high. The ability to progress farther comes more from luck, smart boon/item choices, smart keepsake choices, luck, heat choices, luck, and yeah smart game play, but I think it's low on the list due to the nature of the game

#

Now does anyone know if explosive return activates for each shield from aspect of chaos

kind cloud
#

it does not, it activates for one of them

#

(we had this discussion a few weeks ago)

dense locust
#

thank you

kind cloud
#

yeah, someone asked if artemis crit applied to all the shields

#

that would be super OP

dense locust
#

I'd love if they specified that. There are a number of combos where when your weapon splits. there is still a main one and then a bunch of secondary

kind cloud
#

also, i don't like how supergiant keeps nerfling ares

dense locust
#

It would be 300 damage around me every time I caught my shields

#

Not necessarily super OP but strong

kind cloud
#

ares epic special used to give me 140

dense locust
#

I guess the special damage multipliers would increase that

kind cloud
#

now it's 80 on epic

#

and no the damage would be much higher than 300 if artemis crit worked on explosive return

dense locust
#

Explosive return is a daedalus upgrade, is there rarity for daedalus hammer?

kind cloud
#

i'm not sure on that

#

i know that it was harder to get multiple hammers on a run

dense locust
#

If there was, that should also be a specified feature

#

You can get 2 hammers max a run

kind cloud
#

but that seems to have changed in recent patches

dense locust
#

but they are never colored to speciy rarity

kind cloud
#

yeah, i want to say around the december update there was some kind of limit

#

now i'm not so sure

dense locust
#

I read that its 2 max as far as the update before this one, and i dont think they changed it

kind cloud
#

i'm trying to think if i've ever gotten the hammer 3 times after picking it up twice

dense locust
#

But I also skimmed the patch notes very quickly

#

I think it was the wiki. Said that you can collect max 2 hammers but there is a chance 2 wont appear

#

Anyone know if chaos aspect for the shield procs thunder flourish for each shield?

#

Thunder flourish being the boon that procs a lightning bolt when an enemy is hit by special

north hedge
#

Does Fated Authority not work on Styx? I tried to roll something away (I think it may have been a centaur) but it only cycled coin/pom and then back to heart. I think I used 4 on it.

#

Or does it just not give boon

dense locust
#

I think a boon is a less likely reroll when used on a resources

#

But boons can also be rerolled to resources

#

As far as my experience at least. Rerolling a boon seems to have a high chance of becoming another boon, whereas rerolling a resource seems to have a lower chance of becoming a boon

#

Hearts and nectar included

#

Actually i don't know about rerolling hearts or nectar as i rarely do it

north hedge
#

Is there a known order for rolling boon to boon? I imagine there's some safety to prevent you locking thesues out of a move (sadly)

#

I know the blue resources are known, (third door rolls to nectar)

dense locust
#

Yeah ive noticed you'll typically have to roll through every common resource before hitting nectar, but ive noticed on Styx that rerolling any of the portals has basically equal chance to roll a boon (although darkness, keys, nectar, and gems arent in the pool, which is probably why you can roll gold or the heart easily into a boon, or vise vera

north hedge
#

I've never managed to roll coin/heart/pom in styx into a boon

#

maybe I'm just very unlucky

dense locust
#

It seems like its 25% ish in my exp

#

But rerolling a boon can also change to gold or heart

#

But it seems like if the starting item is a boon, it has a higher chance of rerolling into a boon

#

But this is all based only in my experience

#

Oh and add in pom to all of that

unborn trellis
#

keys, darkness gems and nectar never share a pool with things that help you in this run

#

check pins

dense locust
#

So rerolling any of those will never become gold, heart, or a boon

mild crag
#

Meta resources only become other meta resources

dense locust
#

Why do you call them meta resources

north hedge
#

Because they carry between runs

dense locust
#

Gotcha

tall whale
#

meta as in A prefix in words of Greek origin or formation, meaning ‘among, between, with, after, beyond, over,’ etc.,

dense locust
#

Meta has definitely become huge in this ages lexicon

mild crag
#

Hehe Greek

#

Nice

#

Yuh

dense locust
#

Metamorphosis

mild crag
#

Blame the term metagame

dense locust
#

I think meta has expanded beyond that definition

#

yeah exactly

mild crag
#

But that's a non hades gameplay discussion anyway

dense locust
#

True, i can easily get distracted from the topic of a specific channel

#

or whatever they are called

#

lol

stoic crest
#

is it me, or is "different league" kinda busted?

#

15% damage reduction sounds ridiculous

#

no downsides to it. Effectively gives you 15% extra health

dense locust
#

I usually stack defensive boons like that

#

Because its always useful

stoic crest
#

at 250 health (what I have), it basically gives me 37.5 HP which is a heart and a half

dense locust
#

But it is a boon

#

The one i find op is the 45% evasion and movement speed after using call

#

for 15 seconds

stoic crest
#

that's hermes right

dense locust
#

I have to check the wiki

#

does evasion stack additively?

#

so if you were to some how build up 100% evasion, you couldnt be hit?

#

I think it is hermes

#

Actually yes i am positive now that i actually think about it

normal pecan
#

it's hermes yeah

mild crag
#

Different league only affects nearby enemies

#

So it's not everything

#

That's why it's a higher percentage than bronze skin

#

And possibly yes

#

But you couldn't have 100% uptime on it

#

Since you'd need second wind

#

Which has a duration

dense locust
#

What I meant is during the duration that you have 100% evasion

#

Are there attacks that hit regardless of evasion?

#

i'd imagine traps would

#

Oh i didn't realize they heavily nerfed second wind from 15 seconds to 6

#

15 was ridiculous to be fair

kind cloud
#

for those that wonder why the sword was so strong in the early updates before it got nerfed, watch the documentary (not the whole thing if you don't want to) -- just go to 11:06 to see how quickly the special (in this case deflect) activated...

https://www.youtube.com/watch?v=JzyE9hi912c

/shed a tear...

In the first episode of our series covering the development of Hades, we meet the team at Supergiant Games who are preparing to launch in early access and finish their announcement trailer. All in preparation for Hades' secret public debut at The Game Awards.

Noclip's work ...

▶ Play video
marble ridge
#

heh

kind cloud
#

athena's deflect on sword special was so cash

#

and after playing hades for the past few hours i just realized that guan yu's spin attack is kinda like zeus aspect on shield but guan yu's has life steal, but zeus shield aspect can be made interesting if you recall it and dash around like the room like crazy and then shield basically turns into a dog chasing after its owner

#

it's pretty funny if you have ares on zeus aspect special and have something potent like ares or dionysus on dash

dense locust
#

Epic second wind tells me it lasts for 15 seconds but the wiki says 6

woeful stirrup
#

Is your version up to date? It used to be 15 seconds, but it's been changed to 6 because it was way OP.

#

With the epic version, the Plume and Greater Evasion, you could get 100% dodge for 15 seconds, which was insane (it's still pretty good if you manage to get that combo, 6 seconds of invulnerability is amazing).

dense locust
#

agreed on 15 being way op

#

but it didnt say I needed an update

rocky cave
#

what version are you on? latest is v0.25053

dense locust
#

yes

#

25053

lament coral
#

second wind lasts forver

#

you guys looked at Athena's call? 20 seconds

dense locust
#

I can screen shot it

quaint wind
#

Hi everyone pleasure to be here got couple of questions mostly about difficulty spike with the Heat

lament coral
#

and I don't get Zeus shield, at all

#

I tried playing recall with Explosive Return but it's too slow, and throw n dash method is just a pain in the ass cuz it takes forever to kill enemies

#

I spent most of my time just using the normal attack

#

the only times Zeus shield was useful were against Hydra and Theseus' 2nd phase, cause he just stands after using the call

quaint wind
#

Is it intended to be absolutely unbeatable with 30 or more heat sins you ate just waiting for lucky boon drops

#

And have to go on repeat

#

Untill you get lucky run

#

?

lament coral
#

yes, 32 heat is often just about getting lucky with your boons

#

are you trying to do it with the timer?

quaint wind
#

Absolutely not

#

But i tried combinations

lament coral
#

well, you're already smarter than me

quaint wind
#

And there is clearly

lament coral
#

Chaos shield is the most common weapon used to crush 32

quaint wind
#

4 things that are just horrible compared to others

lament coral
#

Dionysus special and Aphrodite attack, start with Dio keepsake then switch to Aphro in Asphodel

quaint wind
#

Attack speed on 100% is nuts

dense locust
#

To get back to what I was saying, considering I have the most recent version but second wind still tells me it lasts 15 seconds, what's the best way to report a bug

lament coral
#

why do you think it's a bug?

#

did it not last for 15?

dense locust
#

Well the wiki says 6

rocky cave
#

it's more likely the wiki is outdated my dude

lament coral
#

dude, the wiki is completely out of date

dense locust
#

okay

lament coral
#

do not rely on it for anything but general information

dense locust
#

i thought the change from 15 to 6 made sense

lament coral
#

hell, just look at the boons - wiki still states that there are no heroic versions of most of em, which is not true

dense locust
#

but i didn't know it was so unreliable

rocky cave
#

a patch from last week:

  • Second Wind (Hermes): increased effect duration; increased power scaling from improved rarity
lament coral
#

yeah, it's way behind

#

community maintained

dense locust
#

okay thanks

rocky cave
#

but it's a wiki, so anyone can edit it... ;)

quaint wind
#

Oh and is it everyone who is always hit by minotaur when he is in armor

dense locust
#

that is so strong, 45% evasion for 15 every call? That's basically permanent once you get it going

#

Are there attacks that ignore evasion?

quaint wind
#

No

dense locust
#

even traps?

quaint wind
#

Traps can be evaded

#

I think

dense locust
#

sorry, that wasn't part of my question but i was wondering

quaint wind
#

Not sure

kind cloud
#

re: demeter
her call is 15 seconds

#

(just now seeing this)

#

i used her call last run and it lasted for 15 seconds for me against theseus and minotaur

#

so i guess it was supposed to get knocked down to 6?

quaint wind
#

Compered to other calls its not the strongest

lament coral
#

why? It's slow as hell

#

yeah

quaint wind
#

Its dps is quite low

dense locust
#

I don't like it because its localized to where it was cast

kind cloud
#

yeah, her call doesn't impress me

#

@dense locust agree

quaint wind
#

Its ok

lament coral
#

its only real strength is repeated application of chill

quaint wind
#

Cuz duo with artemis

#

Cast is the highest dps

#

Iv had

#

Not counting crit runs

kind cloud
#

i like ares vicious cycle legendary is much easier to get now

lament coral
#

if you need a duo to make the worst cast in the game worthwhile, it's bad

quaint wind
#

Yeaah

kind cloud
#

ares vc on max call + artemis crit lvl up 2 or 3 times is so cash

quaint wind
#

Its pretty much what i was doing sins patch

#

Oh i should go for stygian blade

lament coral
#

duo tracking speed should be the default speed of Demeter cast, and it should apply chill

quaint wind
#

It got crit chance up

#

Pog

lament coral
#

and the duo should just increase the damage and grant it piercing

kind cloud
#

btw, i mentioned that i didn't like that ares is getting scaled down

quaint wind
#

Yo

#

I wishhh

#

That be soooo good

kind cloud
#

his epic special used to give me 140

#

now 80

#

wtf

quaint wind
#

Just death turrets

#

Mmm mm mmmm delicious

kind cloud
#

demeter cast is a like a turret, i like the design and use of it

dense locust
#

I still cant find demeters cast useful because positioning is hard 😦

kind cloud
#

so good

#

really?

lament coral
#

I also don't like her "chill AOE around yourself when you cast" boon

#

how often do you use casts when at point blank to enemies?

dense locust
#

Its strong as hell when you lay the turrets right

#

but when the enemy immediately moves out of it it hurts

kind cloud
#

@dense locust i use it often against bosses like minotaur and hades since you know they'll be targeting your positioning

quaint wind
#

Thats not too bad id say cast and call would need more attention then anything

kind cloud
#

i don't use it against common enemies

dense locust
#

@kind cloud yeah good point, it's more of a boss killer

quaint wind
#

Nononono

#

Well

lament coral
#

considering how much bosses move, I don't see how it's a boss killer

quaint wind
#

Unless you play without heat

dense locust
#

i suppose you could also bait enemies into

quaint wind
#

Cuz with it

dense locust
#

iit

lament coral
#

Artemis cast does way more work than Demeter

kind cloud
#

btw, does artemis hunting blades work demeter cast?

quaint wind
#

No

dense locust
#

I'm like 12-13 heat with every weapon

lament coral
#

Hunting Blades is Ares duo