#h1-builds-and-combat
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but you can find the now incompatible ones
and if you do it unlocks that functionality that was removed or cancels that drawback or mitigates it
Imagine combining triple shot arrows and double shot
Explosive spear and bouncy spear
world splitter and flurry strike
The Daedalus have small disadvantages, and only sometimes, I don't think it should be changed. (If that's what you were talking about)
I think they should have disadvantageous but if you find a second hammer later, one of the options may have a synergy with your first hammer and it will mitigate or remove one of the drawbacks that makes them otherwise incompatible
i think it gets too complicated if you try to make them all compatible
like piercing fire and explosive fire
what happens there
It explodes once for every impact
that's so broken
Or maybe
it explodes at the end
and you have normal impact damage
for until then
then its bad at close range
then the explosion is useless
Not all synergies are 100% upgrades
^
i dont think theres any problem with incompatible upgrades
Imo I prefer there being exclusives
that way they can be more broad with the changes without worrying about some of them being bad for overlapping reasons
which one is chiron
The auto-aim special
uhh
No it wouldn't
no
the arrows carry on with wherever they were going
It may not be a good synergy
but itd work
It'd be worthless
Not all things should always be a good pick
And it'd be kind of upsetting
that sounds like programming work that they dont need to waste their time on
For the hammer it should be
Also that
Hammer is always an upgrade
Even if its not an 'ideal' upgrade
Well you have 3 options
its always an upgrade
just pick a better option
Yea except when you have heat and you dont
And, it still would take the place of an actual viable choice
there's already upgrade which break stuff and need to be removed
And require extra programming to make functional
Theres always gonna be bad items
its not a good feeling to be offered flurry strike with hades aspect
why would we increase the bad feelings
Wait you can get flurry strike with hades aspect?
you can
Yea thats def a bug lol
because you would even more so increasing the good feelings
NO you wouldn't
Triple shot and double shot
what does "bond forged" mean
i just did it with thanatos
those would be amazing
Yea, they'd also be impossible to balance
flurry strike and chop
can i still do it with megaera
its already balanced as is
They'd all be horribly broken combos requiring two comboes
also, each upgrade is coded as a different weapon
You seriously don't think explosive + bouncing spear wouldn't be broken?
Whats wrong with having a very very hard to get combo
that breaks the game
Seriously
Its not hard to get with rerolls at all
lol
tell me why thats a bad idea
You can get double hammers so easily
boom broken game
Yea viscious cycle and hunting blades need hella nerfed
imo
But people don't like seeing the word 'nerf'
Shield too needs some kind of blocking nerf
Got my second non-hardmode clear on 3 heat... you know what I think that I'm going to stop trying to force a certain build and just go with the flow.
@trim coral yes you can btw
Going witht he flow is way more fun. I do grab god-boon items still but mostly so I can get an athena deflect somewhere in my build before elysium
Look, if you look at any other successful rougelike, broken combos exist and are more often then not incredibly hard to get. It would be incentive to play the game to maybe find one of these combos, cause once you do its really fun. I know Hades is probably the most polished rouge like period but I dont feel this game should be an exception to a beloved occasion that happens to all the other rouge like games
There's broken combos in this for sure, tons of them.
But having a broken combo from just two things is a bit excessive
Two hammers would be utterly broken if rocket spear + bouncing spear were combined
Broken combos in this game arent too much better then a mediocre build
i dont think broken combos are bad
The broken comboes in this game are largely difficult to get, requiring duo boons or legendary boons most of the time
have you actually used hunting blades
And not guranteeds
or chiron special with unhealthy fixation?
is that they are extremely rare
ALso I don't think he's used hunting blades if he says that. It literally kills hades in <60sec
hunting blades?
And hammers aren't rare which is why its a big deal
the cast?
Yes the cast
Viscious cycle = ares blades deal 1 more damage per tick
Hunting blades = last longer, home in on targets
I prefer other casts to get them stuck into enemies
Combined you just toss out three of them and hades just dies
I'm glad you prefer something and are trying to argue something isn't broken despite having not used it.
also how is this not broken https://www.youtube.com/watch?v=vS7cL384D_M
believe me
Ive had builds that instantly brought minotaur to half health
in one shot
Yes there are good builds, but a lot of good builds require a lot of things interacting
hahaha the chiron charm. gotta love it
The issue with hammers being the source of broken builds is that you can so easily get two hammers
Diseenith, what if the chances of getting these two very well synergizing hammer upgrades
was like
that sounds a lot better than "mediocre builds" @lofty totem
much lower
Once you have fated authority you can reroll to get more hammers
i almost got there, but instead I had a Chiron poison
instant 8 stacks with the low tolerance duo
you cant get more then 2 hammers
i think I got the special to 16 per tick
pretty nasty ahah I just needed to kite well enough
I just want them to merely exist as possibilities
I dont think they should be common
yeah 16 per poison ๐
I think its ok to have exclusive hammer upgrades. Lets them go more wild with the upgrades (like rockets)
Because if none were exclusive they'd have to carefully make sure every interaction isn't game-breaking
Define gamebreaking
instantly killing everything
or crashing your game
the latter I would understand
Idk bouncing rocket spear instantly killing everything from the first act with double hammer
the former, it already exists
is there something wrong with World Splitter?
Remember that bouncy spear does 30% of the total damage
it wouldnt even be that busted
I seem unable to interrupt the exalted with its attacks
Uh
oh. is that how bouncy spear works? lmao I thought it got stronger with each bounce by 30%
@lofty totem it increases by 30% each hit
Yea its 30% more damage per bounce
so 100, 130, 160, 190
I didnt know this
@lament coral i think some of their abilities may be uninterruptable
Piercing shot + explosive shot on rail would be exponentially more powerful. I mean sure I don't mind hestia hitting for over 10k a shot
So how about this then
With bouncy spear you don't have to hit an enemy.
See then you'd be changing the way boons function after getting one based on a pervious
which is different from hwo the entire game functions
as it stands all boons do as they state all the time
why do you dislike the exclusivity so much anyway Xtra
Kinda wish it was explained in the game that some of exalted's stuff can't be interrupted
No other rouge like has any type of exclusivity
thought something was bugged
well its a different game
And its a very well polished one at that
This game, like all new games really, should look at the successes of similar games
And it does
this game is not an exception
besides in dead cells cant you only have one kind of attack
^
in issac certain upgrades replace other upgrade
I havent played dead cells
ugh, Dead Cells
you can only have one active in isaac
well why cant they stack huh
Ok but, you don't need to completely copy other games. Having exclusive upgrades is perfectly fine
It lets you wildly alter gameplay :P
Im not saying to copy paste stuff
also its obvious you'll never really provide an actual argument at this point so I"m going to go back to playing <_<
?
isaac was also super glitchy and they had to rerelease it lol
oh okay
wasn't Rebirth on consoles?
that was the big reason, why it was moved from Flash to C++
CAN you only get two hammers per run?
damn
i wonder if you could change that
through modding anything is possible
so it could be deployed with relative ease anywhere, same reason Mincraft's Bedrock Edition exists and is on C++ instead of Java
pretty sure it was 2, and Rebirth was more than that
I mean they have sound guys and animations but like
programming and actual think tanks
was just edmond
we should get back to the hades topic i think
but either way you should put it in feedback
the binding of isaac rebirth CREDITS
Game: http://store.steampowered.com/app/250900/
come on, bub
I guess you didn't actually watch the credits
you might be confusing BoI with Super Meat Boy
There's a few prominent single dev indie games, but BoI isn't one of them. In Hades, item exclusivity allows them to make effects that differ in significant ways without having to deal with them conflicting, canceling each other out, or giving an easy path to an overpowered run. You might note that in BoI it's common for items to interact in a way that makes one of them have no effect whatsoever. Or, y'know, make the rest of the run a cinch. That can be fun in its own way, but Hades, from what I can tell, prefers a more controlled environment and difficulty curve.
I personally dont think a rouge like should take it's self so seriously when it comes to things like synergy
the most that happens when a very rare interaction occurs is that the run is now free or the run is now effectively over
Whats lost? a little bit of time
nothing more
A rouge like has the ability to balance like this
A rougelike can afford to have gameplay outliers
where one run is so bizzare in a good or bad way compared to the typical run
Hades already has this but its not that bizzarely interesting
You can get a build where you can instantly clear any room, but it takes a while and its multiple instances of very good rng
but theres no negative opposite where you say to your self "welp ive effectively ended this run by picking this up, stupid mistake wont happen again"
I mean you have chaos boons but those dont change significantly much, save maybe if you took a take more damage from traps or your 50% slower boon that would be active for a boss, but even still you can very easily work around that
I actually do like the idea of chaos boons doing more than buffing your damage/health/ammo/ressource gains, at the cost of reducing those momentarely. The idea's there, but there might be room to do more.
like yeah the only ones that are interesting are the movement speed/trap damage ones
Chaos boons could stand to have more interesting/gameplay-altering effects, yeah. Straight statistical buffs are good but not interesting.
I absolutely agree
You could even do inverted ones
where your powered up for x number of rooms
but afterwards have a permanent debuff
the buff would have to be absolutely massive
Maybe they could give some of the heat mechanics effects ?
Chaos boon debuff: "Every room has 3 elysium shields for next 5 encounters"
oh dear god
Next room: Middle Mangement Barge
Not sure if its just me but middle management and the boss buffing ones are easiest to me
You ride on the barge of death for 3 rooms
Like legit legendary chaos boons with some of the heat effects as a cost could be neat
I want a pact that scrambles the rooms
Like you'll get random enemies from other acts
I'm fine with more controlled boons and interactions in a large part because of the ARPG focus of Hades. You already have a lot of variance between weapons and aspects, and the focus is as much on mastery of those elements as it is on increasing your power through boons, hammers, and so on.
A chaos boon where it has no lasting effects but your just teleported to a random room
could be on the next floor
could be encounter one
Could be straight to hades
alrite ill tell ya why this is a bad idea lol:
Remove exclusivity between Hammer boons, meaning that every combination between hammer upgrades that is currently impossible would now be possible and have more specific interactions. This would take a bit of time to program in and some combinations may be busted or underwhelming, but it's rather anti climactic to disallow a possible synergy from even existing. For example, imagine Triple arrows and double arrows leading to x6 arrows, you could throw on a small damage penalty for this type of thing. Imagine Explosive spear throw and bouncy spear throw, where the penalty could be that the bonus bounce damage is removed etc. All things should be able to synergize
Remember when Heavy Slug and Infinity Chamber could be combined together? Yeah imagine being able to spam 80 damage shots by rapidly clicking.
Now ofc that's not the case anymore, and heavy slug got grandfathered by Hestia aspect, but there's no way in heck that say Flurry Fire and Infinity Chamber combined together wouldn't be absolutely broken beyond belief.
I mean, nothing prevents you from having the cost of the chaos boon be a lot more varying, for the hell of it you could keep the rewards the same
Because as of now, it just ends up being binary a lot of the time
not to be rude, there was a (very brief) time where hammer exclusivity didnt exist and it led to some wildly broken interactions that no one was really prepared for.
Kasumi, it could be similar to a Duo boon where you have a unique combination effect
and not just putting them on top of each other flat
You'd have to individually balance each interaction
if it were to be polished
It was fairly recently that I got flurry fire and infinity chamber I think. Got seeking arrows on top of it at it was pretty bonkers
The idea sounds neat, but I just think i'd be a logistic nightmare to manage, because each new combination that has been removed would have to be rebalanced, which would be hard because they would be really too powerful or straight up non-functionnal
It would be a logistic nightmare and it would also be straight up impossible imo in many situations
e.g Flurry Blade and World Splitter
each hammer upgrade is already programmed as a new weapon anyway
I mean itd be world splitter but
So apparently that was a swear word lmao
fast
or Flurry Fire and Spread Fire that would be a bullet hell nightmare
That already exists and its called Hermes Attack boons though
And likely too powerful
The point of Flurry Blade though is that it specifically only uses the first 2 swings of the sword and the World Splitter only uses the chop.
Making one or the other faster is more gimmicky than "actually changing how the weapon plays"
Deadly Thrust only uses the last stab too
My issue with that is the upgrades themselves don't mesh cleanly together well in a way that would actually be fun
Deadly Thrust doesn't remove the combo though afaik
or does it?
Nope, keeps the rest of the combo
is middle management and extreme measures only supposed to apply 1 heat?
no i mean flurry and splitter dont even have the stab
Wow, shows you how much I take it
yeah, which is why the boon gets gutted from the pool
I took it a few times with nemesis blade, crit's fun
Some exclusivity options are there to prevent the game from just being a mess of options though lol.
(i'm agreeing with you by the way)
(i know :p)
Middle Management should apply 2 Heat afaik, Extreme has multiple levels
and applies more per each level
It only applies 1 for me and it's flat
Extreme should be 1/2/2, Management applies 2 flat I believe
wuddaheck
correct
screenshot your pact?
Pump Extreme Up a couple notches, should see higher heat per the next levels (2 instead of 1)
but Middle Management is weird
You sure you're on the most up to date version of the game?
Looks like your game might be out of date. I recommend checking that you're on the most recent version of Hades.
i mean its not updating when i launch it
there's a way to force a check for updates on epic and/or steam right?
whats the number in the top left corner of your screen, the V.0... number
0.23617
23932 is the latest
^
pog
are you on Steam or Epic?
anyone know how to force update on steam?
try verify game cache
doing that rn
are you in offline mode?
nope
when was the last time you played?
earlier today lol
wow, that's really weird
He kinda just shared a screenshot yeah
I take everything bad I said about Hestia aspect back... it's amazing
usually the game won't even start if there's an update pending, you're forced to download it
yeah that's what i thought too ๐ค
also @mild crag what was the 40 heat build you used in your meme video
woop, 300+ files failed to validate
im looking into getting back into high heat runs again, figured that might be a good starting point

i wonder why ๐คฃ
(ping me with your response)
has anyone managed to do a 32 heat run yet?
because im the first person to have ever cleared the game at Skelly Statue 3 Heat with the Rail and I need more bragging points :p
(back when the game ended at Theseus and the run was 120 Heat, old Pact)
are there vids? could you link me?
on the latest version, I mean
yup
Pact used to work on a max of 200 heat system
You gained Heat for beating the Hydra as well, which you spent on the pact.
oh so they flattened it?
for example
My 33 heat run is on my pc at home not uploaded 
oh what so its diffferent
@native ether I think it's just hestia goodstuff
man. that was a good-looking menu.
you got bonus darkness???
Aphro attack and special with athena dash
yeah per heat point
pour one out for the old pact interface it was good :(
no bounties though
Basically every 5 heat back then is 1 Heat today. So 120 Heat is equivalent to 24 Heat today.
yeah this was before the expanded currencies
I wish that in high heat meta currencies are less common
ah, they must've moved the darkness bonus to weapons after this
Old Pact was harder in weird ways though, you could max enemy damage at 600%
but that would alter balance quite a lot
probably not from the witches?
nope, dark thirst has always been there
This was the twitter post I made back in the day
https://twitter.com/PearUhDox/status/1152073383024087048
Elysium witches throw clusters though
Nah, it made Theseus do 120 damage though
That was fun
This is also why I will praise Poison until the day I die
Poison carried me to my best victory.
it also made brimstones do ridiculous damage
Low tolerance 
Yeah it did. Myrmidon used to be top tier cause blocking 20% of damage from 600% was insane
oh, I had a question about the bracer
The game was literally unplayable at high heat in Styx though lmao
Imagine Poison doing 600% more damage
do you take 10% extra damage if you're hit with an AOE?
and every attack from Hades was a lost death defiance
since it technically hits all around you
Depends on if you're facing the center of the AoE or not afaik
it treats the center as the origin, at least it does for the rail special on shield enemies, I would think it would be the same
that or there's no penalty because its an AoE hit
so if I stand in front of Hades as he does his spin, the damage will be reduced?
I believe as long as you're facing Hades when he spins, the damage should be reduced
cool, thx
since the spin attack would be originated from the "center" of the attack which would be his position
but cant confirm it myself
600% damage sounds like a good reason to take the new acorn keepsake lol
I really wish Pact didn't limit you to 2500 darkness and instead had a more liberal mirror limit and a separate Death Defiance limiter
that's my biggest regret with starting on Hell
It should be percentage based
if you have over max darkness then it should be percentage based off of whatever value is max utilized darkness
just make it 5000/4000/3000/2000/1000 instead of 2500/2000/1500/1000/500
even 2500 is more than enough darkness for a good run tho tbh
take 2 DD and then you can have basically every thing else that matters
you just dont get boon rarity or fated authority
what is the purpose of the mirror limiter? To reduce the amount of Death Defiances you start with and the boon rarity options, right?
because you're gonna take the HP, the cast damage
depends what you're using
if im using hestia ill take boiling blood for example
but if im using eris ill take privileged status instead
sometimes you cant afford it
since after taking a DD, boiling blood and an extra cast you're a lready nearing 500 darkness
so i think i take 25% in it for hestia?
i cant remember
exactly what i take
but i didnt have enough darkness for 50%
really? you pass up on 50 HP?
but that severely limits your Chaos options
because i dont take shadow presence or boiling blood
i always take dash and one DD
and 50% status for eris
since i always play status builds
I see
the health one gets really expensive
do you get the doom bonus damage when you use the duo boon with Athena? The one that increases Doom time by .5 seconds
sure do
oh hellllll yeah
(as far as i know)
I would sooner utilize every single pact modifier then limit the mirror
I hate the mechanic
I still dont understand how impending doom works
yeah i know what you mean
So its 2 secs to proc with impending doom?
it sounds like it'll do another one
something like that
just add the duration impending doom says to the oriignal one
idk how long it tkaes to trigger usually
Oh yas
Just tested, you do get the damage @mild crag
I once got that build
mercifully end them
What duo boons do you guys like the most
low tolerance, curse of longing (even tho its weak) and spent spirit are what i normally like to grab
heart rend, merciful end, sea storm
what's low tolerance
poison stacks to 8 on weak targets
oh
Low Tolerance is the Aphro Dionysus boon. ^
that one
so much extra damage
poison ๐คข
I've been gunning for that in my chaos aspect runs but to no avail
Never knock poison
Looks strong on paper tho
imagine saying that about poison while using that avatar @dense token
psh
Weaken bull rush plus poison shield throw
Poison is so strong it carried my 120 Heat run and got the first high heat clear on the Adamant Rail in all history. Poison is busted. Poison is amazing. Abuse it.
never seen poison do decent dps
Never played Spread Shot Dio Rail I see.
Or combined it with the 60% bonus all damage from Eris aspect, or Thanatos Butterfly
why take poison when you can just take doom
more like the other way around
Because Doom is slow and honestly does less damage over time
Its still lower dps than curse isnt it
i get my poison ticking for like 100 just in tartarus
Doom i mean
thats without low tolerance
Huh
The advantage of Poison is that its easy to apply. You throw it out and forget about it and focus on staying alive. Doom you have to apply on a rhythm and its hard to exploit for big damage.
ye eris rail is pretty busted for it too
Like Spread Shot Dionysus rail, walk up to enemy, shoot it twice. Now spend the next 4 seconds avoiding damage and dodging or applying it to other enemies.
but it's so slow
stack to 8 with a good rarity and level poison with low tolerance
and buff yourself with eris
it shreds
also have bad influence and the one that make poison spread
Does it get buffed with achilles?
@astral fjord nah that works differently
Does doom get achilles buff?
Epic Attack Poison is around 6 per stack, which is 60 per second. Throw Eris on it, and its 60% better at 96. Throw in Butterfly, its even better. Throw in Pressure Points so it can Crit
noh i dont think so
By the way Pressure Points can make Poison Crit
and since you have aphro you get +50% from status
Bc hunting blades gets achilles buff wondered if other dots do too
Ye
Got 100+ ticks
i guess I'll try it out again but it seems like an awful lot of work when 1-2 doom kills most everything
Without privileged
Hunting Blades is different, think of it less like a DoT and more like an "entity that hits things very quickly over time"
@dense token poison just scales better than doom
Basically yeah
since the cast entity gets the damage buff, the entire Hunting Blade gets a buff
Ye that was nutty
Once you finally grab Low Tolerance you can make your 6 damage per stack poison do 96 per second without any damage buffs. Specifically, if you get Weak, then you're also triggering Privileged Status whenever you attack.
Poison has better scaling options, every pom gives you at least 1 (the first ones 2) extra damage per stack, each stack hits twice a second, etc. It really just scales better and has better options than doom for the late game.
However speaking of Doom
My third best Duo in the entire game (and the best for lots of weapons, namely sword) is Merciful End
oh dear does Merciful End make Doom very worth it
Ye merciful end on divine dash is nice
Merciful End and Heart Rend are the best duos for Sword
Poison isn't as good on the sword unless you get something like Double Edge
Then its real good
Poison is best on the Rail. Weakest on anything slow attacking.
Doom however is great. Especially if you're running something like Poseidon Sword and you get a Deflect Cast and Doom on anything else
that's super combo-able
if you're using poseiden sword hunting blades might be the best duo
better than chaos poison?
The special Doom Athena Dash is also amazing
Chaos afaik can't actually buff Poison damage
i mean chaos aspect
Might be, dunno, never tried Chaos aspect
yeah poison is nuts on chaos aspect
I rarely play Shield. Least favorite weapon in the game.
Heart Rend is the runner up Duo Boon because its better than the text implies
also special poison is stronger than attack poison
which is better rail or chaos aspect for poison?
doom is still better for shield tho
for some reason
there's a reason the current wr uses it
Rail imo
(with merciful end)
rail i reckon too
shield was my least favored, too, until I invested into the aspects
Best weapon doesn't make it my favorite lol :p
I find shield play boring and too easy
and spent more time with the bow
it's easier to proc bad influence on shield tho
now bow is the worst one for me
chaos aspect is no doubt the best weapon in the game
I think the rail can actually out dps the shield if the person using it is really good
cause Eris
they need to buff attack poison
i dont see any reason special poison should be stronger
isnt most special damage better than attack
Given the proper build its skill reliant.
most is yeah
Even with the perfect build I don't think you match Shield dps with Chaos unless you're really good with the rail
nah given the proper build you facetank everything and it all melts
until you play high heat ofc
chaos aspect is both the safest and strongest weapon
im waiting for it to catch some nerfs
Shield you could honestly be bad with and likely beat the rail's max base damage in most cases
how would you nerf shield?
I've campaigned for a shield nerf since the 2nd update of the game :p
chaos specifically
no idea lul
less shields?
yep
make blocking damage reduction instead of BLOCK
just fewer shields would reduce its DPS
i dont think nerfing the base damage of each shield matters a lot
that's the only way i see it too
and let zag aspect have proper block
- Reduce the Shield's primary base damage to 20 instead of 25.
- Reduce the damage shield special does on Chaos Shields. Potentially have them fade out faster.
why would you ever use block then?
why does shield deserve to have block at all tbh?
It honestly shouldn't
cause its a shield
Dead Cells does that, btw: you can hold the shield button and it reduces the damage by 75%
Its the best weapon in the game cause its the most mobile, has a block, and does about equal damage to the sword.
just buff sword ๐
since it has normal attack and bull rush already
just buff everything else
i think it makes it the only weapon with three abilities on attack
and leave my shield be :(
exactly, just buff other aspects
Lots of people have recommended removing the block for a while tbh. Its likely never happened cause SGG is looking for alternative ways to balance the shield while keeping the block
yeah its super good for newbs too
i dont think they should tbh
the problem is that the bull rush charge removes mobility
u need the block otherwise ur just a sitting duck
they'd have to buff the bull rush to compensate
@turbid needle lol say that to spear spin and bow charge
like, the spear has TWO special aspects
So the bow, Lark? And the spear?
the block should just be 50% damage reduction
What's your guys favourite god for spear? please specify if he's mostly for attack or special ^_^
the bow you can dodge and fire at the same time and it has a quicker draw rate
spin attack aspect where you can get a hammer upgrade to remove spin attack 
Bull Rush at minimum charge is more distance than 2 dashes, it about evens out cause you can tap hold it to quickly get out of danger (and you're invulnerable while dashing minus to things like some shockwave attacks)
spin attack is a trap
spin is suicide anyway
takes too long even with quick charge
I mean, there's a reason everyone is like "take flurry thrust"
just stand still, that's gonna be great
quick spin ye
even with the hammer upgrade it's still too dangerous to charge
makes it a move you can use
the autoattack?
yeah
yes you can take those both
I don't like Q without the homing upgrade
hestia is really just the bow but better
Instead of casting for half a second
you reload for half a second
it's just too hard to deal with groups
rail doesn't have chiron aspect tho
Yea but 150 base damage hestia
but ... arrows
is Hestia better than Eris?
I'd say yes in every way
Yeah, no Chiron Aspect means Rail is just Bow but better
and how does Hestia work with Infinity?
Reload after every shot
Eris increases damage from Zeus boons
I tried reloading with Infinity and Eris but it doesn't do anything
I feel like they're both good but use COMPLETELY different builds
and play completely differently
yeah completely different builds
eris is better because 60% is absolutely nuts
i do think eris is better though
the 60% is only additive
on a strict tier list sense
hestia is fun though
its just good because it works on things you normally can't buff
the 60% is nuts since it lets you buf-
like zues stuff
correct
However hestia has such an extremely high base damage it doesn't even matter
probably hestia you aren't trying to hard force q damage as much
and instead can do on hit
hestia is slow mostly
yeah hestia is for hit builds
do you just one shot and reload with Hestia?
One shot -> reload -> lob Qs -> shoot -> reload -> lob Qs
ugh, sounds awful
if you're poor like me and only have the first rank you can still fire normally
sounds like a quick way to get carpal tunnel
...how?
could always just bind the two buttons together
is the bonus damage amplified by attack % increase? Like, if I get +100% attack damage, does the bonus go from 150 to 300?
this game in general is a quick way to get carpal tunnel xd
that being said i can't imagine it'd be worse than like
sword with hermes
@lament coral sure is
wow
I see why it's popular
i think more like
yeah the hestia aspect is base damage
add in dash attack
repetitive strain injury rather than carpal tunnel
I'm not sure you can dash attack the power shot
you can
pretty sure you can
I've only been using Eris so far, always aiming for the triple Q
+100% damage from artemis dash
the rocket actually feels worse than the default Q
repetitive strain injury, funnily enough, is one of the more common causes of carpal tunnel
Also the thing I really like about hestia is its damage is so good you can focus on special
so both then? lmao
@lofty herald shows what i know about hand and wrist injuries
one is the cause and the other is the symptom
So I'll often grab special upgrades like triple rocket. The only non-special upgrade I grab is the explosive shot
Yea piercing is great but imo not as useful
spread fire?
dont take spread fire
I don't like rocket because I can't lob it over objects
Spread fire doesn't work on the hestia shot
spread fire does nothing to hestia
aw i feel like it should
Its actually a good thing
it used to and it was broken
shotgunning everything close up with empowered
I had a hestia spread fire build
seems very broken and fun lmao
You'd shoot from range -> dash attack shotgun like twice
it's kinda nice because the hestia gives you range to snipe far away
piercing is insane tho too
er, right
having hestia in the shotgun would be nuts
He turns around and walks away for a few seconds after each throw
also piercing fire is one of the only ways to survive the muderboat fun fact! 
yeah just do bait spear > hit couple times > continue being a coward
yeah but usually i'm low on time when i reach him so waiting gets on my nerves xd
I just use the Q spam for murderboat
high heat middle management murderboat anyways
Yea thats what I mean
look at mr. "i didnt rebind special to rmb" over here :/
honestly murderboat with hestia is surprisingly easy even without piercing
just dont take tight deadline
Oh tight deadline is one of the few ones I wont take
its 5 heat!
murderboat, one of the strongest arguments for poseidon
poseidon is very good even after you meet a boss
i only take it when I'm low heat (20 or less)
just need legendary
above that it's hard to get consistently powerful runs
just devote the rest of the build solely to boss killing at that point
yeah thats right u "just" need legendarry for it to be useful against bosses
though you need it for 32 really
I feel like the best way to 'fix' poseidon
is to swap Aphrodite's damage and Poseidon's damage
fair
Aphrodite already is considered a bit OP given she has weak status effect
or just buff him to aphrodite level
make it increase damage if the enemy cant be knocked back or something
That too
weak is just so strong
or make it the highest base damage
Weak is just required at high heat
since it's the weakest effect imo
if poseiden was the highest base damage it would be bustedddddd (for normal rooms)
and just okay for bosses
Yea it would
Poseidon is busted in all normal content
cause it infinitely staggers even armored enemies
i dont like it on sword
(which really needs to be on tooltip that poseidon knockback works on armor)
maybe rework the bounty stuff to have more boss killing
it doesnt stagger it just pushes back
oh you like hitting the enemy? how about i yeet them across the screen
new poseiden level 2 boon
go golfing with poseidon shield
Kraken Slayer: Your effects which knockback deal increased damage to bosses.
honestly just replace one of the tier 2s to anything
Please add that to suggestions, I want
they are so samey
take out the extra wall slam damage one because it's less cool than getting a surge of water when slamming a wall
fun fact, i just ran with flurry strike on lance and poseidon's attack boon... you can stagger and pin enemies (including theseus) to the wall
like, objectively less cool
doesn't work on hades though but razor shoals and the passion dash helped out a lot
ther we go
does razor shoals deal its damage while the enemy is getting pushed?
or do they have to move themselves
pushed counts i think
okay its not as terrible as i thought it was
to allow it time to damage while being pushed
that's rupture? yeah the dash counts i think
tbh just make rupture last forever but keep the dps the same so it permanently activates half of privileged status
Gives a boon
completely fair and balanced idea
gives you the best boon in the game in fact
+2% ambiguity
o.o?
i didn't get anything
do you give a nector to bouldy as part of
the quest to unlock the companion?
ah
how do
I unlock the compaions
companions*
im at alock
im at locked heart**
get sisyphus to max, talk to bouldy at least once or twice
then talk to hades
then talk to meg
then will get to buy his release for 10 diamonds
Man, I really hope they extend the game a little bit
once you really get your build going, it's like you're already at the final boss
from what I understood, Hades isn't the final boss
his rarity is affected by boon rarity modifiers, like any other god's
Hades is the final boss
ugh
I have such bad luck
I need one more hermes boon and its the dash slows them
I saw it show up once and I didn't grab it cause itw as garbage
and now I regret it
but I thought another level was to be added in the future?
No, four biomes is all they have planned
I mean, ok, it could have Hades as the boss again, just a different form
but what is unfinished then? Credits roll?
wheres the road map
There's going to be more story once you get past Hades, including full codex heart unlocks for every character and story beats including legendary keepsakes for at least one more NPC
i think its in game if you click the number of days to the next update
Tartarus to Styx does start to feel like a worn loop after you do it for a few dozen hours
Elysium?
Asphodel
biggest arenas probably
Its technically supposed to be a meadow
next update is 19th
Yea, cause the barge is fun
ah, right
But rest of asphodel is just dull
it's just a bunch of enemies jumping around all the time
I just really hope we get one more spot after the final boss, I hate not being able to keep using whatever sick build I have
maybe we get to fight Mega-Fury-Hydra-Theseus-Bullman-Hades
in a combined form, like the dudes from Power Rangers
ooo yes
furies as the right foot, hydra as the left foot, Theseus as the right hand, Asterius as the left hand, and Hades as the body and head
maybe they can expand Erebus more?
and they're on a chariot with mounted machine guns that shoot two pronged spears
zzz
i'm just
running through
to elysium
and seeing double hammer
and if i don'
t get the missing thing
suiciding
double hammer?
2nd hammer from elysium
well spelunky and issac have much larger loops than hades currently
half hour runs feel so short
often shorter
it's probably the dash tbh
I bought it during the winter sale and been playing practically nothing but it
also isaac's design has aged pretty poorly
the gameplay is enjoyable, just wish there was more environmental variety
For sure, I'm just saying
I don't really mind the environments, I just want to play more
I didn't feel like Spanky had that long a loop.
btw, has anyone managed to beat Hades on a new save?
is it even possible?
like, you start a new game and get all the way to Hades
i'd imagine it'd be much easier than a very high heat run
Because we enjoy the wine uncle
only real issue is 1x dash
no death defiances
no DD isn't an issue tbh
only thing that clips me really anymore is armored chariots in elysium
just dodge 4head
but like, there's definitely someone good enough to do that without issue
they're easy enough with a ranged weapon, or even a spear/shield
they're pretty tough with the sword though
cause you have to get up right in their grill
sword is my worst weapon for sure
dash through > smack seems okay
see, I do that, and they turn
or yeet them into traps
or just play slower
I don't mind sword
gotta lpay slower with sword, in my experience
as long as I get athena dash
it's easy enough once you get through the armor but before that, it's a slog
but I'm only at about ~3 heat on everything
yeah you'd have to dark souls it
the point is that it's very definitely doable (on 0 heat, who knows about hell mode)
at high heat sword is poopy
since sword is about being fast and unsafe
and high heat is about how safe is your weapon
which is why chaos shield is completely broken
I used Poseidon with Adamant Arrowhead starts to get 19 and 20 Heat on the sword.
Yea poseidon cast builds are the only 'safe' way to play sword
I once got the bow hammer upgrade where I didn't have to charge. And, having Chiron Aspect, it was great. Especially since I got the boon for eus' lightning to strike foes whenever I used the (4* arrow) special. (* I got an upgrade for an extra arrow.)
ya chiron + zeus lightning is amazing
did zeus special suddenly start working with chiron special or what
people keep mentioning it
i thought it was rigged to not trigger more than like
2 or 3 times
I think enemies have a sort of internal cooldown on being Zeus'd by a special.
Never seen it go off more than twice from a Chiron barrage.
bow might've been my favorite weapon if I could just start with auto-shot
Though, to be fair, there's a lot of numbers that move quickly so it's kinda hard to tell.
But the health bar definitely decreases in a chunk from the first lightning bolt then slows down.

