#h1-builds-and-combat

1 messages · Page 285 of 1

empty canopy
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Fair enough, guess not having played it yet there's no real reason for me to get attached to a save

mild crag
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Once they've released the game and consider it done they might throw everyone's saves into the abyss anyway

empty canopy
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They explain it by Hades going "You know what too many of you jerks have escaped, i'm calling a cosmic redo"

frosty pier
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There is no Escape. Ongoing underworld renovations don't let anyone out.

empty canopy
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Well that's not true. Those who reach the end DO escape... only to die by wild squrrils and falling trees and just not realizing they need food now

wooden spade
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I’ve started a separate slot before just out of curiosity but I don’t usually delete my ongoing save either

turbid needle
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So when is it best to use fated authority? On poms/health or just on any miniboss rooms?

proud storm
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just anytime you feel like you don't need whatever comes up in the next chamber really

placid plinth
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I mostly reroll only elite rooms (because it can only swap boon to boon), and keep the rest until Styx, so I could reroll elite rooms into health (or boons I need to finish my build)

wind vale
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quite annoying rng: trying to get as much hp as possible and i only get aphrodites boost to hp gain near the end of elysium

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better late than never but still so much missed hp 😦

quick vigil
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I hope they dont rollback the saves, Ive gotten used to my upgradss lol

wind vale
proud storm
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i-

lost rose
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............................

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what was the previous max we'd seen, like 700 something?

native ether
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honestly depends on your pot rng

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praise pot rng

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troves can be helpful too

wind vale
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i got amazing chaos to get that much and rerolled a lot to hp, especially in the end when i finally had aphrodites life affirmation

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dionysus premium vintage sadly only gave the original 30

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so it has to be possible to get quite far above 1000 if that all works out - life affirmation for erebus rooms, ambrosia giving max hp and dropping from trial chests

gloomy scroll
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that's.. insane

radiant swallow
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So, I recently picked up the game, and for the life of me, I cant figure out what exactly the spear is good at

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Every time I play it, I never feel like it gets to the level of strong that any of the other weapons can get to

turbid needle
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Best case scenario for the spear is Quick Spin and Massive Spin with Deadly Strike. Huge crowd sweeps for big damage. It's kinda-sorta-not-really the spear's version of a Nova spam build.

naive cobalt
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Get multi-skewer and Artemis' special

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If you level up the Zag aspect, the DPS gets insanely high against grouped enemies that way

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That's pretty niche, but it's so far the most effective use of the spear I've found on Superstar update

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Flurry Jab with lightning strike is good too, tho, especially if you get Zeus' legendary boon

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But not as good as Zag/Eris Rail using Flurry Fire and Lightning Strike

mild crag
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spear is good at nothing, it's versatile but that also means there's not one thing it excels at

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hoping for some changes to it when you can just go all in on stygius or bow/rail and get better results for melee or ranged respectively without having to try to occupy some weird middle ground where you could be doing better at either but aren't

fallen quarry
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I guess it can play the safest

mild crag
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i guess so

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i agree only because the rail doesn't stagger on attack

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without explosive shot anyway

naive cobalt
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I think the first 120 heat run I ever watched ran spear with Tempest Flourish, which was pretty safe at the time, but extremely slow.

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These days, I think the rats encountered in Styx and the viability of lots of strategies which make max Tight Deadline possible would preclude that old strat for high heat runs

mild crag
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slow
shudders in Tight Deadline

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oh you said that already lol

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I did try max heat

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But I think it's not possible

naive cobalt
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The highest Ive ever attempted was 25, which was an accident 'cause I meant to go for 24 XD

mild crag
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lol

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best i did was have Tight Deadline expire on me at the start of the Tartarus boss

naive cobalt
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24 is the highest I've ever succeeded on, but only once, and I don't think I'll try it again aaaanytime soon. It took me probably at least 20 attempts to actually succeed.

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I was never able to complete 60 heat before the Superstar update

mild crag
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I didn't even try Heat before Superstar really

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I never grinded for it

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I'm glad you don't have to collect it any more

naive cobalt
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Ohhh yeah Tight Deadline's messed me up on the furies too

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I think I've run into the deadline at least once on every boss except Hades

mild crag
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feels like Tartarus is the most difficult with tight deadline

turbid needle
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Nah, Elysium.

mild crag
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I've run out (or almost run out) of time more frequently in Tartarus than anywhere else

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so I'm just speaking from my experience

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I can understand Elysium being difficult though

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Styx it's usually a non-factor and I haven't had trouble in Asphodel yet

subtle shale
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So is Spent Spirit supposed to just be absolutely insane

turbid needle
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It's pretty powerful, yeah.

subtle shale
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yeah I was really surprised when it just affected every single enemy and not just Weakened ones

wind vale
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cant say it enough about the spear - its the best for hunting blades with achilles aspect but probably nothing else

frosty pier
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Aspect of hades is good if you dont run high "+ enemy speed"

radiant swallow
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Hunting Blades is the ares/artemis duo cast, right?

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I don't think I've ever found that boon, because every time I get the prereqs, even by the third room, I never find it

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It always feels so risky to go Ares cast because it feels so mediocre without that duo boon

frosty pier
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Well yeah, Ares is kinda like Exodia in that sence.

radiant swallow
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I've honestly had far and away the most success with just Artemis

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Both with crit and cast builds

mild crag
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Artemis is always a safe pick yeah

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Can't go wrong with more damage and potential for even more damage

wind vale
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i cant go just artemis for cast builds since its the only cast that is not aoe

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(ok technically zeus isnt either but that one still hits multiple targets; and it can get jolted which is aoe)

radiant swallow
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I've found that if I am doing an artemis cast build, either my damage is extremely high, or I have something to supplement my lack of aoe

drifting trench
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What are people highest recorded single hit of damage and what were the circumstances (boons, effects, weapons, etc) that you think enabled it?

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Also, has anyone calculated the highest possible damage in a single hit based on the average number of boons and the 'perfect' set up for a high hit: e.g. backstab + crit + aphrodite's 2500 call + privileged status + Dionysus' 100% increase in damage in festive fog, etc. We because there is an element of randomness in how much certain boons' percentages affect the damage and of course Pom's effects, we would have to remove Pom's from the equations and pick the highest multiplier on an Epic roll. I'm sure someone's done a spreadsheet on this.

little leaf
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So I hardly use cast. Unless you spec towards it, using cast seems too slow most of the time. How often do you find yourself using it? Do you find the builds to be powerful (Could you get an ideal example)? I'm currently playing on 3-4 burning skulls difficulty. Note: I normally use Ares doom builds (normally going for the duo with Athena to instant activate doom).

native ether
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Entirely build dependent

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Am I playing Poseidon Sword? Absolutely build the cast.

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Am I playing Artemis and got lots of Cast modifying boons? Build it.
Do I have true shot from Artemis or Fully Loaded? Build it.
Do I have an easy opportunity for Hunting Blades, especially with Hera Bow? Build it.

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The most powerful combos with casts would be things like:

  • Lightning Phalanx or Hunting Blades (the latter esp with Hera Bow)
  • Poseidon sword and basically any cast build that's not Ares or Dio cast.
  • True Shot + Heart Rend/Clean Kill
  • Any high tier cast with something like Rapid Cast or a Chaos cast boon.
little leaf
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Thanks, I will try it out.

native ether
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Typically though a cast just augments your damage output, but there are some powerful combos that work well.

True Shot + Chaos cast boons is a fun one too cause they'll affect the crits giving you potentially insane crit damage. I had cast crits that were dealing a fourth of Hades health once.

little leaf
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When your cast bounces off people, do you still get damage bonuses? Or is that only for the enemy who ends up with the cast?

stable oyster
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I cast for that sweet 50% bonus dmg from boiling blood

little leaf
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I didn't think that boiling blood damage bonus stacked.

stable oyster
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It’s 50% of vase dmg, but it adds up over time

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Vs bossed at least

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Generally I try to get hermes cast so I don’t lose any time from the cast animation

native ether
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all percentages with the exception of crits are additive in Hades

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meaning your percents dont stack to make your other percents more powerful

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When your cast bounces off people, do you still get damage bonuses? Or is that only for the enemy who ends up with the cast?
If you're referring to something like Lightning Phalanx, itll bounce and deal damage to each enemy and become stuck in the final enemy.

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Athena cast deals AoE damage anyways, but like aphro cast it gets stuck in 1 enemy (closest to Zagreus afaik)

wind vale
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quite sure i remember its the one the cast actually hits(tried that a bit with the athena zeus duo)

native ether
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yeah that makes sense

wind vale
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anyone got a suggestion for an absurd build before the patch might change stuff

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also just remembered - technically Burst Shot is a % damage increase to a cast that is multiplicative

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and i think the Impending Doom might work that way as well? - but then doom generally doesnt get buffed in that many ways

native ether
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technically burst shot is less of a percent increase and more of a duplicate projectile with reduced damage on all its effects (actually thats exactly what it is lol), its less of a direct damage buff cause the burst and the cast can have different targets

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impending I believe does stack with the one that builds up extra dmg per stack, it doesnt afaik affect Merciful End combo, as that's a fixed number

vernal cliff
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im just hoping that in this next update i can use two cast boons at the same time because sending out six blade rifts would be insane

wind vale
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to me that means burst shot is a % damage increase that also tries to mitigate damage lost on overkills

native ether
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you can already send out 6 blade rifts at a time if you get fully loaded though :p

turbid needle
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12 Blade Rifts, half of them at 2/3 damage of the initial Rifts, with Heroic Flurry Cast so they move faster than Zag does.

native ether
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wait does burst shot work with hunting blades?

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oh dear that's insane

wind vale
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i mean hermes cast, artemis legendary(even more with chaos) with burst shot is like 12 out at a time

native ether
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hunting blades continues to be the best boon in the game

turbid needle
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^

native ether
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more at 12

turbid needle
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Lost a run to Hades that was super close last night and I was crutching the entirety of phase 2 on Hunting Blades with Greater Recall.

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Then he zapped me with lasers.

native ether
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this is why i use spearpoint

turbid needle
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I think I was on 100% damage, those lasers do not behave well.

wind vale
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sadly i cant say what i usually say here anymore - i recently got hit by lazers 😦

native ether
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the lasers can be pretty hard to dodge and they really rack up damage

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this is why spearpoint all the way]

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they counter the lasers and the lasers are always what kill me

subtle shale
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I noticed the lasers seem to sometimes clip through the cover in the arena?

native ether
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they can, the hitboxes are a little... finnicky

vernal cliff
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spearpoint or just get good cause hades lasers are like his easiest attack to dodge lol

subtle shale
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yeah I hope those get ironed out a little bit

native ether
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everyone stop talking PATCH NOTES

subtle shale
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PATCH NOOOOOOTES

wind vale
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i would so hope they reenabled piercing barrage (for the chiron bow) but its already the strongest anyways 🙂

pastel jolt
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so, show of hands, who is going to constantly forget the ambrosia -> nectar change

lost rose
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✋ only been nearly messing it up for like a month

grand patrol
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the wat

hard holly
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Wait, so Ambrosia is Nectar now?

native ether
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oh welp that's gonna be confusing lol

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good thing I can still keep my meme of "frat boi theseus smashing ambrosia on his head like its a beer can"

hard holly
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I always thought Nectur wouldve been more fitting tbh, since its a bottle

little grotto
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+Death defiance: most items and Boons that previously added charges now replenish spent charges
does this mean that we can no longer stack death defiance beyond 3? i assume it will be 3+1 with skelly keepsake

wind vale
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also you give that stuff to humans

hard holly
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Thats what it looks like, yeah

wind vale
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seemed kinda strange there

hard holly
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Which is a shame, I liked my 8 death defiances

subtle shale
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this also means that the boons that offer DD will be possibly less desirable if you're having a good run

wind vale
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good - athena has way too much anyways

subtle shale
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like I personally can clear Tartarus and Asphodel pretty consistently and don't start relying on DDs until Elysium

little grotto
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well athene made my life easier many times lately, getting divine dash +1 or 2 DD

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its probably understandable

wind vale
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its also a small buff to the heat options for the first areas

broken cipher
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Dang. Death Defiances saved my runs more than probably anything else.

subtle shale
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oh yeah, it's just gonna change up priority for taking stuff

wind vale
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meaning you can afford to lose a dd there if you pick them

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and get it back later, maybe

broken cipher
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Maybe.

little grotto
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in a sense no

subtle shale
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Kiss of Styx is probably less desirable in early levels now too

broken cipher
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Well, I'll resign myself to not beating the game for......a looong time. xD

wind vale
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i mean currently snake oil is really not worth it on higher heat because you are too likely to lose quite a bit there

little grotto
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i mean saying one can afford to lose one cause you can replenish is good, eh, stacking it is just way superior

subtle shale
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obs we'll have to see how it all plays out

vernal cliff
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well now that one reddit post is pretty much null

subtle shale
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personally I wonder how it would work if boons and such still gave you DDs if you didn't max them out at the Mirror

wind vale
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nah - i mean ofc its a nerf to you but its less if using hard stuff early on

broken cipher
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Stacking is definitely better. I can get rekt thrice in the final boss fight and still have two left over with stacking. Without that means...definitely dead.

vernal cliff
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true that

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well it did say most

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so im assuming skelly's trinket

subtle shale
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like, you always have a max of 3 and you can either dedicate Darkness to having them from the start or you can get them via boons and such

vernal cliff
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and athena still work

subtle shale
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didn't the notes say Athena's was changed to replenish?

wind vale
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most? - there are only 5: mirror,skelly,shops,athena1,athena2

broken cipher
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Hah. Taking Skelly's keepsake instead of Broken Spearpoint? If only I were that good. xD

wind vale
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oh and patrocles, so 6

little grotto
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i dont think we can tell without actually testing it cause if they only replenish, then at an early stage where you dont have one it does nothing, that said, it wouldnt really make sense for them to make it that way

wind vale
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id assume athena and shops turn to replenish, not the others

lethal jay
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So, they added yet another resource without removing anyone?

broken cipher
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Another resource?

subtle shale
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Oh my god Shattered Shackle might be worth it now

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it affects traps now

wind vale
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on the other hand - shop, patrocles and skelly would do absolutely nothing if you were full

broken cipher
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:c True.

subtle shale
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I'm so happy, I've wanted to run Shackle for so long but rooms either just don't have breakable pillars or enemies never get close to the pillars

lethal jay
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Skeleton keys became Chthonic Keys
Chthonic Keys became Titan Blood
Ambrosia became Nectar
And a new Ambrosia resource was added

broken cipher
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Wait! No extra hammer in the Temple???

subtle shale
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Titan Blood you say 🤔

lethal jay
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As if we hadn't enough resources yet

subtle shale
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all of these items and Zagreus just wants to visit his mom at work

broken cipher
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If Ambrosia became Nectar then what does the new Ambrosia do?

neon bough
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where th does all that come from

subtle shale
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check the announcements

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there's a video with the patch notes narrated by Logan

neon bough
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oh right i'm stupid thanks

broken cipher
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New chambers in Styx. No. PLEASE NO.

subtle shale
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it's fine lol I had to sift through the channels to find it

broken cipher
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I'm very interested in this 'Fated List' system.

neon bough
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Heart Rend buffed ???

wind vale
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yea it wasnt even stronger than artemis regular version anymore

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now it should be on duo level again, just probably not as strong as before

toxic tusk
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So, can't wait to see if God mode it's just easy mode and Hell mode is Dark Souls mode

native ether
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wait they buffed Heart Rend?

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wot

stable oyster
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Yea

native ether
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yes

stable oyster
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Idk why

wind vale
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also i see patrocles will have the option to replenish all charges - like i said before: you can way more afford to lose some

native ether
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clearly they want to make the best girls even more best girls :kappa:

wind vale
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and heart rend was only 35% damage

stable oyster
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It will rend-er all other builds obsolete

neon bough
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that's a lot on critical

wind vale
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not nearly enough for a duo

stable oyster
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Remember, crit damage is multiplicative

wind vale
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artemis has one unconditional version of it and it gives 30%

cosmic moon
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IS THE NEW UPDATE OUT?

wind vale
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and not really sure but iirc you could pom it

native ether
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not yet but the patch notes are

cosmic moon
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OMG PLEASE IV BEEN WAITING ALL DAY

wind vale
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wait - you can make keys give you a reroll?

neon bough
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you can apparently

wind vale
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and chthonic keys after all these changes referrs to the regular keys you can get in any room?

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even 2 for one room (skull version)

neon bough
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yeah

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resources are a mess

native ether
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oh yes give me more rerolls to abuse

wind vale
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they are also treating it as if there was a cap on bounties 🙂

native ether
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there actually was :p

wind vale
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at 20?

native ether
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its currently capped at 10 for each weapon

wind vale
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thats the thing - its not

native ether
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so if you're running at say 20 heat

wind vale
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just the pact says so

lost rose
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There was supposed to be a cap on bounties.

native ether
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and you dont have the first level bounty

lost rose
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There was a bug.

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The bug is now fixed.

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The heat cap is real

native ether
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lol that's funny

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I figured it was intended behavior to give you credit for a 15 heat run as a bounty if you didnt have all your bounties yet

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which I assume it is, just that it was bugged

wind vale
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i got all to 17 on the bow

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some running higher heat to get them

lost rose
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It is, yeah

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Well

wind vale
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(got 17 at 26)

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if the new cap is 15 i still got some extra 🙂

broken cipher
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It's updating rn!!!

wind vale
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oh finally - multiple chaos exits with preview and reroll option

broken cipher
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Yup!

grand patrol
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YESSSSSSSSSS

hard holly
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Aw, they nerfed the Achilles aspect for spear spin builds

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Thats lame

wind vale
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how?

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i mean any effect on cast builds?

hard holly
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You cant use attack to dash to the spear and start the spin immediately, it just recalls it

stable oyster
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I’m so close to giving up on sudden rush

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My faith is being tested

wind vale
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but that was already in a small patch earlier?

placid pike
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Is the "load a Cast into your arrow" aspect for the bow any good? Or is it better to just go for extra crit?

wind vale
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the hera aspect is good for a few cast builds but not otherwise

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like its amazing with dionysus cast

subtle shale
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dumb question

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in the new patch where do I go to upgrade my weapons?

hard holly
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Was it? Damn, thats unfortunate

wind vale
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i thought it was the first small patch that made special teleport you and attack recall it?

native ether
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Was the upgrade room changed?

wind vale
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and i got no idea about how anything works in the patch since im still downloading 😦

subtle shale
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yeah I can't upgrade them by going up to their equip spots anymore

tawny viper
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Er, it's been a while, is the Exagryph not available from the start?

wind vale
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it usually only appeared the first death after you bought the other 4

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thinking of it - the 3rd hammer being removed seems bad

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it only really added to bow basic attack builds and i cant really remember having played one of them at all last patch

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and lowered your chance for too bad luck

karmic ginkgo
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I can no longer change items? After tararus?

pearl herald
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are you on your first run?

karmic ginkgo
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Nope

pearl herald
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hmm,weird,thought it was a first run only thing

karmic ginkgo
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Well its the first run since the update

hard holly
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You need to buy that from the contractor for gems now

karmic ginkgo
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Ooof

inland pebble
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Just read the patch note, one word: Noooooooooooooooooooo!

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Huhuhu, they nerfed Aphrodite! Her Aid! 😭

hot basin
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are the gems for the renovations as scarce as they used to be? i don't want to think about looking for them only to get 5 at a time :c

inland pebble
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Seriously, her ability to skip boss's phases (especially to Hydra) is the only reason why people even bother picking it up in the first place 👿

wind vale
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there is a new 'summon' button in the keybindings - any idea what it does?

hard holly
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Those upgrades are a lot cheaper

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Theyre like 25-40 gems

wicked spire
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hey, has anybody been having issues with sound? seems like some voice lines are missing (maybe some are still being updated) but other ones seem to be like in "mono" they only come from one side of the speakers

lost rose
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Hey, that's a known issue we're still looking into - restarting the game will fix it

wicked spire
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thank you!

stark zinc
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how do i post a photo

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?

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i want help with something

dire mason
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Hey Lis! To post photos here, you can use any photo hosting site. Imgur is a common one!

fallen quarry
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Thanatos can be scary on a timed run when he gets stuck on pillars :x

neon bough
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hey, where is my keepsake cupboard ? 😦

wicked spire
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the contractor knows

neon bough
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that's mean

wet dagger
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That feel when u freak out over missing cabinet... and then realize this is brand new file & there aren't any keepsakes yet

fallen quarry
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empty sadness

molten igloo
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Hello everyone, my question might already have been answered, but I don't understand what is going on with the pact of punishment !!! I read that it was put of the game, and now I see it in the patch notes... can someone explain me what happened?

wind vale
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not really sure what you mean - the pact was moved from the table in zagreus room to the door that starts your run last patch(and only visible if you finished the game at least once iirc)

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and now there were some smaller changes

molten igloo
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Ok I didn't know it was moved, I died last boss so it's not unlocked yet is that so ?

wet dagger
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thats exactly right!

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u need to beat BigBad at least once to have Pact appear on every run after

molten igloo
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Ok ok thanks for the answers, maybe it's time for a new save 😊

radiant swallow
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Does anyone know why the Hera Bow aspect sometimes only casts once when a shot is loaded with multiple casts>

wind vale
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i havent had that so far - but so far i also havent seen casts getting stuck on tiny obstacles

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like i shoot 2 casts and one of them hits right at my feet while the other hits where i aim(using dionysus) - had that happen quite often last patch

elfin pulsar
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so I have 28 of the old ambrosia, who do I use these on to get the new keepsakes?

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i dont really understand how to get them

neon bough
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it's been an hour I guess no one does haha

elfin pulsar
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fair point

hard holly
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You give Ambrosia to people you can give it to

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Thats how you get the legendary keepsakes

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Ambrosia is for leveling past 6 from what I can tell

elfin pulsar
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isnt there only 4 tho? dont wanna waste them on ppl who dont have legendaries

hard holly
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6 of them

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I dont think you can use Ambrosia on people without legendary keepsakes

frank fern
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so first have to fill them up with "old ambrosia" and fed them new one after it?

hard holly
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In essence

frank fern
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f.... i filled no one to the brim .... so just get those legs so we know who is worth it 😛

hard holly
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Well

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I guess I should rephrase

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You have to max out on the hearts you can get with nectar

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Which I think is 6?

frank fern
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there are a lot of npcs that have quite many hearths

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if you dont know what you get in the end

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and IF you get anything

wind vale
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its the one with the key symbol instead of the thing that looks like some time symbol, right?

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ill look through my codex and tell you which ones i see that got it if you want

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once i can stand still in game 🙂

frank fern
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wow you can get mass rerolls now .... collecting a key -> reroll Oo

wind vale
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||Thanatos, Megaera, Sisyphus, Skelly|| have lock symbols for me, the rest has the clock with an arrow symbol

hard holly
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Hm

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I think I found a bug where you lose a death defy randomly

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But I dont know what causes it

wind vale
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death?

hard holly
#

Most I can tell is that it seems to activate around the axe traps

wind vale
#

😉

turbid arch
#

Anyone know how to unlock Hell Mode?

mild crag
#

I can't play yet since I gotta work but can some fellow acolyte of Hestia tell me how empowered shot works with spread fire please KannaPls

pearl herald
#

start a new save Icebox

hard holly
#

Where you just randomly lose a death defy without being hit by anything

#

Which is a bit awkward since I lost 2 of them to it

wind vale
#

@mild crag it sort of does and sort of doesnt - hestia gets you a single shot kinda like the old railgun hammer upgrade and spread shot doesnt apply to it

mild crag
#

Still?

#

But the update notes said they fixed interactions aquacri

wind vale
#

but at the same time you want to mostly use the same god boons for both, so it works well together(the hestia shot is a long range help)

#

really liked that interaction

#

and didnt it work at the first patch?

mild crag
#

Just to confirm, is this trying it after the Welcome to Hell update?

wind vale
#

and was removed after

#

and no sorry - havent tried so far

mild crag
#

Oh okay

wind vale
#

but the interaction seemed intentional

mild crag
#

I knew it did that, but just saw in the patch notes that they fixed some interactions with it

#

Specifically I imagine Piercing Shot didn't apply and some boons didn't work with it

wind vale
#

oh yea explosive fire did apply and piercind didnt, god effects didnt happen but curses from them did apply and such

mild crag
#

Yeah, Artemis could crit but I think either Poseiden or Zeus didn't trigger off it, can't remember which exactly

#

5 x 150 damage from empowered spread fire seems too strong but I'm just wondering if it got changed at all

wind vale
#

poseidon didnt knock back but applied ruptured - that was the strange thing(i think poseidon zeus duo didnt trigger)

turbid needle
#

That got taken away early in Super Star.

#

Spread Fire and Empowered Shot crossing, that is.

mild crag
#

so the single empowered shot before reverting to spread fire after is intentional is what you're suggesting

turbid needle
#

Yes.

mild crag
#

tragic

turbid needle
#

It was extremely broken.

mild crag
#

I can imagine lol

turbid needle
#

I shot Alecto four times with Deadly Strike and moved on to Asphodel.

wind vale
#

i really found it useful after the change - you had a really long range heavy shot

#

to me that seems better than lets say the damage bonus split on the 5 shots

mild crag
#

i just thought it was strange

#

maybe it'll be like

#

the middle shot is empowered but there's 4 normal shots still spreading

#

either way i'll test it when i can

#

but if somebody does before me pls @ me

turbid needle
#

I, uh, haven't used Hestia more than once or twice since the reversion.

wind vale
#

hardly ever used another one - just too much free damage

turbid needle
#

Zeus/Dionysus on Eris, baby.

wind vale
#

eris was for triple rocket for me

drowsy crow
#

Got the Skelly big boy keepsake

#

Yay

wind vale
#

dio and zeus, or more specifically poseidon with zeus duo id still usually take hestia

#

just more convenient and i have that on demand nuke

mild crag
#

i think i've done more hestia runs by an order of magnitude than any other weapon

wind vale
#

chiron for me

mild crag
#

also a good choice

frank fern
#

bow / shield / rail > rest ... a pitty they didnt change the weapon aspects

turbid needle
#

The bow exploded onto my favorite weapons with Chiron. I never used it before that.

frank fern
#

i still like 1 per weapon and just ignore the other ones ... blitz disc vs. chaos shield is such an easy pick at least for me e.g.

turbid needle
#

I love Chaos Aspect.

frank fern
#

dito

wind vale
#

kinda silly how they keep trying to nerf sword special

frank fern
#

"special bow" vs "cast bow" i dont get why i should take the painfull to play cast thing to be honest

wind vale
#

dionysus hera bow is amazing

pearl herald
#

melted all bosses with cast bow with artemis right click and a lot of upgrades to it

#

but it's such a meme to get it working right

wind vale
#

i only think aphrodite cast should work well in it but the entire last update it was bugged

pearl herald
#

also have done it with poseidon sword which is even faster if you just trade hp but again,not that consistent to get going

wind vale
#

did only hit the target i hit with my arrow maybe half the time

#

else i would always take some weapon that actually buffs cast damage

#

so only really these 2

#

since they need a delivery system more than the other casts

mild crag
#

only cast build i had major success with was with poseidon sword and exit wounds

#

was pretty bad at clearing rooms but bosses exploded

wind vale
#

for me dio on hera, ares(hunting blades) and athena(zeus duo) on achilles spear, and any other for poseidon

#

why does theseus get bullet chains on the upgraded fight?

#

such a silly fight 😄

mild crag
#

bullet chains?

#

sounds wild lol

wind vale
#

yea he uses them

#

really have to see that fight its great

#

oh something new - i just got a hammer offered in a styx room - i could reroll into one before and that only inside the corridor but never got that

turbid needle
#

Was that for a third hammer?

wind vale
#

no i ignored all hammers i saw - so first

#

(its a hera bow dionysus cast run)

#

also: i have to say i dont notice any change with athenas dash (they said something about removing some damage immunity window or sth like that)

gloomy scroll
#

special not dash iirc - it said flourish did it not?

subtle shale
#

so I've been trying out Zeus Aspect on Shield and it's so fun

naive cobalt
#

It's by far my favorite shield aspect

subtle shale
#

I managed to roll Artemis special with it

#

stationary targets just melt

wind vale
#

is the new entry on the artifacts page just vintage ambrosia, the new currency? and if it is where do i get it so that it counts - i only got a few from trades so far

grand pollen
#

https://imgur.com/a/7k3xRus not a bad first run of the new patch. loving all the changes so far((except maybe the lack of a third hammer, this run with explosive would have been <3))

simple veldt
#

How does Titan Blood work? how soon can you use it, and how to use it?

turbid needle
#

hmm... is there a way to erase the records?

astral oar
#

Does anyone think we will be able to activate hell mode on current save? Idk if I'm courageous enough to restart everything after 200+ runs :$

wind vale
#

as i understand hell mode enforces some sort of use of the pact, always

#

as in you always need to push for the next heat level or something like that - cant do that retroactively

whole raft
#

Um. Can we not change artifacts between floors anymore?

hard holly
#

Its now something you have to unlock from the contractor

whole raft
#

That would have been good to know. Know what I'm hoping pops up quick...

astral oar
#

@wind vale Okay I get it! Just wished I could use the "remove invincibility after getting hit" in my normal run :/

strong hornet
#

wait did the keepsake change thing inbetween map sections get locked behind gems now?

whole raft
#

So it seems

grand pollen
#

Out of curiosity, if they're in this chat, why are people downvoting my suggestion for increasing the damage on tight deadline? I figure since its a pact option and honestly the time it gives seems fair, it should do more damage than standing in lava, not less.
At its current power, it feels like there's literally no reason to run at least one point in tight deadline because you get 36 minutes to beat the game, on top of an extra almost minute depending on how much health/DD's you have.

#

Also a lot of things got locked behind gems, including the 3 bonus characters you can interact with in each biome.

#

Bit frustrating if you've been playing for a long time, but feels really good in a new game.

strong hornet
#

yeah was about tho say that its a bit of a awkward change for the ones with long playtimes but low gems for example

whole raft
#

Wait, even they're locked?

grand pollen
#

Mhmm.

whole raft
#

Yeah, that's rough for someone playing since about May

strong hornet
#

like i dind't realy play after gems got introduced so i had like 20-30 ish maybe?

whole raft
#

And the lack of obols is brutal as well

turbid needle
#

I don't have much more than a gut feeling, but I think Tight Deadline is in a good place right now. The damage is (as far as I can tell) completely unblockable and avoidable, and I'm not always going to play perfectly.

grand pollen
#

So are treasure troves, gold dropping from breakables, and I believe something else

turbid needle
#

No one is going to play perfectly.

fallen quarry
#

I died to deadline :/

whole raft
#

Gold from breakables I knew, but even gold from enemies seems much lower

fallen quarry
#

though I blame thanatos for the death

turbid needle
#

Also, yeah, Than can be a pain.

fallen quarry
#

as he got stuck on a rock and wouldn't let me leave a room for all eternity

grand pollen
#

Yeah, but like, thats the point of the pact? To make things harder? I die to it too sometimes, and other times I end runs with like 7 minutes left. I just feel almost cheated by the idea that I can let it expire and it almost doesn't matter depending on the situation.

turbid needle
#

It's not really a small amount of damage.

grand pollen
#

Standing in lava does more.

turbid needle
#

Yeah, have you done the Snake Oil fight with maxed Heightened Security? I like having just a little more time to react to standing in the fire.

grand pollen
#

And its "tight deadline", not "reasonable deadline with average consequences"

fallen quarry
#

deadline is lethal now

#

in regards to it doesn't stop at 1hp

#

it'll trigger death defy, and kill you now

#

I do remember before the patch, having it just slowly do little damage, and stopping at 1hp

grand pollen
#

True, but basically full health in the hydra fight and 3 dds, I got over a minute to keep fighting, let me beat the boss and move on. I honestly just gave up in the next room because I felt I didn't deserve it.

turbid needle
#

Your ability to no-damage the Hydra fight is not common.

fallen quarry
#

is it enhanced hyrda? 😮

grand pollen
#

I agree, I usually have pretty fast hydra fights. It wasn't a great run. I just think that tight deadline should enforce its timer more. There are plenty of heat options to choose from, if you can't make the times, then pick other ones? idk, feels silly to me for it to feel like it does lackluster damage for setting a time limit. I honestly expected it to just kill me when the timer ran out, I've been running it for a few weeks with that logic anyways.

turbid needle
#

You're missing the point.

fallen quarry
#

was it base hydra or snake oil?

grand pollen
#

I've run it on both

fallen quarry
#

no hits on the base, I agree is way eay

#

easy*

#

overtime snake oil though, without hits?

#

and deadline, so can't just play safe

#

like... I'm still proud of this

#

even is running the shield is cheating

grand pollen
#

Hydra isn't what I'm complaining about. Its the fact that one point in deadline feels free. Two like, ok, its a challenge, makes you have to rush, etc etc, but the first point feels like a freebie when it still gives you a decent chunk of extra time after it runs out.

fallen quarry
#

oh, I've never ran one point in it, lol

turbid needle
#

I think part of the problem lies in the assumption that most players will be running hitless at the point it runs out. It could be an extra 10 seconds in some situations, especially as Heat starts to climb.

fallen quarry
#

having build up options is good

#

and sometimes people use other heat mods

#

which can make even one point in the timer a potential issue

grand pollen
#

but like. if you don't make times, pick different pack options?

#

pact*

fallen quarry
#

just because something by itself or with some of the options doesn't really have an impact, doesn't mean it shouldn't be there

grand pollen
#

with the new store system too, you can unlock almost every single thing in the game without ever even using heat.

fallen quarry
#

I like that too, even if it doesn't apply to me

#

lots of people will play the game more casually

#

take like, dead cells as an example

mild crag
#

Most 1 pointers are freebies

grand pollen
#

The new store system is quite nice.

mild crag
#

It's the culmination of several pact options that makes it difficult

fallen quarry
#

in Dead Cells, if you can play the game on harder boss cell counts, you probably wouldn't even want to play the game on little to no boss cells

#

most people will be satisfied running it easier, the harder options are there for those who want them.

grand pollen
#

Yeah, its the reason why I run deadline as one of my heat options every time, I just thought the punishment for not making it was more extreme.

mild crag
#

The consequence does become a bit more severe based on other pact options, for example if you're running Lasting Consequences losing a buncha health for nothing is really bad

#

If you get an extra minute by giving up all your death defiances I think it's still fair

grand pollen
#

I think I might just be a masochist when it comes to this kind of stuff. I'd be fine with increasing the heat that it gives, but making it an instant kill when it runs out, and also giving it a third point to give 5 minutes per ;P

#

((though tbh, if its damage stays the same, a 5 minute option sounds fun))

fallen quarry
#

I mean... you're welcome to make the game harder, what it sounds like is you want it to be harder for everyone.

grand pollen
#

yes, but pact is optional, and there are a lot of pact options.

#

a lot are % increases too, so lower heats can be achieved for a bunch of small picks that make it harder.

mild crag
#

I think the difficulty is about right

#

On max heat with the current iteration it's already basically impossible to make it even out of tartarus (in my experience)

#

just because of tight deadline

grand pollen
#

testing it right now, its 5 damage every second. if you don't have the darkness cap on, and assuming you're not taking extra damage, which is unreasonable, but just for refence, at base health and dds, thats 50 seconds of time added on.

mild crag
#

if it were a free 50 seconds I'd be inclined to agree with you but it is at the cost of health so it's fine imo

grand pollen
#

That makes sense. I guess I haven't really been thinking about it from a 42 heat perspective. I tend to speed run, and as such, stick around 10ish heat ((tight deadline is a must, and then there's some debate about running points for the snake oil hydra fight.)) and in that sense, there was never a reason to not run deadline because you're pushing under it anyways. whenever I take everything but deadline off, just to mess around with new builds, it seemed undertuned. You make a good point about it being a rough trek on max though.

mild crag
#

good points, stands to reason that the game feels easy after you're used to high heat levels so i can agree with that

#

i think you might just not feel the impact of tight deadline because you've gotten too good at running it quickly RemWink

grand pollen
#

Yeah, I honestly hit the timer for the first time today lol. Again, I think the faulty assumption that I just died when it ran out was what got me frustrated. Usually, since I mostly just do speed runs, you either crush the timer, or die trying to go fast before it runs out anyways ((or just toss the run because its bad))

mild crag
#

yee makes sense

grand pollen
#

Also, out of curiosity, since I don't really have experience with it, is Dio good outside of his call in normal runs? In speed runs he's usually pretty underwhelming, but I'm bored and want to try new builds.

turbid needle
#

Yes, one of the strongest DPS gods.

mild crag
#

with low tolerance from Aphrodite the levels to which you stack poison makes it some of the highest sustained dps you can do

grand pollen
#

cool cool. I just know all our speed run builds are getting nerfed lol.

#

Like Ares/Athena just got hit, and that was the current WR build.

turbid needle
#

I feel like the Merciful End nerf was minor.

grand pollen
#

Oh it was, but nerfed nonetheless

mild crag
#

what was the nerf?

grand pollen
#

just reduced damage iirc

turbid needle
#

60 damage bonus, down from 90.

mild crag
#

makes sense

#

doom hits pretty hard by itself without a bonus

#

but less damage is less damage

grand pollen
#

Well, Dio felt really good for all of styx, but kinda garbage against the final boss, even aphro duo.

radiant swallow
#

So like

#

You speedrun the game

#

But how consistent is it to get some of your builds

#

And Dio has felt pretty bonkers if you grab him with Zues, or Aphrodite, at least to me

#

The highest heat I've run is 8, but I'm getting up there

turbid needle
#

I just cleared 18 with all three of Zeus, Aphrodite, and Dionysus.

radiant swallow
#

Yeah that's honestly pretty nutso

#

Did you get the dionysus legendary?

turbid needle
#

I did.

radiant swallow
#

They just buffed it this patch, which makes it a whole lot better

turbid needle
#

Had Festive Fog and Dio's Aid.

radiant swallow
#

What weapon

turbid needle
#

Rail, Flurry Fire with Lightning Strike, Heartbreak Flourish.

radiant swallow
#

I was using it with Rail Eris Aspect

turbid needle
#

Yes, Eris.

radiant swallow
#

Take out he aphro and that was also my build

#

Got jolted for the damage amp

turbid needle
#

Oh yeah.

radiant swallow
#

His damage reduction boon is ridiculous if you get it as an epic

#

I think I just face tanked everythung and watched it all disappear

#

Also I find it amusing how the update made Dio way stronger

#

Since his nectar drop also upgrades things too

tropic sequoia
#

anyone have build suggestions for the spear? i'm struggling with it

radiant swallow
#

Cry

#

I find the spear to be the most mediocre weapon

#

It is really well rounded, at the cost of never having a super high damage build

turbid needle
#

Deadly Strike.

radiant swallow
#

Which is Deadly Strike

turbid needle
#

Artemis Attack.

radiant swallow
#

Oh yeah I got that

turbid needle
#

You're critting above 600, minimum.

radiant swallow
#

With the spin, you mean

turbid needle
#

Yeah, Massive Spin, too.

radiant swallow
#

So you need the daedelus upgrad and deadly strike

turbid needle
#

Yeah.

radiant swallow
#

Feelsbad

tropic sequoia
#

which daedelus upgrade?

radiant swallow
#

I find the spear to be good when you're able to use the spin to great advantage, i.e. you got 1-2 hammer upgrades on it, or you got the explosive special

#

It has a lot of range and is the weapon best suited to kiting, by far, but it doesn't have insane amounts of damage

tropic sequoia
#

hmm i haven't been using the spin much, maybe that's my mistake

radiant swallow
#

Dash away, dash attack towards the enemy is very safe, has a ton of range, and keeps you safe while attacking

#

I've definitely found myself using the spear the best with Dio/Artemis calls for damage, and just playing really far away

#

Or, when I highroll and get the spin buffs

#

Ares Doom is really powerful with the special, since it is super safe and has a lot of range

turbid needle
#

Multiskewer Doom. 👌

mild crag
#

I remember back in the day when spear was my favourite weapon since Artemis dash was "after dashing your next attack crits" and you could charge the spin, then dash and the spin crit 100% of the time

radiant swallow
#

Also, charge spin -> dash lets you move the spin as your dash, increasing its range

#

I'm still trying to figure out how to use Achilles Aspect

mild crag
#

sort of a movement ability to help you dodge stuff I imagine is the best use

#

if you didn't know once you throw your spear out you can special again to dash to it, but if you attack while it's out it retracts like normal

native ether
#
 At its current power, it feels like there's literally no reason to run at least one point in tight deadline because you get 36 minutes to beat the game, on top of an extra almost minute depending on how much health/DD's you have.```
Because the only weapons i've found that reliably let me beat deadline are the sword and occasional rail build. Not only that, but it makes it less compatible with other heat options which make the game harder (and thus slow you down)
#

and it can kill you now

elfin pulsar
#

achilles aspect is my favorite aspect in the game, I'm with kossetu where it's best use is mobility

#

its great for dashing in or dodging out of stuff that would hit anybody with the regular two dashes

#

it also is great for spin builds and now possibly cast builds

#

oh so, what does hell mode actually do? Just start you with heat?

frosty pier
#

It starts you with pact of punishment unlocked AND you forced to have atleast 5 heat.

quasi knoll
#

Hey what are the new currency upgrades?

#

do they have in run effects?

analog sail
#

In short, you can upgrade the blue laurel rewards to also affect your current run. For example, getting a normal darkness drop also increases your max health by 5.

kind fiber
#

How do you get the new keepsakes?

#

i haven't noticed any of the npcs being able to receive a gift from me

frosty pier
#

It's more than "shove some nectar into a man" this time.

kind fiber
#

Is it shove Ambrosia down a man this time?

frosty pier
#

More like: a nice dinner, romantic atmosphere, a test of commitment, and a spark of passion.

grave grotto
#

ok yall i have a q, have you guys gotten the bug where sometimes the bowman/theseus target on you just. doesnt go away

frosty pier
#

All for that Boulder.

grave grotto
#

tbfh i love bouldy

errant narwhal
#

Please report any bugs you get with F10!

charred ruin
#

Tried a run with extreme measures 1 and didn't notice any difference except for hydra shooting more projectiles in the phase where you hit the main head

#

I'm guessing it adds 1 sister, and IDK about Mino+Thes

proud storm
#

To change the boss fights beyond tartarus you need to invest more heat in extreme measures

#

Extreme measures 1 makes you fight 2 or all the furies at once

charred ruin
#

So what does level 2 and 3 do?

#

I hope it doesn't turn hydra into the snake oil version because I hated that fight so much

kind fiber
#

2 does that yeah

#

and ill dm you level 3 so not to spoil others accidentally @charred ruin

radiant swallow
#

I personally found the extreme measures for Thes + Minotaur made them easier

#

Theseus

#

His attack pattern is so much easier to avoid

tough echo
#

What can I do with excess Titan Blood?!

frosty pier
#

wait on it

tough echo
#

And for the Chthonic Colleagues achievement of the Fated List...

#

I'm missing one person. Is it her?

analog sail
#

It's Meg. You need to defeat her once fir it to unlock. Probably a bug.

tough echo
#

I've unlocked Meg already. It's the third on the list.

analog sail
#

Hm. It was Meg for me

#

Looks like that's Charon

tough echo
#

Hmm. Curious... I've visited the Charon's shops. Maybe there's another way...

frank fern
#

time limit now kills you instantly after like 30 seconds? get killed while having a DD left...

proud storm
grand patrol
#

spent spirit is soooo cool

#

makes theseus so much easier

frank fern
#

the cbanged duo with "doom effect on weakend foes" is crazy strong now

#

it was some fixed number before now its 25% of your doom damage ...

proud storm
#

i dont want to replace any of these fhjdfhg

frosty pier
#

Oh no

elfin pulsar
#

never seen 3 replaces before

#

that probably shouldnt be a thing

turbid needle
#

Had than spawn in elysium with jury summons on. Unironically had to fight 60 flamewheels

proud storm
#

hera aspect with ares cast, fully loaded, vicious cycle and possibly hunting blades

full kelp
#

very fast vortex proccing at incredible hihg speed

#

thats the setup

proud storm
#

that's just brutal

turbid needle
#

@turbid needle in such situation... I believe it was pretty explosive crash course

#

that being said... If I remember you can just make the flamewheels kill themseleves by making them ride itself into walls

charred ruin
#

The best weapon for a speedrun is the sword with movement speed aspect? How much time does it take to finish with it?

woeful stirrup
#

So, I just got Explosive Return for the very first time. The game had never given that choice to me before... it was awesome. Dealing over 200 damage every special felt so good. Theseus and the Minotaur melted. Combining that with Athena's dash, it made the whole game trivial (although I was only at 1 Heat, so not much of a feat).

turbid needle
#

about 9:xx something If I remember

#

that isn't the case anymore I guess

charred ruin
#

@woeful stirrup imagine getting it with the Aspect that gives you the special that throws 5 shields

woeful stirrup
#

I had that aspect, but not levelled up yet. issue was, it took more time to bull rush and throw than to throw twice. With more shields though, it's gotta be pretty insane.

proud storm
#

if you have explosive return on the shield's chaos aspect only one returning shield explodes

viscid grail
#

anyone got tips on hades?

woeful stirrup
#

Oh, that's a shame. Would've loved to see it combo.

turbid needle
#

depending on what you mean about the tips @viscid grail

charred ruin
#

You can use Zues aspect, even as level 1, and return it immediately as you throw it for instant explosion

viscid grail
#

i can get to p2 but those flame lasers just melt me

charred ruin
#

take cover

woeful stirrup
#

Yeah, I unlocked the Zeus aspect right after that (got lots of blood from the prophecies), and thought it would combo well with it.

turbid needle
#

there is one stone that can make you cover... the collision is pretty bad though there

#

it should be bigger

charred ruin
#

behind the stones, the arena has plenty of spots to hide

turbid needle
#

otherwise just move alongside the laser movement

viscid grail
#

cover is usually gone by that point...

turbid needle
#

and don't be super close when he initiates "Imma Fire my LAZ0RS"

woeful stirrup
#

A bit annoying that you have to equip every keepsake one by one, backing out of the screen every time, to fulfil the prophecy. Especially since they're all level 3. Come on, game, you know I've used them all.

charred ruin
#

not talking about the stones you can destroy

viscid grail
#

and its hard to stay near that corner

charred ruin
#

there's a stone in the middle

#

rectangle shaped

turbid needle
#

pretty much, but the collision is meh, so you might get hit nonetheless and margin of error is rather nil

charred ruin
#

Also broken spear keepsake

woeful stirrup
#

If you can't get to cover (although you should be able to), your only resort is to either damage him enough to stop him or run around at the same speed as the ray.

charred ruin
#

you get hit once and block all the rest

native ether
#

It's annoying but it's only really a problem for people who've been playing the game a while :p (the keepsake thing)

woeful stirrup
#

True. But it's still annoying tizomg
(also made me realize that your cursor is automatically on the legendary keepsakes, which means you have to go up to get to the regular keepsakes, every time, even though those are the ones you're gonna change the most... might have to look through the feedback channel to see if someone's talked about that already)

quasi knoll
#

yeah game seems to be in its best state right now

#

the fact that laurel rewards now get in run benefits is the best

#

that was probably the only major issue i had

wind vale
#

havent tried myself yet but how does trinket switching work with legendary trinkets work?

subtle shale
#

I still wish Darkness was more useful for something

#

The new health on darkness thing is nice but I’ve got tens of thousands of the stuff

wind vale
#

i mean can you switch normal and legendary or only one?

#

for the darkness - id only want a way to trade that stuff

#

but it seems its the only thing excluded

subtle shale
#

Yeah maybe trade it for gemstones

#

Since gemstones are the only other thing you can’t get from the broker right nowb

wind vale
#

unless there is a special deal but yea mostly you cant

subtle shale
#

Like eventually once you hit “endgame” resources stop meaning so much anyway

wind vale
#

but i havent seen any way to get rid of darkness since the superstar update at all

#

i need about 50 vintage ambrosia or whatever its called and got maybe half of it for now but thats all

#

also since noone seemed to know last time i asked - where does that stuff drop normally and it is the codex entry that got added, right?

grave grotto
#

ertjlret id report the lingering target bug from the archers/theseus but ive done it. literally every patch since elysium was released so i feel bad 😭

lost rose
#

don't feel bad about reporting bugs 😂 stuff slips through the cracks sometimes, and it's valuable to us to know that the issue is ongoing

native ether
#

It might be nice if the first boon you find offered attack, special, or cast.

Maybe if this was a meta upgrade, like something in the mirror. I really like it but I think the player shouldn't get that guaranteed agency in their first couple runs.

crimson geyser
#

what is "Summon?" is that new?

native ether
#

Yep!

wind vale
#

its the use of the new trinkets

crimson geyser
#

ohh

#

i haven't gotten any of those yet

full kelp
#

is it impossible to get artemis' arrows with the rail?

crimson geyser
#

which arrows?

#

i have plenty of artemis boons with the rail rn

full kelp
#

the homing ones, for each attack cast or special

crimson geyser
#

assuming that crash didn't just wipe out my run

#

ah yeah i have that one with the rail on my current run

full kelp
#

awww, I had a 39% Attack speed increase from hermes and the upgrade that makes it more accurate

#

and i was just dying to get that

native ether
#

Support Fire? Yeah it is

#

Support Fire is unironically probably best on the rail due to how fast it attacks

crimson geyser
#

woooo just got my first clear with the rail, yesterday got my first clear with the sword

#

now all that's left is that dang bow

frank fern
#

bow is the easiest with the special unlock

crimson geyser
#

oop

#

oh no my whole message

#

oh well

#

didn't know you couldn't curse in this server

timber tiger
#

I have found the wonder that is hera aspect coronacht

#

fun 2k+ damage (total) just from tipsy shots

#

Only had 4 casts though 😦

charred ruin
#

best shield and spear aspects currently?

wind vale
#

wow - aphrodites life affirmation buffs the hp gained from the darkness room reward upgrade that makes them give 5 max hp

#

best aspects depend on whatever you want to do

#

the only thing i want to do with spear is cast builds(hunting blades or lightning phalanx[thats athena cast with zeus duo]) - so i clearly take achilles(huge buff and great mobility)

#

havent tried shield, probably zag is strongest,chaos more fun/faster/more damage in some situations

timber tiger
#

idk, chaos was alright, but in the end it's probably just base shield that's the best

#

zeus aspect feels weird

#

and chaos is whatever because shield special kinda sucks

wind vale
#

havent tried zeus this patch, maybe its good now

#

chaos is good for some stuff

#

like you could have dio poison on it, aphro on attack, maybe their duo and thats good - lots of special shields stack poison quickly

#

or ares on special, maybe with the boon that makes doom increase damage per hit and some of the duos/buffs to that - would usually also work for the normal one but here are stuff for roomclear or the stacking possible, maybe more

#

alternatively just zeus on special

#

shield special has barely any base damage so you want fixed damage numbers for boons

timber tiger
#

One of the nice things about zeus aspect is it can hit shield boys on all sides, so that's a plus

wind vale
#

id say thats a plus for chaos as well - the shields come from all sides so i always hit them

#

(when they bounce back)

#

but that might only get really nice at higher levels of the aspect

timber tiger
#

¯_(ツ)_/¯

#

just attack things imo

#

biggest strength of shield is the shield from bull rush

#

Doesn't matter much what your special does

charred ruin
#

Played Chaos shield with aphro attack and ares special which was ok. didnt kill fast but i also didn't get hit

fallen quarry
#

I prefer aphrodite, Artemis, or athena for chaos shield special

#

I despise ares on everything

#

Only thing I've been constantly successful with now on tight deadline and more heat has been the chaos shield

#

Side note... thinking you hit pause when you didn't is a pretty quick way to end a run

timber tiger
#

I really like this support fire perk on just about everyone

#

Unfortunately it doesn't proc on anything but the first hit of zeus aspect shield

fallen quarry
#

yeah, strong as is, even if one action causes multiple attacks.

#

kind of funny when you have base crit chance with it, and the boon causing enemies near a crit enemy to be likely to be crit.

hard holly
#

Best shield aspect is the base one, yeah

#

Spear is tricky

#

Hades one would be good if it buffed following spins, but since it doesnt its kind of not good?

timber tiger
#

I need to look again at the spear aspects

hard holly
#

You dont care about extra % damage on spear attack since most of the damage would come from Zeus if youre using spear attack

#

While special would rather just keep spamming special than stand still and spin

#

Achilles one used to be great for spear spin purposes

#

But now that you cant dash and immediately charge a spin anymore, its not optimal I guess

#

Might still be good for that build

#

Regular aspect is great for special builds

tropic sequoia
#

do you guys find that duo boons are the only way to reaching a 'win condition' in your build?

#

i find most of my success with merciful end, scintillating feast, heart rend, and low tolerance

eternal stag
#

i wouldn't say so, but they definitely help pull a build together

#

imo if you don't have a duo it helps to go deep with a specific god

tropic sequoia
#

i find some of the legendaries to be underwhelming relative to the duos

hard holly
#

Ive found them to be optional at best

#

A lot of the time I basically skip duo boons I see because theyre not very useful for my build

tropic sequoia
#

what are you building around in these builds?

hard holly
#

Usually just an attack boon then take whatever utility I can get

#

Its on bow and Hestia rail for the record

native ether
#

it very much depends on your build tbh

#

can you win without a duo boon? definitely

#

is it easier to win with one? usually yes

tropic sequoia
#

i think the the right daedelus combos are the next best option

#

depending on weapon

native ether
#

duo boons usually make a good synergy better, they're more "win more" boons than things that really build something. But some of them are powerful enough in the right build that they just... well win

#

e.g Hunting Blades

hard holly
#

Id say the Daedalus hammers are key

native ether
#

depends on your weapon. If you're playing Rail, your hammers are the most important upgrade.

hard holly
#

I guess the big issue is that currently Aphrodite is the best god for attack and special boons, and her duo boons are generally the least impactful

#

Eh, with Hestia rail I found hammers to be basically irrelevant

#

I guess the rocket launcher one is nice

native ether
#

False. The Dionysus Aphro Duo is imo still the best rail build in the game. Build that with Eris aspect and you wipe everything.

#

but her other 2 are situational for sure

hard holly
#

Id say regular Aphro Hestia rail and Zeus Rail are better

native ether
#

Hestia changes the rail dynamic because it puts your focus less on securing certain upgrades for the rail

hard holly
#

Basically

#

You get a good aphro boon, an Artemis dash boon

#

And you just start dash attack reload looping

native ether
#

but id say you likely still want Triple Bomb/Inescapable Blast/Explosive Fire for that crowd control. Hestia shot doesn't hit stun from what I can tell.

hard holly
#

Personally its a bit more awkward than the previous auto-reload version

tropic sequoia
#

i've been running the default zag aspect with fast fire and dio builds through heat 5 so far, but any time i ran into the rocket launcher has been great

hard holly
#

Personally I think Rocket Launcher is just worse explosive spear

native ether
#

but I would still call Aphro Dio the best rail combo (excluding Hestia aspect there's an argument to be made that a Crit/Aphro/Artemis Dash build is better)

because with the Aphro-Dio combo with Eris you get:

  • basically guaranteed 9 poison stacks at all times
  • doing 60% more poison damage (which lets say you have Rare Poison which is I believe still 6 per tick. 6*9 stacks is 54 dmg per half second, 108 dmg a second, +60% is approximately 170 damage per second.
  • guaranteed Privilege Status (so your 10 dmg bullets all do 15) (and you can get this early too, which is the real advantage. Just the 2 debuffs can carry you thru the Hydra.)
  • less active need to do lots of damage, so its easier to focus on dodging and kiting.
  • With Explosive Fire, all this tick damage is applied in a large AoE.
#

Rocket Launcher would be better if its hitbox was bigger or if it had slight homing to make it easier to land.

fallen quarry
#

that's so little with so much set up...

#

you take 5 damage a second after the timer runs out

#

it can kill you if you run out of life and death defies

#

Hopefully the zone gets some mob changes

frigid nimbus
#

how do I gift ambrosia instead of nectar?

limber copper
#

Has anyone also experienced the spear enemies bypassing shield? Usually happens if they attack twice in succession, or if two of them attack at the same time.

native ether
#

so the spear is good

#

but only with flurry jab

#

because you can spam the heck out of the dash attack

#

literally always take flurry jab its kinda insane and it makes the spear ok to use

naive cobalt
#

Multi Skewer too

#

And honestly I think Extending Jab is pretty strong

#

Altho not nearly as good as Multi Skewer or Flurry Jab

turbid needle
#

QuickSpin2Win.

#

Unfortunately you can't take Exploding Launcher on the first or second hammer to guarantee Quick/Massive Spin set-ups in Styx anymore, though.

hybrid frost
#

@shell trout In response to your feedback: When presented with a boon selection, any boons still required for the Fated list will have a small scroll icon next to their picture.

median ridge
#

did deadly reversal get removed from the game, or do i just have the worst rng right now?

turbid needle
#

Maybe just bad RNG.

median ridge
#

ive got basically nothing but the relevant artemis athena boons and they keep refusing to give me it

turbid needle
#

Some runs throw 10,000 Duos at you, some refuse to give you anything even if you get all of Artemis' boons and all of Aphro's.

native ether
#

ive had runs where it took 7 Athena boons to just get Athena attack

turbid needle
#

I'd say that's a different and slightly more pressing problem than Duos not showing up.

wet dagger
#

Just curious - does anyone else get this weird visual bug in Styx, when u open the door to next chamber and Zag just spazztically runs in place instead of running thru the door?

mild crag
#

Not sure I have but make sure you report it with f10 too!

native ether
#

ive noticed it once or twice

median ridge
#

i have had consistently no music when running through styx. i reported it one time but its weird how often it happens

native ether
#

seems to be tied to the miniboss wings

radiant swallow
#

Does anyone else feel like Extreme Measures on the Elysium fight makes it easier?

neat kite
#

just realized how overpowered lightning rod is for the Elysium fight
you can just shoot the casts and casually take a walk with Asterious while Theseus gets evaporated in less than a minute

#

that seems a bit broken

vagrant mirage
#

Its going to take me a hot minute to get used to this whole press 1 to do stuff

bitter solstice
#

Discovered a game breaking bug with the new patch, did not know where to put it, so, came here.
Its with the new Death Defiance system, the slowdown.
Not entierly sure how it happened, if it was due to shield blocking dmg or hermes dodge or whatever. But the game thought I died, so the slowdown for death defiance happened, but I never took that final hit, so it kept slowing down untill the game came to a complete standstill

turbid needle
#

Just did a 20 heat run on the shield today, 20 heat is really rough

#

Middle management and that one that makes the bosses harder should defs give way more than 1 heat, the new theseus fight is rough

#

@neat kite never actulaly used lighting rod much, dont they just move away from it or is the radius huge?

neat kite
#

it's pretty big, just 1 of them is about same-ish as the sword's special and when there are 3 of them it's like 1/4th of the room

#

and no theseus just walks back and forward to throw his spear

#

so he pretty much gets demolished in seconds

#

since he does his throw - turn around and walk back - walk forward - throw, repeat

#

he pretty much stands there and eats it

#

it's very good cheese if you just don't want to do that fight

bitter solstice
#

20 heat? damn, I just reached 5 heat earlier today.
was just doing the first floor, for some nectar, did not plan for it to be a run I took all the way, and then I got the "Exclusive Access" duo boon" all boons would be epic rarity minimum. That was too good an oportunity to give up

frosty pier
#

@bitter solstice Report bugs with an in-game bug-reporter f10

bitter solstice
#

did not know that was a thing

frank fern
#

even 9 minute timer is kind of hard now, so you lose 2 heat compared to old timer that was basicly a free 5 heat if you were used to it

wind vale
#

since i havent seen it answered at all but asked a few times(also asked myself): the new ambrosia comes from the bounty on the elysium bossfight - that and the trader

#

(you use it on people you unlocked the lock symbol thingy after completing basically everything they had before this patch - which gives the new legendary trinkets and after that a bit more for story stuff - also upgrading the trinkets where you could select them where you select them)

smoky sparrow
#

Is it just me or Stygian Blade is still... weak? It feels like mediocre weapon at best...

frosty pier
#

It has it's moments.

wind vale
#

the only one clearly weaker is the spear

#

weaker than the rest i mean, not the sword specifically - that is high damage but kinda risky

frosty pier
#

Spear is not that weak, but dont mind me runing Hades aspect with crit attack and +150% damage in total from chaos.

hard holly
#

Nah, Spear is great

#

Explosive launcher is kinda busted, and spin builds are still mostly fine (though the loss of a third hammer hit it hard)

#

Its aspects are a bit lackluster now though

#

Hades Spin doesnt enhance further spins and regular attacks dont care much for % damage, while Achilles can no longer be used to skip the first part of the charging animation on a spin, which hurts it a lot

frosty pier
#

You dont spin that much for that downside become runbreaking. And it's still damage out of thin air that can go to your attacks of your special it's still very much wurf. But that is coming from a man who thinks that his skill cap is 10 heat.

hard holly
#

I mean I havent played on high heat in a while since Im still working up the bounty ladder

#

And I dont think any of the spear aspects have a downside really

#

Their upside is just kinda minimal compared to, say, Hestia Rail

#

My issue is that if Im attacking with spear, I want to be doing so with Zeus or maybe Dio

#

And Im pretty sure that Hades doesnt enhance either

#

On a sidenote, what happens if you flurry stabs on hades aspect?

frosty pier
#

I haven't encountered it yet. But I think you just die out of sheer dissapointment in yourself.

#

It pretty much cancels the aspect outright.

wind vale
#

its very likely removed from the hammer boons if you pick that aspect

hard holly
#

Does it?

#

I figured its either removed, or it works but doesnt enhance itself

cedar mirage
#

Can someone fill me in on the new hidden keepsakes?

wind vale
#

they are all use trinkets that you can use 1-5 times a run(depending on their level) and can not switch them out

#

can use one normal keepsake and one legendary at a time(and switch the normal ones like you used to if you unlocked that again)

#

you get them by having completed everything with their character as it was available before the update, trigger a special conversation and after that give them one of the new ambrosia

cedar mirage
#

Ah

#

Thanks

wind vale
#

(may have to reenter the room to gift them immediately)

#

also its ||skelly,than,meg and sisyphus||

#

other 2 locked for now

#

also: the new summon keybind is for them

finite grail
#

With the third hammer being removed I thought I'd have a harder time clearing but honestly it feels just as powerful. I think I've cleared more often since the update

high crow
#

i started a new save in hell mode, i've defeated the final boss and have 4 titan's blood but i haven't unlocked aspects yet.

anyone know whats up?

still dew
#

quick question: any benefit to hell mode if I don't care for increased difficulty? Any narrative content locked behind it?

high crow
#

im currently playing it

#

the answer seems to be no

#

thought i've only beat the game on hell mode once at this point

still dew
#

thanks

#

The patch notes mentioned I think a single pact of punishment that was Hell mode only, but if there's no dialogue hidden behind it, I'll stay away

high crow
#

it just removes the baseline invulnerability frames

#

that occurs if you take more than half your health in dmg

wind vale
#

oh thats what it means, ty

#

i thought it meant you could get hit during the end of combat slowdown and such

wanton raptor
#

Does anyone know how to activate god mode ? 😄

#

or Hell mode

turbid needle
#

hmm

#

hell mode is through new game

#

and you need to tick the hell mode option

#

and godmode ?

#

from normal mode you can just press esc and activate godmode in settings

high crow
#

you cant use god mode in hell mode

wanton raptor
#

Thank youu ❤️

frosty pier
#

Ahhhh it's so cute then Chaos gives you boon that increases trap damage...

#

I almost forgot that time then they weren't one-shoting me.

charred ruin
#

The new trader sometimes offers 15 keys -> titan blood. Best trade out of the many I've seen.

frosty pier
#

Yeah that's one of the better ones

wind vale
#

wow - middle management on the murderboat seems about as strong as 2 points in it before but with only a single point available

turbid needle
#

Yeah, it's pretty intense.

wind vale
#

havent seen how it works with the butterfly chamber but the changes for the other 3 are great

grave grotto
#

the butterflies will be the death of me

turbid needle
#

Lost to the final boss thanks to some earlier today.

wind vale
#

oh about the final boss: i have gone over to completely ignoring his 2nd minion wave since he kills them on transition - anyone else doing that?

crimson geyser
#

i always ignore minions in all boss fights for some reason

turbid needle
#

They become vulnerable before the boss does, usually I can kill all of them that it's not much of an issue.

wind vale
#

they got lots of armour and re often too annoying to fight

#

also sometimes its possible not to aggro them at all

#

if he summons them in a corner

wicked spire
#

Hello, a quick question about damage and things that torment my soul, how are the lava damage and the urns from Mr. Final Boss considered? are they "traps"? are the urns "enemy damage"? maybe is a very dumb question, but I was wondering if boons or keepsake can reduce the strength of those sources of endless pain.

high crow
#

pretty sure they normal damage

wind vale
#

i think the question is more which option of the pact increases it - and i got no idea which it is now

wicked spire
#

I see, thank you @high crow shadesmile
@wind vale yup, I wasn't clear enough 😅

#

I started thinking about it when an urn dealt me like 800 damage hahaha

wind vale
#

also: i just learned the butterfly chamber is also increased to what was lvl 2 middle management

#

same as the murderboat

frosty pier
#

http://prntscr.com/q6ruqw Ok Zeus + Support fire... That build is hella fun, but on the down side I had to change mouse on stage 2 of Hades.

Lightshot

Captured with Lightshot

grave grotto
#

oof

frosty pier
#

Smal price for greatness

turbid needle
#

Replace Triple Bombard with Infinity Chamber and that is my current favorite build.

grave grotto
#

support fire is so fun on the rail

turbid needle
#

Oh, and Eris for Hestia.

grave grotto
#

attack speed buff re: hammer and hermes, support fire, crit, zeus

#

all good stuff

frosty pier
#

Bombard was a "oh wow those are absolutely useless things... maybe you are not"

grave grotto
#

KLDSJFDLSJK

#

i feel that

#

my rng is so sad

turbid needle
#

That's fair, I've had to make that pick, too.

grave grotto
#

how do you guys do cast builds

#

i cannot wrap my head around it

wind vale
#

i only do it when there is a good cast in the first boon - from there its easy

#

(i always go in to scout and then give up - it will be the same again)

frosty pier
#

Cast builds are either Ares on steriods, Or Zeus+Artemis

turbid needle
#

Hunting Blades plays itself.

#

I'm a fan of heavily invested Aphro cast.

#

Extra damage, big crits, it's got defensive value as well.

wind vale
#

thinking of it - i currently got aphro cast - it doesnt feel bugged anymore?

turbid needle
#

It's hitting enemies consistently?

wind vale
#

yea thats what i mean

grave grotto
#

thats good

#

im still feartime at the theseus/archer target bug

wind vale
#

ill have to see once i get a chance for a cast build - then ill really check with hera bow

#

because i always wanted to try that ony but hitting my main target only half the time is too bad

grave grotto
#

people who use melee weapons (sword, spear) you guys are legends

turbid needle
#

I've used Hera like, once. I don't know, it's not for me.

#

vantasei Hey, thanks.

wind vale
#

its really only for dionysus cast so far

turbid needle
#

That probably is terrifying.

wind vale
#

but with aphro it just might work

grave grotto
#

chiron aspect is just... so good

turbid needle
#

Chiron gave the bow life.

wind vale
#

yea its the best but a change with different gameplay is always nice

turbid needle
#

Relentless Barrage Deadly Flourish 👌

grave grotto
#

id agree but coronacht has Been my best weapon

#

god yes

#

but yeah, i was looking into cast builds

#

sorry bot

wind vale
#

only thing i gotta say is that i havent played a single regular attack build since aspects with the bow

turbid needle
#

It's still totally possible, but Chiron.

wind vale
#

or hera

grave grotto
#

my old fav was coronacht with poseidon special

#

just. no one is allowed to approach me.

#

go away.

turbid needle
#

I did like the one time I got really highly leveled Doom.

grave grotto
#

cast build is more necessary since i usually just. avoid cast boons

#

and i need it for the fates

turbid needle
#

Ah.

#

My two picks would be Achilles Aspect and Eris Aspect.

grave grotto
#

fair

turbid needle
#

If you somehow swing Hunting Blades, Achilles is scary.

grave grotto
#

i like achilles

#

ive been trying to practice using the spin attack but its still rough

#

usually i just spam dash attack and achilles jump and hope i win

frosty pier
#

My biggest problem with fates is this -> "Break out with every weapon"

grave grotto
#

i have one victory at least for everyone except stygian

wind vale
#

really like achilles for athena or ares casts, less the others

grave grotto
#

pensive_cowboy i cant use the sword bro....

#

mine is with heat just bc im Not that good at the game

#

im holding off of god mode til final game for a decent story stream

frosty pier
#

Controvertial opinion! Can I just discard a bow is some deep ditch and never see it again?

grave grotto
#

me with the sword

#

somehow, despite thinking the spear was my worst weapon, i am Worse with stygian its astonishing

frosty pier
#

With sword you can brute force it with world splitter

grave grotto
#

bow is easy if you get the no power shot hammer buff

wind vale
#

or special - no matter how much they nerf it

#

or actually any of the hammers

grave grotto
#

you just auto and spam chiron special

#

base bow you get poseidon special and play keepaway

#

one of my favorite coronacht runs recently was UH ares auto, extra special shot hammer with artemis crit and the duo boon so crit auto activates doom

#

just max doom and the free special SCHMACKS

frosty pier
#

After 180 or something runs that blazing 0 in bow wins twisted itself like a badge of honor. Now I'm a trash and I proud of that xD

grave grotto
#

thats so valid

#

my first win was on coronacht so ive just. always loved the bow

#

its perfect since im an absolute coward and just. Run.

fallen quarry
#

was flurry shot on the bow changed this patch or something?

wind vale
#

doesnt feel like it

#

just more consistent auto aim even if its turned off maybe

fallen quarry
#

oh, surprised people run it... I find it a downgrade

wind vale
#

usually yea

#

just testing aphrodite cast in hera bow - its strange

#

like generally the damage applies and it feels good but somehow the casts sometimes dont get stuck

#

ill see once enemies survive more often but it feels nice so far

#

definitely improved

hard holly
#

It was changed to flurry shot, and now it keeps firing if you hold it down

wooden spade
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i tried flurry shot for the first time just a couple days ago and really didn't like it at all

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it seems like the shot is too slow for it to be a meaningful upgrade over having a power shot still

wind vale
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and being unable to properly aim with it was a huge problem to me but that part seems fixed now

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as far as thats possible at least

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but it really doesnt seem that great

hard holly
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Id also agree that its generally a downgrade

wooden spade
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yeah if it was more machine-gun-like, like the bastion fang repeater, maybe it'd be better?

hard holly
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But some players struggle with getting powershots reliably (since it is a fairly precise timing), so if nothing else, thats an upgrade they can use to make the bow work for them