#h1-builds-and-combat
1 messages · Page 280 of 1
Exit wounds with Poseidon is just ridiculous, especially with a crit special and hunters mark
Add in some Aphrodite or area and you got something crazy
they still pop one after each other and hunters mark should be gone after the first, right?
Ares
You don't even really need exit wounds. I feel like being able to spam any cast that usually gets stuck in enemies is so valuable. It's probably the most consistent/reliable dps weapon aspect currently
I really haven't given Chiron a decent shot, but mostly cause it seems to need more investment to feel like a whole weapon
As in level 4/5
At level 5 it's contender for strongest weapon in the game.
its still ok on lvl1 but you probably really fall short if you dont get +100% special shots i think
Can we talk about how the zag aspect for the bow is the worst weapon aspect by a lot? It just seems like its meant to make up for poor timing rather than enhance the weapon :/
is it much different to zagreus on the gun?
Yeah, without enhancing the powershots actual power, it’s kinda lame
The extra ammo actually improves the weapon, even if minorly
It should just increase power shot dmg, but not make it easier to land
Agreed
I am actually be interested in trying max Zag Aspect Explosive Shot.
I mean the problem then is the hammer upgrade that improves powershot
Yeah
That might make a full Attack build tolerable.
On the bow?
With Explosive Shot, yeah.
Yeah the bow aspect is pretty bad
always was tolerable
It just makes it easier, not better
Unless you can powershot before max charge, which I doubt
Bow attacks are great idk what you're talking about xD
Yeah bow attacks are still some of the highest damage possible
since you can stack 3 hammers on just attack
Yeah, what’s the max dmg now possible on the bow? Like 2k?
but the aspect should make it charge slightly faster?
Explosive + Spread for the those sweet oneshots
I think he just dislikes its apsects
And it has 2 hammer upgrades that fall under the rare category of multiplicative damage amp
If the aspect made it charge faster that would be legit
Triple shot + powershot shreds
and then use explosive with both of them
Yup
Triple shot is only good if you got the explosive already
I prefer triple shot, and I dont like explosive shot much
For the mean machine shotgun
So you can barrel-stuff and get all 3 explosions?
Id rather dash close and unleash a quick triple powershot then dash again
Than dash close and hope that they dont hit me in time
Of course double special arrows is the superior shotgun, but you deal with what you can get xD
does explosive twin shot still have enough range for sniper shot?
Eh, its not actually
Double special arrows, with Aphrodite or Artemis is still less damage
Even when you have rapid fire to waste minimal time on a low-damage attack
I just hate having tripple without the explosion
But you can get a defensive/status boon instead of hunter dash so your safety is way higher
I hate explosive, so I always run triple
triple shot just means having to jump into enemies, not sure i always want that
Yeah thats true, the special build is safer
But lower damage by a lot
A fair tradeoff
really depends
At high heat I prefer not to die for greedy greedy damage xD
See, my logic there has always been
"The best way to reduce incoming damage is to kill enemies before they have time to hit me"
Yeah except in alysium those guys are fast
But with double blue hearts on enemies the special just shreds through it, but the triple shot loses 2/3 damage
Elysium actually works for the most part, they all have sort of cooldown periods
Its Styx thats a pain
Small corridors
hey so the chiron aspect for the bow says you can only hit an enemy with 5 shots of your special max,but i got a hammer upgrade that makes the volley shoot more arrows and they all hit the target not just 5 shots,is this intended?
Yes
It's misleading, what it means is it just reduces your special shots to 5
Yup
From 9
It’s not misleading it says it on the tooltip
No it says "max 5 shots" in theory that should not work with double shots, since that would go over the max
The Charon upgrade decreases the number of arrows your special fires
oh so I started with less shots with the aspect and now with the hammer i have the normal number of shots? or am i not getting it right
You're right, as I said it's misleading with its wording
It will give you 10 If you originally had 5
ooh gotcha,thanks guys
Idk fren I’m just speaking from my experience
If it says "max 5 shots" then you shouldnt be able to get more than 5 shots, regardless of upgrades. The hammer upgrade does not state it increases your max shots, it just increases your number of shots, which would go over the max cap it claims to have placed. It shouldn't even say "max" it should just say "5 shots" instead. The max part of the description is just misleading
"The best way to reduce incoming damage is to kill enemies before they have time to hit me"
While this is true in a lot of cases, fortunately Hades' most damaging and threatening enemies tend to be close ranged fighters. (Brightswords, Longspears) so a ranged build can take you quite far even if its damage is a little less.
Styx is an outlier though. Not enough room to ever play safe there, even ranged
Styx is only safe if you have a big aoe with deflect on it
This is why I always run a defensive keepsake in Styx (usually spearpoint, it nullifies poison, rat, and laser damage)
Poseidon cast works well in Styx
I'd call Acorn a defensive keepsake but you gotta get thru Styx with enough health to tank out that Hades fight even with your free hits.
Spear point can also nullify 8 plus hits
But you still get hit with spear point
Spearpoint counters Hades' most deadly combos
Idk I feel like I never use all 8 shield hits in boss fights anyway
Idk, I find almost all of the really dangerous enemies are either stupid fast
Or have long-range attacks that get up in your face
Whenever I die to Hades, its because I got combo hit for over 100 damage in a matter of a second. Hence always running spearpoint
The only exception would be uh
Spearhead counters wave into pots, the multi hit, and cast into clap you back to Tartarus
Actually I cant really think of one?
I usually die to the 150 damage spear spin that doesn't care about spear point 😢
its actually 80 now. At most he can be dealing (no heat that is) is 40*2 on that singular swing
Oh I only play on higher heats so I might be biased
Like, lets see
the reason i sometimes dont use spearpoint is that i already have holy shield
The exalted all are threats from afar
And that is reduced to only 40 with spear point
Or get up close quickly
The stupid hot wheels are fast
Armoured louts can attack from a far
I use skull earring almost exclusively
Brightswords are fast but if you have difficulty dodging their projectiles im surprised you beat the Hydra lol.
Their projectiles are pretty slow compared to everything in Elysium and even Asphodel
Hot wheels aren't really a problem? I feel like a lot of people don't know they suicide if they hit a wall like Asterius bull rushing you.
Oh the swords are usually the easiest to deal with
But their weird side to side dodging thing
op, got her, but instead of exit wound, i got more casts. time to cri
Sometimes they just dodge accross the room into your face
the only reason in elysium i can see to take spearpoint are the shield guys
Oh I never take spearpoint in Elysium
they have some nasty attack if they accidentally get on top of you that i negates
Asterius is 100% a reason to take spear point, as are the dumb butterfuly rooms if you don't have good aoe spread
only in Styx and its mainly so I walk out of Styx not losing too much health and so Hades cant multi hit me into oblivion
Asterius does like 4 instances of damage with his leap alone
Asterius is a tad overtuned atm
yea spearpoint is for styx
Oh yeah, I noticed people struggle with Asterius leap, was it changed in a very recent patch?
I think it’s just hades is undertuned
yea its really annoying now
Yes, it homes in on you mid air now
The multi-hit damage isnt new (though it really does feel like a bug) but the Minotaur charge and leap basically now have aimbot
Last patch I see is from last thursday, and Ive played since then
the charge feels unchanged
The minotaur charge was way too easy to get rid of before, I prefer it now, but the leap is too much
And I cant say I noticed him being particularly annoying?
or i just dont notice something but what is supposed to be different with the charge?
charge is fine, doesnt feel very different. The leap has been combo hitting me for 100+ damage though with no heat and that's pretty annoying considering the only other enemy who can do that in the game is Hades
ofc playing the rail means I rarely get hit by it, but I can imagine the pain for melee players
Maybe I just got lucky, but Ive not had any issues with the leap
it mostly depends on where you are when he hits you
Getting him to charge into a wall has been finnicky lately though
which makes me think its a bug
Asterius is harder than hades for me tbh
i stand corrected, six artemis casts with crit melts
I had issues but I just started I frameing it
how rare is the exit wound boon, anyone know?
Tier 1 boon, as common as any attack/special/cast boon (though those are slated to appear more if you have unfilled slots)
Doesn't it require at least 1 artemis boon before hand?
dont think so, nope
it hasnt changed recently afaik, so the wiki would be up to date there
Maybe I too am just unlucky haha
cause i now have 3 of her boons, its just not exit wound
but having 6 casts that deal 300 damage on crit isnt bad either
im just trying to get her crit special and exit wound now
i think i have seen her legendary more than exit wounds now
Getting legendary boons before the boons you actually wanted 😢
right?
Asterius's leap feels like the attack lands and deals damage in a "cone" in front of him, but the axe feels like it has a separate hitbox itself which also deals damage (not to mention at 50% you can also get hit by the wave attack all at the same time which in total is like a 70 damage multi-hit)
but i found a use for it at least - i can sell it for quite a lot 🙂
yeah man. thats how i get keys
i sell all the ares stuff i dont need
im gonna keep her legendary, though, more casts means more crit casts and more exit wound damage once i get it
i think its always been like this (the multihit, though imo this feels like a bug), its just considering now he's got the skill of your local fortnite script kiddie on his side, he's not missing as often.
ares has always 2 boons i want at least but the rest can hurt so bad
Should the ares general damage buff (the +10% to attack/special/cast) be multiplicative? It seems wrong that its additive and makes it pretty worthless I've realized :/
makes it incredibly situational. Back before the Beefy Update it was the thing to pick cause Doom was weaker and it was multiplicative
While I think it would be nice if it was multiplicative, how do you convey the difference without forcing the player to do math
I mean the math argument could be used for a lot of things in this game xD
but im currently really sitting in frony of styx guessing if i should sell fully loaded 🙂
Why are we concerned about making the players do math to figure out which boon is better for them right now?
+3 casts? It's bonkers if you going for a cast build though and Artemis is THE cast god
oh never mind, its 200 damage for sytandard and 599 damage on crit for my casts
dont need it but i probably have enough gold to buy everything without selling it
Because imo forcing a player to do math detracts from the enjoyment of playing the game.
i cant wait to get exit wound
Its not user friendly and its more annoying even for the benefit of more damage
(they should have a stat off to the side telling you how much damage you do)
But like chaos boons + status privlege + normal boons would be math too
plus you have to explain the difference between additive and multiplicative percentages in game and that would just be a mess
How is +10% damage math? xD
takes math to figure out 10% of what it is
If it was multiplicative
and then apply it
because if you add multiplicatives back into the game with additive percentages, you're suddenly having to clarify which are which, and then players have to go "uhhh well 10% of all my percentages is... uh..."
It feels like an incredibly basic boon, in fact
The second cast boon feels more like a legendary
crit is always multiplicative
You have wack stuff like knockbacks triggering a second wave, an invuln shield, whatever Ares does nowadays
Ares gives +1 damage for each consecutive hit on rifts
Huh
Pretty boring as well tbh, but it's good
I mean its powerful, but I guess also not that interesting
its great and applies to multiple of his boons
Seeing your rifts hit for over 100 feels good though
how dumb is it that the casts do as much damage as crit rockets? i think i found a new favorite build
and has you try keeping enemies inside them
seriously, 628 damage on a base level artemis cast is so, just so much
base rarity
i shoud say
With a critical
yeah man
Base rarity? D: rip
combine that with special crit and exit wound with poseidon sword
yeah but base rarity is still over 600 damage
still wanting to find the un-legendary support fire but I cant seem to find it, I assume its still got all its pre-requisites or something
support fire would be so nice
6 cast Artemis dislodge, Poseidon Aspect sword is still my fastest clear
when i got her legendary i first thought it was that and was kinda excited
Support Fire didnt do enough damage to really be legendary though. Although its not terribly exciting, I do think the +3 casts is better as a legendary. Means that the newly powerful cast builds cant become easily broken.
artemis does NOT wanna give me exit wounds. i have 5 artemis boons and it isnt exit wound
I came somewhat close with Hera and Ares/Artemis
Support fire can be gotten with no other atemis boons
Oh damn
welp guess im just very unlucky
i think with fast firing rail it was legendary, with other weapons not so much
but it was certainly fun
Huh. I still haven't seen Support Fire since the change.
so - i got 800 gold atm and +160% gold gain - i dont think ill sell 🙂
alsi i havent seen support fire myself
I do still think Artemis cast needs a bit more damage or something to make it better than the other high damage casts
when people say zues's damage is too low yet it does as much damage as a crit rocket....like wtf
it melts
Which also come with aoe
and in pacs too
i think artemis cast would be good if they fixed hunters mark
i know the number on it says a low number, but that number is still enough to clear rooms like crazy
alternatvely they could make it lower damage but 100% crit as well
What about Zeus damage is low?
it isnt
And by fixed do you mean made it broken again 😉
ive just had someone say to me it was low yet it was melting the final boss for me no problem
which part of his damage?
Only bad thing about zeus cast is that it sends bloodstones into the nether
The cast is still very respectable if you mean that, but it definitely is the lowest utility/single target for bosses
i dont use his casts, im talking about his attacks
Oh yeah they're talking nosense
Zeus damage is entirely dependent on the weapon
Zeus attacks/specials on most weapons are still great
for casts, im using artemis casts for that 628 DAMAGE CRIIIIIIIT
on weapons it hardly exists
what
only really the call and even then i want others
no, zues on attacks melts my guy
I think, with Hunter's Mark expiring on hit, it can change back to marking the enemy that took a crit.
Zeus is very respectable damage, especially if your build is lacking aoe
It was nerfed to 17 as epic this patch, on something like bow or shield that’s not competitive
On rail that’s insane
^
Why are you getting Zeus on boiw
i usually get it to above 20 and its great
You don’t
epic was 15 before
You could make it work with Pulverizing Blow and Swift Strike.
That's so silly, obviously zeus is bad on bow
Bc it’s bad
on sword and rail its fantastic
and that was bad
That’s my point
on bow you dont want it
im mostly talking about sword and rail rn
my b, shoulda said that
It’s very weapon dependent
RIP Thunder Flourish interaction.
sword with flurry but even then its mediocre
Rail, Spear, Sword and Shield all make good use of zeus
Bow is the only one I would say is a nono
but ive been told that its bad o attack yet it clears bosses and rooms quite well on sword and rail
Spear, really?
spear with the attack fast but cant spin
It is good on non-Spread Fire Rail.
Bow can go zeus special build and nuke
Spread fire rail is faster attacks though? With dashes I mean
but still its only zeus
even on shotgun. dash attack all the time and its just as fast
Not with Chiron Aspect it's not.
and no bow does nothing with zeus on special
Just do math, look at base dmg and compare + 17 with plus 120 ish %
Unless you use the Zeus Poseidon duo
when you dont know how zues numbers work
Chiron Aspect finally made Tempest boons good.
Then it does work with bow
Have you not tried zeus with bow special?
Kinda-sorta-not-really.
the special is fine
Yes the duo works for some bizzare reason if you have poseidon on your special
especially the homing special
he means poseidon on special, zeus duo with it
You just need the chance to strike twice with bolts
It's even nuttier if you have double knockback
Ok so if you have Poseidon special with the Zeus Poseidon duo IT WORKS
You dont need the duo
What? You do need duo, normal Zeus on special for bow only hits once per enemy
zeus is nothing without his duos
at this point though, im never trusting anyone else that tells me something is bad until i try it myself because zues has cleared runs faster for me than i can blink
The boon that makes bolts strike twice lets you deal damage with the extra bolts
Zeus is good, but you definitely still want good single target for bosses
jolt is only ever taken for the priveleged sattus for me
well yeah, zues attack artemis special and cast for poseidon sword
and i can clear rooms and destroy bosses
I mean you don't need any boon on attack to make that work to be fair xD
yea if you ignore you got the cast and attack
taking zues on attack clears rooms
casts are nice, but not as fast as zues attack. so i use cast on beefy bois and zues on rooms in general
its way too convenient
Shield, doom attack, reflect dash, impending doom, merciful end. Enough said
Rail does that better, Ichoren.
Doom hits for about 450 plus
whenever i have a one trick build, like crit rockets or cast sword i always take zues on attack
No
and ignoring attack and cast, just spamming speicla is faster
Rail can’t reliably activate it with dash

And rail doesn’t get blitz disk
Rail doesn't affect Dash properties.
Blitz Disk doesn't affect Curse of Agony, either.
Shield dashed out of its attacks faster, and deflect on blitz disk is even more free procs
especially if youre trying to use certain affects
oh the shield, i dont use shield much so i woundt know
Have you used the Rail?
rail for days, dude
Shield instantly dashed out of bull rush
Rail fires continuously as long as you have ammunition through dashes.
It procs more effectively.
Not talking to you, dude.
ah
my b
zues aspect sheild looks fun though. what boons do most people take with its special?
Zeus
With Infinity Chamber I sat myself on top of a target, held down LMB, and Dashed until it was dead.
tried zeus with zeus - wasnt impressed
Same with shield but I had a block and blitz disk
But if you have maxed it then aphrodite/athena is better for multiplier and utility
Hf
Okay, can someone who has also maxed out the Chiron Bow and test Zeus Special again please? Because it seems like it works for my side.
It didn't last I tried it, last night.
Like the Zeus Special for sure hits more than once.
It would be beyond OP if it worked though
At least the duo requires a lot of luck and work
Do you have a Chiron lock-on?
I was seeing multiple lightning bolts without the lock-on and one with.
I just tried it, and yes, I have it lock-on.
Duo isn’t even that good for how many boons you need, but it looks much cooler
Does it not work with lower level on the aspect, but does with higher level? 😮
I'm not sure if it works on ALL the arrows or not. But it sure hits more than once now
could it hit more than 1 target?
Oh there might be an internal cool down
Per enemy
And the upgrade makes it take long enough that you get a second proc
2 still isnt much
No way! I play Bow Zeus Special exclusively, and I will tell you there's no such thing on the normal bow. Because I go super close to the target before to fire all Special arrow on it.
great - what game?
Yeah but wouldn't it have slightly more travel time since it's locked on from a distance, which might make the difference?
Not time from you to them, time between arrows
Because they deal massive dmg?
No idea. If that's the bug, then why it works now?
@woven kindle just think about it. Bow Special arrow only has 10 base dmg. So all those god boons that increase base on % is kinda meh with it. With Zeus, the dmg is fixed to 30-40 extra dmg + 10 base dmg. Not to mention all other boons like Jolted dmg (100-ish), Double Strike, and best of all, Zeus Special is an AoE, so it can hit multiple targets multiple times.
10->20 damage per arrow at 20 arrows is a pretty big deal though
And then we have his Lengendary, which adds another fix 40 dmg on top of it, the chance to mutiply with Double Strike. So..
18*
Thought it was 9 but someone corrected me before so idk anymore
If it's +30-40 per arrow then that's bonkers, but it usually doesn't work that way
wow, enless rat fights, so fun.
or imagine +70% and +40 per arrow
It works that way on the normal Bow.
thats poseidon+zeus
Rat fights need to be changed, the endless spawning encourages you to sit in a corner and spam aoe until it ends, most boring part of the game
Would literally prefer having to dash down a long corridor
So 17 + 40? It's good yeah. That's why I run Sea Storm a lot since update. But too much hassles.
and no - zeus on bow special usually only hits 1 time per enemy
the multiple hits now are the strange part
No, 1 time per arrow that hits the enemies
Wait are you doing this calculation based on the duo boon? :/ that's really unreliable though
Rip explosive return
Sword of useless
What? Explosive return is still great 😦 just not as "I win the run" as before
Back to having no reason to use the shield special
^
Eh, if its just the basedamage without any boons, its kinda meh
What is its base damage again?
60 I think
60?
unless it now works with chaos shield
Consider the fact that you can’t attack while it’s flying
maybe...? 😄
It doesn’t lol
which new sword boon is useless? 😮 the projectile?
Not useless just not good
yea it doesnt combine with boons
It gives you some non cast ranges damage but overall it’s just meh
Compared to double nova or world splitter
60 is big oof
Projectile for sword is exclusively for rats and little chariots
i think the flat damage is pretty okay, it'd work well with the flurry?
the hestia change means the shotgun interaction is never coming back, even nerfed 😦
Consider that flurry with Zeus boons does more damage and clears rooms better
If you spamming dash attack with sword you rapidly release waves, so you clear small mobs ezpz
The range advantage you get is just miniscule
yeah, dash attack and sword gives me 4 projectiles pretty fast. but like you say, it's not as good as other options
I don't think it's ever worth picking, but it does have a use, if you REALLY hate chariots and rats
But chariots are easy to deal with if you have a wall nearby
I hadn't tested it w/ boons, I just got it on this run 😂
exactly
I'd see it's use as being a second hit for other boons, but since it doesn't do that, eh
Are any of the shield hammer upgrades even exciting anymore? 😦 No more "I win this run" upgrades after nerf I think
I would like to see a decrease in the dmg of the waves and then let boons apply to them
the rats arttack faster than my sword special and they keep blocking my casts i throw at the main enemy and it annoys me
SUDDEN RUSH
so i have to attack the rats endlessly for a full min. until they stop spawning before i can even touch the enemy
just, not fun
least fun enemy
in game
Yeah the rats need to spawn way faster
Shield hammer upgrades = dash attack, imo
i would love if the stygian blade felt like a more viable option for the final boss
More rats! I want to die in 2 seconds if I have no aoe
here's an idea for a boon....no rats
It's an aoe check
Fixed an issue causing Support Fire (Artemis) to never be offered -- just after we had this here 😄
I've had the most success with stygian blade vs end boss k8a!
i have aoe, but they attack way fast and dont stop
it just feels like it doesnt have the range
but other than that i think ill wait a bit and dont get the update now
If you have no hammer upgrades on the special then you need to strategically be dash->special-ing around
oh well, i almost had the final boss too, but the bull and hero took my dd's cause the spear throw is so annoying when he's off screen
i feel like the dash just doesnt go far enough to evade the sword without 2 dashes
right?
so, with sword builds I tend to rely on having some hp (200+) and either athena dash or aphro dash for damage mitigation.
the final boss is odd. he gives you info on where he'll attack, but then the idiot dashes which negates any info he provides
oh well. lets try another crit cast exit wound run
stay close to him, keep dashing into him before he does the circle move, then dash out behind him
i never got the special crit
and that's not an option for me, caus ethen i cant dash out in time unless i have 3 or more dashes
ill just have to stay the whole map away form him at all times
the visual cue not always matching where the attack happens is a bit odd
its not great
It's what makes Hades in the 1st stage harder than 2nd
not a great feeling when the game mechanics essentially lie to you
2nd stage hades is super predictable
I think he holds it for a second, then dashes at a position you were, so you have to bait him in one direction then dash into the other, imo.
no, not where you were, he dashes exactly where i dash
but yeah, just gonna hope i get a third dash in run
he's a walk in the park when you have three dashes
I don't rly notice my dash cd that much? am I bad?
cd?
cooldown
In between your dashes you have about a 0.5 second window where you can't dash and you're very vulnerable
Something like that
oh shoot yeah, I don't really double dash, I dash in a rhythm that kind of has that 0.5 space!
so it felt like infinity dash tbh
Yeah if you don't double dash (or up to 5 with hermes) then you won't notice it
Some weapons are way stronger with more dashes though, since their dash attacks have no delay
I think I got into that rhythm before unlocking the second dash, so I didn't notice the mechanic at all
Ah, that makes some sense
i dash all the time, so dash cooldowns are always at the back of my head
I feel like some things are impossible to get out of without double dash
The 3 fury fight has many instances of this
Tisiphone support needs more than 2 dashes easily sometimes
I find the 3 fury fight gets close to the being just colours on my screen
it's hard to follow
Or if you manage to super burst them before things get too hectic
but thankfully Soul Catchers aren't so bad now
Triple Soul Catchers are way more managable
Than like triple medusa/cyclops which is just absurd
I haven't done that yet, but I'm looking forward to it
If you don't have deflect that fight is really really hectic
The cyclops never come down together, they like to come down with gaps in between and you never know which shadow is going to descend first. But the screen full on stone balls is the real kicker, which is why deflect makes the fight way more manageable
yeah I find a single cyclops difficult to read sometimes, the standing still to force them to drop gets me in trouble.
Does anyone use the shattered shackle? Is anyone happy to see it buffed? xD
Playing the new patch rn. Yup, just found Support Fire as first Artemis boon. I'm using Rail, so....

Easiest 30s of my life, could be less if I was not busy taking screenshots all over the place like a bloody tourist lol! Poor Alecto, she never stood a chance!
I was going to start using the SS keepsake in the last biome
biomes with lots of clustered small quarters it could likely work well
shattered shackle is legit secret OP
yeah, im gonna try to work with it in tart or the styx
i lost my last run to a crash unfortunately, was my first time playing the sword since i unlocked the other weapons
its like night and day
Yes with new updates to sword special and the aspects as well the sword went from my zero to hero
I just keep on going for Artemis X Dionysus and get to deal 800-ish per cast lmao
No need to use weapons
artemis for the second projectile or the crit?
Poseidon Aspect has come dangerously close to surpassing World Splitter as my favorite way to play Stygius
Second projectile as well as +3 Bloodstones
Hermes for the auto shooting and +% casting speed
yeah im really excited to play it, i was using the poseidon aspect for the sword and im going to try to get exit wounds and stuff
Exit wounds witg the poseidon aspect is really fun!
I went with Aphrodite's cast with that build
The hermes boon is a huge boost to dps and very necessary to not be a sitting duck when casting
I'm a little sad that Exit Wounds had to get nerfed so much with the introduction of the aspects but it makes sense
But it loses a lot of power unless you don't use the aspect or the boon which lowers the time it's stuck
But I don't see a reason to use it in any other build unless you're unlucky with your boons
Eh, it's still a nice boost to casts for bosses, even if it's delayed damage
Obviously Hera and Poseidon aspect weapons make it waaaay better, but it's still not a 0 dps increase like some other boons (looking at you revenge boons that aren't athena)
Man, I wanna get some use out of the Zeus aspect of Aegis
But I really can't seem to get it going
Make it recall to you and dash attack in circles around enemies
Usually works for me
I try that, but it just feels so lacking
Maybe I was just unlucky with boons and hammers
It feels very bad in asphodel, but otherwise it works wonders
Asphodel just has too many enemies that jump all over the place and the shield is just too slow
Or you could just do the good ole dash attack spam, which has always been good with aegis xD
Cut the attack, take Athena dash, Greatest Reflex for +3 dash, and spam dash for the win
Fighting the Minotaur rn! Woohoo! His jump attack no longer has Aimbot!

Aimbot?
Just dash when he starts to do his third hit
And he misses
Not that hard?
You kidding right? 😑
No? >.>
Where have you been the last few days?
Playing hades
It's been buggy, it seems some people don't get the hard aimbot that doesn't care if you dash
I think they fixed the bugginess
Maybe I just didn't happen to face the unforgiving version
Asterius would follow you hard even if you dashed and it made it nearly impossible to dodge
Or my OSU reflexes just help me dodge
😑😑😑
I'm sorry for anyone who got to deal with an aimbot
Meh. I have a Rail run with Support Fire. I'm not gonna let ya troll ruin it for me.
Lmao
I've not goten to beat Hades yet
But I have beaten Asterius like eight times today
Though he ate like one of my extra lives
I messed up earlier on such a free run
When I got Dio+Artemis+Hermes
For maximum bombing
i gotta say, im really liking the poseidon crit special exit wound build
the second aspect on the sword is rad and all, but man, caster builds are powerful
oh wow, i got lucky this time
exit wound, critical cast, one more cast from chaos and 30% faster special before the elite room
a question, is the hera bow good for cast builds?
I personally love it
But be aware: the cast launches after the arrow has hit/reached max distance
oh god. critical casts, exit wound and epic deflect special just killed the rage fury in a matter of seconds.
thats pretty neat, moshi.
ill try it then
Moshi you play mh? 🙂
i only have one other aspect i wanna unlock so i can easily add this one to it before i start upgrading my aspects
Makes certain synergies interesting, I ended up getting Aphrodite on my cast without knowing how it worked and got 'Shotgun arrows' that hit all enemies behind the main Target
Cast build is also really good with the sword aspect that drops bloodstones on special
thats the one im using rn
its great
melts when you have an epic special upgrade, critical casts and exit wound
Yeah that Aspect begs to be paired with Artemis
my current special is the epic deflect boon and is 30% faster, so its nasty
i just need the double special hit for it and all thats left is zues on attack, and poms for upgrades
as well as the nymph to upgrade them one more rarity level
this run is basically over
and i fits, really
Yeah Deflecting Nova is nice, I remember the good 'ol days of Instant Nova with that boon and being basically untouchable
artemis and zag are both angsty teens
i miss my old account
i had like 15k darkness]
I miss the old animation
but, unfortunatly, save corruption is a thing
RIP T-pose
the old t-pose was rad
What's with imgur
No longer can I assert my dominance across the underworld
no, now you must kill everything without dominance
i like how if your sword special is 30% faster, there is literally no window to dash while doing it
oh god, imagine if dislodge could crit
120 base damage with crit would be insane
or more if you got higher rarity then blue and leveled it up
honestly that would basically be the casts
crit casts do around 800 damage late game
so for poseidon and zues duo, do i have to take one first or i can have either one>
?
god trinkets help in forming duos
yeah man
but im going with my artemis trinket for that crit cast dislodge build
I'm never using the whole run trinkets because...
i'll leave proof anyway
they just don't give any flexibility LUL
yeah i feel you, but if there is more than one boon you want from a god, then they help
i really like the pinned butterfly trinket
helps my second aspect sword builds
more crit with more damage
THEY GAVE US AUTOFIRE FLURRY BLADE.
haha, yes, i have seven casts now, now i need rapid fire
Zeus refuses to actually touch the ground
im sad, he's still good on wave clearing, but i'd like for him to be better. having less impact with his multiple strike sucks
and poseidon follows the lead
I remember how good was knockback at the chaos update...
a man, theyre not gonna give me uerodice for this run, i wanted to upgrade the rarity of my cast and exit wound
and then when I watch current knockback power I'm like...
yep, boss. guess over 1000 damage in a combo will have to do
up to the poms to make it all better, ig
you know what would be fun ?
if heightened security also increased damage to enemies
made by traps
also would make it more hilarious in a way...
imagine the Sisyphus bouldy relic lol
casts by itself are at the weakest point ever but aspects do increase their potential
uh, my critical 700 damage artemis cast says otherwise
and then the 140 damage dislodge for all 8 casts
on top of the deflect special
seriously, how is 700 damage per cast per critical weak. id say they would be weak if you had to wait for them to dislodge, but artemis ahs a boon that lowers the dislodge time to 7 seconds even
its plenty strong, the aspects just allow them to be used more often
the fact that i can do 2k damage in a matter of seconds is pretty good
i need to upgrade my cast though. it usually only reaches 600 damage per cast
ive only rarely gotten it to 800
still though, 600 damage per cast, 7 -10 casts with dislodge is pretty epic
chaos casts giving was nerfed a lot, artemis fully loaded is legendary and it's tied to her casting abilities, quick reload values were nerfed big way if I remember
that's my feeling though
im using poseidon sword with critical casts and exit wound and it does way more damage than you may think
every special i use on em dislodges them
and then i pick em up, do 600 damage per cast again
dislodge for more damage
rinse repeat
Cast builds are certainly strong, but so are a lot of builds if you know what you're doing
I think the best part of this update was expanding on that notion
they do so much damage per attack
I do favor the bow tho
Wait, how do you get 700 damage from an Artemis cast
But before this update I hated the spear, now I'm actually making builds for it lol
its 200 on its own, and if it crits its multiplied
epic cast thats leveled up
casts level, chaos cast buff, privilege status, poseidon +50% cast buff ?
Ill have to look into the files I guess, because even with levels you shouldnt be able to realistically hit 200, unless I misremembered
poseidon, i havent upgraded yet. priveleged status isnt usually active, i cant get what i need for it
all im saying, is without crit, i do 200 to the elysium enemies, but by that point my build is high levek
level
it still takes a while for them to be at that level
Ok, its 98 from an epic one baseline
I know, Im trying to figure out what the formula for that is
what are the prequisites for the support fire ?
like i said, i dont know the exact numbers, but when i hit an enemy in elysium with it, and the number i see is 200 without crit, or around there
and with crit 599 or 640 something depending on level
then you dislodge em for like 140 damage
with an epic deflect special
its, a lot of damage
Wait, thats interesting
yeah man
It seems
There are 2 different levels of duplicate multipliers
Which is to say
How much you gain from, a levelup
i dunno
40% of the original value, or 60%
And then diminishing returns
And if Im reading this correctly, Artemis gets 60% of the original
Which would explain how you got to 200
i dont know the numbers man, i just made builds based off of trial and error and saw high numbers when hitting enemies
Yeah I know
sorry i cant be much of help
alright
but yeah its insane, and i love it
i get more dps then i did with crit rocket since crit rocket is on cooldown and if im aggressive with this build, then im constantly doing damage, either from my 8 casts or dislodge or special
right now, though, i havent upgraded my cast as much as the last round so i do around 100 damage per cast, with like 277 on crit. but since i dont need anymore boons im just trying to get poms to upgrade cast and dislodge
alysium should get me through it
and hopefully i can get fullly automatic casts
Alright, so I figured out a couple fun things
Turns out the 60% of the original value pom increase is something every dash and revenge trait has that does damage
As well as all casts except Ares's cast
Ares's cast has a special 20% of the original value
You ever get Hunting Blades?
nah
Hunting blades is fun
dont know what it does
even with hunting blades it's mediocre now
Free win
ah, thats good

I mean Ares cast was busted in half once
You just cast 3 times and run
but i like my artemis cheese melt
i cast 8 times and special
Hunting Blades will cheese harder.
I've honestly had to start putting limits on how much I use Artemis lol
True Shot is cool.
im sure, but im trying to see what are some rad combos i can get with artemis first
Hunting blades and black metal
ill do an ares run eventually
She's a little to reliable
How many ticks a second and how many seconds was it
nah. i havent been able to get both specal crit and exit wounds, so i cant crit on both casts and specual
4 seconds, and .1 per tick
0.2 seconds per damage
So you get 40 ticks
4.4 seconds if you get them in the immediate cast.
Isn't it?
.1 according to the wiki
so ares is good, good to know. thanks
Ares rift + Pressure Points is a fun time
The files dont say anything, so I dont know
But even if its .2 per tick, its like 280 damage from a single cast
In an AoE
That can be buffed up
Poison is .5
Poison is .5 seconds, Rupture is .2.
no wonder my cast only did like 280 damage on crit, it was only level one. time to upgrade binge
Doom is 1.1
is poison any good?
Damnit lol I keep gettin them mixed up
I just wanted to feel included
Poison can be nice with rail
ok
Right then doom is .1
Poison is very strong if you can reliably keep stacks up.
Otherwise it's a nice status for privleged status
Its nasty is the point
poison is generally pretty nice with low tolerance
Dio is meh as main dmg
Wait not doom
Or with the Chiron aspect
Good as a dash or something
Blade rifts are .1
So yeah, blade rift cast is actual opieop
Even without the ability to buff damage
Poison is one of the longest easiest status effects for the +50% damage, but it's pretty meh on most weapons
It's good but its base properties balance it I think
Black metal is one extra damage per tic, and I believer continues with multiple casts
Dio is kinda my captain Chaos hero for special
does critical scale with backstabs?
that's Vicious Cycle.
Yes.
Critical hits are a 200% damage modifier applied at the very end of calculation.
that would explain the 570 something damage on a critical cast thats only lvl 2
AKA triple damage from final hit.
in hit the bull in the back
and saw a big ol number
so i assumed it was a back stab
Black Metal increases the area of Blade Rifts, Engulfing Vortex increases Blade Rift life and gives them suction.
Dang my b
if only hunting blades worked for dash blades... :>
Last time I did hunting blades was beefy
whats a good weapon for ares?
if it did, it would be more op than anything since Dashes have bigger base damage than casts itself
All of them.
For doom? Anything.
All yea
ah alright
It’s just good
It's nutty on the shield with Chaos Aspect and Dread Flight, you put Doom on an entire room every time you multithrow.
Get deflect dash and athena/ares duo and you just win the run. Safe and great damage
^
usually my thing was Aphro Attack and Dio special, get the dread flight for comfort and just enjoy being able to murder everything with poison
Add impending doom and it’s a sub one min hades fight most of the time
so shield special doom is really good then
Yep, bonus if you have some crit from artemis passive
I still disagree with it being good, but its at least playable now that the damage of Doom is pretty high
(did someone say....crit?)
It’s good yea
Dooms can crit
I would also disagree with doom being good on everything
dooms can crit?
But I prefer attack doom
oooooo
Yeee boi
Bow definitely doesnt want doom ever
I mean it’s not bad on bow
(proceeds to use second aspect of sword with doom)
Bow special with doom is amazing, bow with most hammer aspects with doom still works
Chiron attack with damage control ?
It is bad on bow
That is so weird to say, like why do you even think that
Only time I used it was when I had rapid fire on bow and was spamming chiron enhanced Ws
Attack pierces and with Dash you can spam it.
It has easy spread
With Curse of Pain you spread it across a room.
It’s not good but it’s useable
Hard disagree lol
It’s still like a 150% increases it just doesn’t benefit from any hammers
I've had plenty of successful runs with the bow using Doom on attack. It has a slow attack speed so it gives time between shots for Doom to proc
I dont even think its a 150% increase?
Bow is so flexible, closing your mind off cause you think doom is bad on attack is so weird
90 at epic, power shot is 60 right?
Yeah its not
60 when standing still, 40 when not, yes
You get 2 shots in the time a doom fires
Oh dash attacks I’m dumb
So if you have literally any other modifier for your attack doom is probably more dps than aphrodite? gotcha
No it’s the opposite
Aphrodite is better pretty much always
Even if you dont have hammers
And hammers push that differential to its limit
No aphrodite gets worse with flat percentage adding from other sources
... why would she?
Cause it's not multiplicative
Doom doesnt benefit from boosts at all
Neither is doom
Doom has higher base damage.
Any other flat percentage adds to both the same way
So you can jack Doom up with Poms and then get a second status for PS and it just shreds.
Doom does more, this is the point, unless you've gone crit doom will do more damage
The problem doom has it only has a higher base damage if its 1 arrow for 1 hit
But, for 1 time of doom firing, you get 2 arrows
Aphrodite boosts both
Yeah, that's why when you have Doom you alter your playstyle.
Ares does not
Don't focus fire everything, spread Doom and repeat.
^
Then throw in Triple or Double shot
Your room clear WILL increase with doom over aphrodite
The math is against you so I'mma just stop this argument
Its not?
There is no math that has been used
To use math we would need a baseline dps and all sorts of other things
ok yeah, ive confirmed it, btw. lvl 5 rare artemis cast is 200 base damage
not counting poseidon
Exactly 200?
196 damage at Epic rarity?
Cuz I wanna check if my formula is correct
But yeah, the problem is that if you just compare epic to epic, on aphrodite vs Ares, with 2 arrows for 1 doom, You get 120 damage from aphrodite if youre not dash attack spamming, and 80 if you do, and 90 from Ares
with a powerful special
Throw in just a double shot
And its 160 from dash attack spamming while doom is still at 90
I understand what your saying, being able to stack two different kinds of power boosts makes for a lot of damage on attacks; but this argument that one build is objectively better than the other because of sheer math is a little silly
Just play the way you like to play lol
We would need to look at a breakdown of the bows attack speed vs the doom speed, estimate what time you would on average spend dodging attacks, consider how doom vs flat percent is affected by hammer upgrades (double/triple shot) and also estimate the average bonus aoe values
If that double is a triple shot, its 240 vs 90
Anyway, Imma test the formula I got
Brb doing math
@tacit jetty I mean some people enjoy coming up with the objective best decision, and if two people enjoy that style and argue why stop them?
We're not here to start a riot, though.
I am
No riot has started though
(Jk)
We're just discussing it
why do i have feeling support fire is gonna be nerfed ...
I think this is healthy
Unhealthy Fixation on Relentless Barrage Heartbreak Flourish. The rest of this run is gonna be easy.
discussions are nice
No names or anything have been slung, I think it's been quite chill
ive just been reading since i dont know anything about either builds
ive been doing crit builds none stop
theyre so much fun
They're both great tbh and we're arguing for tiny number differences and how much time you realistically have to charge shots
@turbid needle Support Fire is way too OP on Rail, but kinda meh on everything else. Especially the Bow!
Hm
you get poseidon aspect sword to 50% cast, with a level 6 rare artemis cast you do 300, without the crit
But he was saying doom is garbage on bow and that just aint true
My formula isnt correct so far, odd
“Especially the bow” is this channels catchphrase