#h1-builds-and-combat
1 messages · Page 248 of 1
my first clear and victory in game
Woo
👏
PARTY BLOWER SOUND EFFECT
I don't know why I'm so tied to the bow
I can't use any other weapon beside this one XP
Did you know that by stacking buffs and upgrades to its special, that you can use it as a glorified shotgun?
bow is good
the 100% more shots special with hammer is great
And yeah, I realized
Puts the actual gun to shame with the DPS you can pull off
||also apparently Chaos has a boon, that lets you collect 200% more darkness, so that's fun||
They can affect pretty much any stat I think
yeah, and I saw them affect darkness
But 200%?
What was the initial drawback?
That's a steal
this is gonna be fun
you mean Than's?
Yep
You can now begin the process of ceaselessly headbutting into a concrete wall until it eventually collapses
sweet
and also trying to collect more stuff including ambrosia for Hermes
If he appears
I'm hoping it's Hera
My bets were on Hephaestus
I just want to hear her complain about Zeus's questionable sleeping habits, in character
Exactly
imagine the trial being between Zeus and Hera
Would Athena be the judge or part of the jury?
I mean the trial of the gods thing
Wait, no, Hypnos is clearly a better judge to have
"You see Hera, maybe you should have just kept a closer eye on your beloved to avoid him cheating on you"
There needs to be a calendar with advice from Hypnos on every day
Would certainly get me motivated to wake up in the morning
Hades not nearly be as effective a life coach as Hypnos
No wonder Zag is always so soft spoken, imagine waking up to pessimism incarnate every single morning/ night
Athena would be a terrible judge to have
Let me point you towards the story of medusa for reference.
well it was justice in the context of the time 😛
Medusa having Poseidon force herself on her and Athena punishing her for that.
That is some grade A justice right there
yeh but that was standard justice back then
It was standard justice to punish the victim?
yes
history is fairly frequent with punishing victims
especially when said victim is a woman
i just got
aphrodite legendary
but i don't have any weak effects
i traded it away
What was your boon loadout? It’s odd that it was even an option if you had no weak effects
Did you have sweet surrender or empty inside at the time of the legendary appearing?
sweet surrender
i have it rn
i have this
i hate life
i went aphrodite rose so maybe ill get a weak effect
but i didnt
ok
wooo
i finally got a weak effect
Ok nice. Great!
Thanks for all the answers, I was just making sure this wasn’t a bug aha
i mean
it feels like a bug when you trade away a boon
but you get boons that amplify the boon you gave away
Ah yeah, happens a lot but it’s a feature, not a bug
thats just honestly a intressting choice thing
To me a lot of the Dionysus boon tree feels that way— it all plays into festive fog effects but I prefer running with sick
beside most supportive boons work with effects that can be gained from multiple sources so you can still pick it up from somewhere else later
So here is something fun to consider.
A list of fgods ingame and how much I like them, in order
Poseidon
Dionysus
Aphrodite
Zeus
Athena
Artemis
Ares
Chaos
how can you dislike artemis and chaos
The list looks a bit deceiving because the first 5 entries were reaaally close to each other, I like all of them a lot.
Artemis I am a bit less fond of because she has crit in her kit. I don't like RNG.
fair
And regarding chaos, his timing is the worst, the boons he offers to me usually end up not being useful and his penalties have cost me runs on occassion.
There is no way in hell that I go see chaos when I am doing a high heat run or have the option of meeting another god.
There is no way in hell I ruin a run by meeting chaos shortly before I meet a boss.
depends on what boons i already have and alot of other things
Also, meeting chaos takes away one opportunity to choose your next room.
Yeah, that's the point.
but the potential gain is huge
Way too many "it depends on"s to consider for an outcome that is tied with even more risk.
Not that huge to me.
i guess im just abit of a gambler
Extra HP, extra Damage, Extra Ammo, Extra Money or Extra Darkness.
Extra HP is nice and usually one of the better things to take because the trade off is usually safe, BUT you took damage for getting there in the first place, so there is always that to consider.
Nothing guarantees you that the extra damage you get will be all that beneficial to you.
id say money is one of the best ones
Chaos, in his neverending humor likes to bless me with dash attack damage
when I am playing the rail
it ensures that you can always get full use of the shop
Extra Ammo is cute when you have a cast buid, darkness is nice when you are farming
I agree on the money, but that is a finicky thing as well.
it is but again if you get good shops it end up with quite alot of extra bonuses
On regular runs, you don't need the extra gold all that much. Between the naturally earned gold and other benefits, you usually can afford everything you want and need
Heated runs, different matter, but for those, depending on how hot they are, risking taking damage and suffering through whatever penalty you go through will way hard on you.
And that is, of course, ignoring the fact that you don't know for sure that you will even get a money reward.
i dont find the penalties being that bad aside from the cost on dash
(I am also not sure if that money boon even works on all income sources or just rooms. The game is surpsingly inconsistent regarding that)
Depends on the weapon you use.
Cast penalties are ignoreable, so are traps, monster count and exploding corpses
On the other hand, not being able to see rewards, dash and, depending on the run, attack and special penalties can end up costing you a run
Monster count can really suck if you get, say, Big Dusa Head room
So yeah, usually, chaos rooms come down to "Will I meet chaos and risk ruining my run or will I meet another god who is bound to give me something useful?"
And it usually always comes down to the latter.
I only see chaos if I am being presented blue laundrel choices and am very early into a floor
and even that can end up biting you.
Oh yeah, that reminds me
I saw Ares legendary today.
It turns your doom effect into a slightly more terrible Dionysus effect under highly suspicious conditions.
Tell me again how Ares isn't the worst god in the game?
Oh yeah, Chaos exists.
- Cast penalties, trap damage, movement penalties, health sacrifice (more or less constantly avoidable, or at least have he highest chances to be negligible)
- Exploding corpses and monster count (situationally awful to get, based upon what you might be running into next. A room filled with skulls and exploding corpses is not fun to deal with. Double big dusa heads is even worse.)
- Self harming moves (if they're your main source of damage, this becomes near-impossible to choose in a lot of conditions, unless you're willing to spend your health as currency. Self harming dash is the worst of all.)
Ares is my go-to utility pick, right after Athena for Last Stand. If I'm running a cast or attack build, that % damage is super nice, and really easy to find if you've already got a build going.
His cast is also insane, damage wise, and can easily buff your damage output on Theseus with little investment (and hard carry you, with a lot of investment)
His cast is underwhelming.
The only thing the cast has going for it is the "it damages shielders" argument
which should not even exist in the first place.
The thing that tests all my runs is my ability to deal damage to Theseus.
Therefor, it's in a really great state, and has a high value.
His curse effect is also unique in that it's not about absurdly high damage, but consistent/safe poke. Yes, the curse doesn't do ridiculous things, and I wish it had more interactions (looking at you, Artemis global crit), but it's got a very unique hit and run style of combat. Touching an enemy once can result in a lot of potential damage, and makes it more about diving in out at safe intervals to deal safe/consistent poke.
Inherently, this isn't as good as dealing 800 damage with a perfect shot from your bow, but I find I really like it on things like Empowered Nova sword (wherein I'll take either Ares special, or Athena special, if given the chance and their appropriate utility spells weren't available to me)
It's also neat because Theseus's windows of opportunity for attacking him can be so tight, so capitalizing on the smallest windows hypothetically means getting more bang out of your buck. I wouldn't say Ares is the strongest god, but the amount of times he's personally carried or helped me through the game is something I cannot understate.
Not to mention that the Aphrodite + Ares duo had to be removed from the game due to its overwhelming absurdity
What... Ares is good enough if solely because of the hunting blades and wrath
and early chaos that gives a good buff can help a run a lot
especially the extra gold from everything...
poseidon buff only gives extra gold from room rewards, but chaos gold buff is from every source. enemies, pots etc.
The early 'never have to worry that much about money again' buff.
yeah, chaos holes in the 3rd biome are not worth it, as clearing rooms with the curse is more dangerous. but in the 1st biome its great
Which is why I find starting egg to be a lot of fun! Some of my strongest starts have been with chaos boon rng.
The health lose is manageable. So other keepsake may be more beneficial than chaos egg.
Aye, but I often find I squeeze more out of egg with a guaranteed early boon. Unless they've patched that part of the egg out of existence.
Doesn't say it in the description, but the bonus to rarity can't be passed up. I also find the early gold boom from Chaos also positively impacts the odds of finding Chaos again, mostly because buying one from the well becomes an easy choice.
Once the developers have dealt with shield ridiculousness
as they should
Ares' usefulness will plummet even further because him having something that bypasses sick ridiculousness and a duo boon are his two only saving graces right now.
At least in my book.
Other gods offer just as much if not more damage overall while also offering a big amount of utility.
zeus still sucks unless you get like 10 boons from him in a run
Zeus absolutely needs more than one boon to work, yes
But in my opnion, he starts being useful once you have jolted
and he only scales upwards even further from that
he needs at least 1 boon that's useful without any combos
I like Zeus' dash. It's also a nice passive dps-upper that goes through Theseus shield
The on-damage hit he has is one of the if not the most powerful one in the game by sheer damage
He also has a passive that makes your wrath gain better
His lack of utility sours him somewhat, for me. He doesn't play nice with other gods.
That is true.
thing is zeus is designed to be effective against mobs but the problems in this game are the bosses, not big groups of small enemies
You need to go hard on Zeus to make him great
he works pretty well with artemis
but he properly rewards that kind of play
Artemis plays well with everyone. She has 3 duo boons after all
It's not Zeus that works well with Artemis, but Artemis that works well with everyone ^
Artemis is as basic as it gets
Some runs, I get 3-6% basic crit chance from her + marked
and that is all the crit chance I will need for the entire game to make my damage skyrocket
Choosing Zeus is like saying 'alright, this is what I'm playing'
Same with Dio, to some extent, if you get him early
Her entire cast engine is strong as well and then goes and synergizes with other gods casts even better
I disagree on Dio.
Depending on the weapon, one sick boon of him can make your game great without ever seeing him again.
(I do love seeing him again though because his boons are a lot of fun to play around with)
Also, give me Dionysus and Aphrodite duo every game
Seeing these Sick damage zicks worth 72 damage is great
Maybe like, a good sick boon. I usually take him if I have a decent Attack book that I'd like to take a chance to trade for.
Sick's the type of thing where I need to have the right weapon/augments in order for the ability to be taken as far as it can.
Yes, I can agree with that
But even if you consider that, Sick just works nicely with almost all weapons all things considered.
The spammier the weapon the better.
Which is the fun part, all weapons in this game are spammy.
If I were to make changes to make Dyonysus a better god, it would be A: Either have his wrath effect take less wrath or rework it intirely into something else
B: Have festive fog apply a stacking sicening effect to enemies standing inside it
(could be an upgrade boon too)
On an unrelated note, It took me a long while to recognize that Aphrodites cast is the only cast in the game that by default also applies a negative status effect
I usually looked down on that cast, but everytime I reconsider, I change my opinion of it slightly for the better
Aphro's allllll about her debuff.
And I also really don't like that cast, mostly because it ended by crazy streak.
Charge up time takes too long. Other than that, its godly.
Dealt 1k damage with it consistently on the same run that I died. I would just open myself up too much against Theseus and he'd 180 around on the turn of a dime to absorb the entire damage and my cast.
Yeah, Theseus is hard
Still one of my favorite casts in the game tho
I just can't rely on it in this current build of the game until either I improve or things change
Understandably so. I absolutely agree there.
I find Aphro is good for her dash and then trying to get as much utility out of the debuff as possible.
Aphrodites only weak points are her cast and her wrath imo. The cast is awkward to use and fit into a build even though its good by the numbers
And her wrath is, well, you know.
Aphrodites dash is god-tier, yes, but her attack and special are also decent.
You mean Aphrodite wrath?
Don't know. Took it only once and was only able to use it against beefboy and thesseus
Because on that same run I died I lost two to three death defies to a charmed shield guy that spun around, and for each spin I was dealt 55 damage.
The charme effect while fighting I don't know. I usually just kill whatever looks unfriendly, so I don't usually see how the charmed enemies exactly behave
With no time to recover -.-
It was super awesome!! Streak Ender, right there
Aphrodite's Wrath is amazing imo. It's super easy to beat Theseus if you charm Asterius
On bosses it's great. On mobs they one shot me three times in a row
i just lost to theseus becase the rails special just gets blocked forever
its so frustrating
I don't find that really any wraths are very useful in normal chambers
@turbid needle Wait, charming them actually worked?
Athena's starting wrath %
I saw them having the heart icons but they continued to kill me anyway
I dont think Theseus can be charmed, but Asterius definitely can
Interesting
@turbid needle Poseidon somehow ends up being my go-to wrath effect
very high damage and 5 seconds of invincibility
Athena can become similarily good, just the base damage poseidon offers get's replaced by your build in potencial, which can be better or worse
Poseidon's damage was buffed insanely high. Fix the collision detection and I'd pick Poseidon up more for sure.
And Artemis Wrath numbers look low but apparently, they scale sky-high with larger distance
Poseidon's wrath is definitely my favorite
I would like to know how high that can go
Artemis' Wrath effect actually feels somewhat spammable.
This is enhanced by the fact that she can duo boon with Zeus and Athena who both have Wrath boons as well
i once had a really good run with aphrodite’s legendary where i was able to keep theseus and asterius charmed the entire fight. aaaaaand then charm got patched against bosses so now the affect hardly even lasts long enough for them to get a single swing off each other
(Poseidon has one for damage taken as well, that one has saved me a couple times)
Oh well Maledict, at least you got the experience the glory!
what's a good build in order to grind keepsake level? I mean, get through encounters fast at 0 heat even if you aren't built to beat theseus?
without relying on a specific keepsake as well
I honestly never really cared about farming keepsakes
I just keep using the ones I end up using a lot
the others don't improve all that much for me to matter
like the god keepsakes
Ares cast and/or shield are in a great spot, from my experience Novril. Whatever you're comfortable with, I'd say.
but even then, because you usually pick them up for the first floor, you get a lot of farming done for them anyway, so it's a wash
yeah but for the other good keepsakes, the ones that really help you at stages 2-3 when they are level 3
As I said, just pick and play them. You will get there eventually.
To me, the only two "endgame" keepsakes are skull earing, Myrmidon Bracer
I usually play floor 1 and 2 how I want to secure builds, and then if I feel comfortable with my build, I'll take something into 3 that I want to level up. Only one I haven't done that for yet is the spear tip.
That sounds terrible
I wouldn't want to bring something that I don't feel is good enough to play regularly to elysium in order to level it up.
But by the time I've secured a run build-wise, I'm already confident I'll beat Theseus.
A la Hunting Blades
I know that fighting the bull twice + Thesseus and all the stupid shielders and spear guys in Elysium will take a lot out of me
I mean, sure, if you make an effort out of cheesing any game, that may work.
asphodel's usually where i level stuff up
unless i'm doing a run where i'd rather have a second god keepsake in asphodel ofc
I don't see why. Asphodel and Elysium both have super big and long rooms
and not even all that many.
because asphodel is easy
Tartarus is where many small rooms are, much better
An Artemis+Athena run that already had last stand, is also a floor 3 that I'm comfortable leveling on.
Artemis Athena together are very strong
A huge crit chance, very strong damage and super effective casts
But I get these strong builds more often by trying to manipulate my choices in 1 and 2. Hence why 3 often feels safe for me.
@pastel jolt until you are stupid as me and take minus 51% movement speed from chaos and go into the hydra

That's living life on the edge
I hope the upcoming update adds a lot of content bc right now there's not much to do. and paying a ton of darkness just for another reward swap doesn't feel rewarding.
im addicted to taking chaos' stuff
So here is my idea for adding another layer of frustration and fun to the game:
also i want to convert heat to darkness more efficiently
^
Add a pact of punishment option that makes every fight gain one of the gods' rage effects
so i hope i can do that without checking the dealer
every time
@wheat elbow why would i ever do that
That's my theory for what the final floor is, DeGrand
but who will u be fighting?
Because it would actually be fun to play with and against
Take Poseidon for example
he gives all enemies super high movement speed and knock back on movement
Changes up gameplay and makes it more interesting
Artemis apparently gives enemies a chance to crit which is terrifying
Ares makes random blade rift appear in a room
u are nearing the exit from tartarus seeing the light of real sky
and in the gate to your freedom
I don't understand the point of the early Minotaur fight.
stands percy jackson
You need to almost kill him, and then he has almost full health again in the boss fight.
@graceful bough It ends runs.
think thats abit too limited a referance @rocky sage
It's a chance to talk to Mino and flesh out his character :V
It sucks.
That early minotaur fight has cost me a couple runs
It doesn't suck suck.
@frank dew i would love to fight kronos idk what about u
But he should have significantly reduced health in the fight with Theseus.
At least compared to what it is.
It's also a chance to take a bit out of the hectic Theseus fight and learn half of the fight's rotation. I think the 20% off is nice.
Maybe they will do a plot twist and make us fight persephone
Or Nyx
I would like fighting Nyx.
I mean if you cannot already beat the moo boy how were you going to win anyway
@wheat elbow in the actual mythology zeus fears her
@vale sphinx Sounds weird but I feel somehow more comfortable fighting Thesseus and Horny Boy together than just the bull
¯_(ツ)_/¯
@rocky sage I mean, I fear Nyx as well, but that can be blamed on Smite.
I think the Mino fight is wroth it. And yeah, Bird is right. If you can't beat him, chances are you can't beat the duo.
What I am interested in is seeing some of the placeholder models being exchanged
ikr
@echo sphinx There are plenty of situation where I beat the bull alone but lose so much life in the process that it will cost me the double fight
i hate the fact that if u use the rail theseus becomes such an obnoxious enemy
Then (in my experience) chances are you your build wouldn't have been good enough to survive the duo.
Every run I've had were I've fought and beaten Mino, I've won the duo.
admittedly just two
i beat the duo once and thats cuz i had a broken build
I've only gotten 4 wins
I had enough runs for that to not happen.
I have 7 death defiances. If I die I'm going to be pissed.
lol
i think because theseus always holds his shield and using the rail against it is near impossible perhaps there can be a mechanic where if u shoot his shield enough he will drop it for a bit
I just ran into Patroclus so I coulda had 8.
@rocky sage I would be 100% on board with that.
I just find the rail bad anyways 
The dropping the shield bit.
I played a game on my alt account where I finished the game with the rail in 22 Minutes
That felt good
Yeah that would honestly help the "oh my god shields are obnoxious" part 😛
The bow is trash yeah
I don't know, maybe I've just had bad luck. But my attempts at the rail always lead to pain and suffering.
also add kronos' scythe
The Bow by itself is trash but it has some of the most exciting hammer upgrades
You really have to spam Dash/Attack to make the most out of it
I personally hate bow because it immobilizes you and from the way I see it I can do way more DPS with the sword AND still be mobile.
the rail usually gets me to theseus where i just get blocked out of existance
@echo sphinx but then u can litrally camp enemies before spawning
literally
The bow has the potencial to scale sky-high with Artemis
rather efficiently
If you get a good dash attack boon together with crit on attack
You can see 200-300 crit numbers easily
Yeah but like, I can do the same with a shield if I really wanted to, and hurt multiple, and not have to time the power shot.
Pair that with pref status and bloodstones stuck in enemies
and it can get ridicutarded
or have an athena upgrade with the rail special plus the hammer and deal 184x3
@echo sphinx I never time the power shot. Takes too much out of me.
I played a bow run today (not the one I uploaded) where with just crit attack and dash attack, I had those numbers
and then I also got the double attack hammer on top of that
I only do bow runs when it's my darkness marked one- so speaking of little experience I always try and time it. I would feel like I'm playing poorly if I didn't atlast try.
so I had these powerful shots twice in one go
I'm going up against Lawful Good Paladin and The Big Guy. Wish me luck.
GL
i love twin shot for that exact reason
May the odds be ever in your favor.
I have twin shot it's great.
I hate that he can block while aiming his spear.
I hate that he can block while he's literally walking the opposite direction.
I wons!
That was a good run. I feel I would have made it well into the fourth biome.
>insert yearn for content
Bow is my favorite weapon. I think Twin Shot was its best upgrade even before the range buff, but now especially I always hope to get it
I just selected the longer-range Daedalus buff for the spear, and it's so unimpressive the base special still feels like a more viable attack.
Also, every single time I have ever rerolled a room, I've gotten Heat.
mfw haven't unlocked that in the mirror yet
it depends on what you're rerolling, arkatox
and also what's on the other exits, if it's a multiple-choice room
I usually use it when there's a single exit that leads to ambrosia.
Look at the wreath color of the reward for a better understanding of what you can reroll into.
blue: permanent upgrades (heat, darkness, keys, ambrosia, etc)
gold: run upgrades (centaur hearts, good boons, trial of the gods, obols, etc)
because if it was truly random and you had ten rerolls, you could get an absurdly unfair number of boons aha
you also cannot reroll an exit into something that's already in the room
Alright re-rolls sound alot less fun then what I first thought 
i mean, they're still fun, they just don't snap the game in half
@echo sphinx Beat the game with the bow in 21.37 minutes
Which is just 18 seconds away from my personal best
they're a neat thing to have when i've gotten a centaur heart that i don't want AGAIN
the rerolls are very much meant to be a darkness sink, and they're balanced to be as not game breaking as possible aha
@green birch Then don't allow that many rerolls in the game?
I tihnk my fastest with any is... about a half hour?
Ares ruined it by showing up and being useless.
Then again, Poseidon was underwhelming in that run as well
what boons did Ares offer?
Actually I think I had a 21 minute hunting blades run but uh... that doesn't count in my book 
@pastel jolt Why would you ever not want a centaur heart?
He gave me his useless dash
I sometimes pick it over boons.
because i like to live dangerously.
I sitll don't see how the bow can be made useful bt hey thats might jsut be bad luck
The first time he showed up and I could not ignore him
The other two times, I went straight for something else.
Which is still a netloss because these portals with Ares could have been other gods
the last run i cleared i had 175 max hp by the end
Poseidon was not a big help in the speed running departement either.
A good defense is a good offense. Having higher attack damage granted by a boon or pom makes fights go faster, so you take less damage
I'm thinking the reroll mechanic was unnecessary at this point.
Last run I had 310 by the end yikes I play this differently 
it's why Skull Earring is one of my favorite boons
"i don't think it's personally useful to me in all situations, therefore it shouldn't be in the game at all"?
I love Skull Earring.
god, you must live a wonderful life.
The reroll mechanic is a good way to dump darkness into something once you have maxed everything out.
@wheat elbow Basically.
what they said!
Problem is only then a thing once you take the pact of punishment into the account
and anything pact related has to be taken with a grain of salt, as not all things scale well with it aha
I have everything mostly maxed, just missing 3 upgrades on the +rare% chance... then onto the rerolls
still gotta get enough keys, too
Alecto: (runs onto a spike trap of her own free will)
Alecto: Why, you!
keyfarms are a lot easier to do now that the third area exists thankfully
@pastel jolt Ares showed up and gave me the dash that dealt no damage. Aphrodites dash could have given me a second debuff for prefered status and better damage, Athena dash would have given me better damage, protection and a second debuff for prefered status without having to use the special, Baccus doing the same
why am i being pinged
Poseidon actually would have given me the dash but I did not take it because it can interact weird with some enemies.
I'm the one that asked
It sounded like you were referring to me
I should probably rephrase my sentiment.
The reroll mechanic isn't nearly as cool as it seems.
how did it give you no damage? blade dash is one my favorite dashes
The damage is mediocre and becomes even more ignorable once you consider mobile enemies.
You can invest additional boons into making the rifts bigger and/or have them pull enemies in, but why bother investing three boons into rifts if you can get the same and better for just one boon from other gods
Blade dash is pretty dang powerful.
You will never convince me about Ares being good.
Area is one of my favorites for sure
I'd actually recommend going for a blade rift-centric build. It stacks great with its upgrades and even its basic damage is decent
You know what's not? Extending Jab.
Ignoring hunting blades, blade rifts are still really awesome. Especially against mino if you have the dash cause you can just lead him around when he charges and do buttloads of damage.
What is there to be blade rift centric about? 4 boons, 5 if you count the weird doom interaction, 6 if Artemis is not busy helping Bullhead and Hornyboy
oh yeah
I forgot the wrath effect
That one is actually decent
blade rift 
but still overshadowed by a lot of other wraths
Oh I had never tried the wrath until today
oh boy
it is even more broken
so much fun
listen, there is something so joyful about being able to fling out a bunch of death-blenders
Visually, they are amazing.
also it's a nice departure from my usual playstyle
You haven't seen the light my friend
They make you think they don't suck because their one niche, being good against shielders
fastest run times are with Ares, on my end
overshadows the bad parts for many
Death blenders are love, death blenders are life.
@plucky oxide Hunting Blades?
How quick were you?
This Is Why I Love Blade Rifts
Honestly, there's a way to finesse a good use for anything? I used to hate poseidon boons until I went and tried to raise his keepsake level... then I understood
lemme go secure a run so i can check
delicious damage 🍽
Dio and I still have a pretty rocky relationship but he's my go-to choice for rail
@green birch The difference being that Poseidon actually has good boons.
Yeah, Dio and the rail are a match made in heaven.
Give me Zeus/Dio/ Rail every game
throw in Aphro for good measure.
Poseidon has some absolutely fantastic boons, specifically the one that gives bonus hp/darkness/money
Not sure if that is the best you can get, but boy is it enjoyable.
Ares blade rifts are great though. They melt the Hyrdra in minutes
That one is so powerful if you can get it some upgrades
blade rifts melt evrything
Melt hydra? pfft, they melt theo&mino in a minute.
i'm so sad that i didn't record that fight tbh
i should aim for that build again before the next patch drops and hunting blades gets the nerfbat
if you have the proper boons for it blade rifts finished thesus in like 30sec
Okay, jokers, I will take you at face value.
I will play a game with Ares
Give me a full build
Weapon and Keepsakes
You gotta get hella lucky 
Keepsakes for floor 1, 2 and 3
Mine was a sword run
Shield or sword
Ares, Artemis, Spearhead for me
Sword then because Ares is not allowed to hide behind the op shield
ares boon for tartarus, skull earring at some point
I got lucky enough to get hella good luck and get the duo boon around the start of floor 3
and then steamrolled from there
ares boon in tartarus, artemis boon in asphodel aiming for hunting blades, faceroll
Hunting blades seriously makes everything a joke
i got hunting blades in tartarus on that fourth-run-clear and it was the happiest time of my life
yeh tbh blade rifts themselfs are not THAT strong its the hunting blades thats the biggy
i mean, the blade rifts are strong
yeh but not OP
blade rifts are still a really strong pick if you have no other dash cmv
Go for the rare and epic boons, I honestly don't care if your build is doom based or rift based
hunting blades is broken because it superglues them to the enemy's face
i feel like Hunting blades could be seperated into 2 boons one that gives speed and one that tracks
if you can get doom on special that's a nice one
i feel like i should also point out that huntign blades isn't exactly 'new'
is the ares/aphro duo in the game still? cause that was a good one
pour one out
i dunno i only played the most recent update so
yeah, i was right - "Hunting Blades" was "Hungry Blades" before the Murder Death Kill update
Hungry Blades was longer-lasting homing rifts; Hunting Blades is faster homing rifts & Engulfing Vortex (which used to be Ares' legendary) got the longer-lasting part
man I need to read back up on the boon trees, I havent played in a minute
Extended Jab might very well be the most disappointing thing I have ever chosen in this game.
Literally everything does more damage than my basic attack.
I'm more effective literally just dashing into enemies at this point.
Getting hurt deals more damage.
th. then. why.... did you take it?
Because I thought, "That sounds cool."
sometimes you gotta try out different hammers to see what they do
Got to the Hydra for the first time on no mirror, 60 heat, but got frustrated with taking dumb hits from the lava and ended up getting sloppy and dying.
Hey, extending jab is fine. Just pair it with Orpheus' keepsake, run away, and slowly chip away at enemies.
I'm not familiar and certainly not experienced with every boon and option in the game.
Every once in a while you gotta experiment with what you've done less.
experimenting and trying out all the content is part of the game experience
thats fair I guess
And in this case it was a baaaaaaad idea.
It's a safe upgrade since it means you can stay farther away from enemies and keep them stunlocked
What @median ridge said.
happens to the best of us
I was a fool and paired poseidon dash with that one hammer boost that... makes your dash attack do more damage...
Or just get the Boon limitation contract and have the game experiment for you
Spoilers. It's not much of a min-maxer.
Oof. I don't understand shields.
Enemy isn't facing you? Blocked.
Enemy looking straight at you? Deal damage!
Bait out an attack then go behind them
i hope the patch will address the weird animation lock that happens on sword when you have the dash attack hammer
@placid pike I've learned to do that, but they feel so inconsistent.
I hope the animation lock for charging the bow will finally get fixed. Been in for months.
Especially with Theseus, but really with all shield peeps.
Theseus' shield is ridiculous.
Probably because it is. Shield foes definitely need tweeking.
Shield foes are more annoying then interesting tbph
Greatshields can be hit when they're charging for an attack, or you can dash behind them and backstab before they turn. But the timing can be tight, and if you miss you're taking damage
Sigh, explosive shot again. It's strong but too slow for my liking
Theseus is dumb because he has an instant turn speed and blocks attacks that he shouldn't be able to block, like lightning
when i have a sub-optimal build in elysium i try to use the room traps against the shield elysians
@celest lake Theseus and be literally walking the opposite direction, and block your attacks.
Yeah, Theseus is ridic
Me: spends 10 seconds wall-slamming a single enemy to death with the spear
Good god I need more attack power.
This game is usually great when it comes to balance and RNG. But sometiiiiimes... 😛
and I'm in Elysium. Like geez.
Good luck. Elysium is the murdererrrrr of bad runs 😛
That's because everything's a bloody hp sponge
And they also spit out crazy amounts of attacks in hordes
looking at you, elysium witches
Ares Sword Run ended up leaving a bad taste in my mouth.
God the Ares dash very early
and then I never saw him again until...I believe it was Asphodel
Effectively, I only had his dash and his cast
sometimes it's just a matter of luck
Still beat my best time because best girl and best boy Ares showed up
not every run is gonna go exactly the way you want it
God, I hate fighting the Fury sisters with Whipped Frenzy and increased damage.
Sword Nova Dionysus special + Aphrodite attack caried me super fast
Moves are both too fast to react to and hit like trucks.
And only one dodge means the margin for error is small
Would have been even faster with an actual good dash and not having lost my cast, but on the other hand, the cast came useful for thesseus shield in the end and a couple of shielders, so I can't be too mad.
Real star of that run was Poseidon though
Easy way to apply prefered status + Poseidon Wrath = complete carnageä
Ah, no, my mistake
I saw Ares twice in Tartarus and then I never saw him again.
Took the arrowhead for Asphodel and saw Artemis once.
She gave me 4% crit and left, nowhere to be seen.
Would have head a third chance to meat Ares later on, but that would have had to be the bull fight, which I was not willing to take
I don't know how in the world I won with a bad run when I usually lose with good runs.
Also, the second time I've beaten them one hit away from dying on my last life.
Definitely the make mistakes part.
You missed the part that got cencored.
Not so much hubris.
I had to think fairly hard about what word caused the bot to react.
I must have.
yeah, unfortunately we can't whitelist that particular word else i think we would have by now 
Almost all my wins so far have had athena or artemis in them
Wonder if there's a pattern forming here
Those are my times on each weapon so far, @wheat elbow
As you asked
Tried doing some heat runs before not playing for a week after i lost my streak to that darn Aphro run ; . ;
I REALLY messed up in this run when I took more crit % damage instead of securing artemis' crit debuff. I already had weak, I was a fool.
@plucky oxide I was around around the 19 minute mark with a Bow-Ares build.
It wasn't too too bad, but the real heroes regarding that are, again, Aphrodite and Dionysus.
Both showed up early, gave me a special and an attack for early prefered status and that carried me throughout the entire early game.
Had Ares wrath effect which I never used because it ended up being less damage than anything else I could do.
Dash was fairly okay for the most part, but only because I got epic versions of both the absorption effect as well as an epic size increase.
Took even a pom into the size, so my blade rifts were like 60% bigger than usual.
Met Ares a lot in Elysium, Artemis as well, never saw Hunting Blades though.
Here is another negative about Ares and hunting for hunting blades:
Artemies keeps wanting to give you rewards that reduce dislodging time or give dislodging damage
First Artemis I saw gave me both these two boons as well as 5% crit.
Took the latter of course, but I am sure that these passive effects don't factor in for duo boons
Yeah, I generally (at least for me) it a risk to try for hunting blades. Its more of an afterthough to try for Artemis once the boon pool has been dried up, than it is something I hunt for from the very beginning. The damage of ares cast alone is pretty nuts, but the reason it shines is because it lets you do things during its damage output. It's a really passive, and powerful, tool. Not having hunting blades just has to make you think about how ricochets and corner trapping is going to play out. I'm not a big fan of Ares wrath. Poseidon is just better, with less synergy needed.
And it sucks that Artemis has both (give more casts) and (casts exit faster) for Ares-hunting, but when accruing more casts it more-than makes up for it. Getting lucky with an egg and artemis can get you up to ten casts before you're even done with meg. The problem is that those casts are worthless without the proper cast behind it, and Theseus is really only at disadvantage against Artemis' exit wounds (deal damage when cast leaves) and Ares cast.
Just had the perfect spear attack, spin to win. Absolutely insane. I don't think I could have asked for a better Artemis/Athena run for spear.
It isn't passive because you still have to actively use it.
I'm interested in that 17 minute rail win 
And even though it deals okay damage, you lose out 50% attack and special damage
it's passive because you don't have to think about how you use it
unlike, say, zeus cast
which goes places and fails to enter and is generally more difficult to keep track of
wow I'm more interested in all of those times, I think my fastest post-Beefy has been 29 minutes
Does anyone have recommendations for the 120 skull run? Like what's a better build for where to allocate the skulls for the game to not be so insanely difficult 
@autumn tapir I actually thought forgoing my new safefile and record more games on my big one. Would you be interested in that?
yeah, I'd find it interesting to see how people do these so fast (especially Theseus)
I will record one for you tomorrow then.
does anyone now if the pierced butterfly buff stays even if you unequip it?
it doesn't
Has the gameplay ever been that you can't switch keepsakes after a boss? (except, you know, when there was only 1 boss)
Well, one part of it is with the Cthonic Coinpurse where as soon as you equip it you get gold
I'm guessing that a certain number of things happen "when you equip" and leave the menu. Maybe the effect could change when you actually enter the next room (like when you first start the run)
I believe the main reason that won't happen is because some people will want to equip Coinpurse so they can buy from the Well in the hallway
there was also the loophole where you could switch between cerb's collar and another keepsake and you'd keep getting healed for however much hp it gave
Which of the spear hammer upgrades are fun?
quick spin
Is Deathless stand (makes you impervious longer) mutually exclusive with (the one that gives you more health after a death defiance)
You can get them both
And I am fairly sure they aren'tr mutually exclusive to one another
they aren't mutually exclusive, no.
you can get both at the same time
None of the boons are mutually exclusive technically
Except for all Attack, special, cast, dash and wrath boons, that is
T-POSE for 50 damage
@umbral panther abuse the explosive return+poison bug before it gets patch. you have 2 days. gogogo.
some combo that does 10X damage more than its supposed to. so you kill everything within seconds
very easy to finish 120 heat with this
that thing is so bugged that merely equipping dio keepsake makes the explosion trigger this poison, even without any boon
as for the pact loadout for 120 I tend to raise everything to the max but don't touch enemy damage, healing amount, and boon choices, and this gets you to exactly 120.
the latter 3 give you a huge punishment that's not worth the heat amount they bring
@autumn tapir I uploaded a video of an 20 minute run on youtube, as I promised. You can find it in the self promotion channel
how do we suggest changes in this discord?
cant talk in it for some reason :/
It’s currently locked as the dev team prepares for the next update
Presently the answer is "wait a lil while" because the new update is coming in like two days, yeah
ok fair enough
However, you can gain access to post their later by following the pinned instructions in the channel
i just lost a death defiance to the barges in asphodel again
Murder boat?
That is one thicc lad.
ahhh that explains it
bahahahahaha
love that boon
Looks like he also had Ocean's Bounty
i have NO IDEA how this fight is going to go but it should be funny at least
the build was supposed to be based around zeus attack and then i got artemis special AND chaos special and was like "fine okay i guess i'm going with special"
AHAHAHAHAHHA
that fight was fun bc that's the first time i've ended up pushing theseus to phase 2 while asterius is still alive
man, i had a good build going with shield special and then took mirage flight and ruined it
i sure do love when my shield hits the three enmies currently in the room and then decides to go sightseeing for a while
At least you aren't defenseless while that happens.
i mean i might as well be :c
It does seem strange that mirage flight makes the shield slower to return. I wonder if that's intended
well, it does say it makes the flights longer, so it probably is - but it's kind of weird
It is in a way. The thought is that since you still have access to your attack, you’re not totally defenseless while it’s gone.
I mean, its the only way shield special isnt totally useless, but it does make it insignificant
Since you get to throw it out and hit people with it less, even if the damage it does is low as hell either way
i mean, it very much wasn't useless before i picked up mirage flight
the issue is that the "flights take longer" thing seems..... idk, a bit pointless if it can't hit enemies twice
it just sort of meanders around
I imagine its there to have a "downside"
Though I honestly have no idea why you would give a downside to a shield special upgrade
Sudden Sunder doesnt have one, and sword special is good as is
it basically just makes it bad with explosive return
which seems like not great design?
Can you pick those 2 together?
Huh, that is stupid
Makes any special related boon worse as well
Honestly, Id be just for a total rework of shield special
Fun fact:
Zeus cast is easy to hit
by missingt
Aim for a wall instead, makes the cast rather reliable
not if the wall is further away than its travel distance
That's a bummer of course
On topic of the shield, I would like a rework of the hammer upgrades.
A couple of them are fine and dandy, but most just seem to be unecessarily awkward to use or don't change up much
If I were to rate the weapons by how interesting the hammer is for them, it'd be
Bow >= Rail > Spear > Sword > Shield
All of the Bow Upgrades are either very strong or transformative in some way.
Getting a hammer feels huge with it.
Same for the Rail which has the most transformative overall. I rank it only slightly lower than the bow because there are like 3 upgrades that make your regular attacks better at being regular without much of a difference.
Spear has some of the worst and some of the best upgrades, so it's a mixed back.
Sword has 3-4 good ones, mostly the special related once, while the others are simply terrible
and the Shield upgrades have 2-3 that I like and consider to be truly good while the other just feel non-consequential.
Eh, I can think of 4 that are good
Both the rush upgrades are amazing and I love getting either at any point, the dash attack one is fun, the double attack one is a bit weird but also quite good
And the rest are shield upgrades so theyre all basically pointless
I mean, special upgrades
imo most of the sword upgrades are great
Faster Bullrush, Dash Attack, Shield Explosion and Shield throw hitting up to 8 enemies are the only ones I really like
Spears upgrades used to be fine and all
barring armor slayer and flurry blade
The thing about Mirage Flight is it's pretty much fine in act 1 and act 2, and it's fine against Theseus. It's only a minor downside in Elysium unless you get very unlucky
But the change to additive instead of multiplicative killed them
Oh yeah shield explosion is supposedly good
The latter is only useful in cheesy special runs with higher heat, the dash attack literally get's me killed everytime I take it
Never had it, so no comment
Shield Explosion is great
The main thing that bugs me about the shield upgrades is that not one of them is actually transformative in the function of either the shield or the special, and more of them are non-transformative upgrades to the special -- which is by far the lamest of the weapon specials -- than any of the other weapon/hammer sets
Especially if you have a good special boon
Actually, the rush upgrades are fairly transformative
The Iny human understands me.
The powershot one more than the fast one, but you play very differently with either
Or if youre lucky, both
Yeah, but compare that to all Bow upgrades
You can have instant shots (which I heavily underestimated, they are amazing btw)
Doubleshot, trippleshot, which increase your damage while also changing your aim-game
Explosive shot which changes your charging meta game
I mean Bow has like no transformative upgrades beyond instant shots (which are kinda meh, since they just remove the most fun part of bows)
and the other three that DeGrand just said
Both bow special upgrades which are just flat improvements that are fun to see and use
Tripleshot you could make a case for being transformative (but frankly, also not really, the only thing that changes is that you might dash closer, but you often tend to anyway)
The power shot is the only one that does not transform the bow gameplay, but it rewards good play with the bow even further.
Doubleshot doesnt at all
Same goes for the upgraded damage on distanced enemies
Explosive shot, not really? I guess the charging slower thing does, but its pattern is more or less the same
@hard holly Trippleshot allows you to shotgun on close enemies which is huge
Bows strength comes fro mthe base weapon being so fun that transformative upgrades arent needed
Im aware
Doubleshot changes your max distance, which makes an impact on your game
if dramatic differences in your bow's shooting, charging, and ranges aren't transformative in your opinion, and also you think that instant-shot bow is meh, i think fundamentally your definitions of things are just incompatible with mine and DeGrand's and no common ground can be found through any quantity of debate
The case is less "are there differences" and more "do the differences change playpatterns"
yes, correct
In case of Bow, they do not except for 2, one of which just removes the most interesting element of bow, the other one being kinda clunky
and also the third one and the fourth one
Again, as Ive explained, in my experience playing bow, they had no impact on how I played
Other than doing more damage
And occasionally a triple-shot on 3 different enemies
Rarely, really
When I pick up tripple shot, I make an effort out of hitting multiple enemies with the shot
especially between waves, as the next one spawns.
I dont, mainly because just oneshotting them one-by-one is faster
Also, if I get tripple explosive shots, I will shot gun exclusively for ridiculous damages
if you're using a bow as a shotgun all the time then you're just skipping one of the major advantages of the default bow, and also secondarily I don't understand how you're doing that and also going for powershots
By dashing then powershotting?
The charge is pretty quick
Enemies generally dont have time to attack
@hard holly Unless you go crit and/or ignore heated runs existing, one-shotting becomes less and less doable as the game progresses
And you get that juicy backstab damage
I mean I go for crit and I play high heat runs
Course, I dont use health or death insurance up
Does someone knows how to do damages with artemis hunter dash?
Because I think theyre not fun
But, yknow
You dont, it increases the damage of the next dash attack
Dash, then attack immideatly, and that attack does bonus damage
Most noticable on sword and bow
@humble scarab It increases the damage of the next regular Attack you use immediatly after dashing
current streak: 13! ha.
Has
(it's not very unique)
Shields is the same as the basic one but without any backswing delay
(in any of the cases)
Bows has a shorter charge time
Rail shoots faster for two shots or so
spear's doesn't exist unless you have hunter dash
Rail briefly fires faster (but I think only the first shot does bonus damage?)
As in, first two shots come very close to one another
And Spear doesnt have one
Its just a regular attack with regular attack properties
So its bad on spear
You know, the spear receiving a dash attack may be what the spear needs
Some kind of stinger move
Could work
Doesn't have to deal a lot of damage, 25 to 30 would be enough
More importantly, it needs rebalanced values and upgrades
The spear special upgrades need some changes
Yes and no.
Explosive Spear for example should probably do 40-50 base damage
Only the special upgrade with the crit should leave.
Explosive spear deals 45 damage by default I believe
Nope, 25
25 +80% = 45
Ah, that's what you mean. Yeah, I can see that.
Im thinking like worldsplitter, outright change the base damage value
On the other hand, it doesn't really need that.
It really does though
Because all the boni are additive, apparently, it doesn't matter if and how and what you stack
Im a long-time spear special fan and uh
Boy does it suck
It does, sort of
Additive means that base damage is super-important
which is, overall, better and more fun than feeling yourself restricted to certain combinations because of how they interact
Take the current version
Throw on an Athena special upgrade for 100%
And it only does 70 damage
If it was 45 base damage, it would do 90
And the more you stack, the bigger the gap becomes
Yes, but consider this:
Because the Athena Update only gives 25 extra damage
it doesn't outshine other options by default
Uh, it still does?
I can pick up Dionysus, Athena or Ares if I feel like it
The other ones have mostly worse values
without feeling like I am getting the short end of the stick by not getting Athena
Dionysus and Ares are still vastly inferior
Despite how little damage Athena gives you
It offers me more variety in repeated play without being penelized.
Dionysus already is nice on fast-hitting or multi-hitting attacks
No need to make spear special so pathetically weak just so bad upgrade options compete with the ones that should be good
You are looking at it from a "What gives me the highest possible damage right now?" while the game designers are (and should be) looking for ways to keep the game interesting and fresh as long as they can.
Well, no, I also look it from that
Which is far more feasable with additive damage than multiplacitive
The current state makes it "Ok, so spear special and in particularly explosive launcher should never be used"
So instead, you have spear as a dedicated spin or rapid-fire hit weapon
Its less variety
I like explosive spear whenever I get it and use it all the time
Well, then I guess you have a lot more patience than I do
Especially with Poseidon, just keeping enemies away from you from a safe distance by spamming special is just super fun
It's less about patience.
I just appreciate variety
Because the last time I got it and got what is a pretty damn good build
and exploring new cool ways to play the game.
Finishing the run was slow, tedious, annoying and took me 42 minutes
Or I could take bow and finish in 19 minutes without even going for a speedrun
Its not any more of a new way just because its bad
Well that is the point.
You could have the same playpattern if it did enough damage to not be super-slow
You just enjoy being in your comfort zone a bit too much
Hah, no
I just dont enjoy tedium
I play all the weapons, and I enjoy all of them sometimes, but Spear is pretty much just "Quick Spin or bust"
Because everything else is tedious and slow to a degree I cant stomach
I mean, don't get me wrong, I do not disagree on the spear being mediocre.
It is also my least favorite weapon and I also consider it to be the weakest
There is nothing fun about hitting the same attack on the same enemy 6 times just to strip off their armour
But out of the three hammer special upgrades, the one we are talking about is not the one that causes the problem.
Eh, none of them cause problems
The reaction to the crit one was appropriate when things stacked multiplicatively
If we got old Vicious Skewer under additive levels back, it wouldnt even be good
The problem is that base damage has gotten so much more crucial than before
And that if youre not an attack with a really fast fire rate, your base damage better be real good, or youre just hardly usable
Which Spear Special unfortunately is not, especially with explosive launcher
Shield Special has the same problem, but its had that before the change to additive, so its hardly a difference
I don't see your problem.
If a weapon doesn't have good base damage, through damage on it that doesn't rely on it.
It's one of the reasons why Zeus is good for Rail attacks
Or why Dionysus gives you a steady performance pretty much no matter what weapon you use.
I think that these issues just come down to what the devs have envisioned for the game. Do they want every weapon to have a viable build with every God?
Often you want there to be weak items, so players know that there ARE strong items, and so they can get a sense of reward when they find a good boon, and as they learn what is and isn't good for each weapon.
Well, even that is kind of a case of base damage
In this case, Zeus's base damage in comparision to Fire Rate
Though if I were to be more specific, high fire rate or high base damage are needed
And Spear Special and Shield Special have neither
I think every weapon and every upgrade should be good
The big brain thought though is using a Daedalus upgrade to supplement it.
If people enjoy an upgrade despite it being bad, theyre not gonna be mad when it becomes good
In our speedruns now, shield special has become the mainstay.
Explosive Shield?
And we take Explosive Return, since the base damage is 70.
Yeah
Ye, once again of course it comes back to base damage.
Yup
But I think that it is interesting that there are supplements to the weapons that can help with a lack of base DPS.
True, but I think its more fun when upgrades either change the playstyle, or make a good playstyle better
Rather than being mandatory for the playstyle to be viable (See: Quick Spin)
But I think it also depends on the player and what playstyle they like. Maybe they prefer playing slow and safe, so they would enjoy a shield special + Ares build.
Well that goes back to my point
They can still have that, even when the weapon gets a lot better
Theyre not gonna be mad if that build suddenly does more damage or baseline doesnt lock them out of attacks or something
Well I think that once again comes back to what the Devs envision, like if they want some builds to not be viable.
Though I agree there may be a bit of an issue with how basically NO builds are viable with those two examples of spear/shield special.
Ok there are a few... other ... reasons we use explosive return
Even in glitchless though Ichoren, explosive return is best.
Oh I thought it was still nova
I thought Sudden Sunder was
My b
Also, Explosive Return has a glitch?
It really depends on how good you get at controlling the shield explosion.
Do tell
Uh oh, cheese it 
Yeah, you have to make your shield explosive responsibly.
^
But yeah, I think having intentionally bad upgrades is not a good thing to have
I mean
Basically on Instant Nova vs Explosive Return, it depends on how quickly you can trigger the explosion.
I have played The Binding of Isaac.
That is exactly the example I had in mind Daddy DeGrand.
I can stand playing a game without Cursed Eye and Curse of the Tower
Also slay the spire.
Or perhaps, more accurately
None unless you get so many options you can reasonably be expected to not have to use that one
I wont lie, I love the JK-47 in Gungeon
I mean it is basically a base weapon with a larger clip right? And then you have the added bonus of possible synergies.
Enter The Gungeon gives you the option to not use Items you come across.
I mean its better than most base weapons, yes
In Isaac, the only way to discard something bad you picked up is rerolling your entire run
But by the time you get it, you likely have better weapons
But you also don't have to take them in Isaac, just don't pick them up.
Unless you are unfortunate enough to deal with Curse of the Blind.
There are worse weapons, like the Dueling Pistol or the Klobbe
Which actually are worse than starters
That is where curse of the unknown comes in.
Sometimes, you just don't know what the Items are going to be.
Aaanyway, yeah, make all builds viable
I can see what you mean, bad or weaker builds can still be fun.
I seek to remember that JK-47 has a synergy with AK
Personally with spear special it really is as easy as upgrading the base damage
Yep they do.
You dual-wield them
Because Spear Special has a fun pattern when its good in all its forms
With Shield Special, Id rework it to have more to it
Maybe make Mirage Flight without the downside baseline
Maybe make Zag able to surf on it
Maybe make him fight unarmed like hes captain america
I would like them to give the spear special that let's it bounce to the shield
See I think that makes sense, when you take that hit to damage due to changing from multiplicative to additive, as well as having 50% less damage on backstab from the mirror, it makes sense that it would end up weak.
Yeah, the multiplicative to additive thing was the biggest problem
Especially since Special upgrades have higher % values
So the loss is relatively speaking bigger
Sudden Rush is the current speedrun meta for 200 heat
Wait, there is a 200 heat speedrun "meta"?
It is whatever Ichoren decides it is.
okay, dashing wallop is officially my favourite shield hammer
Well it’s practically just me
Since he is the only one that runs it 
and i say this as someone who does not like using the shield
Dashing is deff a great option
As in the Deja Vu upgrade for Shield?
It is a strong boon
Noice
admittedly that may be the fact that i've ended up with the chaos boon to dash attacks as well as artemis attack