#h1-builds-and-combat
1 messages · Page 246 of 1
whoa, nice job!!
Wait, whats that other hammer upgrade
I dont think Ive seen it before
Or is that a duo boon
Armor Slayer
Ah, neat
Is World Splitter for Sword?
Beautiful. That kind of thing is my only concept for the last weapon. A big hammer that swings slow, hits hard, doesn't charge
Okay, important question! Can you have two duo boons active? I finally got the requirements for Hunting Blades, but I got offered Deadly Reversal (Artemis/Athena, which is also very good) before I could get HB
i mean, i don’t see why not? in the end they’re still just boons, just with requirements
could just be rng, though if i’m wrong someone tell me
That's what I figured, but I don't want to miss out on what I've been trying to get for days
Alright, I'm risking it!
Duo boons seem like a run defining bonus, so I can see why they'd only let you have one
I believe I've seen runs posted here with people receiving more than one duo boon, but I do not think I personally have seen this in my own games.
Update: It's possible, and I'm gonna kick Theseus' buff butt for the first time
Thanks Onyx for the confidence
deadly reversal + hunting blades is even more terrifying
crits on blade rifts in general
did they nerf the bow? feels like it takes forever to kill stuff now
it does
yeah it should probably be described better
I've taken it once or twice just for the ambrosia
and I didn't notice it increased Max
just to confirm then, Sunken Treasure only gives food?
(and other shinies of course)
yoof, you need to take the onion multiple times in order to finish its codex entry?
onion?
deliberately failing seems kind of grody
sorry I thought you had some nickname for either a weapon or keepsake
I was thinking shield, or something
I mean the shattered shackle is about as useful as the onion am I right!!!
pillars falling can be alrigh.
they're everywhere
if anything, primordial egg should probably force a chaos gate when possible, rather than give you the HP discount
900 damage elysium pillars that respawn
Wait. Egg doesn't force a gate? I thought it did.
Nope
It just makes you not take the hp damage and boosts rarity like the others
I guess they wanted chaos keepsake to be a bit weird
eh, i wish it forced at least one
i don't like a keepsake that could be entirely useless due to rng
Worst case I guess you get to level it up lol
A rare or epic chaos boon can be ridiculous though
3 times special, or armor piercing on shotgun rail?
yeah, considering i have the chaos +56% damage, special wrecks things
do you ever get a build that's op in so many different ways
hunting blades but also zeus legendary on infinite exploding rail
I had one my last run and squandered it
I had like 3 duo boons from artemis, ares, and athena
I had hunting blades and epic cast and epic faster wrath build up
Also epic ares wrath
Literally constant beyblades
theseus is so much easier if you make sure you have blade rifts it's not even funny
my past three runs I've taken him out before asterius
without them being able to hit him is so much more difficult because he blocks even when he's prepping to throw his spear, and has instant turn speed, so you can't get behind him
meaning a) the only window you have to damage him is when he deliberately walks away from you after he attacks, and 2. you HAVE to dodge at the right time, 'cuz it's impossible for him to miss, even if you dodge right behind him as he's throwing his spear
yea
also centre of AoEs have to be aimed slightly behind
so if you're gamepad and autoaim, it might be a little difficult with adamant rail
I think mods can, but the way everyone else does it is by copying links
fanworks is free reign!
but please, only post fanworks- what i mean is, you dont have to use links there
Was just admiring slay the spire, and think this could be cool for Hades:
https://i.postimg.cc/bNtqXp7G/Run-History.png
I’m gonna aim to get a high streak on <=25 heat
im pretty pumped, i just got my first sub 30 min clear
Mejwell, shield kind of nullifies both of the problems with Theseus, like blade rifts does. Just makes things a little more chaotic
Congrats!!! How many runs?
30ish, only 5 after deciding to go for speed though, and I know a couple places i could cut time, so now the goal is below 25
30ish runs total? Like since you started?
oh I thought you meant 39 clears
streak 3 boys
I was doing it with +50% enemies
but I think I'll just go with 0 heat
Could it be sick to pay Charon to aid you in battle for a while or a similar henchman mechanic to make a sort of "money is power" strategy an option? Money seems kind of lacking in importance or utility atm.
i mean you get powerful god boons if you buy them off charon
Yeah but those drop off in importance somewhere in asphodel
in elysium especially well of charon items can be pretty useful
hydralite and eyes of lamia have kept me alive sometimes
not to mention extra death defies
and yarn of ariadne can give you a significant rarity boost to boons
yeah true, but they're all ways to spend money to fortify your regular combat options
going full money could perhaps be a combat strategy of its own
mmmmmmm
i think it'd be kinda bland to literally buy your way through a run
maybe i got worse
where do you feel like you're struggling?
hydra
ahhh
well I imagine the mechanic not literally being 100g to skip the next room :p
i assume you've been following the advice to try to take care of one head to clear a safe spot right?
is there a particular type of head that gives you grief? you could focus on responding to its attacks
no
it's all equally annoying
imo
thing is i only made it to elysium with rail
now im trying it with bow
build damage
I guess it would be better to see what your runs look like, in terms of choices
but the game doesn't track that automatically atm
ah
(sorry, my background is in card games lol)
I guess the broad advice I can give for hydra is take damage? idk
for bow, you want the +% damage on attack
so Athena and Artemis and Aphrodite and Poseidon
rather than Ares
do you think it might help to watch how others do it? there's plenty of streamers and gameplay footage in self-promotion
true
tbh i havent been all that well since wednesday
when i got back to playong
so that might be it
so take it easy and relax and don't worry if runs go badly
ok then
if you're really worried about choices or stuff, I'd be up for watching a discord screen share and making dumb comments
haha
yea? add me, lemme know. I'm free for the next 2 hours until it's bedtime 😃
with alecto, is there a way to... counterplay the rage?
it's not obvious, if there is.
well like...
in other games, you don't want to hit them that quickly, so they don't build up rage
it's not the case here
I don't think anyway
Yeah, I never really pay attention to her rage
Am not even sure what the effect is when she builds it honestly
that's my confusion.
Maybe I take more hits on average than I should on that fight though
anyway, I have 4 (four!) streak
Nice
There are 2 ways she gains rage
Three is my most.
If youre hitting her
And then she has an attack where she stands still and rapidly increases it
my last run was a nailbiter. won with 3hp left, no continues
i think I'm just tired, so playing badly
So you just want to hit her very hard before she does that
Is that when she has the shield?
no, before that
To maximize the non-rage part
I know what UNO is talking about
Oh, can't picture her animations off the top of my head
Shields are set at the 25% threshholds
she chills out and spins on the spot
Yup
and if you hit here, she gets rage super quick
Just hit her hard and hope youre not on whipped frenzy
tbh though, on no heat, she's a pushover
Oh okay, maybe I was thinking of the right animation but adding a shield in my head
Well you get free hits in at that point
to me, the relationship between meg and zag is what makes their fight compelling
Yeah, once you add a bunch of heat the best builds change completely
the other two feel like 3rd and 4th wheels
Could easily be that it tended to overlap with the threshhold shields
I thought blade rift was OP, but once I did 50 heat I was getting wrecked
Though, if I got the hunting blades duo upgrade it would still clean up, but otherwise it was not doing much for me
blade rift is alrigh. It's my go-to for the beefy bros
I decided I have more fun at lower heats, so I'm going for streaks instead
Yeah, I found some a 50 heat combo that was still fun and just a challenge
oh yea? what's that?
but first I tried like 400% or 500% extra damage and it was not very fun
+20 for more encounters.... +10 for shields?
Umm I want to say extra foes, extra enemy health and maybe 200% damage?
hmm ok
Some combo to take it to 50 heat
I'm ok with loads of people, but each having more health is a little annoying
I was playing about 25 heat before, and tried out 50 but noped out of it cause mirror wasn't upgraded
yea, that's the one
they're shields in my mind
Personally I find 500% extra damage the most fun
Yeah, I think that's a good name
Everything else just kills the pacing
I guess if you go for pierced butterfly?
Except whipped Frenzy but with Alecto I dont use it anymore
I am interested in giving it another whirl, but I was much worse at the game at that point
the problem is, damage is 1 heat per tick
I think it should scale better than that
ie like, 1/1/1/1/2/2/2/23/3/3/ etc.
some combination
I am scared to try whipped frenzy
whipped frenzy is crazy hahaha
I played on +30% for a while
the beefybros don't ever stop attacking
500% damage is fun because it forces you to go no-hit
Are we referring to the elysium boss by this?
yea
one of the mods was getting annoyed that I keep calling them ornstein and smough
I think beefy bros is a good middle ground
hahaha
I just call them the beauty and the beast
Though Theseus is more of a jock than a beast
yea basically.
as it stands, his shield invalidates a lot of otherwise reasonable upgrades
Yeah for sure
which is annoying first time encounter, but if you're aware of it, it's fine... ish.
The shields make some of the builds just feel pointless
I guess you just need a backup
Like some builds would be fine, but against the shield enemies they are a major struggle
That's why I love that adamant rail special
It handles groups and single target
and gets past shields
you still need to aim that slightly behind
It does it all basically
the centre has to be behind the shield
Yeah, but if you get that upgrade to allow 3 shots, you just scorched earth it
that's true
I just tried out the shotgun upgrade and... mm...
it feels strange
sometimes you get a double shot very quickly
otherwise it staggers
That's been my recent build I've had success with. Aphrodite special on rail with doom main attack
And whatever for cast
I have never tried the shotgun
I'd rather, if no upgrade, use dionysus
yes you do dash double barrel shotgun plays
Yeah, I thought it was crap, but I have found great success with it
well, I wouldn't say crap
Beat 25 heat and 50 heat for the first time using that build I believe
I'd take it if offered
but if I had to choose from anything, dio would be my thoughts
right.
Huh, I have never liked the sick builds
yea, the shotgun is alright I guess
How do you make them work? Are they dependent on getting that +3 extra sick stacks boon?
sick is a one boon "build"
if the average sick proc is... 4? then you're getting an extra 40 damage per second from one boon
Yup
Its similiar to doom, except a lot better
yea, I got my math right.
and it rewards you the same way Doom does; doing bursts of damage
you do bursts, then avoid the attack
so really, I guess both are fine
cause average doom on attack is around 40 right
privileged double dipping scaling both the primary damage and the dot is great
Wait but doesn't one hit with a sick attack only put one stack? And it lasts how long?
is Dire Misfortune (extra damage on Doom from repeated cast) good?
it's 5s
ticks 0.5s
therefore, 4*2, *5
is 40 damage
Dire Misfortune is kinda eh
It had one really abusable build
That thing is crazy
Beyond that however, its just worse sick really
Huh, that does seem pretty good. I guess if I play sick the way I play doom and don't worry about getting tons of stacks then I could see it being superior in all cases
Doom does have issues with stacks too, where you can't queue up stacks
better numbers
Well the build is gone
Oh, are you saying for doom damage?
It was one that caused doom to reapply when it damaged a weak enemy
Which caused it to stack stupidly high
Is curse of longing the blade rift one?
that's hunting blades ares/artemis, curse of longing is aphro/ares
There is a straight ares one too
uhhh... aphrodite and ares has a duo?
that reapplies doom if the enemy is in a blade rift
It's really nice if you get the timing right
they had a duo, but as I said, dealing 1000 damage per doom was not balanced
oh right.
And not so super rare like that ares/artemis duo
must have been removed
well, if I get blade cast in tartarus or asphodel, I usually put on artemis trinket
Yeah, trying to get that duo is definitely smart, it's insane
Though I always wear myrmidon bracer for last biome
feels weird to call it a biome...
You have sold me on trying a sick build again, by the way 😀
it was removed, yes
Yeah, I need to track better about how many hits I'm getting from each
myrmidon +weak+any other damage reduction boon makes you invincible
if it helps, the damage taken increase doesn’t go up with the ranks
And yeah, that's what I have found
Yeah, that's exactly why I use it
10% extra is really not bad
oh. it's additive?
i guess I could try it
I assumed it was multiplicative
and so, doesn't matter even if it said "take 0% extra damage from back", if all I'm doing is taking damage that way, the trinket has no text
[hypnos voice] well then try to get hit in the back less often!
orrrr, I could have 60HP, and an extra 15 per continue
sorry, 12.
or anything else
I didn't consider so much about it being multiplicative vs additive and probably should have more
Because that is such a major difference
Does anyone know for the myrmidon bracer: is the damage from front vs back color schemed?
I feel like I notice red damage popups and yellow ones, but I haven't been able to fully take note in a fight
@stuck whale I know your comment was from literally 7 hours ago but you raised a very good point
at the time though I was using the rail, though, because a) I had never finished a clear of elysium with the rail and 2. I like to pick whatever weapon has dark thirst on it to keep things interesting
The dash reload hammer effect for the rail was removed, right? Can't get to the wiki at present.
Yes it was
When the gods of the game want to hurt you, they give you these
Wait, how do I take screenshots in Hades?
Can't seem to post pictures in here, shame.
Anyway, make a choice, double god boon or hammer
Have that happen to you twice while musing about all the opportunities some parallel version of you might be taking
you need to upload someplace else and link
0 votes and 0 comments so far on Reddit
Had something happen to me, I believe the correct answer is the trial
I had one run with no weapon upgrades when I got to hydra, and still killed it due to focusing on boons. I, however, got destroyed at theseus/asterius
So when the 4th biome opens, do we expect to be allowed to have another hammer upgrade? Or two weapon upgrades for the whole run?
yeah, that can happen
Yeah, I believe that always happens if you don't have two
I am beginning to ask myself, if, if I would have made the choice, could have had a total of 4 or if the game just tries to ease you into seeing/getting two
Also, I am having one of the most broken runs ever on my first account.
Sadly did not record the run, but I will get the final fight
you can only get two i believe, and i don't think we'll see another hammer in the 4th
It would be an interesting question to ask the devs. If there is a concept of a seed id (which may be true) then maybe certain rooms have two options, and an "If you have 2 upgrades then X otherwise Y"
People say that hunting blades Ares/Artemis is strong
Let me tell you, Dyonysus/Zeus is the truth
if we couldn't get one for asphodel, then i don't expect one for the last biome
I dunno, I am mostly completely spent out of health and "extra lives" by theseus/asterius. I can't imagine having more oomph to make it through another biome.
Thinking another weapon upgrade may be necessary. Or maybe just nerf the goddamn hydra
am i allowed to say "git gud"
You are, and that's completely valid feedback. I just think for a 2nd boss in a 4 boss run, the hydra is crazy. Maybe the skeleton adds are too much.
you get better, first time i hit hydra months ago i thought it was absolutely impossible, now i can get through it without even taking a hit sometimes
Some runs I wreck the hydra, others its like "may as well go stand in lava"
they may nerf elysium a bit when the 4th comes out, like they did with asphodel this update
I have reached a point where I feel like asphodel and elysium can be handled and whenever I don't do
it's because of me
"because of me" = "i picked the bow"
@atomic star I had a great bow run the other day that may or may not made me a bit more forgiving towards the bow
But even considering that
I did not even say that the bow is the worst weapon in the game for me
like, a lot of people talk about the shield being really good but i've only ever cleared the game with it by running cast and i've barely touched it since elysium came in
That'd be the spear
Do we have any hints as to what's coming in the next update? Or do we all get surprised on patch day
the fact that the shield can deal great damage while being largely invulnerable makes it clearly a cut above imo. everything can excel with the right setup but i find spear/rail to have the lowest performance floors.
I agree on everything except for the rail.
The Rail is simply amazing and has a lot of strong synergies going for it.
Zeus probably being the most obvious one.
I also got a bit more respect for Dyonysus after the last couple runs I encountered him.
His cast is bonkers and he has a lot of cool boons that just make overall gameplay much more convenient
It definitely has a lower floor though
Arguably.
The only things he has that I usually, truly and absolutely avoid are his special, the >40% Boons and the Wrath
i think zeus rail is pretty unimpressive unless you get the legendary at which point it jumps to ridiculous
I mean, Zeus Chainlightning increases the rails singletarget damage from attacks by at least 100%
That is before you consider the spread
and all the other things that you will get on top of that
And then you remember that Zeus has Duo Synergies with three gods, Poseidon, Dyonysus and Artemis
zeus duos are poop
You speak for yourself there, mate.
I just had the Dyonysus/Zeus combo for the first time and it was just bonkers. Carried me through the run without needing to pay much attention. With the rail, by the way
Zeus/Poseidon is a great combo as well because Poseidon makes everything you do knock enemies back which in turn will also unload all the damage potencial of Zeus in one single action, allowing for ridiculous singletarget and AOE damage
Can't say much about the Artemis Duo because I haven't had that yet, but if you end up having it, you have all of zeus' damage + crits, so the result should be sizeable.
I've found that i avoid poseidon boons unless im not confident about act 2 rooms because they just become kind of useless vs theseus. Anyone else?
Poseidon is probably my last choice on most runs, though I may change things up after learning that Poseidon/Athena give the biggest raw damage buffs
I usually like seeing Poseidon, thought that always also depends on the weapon I use.
I somewhat enjoy the boon that makes room rewards upgraded though, since it affects max life
He has a very fun to use Wrath Effect that is also just fairly good
so meeting him feels wasted in almost no scenario for me
I think the keepsake system is neat, I just feel like a lot of them are useless. So much so that "what's the point". But being able to equip multiples seems like it's too OP
Yeah, I basically only use the boon ones and then the myrmidon bracer
So either the ones everyone uses are too strong, or the others too weak
What even are the ones everyone uses
Currently in general I tend to go ares -> artemis -> myrmidon
I always go to elysium with myrmidon
I for the most part just use the Hypnos purse and the Achilles Bracer
achilles being rubble damage?
40% less damage from front, 10 more from behind
Oh yeah okay, same as me
I feel like you should be able to equip an olympian keepsake at the start of your run, and unable to change it; plus something else.
I just forgot what person it is associated with
My runs have been Chaos Egg -> Coin Purse -> Broken Spearhead.
So clearly we don't all agree on which ones are useless
I can absolutely see Chaos egg for the first floor
I think the "damage farther away, and "make the rubble damage hurt more" are kinda bad.
Would be a tight fit between purse and egg for me, but, here is the thing
I feel like you could make the rubble damage work maybe
And the butterfly is a nice concept, it's just too punishing to unequip it
Coin Purse is always usable on the first floor because you will see at least three shops
Try to use it on final boss maybe shrug
while you may end up going your ways without a single chaos lair
Yeah, the butterfly and ranged damged ones I just don't see as worth it ever
Also, chaos lairs showing up before a boss fight can go wrong
Yeah, it feels really bad to not find a chaos rift. I usually just give u p if I don't see one on the first floor
Though that potential rarity buff for chaos can completely change a run
I feel like the chaos egg should guarantee one in the first few rooms
I have never tried purse, it never has seemed worth it to me
Is it 200 or 300 at max?
Here is another reason why I don't like Chaos all that much
Yeah; purse second floor i have a lot of cash left over by the end of elysium.
Oh okay, yeah that just doesn't feel worth it to me, I don't know
Yeah, I guess that's pretty nice
Coin Purse, in a sense, is one of the only keepsakes that can give you permanent value
I can definitely see the argument for the spearpoint over the bracer for elysium
Though I have never tried the spearpoint myself
But surely it's one or the other right?
Speedrunners seem to take the earring
which I can see why
40% damage while you are below 40% health
Makes you get through the game in a flash
Oh yeah, that has definitely looked appealing to me
Really I guess there are a bunch that are at least decent, and then a few that seem like never worth it
I looked at Nox' Keepsake and was like
I would say distant foes one, rubble one, heal on soul pickup (or whatever they are called)
"That will end up being amazing if it's at max rank and if I am doing hardmode runs"
But then you remember that the heated runs also take away your healing
Medusa also seemed great for all the small destroyables there are
Yeah, but still 4% is pretty bad
When you figure a healing item drop from urn is probably a 10-15 heal
I say that every time Artemis gives me 4% crit chance
but it still ends up being a big contributor
These small numbers add up over time
pretty sure dropped food is always 10% of your max HP
But if you have say blade rift you are hitting thousands of times per room
But there are not thousands of urns per room
oh 10% okay
Depends on the floor you are and your healing demands
Take Tartarus as a beginner for example
There are plenty of urns
So for someone who get's hit alot, medusas keepsake may end up being a worthwhile choice
Yeah, I would have to count the average number of urns to decide
Once you made it past Tartarus, you probably have graduated from it and received other, better ones and/or learned to preserve your HP better
The first one I got was the charon one, and it seemed crazy good at the time
but haven't used it since
Well, maybe I got 1 or 2 olympian ones before, not sure
But yeah, that is a good point, that not all keepsakes are created for the same player
That healing urn one could be geared towards a new player, and that is a perfectly valid design decision
Regarding the god percs, I'd say that they have potencial to be run-defining
I guess the question is... when should the "identity" of a run get formed?
Tartarus? Asphodel?
You don't need any form of optimized build until the hydra
its variable. i've started runs with a good attack boon and hammer only to later get +casts and exit wounds and a nice cast and focusing on that instead.
And even then if you've got some sort of hard counter to it you're good up till theseus
So is double hammer basically just accepted as necessary? I think I've only been picking up one hammer each run because I like god boons and poms too much
i mean, why would you not want a second hammer (haelian do not interact)
one hammer explosive return
that..... would be the joke implied by saying "haelian don't interact", yes
Does the first upgrade you pick affect the second?
they'll stack with each other
Right, but you won't unlock new upgrades based on your first, like with second and third level boons, right?
some upgrades do get locked off depending on your first hammer
like, hey, you got heavy slug? wanna make that pierce and do +50% to armor? here you go, second hammer, have fun
oh your bow special pierces and deals more damage to armor? here, have more arrows in your bow special, go crazy
is fated authority worth having a stack in, compared to just funneling the darkness into god's pride? it feels like rerolling rooms is less-than-useful more often than not, and having another 10% added to epic boon chance seems far more favorable
go for gods pride first
fated authority is expensive as hell and is intended, probably, to be the last thing you pick up
i do have the whole mirror unlocked
no, dude, i mean that for the cost of two ranks of fated authority you could get every rank of god's pride.
i've been trying to get mileage out of a single stack of fated authority but truly it's pulled through maybe once
whoops
yes really
god's pride is a total of 2.5k darkness (so is olympian favour)
fated authority goes 1k / 2k / 3k / 4k / 5k / 10k / 20k / 30k / 40k / 50k
and here i figured favor/pride went high enough for their max to seem out of reach
nope!
OF goes to 50 ranks, GP goes to 25
50 or 100 darkness each
so what would you rather have: a single reroll, or +10% for any boon to be epic?
is pride a more favorable choice to sink into than favor or is keeping them roughly even the way to go?
and yeah you've truly convinced me to drop fated for awhile now
iiii think i went for favor first just because it was cheaper
but it was a while back that i was working on that, so
¯_(ツ)_/¯
fair
i'm up to 4 rerolls
with my current spare darkness i can go 8% into favor and max pride
i'm not sure if it'd be better to max pride out or to go for favor first
and now that i look at it i'm happier with that than the 16% favor 11% pride & a reroll i was doin before
olympian favor is +50% rare chance at max, god's pride is +25% epic
thanks sparrow for introducing me to the wiki and to boon requrements
i got the athena legendary last run
thanks to that
👌 that's what it's there for
Are witches intended to not have a health bar until you hit them one time?
man spear attack just deals no damage. even with athena attack and expose and weakness and sweet surrender and aphrodite dash and privileged status it still feels weak.
I see what you did there
spear probably benefits most from static damage bonuses
ie; Zeus, Dio, Ares
rather than percentage based
quick spin gang
it just hurts to play on Gamepad cause all the thumb spam
guess what one of the few multiplicitive damage bonuses is! it's invigorating blast! ha ha ha ha ha.
i'm having so much fun.
on Rail huh? hmm
@rugged apex assuming invigorating blast is the rail special, it should have an indicator
zag gets static around him, like with jolted
oh I misinterpreted what you were trying to say
oh wait, no, I interpreted properly
yeah no that's not very visible in-combat
if it doesn't show up at all, might be a bug
but it should look the same as jolted does
hades the game has a problem with too many effects on-screen and things that are hard to see
...okay I think invigorating blast is bugged in the annoying way
as in "you can dodge your own buff"
idk if that's a bug
you don't have a hitbox while dashing
I mean, you could call it a bug
I think it's arguable.
i mean yes but that makes it much weaker
if you have to be not-dashing and inside the blast both
it's not really much of a bug as it is an unfortunate nerf by way of game mechanics
to me, bugs are things that are unexpected, given a set of rules or expected outcomes. but I get what you mean
another way of looking at it is whether the behaviour is intended
maybe they don't intend for that to happen, so yea, bufg
I understand why it could happen but it feels very unintended given how much the combat centers around dashing
yea maybe.
I Guess
did you mean to "X" your own feedback, btw?
yes. but that's mostly because I'm being petty for what are actually terrible reasons so
hey guys I'm thinking of buying this game but wondered what you'd rate it out of 10
11
I mean, I am that guy that has little to no respect for the bow
I am also the guy who celebrates getting tripple explosive shots
they're all fine weapons; pick what you like playing with
Just for fun, let's see what happens if I go in at max heat
what is the max heat? 150? 200?
+400 darkness is huge though.
+400%**
you could barely scrape through tartarus, finish the fury fight and have like, 650 darkness.
maybe closer to 700 or 800 tbh
It's 200, yeah
Got to Meg... Didn't make it past
Gonna switch up the strat, go for butterfly
well. reliably clearing Meg would be where the money is
or the darkness, as it were.
After all, if you get hit, you're basically dead anyway, so any run you win must be nigh-perfect anyway
after that, who cares.
yea, sure.
not like 200 obols is gonna help you, or 60hp
you could also consider Orpehus trinket
bit more reliable, bit more damage upfront
oh ok.
Like, at high heat, exclusively shield
I've been streaking 0 heat with rail
but I guess shield makes sense too
sisyphus?
pillars are big damage.
yea, if the goal is to clear meg, and you were using rail/bow, orpheus would be way better.
I'd love to watch your run though; seems spicy
Mm...
I mean, here's the thing about Orpheus v. Than
On that mythical, successful 200 run, you have 6X damage, and no healing
In short, if you win that, you did it Nigh-perfectly.
Therefore, you must have done many perfect rooms
right, but it takes time to build up
I mean... fair
whereas Orpheus is damage right now, guaranteed
helps you not die on the easier rooms
but yea, if you're shield, this is moot.
Accurate
unless you go for shield throws
are there any daedalus upgrades on shield that you avoid?
Doesn't matter. Tenebrous veil means I don't get to choose
i don't think I'm ever unlocking veil. I like the draft portion of the game
I guess what I'm trying to ask is: are there any upgrades you wouldn't ever take?
Not a big fan of, like, Mirage flight. It's not bad but it's kinda underwhelming. A lot of people like Powershot on the bullrush, but that's just not my style.
powershot is fiddly
mirage flight's pretty defensive
but it only increases your damage moderately
I can see why people like Megs Earring
That 40% damage is super noticable
But yeah, on the other hand, if you take Thanatos and just play perfectly, you are at Skull Ring territory after having cleared 16 rooms
Which would be around Elysium
Yeah, I've decided this thesus and minotaur fight is not fun
Only way it's mostly vaiable is the hades rift dash since you spend 99.9% of the fight dashing around from all the ground effects, minotaur chasing you, thesus throwing crap at you
Pierced Butterfly can get to +30% just from Tartarus, which is insane
meg's earring is decent
you want all the max hp in the world though
I suppose the Dio buff, and some choice rerolling of blue doors gets you there.
Or you just want to never be hit again
Something else I noticed
Poseidon has this one boon where he increases the health gained from hearts, right?
Apparently, that does not work on the heart Thanatos drops
that's probably a bug
So this chaos curse: "For the next 2–4 encounters, each time you Attack, suffer -X Health."
It apparently also applies to "Dash Attacks". But it seems like most things in game that refer to Attack do not apply to "Dash Attacks", correct?
i mean, why would it not?
So like: "Afterward, your Attack deals +X% damage." does that count towards improving a dash attack
What applies to attacks but not dash attacks?
dash attack is still pressing the attack button
you just press the dash button first
So these boons:
A) Your Attack is 20% stronger, with +15% chance to deal Critical damage.
B) Your Dash Attack deals more +50% damage.
If I dash attack, and I have both boons. Will my dash attack do +70% more damage, or +50% more damage.
oh it's additive
which of these boons should i get
aphrodite's wrath, reduced damage by 10%, or the one that makes dead enemies inflict charm damage
damage reduction i think. i wish aphrodite’s wrath was better but its in kind of a weird place right now of being useless against bosses
i'd take the damage reduction, it adds up particularly once you're in elysium
i think the slain enemies weaken nearby enemies and deal damage is actually pretty decent, if nothing else it's amusing running around a bunch of brimstones and whittling them down only to finish one off and watch them all go pop.
getting that aphrodite perk is nice in tartarus for dealing with numbskulls
especially with a bow
hit one and they all explode
damn ares artemis duo boon is really strong
i'm crying blood tears against theseus
wrong roguelike ;)
the ares duo boon cheesed theseus
it was fun
i won again btw!!
for the second time ever
i was trying to go for his legendary
but then i got epic
ill just show the pic
im really proud of this
I got stupid and greedy and chose the "damage when dash"
With how important dashing is, that's gotta be the worst curse
Some weapons can pull that off just nicely.
Well, more or less.
You also just have to think fast. Dashing usually will cost you like 5 health?
You need to decide quickly to take that 5 damage over having half your face ripped off by Alecto
What's the req for hunting blades?
ares cast + artemis attack, special, dash or wrath
and you have to get the duo boon itself from artemis, ares doesn't offer it
i got ti from ares
huh, i remember reading that on the wiki
yea i was offered him epic wrath that and a rare blade dash
if you meet both requirements, either god can give you the duo
Is there any sort of "total time played" metric anywhere
man, lots of people think rail is underpowered huh
I'm not gonna complain about a buff to one of my favourite weapons
To be honest, the rail is the only weapon i've been able to beat the game with
but I honestly don't feel like it needs it
I personally think the spear is terrible
I've cleared with shield, gun and... maybe sword??
but I'm pacing myself with regards to sword and spear cause the RSI is real
spear probably is 1-2 animation polishes from being good/fun/decent/whatever
mostly to do with the spin
what makes it good? i can't figure out what build or playstyle is clearable
I think I base all of my experiences with weapons on: "how the hell can i kill theseus and asterius" and my answer has always been "rail special or ares dash"
That fight has too much movement and damage mitigation.
Maybe the minotaur needs to take a breather every so often instead of constantly chasing you
spear?
yeah the spear
spear, I think, is a versatile weapon
you have something for everything, but in return, it's a bit weak damage wise
if you're wondering about killing the beefy bros, you could look at dio or ares boon, cause you have a lot of reach
you probably have to get well versed in all the options spear has to make up for its low base damage
that's how I see it, anyway
I would play more spear but yea, RSI
spear is quite hard to play, for the base damage are quite low and while attacking you are not so flexible
i once meet thesus using spear , having 310 and 3 life definace
and then i failed (LOL
quite lost patience in the end
what ares stuff, and what are the general hammer upgrades you choose?
doom, I meant
for ares boons i prefer the dash and throw
attack affect doom i didn't use much
the wrath are quite interesting, for me just one chance to escape an attack from enemies
thing is, throw doesn't work that well vs theseus
unless you're watching like a hawk
yeah
i was looking for the hunting blade
but it didn't appear
💩
actually i prefer the bow
shot, jump, shot, jump
have a quite beautiful rhythm
So the people that don't like the Rail, do they want infinite ammo baseline? Or like 24 instead of 12
12 is quite enough
imo the ammo is fine, it's the lack of mobility that hurts
for you can dash and reload and continue shot
at high heat you just don't have the ability to stand still and shoot for such low damage
agree , so i always search for fixed base damage boons
like zeus , ares
and using the hammer can make the rail quite powerful
just got a zeus lightning-on-attack with the rail, this is fun
i suppose that's the big complaint; you need the hammer upgrades to give it a fighting chance
The other problem is that the hammer really might dictate the type of build you go for
and getting it in elysium feels bad
i'm personally a big fan of getting the posiedon special or the dio cast on it
but i haven't messed around with a lot of high heat yet
yes it's quite annoying if i don't get a hammer. the rail's damage is so low , though i can slowly clear the chamber by dash special , one or two shot from time to time .it costs patience, actually
yeah the dio cast is quite interesting
i guess it comes down to wanting flat damage boons for the attack but % damage boons for the special
i think one question of balance that should be asked is: should weapons need a hammer to be viable?
so it's harder to get a pleasant boon set w the rail as opposed to other weapons
cause imo rail needs a hammer, while shield can do perfectly fine without one
from other feedback i've seen all non-rail weapons do alright pre-hammer
spear is weak of course but that's another issue
rip spear
wow shield ,i play it quite bad
just wanna to block the attacks
and throw it
like captain america 😋
well, maybe shield is too strong, if everyone's just comparing it to shield
or rather, comparing everything to shield*
alternatively, shield should be the baseline
and maybe we should compare it to that
i guess the question is, should we bring weapons up to shield or shield down to other weapons
shield is definitely the strongest but tbh i feel like it's not in a bad place
wait ,shield is the strongest? idk
What power level should the weapons feel like?
how should i use shield😋
I had a good "dash-attack" shield run one time, and threw it away on a chaos gate
considering how hard it is to take down the elysium finale and how difficult elysium is in general i feel the rest of the board needs buffs
bull rush > dash > pow
Guess the question is, should the elysium boss fight get nerfed
when i started using shield a did a lot of focusing on dash attacks and throws (with boons like ares special) and as i got more comfy with it i learned how to bull rush happily
i'm not sure what power level it should be
bull rush
i only started w beefy but from what i've heard the hydra fight was much harder before it?
it was harder....a while ago
shield has amazing offence and the only one with built in defensive prowess
so i imagine elysium boss time will be easier as more locations get added
it's been several months since major changes were made to the hydra fight
gotcha
they added some telegraphing recently but that's it
also RIP assault flight
those skeletons on the hydra fight feel really out of place
you were a real one
it's like, i can understand multiple heads on a hydra fight; that makes sense. but where the hell and why are skeletons associated with it
i mean, it is a skeleton hydra
Well, yeah. But i mean.. "animal skelton" != "corpse skeletons formed into an animal skeleton"
i think there's a certain level of equality that the dead share that the living lack
but we also don't really have other kinds of enemies for it to spawn
i mean.. aren't the heads spawning enough mayhem for that fight?
since it spawns just tinier versions of the basic skeles
there's just way too much going on for a 2nd boss
having ones that spawn minions gives you something to prioritize i suppose
they also act as barriers for the cast so i guess you could say they're the defensive ability amongst the heads
offensive being the wave blasts and passive being the other one
Ares cast MVP on champion fight
Got it for the first time.... hooooooly crud it's effective
think I got a sub-30 on the last fight
oh, I remember now
I was going to say, an hour ago that Rail doesn't leave you static if you do bursts of fire
sitting still and emptying your clip is a bad idea for two reasons
- The obvious "You don't get to run and gun"
- The Rail has spread. The longer you fire, the more innaccurate your shots are
the longer you fire continuously*
After maybe, 4-6 shots, you start seeing a bit of spread (maybe 5-10 degrees?), and then 8+ it's got a spread of about 20, 25 degrees
lol rando-'charmed' spearmen in Elysium just annihilated me again. i saw a hit for 750 and one for 600. at least i got them in a screenshot for a bug submission first. i think it's somehow caused by deflect.
Anyone else annoyed by that "slow down effect" when a reward pops
I've gotten hit by random stuff
I swear you're invulnerable when you get that slowdown
I like it; it signals that the encounter is over
I don't like that it takes years for it to pop up after the Asterius Mini Boss
i'm not so sure you are
@unkempt pagoda I just had a run where I got the duo boon hunting blades from Ares
my sense of pacing when an encounter is over is pretty good, so I'm usually expecting the slowdown. Doesn't make it not a problem, just an observation
in my experience you are invulnerable during the slow down
I am sure that I have gotten hit by something in that duration as well.
And because I have that experience in the back of my mind, I always go jumpy scary when the slowdown happens while one of the Asphodel Enemies dropped a bomb under my feet.
maybe it takes a while to kick in
either way, the slowdown means you get better time to react to projectiles, I suppose.
Some things hit you, some things don't during the slowdown I believe. I really like the gamefeel it adds.
Someone had to test how traps are affected
I seem to faintly remember traps having hit me there
A little question charged attacks don't work 100% if I quickly press twice and hold the attack button while using the shield
Sometimes it winds up the charge and others it doesnt
Is it that I dont know how to use it? Because it honestly feels frustrating like it doesnt detect you are trying to charge it by leaving the button pressed
It is like the margin for detecting the pressed input is too small after the attacks or while they are executed ( that or my xbox controller is a little shi**y )
If I press the button, it charges, it usually works for me.
What I seem to have trouble with is that I sometimes can't release it as I wish. Especially when I aim somewhere to the right.
"Rare" / "Epic" / "Heroic" / "Legendary". Do these refer to the "quality" of the boon, or the fact that some have a lower chance of showing up than others (e.g. legendary is a 5% chance, while common is a 85% whatever the numbers are)... or a bit of both?
Rare and Epic have a lower chance of showing up
Heroic is only gained if you exchange an Epic-level boon
Legendary has prerequisites and is actually a "tier" of boon rather than a rarity
Rare and Epic basically provide higher "starting points" for the power of a boon
same for Heroic but again you can only get it in an exchange
You can see the prerequisites for legendary boons on the wiki
So the fact that "Your Dash creates a Blade Rift where you started." doesn't show up all that frequently for me is just RNG; not the fact that it could show up more frequently if say I had lots of darkness and dumped in into the mirror.
No, that's just a type of boon. Rarity is separate from the type of boon
The fact that you don't often get an Ares dash boon is partly RNG and partly based on what boons you take from other gods
Any given boon can be normal, rare, or epic when you go to accept a boon from a god; those rarity levels are about the "starting power" of the boon, before any pom upgrades
So you have a chance, on accepting a boon from a god, that a rare version of a boon will be available, and a smaller chance that an epic version will be available
Dumping darkness into the mirror or using a god's keepsake will affect how likely boons are to be of a rare or epic power level
Could be just me, maybe the term "Quality" instead of Rarity could reduce the amount of confusion on the language of "% chance to show up"
But I know Rarity is also a term used in gaming a lot to mean the thing it means here about its "power level"
I mean......it means its power level and its rarity though
If you said "quality" it wouldn't imply that there is in fact a lower chance to see rare or epic boons
If you said "quality" it wouldn't imply that there is in fact a lower chance to see rare or epic boons
Another thing to consider how often boons show up are pre-requisites
Taking Zeus as an example, you need to have picked up one of his boons that deal lightning damage for other boons like Jolted to appear.
That means, of course, on the other hand, that if you for example pick up the Attack boon
you are now less likely to get the special boon because due to you having unlocked lightning, there are now other boons in the pool that you can access
If we go with the Zeus example, if you unlock the Chain Lightning, you have the possibility o getting jolted and/or improved chain lightnings which haven't been there before.
Third world spoiler sorta ||Any tips on how to beat the elysium boss(es)?||
Not bow
Only way I've been able to do it is with the hades blade cast, or a hades dash
I had a rediculous +3 size, +4 damage hades cast the other run, and a total of 6 "cast mana" from Chaos and something else
athena boons + dionysus sick are the way to go for me
Poseidon's rupture is good on Asterius
titan toppler + dio special is just a good time in general
imo a dash upgrade is one of the best upgrades in this game given how much you're dashing
Speaking of which, what the hell is the in game name of the red cast diamond
bloodstone
But that's usually used for when it pops out of enemies
Casts is probably the most accurate but confusing. Mana seems fine to me
"Cast Ammo" is what the wiki has for it
i don't think it has a different name when it......hasn't come out of enemies? i thought that was just what it was called
bloodstone i mean
but i could be wrong
Uhhh what's hades blade cast and dash?
what do you mean
hades doesn't give boons
@eternal stag no i think it just is called a bloodstone
yes that was what i was saying
Ares sorry. I keep thinking Ares is Hades due to his red & black theme.
@devout seal I was about to post something very similar re: Great Shields, but you beat me to it
If you play without heat, you get to a point where ysou stop caring about what gods or match ups you have, you will make it through the third fight somehow.
One of the best advices I can give is making sure to have a wrath effect by the time you get there. That always helps dealing damage quick and/or give you a breather every now and then if it makes you invincible.
I usually try to get the wraths that make me invincible and/or only take 50 wrath to access.
I only took Dyonysus Wrath two or three times, but it somehow ended up melting thesseus for reasons I can't fathom. I bvelieve there may have been some kind of bug involved, but I can't confirm.
Also, make sure to have two statuses for prefered status. Getting that extra 50% damage on everything is huge.
Oh yeah, one more thing!
I focus Thesseus in every fight.
When I started playing, I used to go with the Beefyboy because he is much easier to kill, mostly because of Thesseus shiield being stupid. But then Thesseus would enrage and regular enemies start spawning and I wasn't about all that.
When I focus Thesseus, both bosses tend to go down at around the same time, usually seconds from one another. The Bull will keep getting close to you always anyways, so you will cleave them fairly easily like that.
Sometimes, horny boy still dies first despite that, but when it happens, Thesseus is usually just seconds away as well.
if you leave Theseus high HP, he doesn't do his arena-wide AoE attacks
chariots only spawn once one of them is dead
I don't mind the arena wide attacks though.
They are fairly easy to avoid, no matter the god
So I just had a very enlightening run, arguably the most tanky I have ever been in the game.
Shield with a focus on Athena
I had 360 HP, 6 extra life all worth 50% of my exp which would bring me to an effective health of 1440, a lot of percs that reduce damage taken in certain circumstances and Athenas wrath effect which just makes you invincible for, in my case, 6 seconds
On top of that, I had weakening, so enemies dealt even less damage in the first place.
ALSO
I had that one athena boon that makes you start a fight with 20% of your wrath gauge
I learned that said boon is actually OP for the Hydra fight because apparently, the game or at least the boon triggers every headspawn face as a new encounter and would give you that 20% wrath
oh
does that work for other bosses?
it would be cool if it does
you get the wrath every new phase
I tried to keep check while keeping on playing. It didn't seem to do it upon enemy respawns in regular chambers and as far as I can tell, the fight against the bull also did not have any gains.
On an unrelated note, even if we leave that to the side, that boon is very good. Only needing 30 wrath in order to get the machine going is very strong.
Zeus, Poseidon and Artemis also have boons that make getting wraths more frequently feasable, so I would like to get a run where these are all stacked and just make a game out of it.
yea, I suppose so.
Shields make me incredibly sad. I love everything about this game except shields. In the enemies hands they seem deadlier by an order of magnitude compared to everything else. And the easiest runs ive had have all been with shield. Survive rooms are the best stand in corner hold button 45 seconds win.
The Rising Of The Shield Hero, anyone?
Except in this game, shielders are also offensive powerhouses.
The protection shield offers had always been its strongest trait, though back in the day it had quite a few faults to keep it in line with everyone else. The slow overtuning to keep it in line with the other weapons has made it incredibly powerful. The charge attack's changes in particular to damage and I-frames makes it the best contender against the latest act's bosses.
Spamming your charge Attack results in 90% uptime invincibility, allowing you to constantly move yourself about and deal damage to both with zero care for damage.
Part of why things like Ares-Aphrodite duo boon and Lifedrinker-sword upgrade were removed is that they make combat a little too linear. Lifedrinker allowed you to just keep attacking and ignore all enemy attacks and pattern recognition. Shield, for me, currently feels very similar to this.
I mean, I wasn't there when Aresphrodite had a duo combo and lifedrinker sounds like basic lifesteal to me which sucks the fun and skill out of every game, so that is good riddance of course.
With that being said, the qualities of the shield are being tested as soon as you use the pact effect that makes enemies faster. That changes your meta game quite substancially, but contrary to others, the shield still gives you a feeling of being able to fight back
while a weapon like the bow is just being manhandled in comparison.
That being said, instead of the shield being nerfed, I'd rather see spear and bow being buffed.
Sword as well, but not too much.
Also, hammer boons need to be looked at imo.
Some of them are just needlessly bad like the fast sword or "you can now hold the attack button to spam spear. Kill your whirlwind attack goodbye"
yeah, fast attacks are usually worse than single big attacks unless you get zeus's attack boon
and even then they're nnnnot ideal
Hey, don't go knocking fast attacks now. Speed sword is good since it has no lag compared to the regular jab or worldsplitter chop meaning you can dodge away faster if you overextended. The spear is great at stunning enemies with the regular jan, but it gets tiring just clicking the mouse again and again. So the speed upgrade is good for giving your finger a rest. Speedy bow is helpful if you have an hard time getting the timing right for Power Shots.
And that's just in general; with boons, they're a different story. Speed lets you stack more of Dionysus' posion, shoot more of Zeus' bolts, crit more with Artemis' since a faster DPS means more chances to crit, and have an impenetrable wall of Athena's deflect.
Fast attacks are also better with Poseidon, because each hit is another wall-slam.
unless you're fighting a boss in which case knockback doesn't matter and you just Shouldn't Have Picked Those Boons, Lol
I'm in the boat that weapon feel should be designed around base game and not heat. Build variety and weapon potential in heat runs is a whole other story.
Oh for sure if you include heat then fast attacks get even better, yeah
From what I've been seeing recently, most people's first runs completing the game have been on shield or hunting blades ares cast, degrand. Hunting blades and shield lack the same pattern recognition and learning that you usually need to take the time to learn. If shield felt more tactical in when/where you're blocking, and wasn't almost constantly up, this would bring the weapon a bit in line with the rest of the cast.
That and hunting blades is probably the most effective/passive ability out there, that doesn't require the player to interact with most of the enemies beyond basic kiting/running away.
If a weapon or easy boom combo can take inexperienced players through the entire game without proper game knowledge or investment, it begs the question of if the ability's potential is going against the grain of the rest of the game.
I think it's showing how busted and out of tune these bosses are
Lifedrinker's best method to beat the game was to constantly deal big dps, and soak up the damage done to you by outhealing your opponent. If shield's best method is to blindly keep attacking to negate 95% of the damage thrown your way, is there really any difference in these methods of facetanking? While shield is definitely more fun and requires a bit of timing/precision, there's not a lot of learning needed when coming across new enemies. Why learn Attack patterns when nothing can hit you?
I think the Theseus is a bit tough to deal with on most other weapons, mostly because they don't have particularly-well telegraphed openings. A lot of the match is based around massive unsafe zones, and demanding Zag to keep moving and kiting. But the game never implicitly gives you much in terms of 'hey! Theseus is taking a pause here! Attack him!'
Well the problem is when Theseus is taking a pause, you have the minotaur up your ass
I think the minotaur needs more of a breather or the good ol "run him into the wall to knock him out for a good while"
The most I can think of is mino's charge. Getting him to knock into something feels great, and I feel like I've got some control over when Mino is vulnerable. His telegraphed attack patterns are also much more clearly 'over', than Theseus.
Exactly!
He barely stays knocked out
I want MORE of that. More chances to open up Theseus and Mino.
i think it's really more of just a damage gate by this point
If Theseus gets his spear stuck in a pillar, what if it took him some extra time to 'tug' it out. Things like that.
More openings = more damage output
i'd say there is a pretty likely chance the next major update retools the boss somewhat
but then theseus will ride on asterius' shoudlers
and the fight gets so much harder
Finally got my first clear, the Zues/Dio duo boon is great!
But, it made me realize that Theseus can block lightning for some reason?
The instant turn speed is one thing, but why can he block attacks that come from the sky?
I mean, if we take none-heat runs as a baseline, every weapon can get a clear.
Depending on your personal skill level, you may need to farm more than others and/or get a better understending on how the game works.
Remember that the game isn't supposed to be that easy, you are expected to die a lot and be laughed at by Hypnos and Hades for it.
I feel like if I would just play non-heated runs on my main account, I could just get a streak going on without much of a problem.
Aye. Which is why im more in favor of tuning weapons around baseline. If a certain combo is so powerful that it can take a player from zone 1 to zone 4, where all their previous attempts could only take them halfway through zone 2, there's a problem. Especially so if they try the game again and can't get to zone 3 with any other combo.
Hell, 40 to 60 should also be possible if I improve just a little bit.
I jmean, that is assuming that a new player get's close to the finish with the shield
as a new player
which I don't don't buy
Alright! That's fine by me. It's just my speculation, after all.
I can only talk from my own perspective here.
I agree the shield is strong, no denying it and I always have a solid ron whenever I pick it.
Rail would be my close second, but rail runs usually end up being much more entertaining because out of all the weapons, the rails boons are the most transformative overall.
On the other hand, bow and spear make me go "Uuuuurgh, why am I doing this to myself?"
While the game is supposed to be challenging, if I lose a run with the shield and/or the rail, I know that I earned that loss.
When I lose with bow and/or spear, I feel just frustrated over how mediocre they are, how mediocre they made the run, how much better the exact same run with other weapons would have been and feel miserable over it.
Meanwhile, the sword is "Press Q to win", which is it's own can of problems.