#h1-builds-and-combat

1 messages · Page 245 of 1

heavy vapor
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Not when most room choices are like, obol vs other run boon

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Like Pom or boon or heaven forbid hammer

pastel jolt
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well yeah in that cse take the other thing

heavy vapor
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Should it be such a non choice tho

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Like am I missing something?

pastel jolt
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sometimes i've skipped on a pom because of the reduction in pom effect meaning it's worth less to me than the other choice

heavy vapor
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I guess Pom vs obol might be a bit of a choice yea

pastel jolt
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also charon well buffs aren't to be sneezed at

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i like more death defies, i like more attack or cast on runs where i'm using those, hell, if i'm doing badly even hydralite doesn't seem that bad an idea

heavy vapor
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I agree but if a standard room reward is a boon and we value that at 150, i argue obol rooms should be at least that

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Given that obol isn’t a choice vs like darkness or heat

pastel jolt
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okay but in that case why not just award the boon there and then

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like i said, there are other options for earning money

heavy vapor
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But you’re not giving up the other money options if you take god boon

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That’s not the choice presented

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Urns don’t disappear from other rooms I think

pastel jolt
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(sorry, i mistyped, meant to say boon not obol in that last one)

heavy vapor
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Oh. Ummm

pastel jolt
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if you think the reward needs to be increased then put it in #hades-feedback , that's what that channel is there for

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but honestly i think 75 is a good number for it

heavy vapor
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What do you mean? I see obol room as delayed reward. You risk being weaker for at one room; I think maybe it should be increased to compensate.

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Yea I was thinking that

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Just wanted to ask first to make sure I wasn’t making a bad suggestion

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Like maybe Elysian obol rooms are 300 or something and I didn’t know

pastel jolt
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what would the point in that be

heavy vapor
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Higher risk higher reward presumably

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Elysian is more difficult than Tartarus

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More likely to die if you’re underpowered

pastel jolt
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yeah but 300 is more than any charon item actually costs

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the priciest thing in there is 200 and that doesn't come up that often

heavy vapor
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yea, I was just spitting out random figure.

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it was a "Well, maybe this is how it works, and I don't know because I've not got 10000 hours in it"

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figured I'd ask before I look absolutely crazy, y'now

pastel jolt
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my assumption is that money is supposed to be fairly limited to counter the fact that i could, if i had the cash, buy a pom and a boon in a single room

heavy vapor
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sure, but you had to do at least one room without either boon or pom

pastel jolt
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we're arguing in circles here, buddy

heavy vapor
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maybe cause I'm not being clear enough or something. idk

heavy vapor
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I knew I was missing something. Charon's shop is a blue reward. Ie it competes with Darkness and Heat

heavy vapor
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wait no it doesn't; disregard

finite grail
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also worth noting poms only give you 3 upgrade choices so you might skip a boon in order to not thin out your pool of upgrades

pastel jolt
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that too

vale sphinx
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I sometimes take money over a boon from a god I don’t really want

silent sable
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Money is one of the few ways to get your health back so it's very valuable, when I feel like I am not doing well I like taking the Chabol choice, so I know it's like around 50+ health, or a death defiance etc. Like said previously you can get money in a lot of different ways, killing enemies, finding pots, chests "trials", even boons choices. A lot of different ways too to scale the money you find, not really hard to get to a +200% coins in a run, which is really op. I don't see any problem with +75 coins reward, I think it's really well balanced. And you know in a rogue-like not everything has to be fair and choices don't have to be perfectly equal to another, it's what makes it fun that sometimes you take it, sometime you don't :)

dusky gyro
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small question, is it normal for aphrodite rage to turn around shieled dude (foes and boss)

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?

polar plank
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from my limited experience using aphrodites charm they always turn away from me

pearl willow
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i generally consider heart > obols > pom unless im doing a cast build in which case 1-2 poms is pretty nice. i like obols a lot though - almost more because of the wells rather than charon's actual shop. i've found that i really like swapping to bone hourglass after fury, buying everything i can from the shop, asphodel and then from the shop after hydra before swapping trinkets so that a lot of the buffs extend into elysium.

atomic star
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Just started playing the game after picking it up during the epic games sale. Is part of the "gameplay" trying to figure out what the icons on the doors mean?

frank dew
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to a degree but theres not many of them so its pretty fast

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and most are fairly self explanatory like the lightning bolt or heart

pastel jolt
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coughs and points at the pinned posts in this very channel

vale sphinx
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Ok to people who like bow attacks - how do you bow attack? Like, it feels so slow when you compare it to everything else, I normally go for special shotgun builds, but like ???

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Only seems kinda reasonable on rapid fire hammer

somber epoch
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dash attack makes bow charge faster

vale sphinx
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Hm

pearl willow
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yeah, bow is generally dash attack dash attack and you just get in a rhythm

vale sphinx
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Zeus/Artemis special + Q from the back seems wildly more effective

somber epoch
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i really dont like bow special personally

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but just my preference

vale sphinx
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I mean different strokes I guess :D

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I’m more of a “press a button - see stuff explode” kind of person

pearl willow
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i like athena special just to handle large packs of witches but otherwise i rarely use bow special. leaves you rooted for too long for my taste.

median ridge
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i only tend to use it defensively against projectiles. otherwise it messes with my attack rhythm

dull berry
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okay i need everybody's opinion

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no mirror of night, or with mirror of night?

somber epoch
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always mirror all the time

dull berry
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hmmmmmmmm

soft surge
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I would love to see a skill tree for Hera, based on tricking your foes and the other gods and a high mobility high risk skill set for Hermes

vale sphinx
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We’re getting more gods?

median ridge
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eventually

frank dew
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i think apollo should be included atleast

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seems odd to have artemis but not apollo

kindred wren
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apollo might still be mourning hyacinth

errant narwhal
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and the game might still not be done :P

frank dew
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well zag can be his rebound 😛

median ridge
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has anyone tried an all-revenge boon build?

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The “whoever lays a hand on me shall Perish” build

heavy vapor
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You’d need a lot of damage reduction. I don’t think Athena legendary counts for revenge

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Or use a chaos boon/penalty

agile bronze
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Anybody know if it's possible to get the 80 damage single shot Hammer upgrade on the Rail, and also get the upgrade that makes it so you don't have to reload?

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Or are they mutually exclusive?

pastel jolt
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mutually exclusive, i'm afraid!

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the wiki page for each weapon lists which upgrades don't appear together

agile bronze
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Butts. I've been trying to get them together for ages.

pastel jolt
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@stuck whale - there's no special animation but the charge time is noticeably faster on the dash attack for bow

stuck whale
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Gotcha. An extra flash or something would still be nice! Even though there's a lot of flashing with the bow already

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Thanks though! I'll keep an eye out

pastel jolt
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yeah, if you just nyoom around and take a few potshots at skelly it's easier to notice

heavy vapor
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Nyoooom

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Also the hammer shot on Rail reloads automatically

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Having never reload would not be much benefit I think

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Especially because you can currently dash during the reload

stuck whale
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Nyoomin is all I do in this game

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Idk, I like the no reload, because it marks one less thing I have to think about as I'm scrambling

heavy vapor
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Yea fair enough

stuck whale
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Does anyone else feel like Aphrodite's boons are noticeably worse than anyone else's? Weak feels like the least powerful status effect, and most of her boons don't do much more than inflict Weak

shadow peak
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I'm not sure I can tell either way while I'm playing, but the wiki says that weakened enemies hit for 50% less damage, which sounds useful to me. Dionysus is the one I don't know how to use effectively, honestly...but I am definitely not very strategic so uh, don't necessarily trust my opinion, lol.

rugged apex
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aphrodite's boons are stronger than they look because weak is massive

pastel jolt
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love that empty inside buff to damage 👌

stuck whale
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It's funny that you mention the boy because I was just going to say if I want to survive, Dionysus (and obviously Athena) are both better picks. After Party is the best boon in the game imo, and there's nothing better than poison for an "oh no oh no oh no" game, because you can run around while it's doing its work. And Positive Outlook is better than Another League, at least for me, because I spend most of the game hovering around 50% health

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Wow! Didn't realize it was that big! That makes me feel better

rugged apex
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dionysus's sick effects are also stronger than they look - 3 damage every 0.5, stacking to 5 times, stacks up to 30 damage per second

stuck whale
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Sick and Blade Rifts seem like the best effects right now

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I guess Ares' is Doom, not BR

mystic haven
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Anyone finding the bosses of Elysium just damage sponges. I had a lot of weakness, boosted attack, deflect special, and sick dash, and they could just keep taking it all and wearing me out of two whole extra second-chance charges.

stuck whale
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Still, I'd rather do damage or have help not getting hit than take less damage, so Aphrodite is still pretty low

heavy vapor
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Aphrodite does do extra damage

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You get both.

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The base damage boost is highest out of all the boons I... think?

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It’s higher than Athena’s I’m reasonably sure, if you ignore the crit part

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Sick is good because Pom will upgrade it without diminishing returns

rugged apex
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aphrodite's is above athena's boosts - and I'd say below ares/zeus/dion though it's harder to calculate that

heavy vapor
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Oh I’m just taking the pure damage part. It’s easy to forget she boosts damage as well as weakens

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Does Poseidon boon affect the max hp you get from centaur heart, or just the current HP? Like if you pick one up, do you get 37/37 or 37/25?

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Assuming it’s the 50% variant

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Can’t remember the name of the boon off hand

stuck whale
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Athena's cast and dash are really good, but all her other options... Aren't

heavy vapor
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Not a fan of marked?

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I don’t mind the crit stuff if I’m running Sword and get the thrust crit upgrade

stuck whale
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That's Artemis

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But yeah, she's my favorite god but crit is on the weak side, I agree

wheat elbow
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I mean, Athena depends on the level of play you are going with.

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She has a couple of boons that can be just great.

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The one where she gives another extra life + extra health back per extra life

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Assuming you have 3 extra lifes from the mirror and all of them are active when you receive the boost, picking it up is basically a 80% max health increase

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which is huuuge

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And it also combos very well with effects like Bacchus protection and/or Megs Earring that trigger once you are below 40%, basically giving you close to maximum uptime on these for an extended duration

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Also, Athenas Special is simply amazing with the Sword and pretty great with the Bow as well.

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Not sure if any of you have ever played Enter The Gungeon, but Sword Special + Athenas Special Boon = A broken blank

pearl willow
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athena is basically the best all around imo. just provides a strong balance of offense and defense and even if you aren't using athena abilities her +DD boons are always handy. Last Stand has been the difference between victory and failure on at least a few runs for me.

plucky oxide
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Athena is my pick of choice in last zone, mostly because of the insane value found in Last Stand

rugged apex
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hmm... should poseidon's ocean's bounty increase all rewards, rather than just room rewards?

tawdry sleet
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what weapons and boon gods are considered strongest this patch if any?

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Asking for a friend 👀

rugged apex
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athena, shield/bow, ares+artemis duo boon

tawdry sleet
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Shield run it is

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Dash Attack or Bull Rush hammer upgrade

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hard to pick 🤔

rugged apex
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dash, unless the rush is sudden rush

tawdry sleet
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duo boon?

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you mean the combo rooms where you choose one and then the other?

rugged apex
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no

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a combination boon between the two gods

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either can offer it, if you have the requisite boons

pearl willow
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shield with artemis attack + marked application, athena dash and exposure and shield charge powershot is pretty nuts. just charge back and forth and crit for potentially 800 something.

wheat elbow
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Gonna be real with you

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Shield explosion special is neat and all

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But I don't think it is as good as the hype implies

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But that is just me loving the Bull Rush way too much

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Shield Run with Poseidon/Zeus may be one of the most entertaining runs I have ever had.

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Shield has a lot of knock up by itself, so Poseidon Attack + a bunch of knock back modifiers like Raptur just kept increasing the ridiculousness of that

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At some ppint later, on the isle boat of asphodel, I got the Zeus/Poseidon Duo, they even had a funny interaction going on where Zeus played out the "Bigger brother card", hilarious

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And the boo would trigger lightning whenever I'd knock back an enemy

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Which in turn would trigger a lot of Zeus' extra effects

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Which would also allow just my regular attacjks to apply two debuffs

pearl willow
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absolutely annihilated theseus and minotaur lol, that was nasty. saw i think over 1200 once or twice when everything lined up correctly.

wheat elbow
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I haven't seen that ,uch damage in a single hit yet

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but the occasssions where I pick crit and make it really far tend to be somewhat rare.

tawdry sleet
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eyyyyy

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second run since February

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and I got through it 😄

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Thanks for the advice @rugged apex

vestal fjord
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Hey, it's been a while since I played - how do you report bugs again?

grand patrol
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f10!

vestal fjord
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Thanks!

copper berry
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I come from the future to tell you that shield explosion is worth all the hype.

pearl willow
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still havent used it but i think spear explosion is really fun and reasonably effective

glass ledge
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So I don't really see the appeal of going deep into poeseidon boons if he's only going to offer knockback stuff when none of that works against bosses. If I can't wall slam theseus, or bat asterius away, what is the point of even having poeseidon boons over aphrodite or something?

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Is there a benefit?

pearl willow
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It's got naturally high damage and you can still apply Razor Shoals to bosses which can do reasonable damage over time and help apply Privileged Status. Plus there's something to be said for it just being pretty good at handling Exalted.

stoic berry
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I just had a crazy shotgun run with the rail, I was getting so many damage reduction boons and was just able to shred everyone, first win with the rail too :D
https://imgur.com/a/LOH3vu7

shadow peak
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Oh man I just reached the current final boss for the first time... And then I beat them. I'm really hyped rn

atomic star
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Just started playing; not sure if this is valid feedback or not. Seems to me that the wrath system should be something that is always there, and not triggered by a boon. Maybe the boon changes or empowers it

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But maybe there's something later on that always lets you have it that I haven't unlocked.

somber epoch
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@atomic star each god has a different wrath

atomic star
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Yeah, maybe it doesn't make thematic sense. Just seems odd that a mechanic like that isn't always around, and you have to boon into it

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Like I was thinking some sort of wrath you had starting out with and then booned into changing it

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But seeing as it resets each room, i have not had any luck in even activating it.. so maybe it's a boss only thing

plucky oxide
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The devs tuned down its occurance quite a bit, mainly in an effort to balance its usage in the newest area of the game. As a result, without the proper boons to augment your wrath (beyond the first investment in a god's wrath), your likelihood of getting a wrath off mid-fight is highly unusual.

atomic star
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It seemed like an interesting mechanic, it's a shame there couldn't be some sort of balance to make it somewhat prevalent and empowering, but not too OP

plucky oxide
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I would prefer if Wraths had more presence in the game, even if that meant greatly reducing their initial potential, and instead rewarding additional investment in wrath-oriented boons.

atomic star
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But this is in pre-release, maybe this is the sort of feedback and testing that is required

plucky oxide
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Indeed. The fact that they just tweaked the wrath-gain is testament to that statement. It's still in the works, and one of the newer mechanics they've added. I believe there are already a few who have spoken up about the state wraths are in within #hades-feedback

heavy vapor
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They don’t feel as impactful as they should for how much effort it takes to get one off before Elysian

plucky oxide
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Nice profile pic btw Toan(). Wonderful game))

heavy vapor
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C: cheers mate

plucky oxide
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I'd like to see some of the gimmickier stuff I've seen in other games come out of Wrath, like 'this Wrath has an x% chance of refilling your wrath at the end of its duration'

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An Athena boon that charges up your wrath whenever you deflect a projectile; an effect that could also last WHILE you're currently Wrath-ing.

forest marsh
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It certainly would be cool if the Wrath gauge filled up only by using that god's related abilities

lost rose
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hmmmm

forest marsh
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Rather than straight damage like it does now

plucky oxide
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That'd be really neat. Hard to balance between the group, especially since some effects tick so often while others rarely at all. Would give each highly unique flavors, though.

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Blight wine filling up really fast when many enemies are sick at the same time, etc

forest marsh
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They'd certainly have to be balanced per-god

heavy vapor
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It’s just a numbers game at that point

pearl willow
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Wrath is already very good, it's just kind of misaligned how the two that require 100 wrath are (imo) the weakest. Love having Ares/Athena/Poseidon though and Aphrodite is fine enough.

rugged apex
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I have six bloodstones and I have no idea what enemies are doing

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mostly because I can't see them under all this fog

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scratch that I have seven bloodstones now. for a little while, at least.

forest marsh
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You're playing a game of Hades-Go-Seek now

rugged apex
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it's a party. I am super drunk and everyone else is super drunk and nobody can see anything.

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my framerate hates me though.

unkempt pagoda
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get the zeus dio duo

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make it hate more

rugged apex
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I am trying to

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(eight bloodstones)

unkempt pagoda
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oh no

atomic star
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On my controller, R doesn't seem to reload the rail.

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Is this a known issue, or am I doing something wrong

rugged apex
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okay back to seven bloodstones

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nevermind

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this is almost unplayable I can't see enemies doing things

forest marsh
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I'm unsure what controller you're using, but the default is R3, which is achieved by pushing in the right stick

atomic star
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ah .. R3, yeah that was it. Was using a switch pro

forest marsh
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I find that awkward though, and I rebound mine to L3

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But that's on an Xbone 1 controller

heavy vapor
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Same

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L3 is better imo

atomic star
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i just rebound gifting to some button i never press. having them right next to each other was just asking for disaster

rugged apex
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I did not win versus T&A. ow. it turns out it's hard to dodge if you can't see windup animations

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I did kill shieldboy and almost got the minotaur but a chariot I couldn't see got its teeth in me.

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300+ crits with tipsy shot are pretty fun but I really wish I had managed to get zeus+dion's duo boon...

heavy vapor
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I bound Cast to LB and reload to L3, and I think it works better

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also easier on my thumbs

atomic star
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So almost all of the cast boons alter it so that the "damage is increased with <> on them" is useless?

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and it seems it doesn't apply to bosses

pastel jolt
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not all of them

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ares and dionysus are the only ones that don’t stick to enemies

lost rose
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@atomic star this was my spear clear

atomic star
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Just picking up the game, it seems like mirror should be a flat out damage increase. Seems like putting stuff into the mirror should help get you a little further each time. Was it always +backstab damage?

lost rose
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let's see, athena attack, artemis special buffing a vicious skewer hammer upgrade on the spear, zeus cast, athena wrath, all crits buffed with artemis' clean kill and (i think) extra armor damage, plus what's probably a special buff from chaos

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Actually a lot of people have expressed frustration with the mirror saying it's weird to have permanent upgrades at all

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it's always been +backstab, yeah

atomic star
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Oh, i actually like the mirror, it's the main reason I played this game. I like the incremental upgrade games

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Not a huge fan of slay the spire where it's just "different"

lost rose
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the mirror's seen some tweaks - the most major ones included removing a life drain ability, and adding the darkness sinks of fated authority and the two boon rarity modifiers

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boiling blood was also a...recent-ish? addition

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to try to give casts more utility

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i'd imagine SGG is trying to walk a line where upgrading the mirror does make things go marginally smoother - those money and life boosts help out a lot, not to mention death defies - without removing the fact that RNG is still the major determination of what your run will look like

atomic star
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Is the pact of punishment mostly used for difficulty (muscle flexing)? or is it used to farm for the mirror?

pastel jolt
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it’s meant to make the game harder

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the darkness boost was actually added to it later

heavy vapor
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how far does fated authority and boon rarity go?

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I've been playing with a decent amount of heat in capping darkness and it's quite fun

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not everyone is a fan of roguelike progression (ie there isn't any). I'm ok with permanent progression, but also no external progression

pastel jolt
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fated authority goes to ten rerolls but gets vastly more expensive

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as in, 165,000 darkness for all ten

heavy vapor
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yikes

pastel jolt
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50 ranks on rare boon increase and 25 on epic boon increase, both of them are 2500 total

heavy vapor
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that's not so bad huh

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that's a sizeable power boost

pastel jolt
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fated authority is there to be a darkness sink for those of us who have been playing since the beginning and have nothing else to spend darkness on

heavy vapor
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I do like that supergiant's always been big on modulating your own difficulty

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though, I think there were few ways to make bastion easier? maybe.

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wonder how other people set up their heat

pastel jolt
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i don’t play with heat, personally

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elysium’s hard enough without it lmao

visual lintel
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If I play with heat I typically increase enemy speed, amount and damage done. I avoid anything that makes enemies tankier since to me that's tedious

lost rose
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i played with heat to get the statues and haven't used it since lol

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i have enough trouble with elysium as it is

pastel jolt
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before elysium i did have enemy damage and health maxed out trying to get statues

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never managed it though

visual lintel
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Last couple of runs have been just farming for stuff so no heat, still missing 20 keys, have to step up lol

heavy vapor
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smough and ornstein are a massive difficulty spike

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I can be smashing elysium and still be "hmmmm" about those two

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meanwhile hydra feels like a step down

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hydra even has some food pots, just in case

visual lintel
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Agree

lost rose
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to be fair, the hydra fight has existed since the game launched

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it's had 6 months of tweaks added to it

heavy vapor
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oh, I'm not complaining or anything. I'm just commenting.

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just to be fully clear

lost rose
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no i get you

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just saying, part of this process is that things like that are constantly getting polished - if you have strong feelings about something, you should leave feedback!

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i expect the theseus and asterius fight will see some changes as time goes on

heavy vapor
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to be honest, if I had to make a suggestion, increase damage of the other heads, remove the invulnerability on the main head. Allow us to damage race it.

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or if not increase damage, some other way of enticing you to balance killing the heads vs dealing big damage

lost rose
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heheheh, well

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all of the bosses have invuln phases/periods so that at least is in line with everything

heavy vapor
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I don't have strong feelings because I'm uncertain how accurate my experiences are.

lost rose
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and back when the hydra didn't have invuln phases people were destroying it in like, seconds

heavy vapor
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could always increase its HP or something to compensate. who knows. I only design games as a hobby

lost rose
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i feel like the heads are sort of supposed to serve that purpose - the main head doesn't have as much health as theseus or asterius, but the main head plus all the smaller heads combined comes closer to "boss" levels of health, it's just spread out.

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especially with the armor, eugh

heavy vapor
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the random invuln on bosses confuses me still though. It's not telegraphed heavily, and in the minotaur's case it's pretty random

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Asterius. whatever.

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Asterix

lost rose
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yeah that's definitely something that i've seen a lot of feedback about haha

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it's an hp-based phase thing but should definitely be clearer

heavy vapor
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I can understand it on the... third fury. When she has the protracted magical space warp

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that way you don't bug it out and kill her while the cutscene is playing

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but otherwise it's a mystery to me right now. Maybe I'm just dum dum

lost rose
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asterius and theseus switch to a second phase at 50% hp and change their attack patterns

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it also happens in asterius' miniboss room

visual lintel
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To me the Duo has too much health, but I don't know if it's due to me not having fought them that much or me just screwing up my builds or something else

lost rose
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no they're definitely super tanky

heavy vapor
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they definitely have an insane amount of HP

lost rose
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it's actually even less than it was and it's still kind of absurd

heavy vapor
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or damage reduction. either way.

lost rose
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nah it's a health pool not damage reduction

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i don't remember what the current figures are

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they might be on the wiki

heavy vapor
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ah ok.

lost rose
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it used to be a combined 31,000 hp

heavy vapor
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yikes

lost rose
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yikes is right

heavy vapor
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I mean, I'm getting better on their patterns

visual lintel
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No wonder it feels like a slog :D

heavy vapor
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and I just had a reasonable Rail run with the single shot + athena crit

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but still

lost rose
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ok, asterius is 17,000 and theseus is 12,000

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it's a combined total of 29,000 now lol

heavy vapor
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mmm.

lost rose
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you can take asterius' health down a good bit by facing him in the miniboss room

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but.

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yeah

heavy vapor
#

oh huh. TIL

#

if that happens, it should show up as missing health in final room

#

to clearly telegraph it

lost rose
#

it does

visual lintel
#

I think the miniboss encounter takes him to something like 2/3 health IIRC

heavy vapor
#

oh. I didn't notice in my fight. maybe I'm just blind

visual lintel
#

In the main boss fight I mean

lost rose
#

they also upped the threshold for him giving up in miniboss rooms which is a godsend

heavy vapor
#

haha.

lost rose
#

hydra's health is...

heavy vapor
#

I'm not having fun fighting hydra

lost rose
#

7000 on the main head and 1200 on each smaller head (700 HP, 500 armor)

#

so considering there are...12 hydra heads

heavy vapor
#

is it?

#

2 + 4 + 6

#

oh yea.

#

I can do math C:

lost rose
#

that's 7000 plus 8400 just of HP

#

15,400, then the additional uhhh 6000 of armor

#

21,400. so, comparable to theseus and asterius

#

in the same zip code

#

but there's more variation and it's not as punishing

heavy vapor
#

hydra doesn't do as much damage, isn't as aggressive

lost rose
#

yeah

heavy vapor
#

doesn't have big splashy smashy AoE

#

no god is backing the hydra xD

lost rose
#

and you get a break when you take out the smaller heads

visual lintel
#

I feel like the spear throw of Theseus is super inconsistent with its tracking/lock-on times

heavy vapor
#

as in, it varies?

visual lintel
#

Yep

heavy vapor
#

reasonably firm disagree; it's been pretty consistent to me

lost rose
#

really theseus' shield is what gets me in that fight more than anything

heavy vapor
#

but it may well be.

lost rose
#

i wish we could guard break

#

a guard break mechanic would also make zag's shield less broken

#

and the shield exalted in elysium

visual lintel
#

Hence the feeling, it's just probably me not being super comfortable with the fight yet

lost rose
#

who are currently just, absurd

heavy vapor
#

mmmm

visual lintel
#

Agree with the guard break. Or at least chip damage or something

heavy vapor
#

maybe a new god of Piercing

#

unfortunately, Aphrodite is already used up 😉

lost rose
#

and i definitely want that to apply to zag's shield too because like i said right now it's kind of ridiculous

#

with invuln during the entire bullrush

heavy vapor
#

maybe have shields block instances of damage instead

#

like, you get 5 blocks per time you activate it or something.

#

ehh nah I don't like that

lost rose
#

yeah, either instances or amounts

heavy vapor
#

maybe amount.

lost rose
#

impactful attacks should stagger or break

#

like a fully charged bull rush

#

or a backstab

heavy vapor
#

if it's instances, exagryph doing plinks would break shields fast which makes no sense hahaha

lost rose
#

i imagine it'd be a pretty complex change to make to the combat system tho

#

they've kinda been working in "it either hits you or it doesn't" so far

heavy vapor
#

yea possibly.

lost rose
#

there would need to be a whole new set of signalling for guard break too

#

audiovisual

heavy vapor
#

glass shattering does reasonably

#

eh, whatever.

lost rose
#

yeah no i'm just saying

heavy vapor
#

there's a lot of possibilities

lost rose
#

sorry that was more of a "it's not necessarily a quick fix" thing

heavy vapor
#

ah yea, nah

#

I'm just not super comfortable talking about hypotheticals cause it's like "who knows?"

#

you know?

lost rose
#

yeah i gotcha

#

and ultimately it's up to them

#

i think someone mentioned guard break in feedback a while back

heavy vapor
#

I'm ok with anything. I don't have the time or energy to write a long winded bad review or whatever complaining about every little thing

#

if I don't like it, I'll just not play and that's probably ok

lost rose
heavy vapor
#

oh cool well

#

we can just wait for 2 weeks hahaha

lost rose
#

it's fine if you don't want to nitpick or anything! just discussing, y'know? and people like to vent frustrations. those are sort of the whole point of the server - if you don't like something you can speak up about it, or share with others, same for if you really like something!

#

but it's optional of course

heavy vapor
#

yea

#

though, if I get frustrated with something, I wonder if I'm doing it wrong

#

a la the Obols thing last time

lost rose
#

sometimes that might be the case, but frustration can also be a sign that something's not working right in the game, so don't beat yourself up too much

heavy vapor
#

well like, currently I'm pondering Dash boons, and Wrath boons

visual lintel
#

Deflect Dash <3

heavy vapor
#

there doesn't seem to be much that builds with it

#

they're very support oriented and yet....

#

they compete with the primary/secondary boons

#

my gut feeling is that I'm misunderstanding something fundamental about them

lost rose
#

what do you mean by compete?

heavy vapor
#

so the way I think about this game is in relation to games that are similar before it. To me, it's predominantly about choices

#

so when I say compete, I mean that when you get a boon, you typically choose between an attack upgrade, or the dash

#

(and other things besides)

#

by taking the dash upgrade, you give up an attack upgrade (for simplicity's sake)

#

they're mutually exclusive for that one boon

#

for things that are easily comparable (dionysus dash and his attack), it feels like the dash isn't worth it unless you would rather skip the boon

#

something like deflect dash or weakness is harder to evaluate

#

and to elaborate further, it's fine to have things that are obviously weaker than the others; I would then expect that there are circumstances where the weaker option is actually better

#

that expectation is the feeling I get of "Oh, I'm misunderstanding something about this choice."

#

this sort of mindset probably is most relevant in card games, but works too for roguelikes so there we are

#

(hopefully that's clear enough)

visual lintel
#

The situations where the dash upgrades are better are probably when you are missing an aspect that the dash upgrade provides that you feel you need on your current run. Dashes might have to be weaker due to the relatively low cost of using a dash: if the effects are too strong, you just dash all over the place being invulnerable and dominating.

heavy vapor
#

there's a hard cap on dashes though, I ... think?

#

I guess if you stagger dashes

visual lintel
#

1 additional dash. I still feel pretty untouchable if I can just dash all over the place

heavy vapor
#

i-frames is a good argument though

#

I guess then it's just disappointment that a "dash build" gets one nowhere

#

that's probably a good thing that you need to experiment? mm.

visual lintel
#

Personally I think one of the key draws a game like this has is the experimentation and finding the combinations of upgrades/weapons etc. that work for you

heavy vapor
#

I mean yea, that's fun

visual lintel
#

I think a dash build is workable. Just need the right boons for it. I'd try to build it around sickness dash myself, have to try it out.

#

Is there a Doom dash? If so, then that.

heavy vapor
#

ares is blade rift

#

so no

visual lintel
#

Oh yeah, forgot it was the rift

lost rose
#

the blade rifts can be pretty powerful when buffed

#

if you get the additional ares boons that increase the size and give them vacuum power lol

#

plus poms to raise damage per tick

#

artemis' hunting blades duo gives tracking

visual lintel
#

Duo boons mechanic was completely new to me, at least I haven't ever realised coming across it if I have. Also have to probably try rift dash build, will see after finishing current run

frank dew
#

The Artemis boon doesnt apply to rifts caused by the dash

#

Only the cast rifts are effected

heavy vapor
#

there's only 6? duos

#

in my experience they're not significantly better than regular boons of the same rarity

#

which I guess means "normal"

lost rose
#

oh damn forget i said anything

#

i forgot it was only cast...

heavy vapor
#

don't think I've ever had hunting blades

#

i heard it's the op thingydoo

heavy vapor
#

anyone here really like Coronacht?

#

I'm trying to figure out which boons are best for the explosive shot side-grade

heavy vapor
#

wow it's really bad vs theseus

#

you can't powershot vs him with explosive

#

went out of my way to stack up both hammer buffs on attack, and had +93% attack Athena buff

#

full powershot was about 400-450

#

but he doesn't expose his back for long enough even with dash attack

#

so that was disappointing

visual lintel
#

I love Coronacht, the dash-shoot gameplay really appeals to me. But yeah, sucks super bad against Theseus. I just quick tap if I take the explosive sidegrade, still should deal higher damage than a normal powershot, especially if you have Artemis' dash attack bonus

pastel jolt
#

theseus also doesn’t guard during his attack animations,if you’re feeling gutsy enough to risk it

pearl willow
#

i generally find explosive shot to be on the slow side as well, not very fond of it

atomic star
#

So from time to time I'll see a boon locked behind a price of 25 skulls. Do I spend 25 skulls to get that upgrade (obviously for that run), or did it require 25 skulls to be added into the infernal contract? I'm nowhere near having that many, at about 6 right now. Just curious.

pearl willow
#

those can be accessed if you are currently playing with that many skulls (heat) currently active in the pact of punishment. they are not consumed when you enter.

covert grove
pastel jolt
#

haelian, has anyone ever told you how much you sound like royce?

covert grove
#

No who dat

pastel jolt
#

royce as in royce bracket, transistor character

covert grove
#

Oh snap I forgot about him, he's the villain right?

pastel jolt
#

one of

#

...so long as we keep it under wraps from Supergiant
[goes and posts it in the official discord]

#

gg

covert grove
#

Whoopseedoodle

pastel jolt
#

i feel like ER deserves to be powerful considering the way to make the most of the damage is to, uh, stand in the middle of enemies and potentially take a lot of hits to the face

covert grove
#

Explosive return definitely has some oddities. I had some runs where enemies were getting the Sick curse even though I didn't have a dionysus boon

pastel jolt
#

.....huh. i wonder if it's related to the clip someone posted in tech support

#

they said they were getting crazy damage from sick if enemies were in the explosion

unkempt pagoda
#

wow that's sick

pastel jolt
atomic star
#

I feel like choosing the Olympian keepsakes are kind of lackluster.

#

It could be cool to be able to choose an Olympian one, and something else. You kind of "champion" an olympian per run

plush blaze
#

I got a summoning circle in the first room for the first time ever 🤔

#

The enemy spawn circle thing

rugged apex
#

aw dang, support fire is really bugged...

#

rip. bug report time.

#

(the feedback isn't the bug fyi)

#

(the bug is that it only fires projectiles on attack if you hold the button way longer than you would normally)

wheat elbow
#

Just uploaded my first full clear onto youtube, feeling good.

#

Adamant Rail remains to be one of my favorite weapons in the game by far

atomic star
#

My only run I got to the 3rd biome was with the rail in "single-fire-mode"

wheat elbow
#

I put the link into the self promotion channel. The run I made it through with was all over the place

rugged apex
#

ah, having over a thousand effective HP and spearpoint... I'm just invulnerable at that point!

wheat elbow
#

Add some weakening on top of that

heavy vapor
#

Rail is gud for the hands too

#

Unlike spear LOL

#

Or sword to some extent

stuck whale
#

What's the consensus on strong vs weak weapons? Are they all pretty balanced, except for shield which is good at everything?

#

Bow feels strong, sword feels weak, but that might just be my playstyle

rugged apex
#

spear is current weakest, shield is strongest, the rest are all about equal

heavy vapor
#

Spear is a bit annoying really

#

The spin attack has a very long recovery

#

And then my thumb hurts from playing Dio attack with spear

#

I guess ares would work too

somber epoch
#

@turbid needle wrath generation was changed in the most recent major update and is a bit worse now

atomic star
#

I don't know, I always felt the spin attack took too long to charge up to be useful on spear.

somber epoch
#

So they are still tinkering with it

atomic star
#

I never use it because i'm constantly swarmed by enemies.

median ridge
#

spin attack is not good lol. the fact that it can be interrupted by taking damage and it has such a long charge time means i never use it

#

and you have to be surrounded by enemies for the damage aoe to make sense to use

heavy vapor
#

The spin windup feels fine to me

#

It’s the recovery time

#

You can’t dash for a long tome after

median ridge
#

the recovery time is also super bad

heavy vapor
#

The spin windup feels similar to coronacht

#

So I’m ok with it

somber epoch
#

The best way to use spin attack is while enemies are spawning you start charging

heavy vapor
#

Yea there’s that too

#

But even the first level spin is fine

#

It does the same damage doesn’t it? Just smaller radius

median ridge
#

the windup for the bow is fine because you can be very far from enemies while it charges

#

for spin attack you have to be very close

atomic star
#

What is "lap running"? "They took out lap running in Asphodel, but it's still in Tartarus"

pastel jolt
#

survival rooms

#

"lap running" presumably because the easiest way to handle a survival room is to just run laps around the outside edge of the room

median ridge
#

time to run laps for dad

heavy vapor
#

Mmmm

#

It’s also the most boring to watch, haha. I had reservations about this game from watching videos and so on

#

Turns out the people I watched are just happier to play in a way that makes the game look boring

atomic star
#

Yeah. Wonder if those could be spiced up where you get bonus loot for X mobs killed.

#

So incentivize slaughtering stuff instead of running around.

turbid needle
#

Shield is the best run weapon imo

#

esp with Zeus and Dionisius.

atomic star
#

What would the sword need to make it feel more in line with other weapons?

heavy vapor
#

I think it’s fine

shadow peak
#

Sword is what I got by first win with. Love the special.

#

*my

turbid needle
#

Sword is excellent. I just love shield fighting and don't even know why

#

i do have to say tho, the artemis is kinda garbage

#

But that said, it could be my bias against gun weapons in such a game. It just doesn't gel well with my play style..... minus the artillery shot that is, i love that.

vast eagle
#

someone recommended me to use the shield bc i was having issues beating the beefy boys & i just want to thank them bc i was able to breeze through that boss fight

#

didn't even have an attack buff

rugged apex
#

... so, one of my god keepsakes upgraded and that refreshed the, uh, 100% boon thing? I'm not sure if this is a bug

atomic star
#

After getting all the skeleton keys, do you trade them in at the exchange? Or are you hoarding them for future updates

twin pasture
#

Haven't read back, new here, but just my general impression after ~20 runs: do the power ups ever feel strong? Do you have to be exceptionally lucky, or is the intention to be incredibly difficult? The closest comparison I can think of is Binding of Isaac - eventually you get lucky and have strong power-ups, and can really do stuff then. So far, I haven't felt that way. It gets to the point where every room is a "barely survive" and die quickly to whatever boss is next (2 Hydra deaths at the moment.) Do I need to git gud?

atomic star
#

In my opinion, the main problem is that the mirror helps you a little bit with survivability (extra health, dashes, more "second lives"), but offers very little in terms of damage boosts. The first upgrade really only helps with the spear, and whatever things you can do to get a backstab. The other one down the line helps if you get enough boons to combine status effects. The gold helps because shop purchases can get you other boons, extra health, etc.

#

Hydra to me seems like a giant DPS race, and maybe it's a bit overtuned

#

I kinda feel that the first mirror upgrade doesn't help the average player in terms of getting them progressed further. "Well, at least this run I picked up some darkness so my next one would be easier". I feel something like "all special damage does more" (wall slams, trap damage, backstabs, etc) might still keep the essence of what that first upgrade means; and may apply to more combat situations. Without being a straight up damage boost like boons.

twin pasture
#

Several of the mirror upgrades seemed absolutely laughable to me. Investing in a 1% increased chance to get "Epic" power-ups, when the "Epic" power ups I did get really didn't feel "Epic"...

atomic star
#

As an average player; yeah; I felt they were pretty lackluster. I kinda liked the concept of Hades in that I could get that feeling of progression by farming stuff; but still have the RNG aspect.

forest marsh
#

I think the Rare and Epic mirror upgrades were the old Darkness sinks before Fated Authority, they aren't really something you want to invest in heavily early on in the game

copper berry
#

Wightfyre is right, you basically focus on the other upgrades, and then start slowly investing in them. They do end up being pretty nice later on, but as you slowly upgrade them the difference is hard to notice.

forest marsh
#

You really notice it when you turn it all off, though squirtheh

copper berry
#

Yeah as soon as you go into heat runs, whoof. shadeohboy

unkempt pagoda
#

y'all remember when we could get more than 3 casts with the mirror

somber epoch
#

oh you bet

pearl willow
#

fffffffffffff. lost all my DDs to a nightmarish room full of nothing but elite shield and spear exalted then nearly made it through theseus and asterius nonetheless until theseus caught me at the tail end of a wrath when i cough should still have been invuln lol

atomic star
stuck whale
#

I miss extra dashes and casts

heavy vapor
#

controller4lyfe

#

on controller, it's pretty hard to open boons accidentally haha

stuck whale
#

@twin pasture, are you talking about boons in general? Every boon is a huge upgrade. Maybe you haven't picked the boons that meet your playstyle or you aren't using them right. And epic boons aren't "epic" in the way you might think of the title in a loot shooter. They just have better stats than a rare or normal, and it's definitely noticeable.

#

I'll vouch for that Toan, considering I couldn't figure out where the boon menu was until a few days ago

#

Again, to Logic, maybe try dashing more? Dashing is the solution to every problem. Have you played other Supergiant games? The combat is very similar. Never hard, just takes a second to get into the rhythm.

#

Also realize that "epic" is still middle rarity

heavy vapor
#

heroic is pretty hard to get

reef topaz
#

I've only ever seen it show up as an exchange

atomic star
#

I find that i get wrecked when using the shield. Take way too much damage

#

Guessing because i'm playing fast and not careful

stuck whale
#

Are you mostly charging or mostly swinging?

atomic star
#

just so damn fun to smash things against a wall 100 times

heavy vapor
#

the shield is the one weapon where you don't have to dash

#

and in fact, is the only weapon I'd even consider the dash malus from Chaos boons

stuck whale
#

I'd definitely disagree. It's much safer to dash than rely on the charge, and it's way too easy for people to get behind you so you can't rely on the block except for witches and bosses.

heavy vapor
#

oh yea, to clarify, dashing's great

#

but shield has another option

#

I guess I've been watching too many videos on youtube where they just throw the shield all day

stuck whale
#

I basically only use shield and bow though, so maybe I view dashing differently than sword and spear players

heavy vapor
#

and never consider bull rush

stuck whale
#

Oh wow really? That's fascinating

#

I bull rush slam slam dodge throw, repeat repeat repeat

heavy vapor
#

I usually play shield or rifle

#

lol just got +295% darkness boon

#

I guess now's a good time to use Nyx's shawl?

stuck whale
#

Hope for an infernal trove with darkness instead of coin!

heavy vapor
#

ah I can't upload a snip onto here

#

but suffice to say, "RB to gain +407 darkness" is cool

wheat elbow
#

So you get 40 darkness instead of 10, which translates to 8 healing, I believe?

#

Shawl gives 20% of darkness as healing at first rank if memory serves

#

If Darkness would come in more steady over the course of a run, that shawl would be great, especially for high heated runs, but the others give you better effects that prevent you from taking damage in the first place by either making you more tanky or enemies die faster

heavy vapor
#

yea darkness gain is a bit patchy

#

I'm trying super hard to get hunting blades

#

I have the blade rift cast, and a blade rift upgrade

#

chucked on athena trinket

wheat elbow
#

I don't really like hunting for specific upgrades

#

When I do, I tend to miss out on other fun interactions

plucky oxide
#

Hunting blades is Ares + Artemis

#

I think 'hunting' for upgrades is the wrong way to look at it. Often times, the most control I have is getting to pick a portion of my boon pool for the next floor. I can't say I'm looking for a Zeus legendary every time I get a good Zeus build going, but it is a nice to have. There's a good balance between blindly picking and 'oh, well Athena can offer me a ton of good boons to accent what I currently have'

#

In the same sense, choosing to pick an Artemis keepsake when having a solid Ares cast build is saying 'I hope I get the two boons that greatly benefit this run, or else I'm going to be running a hybrid crit+cast build!'

heavy vapor
#

I've never had hunting blades

#

I meant artemis, lol. oops

#

I wanted to try it cause why not

stuck whale
#

Again, that line of thinking would be perfect for Olympian+Other, but I agree with Daddy (mmmm bad phrase) as the game is now

heavy vapor
#

LOL

#

eh, this run is fine anyway

#

I have triple special rail and a flourish from Artemis

#

it's fine

stuck whale
#

I really can't think of my runs in terms of builds for some reason. I just upgrade each of my buttons with the best thing I can get and then use each one situationally

#

I guess I fit my run to the boons instead of vice versa

heavy vapor
#

oh, I just plan for the final boss

#

everything else is whatever.

#

we did it bois. hunting blades

#

time to see if it's worth the hype

#

ooft, +3 ammo too? this artemis trinket was worth it

#

huh. hunting blades is the real deal.

#

that run gave me 1.3k darkness

plucky oxide
#

Ares cast is no joke. Super strong right now

heavy vapor
#

it was totally worth trying really hard to find the second part of it

#

it's not so powerful by itself because it won't stick to an enemy

#

but because hunting homes, it means you get like 3x damage out of it

plucky oxide
#

It's powerful because of its insane power against the latest boss. Hunting blades just turns it into a cakewalk ability with no downsides.

heavy vapor
#

well, considering how tanky theseus is, I'm ok with having an ability that negates one of his abilities

#

last night I had an explosive shot Coronacht and that was miserable.

#

I died because I couldn't do any damage to him

plucky oxide
#

Yup. Kiting his attacks and managing to find hits is the hardest part about him. Remove one half of that equation and you're looking at a choice win.

#

Which is exactly why shield is so powerful right now. It absorbs so much damage, you can have near 100% up-time on block if you're mechanically fast enough (with the right boons)

heavy vapor
#

he has a lot of HP plus the shield sooo...

#

i was mostly just disappointed

#

I was doing about 450-500 on a full charged perfect shot

#

cause both hammer upgrades

#

and +93% artemis boon

plucky oxide
#

He just turns around so dang fast. It's so frustrating.

heavy vapor
#

yea.

#

that alone makes me never want to play bow this patch

#

I'll just stick to Exagryph

plucky oxide
#

Whenever I play a build that I know delivers slow or steady damage, I tend to pocket an Ares cast, specifically just to deal with the Big Shield Boy himself. That, or try and get Last Stand on Athena in the last act once most of my boon pool has expended.

heavy vapor
#

well, I've noticed that who you've met previously greatly influences who you'll see later

#

ie if you have 2 Ares buffs, he's more likely to show up in the future

#

and there seems to be a small amount of partnering

#

it's more than just the duo boons, but includes them

#

so if you have a lot of dio, aphrodite shows up a little more often

#

which is also cool cause then you can slap on a trinket for someone who you've seen a lot of boons for in tartarus, and then have +30% rarity in asphodel and elysium

#

and be their champion

plucky oxide
#

I'm not sure I've ever witnessed any noticeable patterns, like who is predominantly paired with who, beyond rerolls on boon doors cycling between three gods at a time. I tend to rely on the guaranteed boon keepsakes to ensure which ones are a major player in my boon pool, though.

stuck whale
#

His immunity to bow is going to be awful once the fourth biome is out, because what if bow is great on that boss??

#

Yeah, I haven't noticed much pairing either. I've noticed an absence, like Artemis basically doesn't show up if you do a lot of Zeus, but that's probably just coincidence and hard to pin down

heavy vapor
#

they'll probs adjust it next patch. if not, we'll get creative.

stuck whale
#

Maybe make Power Shot pierce his shield and do half damage?

median ridge
#

i can get him with bow eventually just by dashing across him and repeatedly firing until eventually something hits but it has to be a really good artemis + chaos build to work and it’s still incredibly risky

atomic star
#

So thinking about Slay The Spire. Does anyone know how this game's "room choices" and such are done? STS had this concept of a "seed" which all RNG was based off of. Wonder if this game could be the same, where we could share a seed somehow, and all play the exact same underworld layout (rooms, mobs, choices in boons, etc)

#

Or if it makes sense or is a feature anyone would want

#

Could be fun to all race on the same underworld layout with friends

#

Maybe with the restriction that anything done in a "seeded" game doesn't count towards your overall progression (you can't gain keys, or ambrosia, or gift things, or darkness, or heat skulls). So you can't cheese and farm a really good map.

wheat elbow
#

That would be cool if peple could re-play seeds

#

Also, on another note

#

I get all the hype around Ares cast, but can we discuss how Zeus' cast is heavily underrated?

#

It's usually not something I conciously look out for, but whenever I get it, I am having a gold experience

atomic star
#

Is it? I thought everyone thought it was amazing

#

I thought Ares cast was bad because it "undid" the "do more damage to enemies with your cast stuck in them"

wheat elbow
#

That's the only reason I personally dislike

#

it

#

Also one of the reasons why I am not so fond of hunting for the hunting blades synergy.

#

Ares and Artemis boons don't seem to mix all that well together imo, so trying to get something amazing while jeopardizing everything else is not something I enjoy all that deeply

#

Got another full clear in, I will upload the video shortly.

atomic star
#

This hydra battle is absolute madness

wheat elbow
#

Oh yeah, it actually is.

#

Every phase where the heads pop up becomes hellish

atomic star
#

I'm pretty sure that the only reason the game says: "Play with a controller is recojmmended" is because as an alternate investment strategy, SGG invested in controller companies after you break yours A) mashing keys B) throwing it and breaking it out of frustration.

heavy vapor
#

if you get blade cast early, I think it's worth going for athena

#

otherwise don't bother

#

also, if you have a god's trinket already equipped, you can't refresh the "next boon" part of it post-boss fight

pastel jolt
#

i saw someone earlier mention they thought dying to the hydra twice without killing it was too much

#

it took me over ten attempts to do it the first time

#

meg took even more than that because i wasn’t very good at the game

#

i don’t get why people say the hydra is overtuned, if it was any easier than it currently is it’d be an absolute cake walk

heavy vapor
#

it's really really easy atm...

atomic star
#

Maybe because you're good at games, and we all aren't the best?

heavy vapor
#

😦

#

it could be yes

pastel jolt
#

no, i still lose more runs than i win

heavy vapor
#

I will tentatively put it out there that I don't enjoy fighting the hydra

#

because you feel gated by the impervious bits

#

it breaks the flow of the game that's been set up to that point, in my mind anyway

#

I'm well aware this is just personal conjecture

pastel jolt
#

i find the hydra more nteresting to fight than the furies because it’s split into phases

heavy vapor
#

mmm

#

I guess I prefer it when it's a back and forth

#

of being offensive and defensive

#

and so I vastly prefer furies and O&S

wheat elbow
#

@heavy vapor Impervious Enemies are always terrible to deal with

pastel jolt
#

are you ever going to stop calling them ornstein and smough or is that just gonna be a thing from now on

wheat elbow
#

I remember one run that I lost, Meg would always getr randomly impervious whenever I'd use Poseidons Wrath

heavy vapor
#

never C:

pastel jolt
#

they’re not even that similar beyond “two bosses at once”

heavy vapor
#

the fight is incredibly similar

pastel jolt
#

call me when theseus absorbs asterius for a power up

heavy vapor
#

I was expecting that to happen, tbh

#

a la, they have Wrath effect

#

it's a classic combo

#

the pointman and the support

#

it's been used in many many places, but I like all sorts of souls games so that's what I'll call it

#

I have another name for them, but might not be PG13

pastel jolt
heavy vapor
#

yea exactly

#

so O&S it is

heavy vapor
#

hunting blades, clouded judgement, ares wrath

#

we beyblades

cloud oracle
#

Thanks @atomic star! I did a few searches before posting, but didn't come up with that one. If I have something else, I'll try a few more keyword combinations. 😃

#

I second the "hold to open" feature and actually think that'd be better than a straight up disable.

robust garden
#

ok

#

nesxt run

#

im trying to get the artemis ares boon

#

on bow

#

does anyone know how duo boons icons look like?

lost rose
#

if you mean the door icons, they look the same

robust garden
#

yeah i meant the door icons

lost rose
#

door icons are the same; you won't know if you'll get a duo boon until you actually accept a boon from a god

robust garden
#

ah

#

alright then

#

ty

#

what does it do btw

#

i forgot

lost rose
#

it makes a blade rift cast seek enemies

robust garden
#

that's not bad

heavy vapor
#

faster, increases duration (i think?) and homes

robust garden
#

are all the combinations on the wiki?

heavy vapor
#

they are

hot fiber
#

does anyone else think that poseidons boons are kinda bad

robust garden
#

nice

#

i still dont know how to use poseidon dash

#

tbh

heavy vapor
#

they're really good with coronacht and exagryph

hot fiber
#

press space

#

rupture is bad imo

robust garden
#

what's rupture

hot fiber
#

ussually you cc an enemy with you basic attack or if you have a sick debuff that also slows enemies you basically conter rupture

#

when an enemy moves he takes damage

robust garden
#

ah

frank dew
#

its alright if you have a strong knockback on the attack

#

but it does suffer abit on the melee side cause you obviously cant follow up quite as well

hot fiber
#

whats the use of a knockback if you can just kill enemies with the other gods boons

heavy vapor
#

higher heat

hot fiber
#

only use i found for poseidon is the heal and money his rare boon gives

heavy vapor
#

either more enemies, or more HP

frank dew
#

poseidons attack have one of the highest modifers

robust garden
#

i like it poseidon attack on bow tbh

#

i dont know why

#

but i like it alot

frank dew
#

so his attacks acctually do more dmg than other boons except athena

hot fiber
#

really now

frank dew
#

yes

pastel jolt
#

yup

#

athena and poseidon have the highest damage increases

frank dew
#

and with the addition of the boon that gives explosions when you know stuff into walls it can lead to quite high attack dmg

hot fiber
#

makes sanse since there boons arent that damage orianted

pastel jolt
#

i kinda wish athena’s damage was lower because as it is she’s kind of the no-brainer choice

robust garden
#

dude iirc i once got explosive shot and poiseidon shot on bow

#

it was bonkers

pastel jolt
#

highest damage % boost and deflect? why take anything else?

frank dew
#

artemis with crit is quite alright too

#

the crit dmg is high enough to even it out

robust garden
#

what are your most used gods?

heavy vapor
#

a lot of evaluation changes with higher heat

pastel jolt
#

yeah, i like artemis boons

heavy vapor
#

artemis competes with athena on higher heat cause either more HP or more enemies, and you want to keep things clear

#

then again, deflect on a rapid fire weapon works alright too for that

pastel jolt
#

i just wish she wouldn’t offer cast boons when i’m trying to push towards her higher-tier stuf ._.

heavy vapor
#

not much damage though

frank dew
#

i think the crit mechanic might be abit unbalanced simply cause it effects the dmg of other boons in a way that others doesnt

robust garden
#

same @pastel jolt

pastel jolt
#

zagreus talking hey artemis can i have hide breaker?
artemis talking how about quick reload, exit wounds, and pressure points?
zagreus talking artemis why

hot fiber
#

what is heat?

robust garden
#

have you beat hydra?

frank dew
#

its basically a challange mode thing

heavy vapor
#

exit wounds and quick reload should be merged, I think? maybe.

robust garden
#

^

hot fiber
#

yes and i only know there skulls use for making game harder

heavy vapor
#

skulls = heat

robust garden
#

yeah that's heat

hot fiber
#

aha

#

we really need more bosses

heavy vapor
#

game's very different at like, 25, or 50 heat

#

depends what you pick, of course.

#

if you don't have much darkness, you might as well get the darkness limiter haha

robust garden
#

guys i need a quick opinion

#

perfect shot or explosive shot

frank dew
#

i really hate the bow honestly

#

cant stand it

heavy vapor
#

neither, because you can't use it against TnA

robust garden
#

tna?

heavy vapor
#

theseus n asterius

#

aka O&S

robust garden
#

dude i mean i just daedalus

#

which one should i go

lost rose
#

perfect shot

robust garden
#

i got artmeis keepsake too

heavy vapor
#

I would go explosive cause 300% > 200% but you need a plan for the end game

#

unfortunately.

lost rose
#

perfect shot lets you pile up more benefits imo

heavy vapor
#

you mean stacking with another hammer?

lost rose
#

explosive has better raw damage but perfect shot has better synergy

#

another hammer, and boons

heavy vapor
#

hmmm realy...

#

they're both multipliers

#

not like, flat damage

robust garden
#

here we go

#

epic hunter dash

#

woo

heavy vapor
#

neat

#

I've been playing a lot of Exagryph so that one is super useless lately haha

#

i guess if you find the heavy slug upgrade

robust garden
#

damn did they buff hydra or did i just get lucky all those times i beat it

heavy vapor
#

i think they nerfed.. it? idk

wheat elbow
#

I don't really like Hunter Dash all that much

#

I only would like to see it with Shield + Better Shield Dash attack

pastel jolt
#

hunter dash + bow = sisyheart

hard holly
#

Its insane on bow and decent on shield

heavy vapor
#

currently trying out Zeus + Poseidon duo

hard holly
#

Oh and its great with uh

#

Heavy Slug

#

On Rail

#

And the doublehit upgrade on sword

#

Really spear is the only weapon its awful on

heavy vapor
#

whoever said poseidon boons are weak has never played exagryph with poseidon flourish

#

literally knock things off screen

pastel jolt
#

shotgun exagryph with knockback

#

the true yeet build

wheat elbow
#

Spear in my book feels pretty awful in general

#

If I were to rate the weapons, it would be

#

Shield >= Rail > Sword > Bow > Spear

hard holly
#

Spear is just reliant on specific hammer upgrades

#

And you have to go for basically regular hits or spin now

polar plank
#

i was about to say, the only time I struggle with the spear is against theseus and the minotaur

hard holly
#

Bow and Shield are probably the 2 most safe/versatile weapons

#

Sword can be busted but can also fall flat, Rail is pretty reliant on upgrades as well

heavy vapor
#

there's a million good rail upgrades though

#

you just have to find a hammer

#

+6 and fire faster, single shot, triple flourish

#

it's unlikely you don't get one of thos

wheat elbow
#

I mean, to a degree, every weapon is reliant on upgrades

#

I also had runs that ended up making weapons not matter because casts and dashes ended up being the deciding factor from start to finish, which is always a gold experience.

#

Rail to me is a very safe weapon because no matter what Items you get and take, you can make great use out of it

#

There are only a handful of boons that I'd consider to be bad on the rail

heavy vapor
#

rail is awesome

#

also doesn't hurt my hands to play

wheat elbow
#

Don't think any of the weapons has hurt my hands so far

heavy vapor
#

Try spear and Dionysus

#

Easy way to get thumb RSI lol

hard holly
#

True, but the triple special alone is a little weak

#

The other 2 are great tho

#

The other 2 are great tho

pearl willow
#

I play all KBM - though I think there's a possibility Hades is might be the game to break my mouse as it works it harder than ever before lol - and there are times when I think clicks aren't being registered. Could just be user error.

hard holly
#

On the other hand, Shield is good even with no upgrades and has like 4 good ones I think

heavy vapor
#

Triple special is great. You get three times the damage output.

hard holly
#

On the other hand, Shield is good even with no upgrades and has like 4 good ones I think

heavy vapor
#

Triple special is great. You get three times the damage output.

hard holly
#

On the other hand, Shield is good even with no upgrades and has like 4 good ones I think

heavy vapor
#

Cause otherwise you’d be cool down gated

hard holly
#

While Bow has 6 good upgrades and only like 3 that arent

wheat elbow
#

@heavy vapor See, I would do that, but

#

Why do that on the spear, when the rail exists?

hard holly
#

True, but its hard to reliably hit all 3 specials if used in quick succession

#

And its not exactly 3 times the damage output

#

Plus that damage output doesnt scale perfectly into lategame

#

And its not exactly 3 times the damage output

heavy vapor
#

Is it? I’m not having any trouble even vs 20% movespeed boosted Asterius

#

It’s close enough to 3x.

#

It’s close enough to 3x.

hard holly
#

Note, Im on Gamepad rather than mouse + keyboard

heavy vapor
#

Same

hard holly
#

That might be why

wheat elbow
#

Rails tripple special is great

#

One of my favorites

hard holly
#

Actually, bow might only have 5 good upgrades

#

I dont know about explosive shot, never took it

heavy vapor
#

Explosive is good until the beef brothers

hard holly
#

4 for me because I really dont like rapid shot

wheat elbow
#

Bow not enabling you to shoot without charging is what puts the weapon off for me.

#

Bow feels super punishing in everything you do

#

You either have to lose out time and mobility to shoot

#

You feel like you lose out damage and range by not shooting far

hard holly
#

Well Rapid Shot solves that for you

wheat elbow
#

You can use your special from a big distance for no damage

hard holly
#

Personally I like bow because its really safe and does absurd amounts of damage

wheat elbow
#

Or you can maybe shotgun from a super risky position while being unmobile

hard holly
#

And its fun

wheat elbow
#

That's my problem with it

#

Unless certain boons are involved

#

I just don't see these "absurd amounts of damage"

#

Like, one time, I had a good run because I went fairly deep into Zeus boons + his special

hard holly
#

I mean the base perfect shot is 40 damage

wheat elbow
#

Which basically allowed for huge clearing with special from a safe distance, but

hard holly
#

Combine that with just Hunter Dash and you get 80 damage every half second

wheat elbow
#

I could have gotten the exact same thing with other weapons in better and safer

hard holly
#

Slap on a perfect shot hammer upgrade and triple shot

#

And youre suddenly at 360

vale sphinx
#

If you dash directly behind someone’s back and zeus special on bow you basically delete them from existence

wheat elbow
#

Yes, but you also lose out the damage other dashes would deal on their own

hard holly
#

True, but their damage is honestly just not as good in case of bow

#

Slap on a crit upgrade on the basic attack

wheat elbow
#

Is it not?

#

Hunter Dash is usually around 75% when I see (and skip) it

hard holly
#

Slap on a crit upgrade on the basic attack

wheat elbow
#

So that would be 30 damage

hard holly
#

And you can easily crit upwards of 1k

wheat elbow
#

Aphrodite dash usually deals way more than that

#

Poseidon Dash usually doubles that

hard holly
#

Its 30 without any potential future upgrades

#

Which youll pretty reliably get

#

While also not having to be close

wheat elbow
#

That would still leave you at dealing 40 base damage with a shot you need to charge

#

when you could also charge your spear for 50 to 100

#

your shield for....I actually forgot to check how much Bull Rush deals

hard holly
#

Difference is you have to charge spear for I think over a full second

wheat elbow
#

isn't it 35 to 40?

hard holly
#

While bow charges for less than half a second

wheat elbow
#

First stage spear charge is rather fast

#

second one takes a while, I agree to that

#

Still nice to get spear fully charged as you are waiting for respawns

hard holly
#

Even the first stage is considerably slower

#

Bows charge is dummy fast

wheat elbow
#

The spear also allows you to hit groupls easier

#

Meh. I wouldn't agree to that

#

Bow feels slow to me, but I am not up for a numbers game regarding that.

#

Don't get me wrong, I am not saying that you are wrong and if you get good bow runs, all power to you

hard holly
#

Have you tried charging right after dashing?

wheat elbow
#

I just don't see it. In my book, almost everything the bow can do, other weapons do better and/or more interestingly

hard holly
#

It charges a lot faster

wheat elbow
#

I have

#

But then you also have to take in the time you spend dashing into account.

#

If you want to use the Bow from a safe distance, which is what you should if you are attacking, yyou should not need to dash

#

dashing for a at that time small damage increase would be impractical

#

And of course, we base all this on the assumption that every shot you make will be a powershot

#

Which certainly isn't true for me.

pastel jolt
#

the timing's easy once you're used to it

hard holly
#

Yup

pearl willow
#

get your rhythm going and pretty much everything is dash powershot repeat

hard holly
#

Bow is I guess just a matter of personal preference, but I love it

pastel jolt
#

twin shot bow is still my favourite

hard holly
#

3>2

wheat elbow
#

Triple shot has a huge spread though

hard holly
#

So it does

#

It also has more damage

wheat elbow
#

More spread damage, and only, if your targets alignb

atomic star
#

Looks like the idea of a seed got brought up back in Feb

#

How does skipping a hammer work? When are you offered it again?

pearl willow
#

i prefer twin. triple is generally just better AoE for me as anything that i would want to triple backstab is generally dangerous enough that i also don't want to be that close to it.

manic ermine
#

If I skip it in tartarus I usually see another in asphodel.

pearl willow
#

there's no set in stone offering for it but you do bypass it you should certainly be able to find another in time.

hard holly
#

Its possible to miss it actually

#

Or was, at least

pastel jolt
#

you can actually be offered two hammers in elysium if you skipped them in the earlier areas

hard holly
#

Huh

atomic star
#

I kinda feel that you should start off with a base wrath, that all it does is make you impervious for a few seconds

#

and then the boons upgrade it by adding their special ability

tidal stirrup
#

oh yeah, fourth clear! and first one that didn't abuse an overpowered Cast combo.

#

I think I actually really like the rail now.

atomic star
#

Made it past hydra with no weapon upgrades; with the rail. This run could have been the one if I didn't skip the chaos in the opening room; and didn't waste a boon by overwriting it

tidal stirrup
#

nice

#

I got the Heavy Slug and an epic Chaos boon to boost normal attacks

atomic star
#

Who do you kill first? the minotaur or theseus.. and when the hell does the chariot happen?

#

I got surprised by it

tidal stirrup
#

Chariot happens when one of them dies

#

and usually, I try to go for Theseus first since he summons constant AoE when below half health, but woth how much the minotaur charges, he ends up dying first

atomic star
#

what keepsake do you typically take?

tidal stirrup
#

normally I start with the coin purse

#

then in the second area, if I need a particular boon, I take the keepsake of that god

#

the speartip is generally really nice, Chaos' egg is also nice if you want to spend money to get guaranteed chaos rifts

atomic star
#

Yeah, just switched to that; i was considering starting off with egg or coin purse; then switching to speartip

#

I sorta feel like sick stacks should be applied based on weapon speed. Feels bad to have dio's attack; but the slug

#

Piercing or explosive fire with the slug?

wheat elbow
#

@hard holly I just played a game of Hades

#

I made a habit out of always picking the weapon that gives me 10% more darkness

#

make a wild guess what weapon that ended up being

tidal stirrup
#

@atomic star I went for Piercing, Explosive doesn't increase the rail's damage like it does for the spear or bow

#

try to get the Artemis attack boon or Athena attack boon, both are amazing for the slug

wheat elbow
#

I tried to adapt what you were teaching me, spamming dash and attacks, getting a bit of a better feel for it

#

Not really enjoying it and probably not doing so well with it, but I managed

#

Meg was as close as it got to ending me

#

The run took plenty of interesting turns to carry me into victory

#

I will upload that game for sure

hard holly
#

Well, it is a different paradigm

autumn tapir
#

I really don't understand the love for the bow

#

spear/sword unite

plucky oxide
#

Dash, perfect shot, dash, perfect shot, dash, perfect shot. It's got a good rhythm to it, and keeps you kiting and moving. The buffs to shield and sword's animations over the past few updates have changed how I see kiting, though.

rough panther
#

I think the most fun are the Sword andthe Gun.

atomic star
#

gun is my favorite and only weapon i've gotten to elysium with

#

maybe i just suck at melee.

woven magnet
#

Got my first win with a shield the other day. Sick is so powerful

stuck whale
#

DeGrand, I say this every time I come in this Discord at all, but if you aren't dashing a TON, you aren't playing Hades right, or any Supergiant game

#

Not nonstop obviously, but any time you're not attacking, you gotta mash that dodge. Helps with bullet hell and repositioning, and gives you a second to breathe

#

Do you like the shield at all? Bow is the same concept but with a power shot, no block, and more dashing

#

On the other hand, I'm on my 50th run and I haven't gotten a clear yet, so what do I know

wheat elbow
#

@stuck whale Well the jokes on you!

#

I fought Alecto while I had a chaos curse active that would damage me everytime I dash

#

Fun fact:

#

Chaos curse can't kill you.

#

Funier fact: Chaos Curse attempting to damage you still charges up your wrath gauge

#

So I was busy just dodging everything for that fight while sitting at 1 HP while I was waiting for Dyonysus Wrath to come back up.

karmic gyro
#

Just had a run with the Bow that almost got me victory. Double Shot + Explosive Arrow were the weapon upgrades, and the perks were mainly Poseidon and Zeus, their duo boon combined with the Poseidon wall-slam mechanic made Elysium piss easy for once. Almost got Theseus and the Minotaur too, but right at the end of the fight I lost track of the projectiles the Minotaur's axe fires and got killed by a stray shot. Sad

wheat elbow
#

Poseidon/Zeus is such a strong combo

karmic gyro
#

Bow did a ton of damage because of that and the shattered butterfly

wheat elbow
#

Most cases, I get the Myrmidon Bracer for the last part of the game.

#

40% less damage taken usually helps me get through there

heavy vapor
#

Is it 40? Huh.

#

That’s a lot of mitigation

atomic panther
hard holly
#

True to your name eh