#h1-builds-and-combat

1 messages Ā· Page 243 of 1

lost rose
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sea god's rage is real good

unkempt pagoda
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your family except for your father

heavy bone
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I beat Thesus with Poseidons wrath while he used Zeus's boon on me. you can make lore out of that somehow

lost rose
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gkdfjgfd "i'd like to thank literally everyone except hades"

heavy bone
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pretty much ^

pastel jolt
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@floral creek - re: "reduce their raw hitpoints", greatshields have the same amount of hp as the longspear, actually

floral creek
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Yes! But their blocking makes them feel considerably tankier. Granted, reducing their hitpoints doesn't make much sense given the enemy's design, but it's a simpler fix than making their blocking active altogether, though that might be a better solution.

clever shuttle
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guys i just noticed the "Playing with a controller recommended"

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Ive been playing with key bored this whole time

lost rose
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MKB is equally viable - everyone has their preference and there are pros and cons to both

clever shuttle
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ahhhh ok

urban trellis
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What do you guys think the best weapon is

clever shuttle
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shield

rugged apex
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shield or bow

urban trellis
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Are you guys serious?

rugged apex
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yes

clever shuttle
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and rail gun if u get the right upgrades to make it OP

rugged apex
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but also it doesn't matter because the weapons aren't that far apart in strength except maybe spear

forest marsh
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It depends on your playstyle, really

clever shuttle
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i like spear

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my playstyle is agressive so im bad at the bow

rugged apex
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I think shield is like, strictly the strongest - blocking attacks is a lot of value

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but the bow is good because it's ranged and accurate and that's sort of the same thing as blocking, if you can dodge

clever shuttle
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and with the hammer up grade so u can attack while the shield is being thrown

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constant damage

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thats y i like playing pack of punishment with only one options beacuse i always go for the same upgrades

pastel jolt
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i'm completely inept at using the shield

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i take more damage in a run with the shield than with any other weapon

rugged apex
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the shield is just a bow that moves you around

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never actually get in melee just bash/block from range

plush blaze
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Bow is higher risk higher reward

rugged apex
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...that said it's actually pretty good melee because it can wallslam on every hit

plush blaze
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Shield is probably the safest out of any of the weapons

clever shuttle
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@rugged apex hell yah

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Best believe I combo with Poseidon on that

plucky oxide
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Welp. Can confirm that hunting blades is now the strongest duo boon in the game. I've never chewed through Elysium so fast, and with so little threat to my personal safety.

clever shuttle
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But since they added the know power in the mirror I'm just getting sick weak and doom

quasi moat
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bow is bae

clever shuttle
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I absolutely Shredded Elysium with 22.5 (Or something like that) with thanatos Trinkett
Rien gun + no reload + faster and more accurate
With doom attack + doom stacking
Sick dogging
Weak special + more damage on week foes

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That's what i can remeber I had more things for damage but I don't recall what they where

pearl willow
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bleh, had a decent twinshot bow run until i got my second hammer and had to choose between rapid shot or explosive shot, both actively making my build worse lol

clever shuttle
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Oof

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Guys I thought the skulls where annoying on normal

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But with 50% morning enemies + 2 death defiance

quasi moat
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damage up so high that a single hit from hydra pops my death defys -w-

heavy bone
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I didn't realize you could hold down the rail

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I thought you had to click for every shot

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🤦

pearl willow
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if i hadn't lost all my death defiances to trying to kill exalted souls with heavy slug i think id have won that run ><

plush pond
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what are peoples thoughts on spiked collar as a trinket? I feel like its pretty good but I wonder if its a bit of a noob trap

median ridge
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it's good

lost rose
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it's really helpful for new folks, i think, and even some more experienced folks were running it in elysium just because the enemies there are so tanky

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not all the trinkets are gonna be good for any one person's play style, or for the entirety of the game, i think

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it has its place for sure

median ridge
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i think the only trinket i've never found use for is the shackle

lost rose
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Shackle's pretty good with the regenerating pillars in elysium

crystal wing
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So as a new player I have a question what do the different room times do

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I know the sack of money is the shop

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But is there a difference between other ones

forest marsh
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I'm not sure what you mean by room times. Do you mean types?

crystal wing
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Yeah. Like how at the end of a stage you can pick between two patches by pressing e or rb on controller and they each have the sphere with something in it

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Paths *

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I would wiki but I don't want spoilers

forest marsh
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The room previews just show you what your reward will be in the next room. As you say, the sack with the skull is Charon's shop. The key is a Skeleton Key, the purple crystal is Darkness, and the various coloured icons represent gods that will offer you a boon

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A room with a small white skull on it in addition to the normal icon will be more challenging than a regular room

crystal wing
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Ah

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Exactly what I wanted. Ty so much

forest marsh
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Happy to help. Good luck!

crystal wing
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TY

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which rooms

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should one typically go for, for good boons? in my experience Zeus and Aphrodite have the best ones?

forest marsh
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It really depends on your playstyle and your weapon

lost rose
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It depends on your--yeah

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Artemis is all around pretty good

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Crit chance is always nice

forest marsh
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Honestly, if you're just learning the game, give them all a try

lost rose
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Athena is solid

crystal wing
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I only have the sword and bow unlocked so far

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not a huge fan of the sword but I'm loving the bow

forest marsh
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It's not going to hurt you to have some odd-ball runs while you test out what works for you with each weapon

crystal wing
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alright, thanks for the tips

forest marsh
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If you're running bow, I like a combination of Artemis, Athena, and Poseidon

crystal wing
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thank you

lost rose
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i love the bow

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bowlyfe

trim ingot
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spiked collar is my noob crutch at least until i get thick skin upgraded

soft ermine
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I've won a few runs and im trying to start using heat...but even with 15 I'm having issues, what do you guys think is the easiest "penalty" to start with?

forest marsh
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Easiest is probably either more enemies or more enemy health

icy edge
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Death insurance is an easy one to deal with on some weapons or boons (dio, ares, gun or shield)

forest marsh
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Big emphasis on some weapons

robust garden
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I feel like its the easiedt to deal with with gun

forest marsh
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Shield and sword do well against death insurance too, in that order

hard holly
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Easiest would be more health, but it translates poorly to higher heat

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Id start with more damage, because dodging all enemy attacks if the first step towards being able to run high heat setups

obtuse tapir
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Actually for low heat I'd go for stifling darkness

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the most critical ones don't consume so much darkness

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dash, backstab, bloodstone damage, death defiance, some heal maybe?

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~1000 should be enough for most of the vital mirror upgrades

icy edge
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dunno man, it hurts me to have to pick common boons

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Olympian favor and gods pride are too good

lone zephyr
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Hey guys is there no way to zoom out? Enemies seem to get me often from outside my vision range. The camera is zoomed out in some rooms, like in Erebus and it feels much better

somber epoch
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I don't think so, Gargg

lone zephyr
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I see

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thanks for answering

somber epoch
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I've never run into camera issues, though. What resolution is the game at?

lone zephyr
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1080 full screen

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i sometimes dash into already charging from offscreen skull or into a witches orb fired from offsceen

pearl willow
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it kind of comes with the territory of an isometric camera, though i wouldnt mind greater zoom for some rooms/enemy types

quasi moat
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Someone posted in feedback about having the main Hydra submerge during the other phases

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That's interesting, but I feel like it would make things really REALLY easy because like

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The threat in Hydra is how cramped everything suddenly becomes at phases 2 and 3

somber epoch
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i think it would be overkill, personally

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hydra has already been toned down a very large amount since launch

quasi moat
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Having an open area to dodge in without having to take down a head makes it so that you are completely safe

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Particularly if you're using a ranged weapon

turbid needle
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hmmm... just for the fun, I gone with new save... and on first run I'm already in Elysium lol

somber epoch
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do you think you'll go all the way?

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i love theorizing about how a fresh save can "beat the game"

turbid needle
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premium vintage + ocean's bounty does wonders though

somber epoch
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is that skull earring?

turbid needle
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bone hourglass

somber epoch
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ah i see

turbid needle
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stronger item for Elysium lol

somber epoch
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yeah wow jeepers

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best of luck hope you beat the bros

rocky goblet
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Hi, i think it would be a good idea change a bit the "level up", where can i send the idea? Here?

turbid needle
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I'm gonna be prboably dead vs them...

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but.... it's not that bad

rocky goblet
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He would not let me, thanks haha

turbid needle
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well I guess you need to read some pinned messages to be able to write in #hades-feedback

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yup, I'm dead

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not enough damage to kill them

rocky goblet
turbid needle
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check pinned messages

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instruction is there how to get the access

rocky goblet
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thanks

median ridge
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i’m really curious what you mean by ā€œlevel upā€

pearl willow
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Poms

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I think he's suggesting that Poms have a chance to raise rarity level in addition to the +1 level.

dense crag
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can't post in feedback so I'm saying it here but the bottom of levels needs some transparence or something because you sometimes cannot know at all that there's an enemy behind a pillar or even walls for tiny enemies unless you damage them. Half my deaths are to this game design flaw.

median ridge
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if you scroll up by like five messages you will see instructions on how to post in feedback

rocky goblet
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I say that the lvl up is better, it improves the ability. example: Zeus's rationale with the attack now explodes on impact in addition to giving more stars, but this improvement is rare to see

quasi moat
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pinned messages in feedback also tells you how

lone zephyr
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I wasn't prepared for 3rd floor boss having so much HP

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It's so long

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Need some good synergies for it

errant narwhal
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athena and artemis on bow okface

rugged apex
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aaaaa I just want to buy room decor please spawn the items

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aphrodite wall scroll: get

rocky goblet
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Help, how i can win Hydra's? The pistol or sword?

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Only i can win thw Fury's, but i finish with low health

median spire
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Dash like mad

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Deflect helps a lot with every boss especially dash deflect and sword special deflect

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If you dash deflect all the time your nearly invincible

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you're*

rocky goblet
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I'm so bad with the dash

median spire
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Git gud šŸ˜„

rugged apex
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whelp, 55 health no DD going into bull and friend

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expected result happened.

atomic panther
turbid needle
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I feel like the only person who thinks the butterfly is bad

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It does marginally more than the Skull Earing by Elysium, but you have to not get the benefit of god keepsakes, the coinpurse, or the doggy collar.

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I think the butterfly needs a significant buff

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Because like the damage difference between Skull Earing and Pierced Butterfly isn't even equivalent to the benefit of a Rare or Epic Athena/Artemis/Aphrodite/Poseidon/Chaos damage boon, which you have a high likelihood of acquiring with their keepsake.

rocky goblet
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Which is the best benefit?

turbid needle
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I think it depends on which phase of the attempt you're at. I like to start off with a strong core boon, so I grab a god keepsake (usually Athena or Artemis, but that's just me). Then I switch into the Cthonic Coinpurse before Asphodel to get some more money, unless Chaos or Poseidon made me rich, or I've maxed out the Convenience Fee. If I forego the coinpurse for any of those reasons, I like to grab the egg or some other god boon conducive with my core build who hasn't shown up yet.

Before Elysium, I always grab either the earring or the doggy collar. I don't like Charon's keepsake very much, because it doesn't boost Patroclus' items, but that's just me.

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I've tried to use the Myrmidon Brace, but I don't think its defense increase is substantial on attempts with +200% Vicious Torment or more.

mint leaf
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The butterfly is one of several keepsakes I never use.

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I just don't feel like it's useful to me at all.

atomic panther
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I've only dipped below 40% health once. The earring would be doing nothing for me, whereas the Butterfly has been giving a noticeable benefit since the fourth room.

spice turret
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The thing about me and the butterfly is that I like to use it specifically in runs to crank up the damage as high as I can.

atomic panther
solid loom
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Guys I think that switching to a God keepsake when changing acts doesn't work correctly, as the next boon I found wasn't from the keepsake I chose (and no there weren't many options). Has anyone else found this (bug?)

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I dont think this is intended, as chosing a god keepsake already feels inferior to many other ones, but if you chose to, for example, stick with ared keepsake for the whole run, it should at least guarantee 3 boons from him, one at the begining of each act. Am I right?

rugged apex
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No.

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God boons only give a reward once per run - which should probably be clarified, like the coinpurse.

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(swapping from a god boon to another god boon should, however, ensure that the next boon is from that god)

solid loom
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Okay, then yeah, I disagree with their decision, but in any case it should not say in the description that the next boon you find will be from (wahtever god) cause it's not true mid game

rugged apex
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(if it doesn't that's definitely a bug you should F10 report)

solid loom
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oh cool, I didn't think to do this when it happened, and I think it's that case (I changed from one god boon to another and the next boon didnt match). I'll test this again and report if it happens, ty!

somber epoch
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foxy, i think what happened is that the keepsake descriptions just haven't kept up

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they were likely written before you could switch keepsakes mid run

pastel jolt
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i've definitely switched and had them work mid-run

solid loom
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oh, I didnt know that, just started playing a week ago (love the game btw), but that makes sense

pastel jolt
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the only time it hasn't worked was in a trial of the gods, and the god i picked was neither of the ones in the trial

atomic panther
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You've been able to switch keepsakes mid run since at least the Chaos update, and it's worked properly since then, too. This is a bug, and should be treated as such

solid loom
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okay, i'll test it more and report if it happens

pastel jolt
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@somber epoch you've.... always been able to change keepsakes mid-run though? šŸ¤”

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the chaos update change was that you could only change once, pre-chaos you could switch as much as you liked in that room and you could heal back up to full jsut by switching to/from the collar a lot

somber epoch
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yeah im aware of that

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i was thinking more of earlier in dev time before a public build got launched

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but it being a bug makes a lot more sense

solid loom
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in any case, don't you think there's very little incentive to stay with the same god-keepsake the whole run if it does only work once?

somber epoch
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oh i mean specifically the bit about "the next boon you find"

solid loom
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but you are right, coin purse is the same, there's no point keeping it after act 1

pastel jolt
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that's why you can switch!

somber epoch
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you keep coin purse if you wanna flex on the underworld

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but man yeah coin purse is kinda useless

solid loom
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haha tbh when I started playing I found it awesome in my first few runs

somber epoch
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it used to be absolute garbage

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you had to carry it in your previous run and it would save a certain amount of the money you had when you died

solid loom
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now that I'm starting to play with those skulls for increased challenge... yeah I feel it's pretty weak

somber epoch
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instead of just giving you money at the start of the run

solid loom
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oh, that reminds me of rogue legacy

somber epoch
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i wasn't around for life drinker days

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i wish i was

pastel jolt
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it was removed in patch 6, that's..... that's a long time ago shadefear

rugged apex
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watching athena's cast whirr off into the far, lava-filled reaches of asphodel... dismaying.

plucky oxide
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Coin purse is super high value, but only when you're short on cash. It provides a free mid-value shop. Is food and a free boon better? There are definitely times when I think it's worth it. It's also super nice if you have a good selection in the well in the area you can choose keepsakes.

native ether
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I feel like the only person who thinks the butterfly is bad
I have mix feelings on the butterfly

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on one hand it can be absurdly powerful

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but I dont find it works well for my desired playthrough

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because I lose the buff if I swap off of it or dont take it in the first area

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I don't really have an incentive to run it unless I'm doing the whole run with it

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And... I don't like that... Because I'm someone who likes to swap onto the various god keepsakes in Tartarus and Asphodel, and swap to something defensive/beneficial in Elysium

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Butterfly isnt bad I don't think but it requires a very "committed" style of gameplay that doesn't appeal to me. It feels like it clashes with the ability to swap keepsakes in general, and thus I don't tend to use it unless my strategy doesn't rely on swapping my keepsakes

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If I was going to suggest any changes, I'd just make it so you don't lose (or fully lose) the benefit you get from running the butterfly (so say if you dropped it behind you'd get to keep half the bonus damage)

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because its a keepsake you have to invest in continually during the run, and thus it feels like a waste if you have to swap off of it, unlike something like the collar, where its a passive benefit

trim ingot
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or have it count up even if you don't equip it?

native ether
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that would be pretty neat too, cause the same type of gameplay is rewarded later down the line if you so choose

trim ingot
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like you can just equip it in asphodel with +50% ready to go (depending on how many times you didn't get hit before)

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yeah that

native ether
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even though atm I don't see much of a reason not to swap to dog collar or the spear point for Elysium cause omg theres so much damage

manic ermine
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Butterfly works best with zeus/ares/dio because it double dips

median ridge
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maybe if it had a slightly weaker effect but it wasn’t a keepsake that had to be equipped. you could just have that slight passive benefit every run

trim ingot
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sounds like a mirror upgrade then

native ether
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right now it feels like if you're not running a defensive keepsake into Elysium you either need to have something like a 40% butterfly, or you're just a bit crazy :p

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especially with patroclus being in Elysium offering a 40% damage bonus on your primary attack

trim ingot
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no-hit speedrunners be like

native ether
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it feels like there's plenty of opportunity to stack/increase my damage in Elysium

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but very little opportunity to do so with my defense

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besides something like a keepsake

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maybe its just me, idk

trim ingot
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pat also offers a death defy

native ether
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I can actually also see running Athena's keepsake for defense.

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If you get one of the death defiance boons

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(esp the health one)

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pat offers a death defy but so shops in rooms

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he does offer that sweet heal which if you get a couple lucky chambers is a free full heal tbf

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or at least a life buffer against elysium enemies if you get unlucky

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i wonder if what im saying is more that there feels like less defensive bonuses in general (or at least less "meaningful" feeling ones in general) in Hades

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because now that I think about it, its not specifically Elysium that offers anything less (honestly it offers more with Patroclus) its just it never felt like something to think about before Elysium

trim ingot
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the best defense is a good offense?

native ether
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fair i guess. Can't die if everything in front of you is ded

manic ermine
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Achilles keepsake +aphro gives you 90% reduction

native ether
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from the front and from melee at least

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not that im really suggesting any changes or even trying to say something about the game in a grand scheme. I'm just a rambling player trying to form coherent thoughts out of experience.

atomic panther
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Achilles Keepsake is 40% damage reduction, weak is 50%, but because they apply to different objects (incoming vs outgoing damage) I think they stack differently

trim ingot
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there's kind of an interplay between attacking and dodging

native ether
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yeah, im not sure if what im saying falls in line with "this is an issue that needs to be fixed" its more "this is just an observation after playing a lot of runs"

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and its not like the gameplay is bad or anything, if it was something I felt needed core changes or fixes id toss it in #hades-feedback

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it might be interesting to see more defensive options (really like the death defy athena boons for example) in the future

trim ingot
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aphrodite is a genuinely good defense boon for no-heat runs

native ether
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oh yeah definitely

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though when I see an aphro boon ngl my first though is "melee cast gimme"

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cause rail addict here

wet creek
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Nsssjs same

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I cash in on her scatter shot always

trim ingot
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hhh i hate aphro cast i didn't know people liked it

native ether
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i feel like scatter shot is heavily underrated

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i love the thing

wet creek
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Its bc it hits a lot of enemies and stuns them

trim ingot
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i'm a habitual button masher though anything that requires hold and release doesn't fit my style

native ether
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it basically turns your cast into a one shot melee/armor breaker up thru Asphodel and even in Elysium

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and it applies a long lasting debuff

trim ingot
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i guess it would compliment a ranged weapon yeah

native ether
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If you run anything off Privileged Status its very good

wet creek
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And when ur in a room full of those mage boys it keeps me from playing myself

native ether
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cause Weak is one of the longest lasting effects in the game

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its easy to apply and then apply a second debuff for that bonus 50% dmg

trim ingot
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oh true

plucky oxide
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^

novel magnet
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Is it me or the "Pacts of Punishment" are just not rewarding at all? the increase to Darkness you get is very minimal

plucky oxide
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Play what you like Scythius

trim ingot
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it's more supposed to be a challenge option

native ether
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The Pact of Punishment is definitely meant more as a way to challenge experienced players rather than be a way to grind out darkness

wet creek
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^^

native ether
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the extra reward is there just so it feels like your failures arent entirely for nothing imo

novel magnet
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Yeah, too bad I was foolish enough to spend 12 keys on them

trim ingot
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rip

wet creek
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Ooof

native ether
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though it is very easy to grind out some high darkness with specific modifiers if you get good at them

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and yeah i do wish the pact key costs were lower

wet creek
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Im not gonna spend any keys until ive memorised all the enemy attacks in Elysium

native ether
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that would make them feel less like upgrades you feel invested in using immediately and more like extra side content

wet creek
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I just got the game working like 3 days ago too so I succ major ass

plucky oxide
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I personally don't like a lot of heat! Specifically, whipped frenzy. It's an awful experience, in my opinion. But I understand that somewhere out there might enjoy it. Just like people really dislike more mobs, but I constantly max that effect out.

native ether
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in general I do wish the pact was locked until beating a run regardless

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instead of being unlocked after hydra

trim ingot
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oh yeah that's true

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i thought they would move it to after elysium but guess not

native ether
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because players see this brand new thing and dump heat into it not really realizing its meant for players who are much more experienced

plucky oxide
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I think they're still trying to figure out where heat belongs, in terms of progression

native ether
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i suppose its there so players who are really bad at elysium can darkness farm their way into roflstomping the game

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so there's that

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but /shrug

trim ingot
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in other sgg games you unlock the difficulty modifiers in the first playthrough though

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it's never been a ng+ thing

native ether
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^ thinking definitely of Transistor

trim ingot
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though they've never required a cost to unlock...

plucky oxide
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Whose to say that reaching the top is the end of the game?

wet creek
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I think Bastion let you get difficulty modifiers in the middle of the first playthrough as well

native ether
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Considering my brother finally beat his first run 2 days ago, and had yet to meet Thanatos before last night, definitely not the end of the game :p

trim ingot
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you just kinda get them

native ether
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I like where the pact is positioned, I think it should just be made clearer that "this is an end game option and if you havent beat the game at least once yet you probably shouldnt be messing with it"

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which tbf that's already imo apparent

trim ingot
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narratively that's very clear

native ether
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dont know how to make it more apparent, its already got a super edgy name and gui

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:kappa:

median ridge
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zag: ā€œi can make my life even harder with thisā€

wet creek
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Hades literally tells you he puts it there to give you a harder time hsjsjaj

native ether
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besides putting a giant ugly warning on it that says "DANGER, GIT GUD FIRST" :kappa:

trim ingot
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everyone @ zag: why are you making things harder for yourself for no reason
zag: ......statues?

plucky oxide
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I like that heat can be allowed earlier. When I start new saves, my first priority is always acquiring as much darkness as I can. The more darkness I have, the more secure future runs can be.

median ridge
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yeah i don’t know how it could be even more obvious that this is a difficulty increaser

native ether
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its made fairly clear narratively but it seems people keep investing into it immediately

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which seems counter intuitive

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but /shrug idk

median ridge
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eh, their business how they want to play

native ether
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fair enough i suppose

wet creek
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Bdanns I saw how little darkness it gave me and turned it off immediately

rugged apex
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things sure are.... heating up around here

native ether
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i cant tell if them investing into it immediately is a "oh its a new thing to plug numbers into" kinda deal or people actually wanting to use it because they think the game could be more challenging

rugged apex
#

anyway if you don't immediately turn heat on you won't get 200+ darkness from a darkness trove

native ether
#

it feels strange to say "the game isnt hard enough" if you havent even beaten it once :p

rugged apex
#

so you should definitely do that immediately.

#

no downsides. lots of downsides, actually, but I'm not counting

plucky oxide
#

People can play how they feel comfortable playing

trim ingot
#

imo with all sgg difficulty systems it's normal to try a few then turn it off if you don't want to

wet creek
#

And then i found out you could use it to go through those floor portals in the middle of runs so idek if I want to spend the heat

native ether
#

those floor portals are pretty good ngl

rugged apex
#

that's not a cost

#

you just need that much heat.

wet creek
#

Oh that make sense

trim ingot
#

the key cost

median ridge
#

the heat gates require active heat to be passed through

wet creek
#

I just assumes bc chaos likes to snatch my health

native ether
#

But imo they're only really there as a balancing act to high heat runs, because the game gets so much more challenging you need the extra help. But yeah its not a cost, just a bar

trim ingot
#

maybe they could have one option in the pact be unlocked immediately for no *keys

native ether
#

i still have nightmares of rolling the Tartarus hammer in the shop and having double prices on so I couldnt buy it 🤢

trim ingot
#

or is that already the case i don't remember

native ether
#

theres about 3-4 options pre-unlocked

wet creek
#

I thought some options were immediately there

native ether
#

Stifling Darkness and Vicious Torment are 2 of em

trim ingot
#

right right

wet creek
#

You need to unlock the whole desk

plucky oxide
#

When I played I had to unlock the desk, I think, for a heavy price. Is that the case?

native ether
#

think Grim Inevitability is as well

trim ingot
#

the desk is only 1 key

plucky oxide
#

Oh then that's not bad at all.

native ether
#

The desk is 1 key, but all the options are 3-8 keys afaik

#

each

#

and theres like 7 to unlock

#

it is kinda a key sink tbf

rugged apex
#

there's two options by default - healing reduction and plus damage

trim ingot
#

but that should discourage people from immediately unlocking pact options without trying the starting ones first

plucky oxide
#

Yeah I've got no problem/critique to this system then. Sounds like it's working just fine. Players are in charge of balancing their game to their liking. And it doesn't punish you that hard for poking your nose into the system itself.

wet creek
#

yeah after i unlocked my weapons and mirror upgrades

native ether
#

forgetting Stifling Darkness :p

rugged apex
#

+damage is the safer one of these imo

wet creek
#

I was like tf i need keys for

native ether
#

i mean once you get everything you use em in runs

plucky oxide
#

Chests

rugged apex
#

since the healing reduction is a lot more significant

#

though I guess they're equal if you never get hit

native ether
#

playing with no heals really makes you improve

#

trust me

#

And then ofc rage whenever you roll Alecto

wet creek
#

It does honestly

plucky oxide
#

I wish darkness chests showed up more. It feels like my ratios of coin/darkness/health is 90%|10%|0% as of late

native ether
#

well I should say pre Elysium Alecto

#

new dash and Alecto nerfs have helped a lot on that front

wet creek
#

Dang what was the old dash like

pearl willow
#

i wish i never got darkness chests lol

forest marsh
#

Vicious Torment, Grim Inevitability, and Stifling Darkness are unlocked by default, the rest cost 5, 10, or 15 keys respectively

rugged apex
#

stifling darkness is not unlocked by default

median ridge
#

old dash was clunky

forest marsh
#

It sure is, Joan. They rearranged the Pact in the major update

rugged apex
#

the update I am playing right now? the update that I just checked the pact in?

forest marsh
rugged apex
#

they have changed it, yes. because stifling darkness is not unlocked on mine - it needs 20 keys.

forest marsh
#

Hmmm, appears to be an undocumented change in the most recent patch. I'll update the wiki when I get home. Thanks for correcting me shadesmile

pastel jolt
#

Already did it ;)

forest marsh
#

Thanks sparrow

quartz remnant
#

what does stifling darkness do?

pastel jolt
#

limits the amount of darkness you can use in the mirror

quartz remnant
#

and that's unlocked by default now? interesting...

pastel jolt
#

the first rank limits you to 2750 darkness, and it goes down by 250 for each rank until it maxes out at a 500 darkness limit

#

no, it's not

quartz remnant
pastel jolt
#

it used to be unlocked by default, and seems to have gotten quietly changed to taking 20 keys to unlock

quartz remnant
#

ooooh, I see.

#

So you're saying that if I had started a week ago, it would have been unlocked by default but now it's locked and uses 20 keys to unlock.

robust garden
#

oh so thats what that means

quartz remnant
#

and it's a stealth change.

#

Alrighty.

robust garden
#

thanks sparrow

#

i never understood what that did

pastel jolt
#

it was shifted to the bottom of the pact in the beefy update, and i assume it was also supposed to be locked at that point as well

#

....actually, looking at my files from the base beefy update, it was patched to be locked at the same time as it was moved.

#

@forest marsh - when you took the screencap for the new pact, did you use an old save or a new one? because if you used an old save it might've already had stuff unlocked

#

yeah, i just looked with my three-run-elysium-clear file and stifling darkness is locked, so it looks like you might've used a prepatch save for the screenshot

trim ingot
#

probably because it's basically a free pact with no downsides if you beat the hydra early enough

pastel jolt
#

honestly i can understand why stifling darkness got pushed to the back end of the pact - if it's one of the first things you can dump heat into, it's esseentially

#

yeah

trim ingot
#

i don't even have 1k darkness yet

forest marsh
#

@pastel jolt I used a save that didn't have Pact unlocked, and then I unlocked it just for the purpose of the screenshot. I had also checked the files to see the key values

pastel jolt
#

i mean, idk what to tell you, wight. i have the files from the beefy update and from patch 20 and they all say stifling darkness takes 20 keys

#

this is specifically why i keep backups like this

#

it does say Updated Skeleton Key cost and ordering of options once the system is unlocked in the patch notes

forest marsh
#

I'm not sure either ĀÆ_(惄)_/ĀÆ

rocky goblet
#

How i can unlock the sixth weapon?

robust garden
#

there's no sixth weapon yet

rocky goblet
#

But in the weapon room there are six "altars" for weapons

rugged apex
#

there is no sixth weapon yet

pastel jolt
#

i'm still holding out hope for a magic ability

#

i know we have the cast but gdi it would be a good counterpart to the gun

rocky goblet
#

Sword, Spear, Shield, Bow and Gun, no more?

pastel jolt
#

not at the moment

robust garden
#

yea thats what we curently have

pastel jolt
#

there's plans to add a sixth but it isn't in the game right now

#

i'm not sure how many more times this can be rephrased for you, my guy

robust garden
#

i really hope it's some magic stuff like sparrow said

rocky goblet
#

Gloves for fight

rugged apex
#

short-ranged, fast, high-power... sickle.

pastel jolt
#

the sword is right over there

rocky goblet
#

But the gloves are more fast

atomic wyvern
#

Anyone know a good build to beat the miniature and Spartin guy boss fight?

robust garden
#

try an ares cast build

#

that's what i beat them with

rugged apex
#

ares cast, try to go for artemis+ares duo boon

atomic wyvern
#

Thanks. Any particular weapon? I been using the gun.

lost rose
#

Zeus attack is really good with the gun

#

I might have a screenshot of my gun build lying around

pastel jolt
#

bow can get some nice chunky hits in on them but it struggles a little bit with theseus

atomic wyvern
#

I never beat the game with the bow. But ill try the ares cast build.

toxic walrus
#

does anyone feel like the spear dudes have too much tracking on their jump attack?

pastel jolt
#

ares cast is a delightful deathblender and i adore it

#

i'd build around it more but whenever i specifically try, ares decides to offer me nothing but curse boons instead

lost rose
#

i do not have a screenshot of my gun build 😦

atomic wyvern
#

I actually really never liked Ares cast but ill give it a try.

rocky goblet
#

Could be a Corceus of Mercury, or Winged shoes of Hermes

pastel jolt
#

this is the spear build i got them with the time before last - artemis attack/cast/special + marked, zeus dash + status, armor skewer and quick spin

#

i got real unfortunate with the hammers on that run

#

would have preferred, say, vicious skewer instead of quick spin

robust garden
#

is that on spear?

#

ah yea sorry

pastel jolt
#

yeah, i... said that it was ;P

robust garden
#

i typed before reading mb

pastel jolt
#

zeus dash, if you drop a pom into it, is real nice

robust garden
#

i one got an epic one

#

once*

#

it was the best thing ever

#

with a pom or two it did like 60

pastel jolt
#

i also had THIS wretched excuse of a build, which succeeded only because i had defensive boons coming out of my ears

robust garden
#

damn i really need to learn the icons

pastel jolt
#

yeah, that's my only real complaint with the new ui

#

the older format was a lot easier to give people an at-a-glance overview of what you had

robust garden
#

how was the old ui

#

do you maybe have a scrennshot

pastel jolt
robust garden
#

oh

pastel jolt
#

it had a habit of running off the top of the screen if you got too many boons

#

which would have been an even bigger problem once elysium hit and runs got longer

robust garden
#

i feel like maybe a hover system when holding tab would work

#

or a toggle to show what a specific boon does

rocky goblet
#

Could be a Corceus of Mercury, or Winged shoes of Hermes

This?

mint topaz
#

rooWut and here I am with a 18-per tick poisoned Special build that got to the end of Elysium, did it on a brand new save so I got beat down pretty hard.

pastel jolt
#

well, it does show the highlighted boon at the top of the window

#

the issue is that it only does a single boon at a time

robust garden
#

yes but that's still just one out of like 10-15

pastel jolt
#

yyyyyes, i said that

opaque merlin
#

@pastel jolt Responding to your suggestion here: maybe hit tab to toggle current display, hold tab to bring up the more detailed tooltips?

robust garden
#

not a bad idea imo

solid loom
#

guys I have encoutered thanatos twice now and I don't think I can ever beat him on his "challenge". Without spoilers, should I just keep trying or it has no point?

somber epoch
#

What zone are you fighting him in?

#

If its in elysium youll have a hard time unless your damage is insane

robust garden
#

can he appear out of asphodel

opaque merlin
#

It's very discouraging the first few times, but you'll figure it out eventually. I still can't reliably do it with the Adamant Rail

solid loom
#

.... i wasn't fighting him

pastel jolt
#

you can beat him, i've actually never lost to him yet lmao

solid loom
#

it just starts a counter on who can kill more enemies in time

somber epoch
#

I mean encountering him, foxy

robust garden
#

i've seen him twice and i lost to him both times

pastel jolt
#

yes, vlad, he can appear in any of the three biomes

#

however, i'm pretty sure you're least likely to find him in tartarus because of the conditions for his spawning

solid loom
#

oh ok ok, don't spoil what happens if u beat him pls 😃

pastel jolt
#

if you do not want spoilers you are in the wrong channel, buddy ;P

opaque merlin
#

Wait, there are spawn conditions?

solid loom
#

yea i know I know, leaving now lol

pastel jolt
#

yes

#

thanatos won't spawn in boss/miniboss encounters or a non-combat room like a shop

#

the part i'm less sure about is that i think, if i'm reading it right, he won't spawn in the first 10 chambers of tartarus, the first 2 of aspodel, or the first 3 of elysium

opaque merlin
#

oh, interesting

pastel jolt
#

and tartarus is only about 15-ish chambers long to begin with

opaque merlin
#

I guess that makes sense

robust garden
#

how many minibosses are there in elysium

pastel jolt
#

take it with a grain of salt, though, because as i said i'm not sure

#

just the one

robust garden
#

ah ok

pastel jolt
#

if you see a skull-marked room and you've already faced asterius, you'll just get a harder room

robust garden
#

oh speaking of harder rooms

#

in asphodel do you prefer the boat room or the megagorgon

rugged apex
#

boat

opaque merlin
#

Is there a difference in boon strength between a skull-marked boon room and a skull-marked Erebus portal for the same god?

somber epoch
#

Murderboat used to haunt my dreams

#

Now its manageable

pastel jolt
#

i know the infernal gates are basically guaranteed to give rare or epic boons

robust garden
#

are the infernal gates the ones that require heat?

pastel jolt
#

i've never been able to work out if elite affected regular room rewards, logically they should but i haven't pinned down whatever handles that

#

yes

opaque merlin
#

Skull room Poms are pretty definitely stronger

somber epoch
#

Is 120 heat max heat?

pastel jolt
#

no

robust garden
#

500 is iirc

pastel jolt
#

max heat is 200

robust garden
#

ah my bad then

plucky oxide
#

Another problem (that feedback has already addressed) with UI: showing builds isn't the same as showing someone what weapon you're using :V

pastel jolt
#

i mean, it is if you look at the icons

worldly sage
#

It’s probably just me but sword upgrades feel pretty lame

robust garden
#

yea the sword daedalus upgrades feel pretty lackluster compared to the other weapons

plucky oxide
#

Memorizing all the icons for each hammer, as well as all the boons icons, and parsing out which is which, is rough on new players (and veterans)

pastel jolt
#

pretty lame
clearly you've never tried nova builds then

robust garden
#

i havent

plucky oxide
#

Sword Daedalus boons are actually my favorite, to be honest. Very very powerful, and good hybrid synergy to be had in between special and attack.

atomic wyvern
#

My god that Block of his is so strong.

worldly sage
#

Nova builds are fun but like

#

After elysium was added I don’t feel like running it only for my run to be stomped by armored shield bros or the final boss

#

residentzag residentzag residentzag residentzag Sword past Hydra

plucky oxide
#

Nova's damage is pretty fast, frame wise. In comparison to the steady, consistent, and tiny hitbox dps of rail, I'd take Sword any day of the week for Elysium.

rugged apex
#

rail's projectile hitboxes are real small. even the spear's wider.

plucky oxide
#

It's so frustrating against mass waves of projectiles, especially when you don't have a high rate of fire or good piercing.

somber epoch
#

Heres what you do with rail

#

You grab the heavy slug hammer

#

And you put on your tf2 sniper hat and go to town

robust garden
#

so im not the only one that does that

#

it's legit the bow with perfect shot

#

if you time it well

rugged apex
#

it's pretty much just that, yeah. about the same fire rate, even.

somber epoch
#

My go-to for when i want to give theseus and asterius a nice smackdown is shield with athena keepsake and try to get dashing wallop hammer

#

Then i dash attack to victory

robust garden
#

tomorrow ill do a fresh run on a new save

#

to see how far i can go

plucky oxide
#

There are two rail boons I stand by, but if I don't have those I immediately keep in the Ares cast lane.

robust garden
#

what are they

plucky oxide
#

Shotgun or Heavy Slug

robust garden
#

i've never actually gotten shotgun

plucky oxide
#

I'm not even sure if shotgun is still in the game. Haven't seen it in forever

robust garden
#

it is

pastel jolt
#

it's still in

robust garden
#

i've seen it like 2 days ago

plucky oxide
#

Yessss

robust garden
#

but i took heavy slug over it

plucky oxide
#

Artemis Dash Attack + Crit + Shotgun = a good, wholesome time

robust garden
#

ill try for a shotgun run

#

next time

rugged apex
#

I don't like shotgun. it's not a static spread so it can miss things right in front of you in the most embaressing way.

plucky oxide
#

I think shield is probably the safest weapon currently. It's definitely not the fastest, but a tight mechanics skill and Sudden Rush equates to a crazy amount of I-Frames. Really trivializes Theseus, when I still have to play mindfully with other weapons.

#

Dash on shotgun lays out a quick double-tap, which really reduces a lot of that kind of goof-up, in my opinion. It wrecks shop, nine times out of ten. On HEAT runs however, there's no way I'd run it. That unreliability just isn't something I find viable when a single mistake or assumption can ruin me.

opaque merlin
#

I'm a big fan of bow with Artemis dash

#

Really any of the attack hammer upgrades except the fast shot

plucky oxide
#

Bow is solid. Always has been. I often wish special had more variance in its hammers and how it worked, which is why I can't say it's my favorite.

rugged apex
#

yeah, I wish bow had like, another special hammer

#

of some sort

#

since both of its do like. the same thing, basically.

plucky oxide
#

My personal adoration of weapons goes
Sword, Shield, Bow, Rail
The choice between bow specials right now depends on whether you're going for on-hit effects or not, but that's not enough flavor to get me hyped like, say, heavy bolt vs shotgun.

robust garden
#

my favourites rn are gun bow sword shield

#

in that order

plucky oxide
#

Spear for me is just Ares cast with some sort of Special % at this point. I just don't like spear, no fault to its own.

robust garden
#

see i was going to do a sword run

#

then i got a rare ares cast

#

then i got an epic fully loaded by artemis

plucky oxide
#

Oops! Run secured

robust garden
#

so i had 6

#

hades casts

rugged apex
#

spear's spin is real slow, and its attack and special kinda... don't match up well against sword or bow

robust garden
#

this was supposed to be "a quick run"

#

i won the game

#

with that

#

for the first time

#

and it was the most fun i've ever had

rugged apex
#

like, I kinda wish spear had like, a sweet-spot for the stab or something? it just doesn't feel as good as the other weapons

plucky oxide
#

Spear used to be the best weapon in the game. It's hard to balance something when the spear seems designed to All-In on either Special or attack, with damage stacking. The additive change and crit changes were a big hit to it, as well as that new spin animation.

pearl willow
#

can't see room rewards and stumble into an artemis/athena god trial anyway, winner.

plucky oxide
#

Congrats! An amazing duo

robust garden
#

what even is the spear special

rugged apex
#

throw spear. recall spear.

hard holly
#

Used to be good

#

Its not anymore

pastel jolt
#

*in your opinion

robust garden
#

well..

#

the only good thing about the spear is the spin

#

imo

hard holly
#

Well, sure

#

Though I havent seen anyone really making spear special work

#

Spear spin with quick spin is still really good

#

Regular spin does have a weird animation thing now

#

I didnt notice it in the patchnotes, but it seems a lot clunkier

#

The weirdest part however

#

Is that it seems to sometimes let you to immideatly follow up with another attack->charge

#

If you aim at a certain angle

plucky oxide
#

Spear special won me a run just yesterday. It's the best part of spear in my opinion. It's just not guaranteed critting on return anymore. Large spin is now dramatically worse than small spin

hard holly
#

The not guaranteed critting isnt even the big problem tbh

#

Its that I could stack 6 perfect boons and hammers and do 300 damage per hit

rugged apex
#

it feels Bad to use. even though it's actually pretty good

hard holly
#

Or get 1 hammer and 2 boons with Bow and do 600+ damage per hit

plucky oxide
#

I'm not even sure it's the damage or the viability of spear that's got me talking like this. It's always been the least interesting weapon, kit wise, from my perspective. The additive damage seems to have tugged the rug out from under it

hard holly
#

Eh, I liked it a lot

#

Spear special was fun just for those lined up return hits

#

Its like bowling, in a way

rugged apex
#

it's very straightforwards and to-the-point.

plucky oxide
#

Yep. Best part!

pastel jolt
#

i like it, it's not my favourite but it's certainly not the worst

hard holly
#

And Spin has a lot of fun interactions

pastel jolt
#

the fast attack speed without any hammer needed makes it fun with zeus attack

hard holly
#

But special just feels so, idk, flat?

#

Its not got a whole lot of utility like bow special or even sword special

#

Its damage is now extremely underwhelming

#

And even the hammer upgrades feel iffy

plucky oxide
#

I like the fact that there are different stages of spear charge. And lining up the shot after rearranging your position feels solid.

hard holly
#

Though I cant say much about multiskewer, I dont even know if its multiplicative or additive

#

I imagine the latter

pastel jolt
#

speaking of spear special, i know they've been fiddling with the damage number on it in the last couple updates, i really gotta check it out at some point in case i need to update the wiki

hard holly
#

Explosive Launcher, now that damage is all additive, lost the potential it couldve had

plucky oxide
#

I'd love something that slowed down the spear somewhat, or reduced its range for unique benefits.

hard holly
#

25 damage, both parts

#

Was 20

opaque merlin
#

I understand the move towards additive bonuses for balancing purposes, but it just feels so bad in comparison

hard holly
#

Honestly, I think the move was reasonable

#

But the base damage accross weapons and hammer upgrades really needs to get looked at

opaque merlin
#

There are some things that have become additive that really do need to stay multiplicative. Like, say, backstab

hard holly
#

Or hell, make hammer upgrades all multiplicative again

#

Several of them effectively are as is anyway

#

And the gap between them, and the regular ones has widened considerably

#

Before stuff like Perfect Shot vs Triple Shot was an actual consideration

#

Now you just always go Triple Shot because it scales so much better

opaque merlin
#

right

rugged apex
#

wait, what's the timing for dash attacks? because I'm dashing+attacking and hunter dash fails like half the time.

hard holly
#

Attack immideatly after dash

#

Shield and Sword are easy to notice if youre getting it (Sword has a thrusting animation, shield basically does the attack twice really quickly if you press attack twice)

#

Bow charges a fair bit faster

#

Gun fires faster I think?

#

Spear is completely impossible to tell

#

What weapon are you on

rugged apex
#

s p e a r

hard holly
#

Ah

#

Yeah, Hunters Dash is not good on spear

#

Really not good

plucky oxide
#

Does anyone have an issue consistently getting the dash-attack animation with sword? It seems like I get two-three thrusts, and then there are chances I start failing to thrust altogether.

rugged apex
#

this is very counterintuitive

hard holly
#

Lemme guess, youre trying to spin-dash?

rugged apex
#

no - I actually have that down pretty well. normal dash attacks just don't seem to happen half the time.

hard holly
#

Ah

#

Yeah I cant say much there

#

Ive not tried to dash attack with spear in ages

#

Its basically a single regular hit for 15 damage

icy fjord
#

Is there any generally agreed-on ranking for the weapons

spice turret
#

I believe at high heat, shield is the most solid? Sword with instant nova is apparently real good at dishing out damage if you're going speed. Bow and rail, I'm not sure about, but spear seems to be the black sheep at the moment.

hard holly
#

There really isnt, no

spice turret
#

In all honesty, though, most people have their preferred weapon, and it's often different weapons

hard holly
#

Speedruns use Sword with instant nova and Poseidon Dash

icy fjord
#

šŸ¤”

#

That's good they're all reasonably good, I remember all the weapons in Bastion felt like thye had a viable niche

hard holly
#

Well

#

Spear is probably in the weirdest spot right now

#

Its the only "bad" weapon if you dont get one specific hammer upgrade

#

And even then bad is less "you cant win with this" and more "its gonna be slow and awkward"

icy fjord
#

Which upgrade?

hard holly
#

One of two specific hammer upgrades actually

#

Quick Spin and Flurry Jab

icy fjord
#

Hmm all right

#

Thanks

#

Time to go get killed again

spice turret
#

Cheers. ajfingerguns

atomic wyvern
#

Well i did it guy I got to the end! it was hard but man I can't wait to see the ending I hope it is good

rugged apex
#

||Is there no escape?||

atomic wyvern
#

||No there is not, I was surprised too, Thought there was only three levels||

native ether
#

on the weapon discussion i personally loathe the bow, but thats because i dont like its playstyle, not necessarily that its bad

#

the spear i find to be the most versatile weapon, but can fall flat if you dont get enough powers on it

#

the shield is good but I think using it repetitively can lead to "bad play habits" as it lets you play very very aggressively and almost in a bad way (where you'll get punished esp with higher heat if you're not careful)

#

sword is great, just make sure you get a good cast with range

#

rail is my personal favorite, that thing can seriously kill things dead assuming you dont get really bad hammers

rocky goblet
#

Who's are the final boss?

rugged apex
#

we don't know yet

#

if you mean right now there's bull and shieldboy.

atomic wyvern
#

Yeah that is the final boss right now but i though there was only 3 levels they were planning for the game. But if you played the game a lot Hades tells you himself in a cutscene there is no escaping hell he has tried.

heavy bone
#

so with Athena's boon "Blinding Flash" that says "Your attacks that Deflect also make foes Exposed"

#

do I need to deflect with the attack to get Exposed

#

or can I just attack normally

#

that is, if my attack deflects

atomic panther
#

You don't need to hit with a deflected attack, just with an attack that would deflect. The wording is not the best, I know

heavy bone
#

ok that makes it a lot better than I thought. ty

atomic wyvern
#

Does anyone know if Dionysus Cast work with Exit Wounds (Your foes suffer damage when your Cast Ammo stuck in them is dislodged.) Since they don't get lodged in the person?

quaint gale
#

my initial guess would be no

atomic wyvern
#

That is what i think too

rugged apex
#

it doesn't.

#

same with ares cast.

atomic wyvern
#

Yeah but Hunting Blades (Your Cast creates a faster Blade Rift that seeks the nearest foe.) Is pretty good

rugged apex
#

i mean yeah hunting blades is super broken

#

it's good! very good.

pearl willow
#

man deathless until a small room with a few elite spearmen and shieldbearers, i just cannot not make a mistake eventually lol

atomic wyvern
#

@pearl willow do you have any heat on you?

#

It should be pretty easy with no heat. But even i sometimes loose a life to them depending on what route i go and how good my boons are.

#

Sometimes I'll even take a shop room just so i can skip a room.

pearl willow
#

yeah, playing with 75

#

so they hit hard and to make matters worse i was using bow with no good AoE cast so even killing the souls was tricky with death insurance lol, hard to get off at least three/four shots

mighty ermine
turbid needle
#

Hmmm, i was just curious where i report bugs/explots

#

also hello people 😃

lost rose
#

You can use F10 in-game to report bugs!

turbid needle
#

OOOOOOH

#

i thought i remembered a way to do it, thank you very much

lost rose
#

np!

#

Welcome to the server!

turbid needle
#

thanks šŸ˜„

#

i'll be back later, on a pretty epic run rn lol

#

zoom

lost rose
#

@mighty badge Are you referring to dash attack boons? Those are separate from dash boons

mighty badge
#

I'm thinking specifically of the Artemis boon that increases dash damage, and the chaos boon that does the same thing

lost rose
#

Right - they're for a different purpose

#

Your "dash attack" is using a weapon immediately out of your dash

#

All the weapons have a dash attack

mighty badge
#

Ah, I did not realise that was the case

lost rose
#

Yeah, there are some dash boons, like Dionysus, Poseidon, etc. that cause area of effect damage around your dash, while others, like Artemis, or Chaos, boost a weapon attack as you come out of your dash

mighty badge
#

Right, so I just misunderstood what that was entirely

lost rose
#

šŸ‘Œ

mighty badge
#

I have adjusted my feedback

quasi moat
#

-unsheathes Aegis-
forgive me Achilles, but I must go all out, just this once

quasi moat
#

oh right no swears, sorry

#

*I hate the rooms with the archers

#

lost all 5 death defies

dull berry
#

Okay question.

  • Artemis Pain Gate
  • Daedalus Hammer
  • Pom of Power

Which do I take? I'm divided.

rugged apex
#

weapon?

dull berry
#

varatha spear

rugged apex
#

hammer

dull berry
#

mmk

#

aaaand now

#

Artemis or Poseidon?

somber epoch
#

arty

rocky goblet
#

Titans

median ridge
#

hunting blades is so good

#

had a run with all of ares's cast buffs, hunting blades, and 4 extra casts from artemis

pastel jolt
#

yessssss

#

sucha good build

atomic wyvern
#

Just did that build and did it in 25 mins

#

really really op

rocky goblet
#

Add titans :o

rugged apex
#

the more I use the shield the more I think it's way stronger than it should be

#

100% block is really good

forest marsh
#

It is... very powerful

#

Quite likely the most overtuned weapon currently

pastel jolt
#

which makes it all the more painful that i fail utterly every time i use it :c

forest marsh
#

Sorry, don't mean to trivialize the experience shadeembarassed

rugged apex
#

it's not 100% victory but being able to just hold up the shield and block fifty damage and kinda just clown on tisiphone in general... is really strong

teal helm
#

I think it all depends on style. I'm not bad with the shield, but if I get the triple-bomb upgrade on the Adamant Rail with any damage-dealing dash, I can stomp some serious ass all over the underworld

plucky oxide
#

My best Ares Hunting Blades builds hit 17 minutes.

fathom hawk
plucky oxide
#

Congrats! That's a lot of health šŸ‘€

fathom hawk
#

Taaaankin! hahaha

#

xD

#

I decided I should be as meaty as these two bastards at the end xD

pearl willow
#

if you re-roll a god duel/trial do you get another one with different gods or does it just become another 'tier 2' room?

forest marsh
#

I know it used to reroll into just a single god, but I haven't tried it myself. I don't see why it wouldn't still do that, though

mighty ermine
rocky goblet
#

I finish a run, my first run finished

forest marsh
#

Congrats!

rocky goblet
#

Thanks! shadesmile

worldly grove
#

Oh that's a "call me" emote, I thought it was the Shaka sign haha

rocky goblet
#

I finish again... Well, i need the last version

forest marsh
#

Not sure what you mean?

proper comet
#

Hey is there a chart with different builds I can look at?

forest marsh
#

I don't think anyone has made any charts that I'm aware of, no. You can always look at all the boons as a whole on the wiki, though!

lost rose
#

Sorta hard to chart that stuff when balance is changing all the time!

forest marsh
mighty ermine
#

and if you're interested in what boons or boon combinations are currently very good or to other players' tastes, feel free to ask anyone here!

rocky goblet
#

Which is the best boon?

austere pebble
#

yes

proper comet
#

Me personally been like Poseidons just because it helps a lot when using the bow

forest marsh
#

Poseidon is very good with bow

proper comet
#

2nd fav is Artemis cause if the damage you can stack up, especially paired with cast

unkempt pagoda
#

i stan chaos

proper comet
#

Athena low key really good to vs. the Hydra. Her deflect saved my ass so many times lol

pearl willow
#

well that's really annoying. when you have the double dash attack hammer upgrade with sword there's a substantially longer delay between the dash attack and when you can nova even with instant nova.

rocky goblet
#

My favorite are Athenas, Zeus, Hammer and Dyonisus(i not remember how write)

#

And the best benefit? My favorite is the benefit of Dusa, but only Asphodel

eternal stag
#

poseidon's wrath is imo the best, i've had all my best builds with athena dash + dio special

proper comet
#

Do we not get to see Thanatos and Meg anymore? I haven't ran into them since the beefy update. (Did 3 runs against the other 2 Furries and the Maininotaur)

rugged apex
#

they'll show up eventually

pseudo crow
#

it's just up to luck i guess o:

#

i've seen them a couple times

worldly grove
#

I like the Backstab perk combined with the Bow's Volley and the Gift that gives it more arrows. Dash behind an enemy and deal savage damage

eternal stag
#

funny you say that because i Finally met than for the first time ever

worldly grove
#

i fought Meg a bit ago

proper comet
#

Do you interact with them in the lounge once you encounter them again

forest marsh
#

Yes, you can interact with them in the House after encountering them on a run

proper comet
#

Ayyyee, random question but y'all think co-op would be a good idea for this game

pseudo crow
#

that's a complicated question for me, because on one hand i absolutely adore singleplayer experiences, but on the other hand how fun would it be to scream with a friend when the mobs and bosses get overwhelming? hahaha

eternal stag
#

man though the screen is already so hectic

#

imagine two people running around causing visual effects

forest marsh
#

They've pretty much ruled out co-op/multiplayer, it's their intent to be a single player narrative experience.

That said, as a thought experiment? I agree that I think it would be too hectic.

pseudo crow
#

true true, imagine if both of you had like, aoe boons and upgrades

#

that's a bunch of game crashes right there haha

golden pawn
atomic panther
#

Rail + Cluster Bomb + Hope

golden pawn
#

I was using varatha and only managed to get hit 8 times

#

Which was, impressive

pearl willow
#

huh. so exit wounds actually causes damage in a small AoE, it's not just single target.

forest marsh
#

Wait, what?!

unkempt pagoda
#

what???

forest marsh
#

Gods, now I have to go look in the data

unkempt pagoda
#

it was already good

pearl willow
#

yeah, i was just watching mine in Erebus while i ran around the outside of the room. it's definitely not a large AoE but for a single bloodstone lodged i would see multiple instances of 200 damage pop up.

forest marsh
#

Hmmm, I can't see anything in the script that would indicate it's supposed to be AoE, so that might actually be a bug

kindred wren
#

could it be a boon effect?

forest marsh
#

volfredthink That's a good question... I don't think a cast boon procs on drop, though. But maybe

#

And it's only doing the Exit Wounds damage, nothing else

kindred wren
#

Ares boon may cause a small doom explosion after a short delay of hitting the enemy, I think, so I was thinking maybe something similar

pearl willow
#

dont think so. i tried to recreate it with two shieldbearers but didnt have any luck and other elysium rooms are not really... conducive to waiting around lol

forest marsh
#

I would honestly report it as a bug, if you haven't already

#

It doesn't seem like intended behaviour

rocky goblet
#

Dude, what's in the blanket? How do I unlock it?

forest marsh
#

I assume you mean in Skelly's room?

#

You have to complete runs with 15, 60, and 120 Heat heat respectively to unlock those

rocky goblet
#

Yes, but i had a 15 and said i have to go at the room of Zag

#

For the pact

forest marsh
#

So you allotted 15 heat in the Pact, completed a run, and it didn't let you uncover the first one?

rocky goblet
#

Yes, i had 15, but only use 2 or 3 in the Pact

forest marsh
#

Ah, you misunderstand the requirements. You have to be using that much heat , not just have it in your inventory

rocky goblet
#

Ooh, Thanks

#

Later i need win a run?

forest marsh
#

Yes, you have to win a run with the required amount of heat active in order to unlock the rewards

rocky goblet
#

Well, i have 17

dreamy anvil
#

i also want to do Heatruns ... but i said that i will do it after my Winstreak breaks up but it seems that the game have nothing to do with luck or badluck when u have enough shards in your Mirror its impossible to lose

lost rose
#

i mean, yeah, if you're winning easily you should try out heat! the mirror doesn't trivialize it in my opinion; i can turn most of the darkness off and have a similar experience

#

stifling darkness is one of my favorite things to max out on high heat

#

a dash and maybe a death defy is all you really need

#

tho the extra health and money are nice bonuses

#

second dash isn't even strictly necessary anymore, with the changes to the way the dash works

formal wyvern
#

Does the explosive spear hammer upgrade override boons that add effects to the special?

#

I can't tell if my lightning is still hitting

atomic wyvern
#

@forest marsh Blanks in skelly's room? What blanket?

lost rose
#

there are three rewards in the bottom corner of the room covered in sheets/blankets

#

you can uncover them if you finish heat runs

manic ermine
#

Damage reduction builds are so silly

#

I think I'm going to try and cheese a heat run with it

dreamy anvil
#

can someone explain me the rerollsystem ... when i reroll a key can there be a boon or can i just get darkness and ambrosia?

atomic wyvern
#

@lost rose really!! Damn i need to step my game up. I though heat was just for bragging rights.

lost rose
#

it mostly is - though the "rewards" are fun in their own right

#

they have no use or purpose - just bragging rights :P

#

@dreamy anvil There are broadly speaking two categories of reroll, blue laurels and gold laurels (you can see the colors around the rewards on any given door). Blue laurels include keys, darkness, heat, and ambrosia (i think). Gold laurels include poms, boons, hammers, obols, etc.
Someone should double check me on that but - when you reroll a door, the reroll reward will always be within the same category as the original reward. You can't reroll darkness into a boon, or a pom into a key.

manic ermine
#

Shops are weird and can be in both categories and cannot be rolled

raven lintel
#

money is in the same category as boons and health and poms

forest marsh
#

The heat rewards are for those with the most discerning taste

lost rose
#

There are also some events - like bosses - where you will always reroll another boon

manic ermine
#

Ha, Killed Theseus in 3 minutes with no input thanks to damage reduction and revenge boons

unkempt pagoda
#

also the gods are in two different sets, and you can't reroll out of the sets (it'll just go back over into the first god)

#

ares-artemis-aphrodite, pos-zeus-dio

#

athena is weird, i've seen her in both

atomic wyvern
#

Intresting.... i really hope the next update has updates to the house. I would really like to see the guarden net to the shop keeper or maybe the locked doors. Personally i think they are shortcuts to the other levels.

lost rose
#

At least one of them is Hades' room/rooms, I think...Zag calls it "my father's hall" or something when asking Achilles to open the doors

#

And if I had to hazard a guess, the garden was Persephone's...hence it being closed off now

somber epoch
#

counterpoint: it's skelly's

formal wyvern
#

No one has any idea how the explosive spear hammer upgrade is supposed to work with the boons that modify the special?

somber epoch
#

i think certain hammer boons can't be taken wiith one another

#

i.e. you can't take world splitter and flurry blade

turbid needle
#

yeah, they're mutually exclusive

formal wyvern
#

Yeah, I've notice that. I was more specifically wondering how the explosive spear hammer upgrade works with the boons

#

*noticed

#

The interactions between hammer upgrades and boons are actually a bit unclear in general

forest marsh
#

I'm actually not certain where the confusion lies here? What boon(s) are you not sure how they are working? With the explosive spear, your special still has the same effects from boons as without the hammer, it just adds an explosion

somber epoch
#

I think what he might be saying is say he has the Athena boon on Special

#

does the explosion also deflect?

formal wyvern
#

In this case I have the Zeus one that is supposed to cause lightning, and it's hard to see if it's still working. This specific case led me to wonder about the other interactions

#

I got the hammer upgrade and used it briefly before I left for work, so I don't have the game in front of me

#

But the intention is for all boons to stack with the hammer upgrades and none of the hammer upgrades overwrite boons?

somber epoch
#

i dont think any of the hammer upgrades ever override boons

#

or vice-versa

formal wyvern
#

Good to know

#

I'm glad the game doesn't let me mess myself up like Binding of Isaac does

somber epoch
#

i mean like

#

you could take a bad chaos boon if you aren't paying attention

formal wyvern
#

In most cases it seems clear when a boon is going to mess up another one. At least so far

somber epoch
#

there isn't really any bad synergies, i think

forest marsh
#

The only way, currently, to really mess up boon synergy is to take an Exchange that removes an effect that a tier 2 or 3 boon relies on

somber epoch
#

thats just making it less optimal

#

as opposed to it having a negative effect

#

like, there are no punishing boons to take so to speak

forest marsh
#

I suppose you can look at it that way. The Exchange does make it possible for you to have boons that don't do anything, though, which some might consider punishing

somber epoch
#

in isaac you can most definitely shoot yourself in the foot

forest marsh
#

But yes, there's nothing that really breaks your run in a bad way

somber epoch
#

you never have to worry about breaking zag's base functionality

atomic wyvern
#

@lost rose makes sence, i would also like to see where the other harpies hang out. But that may be asking to much.

lost rose
#

The other two don't come back to the house

#

Only Meg

turbid needle
#

there's nothing that breaks your run in bad way... takes world splitter with dionysus/zeus attack ... :>

somber epoch
#

rather they aren't allowed in the house

#

it doesnt break your run, it's just not the best boon/hammer combo there is

pastel jolt
#

there was discussion of the rerolls earlier and i'd like to also mention:

  • two doors in the same room cannot show the same reward, which is useful to note in asphodel which can have three exits in certain room layouts
  • gods seem to fall into specific 'groups' as far as rerolls go but i haven't figured all that out just yet, but basically that means you can't reroll into any god on a particular gold door
proud storm
#

rerolls tend to cycle through 3 different things in a category

#

at least from my own experience

pastel jolt
#

what i really need to do is go bac to the experiment i was doing where i cheated my way to having, like, 100 rerolls and then just testing it out

somber epoch
#

hrm that sounds fun

pastel jolt
#

it was a lot of writing stuff down and i was feeling Particularly Inattentive that day so i ended up abandoning it

somber epoch
#

i mean the 100 rerolls bit

pastel jolt
#

i mean, part of the point of the rerolls is that they're limited

#

if you have effectively endless rerolls then what's even the point of having to choose

somber epoch
#

i agree i wouldn't use such power for actual gameplay reasons

#

i want to make videos about Hades showcasing each weapon and how boons work w each weapon so something like that would be helpful

proud storm
#

last reroll gave me dio again but i stop recording thinking i was out of rerolls fskgjhhd

pastel jolt
#

pfft

#

that's interesting though because i'm sure i got stuck in a cycle of zeus/ares/artemis the last time i tested it

#

which suggests these god 'pools' are set per-run?

#

it's the sort of thing i'd want to set aside a decent chunk of time and perhaps a spreadhseet to investigate, for sure

plush blaze
#

I think they're set per room

pearl willow
#

i don't think doors are specific to any one or group of them but i do think each seed is at least weighted towards certain gords.

#

gods*

plush blaze
#

Per-run is technically accurate because it all comes down to the seed, but there's so much variation influencing minor RNG which affects the god pool

pastel jolt
#

yeah......

pearl willow
#

in my experience you're usually receiving boons from the same 2-4 gods in a given run and then the others either cannot appear or receive no weighted priority and are exceedingly rare. like if you take a god boon trinket for a god that isn't weighted in the seed ive found it can be the only boon you get from that god for the entire run. i think.

somber epoch
#

ive had the opposite

pastel jolt
somber epoch
#

or rather ive had runs where all the gods showed up and were like "hi"

pastel jolt
#

that's always fun

#

you get halfway through asphodel and look over and it's just a rainbow parade of different-coloured god boons on the side of your screen

#

like "i don't know where this build is going but it sure is going"

cold plover
#

I think...I need an easy mode...TVT and I do love this game~~

somber epoch
#

what are you struggling with, navadel?

pearl willow
#

not sure about that, i've played a ton and while ive not been paying attention to this in particular i don't think i've ever had a boon from every god. though maybe i could and just always skip dio lol.

formal wyvern
#

Dio seems to be the most polarizing

somber epoch
#

im a big fan of dio

#

primarily for damage mitigation

vast eagle
#

i like the dps he gives on attacks if i'm running rail or spear or flurry blade sword

somber epoch
#

i should try dio cast builds one of these days

vast eagle
#

on the topic of rail, spear, & sword, none of these weapons have worked for me against theseus bc i'm not good at circumventing his block

#

what's the consensus say is useful against him?

somber epoch
#

the dash button

#

he does have windows of vulnerability where you can get behind his shield, but you gotta be looking for them

vast eagle
#

gotcha

#

I can usually kill asterius but I take too many hits from his spear in the meantime before I can get him far below half

#

so probably just have to pay more attention when I've the little target on me

somber epoch
#

i like running deflect builds to help with projectiles

vast eagle
#

oh yeah I can imagine that'd be super useful

pearl willow
#

dio's damage over time just doesn't scale that well and id rather apply other status curses for privileged status. the cast isn't bad but it doesn't apply sick/boiling blood/exit wounds and is heck of opaque.

pastel jolt
#

you definitely want to keep your distance from theseus - i've noticed that if you hang around him too long then he'll start doing spins and stuff and that's not something you want to deal with while asterius is around

#

but go too far and you're going to lose track of where he is, which usually results in taking a spear to the face that you thought would hit the pillar you're hiding behind instead

vast eagle
#

yeah, that's usually what happens - I can't see where he is & then hide wrong

heavy bone
#

whew I just barely got through asphodel on 60 heat for the first time. I'm pretty sure i'm going to die to the first Greatshield I see but hey, progress

#

I actually died in the second room of Elysium, which is double the amount of what I was expecting

night pasture
#

do curses still get applied to theseus if he blocks the attack that causes them?

#

I haven't been able to get a single victory with the rail and am contriving a build to do it

pearl willow
#

they do not iirc

atomic wyvern
#

@heavy bone it is ok there have been rooms where i have lost 100 heath.

#

You are doing great.

night pasture
#

I'm guessing theseus can block AOE damage too, right?

plucky oxide
#

Ares cast chews him up currently

pastel jolt
#

he doesn't block lightning bolts or ares cast

#

doesn't block tipsy shot (dio cast) either

median ridge
#

i find he typically doesn’t block rail special if you angle it properly

atomic panther
#

Yeah if you land the rail special behind Theseus his shield doesn't block it. Triple Bomb has proven invaluable for me getting through that fight

iron wolf
#

Does the pierced butterfly bonus stay with you if you change keepsakes?

median ridge
#

especially artemis triple bomb

#

it does not

atomic panther
#

Artemis Triple Bomb was how I beat them, yeah XD

median ridge
#

you only get the benefits of keepsakes that are equipped

pseudo ocean
#

During the Theseus fight when he randomly chooses to use his Poseidon special attack, it seems a little imbalanced compared to some of his other God specials. Specifically, the full floor AOE that requires you to stand in a small "sweet spot" in the middle seems particularly punishing if you're not using a shield. Seems like it's designed so that you have to stand in the middle for ~2 seconds to avoid the AOE (while chariots are chasing you and Theseus' spear is homing in on you). If you try to dash away you take 20 or so damage from the AOE. I just did a bow run and everything was smooth sailing until he popped Poseidon. Almost seems like I have to choose whether to get hit by the AOE or all of the other crap coming at me. Am I missing something here?

proud storm
#

you can dash through the aoe damage if you time it right

rugged apex
#

yeah - it's hard to time, though.

pastel jolt
#

honestly? i've dashed through it loads

rugged apex
#

I think a bigger problem is that killing the minotaur first makes the fight way harder

pastel jolt
#

really?

#

honestly, i can't imagine dealing with phase 2 theseus while asterius is trying to gore me

rugged apex
#

two chariots+theseus is a lot worse than one chariot+asterius imo

pastel jolt
#

i've never had two chariots at once with theseus :o

pseudo ocean
#

I get 2 chariots every time, but it may be from the Pact +% enemy spawn

pastel jolt
#

oh, yeah, that would do it

pearl willow
#

i think up to three chariots can spawn potentially, i have the same experience that theseus + chariots is worse than theseus + asterius unless i have a strong knockback

rugged apex
#

I don't have pact on, and I get two with theseus every time

#

it's a lot harder than dodging asterius imo

pseudo ocean
#

Now that I think about it, I think I get 3 with pact on.

rugged apex
#

at least minoboy doesn't constantly chase you!

vale sphinx
#

How do you shake off the bull boy without shield block or deflect? Whenever I dash out of the way he seems to 180° right into my back

rugged apex
#

make him slam into a pillar

#

lead the bull directly into the nearest wall

pseudo ocean
#

I make him run into Theseus. Seems to piss him off and stun them both for a second or two.

rugged apex
#

you can do that? oh my god. I need to try that next run.

pseudo ocean
#

Yeah, I think that's the intended "solution" because it makes Theseus mad

vale sphinx
#

Thank you both very much!

#

I guess that’s why these pillars regenerate lol

plucky oxide
#

Similar timing window of I-Frames in Meg's spin attack to avoid damage with your dash, in comparison to the big AOE Theseus olympian stuff. If you can focus enough, you can avoid the giant circles. Of course, that gets a lot harder with those boss' attack patterns thrown into the mix as well.

rugged apex
#

oh yeah, miniboss fight - the phoenix pillars are great to make him run into, since they do a lot of damage on top of getting him off of you

vale sphinx
#

My reaction times are like abysmal, idk why I’m playing this game even hahaha, I’m struggling to beat the thing on 0 heat and nearly maximum darkness, I guess I just like the story and suffering a lot lol

pseudo ocean
#

It just takes practice and a bit of luck as far as the build goes, you'll get there. Do you use a controller?

formal wyvern
#

What does the community consider the best keepsakes to be right now? Collar almost seems mandatory before investing much in the mirror and when going to Elysium

#

I haven't unlocked them all yet, but it's hard to pass it up

pastel jolt
#

nah