#h1-builds-and-combat

1 messages Β· Page 235 of 1

bold salmon
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I think by the time it was over with i had zeus lightning on base attack, pos water on my special, their duo, zeus legendary lightning, and cluster bomb

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so i had a bunch of effect and a lot of enemies

hard holly
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Man Ive not done regular spear in ages

frosty pier
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lightning from attack upgrade is there

hard holly
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What do you even go for?

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And is spin spear still alright?

elfin pulsar
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these elysium soul things are extremely annoying with death insurance

turbid needle
bold salmon
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Ummmm?

turbid needle
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441 hp

bold salmon
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Dions effects name changed

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also yea

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Thats a lot of hp...

upbeat junco
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What does the new Zeus Artemis duo do?

bold salmon
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I dont even know what the hearts on top of your health bar are Wisp

hard holly
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Death defiance

bold salmon
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Oh wow

hard holly
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Instead of dying you get back 20 health

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For each of them

bold salmon
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ugh, not cussing is hard

hard holly
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Well, things like bloody, hell and darn are ok

dire mason
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We believe in you!! agoogleclap

hard holly
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Also Bastard

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Thanks meg

bold salmon
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As long as i dont get banned for doing it on accident

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im good πŸ˜‚

dire mason
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Nope! Only if people are really doing it on purpose, you should be alright.

bold salmon
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Ok, i cant promise ill stop cuz its just how i talk but ill just reword after it deletes πŸ˜…

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Anyways, did you go in with the intention to get that much hp with Ares, also i dont know how you got enough hearts to do that, i dont think ive gone over 225hp

frosty pier
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Max hp i had was 500

hard holly
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My guess is

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Premium Vintage from Dio and Oceans Bounty from Poseidon

elfin pulsar
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damn, just a sliver away from beating these goons on 50

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theseus has some beast aim with that spear

hard holly
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Mmh

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I love the exalted, but Im not sure about Theseus and Asterius

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Asterius is a fine and fun boss

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But Theseus is a bit too random in terms of what god backs him up, and his blocking is inconsistent and kinda annoying

elfin pulsar
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yeah between the random blocking and the hectic nature of the ground target stuff, along with chariots or whatever after you kill cow, hes not that fun

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feel like he has to stay on screen at all times too or gonna eat a spear to the chest

unkempt pagoda
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Y'all i need help, I got to the first room of elysium and i killed this enemy that kinda looked like zag but darker, and now i don't know how to progress

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am I stuck?

turbid needle
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hmm

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enemies in Elysium are kinda different than rest of cast

elfin pulsar
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you just killed zags immortal soul, its over

unkempt pagoda
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i killed it really fast cause deadly reversal, so maybe it's a bug?

turbid needle
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some of them can ressurect

heady zephyr
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is it just me or does poseidon knockback seem kind of inconsistent now?

hard holly
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If you mean a guy with a sword/bow/whatever

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Those spawn little cells afterwards

heady zephyr
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i've had it not proc against slamdancers and wave-whatever-erers a few times last run

hard holly
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That crawl back to their weapon and resurrect themselves

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You might not have killed the cell

heady zephyr
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the elysium guys work like the Process sort of

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shoot the cells

unkempt pagoda
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i've been here for a few minutes without any noticeable enemies

elfin pulsar
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it can be hard to find them on some of the maps

unkempt pagoda
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what do they look like? they might be hiding behind some props

elfin pulsar
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you might be bugged tho, somebody else in ehre said they got bugged with an out of bounds enemy a few minutes ago

fluid moat
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submit a bug report, quit out and reload the room

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press F10

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to open the bug report

unkempt pagoda
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i can't quit it's giving me give up :^(

fluid moat
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okay so I'd suggest submitting a bug report

unkempt pagoda
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i'll look around for a few more

fluid moat
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maybe forcequitting the game

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but if you've been in there for minutes πŸ˜‚ I don't know if you'll find what you are looking for

hard holly
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That doesnt change it

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The run is probably forfeit

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Anyway

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They look like big, purple-black-ish blobs

unkempt pagoda
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oh i just found it

hard holly
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With a fancy eye

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Same colour scheme

unkempt pagoda
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and i killed it, however i could only do it with my dash since it was being blocked by something

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gonna submit that

fluid moat
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yeah I've had a few cases where the shades end up in weird spots

frosty pier
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Btw am I insane or chariots have like 1k hp?

heady zephyr
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they have a lot

hollow minnow
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AHH THIS NEW UPDATE IS SO AWESOME!!!!

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Esylium is beautiful!!!!!

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I didn't get far enough to see any boss, but I got to chamber 34!!!!!!!!!!!

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And i FINALLYYYYYYYYY beat the Hydra on 60 heat!!!! It was /amazing/!!!!!!!!!!!! Hades' Blade Rift all the way!!! I was dealing so much damage I could use Hades Wrath every 3-4 seconds! It was incredible!!! Plus I got lucky enough to buy 5 DD's.....man, it was AMAZING. Super disspointed the statue is still covered up, but I assume you have to beat the newest boss before that happens!! Guess this'll be long-term....

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Have you guys seen the new boss yet?!!?

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I was at chamber 34--it that close?? πŸ˜„ πŸ˜„

frosty pier
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6 rooms

hollow minnow
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WHOA. 6 rooms away?! To think i could've made it if I' only had more health!!!

gusty nexus
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I am not brave enough to do heat runs yet XD

fluid moat
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keep at it, you'll get there

loud sand
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man, just lost two really good runs in a row because of shades getting stuck out of bounds

fluid moat
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πŸ‘

hollow minnow
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They'll make you want to tear your hair out, but at the same time they are super fun! πŸ˜›

gusty nexus
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Had a really clutch victory over the last two bosses.

fluid moat
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@loud sand really useful if you submit bug reports using F10 in game if you haven't already (because that transfers the save file over) and if you can submit a description as well

gusty nexus
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17 health, out of death defiances

hard holly
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I should get used to heat runs again

loud sand
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@fluid moat ah damn that's good to know, didn't know that submitted the save file too. Will do that next time

hard holly
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I can handle 100% extra damage fine now, but the old standard 500% are a ways off

fluid moat
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no worries! good luck I hope that doesnt happen to you on a third run πŸ˜‚

hollow minnow
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500 plus damage is INSANE

hard holly
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Its fun

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A little challenging, yes, but fun

fluid moat
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hahaha nice

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my highest crit so far is 1.9k πŸ˜‚

hollow minnow
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splutters in disbelief

fluid moat
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on current patch

hollow minnow
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whaaat?! 1.9k???????

fluid moat
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yeah spear spin has a base of 100

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artemis + athena duo

hard holly
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Highest possible one should be Shield

gusty nexus
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Spear is my fav weapon

hard holly
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Anyway, guess Spin Spear is still fine

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Neat

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Ill probably play it again

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Since special is now kinda bad

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Even with Launcher being better than it used to be

hollow minnow
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Oo-oh-oh!!! Has any one else had the ABSOLUTEY AMAZING HAMMER UPDATE where your Special (i used spear) has a massive explosion when returning to you?!!!? It's amazing!!!! I hope it never ever changes!!! It helped me beat the Hydra!!!!!!

fluid moat
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I mean they nerfed all of the "guarentee crits"

somber epoch
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I just dabbed so hard on everything

fluid moat
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now spear special deals compareable damage to other things πŸ˜‚

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instead of being off the charts

hard holly
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Eh

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Now it actually does awful damage

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Its worse than it used to be

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You lost 66-75% damage

fluid moat
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so now your base crit with 2 things is 300 instead of 1k?

somber epoch
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K so athena deflect on attack + hammer for shield that makes dash attack aoe = mobile deflect shield

hard holly
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Uh

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If you mean just Vicious Skewer and, idk

bold salmon
hard holly
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Athena special upgrade

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It used to be 225 damage

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Now its like, 80 damage?

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Compared to sword, Railgun, Bow and Shield being able to do that with 1 upgrade

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Like Spear Special was overtuned

fluid moat
hard holly
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But never even remotely that overtuned

fluid moat
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sorry 3 things

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800 damage πŸ˜‚

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really?

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πŸ€”

hard holly
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Thats ...

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On Armour

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Every weapon has a hammer upgrade like that

quaint gale
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wait what

fluid moat
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ahh yeah my bad they shifted the daedulus in the speedrun πŸ˜‚

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still a crit on 200 damage a hit

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with 2 things

hard holly
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As opposed to doing 160 damage per dash attack with 2 things

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As I said

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Slightly overtuned

heady zephyr
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Exagryph+shotgun+explosive shot+poseidon is still hilarious

hard holly
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Instead its straight up bad now

fluid moat
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yeahhh still not seeing it πŸ˜‚ guess I must just be pretty inexperienced with the game sorry

hard holly
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Well, consider that with the 2 things that spear needs to do 80 damage per return

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Just heavy slug or worldsplitter alone do that

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Add an Athena boon

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And its already up to 140

fluid moat
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you aren't considering rate though

hard holly
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Add Hunter's Dash on AR, and its 220

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You mean rate of attack?

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True, Im not, so lets cover that really quickly

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Spears is slower than that of the weapons Im talking about

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Might actually be even with Heavy Slug

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But yeah, the problem is that now, you have to get a lot more things on spear just to be outclassed by other weapons with fewer things

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It needed a small nerf

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Specifically, the 10% damage amp it has

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And thats it

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The change to additive damage, and the nerf to the backstab trait already wouldve severely reduced its capabilities

fluid moat
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interesting, I did a spear special run recently and didnt have any trouble πŸ€” so cool seeing a different idea of feedback

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hope everyone else is enjoying the reworks and different approaches!

bold salmon
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Jesus christ this fight is a lot harder than the first 2

fluid moat
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LOL yeah ousel I got rekt the first time

hard holly
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I did one today where I got the explosive launcher

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It was alright

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But the damage was lacking on the final boss

bold salmon
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Im on 2nd try, got the spear guy low but its damn hard

quaint gale
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I'm having personal issues staying alive with melee weapons against them

fluid moat
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the shield on the spear guy is rough

hard holly
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Yeah

fluid moat
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I found Wraths to be insanely helpful wastrel

bold salmon
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Was spamming rail special on him

hard holly
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Like, if I were to suggest changes

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Up Explosives launcher damage up to 100%

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And lower its recovery a little

quaint gale
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yeah...it feels like a bandaid instead of a strategy shift though

elfin pulsar
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thesus does not aim that spear with his hand, for he does not forget the face of his father

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he shoots with his mind

hard holly
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Remove damage amp, return guaranteed crit on Vicious Skewer

fluid moat
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that's fair, I think the audio cues are really useful, you can tell when they are about to do certain attacks

hard holly
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And idk, change multiskewer to somethings totally different

quaint gale
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yeah, I'll just have to keep an ear out

fluid moat
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word

quaint gale
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I want theseus the hell out of the fight pronto

elfin pulsar
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i've had theseus nail me out of preemptive dashes multiple times, dude is sick with it

fluid moat
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yeah theseus is a monster

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like you see this big minotaur

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but man

elfin pulsar
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i honestly have zero trouble with the minotaur, especially in his solo fight

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but i've only used ranged builds since the patch sooo

quaint gale
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he blocks SO MUCH

fluid moat
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the beefyness is there

elfin pulsar
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yeah they are both real bullet sponges

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its kinda annoying

raven lintel
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20 min clear with the shield, my next fastest is 28

fluid moat
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maybe a damage break mechanic? on the shield?

raven lintel
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exploding return is pretty nuts

fluid moat
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you deal X damage to theseus and then penetrate past the shield?

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idk

hard holly
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Could work

quaint gale
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maybe...

fluid moat
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I've just been trying to time stuff

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which has worked in most runs

hard holly
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He is a chump with doom or exit wounds or blight wine

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Apparently

quaint gale
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yeah, it just becomes pacing out the damage against him

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I was enjoying hitting him with poison on the gun so when he blocks he was still getting chipped

elfin pulsar
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the key to that fight is probably going to be getting used to dodging theseus enough to not think about him

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he gives you a lot of time to hit him after he throws the spear, and if you dash when he flashes white you'll dodge 100%

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its just when there are ground explosions and chariots and everything all over it gets real tough

fluid moat
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yeah it's like what is worse, chariot + theseus or Mino + theseus

elfin pulsar
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really hard to say, I bet everybody will do it differently, which is pretty sweet

fluid moat
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yeah I love that so far

elfin pulsar
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three different ways to beat that fight

quaint gale
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those chariots sneak up on me honestly

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and multiple of them can show up

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I'd rather the minotaur swing his axe in a corner somewhere

elfin pulsar
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yeah on my last attempt there were 3 riding around

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very not cool

fluid moat
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especially with the additive damage, it really seems to push the idea you need multiple boons and trying to find combos to work through, istead of picking 1 thing and pumping poms into it.

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I've been reading up on peoples favorite builds and they are VERY different πŸ˜‚

quaint gale
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yeah, builds have been feeling more flexible with this. but it does mean peak damage went down a bit

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...120 heat runs...

elfin pulsar
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with the new patch, especially the double hammer there are a ton of options now

fluid moat
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yeah

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I think builds that spread poms will be better to

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artemis became even more powerful

elfin pulsar
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im quite happy about that, the meta being pom stacking instead of boon stacking was boring to me

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though it felt pretty necessary lol

fluid moat
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yeah

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I mean the mechanics of playing the game has always been fun

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but the shift towards boons over poms is cool or uhhhh idk that's not quite right

loud sand
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yeah, it makes runs feel much more engaging throughout so far

quaint gale
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it feels more varied now

wintry swan
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Is it artemis or athena that gives the crit proc on deflect boon

loud sand
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I feel like with the pom stacking meta I knew pretty much what I was aiming for within the first couple upgrades, but now there are more emergent paths that show up

green birch
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it's either of them

fluid moat
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^

wintry swan
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ooooooh

green birch
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you need one boon from each of them

wintry swan
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thats niiiice

fluid moat
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^

wintry swan
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Oh I got boons from them

green birch
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then next time you see them either might have it

wintry swan
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Boons for days

green birch
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good

mental idol
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whats a good build for the new boss I'm getting destroyed

fluid moat
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yeah @loud sand also it seems combining special and attack is starting to get to the place, where using both is more useful than only focusing on one

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it's still only with a few builds, but it's now viable

green birch
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Fowl, shield or Athena boons are a good place to start

hard holly
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This patch has definitely made a lot of previously just bad choices worth picking if not outright interesting

fluid moat
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artemis fowl, get the athena wrath

hard holly
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Minotaur Rush is now on the level of Deja Vu

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Where previously it was just not pickable

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Exit wounds is useful now

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Exit wounds

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Course, the shield special stuff that remained is still bad, but yknow, steps

green birch
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sheild special is fabulous with mirage flight and the new mirror upgrade, you get stack effects fast

fluid moat
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I did a zeus shield special run earlier, very fun; highly suggest it if you want a laugh; get thunder dash + the zeus special and then the passives from zeus that buff those if you can

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YES minotea

quaint gale
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I think hunter's mark from artemis opens up some interesting builds

fluid moat
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^

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hunter's mark is one of the strongest passives right now

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it's insane

green birch
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for sure

quaint gale
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finally the alternation between attack and special feels effective

fluid moat
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with the flat 5% to everything passive, and hunter's mark and another form to cofnrim a crit

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every damage source you do has like a 40%+ chance to crit

hard holly
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Oh yeah Mirage Flight is cool

fluid moat
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and that being the multiplicative portion of damage, is crazy

hard holly
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And yeah, the Mark curse is cool

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I had it on my launcher run

proud palm
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Artemis. Pretty sure

quaint gale
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I really wanna hone a build using hunter's mark and empowering nova

hard holly
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Made the Launcher a lot better

quaint gale
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that seems amazing

hard holly
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Still probably not good enough

loud sand
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yeah I was playing a sword build with thrust always critting + hunter's mark and it was just crits for days

wintry swan
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3 away from getting a boon and no gold urn spawns in the shop

proud palm
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(nvm, was replying to a much earlier comment lol)

wintry swan
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Salt boon attained

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Anyways going into boss, wish me luck

green birch
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mood

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good luck!

hard holly
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Welp, Ill probably do some more Hades runs tomorrow

wintry swan
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got 5 dd and both athena dd perks

fluid moat
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gettum leo

hard holly
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See if I cant make Spear Special work reasonably well somehow

fluid moat
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yeah I'd love to suggest poseidon special or the duo athena artemis special spear

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it's ridiculous

quaint gale
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hmmm

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ok I'll go try it now

green birch
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this patch is teaching me to use specials as an accent to my main attack

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instead of treating them like a separate attack altogether

fluid moat
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yessss

hard holly
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Its certainly better now

fluid moat
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yeah shifting away from pom-ing into a single thing only is great

hard holly
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Still not worth doing like, ever, on bow

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Or Shield without Mirage Flight

forest marsh
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That is hateful anti-bow rhetoric

hard holly
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Nah Bow is great

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Bow Special is not

forest marsh
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Bow special is great

elfin pulsar
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im doing it right now on bow because I have dio on my special, so its letting me hit my 2 curses easy

forest marsh
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They've done so much to improve it

hard holly
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I only use it to clear or deflect projectiles

elfin pulsar
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the end lag is way faster now

green birch
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bow special is awesome, I had whole builds centered around it, and I'm excited to see how I can use it more in Elysium

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I'm a big fan of relentless barrage

fluid moat
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mino I was doing a sword build earlier, and using the sword primary attack to apply curse marks and then having a poseidon special to crit πŸ˜‚ it was fun to combine them

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OHHHH I need to try one of those

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probably what I'll do next

hard holly
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The status effects are also interesting

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Though

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Zeus's is a bit odd

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Because its so hard to keep on the opponent

wintry swan
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GOTTEM

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Took out theseus first

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and it worked

green birch
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Oh yo????

wintry swan
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He seems to be the stronger one

green birch
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hearing about peoples' boss strats is wild

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For me the Minotaur was the crux of the fight

forest marsh
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I don't like leaving Theseus with a bunch of health. I don't really care which dies first as long as the other as at like, 50%

hard holly
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Yeah

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Taking Theseus out first makes the fight a lot easier

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But its a real pain trying to kill Theseus in the first place

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Since he blocks damn near everything

fluid moat
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I get them close together to snuggle, pop a wrath and then let them have it πŸ˜‚

wintry swan
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Yeah. His block is super strong

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hahahahaha

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I had the shield dash buff

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that makes it aoe

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and 3 attack boosters

fluid moat
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nice

wintry swan
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and so I got them close and hit 50 on both pretty quick

hard holly
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I had that one too

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It seems decent

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But it was overshadowed by Minotaur Rush

wintry swan
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Note that he calls upon different gods

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got posidon my first time, Dionysus my second.

green birch
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Athena first for me

wintry swan
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Ouch

green birch
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Yeah

wintry swan
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did he deflect? Because thats really what he needed

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more shield

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Hell I cant really figure out his vulnerable time frame

quaint gale
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first boon: athena special. second boon: artemis cast. third boon: athena artemis duo

green birch
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no, but the circlet attacks were everywhere

quaint gale
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fates be kind

green birch
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at least not that I could tell

wintry swan
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Daaang wastrel

elfin pulsar
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what I can say for sure is that after theseus throws the spear he starts walking away from you, thats the easiest time to hit him

quaint gale
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hey I said I was gonna do it

median ridge
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hahaHAHAHA the minotaur can absolutely be charmed. this is amazing

green birch
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I had already beaten the minotaur so for me that was actually the easiest phase of the fight weirdly

median ridge
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i have the rail, infinity chamber, aphro on attack and aphro’s legendary

wintry swan
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Wait really maladict?

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Thats hilarious

median ridge
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minotaur spent the entire miniboss fight chasing after gorgons

green birch
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INCREDIBLE

quaint gale
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wow

hard holly
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So far, Ive had 3 patterns

green birch
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I've really been sleeping on aphro builds... I'm just a sucker for Ares/Artemis man...

hard holly
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No wait, 4

quaint gale
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wonder if that is an oversight...?

hard holly
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Artemis, Aphrodite, Poseidon and Dionysus

elfin pulsar
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charm is a crazy good mechanic, especially with what I assume were all the bug fixes this patch

hard holly
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Dionysus and Artemis were free, Aphrodite really easy, and Poseidon basically impossible

green birch
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He calls one of the gods you don't have a boon of right?

wintry swan
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Maybe

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I havent seen him do it yet, so that makes sense

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I feel like him calling posidon is kinda an insult to his friend tho.

fluid moat
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I loooooooooove poseidon builds

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marks elysium much more manageable

wintry swan
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Wall smashes are very strong

quaint gale
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I had Ares. it's delayed explosions on your position

wintry swan
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expecially since pillars reform now

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At least in elysium

fluid moat
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I love the increased trap damage to enemies too

wintry swan
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Really

fluid moat
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using that as a strat is fun

quaint gale
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oh yeah, there's so many traps in elysium

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like 10 of them on bridges

fluid moat
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yeah just wack them in πŸ˜‚

wintry swan
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I like that theres ones that are wall mounted, so you dont overshoot them

quaint gale
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and the bombs and pillars reform

hard holly
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I dont think so, actually

elfin pulsar
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bombs reforming is pretty cool, opens up some alternative strats

hard holly
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Pretty sure when he called on Artemis

quaint gale
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oh NO

hard holly
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I had one of her boons

quaint gale
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hammer in shop for 200...I have 199......

fluid moat
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break pots monkaS

quaint gale
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no refuge in pots here

fluid moat
quaint gale
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I hate this.

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CHARON GIVE ME YOUR POCKET CHANGE

forest marsh
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There, you have the extra you need squirtdevious

wintry swan
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Hey have they fixed the butterfly yet?

forest marsh
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I didn't realize it was broken?

fluid moat
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haha yeah what needed fixing?

wintry swan
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When you take it off it no longer gives the boost

forest marsh
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Oh, that's not a bug

wintry swan
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Last I checked at least

forest marsh
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That's a feature

wintry swan
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Hahahahaha

forest marsh
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No keepsakes keep their effect after removal

wintry swan
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Gotcha

forest marsh
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Why should Pierced Butterfly be an exception?

quaint gale
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yeah, you're in it for the whole run

wintry swan
#

I feel like that just makes it too weak versus boon getters in the first 2 floors then skull earing

forest marsh
#

It's a risk-reward

wintry swan
#

I guess

#

I see they buffed it at least

forest marsh
#

Oh, did they? I haven't looked at it this patch

#

What's it buffed to?

quaint gale
#

2.5 at level 3

wintry swan
#

1.5 to begin with

elfin pulsar
#

first time perfecting the dumb boat

wintry swan
#

Oh man I didn't unlock the statues

elfin pulsar
#

they really made it so much easier

hard holly
#

Problem I see with butterfly

#

Is that you basically cant stack it in Elysium

wintry swan
#

God I'm going to have to beat buddy cops with heat

elfin pulsar
#

yeah but you can get a pretty nice damage buff in the first two zones, potentially

wintry swan
#

hell Getting through elysium with 60 heat is gonna be a paaaaaiiiiin

mental idol
#

is blight strike on shield good

wintry swan
#

Whats it do?

hard holly
#

Applies sick

#

Generally speaking, no

#

Shield doesnt attack fast enough to use it, and other boons are considerably better

wintry swan
#

God they added so many new debuffs

elfin pulsar
#

yeah been trying to do 50 right now, death insurance on the cells is super hard to deal with

wintry swan
#

oooh

elfin pulsar
#

and then when I finally made it to the dynamic duo they gave me the business

green birch
#

dio is great on spear, bow special, and adamant rail; don't use him when you're doing high but slow damage

wintry swan
#

nasty

green birch
#

He's meant to stack with small but fast damage

wintry swan
#

Mudamudamuda

#

not MUDA

#

is the moral of the story

hard holly
#

Also technically Flurry Sword

#

But thats not reliable

heady mango
#

I just had a pretty interesting run 16% reduced damage standing in Festive Fog, 32% reduced damage from nearby foes, and +5s Weak duration on my dash

#

The biome 3 bosses were hitting me for 3 damage

green birch
#

a hit is a gentle breeze to you

wintry swan
#

did you ask them to stop tickling you

#

with your fists

heady mango
#

Ended with 125/235hp and 4 DD

hard holly
#

500% damage foes dont care

#

You still die in 3 shots

heady mango
#

I mean they'd be doing 15 per hit which is about as much as a normal enemy

median ridge
#

HAHAHAHA theseus is weak to charm too

#

i just made those two fight themselves instead of me

forest marsh
#

That's my favourite strategy

#

Aphrodite MVP Wrath

wintry swan
#

They fought over you

forest marsh
#

MVW

wintry swan
#

They wanted you so much they competed for your attention

elfin pulsar
#

wow I really want to do an exit wounds+quick reload+chaos cast increases build now

#

even with just 3 casts the exit wounds are doing 600 damage every 2.84 seconds

wintry swan
#

daaang

elfin pulsar
#

which I guess would be 900 if I had the epic, cant believe they made exit wounds good

turbid needle
#

it's very specific build stlye

#

probably very hard to get those 2 together

#

since it's basically same-ish type of boon

forest marsh
#

@lone fossil Bugs should be reported in-game using the F10 key, not in the #hades-feedback channel

#

Sorry to hear about your prog stop, though

rugged crag
#

I feel like im doing way less damage, these runs are taking so much longer. Not really saying whether that is good or bad, but does anyone else feel that way?

forest marsh
#

The change to primarily additive damage has reduced the damage output, yes. That said, they've made up for it in other ways. You may find that you have to alter your playstyle or try new paths of boon-weapon-hammer combos if your old style isn't working

heady zephyr
#

Artemis/athena duo is so good

forest marsh
#

For my part, I've found that clearing to Hydra still takes about the same amount of time as pre-patch, and Elysium takes about as long as the first two biomes combined

rugged crag
#

well the mid elysium boss takes an eternity to kill

#

and he isnt particularly hard

forest marsh
#

Asterius is very beefy, yes

heady zephyr
#

Elysium feels a bit overtuned , although I'll need a few more runs to get a feel for it

forest marsh
#

That has been remarked on in the feedback channel, I think

rugged crag
#

Muh vicious skewer, so weak

#

the spin attack on the spear is much stronger now though

elfin pulsar
#

yeah I think its a little too hard too, unless you get an OP hammer combo its a large difficulty increase

forest marsh
#

Especially in these first few days after the patch, I'd get your thoughts into #hades-feedback (just read what others have put first to avoid duplicates)

turbid needle
#

Spear Special got murdered kinda, ah and backstab got halved

forest marsh
#

That's the best way to communicate your experience to the devs and make meaningful changes for the better

heady zephyr
#

or an OP boon combo...I had a shield athena/artemis build and it was fun as hell basically royalguarding your way around the elysian enemies

rugged crag
#

ofc, it says im not a member of the feedback channel tho now. I've never posted there before or seen that block.

forest marsh
elfin pulsar
#

do you guys take infernal gates in asphodel? im too scared to try rn

forest marsh
#

And again, please read what others have posted first and vote on those options before potentially duplicating feedback

rugged crag
#

thanks for the tip

forest marsh
#

Infernal Gates are actually the same difficulty (more or less) anywhere because they currently only use Tartarus enemies

turbid needle
#

@elfin pulsar I'm just skipping them sometimes in Elysium

forest marsh
#

So yes, I take them in Asphodel

elfin pulsar
#

oh lol I didn't know that

#

that changes things

turbid needle
#

ah you mean the heat ones LUL

elfin pulsar
#

yeah, cant believe they all use tartarus enemies thats weird

forest marsh
#

Yeah, I hope they change that... Otherwise the increased threshold for entry doesn't make much sense

elfin pulsar
#

it might be to make 25 heat runs a little harder

forest marsh
#

I mean, don't get me wrong, I love it 'cause it's an easy win... but still, it doesn't make sense

elfin pulsar
#

in tartarus they are easy enough that I take them almost every time, assuming my build dont suck

#

taking all of them in asphodel as well at 25 heat might be too easy overall

#

speaking of sweet builds, the new two debuff talent thing is awesome, playing the sword with dio on my attack and aphro on my special and its very sweet

#

huge damage buffs and relatively safe

forest marsh
#

It really depends what the other exits offer for if I'm going to take an Infernal Gate

elfin pulsar
#

makes sense

#

I really like them as a way to turn all blue room options into something relevant

#

this is actually the easiest 50 heat run i've ever done, the sword special feels so much better its unbelievable

dusky drum
#

im mad that i wasnt able to do 120 before elysium and now i have to go through it to get the 120 done

forest marsh
#

You and me both

dusky drum
#

and before the update one time i died during hydra 7 head

#

i was really mad

#

because that run took me like an hour

elfin pulsar
#

I thought they made the hydras melee attack easier to see but I'm not sure they actually did

#

its probably just because I suck but I got chomped in a big way trying to fight him with a sword

forest marsh
#

It depends on the angle, I've found

#

Sideways seems easier than vertical

#

They do a kind of pull-back-hiss animation prior to biting

#

I still get bit all the time, though

heady zephyr
#

same

#

once i get to elysium i just stack health like crazy

#

the game seems to give you hearts every chamber or every other chamber anyway

pearl willow
#

aphrodite wrath is putting in -work- in elysium lol, can build it pretty quickly with triple shot + explosive shot and the zeus boon for faster wrath and they do so much of my job for me. getting what seems to be compute lag when there are enough targets though.

dusky drum
#

wait untill when the full game comes out they recommend a new game

#

so you have to work harder for things

#

because i was able to get through elysium first try

#

and now i feel like i cheesed to get 2 of the heat statues

heady zephyr
#

is it a framerate drop or is it intended slowdown? i felt it since the update but i thought it was the latter

neon umbra
#

Hey do you think rewards from tartarus to asphodes more rewarding since hydra takes 5 minutes and a lot of health to beat like maybe extra death diffience or extra money

native ether
#

got a sword run down! nice to have one of those again

#

Ares + Aphrodite is by far the melee strategy (with the duo)

#

Throw both debuffs on targets and run around avoiding hits

heady zephyr
#

plus in elysium especially it's fun as hell basically royalguarding the strongbows to death

pearl willow
#

that was one of my cleanest kills on the new boss, they'd just whack each other with the charm up and the triple explosions chopped them both down nicely

elfin pulsar
#

sweet, seems like charm is really nice vs them

heady zephyr
#

poseidon shotgun seems like it was nerfed? or at least it seems like you spend more time yeeting enemies out of the map than you do damaging them now

quaint gale
#

600 damage per throw and retrieve once the mark kicked in

elfin pulsar
#

gross

#

600 each or total?

forest marsh
#

What are you running for Pact?

quaint gale
#

600 total

elfin pulsar
#

one sec, ill check

#

the only thing I remember is 30% damage increase

#

vicious torment: +30% | grim inev: -40% | death insurance: 2 | convience: 0% | pain tolerance: 50% | veil: 0 | frenzy: 5% | shared misery: 50% | stifling: infinite

#

changed it up for the sword run, was running 0 insurance before

quaint gale
#

you had death insurance on??? jesus

elfin pulsar
#

the sword makes it really easy

#

dash in and swing and its all gone

forest marsh
#

DI isn't so bad depending on the weapon

elfin pulsar
#

it was hellish with the bow but its 100% why I won this run

#

didnt have much health left, woulda died to the dynamic duo if nothing else

#

i really like 40% reduced healing because you still get healed for +2 per room, if you go to 60% its only 1

west wren
#

sorry what does status curse effect mean

#

like sick? and weak?

heady zephyr
#

the status when they have the cast lodged in them, isn't it?

#

also, apparently you can have multiple duo effects at once

west wren
#

ohhhhhh

heady zephyr
#

so i have zeus/arti and zeus/poseidon at the same time

#

so my crits and knock-aways both cause lightning

forest marsh
#

No, Status Curse is like Sick and Weak, yes

#

Nothing to do with Cast

quaint gale
#

man, you guys were right about athena dash

#

being able to attack through the dash makes it amazing

median ridge
#

so ummmm....i went to the room where skelly is and there’s an elysium chariot there? and more keep spawning in?

#

they’re not attacking they’re just being extra training dummies

#

is this supposed to happen?

quaint gale
#

I've never heard of that...

median ridge
#

the lack of dialogue for this makes me think it’s a bug

quaint gale
#

could be explained later possibly? I dunno

forest marsh
#

Definitely report that as a bug

#

There used to be a bug a long time ago where a Lout would spawn in there, I suspect this is related

median ridge
#

okay that was definitely a bug because when i started the run there were three chariots right there, before i could even take the boon. and those ones were hostile

#

reported both instances of being haunted by chariots

forest marsh
#

That feeling when your sword run is going so well (and I'm garbage at it, so exceptional for me) and then you get prog-stopped in chamber 34 notlikeblob

median ridge
#

had to give up immediately because i cannot fight three chariots without any buffs

heady zephyr
#

chariots are pretty easy to cc aren't they?

#

which weapon were you using?

median ridge
#

sword

heady zephyr
#

ah, that might be a problem

#

yeah, by the time you get to elysium it feels like you need either a solid knockback or deflection ability

severe jewel
#

my first run to elysium i had water bow so i thought the chariots where underwhelming

#

but nah

heady zephyr
#

i've done 2 elysium runs so far with poseidon shotgun and athena/arti shield

severe jewel
#

been meaning to try shotgun again

#

shotgun + infinity chamber sounds really good

heady zephyr
#

it seems a bit less memey than before

#

yeah, i'll have to try that one

#

i ran shotgun+explosive and it's real nice, but the explosion graphics make it hard to see enemies beneath the effects

severe jewel
#

i just posted in feedback about explosive making it too hard to see

#

especially against minotaur

heady zephyr
#

yeah, i saw/agreed

#

although shotgun in general isn't great against ornstein and smough

quaint gale
#

instant nova is seriously making the nova my favorite attack in the game

severe jewel
#

hahah ornstein and smough

#

never been a fan of sword

quaint gale
#

this is so satisfying to keep smacking them with a nova slice nova slice

severe jewel
#

like at all tbh

heady zephyr
#

i have yet to try it this update

quaint gale
#

this is the best it's ever been

#

bar none

heady zephyr
#

shield feels quite a bit better

#

bow is as good as it ever was, and the new arti boons (especially the duos) means that a crit bow build is really powerful without being too cheesy

severe jewel
#

i just like the ranged weapons too much, i dont quite understand what the point of risking getting up close with it is when the dmg feels so meteocre. ive probably just been building wrong though

#

bow is so much fun

heady zephyr
#

on my last run i had both zeus/arti and zeus/poseidon

#

but i got greedy with a chaos buff that spawned +50% extra enemies and got ganked by shield guys

frosty prawn
#

Agree with the ranged weapon thing πŸ˜„ especially with dionysus buffs

heady zephyr
#

oh yeah, the new dionysus sick effect seems way better

frosty prawn
#

Yeah!

severe jewel
#

i do wish some more of the trinkets felt usable, like the directional armor one and the health per darkness one feel like they have no use cases

heady zephyr
#

especially if you combine it with the one that makes sick transfer automatically randomly

#

health per darkness seems like it would be pretty useful. no? you get a lot of darkness per run, so it's a consistent source of healing

severe jewel
#

i get having the health one, really helped when starting out, but the other ones i've literally never used

heady zephyr
#

pair it with dark thirst and it seems like a good sustain

frosty prawn
#

Oh yeah dark thirst seems really viable with it

severe jewel
#

i suppose, but i still feel like other ones cough skull earring cough are just too good to pass up

boreal estuary
#

Feels like a shield is imbalanced.
Just got 350+ dmg on every third hit

severe jewel
#

maybe that one is sleeper good or something and im an idiot, but i dont think anyone is out here using the pillar damage one lol

heady zephyr
#

does the damage buff from pierced butterfly stay once you take it off?

severe jewel
#

dont think so

heady zephyr
#

oh yeah the pillar one seems not that great

#

oh oof

severe jewel
#

but i could be wrong

#

if it did i would probably use it more

heady zephyr
#

if it was damage from traps and pillars that would be good

severe jewel
#

almost always start w cosmic egg

frosty prawn
#

yeaaah

#

Damage would have been way better

heady zephyr
#

not sure if health per darkness or feather duster would be better healing over a run

severe jewel
#

feather duster i understand a little more but i've also only used it like once

heady zephyr
#

i honestly usually just use spiked collar and the boon ones since those are the ones i want to get to level 3 first

#

what else? distant memory is a no-brainer for bow builds

frosty prawn
#

^^

severe jewel
#

i usually go either boon or egg first, then boon second, then earring last

#

i actually disagree with that being a no brainer

frosty prawn
#

Oh?

severe jewel
#

because if you have triple shot or double shot you want to be close

#

too close for distant memory

heady zephyr
#

dependson whether you're building around charged shot or special i guess

#

or yeah, those

severe jewel
#

and i think you end up getting more damage that way tbh

#

but thats just my opinion

frosty prawn
#

Yeah I mean I see your point

heady zephyr
#

nah, i think you're right, although it might just be a matter of lack of skill on my part

frosty prawn
#

But like it depends on playstyle

heady zephyr
#

but all my high damage runs have been built around shotgun or bow special or some kind of AoE

severe jewel
#

thats another reason my tiny brain can't understand sword, since my preferred build for bow has me playing fairly close anyway and i feel like i have more dmg

heady zephyr
#

i just wish sword had a better stinger

severe jewel
#

but again, never finished a sword run so i just dont know how to build it or smthn

frosty prawn
#

I want to be able to get good with spear but I just can't haha

severe jewel
#

i've actually never done a bow special run

#

seems fun

#

especially now

heady zephyr
#

i've done it upto asphodel, dont think ive ever one with one

severe jewel
#

spear is also weird

frosty prawn
#

Yeaaah

severe jewel
#

it was fun when viscious was broken

quaint gale
#

oh boy. I think I broke my game

heady zephyr
#

the problem with AoE builds is they're good against mobs but fall off hard against bosses

obtuse tapir
#

Is heroic a new tier above epic? I haven't seen it before this update.

frosty prawn
#

Spear seems like so much fun, and is, I just cant manage it smoothly

heady zephyr
#

@obtuse tapir iirc it is

#

spear needs a better charge attack

severe jewel
#

heroic is new, requires a trade

quaint gale
#

I deflected one of the soldier's souls into oblivion and now I can't go on anymore

heady zephyr
#

beyond that it's a pretty decent versatile weapon

frosty prawn
#

Oof

heady zephyr
#

regular attack can stunlock most unarmoured enemies to death

obtuse tapir
#

How about a pom from an infernal gate

#

Can it give me heroic boons too

heady zephyr
#

and there are good throwing builds too

severe jewel
#

i think the only change that need to be added to spear is to make spin->dash benefit from hunter dash or chaos boons affecting dash attacks

frosty prawn
#

@quaint gale You might have to restart aaa

quaint gale
#

DANGIT

#

this run was real good too

severe jewel
#

bruh momentum

frosty prawn
#

I feel you

#

Oh yeah dash benefit would be great

quaint gale
#

is this...reportable? would a report even explain what happened?

heady zephyr
#

dash attack works great with bow now

frosty prawn
#

Doesn't hurt to report tho

heady zephyr
#

since the new dash is more reliable too

frosty prawn
#

Yeah!

#

I'm loving the new dash

heady zephyr
#

i do miss the third one though

severe jewel
#

new dash is great, took a bit of getting used to\

quaint gale
#

oh wait. I have video evidence. thanks windows, guess I'll link it in the report

frosty prawn
#

Mhm!

quaint gale
#

yep, he got launched right off the screen

frosty prawn
#

I lowkey want to see it for the lols as well

quaint gale
#

for sure, once I throw it online

frosty prawn
quaint gale
#

part of the clip I was going to use for sword instructional purposes anyways

frosty prawn
#

"How to yeet your enemies out of the underworld"

forest marsh
#

Same, Wastrel. Lost a soul somewhere and had to quit out

west wren
#

can i ask who has the new keepsake

quaint gale
#

you can ask

#

(I do)

west wren
#

neeto

errant narwhal
#

wait

#

what happens when you take a second hammer

#

what is this aaaAA

quaint gale
#

welcome to the new future

stoic berry
#

Its beautiful

frosty prawn
#

Haha

stoic berry
#

That's what it is

#

When you get 3 hammers

forest marsh
#

You get both hammers stacked

stoic berry
#

It's so good

quaint gale
#

ok

frosty prawn
#

YES

quaint gale
#

looks like it happens at 28 seconds

stoic berry
#

*fly me to the moon plays in the background

frosty prawn
#

Oh my gosh

stoic berry
#

They're with Chaos now

quaint gale
#

hopefully they're on a better plane of existence

frosty prawn
#

Big sad when you can get someone out of the underworld but not do it yourself

#

Zag feelsbadman

stoic berry
#

He hit them so hard they're in Roman mythology now

frosty prawn
#

Okay that was good

stoic berry
#

They even find Persephone with Jupiter and Mars

quaint gale
#

it's pretty alright

heady zephyr
#

oh wow, they finally got rid of that dumb wind-down on the nova huh

#

sword gud

quaint gale
#

that's a hammer upgrade

#

instant nova

heady zephyr
#

ah cool

quaint gale
#

you can immediately dash out of the standard wind-down now, though

#

but instant nova is what I love about the sword now

heady zephyr
#

oh that's good too

#

yeah, they seem to have retooled a lot of cooldown or recovery animations around the new dash

quaint gale
#

yep, everything is a lot snappier now

#

being able to power slide into a dashing attack feels pretty sweet

heady zephyr
#

chaining dashes in between bow charged shots is real good too

#

and the new arti/athena duo that gives you 50cc after deflection works great with athena dash

errant narwhal
#

oh my god the minotaur has so much health

quaint gale
#

oo yeah, I bet. I need to do a power charge run, keep getting rapid shot

#

I try to rush the arte duo buff and the hunter's mark every time

#

with every weapon, basically

heady zephyr
#

arti/who duo? i've gotten arti/athena and arti/zeus so far

quaint gale
#

oh right, there's a new zeus. yeah the athena one

heady zephyr
#

that one seems low key kind of OP

#

especially since athena dash doesn't slow you down anymore either

quaint gale
#

it's not only really powerful, but it opens up a lot of attack/special mixups with more boons being taken per run and two hammers

#

especially with that friggin mark

heady zephyr
#

exactly. i mean i ran that build on shield which doesn't seem at all like the best crit weapon

quaint gale
#

I can see it working with all of them, maybe takes a little extra effort with bow

heady zephyr
#

i'd say it would actually suit a charged shot build the most

#

dash through attacks into charged shot into dash through attacks into charged shot etc etc

quaint gale
#

ah yeah...arte dash would pump out huge numbers

heady zephyr
#

especially if you also stack the generic arti buffs that boost all cc and crit damage

quaint gale
#

arte and athena just seem so dang good, and even better in tandem

heady zephyr
#

arti, athena and poseidon are all top tier atm imo

#

the only underwhelming boons atm would be, aphrodite i guess? they buffed dionysus' sick effect so it's really quite good now too

quaint gale
#

aphro and dion's duo works pretty well, I think

heady zephyr
#

how does that one work?

quaint gale
#

weakened enemies can stack to 8 sick

heady zephyr
#

ooh, yeah that is pretty good

quaint gale
#

it's one of my favored choices on rail

heady zephyr
#

i usually take the weaken on death aphro buff since that chains the best....that paired with sick would be nasty

#

especially if you also get the boon that gives sick a chance to spread by itself

quaint gale
#

for sure

heady zephyr
#

oh yeah, sick also seems to get around shields consistently, so it seems like it would be a better choice for elysium

lost rose
#

Got my second Elysium clear, with an absurd set of Artemis boons lol

median ridge
#

my current strategy for elysium is having 400 hp and 8 death defies. it’s....not the most dignified way to win but it’s working so far

quaint gale
#

I'm trying to figure out what a successful 120 heat run looks like and I have zero clue

median ridge
#

and the shield elysians can tear through 3/4 of that health in one room

covert sedge
#

2 on 1 is hard

median ridge
#

i haven’t really figured out how to efficiently deal with theseus’s phase 2 yet

heady zephyr
#

yep, the game seems to throw tons of centaur hearts at you in elysium and you need all of them

covert sedge
#

i think they reduced the dash so that the mino can hit you

heady zephyr
#

honestly? for me minotaur is less of an issue than theseus with his spear snipes and spin attacks

covert sedge
#

yeah that too its hard to dodge

ionic jolt
#

their fight is so good

median ridge
#

aphro’s legendary makes an absolute mockery out of both minotaur and theseus + minotaur and i am living for it

west wren
#

I got mino to half hp but it took me like 10mins so I gave up lol

#

That and a lot of gorgons were spawning to more than I can handle

#

And my build wasnt even that great to begin with

median ridge
#

looks at the massive pile of centaur hearts in elysium and the huge health pools of the bosses β€œi guess this is why they call it....the beefy update” 😎

heady zephyr
#

gorgons? in the theseus fight?

#

@median ridge yep lol

west wren
#

In the minotaur fight

heady zephyr
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ah right

median ridge
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yeah i’m a lot more reliant on really good builds to get through elysium than i was for asphodel

west wren
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I was playing bow with special and attack Poseidon

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With the special pierce

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That was fun

lost rose
quaint gale
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well, defeated the hydra at 120 heat......now to keep going..................

icy edge
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Gonna have to wait for the post-update update - fighting the super elysium bros is just not fun right now

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Takes half an hour to get there, and another half hour to whittle them down, only to be killed by the bull's leap half a screen away... without any heat

lost rose
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yeah, it's kinda a drag with how tanky they are

icy edge
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Then again, this is the first unpleasant experience since the start of early access, so props to SGG for being on point so far

heady mango
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I think this update is going to force people to learn to make better room choices and what actual builds are for each wep instead of a bunch of guesswork and hoping

quaint gale
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I want to see someone beat 120 heat right now

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this feels impossible

proud storm
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I beat them with maxed whipped frenzy earlier

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It's an experience

plucky oxide
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anyone know when our spear-loving king is actually vulnerable? I just wail at him and eventually win, but it feels like a war of attrition. can't imagine him on higher heat. is his shield up? is it a few farmes after his attacks?

upbeat junco
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Does anyone know what the artmies + zeus duo does?

proud storm
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Lightning strikes on crit

twin crag
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sup guys: does anyone have any suggestions for making actual viable builds rather than guesswork bc I Dont Know what im doing. currently i can consistently reach the hydra, but i cant beat it

proud storm
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Whats your best weapon

twin crag
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shield most likely, then other successes are aoe sword and maxiumum nuber of arrows+debuff bow

proud storm
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Shield it is

upbeat junco
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best build for shield is bullrush athena or pos right?

proud storm
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Athena attack with faster bullrush

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Tbh you dont really know exactly what to go for until you get your first hammer

twin crag
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side note: many arrow+ debuff feels really effective, is that just me and i cant play it brilliantly to get further or?

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fair

upbeat junco
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what do you mean many arrow + debuff

proud storm
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Shield special gains insane dps with explosive return

twin crag
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hammer that adds 100% arrows at close ranger with usually blight wine debuff

proud storm
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Otherwise its meh

twin crag
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thanks for the help

upbeat junco
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ah the bow special, honestly imo you shouldn't build around bow special

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it doesn't do enough damage or fire fast enough to warrant building arround

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it

twin crag
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not worth it late game i assume?

upbeat junco
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yea

proud storm
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Bow special is broken with relentless barrage

upbeat junco
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generally with bow you want to build athena attack and artemis duo because that does a lot of damage

twin crag
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thats the name! relentless barrage

upbeat junco
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then with the upgrades you'd want triple shot, twin shot, or perfect shot

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relentless barrage is the one that increases the amount of shots you fire with special right?

twin crag
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yep

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100% more shots on special if i remember correctly

upbeat junco
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I don't see how that'd be broken, if your applying dio poison, you already fire enough to apply max stacks, and with athena and pos special its just unnecessary

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it'd only really be good with zeus special

plucky oxide
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High DPS Full Offensive Combat
First Zone:
Athena Keepsake. Looking for: Athena Dash, Athena Attack or Special. Athena Cast is amazing here as well, as its damage is quite high and splash.
Second Zone:
Artemis Keepsake. Looking for: Artemis + Athena Duo Boon. The boon drops from Artemis, so clear out the boon table from Athena whenever you get duo boons.
Third Zone:
Damage or Survival Keepsake of your choice

Goals Of Build:
Crit is good. An enemy can't hurt you if its dead, and learning how to use Athena's Dash to trigger the deflection effect to keep the Deadly Reversal duo boon keeps you doing insane damage. Focusing early on Crit Damage and strong hammer synergies with weapons you're comfortable with is key.

Mino Strategy:
The Dusa heads that spawn aren't a problem at all when you have your dash. Thats a free 50% global crit chance whenever you dash into a dusa projectile, so always keep one alive to supplement your dps.

What This Build Teaches You:
How to deflect. As you use Athena's dash boon more and more, you realize that a ton of things trigger your Deadly Reversal. Learning how to use Athena's Dash will slowly teach you how to make the most of momentum, and you should begin to find yourself chewing through enemies without losing that much health. In short, this build rewards damage mitigation with additional damage output.

proud storm
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Thats a good summary

upbeat junco
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While I do agree with your strategy of using Athena dash to deflect, I think special is better, Hunter Dash with Artemis seems better imo

twin crag
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thank you for such a detailed summary! I must admit I dont pay enough attention to the keepsakes. again thanks guys

proud storm
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The main points here are 1) getting deadly reversal and 2) finding a way to trigger it easily

upbeat junco
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yea

plucky oxide
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The build above is a one-size-fits-all for any weapon. As a player continues to learn what they're comfortable with, they can supplement parts with things that better fit their playstyle. Unless I have Relentless Barrage on bow, for example, I'm not going to take the Athena special unless its Purple Quality.

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And now with the new trading mechanic I can swap out my Athena dash for Artemis' if its the best deal on the table! Gosh, this new update has been great so far.

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I really don't mind the last boss, but I say that having walked into his stadium with deadly reversal twice in a row. I would like to know when he's vulnerable and when he's not, though. Again, it's a war of attrition to see if I can squeeze in enough damage before he kills me.

proud storm
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Thesius is immune to all frontal attacks

quaint gale
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yeah, this is true for the shield dorks as well

upbeat junco
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Im modifying my bow build now and I was thinking probably, Pos Attack - Athena Special - Artemis Dash - Artemis/Athena Duo - and 2 of triple shot, perfect shot or twin shot

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Yea when i was doing a rail run earlier I was doing pretty good until I actually fought last boss, and I died because he kept blocking everything even if I shot him in the back

plucky oxide
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Cool! Good to know I can just smack him on the back. Wonder how that effects things like Ares cast...

quaint gale
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I think it depends on where the center of the cast is but that's conjecture

upbeat junco
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No I meant that he kept blocking even when I shot him in the back. I think he is mainly open after or during his attacks

plucky oxide
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The changes to poms makes me kinda sad... But I guess mono-stacking cast isn't exactly healthy for the state of the game. Only ran through the third level twice now, but I feel like god boons were really rare, beside shops. Lots and lots of centaur hearts, though!

turbid needle
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Dashing Wallop + Artemis dash is awesome, it gave me the best time actually !

upbeat junco
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what is dashing wallop for?

turbid needle
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New shield hammer upgrade

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it give you an aoe attack while you dash*

upbeat junco
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I’ll give it a go next run

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Is it just me or is there more Wells of Charon than before

heady zephyr
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it's weird that the duo boons only drop from one or the other

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@upbeat junco haven't noticed that many more, but i swear i'm getting twice as many centaur hearts as i was before

upbeat junco
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Yea me too

heady zephyr
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anyway i've been getting pretty frequent crashes since this update, but no framerate drop

upbeat junco
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I haven’t got any crashes and the only FPS drop I had was when I was using Zeus attack on rail with the new explosive shots

west wren
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i just realised "beefy update" is a pun

covert sedge
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i experienced FPS drop lately at ashpodel and Elysium

upbeat junco
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Whoa, I just got a new rarity of boon I've never seen before

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Heroic rarity

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Artemis special, 20% crit chance with 59% special damage

covert sedge
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what did it cost xD

upbeat junco
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It was an exchange for Poseidon special

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It was a room reward

covert sedge
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poseiden legendary is nuts

upbeat junco
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Its good against normal enemies pretty much useless against bosses tho

stable oyster
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Heroic is when a god tries to replace an epic boon

upbeat junco
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Ah

flint totem
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I do like the ||double weapons upgrade addition||

stable oyster
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In general replacements will increase the rarity by 1 and keep all ps you have

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Yea 2x hammer is great

flint totem
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I dunno how spoiler free we wanted to keep this channel for new mechanics

stable oyster
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Gameplay is fair game as far as I understand

flint totem
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World Splitter+Empowered Nova was so much fun

stable oyster
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It’s in the patch notes

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That is a lot of damage

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Have you tried out instant nova?

flint totem
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I haven;t but I have only done two actual full runs once with bow once with sword

covert sedge
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@flint totem big eoa

flint totem
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The special had dio as well not the greatest match up but it was nice for the extra dot

stable oyster
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I kind of want to do a dio run now, what weapon should I use for dio attack?

upbeat junco
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Rail

flint totem
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Rapid Fire bow

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Well yeah rail but I like the extra distance if you can pull off Rapid fire bow

upbeat junco
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Damn, I've made it all the way to Elyseum and I still haven't picked up an attack boon

pure obsidian
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does anyone have a gif or short video comparison from old vs new dash?

covert sedge
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elysuem is full of centaur hearts

upbeat junco
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old dash is a blink, new dash is an actual dash

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old dash instantly teleports you in the direction your aiming while new dash gives you brief invincibility while dashing forwards

heady zephyr
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new dash doesn't have recovery whereas the old dash had a brief period

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new dash also appears to cover a bit less distance

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and, of course, there's only 2 of them now

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i'm pretty sure you can cancel the new dash with another input

covert sedge
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you can easily side step with new dash because it is not a blinl

heady zephyr
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yeah, it's much easier to, eg- dance around enemies like the chariots with the new dash

reef aspen
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I like new dash even only two is allowed

upbeat junco
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Wow, I've Thesus and the Minotaur are really hard

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I've had like 5-6 runs this patch, and only my first and my most recent run I've beat them, even if my build was good

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also i noticed that in the codex there is a new artifact at the end, anyone know what that is?

stable oyster
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Yea they deff give me more trouble than hydra did

upbeat junco
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Minotaur is probably the easy part of that fight, although he hits hard and attacks fast, the only attacks I really have trouble with is the charge and his leap attacj

covert sedge
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@upbeat junco buy death diance

upbeat junco
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yea i had like 8 that run

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on the run before i had 7 and died

covert sedge
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have 6 or more

upbeat junco
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with theseus I think I've gotten the hang of him. you just run away from him until he throws his spear at you, thats when you go in and keep hitting him because he will always walk away from you and you can attack his back

covert sedge
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yeah they are both easy but there is 2 of them so yeah

frosty pier
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The thing about that charge tho... how that boy with so much inertia manages to be on your rear right after you teleport behind him?

covert sedge
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and mino has a lot of hp

upbeat junco
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I've found that since you have i-frames while dodging now you just dodge straight into him and he has to run around to catch you

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you just keep dodging through him and he can't catch you

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actually pretty much all of his attacks can be avoided if you dodge behind him

frosty pier
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exept the back blasts

covert sedge
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also ares and poseidon boons are good now

upbeat junco
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I think what makes Theseus hard is how he keeps blocking attacks and because of that the fight is really dragged out, so it's a battle of endurance

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that and his attacks are pretty fast so they just come out of nowhere and deal heaps of damage

covert sedge
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damage overtime are good on those 2

upbeat junco
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yea that makes sense

covert sedge
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like ares has boon that makes his doom stack ten time it can cause 200 dps on and the wine god also

upbeat junco
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wait what do you mean ares doom can stack ten times

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that sounds OP

covert sedge
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it is an epic boon thou

upbeat junco
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what's it called

covert sedge
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i forgot i had it one time

opaque merlin
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It's not (necessarily) an epic one, but once you have a way of applying Doom, subsequent Ares encounters can give you an upgrade that makes it stack with additional hits. Not at its full value, though

upbeat junco
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Ah

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That could be really good with rail and bow

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is that new or has it been out for a while

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never noticed it

opaque merlin
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It's been around. It's... ok. Pretty solid if you roll an epic one, but otherwise kinda meh. Check the wiki for the exact number ranges!

manic ermine
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combine it with ares/aphrodite duo boon which refreshes curse on weak enemies and you can push it to absurd levels

covert sedge
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the added stack dps is 10 per hit

upbeat junco
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thats if it's epic

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also I just managed to finish Theseus and Asterius with the shield this time and the new update to shield bullrush is really good

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how your now invincible while bullrushing

covert sedge
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i only find it on epic thou

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yeah shield need a buff

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needed

upbeat junco
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shield was still good prior to the patch, but having no invincibility while bull rushing wasn't very good

sand timber
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Got a run going right now with the Posidon dash ability - feels like it might have been buffed, or maybe it was always good. Either way, I'm shoving enemies into walls constantly with great success and barely using my bow, tbh.

heady zephyr
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it was always good, but the dash in general is easier to read and use now

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athena dash is exceptional now as well

sand timber
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Noted. I also have 6 shots with the shooty thing with Athena's boon and double shot. I'm feeling pretty good about the run, but time will tell

coarse hare
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Does the game actually tell you which button triggers fated authority? I have it but never remembered to use it, then accidentally triggered it yesterday and got confused. I don't see it on the controls map.

icy edge
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Yessss, I beat the arena bois

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Only took me a level 4 epic athena shield

ocean halo
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@coarse hare when you come close to the door hint on the bottom of the screen will appear

proud storm
coarse hare
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I see, thanks @ocean halo !

proud storm
plush blaze
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grats!

heady mango
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Those are some fast runs

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What do you usually aim for?

proud storm
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literally everything went wrong in this run

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i was originally going for a world splitter run with athena/artemis build

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i forgot to equip my athena keepsake at the start so i got aphrodite epic attack instead

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later on i actually found athena who offered me the heroic attack

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tartarus hammer gave me empowering nova so i made do with it

heady mango
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Oh and you were sword as well

proud storm
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yes

heady mango
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that's the only weapon I can't seem to get anywhere with

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I can kill Hydra in my sleep with everything else and I've killed the biome 3 dudes with a few of the weapons

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My last 2 runs with sword I didn't even get past Meg

proud storm
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oh and i also wanted to get deadly reversal for world splitter but neither of those showed up

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and since for some reason i kept finding zeus or aphrodite in asphodel instead of getting more artemis boons my priority shifted to finding a way to trigger privileged status easily

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everything eventually made sense in elysium

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by applying jolted with my dash and exposed with my attack i could do so many things

heady mango
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Ah yeah

proud storm
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bear with me here

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in elysium i got double edge (dash attack hits twice and has added crit chance)

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i'd start with nova'ing myself to get guaranteed crits

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dash towards enemies to jolt them

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and then hit them with my attack, triggering privileged status, increasing my crit damage

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aphro cast helped reduce the damage i'd take a bit

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i had something completely different in mind but i ended up with another broken build lmao

placid pike
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So to does who beat the new dynamic duo, how the heck do you do it?

somber epoch
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you need a certified memeβ„’ build

forest marsh
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Gonna sound lame, but practice and a synergistic build

somber epoch
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I used Dashing Wallop (dash attacks w/ shield have AOE) + Athena Attack boon (attacks reflect) + a variety of artemis buffs

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i yeeted everything in the game

placid pike
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I've had decent builds. Problem is Thesius freaking Shield and thrown spear attack.

somber epoch
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i pressed triangle about 2 times in the entire run

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and circle maybe once

green birch
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Ares Wrath is a good choice, it strikes through Theseus’ shield