#h1-builds-and-combat
1 messages Β· Page 227 of 1
is there any difference if u win/lose against thanatos? π€
i suggested it
win against thant you usually get a free centaur heart
lose has no major downsides
i see! havent encountered him enough to see the diff
thanks!
no problem
Several hammers? That's an awful idea. Way too overpowered. Plus, many hammer upgrades would not be compatible with each other.
idk..
On its own, Cluster Bomb is pretty hard to use. Now imagine if you could get Cluster Bomb AND Triple Bomb.
several hammers isnt that broken
You could solve that by only being able to get one attack and one special, but that's still broken.
that would change the way you play tho
making you more of a specialist user
then anything
the cluster bomb is nice
but so slow
Stop right there
There is no limit to how cluster is bad
idk i feel 1 upgrade isnt that fun
Also, why do people always upvote their own feedback? We know you like it, it's yours 
two hammers would pretty op
"that would be sick"
This is exactly what you would say when something is completely broken.
nothing is completely broken in this game
2 hammer upgrades isnt much
not anything else then finding 4 poms
spear with recal crit plus armour shred
or like 6different god boons
ez game
that would be nice
especially when you encounter Thant in Aspho
you atleast have a chance
There is no downside to losing against Thanatos.
So... World Splitter and Flurry Blade at the same time? 
and just have to play it like an Survival encounter in apsho
@woeful stirrup well here was my reasoning (also sorry for late repo i was out). Rather then just giving you a better chance to get something good why just have like a tiny tiny boon that amplifys your gameplan. But now that you mention it, yeah you are correct in your reasoing the mirrors buffs do help alot with my initial problem
every than encounter is a win cause you get to see him uwu
You pretty much always have a chance with Than. If I had not picked only Ares boons, I probably would have won, despite the room being in favour of Than. The delay before the curse is what wrecked me. I've met him 6 times now, 4 of them in Asphodel. This was my first loss.
not making things super broken
2 upgrades isnt the soltion
gettin than is aspho adjusted is a solution
that is also fine
right now i feel like most of my runs are just not well enough realised becasue i could have had that other upgrades
that cemented it better
but didnt show up
like instead of 6 and accuracy i could have benefitted more from the infite ammo one
but didnt show up
and i only get 1 hammer
the build path allways feels like.. Close to what you want
but not exactly what you want
or sometimes it curve balls you
wich i like
thats the magic of rogue likes
sometmes you get a coherent build sometimes you dont
and as the game gets longer
you will be able to get more fleshed out builds
So just because Than does a ton of damage on hit, just for one specific situation, you believe two upgrades is not broken? Once you've gotten some experience, the game is not really hard, as long as you stay below 50 Heat. Plenty of people now have a 100% win rate with no heat. And you would give them a second hammer upgrade, when they're the most powerful upgrades in the game, far stronger than boons?
yeah but i feel like having a bit more say on what your build is gonna look like
wouldnt make it ΓΆp
"op"
It would.
anti-fun
yeah the game isnt really hard at all
i know why it's there
and those who want to coast
And you would make it easier with two upgrades.
yeah two hammers would make it a cake walk
it's just more RNG
you get like ammo on dash, and carpet bomb
nothing actually changed
There is a reason you only get one hammer upgrade per run: they're more powerful than any other thing you can get.
same with god boons and duo boons or a legendary showing up
that does make your build op
i digress
hammer isnt that powerfull
i did more runs without it
yeah it is
i facetanked hydra purely becuase i got the attack speed for sword
and the other showed up in a pain level
wich i didnt have
my last run with the sword i got the 30% wider area buff
that was ok, i had to adjust my build to that tho
^
depending on the synergies you get
yeah
so why wouldnt you want to increase your chances
which is part and parcel of playin a game like this
on a better upgrade
welcome to roguelikes, where any upgrade you personally do not like is absolute garbage
if your 1st one was hot garbo
Β―_(γ)_/Β―
because its unnecessary

RNG based
thats how it be
Hammer upgrades would synergize too much. World Splitter plus Double Edge? That's two hits at 300% damage and 15% critical chance every time you press the attack button.
sometimes you get something that works
yeah rogue like/lites live runs live and die on rng
if you don't get the upgrades you want in a run, then you just try and make thebest of it that you can
None of the stuff in Hades is trash though
no, nothins bad just sometimes u dont get the syndergy to make the most out of it
Every run is easily winnable
yeah
when people call an upgrade or a weapon or a boon trash, it usually just means it doesn't fit with their personal playstyle
I feel like even 60 heat is still easy
even with heat its not to hard
60 heat was easy if you know what to get
Nothing in the game is trash. The less used effects aren't too weak, it's the other ones that are too strong. Some upgrades make the game a cake walk.
i can't use the shield to save my dang life. is it trash? no, i just can't use it.
Just dash
i kinda need triple dash
Cant kill you if you kill them
also, saying a 60 heat run is easy is jsut another case of your experiences are not universal
Well yeah
Comparing it to other rogue-lites, sparrow.
skill lvl of players are very fluctuating
yeah i got insane luck with my 60 heat run
It depends on the player
people keep trying to compare it to other games and i'm just over here wondering why you gotta compare everything.
40 heat is what i usuallu run
Doesn't mean it's necessarily easy, but Hades is definitely easier than most other rogue-lites.
because taking the game as it is would be WRONG
@pastel jolt easy awnser
influence
feels like X game
X game did it better
X game was harder
debatable. i could beat binding of isaac in my sleep, hades i lose quite a bit
you gotta compare because it draws similarity
It's also incomplete and still constantly changing
If were talking roguelikes, Hades is on the easy side, if you play games like Hades. I guess
isaac is no joke on hard
a c t u a l yl
Because people play other games, sparrow. If you've played a ton of rogue-lites and are a pro Enter the Gungeon player, chances are Hades will pose literally no challenge to you. While you shouldn't make the game harder just for them and forget the less skilled players, it would be unfair to forget that some players have a high skill level.
when i get bad items in isaac
the lost M---
the lost pre holy mantle
yeah thats why i don't consider hades super easy is because they have 2 floors to add
Even Lost is still easy thougj
Non bullet hell bullet hell game
when a million witches wanna treat u right
i am gonna go lads
But yeah difficulty depends on many things I guess
gonna see cpt. marvel
enjoyy
the femenist puff piece
Shazam
But to come back to the original topic, making an upgrade that you get only once BECAUSE of how powerful and game-changing it is an upgrade you can get several times would break the whole balance of the game. It might change once there are more areas, like, getting a hammer in Tartarus or Asphodel and getting another in the third/fourth area might not be completely broken, since we don't know how they'll be balanced, but as the game is, you would pretty much one shot every enemy with some upgrade combos. Including the small Hydra heads.
yeah
World Splitter plus Double Edge, you press attack once, you get two powerful attacks, one breaks the armor, one kills the enemy. Add an Athena boon to that and I'm pretty sure any new player (assuming they manage to survive until then) would be able to win, no skill required.
yeah theres all kinds of combos that would break the game
60 Heat run complete! Now back to 25 heat to farm.
https://cdn.discordapp.com/attachments/550317561707888670/556543819873779712/Hades_00007.png
Also is it me or is Athena wrath super powerful?
i like it mostly because i keep getting pulverized by the hydra's wave heads
Same. Wasn't really happy when it had 4 of them on the third wave
thunder rail is actually really fun
@humble knoll Thanatos is more than doable in Asphodel. Met him there 4 times, won 3 of those encounters, the only one I lost was because I had spear with Ares boons (so lots of delay on my damage) and the terrain was especially favourable to Than (3 islands the size of his AOE attack). Plus, even if you lose, you get your room reward, the only thing you're missing is a centaur heart. If you're certain you're not gonna win, just run around like in those "survive 50 seconds" rooms and you'll get your reward without taking any damage.
I encountered him in Tartarus twice, and 3 times in Asphodel. Never could win with him there though, while in Tartarus it seemes much easier
Maybe I just had bad runs there but still, but it felt for me like almost impossible
You gotta:
- Bait enemies out of his AOE attacks
- Prioritize small enemies like witches if there are any
- Steal his kills if you can, otherwise always attack the ones he's not aiming for
Things are generally easier if you have armour-piercing upgrades. Knockback can also be good for slamming enemies out of Thanatos' area of effect before he can inflict his sudden-death countdown on them.
Yeah, maybe that's another thing too think about while picking boons and upgrades, I sometimes just go with whatever seems goot atm
i got past tisiphone in 60 heat AHHHH
gj π
Please dont stab than
i died to the megagorgon F
the pesky 4 damage i got from the projectiles killed me LOL
Best way to beat the megagorgon: Stack vengeances and turn her weak, then facetank the stream of pellets
idk just let skullcrusher tank shots
So what's a decent bow build? I used to do some nasty things with the dash-crit combo and the upgraded Q, but I haven't touched it in a long time.
Should I focus in on the special, maybe get Arty's buff on it?
I found great success with dio+aph and the twin shot thing - you scale loads of blight with each shot, and you can shove athena onto your special if you want to feel safe
Hm. That sounds interesting!
Anything to get me away from my athena/arty pinball shield build
Anyone have tips for 120 heat combinations?
twin shots is incredibly good on bow. getting artemis' dash on it feels really good.
Put all your heat in torment, stifling darkness, more hp on enemies and the blue heart thing
Play an ares build and pray that daddy doesnt send brimstones after you
Twin shots over the special? What's the strat, dash, fire, repeat?
Pretty much
The question is basically do I want to take Stifling Darkness and Grim Inevitability, or do I want Tenebrous Veil and more Vicious Torment
You don't want Tenebrous Veil.
Oh yeah, how exactly does Twin Shot work?
Ive not been given the opportunity to pick it so far
you fire two shots at the same time but the range is.... i wanna say about halved?
they're not very far apart, either
you're basically guaranteed to hit things with both shots
i love it because it counts as two separate shots instead of just one - full damage, and if one shot strips off an enemy's armor bar then the other shot will nail their health
They basically took old triple shot and split it into two abilities
i mean, not really?
triple shot is still triple shot, it just has a wider arc now
twin shot is the replacement for point-blank shot
Yeah, but the main reason people took triple shot was because it was just a superior point-blank shot, right?
It was a superior anything shot tbh
So they nerfed triple, and replaced point-blank
Honestly, Triple Shot is still very good, and still lets you do obscene point-blank damage
Yup
And the spread still manages to hit a surprisingly large number of enemies at distance
Yep! The reason why I prefer twin shot is due to the linear nature of the arrow fire. It keeps that good-good damage, but changes the nature of you you chew through packs of enemies.
I like Twin Shot, but the short range feels too limiting for me. I do like to do point blank shots, but I also like being able to snipe at the same time
I like perfect shot the best
Nothing quite like being rewarded for a timing mini-mechanic
I've never actually chosen rapid shot. The day will come, I'm sure, but I havent figured out a good path to build it yet.
Really scratches the PSO2 itch even more
Perfect shot feels so gooood. Feels very bastion-y in reward structure.
rapid shot is nice with zeus attack or with artemis attack
i suppose ares is somewhat viable if you manage to pick up dire misfortune (curses do extra damage the more you apply them before they go off) but letting the curse go off at all requires you to stop shooting
Wait, is that how it works?
i feel like there are more rapid attacks out there than bow for Ares and Zeus, but I could be wrong. I'm not sure how fast the pacing of shots fired is. Would fit nice with a dash-attack artemis build though.
I thought you just add damage while its ticking, and it ticks off at the same rate
That makes dire Misfortune worse than I thought tbh
I can not remember from my build if it works as stated above. I don't believe it did, but I do remember /some/ delay. I could be wrong, though.
i mean, pause, you asked about paths to build rapid shot bow with
of course i'd rather take zeus with something like the spear, but that's not a rapid shot bow now is it? ;P
The problem I had with rapid shot
Is just that it does less damage than ... not picking it most of the time
it's fun
i pick it because it's fun
also you'd be surprised how fast it actually fires
I mean, thats fair
For me the fun part of bow is that perfect timing
And the satisfying shing
Aye, that's what my query was. I was wondering if it had any unique-fun to it that i couldnt find elsewhere. I'll check it out. I think artemis might be the most unique-fun on it, as dash attack dancing feels best on bow in my opinion.
I loved the Adamant rail when it was released, but with the latest update I feel like it has no hitstun and I barely hit any bullets D: did they change it?
I dont think it ever had hitstun?
Anyway, you cant rapid tap it for perfect accuracy anymore
So unless you get Flurry fire, yeah, its more inaccurate
Just a heads-up for anyone who might not have run into this issue yet: due to a bug, currently Chaos Gates will correctly open after a room is cleared but will then REMAIN open and active if a Trove Trial is activated. Be careful as you may accidentally enter the Gate while the Trial fight is still undergoing. It won't affect the game's performance, but obviously you'll lose the Trove's reward as well as any keys you may have used to activate it.
Wait maybe hitstun is not the right word, but I'm pretty sure it made enemies move slower?
Not really a bug, its a known thing you can just bail out of rooms when troves are active
If they're not moving as slow, its probably because the rate of fire was averaged out, I believe. You're not hitting it as much.
Damn
I'd rather have the old reload animation than the new innacurate rail
I feel like it beats the purpose of it being a gun if you have to get close to hit all the bullets
It's still pretty accurate though, even without Flurry Fire. And real fast rate of fire.
Started with Poseidon's cast and decided "this is gonna be a cast run". Artemis helped convince me this was the right choice.
Also, bought tons of death defiances because why the hell not?
7 Death Defiances and not a single one from an Athena boon
Bought all of them from wells.
Anybody knows how much a pom will upgrade the damage for Exit Wounds? Had a choice between epic Exit Wounds (100 damage) and rare Fully Loaded (+2 cast) and was wondering, with Quick Reload, if Exit Wounds would have actually been better than just spamming casts (although my 8 casts were enough to get the main head to its next phase and 7 casts were enough to kill a small head).
Oh, and how do you get onions? When I played back before the Good Times update, you had to fail a no hit room, but I haven't seen any of those in over a dozen runs with the new update.
pom upgrade values are the one thing i never actually managed to work out how to find lmao
Perfect Clear rooms are locked behind Infernal Gates now
@woeful stirrup When I pommed Exit Wounds, it went up from 100 to 120. Also, no hit rooms have been moved to infernal gates
So only available on 25+
runs
Oh, so I need to do heat runs. Wanted to wait until I had enough keys to unlock everything before doing so. Thanks for the info.
Also, 100 to 120? Guess it's not too bad, then, even without Fully Loaded. With 3 base casts, that's 300 damage plus 60 per pom. Epic Fully Loaded adds 3 casts worth of damage plus one more per pom, so it's still better if they give you the choice though. But being able to get both, that'd be quite a lot of damage.
True, but when I tried Exit Wounds, I never actually got another Artemis boon so it just kinda sat useless until boss fights :V
i probably won't take it again unless i have quick reload first
If you've got a nice cast, Fully Loaded, Quick Reload AND Exit Wounds, imagine the ton of damage you'd get π
Forget the Hydra, you'd kill all the Olympians even if they ganged up on you 
Also, I imagine that in two months, with one new area, it will be easier to get good combos, legendaries and duo boons.
i tried to kill myself but lava won't do damage
@cursive citrus also holy hera
That's a lot of commitment
I'm not online
ah
but yeah it's broke
https://cdn.discordapp.com/attachments/473685187780411405/556648269908934656/unknown.png
Got my best down to 14 minutes! Another problem solved by World Splitter

i've not even tried for time at all
spear is my fastest at 17 tho
shield slowest at 22
I wasn't trying for time, I just saw World Splitter, blacked out for 15 minutes, and woke up to a victory screen
Just cleared 160 heat on a stream for my first time ever! The jump from 145 wasn't as bad as I'd expected
π ! Congrats Rynth
Thanks a bunch!
0
0
0
50
5
You, friend, have your priorities in order
3 death defies left too though
yeah sick skills
Mostly just getting deflect attack and athena wrath with veil
Deflect attack is near necessary on 120+ heat bow, and athena wrath is huge
It's all but whipped, since whipped is glitched atm
Yeah lol, should not be affecting attack speeds
yeah i was thinking of doing all except whipped
also bow spear and rail
seem safe bets
i wouldnt wanna do 120 with a sword
yeah
but not buffed enough that you can stomp 120+ heat
btw how much did tenebrous veil hamper you?
Veil is awful, I decided to stop seeding runs since it'd seem unfair so it took something like 3 hours of runs over a couple streams
Normally 145 heat would take an hour or less of runs, so it's a significant penalty
so you got a ridiculous amount in damage heat then?
All but whipped are maxed
120 is a lot of fun, it's around the point where you'll start needing some rng to go your way though
If you don't get the deflect attack it is much harder
π
so what trinket do you rockl in asphoderl
Either skull earring or cerberus
earring if 130+ health going in or lost any death defies, cerberus otherwise
cant get hit anyway
earing is kind of a trap tho
Earring gives 40% and at high heat you stay low after the first hit, all death defies rev you at earring range
but that doesnt work in aspho right the god boon trinkets
ah right
gotcha
cool
earing is maxxed out
was doing some butterfly runs
and oprheus his trinket
since that damage bonus on range is quite good
Butterfly will be a legitimately great first floor option if they make it keep the damage after unequipping
thanks for the insights
No problem, good luck π
Does anyone remember Ares' original dash? I wasn't playing during that time. Was it just really really good?
You mean the Surge?
Yeah
I wasn't a big fan of the surges, honestly
Did it remove I-frames?
Though the Poseidon and Ares Wrath abilities aren't too far from their old Surge dashes
Oh, Poseidon had one as well?
Yeah
That's cool. Glad to see them reusing that idea.
Looking up the original blade surge now, it looks really neat, in concept.
man i love me some athena wrath and 'mirage flight' for the shield is great, this may be the first time im using the shield throw ever
I'd say I'm more of a fan of that look than Ares' current wrath look.
Mirage Flight is great, yeah
Anyone favor Aphro's wrath over others?
I find her options pretty weak in comparison, but I fear I'm just under utilizing
Favour it? No. But it is useful vs bosses
Oh, it charms bosses?
Yeah
Aphrodite doesn't get a lot of use by me. Maybe I should give her more of a chance.
I feel like it lacks synergy with the rest of her kit, currently.
I've found that if you stop pushing for a specific build and just go with what comes up, you end up appreciating more of the options
She's definitely not the strongest, but can still be fun and is perfectly viable
And some of the synergies with Weak are good too
Yeah, definitely. I take her dash a lot.
is anyone succeeding against thanatos now? im like 0-3 after patch and it hasn't even been close lol, though i generally don't build super offensively
Haven't had a chance to play since Than was patched 
Play Poseidon, and use knockback to push enemies out of the giant-death-aoe.
Than has an attack range. If you run to the other side of the map between fights, or split the pack, you can quickly gain the advantage.
yeah i just noticed on the last attempt that you can put him 'out of range' at least initially
whoops, I accidentally sent a bug without a description somehow
apologies about that various supergiants
So... Low Tolerance appears to be a duo boon, according to the wiki (Aphro/Dio). Any idea of what this is?
Neat. There's a lot of damage mitigation between the two of them. I'll have to push for it at some time.
I'd like to see duo boons but the game is a butt to me 
Same with legendaries, I've only ever had one despite fulfilling the prerequisites in over half my runs.
https://cdn.discordapp.com/attachments/473685187780411405/556677518103674910/unknown.png
This is probably the highest synergy run I've done, ever
The cast was dealing 309 to the hydra heads
https://cdn.discordapp.com/attachments/473685187780411405/556683675077443584/unknown.png
Well this is embarrassing
Hydra was at less than 100 health when I died... I'm so hecking mad right now
Is it just me or does it feel like the skulls move faster than they should as if you have whipped frenzy on even though you don't?
Elite Skulls have increased speed
Ah, so that's it.
...Now I really don't want to see how fast they are with whipped frenzy becauase they already feel like they're chomping on my heels.
They are crazy on max WF
Alecto really isn't easy lol compared to the other 2
guys looking for advice. I have a nice run so far, I am in asphodel, but this room does not seem to end
i dont wanna give up, and no enemies appear
any suggestions?
When people did their super high heat runs, how did they start out? Did they like slowly build up to it, gradually increasing the heat with each run, or just set everything to max and grind until they got it?
With the new update does Meg still show up? I only ever get Alecto or Tisiphone.
she does, yeah!
Does heat affect it at all? I'm going to try some more runs without, but in my last 20 runs I haven't seen her (although a few of those I didn't make it to the boss room, gotta love that 120 heat grind)
don't think so?
Is it just me or meeting Megara or Thanos in the house is impossible?
thanatos
and no, it's not impossible! they're there after a run in which you killed meg or encountered thanatos..... but not always, and sometimes they'll be talking to other people
damn, maybe unlucky then. Didn't see meg in since the patch
I have a question. What does the perfect landing do exactly?
nothing, it just looks cool
I thought it was something that ups the rarity of the 1st boon
thanks
@pastel jolt
It doesn't up the rarity, but it does affect RNG
not in any noticeable way unless you're a speedrunner though tbh
Has the message for beating the second boss always been "Is there no escape?"
only since the mdk update
That's what I thought
I believe there are a couple messages
Anyway, Thanatos always shows up in the house when you beat him
He is in the very bottom part of the left side, so easy to overlook
Actually, I think even if you just encounter him, he shows up
Meg only shows up occasionally when you beat her, and you dont even always get to face her
no, he doesn't always show up
Really?
the last run i did before i took a break just now had him show up and he was nowhere to be seen when i got back
Mustve gotten really lucky then, I saw him 8 times and he was in the house each time
oh man, I got zero room epic athena boon on shield attack
and then got the artemis duo boon which is critical damage for a period after deflect
and now I'm just bull rushing around which tends to natively deflect something and aboslutely wrecking rooms
oh boy a thanatos room!
blessed run
owo
ur run has been blessed may the hydra go easy on you
i hope we get an item u can buy like the thing that guarantees a treasure trove but it guarantees thanatos lol
but what would bait thanny tho
hot topic gift certificate
I really like the new Tartarus mini-boss room. The enemies kill themselves a lot, so it's way easier than the regular one 
yeah, they don't seem bright enough to be able to avoid the switches :'D
There are a few switches that will murder you rather than them, but they don't hit them often.
someone asked about the dio/zeus boon not appearing to do anything, and I wanted to just confirm that it doesn't add any new visual effect, but whenever the stun ticks, the enemies will now take damage
@brisk breach the hammer upgrade that increases rate of fire and gives six ammo also makes it incredibly accurate.
Yeah, Flurry fire right?
I kinda want the opposite effect of a more slower and more powerful shot.
Rather than a smg sort of gun
I'd play Artemis dash + crit with the +2 ammo on dash hammer, to get what you're describing. But yeah, what you're asking for has yet to exist.
I just really liked the idea of Daedalus turning the adamant rail into different guns. So with the shotgun, smg and lmg upgrades; we dont have a battle rifle one yet
Piercing fire just seems like the perfect candidate to modify without having to add additional upgrades
gunions

shoot this gunions
oh my god daedalus is just fix-it felix
So when Hades starts spout his lines at Zagreus before the start of a run and it shows you a big bolded word like Fool does that do something?
Nah, it's just Zag having a flashback to the lessons his father taught him.
hmm ty
whoof, died to alecto for the first time
I had blade rift dash and cast and keeping track of her blade rifts and the traps done put me in a pickle it did
too many whirling sprites of death
@atomic panther I don't understand your feedback. If the Artemis boon says it gives you +55% damage, it always gives you +55% damage.
No it doesn't.
Hold on, let me get a screenshot
https://media.discordapp.net/attachments/473685187780411405/556938619026407424/unknown.png?width=887&height=499
https://cdn.discordapp.com/attachments/473685187780411405/556938146416164886/Hades_00178.png
This is with +65% damage on sword special. These were taken in the same room, with the same conditions.
+65%, on a 50 base damage, should be around 83 damage
Weird, with this on adamant rail, I deal the same damage everytim (critical hits excluded)
I'm going to F10 this, then
Only blade left at 25 Heat... now if Dark Thirst could come to it, the reason I don't have many blade wins is because it's nearly never got Dark Thirst 
https://cdn.discordapp.com/attachments/473685187780411405/556951211715330108/Hades_00194.png
The Artemis boon doesn't work with bow either...
Those are my current Pact settings. Guess next step will be increasing enemy health fully and maybe the same with their damage. Tenebrous Veil might be fun too. Get a completely random first boon and build everything on that (maybe even trying to not get any other boon)
anyone else found that the wretched broker rarely sells ambrosia? small sample size of course, curious if it's just luck or by design
Nah, he sells it pretty often. Which pains me because it's not what I'm looking for, I need keys way more than I need ambrosia 
Same here, 'fraid you're just unlucky
the only two characters I haven't maxed ambrosia with are thanatoast and sisyphus, the former because he seems to show up fairly rarely, and the latter because he's basically just a gold room at this point and usually the other door options are better
and since you can only gift one per run at most, I have like 6 ambrosia bottles stacked up, even though I use the broker as a dump for 'em
makes me a bit grumpy whenever there's only one exit in tartarus and it's ambrosia
Gotta use the randomizer on this one.
I have like 6 ambrosia bottles stacked up oh you sweet summer child
Also, Sisyphus was the second one I maxed (Dusa being the first), because he's such a sweetheart.
having said that there's almost certainly people out there with more than me
(apologies for the dark screenshot, it's from a hydra kill screen)
hah, that's even a huge stockpile of keys
there's still a couple of pact sections I haven't even been able to unlock yet
Good thing we now have both a way of getting rid of stuff we don't want and a way of not getting the stuff we don't want.
Although I guess once you have enough Heat, darkness, keys and ambrosia for everything, the randomizer is not that useful.
randomizer? you mean the fated authority rerolls?
Since it's got a huge chance of rerolling them into one of the other ones you don't want.
because those are definitely useful
Sure, they're useful, but when you have unlocked literally everything, and maxed everything, rerolling a key into ambrosia isn't really good 
okay but that just means you're rerolling the wrong stuff
you can reroll centaur hearts and obols into poms, boons, and hammers
Obols can get rerolled into those things?
oh do they have a specific cycle?
I have not put a single point in that yet since I had not maxed everything else in the mirror, so I don't know the specific, apart from the fact tons of stuff can't be rerolled into boons.
I'm fairly certain it just randomizes it again to something different than it already was
er, except for boons
I feel that way too
bah, all my screenshots are in dialogue so they have a darkened background
we should petition supergiant to remove all the dialogue in the game so that doesn't happen, I mean, who plays the supergiant games for the characters and story, am I right?
(that was a bad joke)
alright, there we go
the laurels on the edge of the bubble indicate which reroll "group" it belongs to
darkness, ambrosia, keys and heat all have blue laurels, and they will only ever, so far as i know, reroll into each other
makes sense
hearts, obols, boons, poms, and hammers all have gold laurels, and you get the idea
that's another good way to put it
and boons as "boons"
it's currency vs perks
shops are a little finicky - what colour they are and whether you can reroll them depends on which chamber they are
huh, I don't think I've ever tried rerolling a shop, I hadn't thought about that
I thought Obol would be in the same category as darkness and stuff. Nice to know I'll be able to reroll 75 Obol into something that's worth 100 Obol (at least, and without counting the Pact)
surely you can't reroll something TO a shop, right? that wouldn't make sense
you're given a shop halfway through a biome and at the end of one, before the boss - you can reroll one but not the other but i can't remember which off the top of my head, sorry
or at the very least the game says you can. never tried
i tend to save my rerolls for hearts because i like to live dangerously
well at least I have something new and exotic to test in order to screw up my next run
In both cases you can be given a choice between a shop and another room though. Not being able to reroll the shop doesn't make much sense as it's not always a room you HAVE to go through.
you think you can reroll shops into one of those break rooms?
In which pool is Sisyphus?
gold, iirc
yeah, gold
i've never gotten a room to reroll into him but that doesn't mean it's not possible
i still cant believe i didnt notice the laurels
aha
it came with the good times update
+ Visual distinction between 'resource' and 'upgrade' Reward previews
that visual distinction being the laurel colours
Bad news, @woeful stirrup
https://cdn.discordapp.com/attachments/473685187780411405/556959873120862230/Hades_00196.png
It's broken on every weapon
see, i took a peek at it earlier and i can't see anything that differentiates how artemis's special boon does its thing compared to her other boons
that's some blast, good image
Artemis's special boon makes your damage vary. The boon I have says it gives +51% damage, with 20% crit chance, but it deals anywhere from 60 to 90.
π€
This ranges anywhere from disappointing to frustrating, as even without crit chance it makes it impossible to strategize. I use mainly sword, and having a boon say +50% damage but leaving a brimstone alive with 3 health when it should deal 15 more than their max health is absolutely awful.
Should I keep reporting this in game? I've found it on three weapons so far (sword, rail, and bow)
Is it only for special or does it also do that for attack?
Only special
that's what has me confused
On the plus side I just discovered that Thangatas still gives you the centaur heart if you tie
er I think I messed up some vowels there
he's a nice boy like that
hah!
π€ i may have figured it out but i need to test my thoughts
if I had to speculate, AOEs aren't supposed to do backstab damage, but I'm wondering if the artemis modifier messes with that
just thinking about what modifies attack damage
https://cdn.discordapp.com/attachments/473685187780411405/556963310734671918/Hades_00199.png
A better shot of what's going on with the special
nice
Also, this was messing with the bow special, which does gain backstab damage normally, and was from the front on all three hits
does it happen with spear as well?
I haven't checked yet, I'll get to that next
Although getting a good screenshot of spear and shield's specials is going to be difficult
i think there's a couple lines missing when i compare artemis's attack + special boons with those of poseidon
which might be what's causing it
artemis's attack boon on the left, special on the right
compare to the same snippet of the same boons, but from poseidon
i need to check the other gods and see which one they're like
if artemis is the only one missing that part then that might be what's messing with her damage values
at a rough guess.
interesting
i should point out i am not even remotely good at code, i'm just poking at things
athena's section looks like poseidon's too
i have like four diffchecker windows open at this point lmao
and of course the moment i go ingame to check, artemis decides not to offer me her special right away,,
if I had to venture another speculation, which I entirely don't, but will whether you want me to or not, because the "derived from" value isn't explicitly set to a single value I would guess it's pulling from some sort of range
wait, is the amount a critical does a set amount, or is it a range?
I seem to recall its description being "at least 3x damage"
I wonder if that's being applied to the value being used for the calculation before the bonus is being calculated
which means in turn the bonus is a range
i am about to check if what i did to fix works
Well, no matter the exact cause, at least it's something that should be easy to fix for the devs.
fingers crossed
So now that they know about it, it's just a matter of waiting for the next patch 
was it those two extra lines?
or perhaps not, as my spear doesn't appear to be critting any more, unless i'm getting very unlucky....
no, wait, i know how i broke it
Should one of the mods be messing with SGG's property? 
no, yeah, the thing i thought would fix it has in fact just.... broken the crit thing entirely. π€ that's about as far as i'm willing to poke with it
In Summary: Thing Broke, Bug Reported, Wait And See
Β―_(γ)_/Β―
it's gotta be something with how the crit damage range is calculated
But crit damage shouldn't vary either
I'm sure they'll figure it out, they're pretty smart
but that doesn't explain why it doesn't happen on artemis's attack boon, only on her special
/shrug
whoops this isn't slack
I really like fighting Al the most of all the furies, but I think that may just because I've fought her the least
Meg's fight now seems to drag, and once you learn Tis' tells she doesn't really change over the course of the fight
feels like Al is the only one where I really need to pay attention, although maybe that will pass with experience
in terms of hardest to easiest i feel like personally it's tisi - alecto - meg
but that's primarily because i can never react to tisi's tells in time to avoid the stun-dash thing she does
alecto has more room to keep distance and her attacks are mostly easier to dodge
yeah, but I'm incredibly inobservant and her arena is absolutely littered with traps
currently I can either focus on dodging the her attacks on not perforating my insoles but not both
that's mostly a personal failing, to be sure
question: how much damage does the sword special usually do
50 at base
:)
i have an artemis boon for +25% to special, on sword, and it's consistently doing 62 damage (which is what it SHOULD be doing) and it's critting
https://cdn.discordapp.com/attachments/473685187780411405/556971895434510376/Hades_00202.png
I have +51% on special from Artemis and -80% from cluster bomb. Any way you do the numbers, it shouldn't be this high. I got higher, up to around 68 (maybe more, I was in the heat of battle so I wasn't keeping close attention)
ayy for once i didnt get downvoted into oblivion
https://cdn.discordapp.com/attachments/473685187780411405/556974646289891355/unknown.png
A break from all the frustration and confusion with Artemis Special: that's a lot of darkness (look ma, no heat!)
I have fought Tisiphone 1 (one) time, on 120 heat, and did fine. I think shield is really good against her??
oh, nice
Shield is great, since all her attacks (except the ground circles, which she rarely uses) come from one direction
I think my Max Darkness Drop was 308
To your feedback, Than: There used to be a prevalence for always choosing armor chewing hammer upgrades in the game (back when Artemis was insanely good). That was when damage could roll over to health from armor. I personally don't have a problem with the number of armored enemies, except for in the dps race that is Asphodel+Than. However, it could probably do with some tuning down.
Bow against Murrrrrder feels really awkward. Those projectiles are so tiny, I find my attack projectiles innefective on actually hitting those tiny projectile boxes half the time. I'm not used to having to dodge projectiles with bow.
they did lower the size of the hitbox on the arrows where countering projectiles is concerned
just hug little Ms. murderr
the bow used to have much fatter hitbox for clearing projectiles
with the bow
Oh wow, good to know.
I honestly think they hammered it a bit too hard
It's only been a problem for me with Ms. Murrrder so far.
I was fighting meg, who sends her projectiles directly at you from her, and was hitting her but not deleting her projectiles
Haven't had a problem with Tisi on my last bow run. Although I did have Rapid Shot, so I could just shoot shoot shoot.
on the other hand something like spear special does just delete tisi's 360-degree projectile attack
I've actually been preferring spear special over attack as of late. It's pretty consistent.
Spear special is great.
spear special is still great, even after the nerf
i super enjoy spear special ever since they buffed it
spear is bigger than arrow so it makes some sense at least
even with the more-recent nerfs
Does artemis' dash attack not proc charged-attack if you execute it with a dash?
well, the nerf to vicious skewer
well yeah vicious skewer needed nerfing
points to the 5-minute clear
Sad. Dash attacking on spear auto feels really inconsistent to me.
dash attacking seems so out of place to me
i'll be honest with you there, i have no idea what spear's dash attack even is
it's probably the same lunge as the sword's
My Dionysus spear special build worked very well last time I did it. Throw it, wait for the poison to take away the second Death Insurance, then take it back. You'll get rid of all small enemies in Tartarus in one attack this way.
It's got a tiny frame window for activation, and looks to be a normal spear attack?
At least sword lunge has a unique property
just got first 60 heat clear, which in retrospect makes all my advice in this channel probably horrible and you should never listen to me
in conclusion Hades is a game of many facets
Game, if you could actually give me things, that would make winning a whole lot easier 
How do people deal with the higher level witches while using sword (the ones that shoot a ton of projectiles)? I ran into a few just chilling on the lava in Asphodel, and even with my upgraded range special I couldn't reach them. Cast is too limited (I didn't have any boons on it). Took me a lot of time and damage to finally get them.
You gotta go away to bait them out of the lava.
I just try to move far away enough that they come to you
Ah, I see. Thanks
@safe tapir With maxed mirror, you nearly always get rare and epic boons. Plus, all gods are good with every weapon. If anything, I'd say there's not much of a reason to pick a god's boon, except maybe in the second area when you're looking for a specific boon that would complement your build well.
i posted feedback based on my experience with the game, i didnt ask for tips for playing it
Are you supposed to be able to find Hunting Blades without an artemis boon?
And I'm trying to discuss your feedback. Isn't discussing things what a Discord server is about? I'm not giving you tips, I'm talking about my own experience and why I disagree with your feedback.
The boon keepsakes are extremely impactful on tartarus, but some others do still have their uses. For example the coin purse you mentioned, and skull earring for speedruns where you want to intentionally damage yourself under 40% health
Though agreed that it'd be great to see even more variation, like having the thanatos butterfly effect keep its damage bonus even after being swapped off so that selecting it for just tartarus would be a viable option
Wait, the butterfly's effects stop when you unequip it?
Yes
Goddamn and here I was thinking I was being smart by just playing it safe in Tartarus with that
That's only useful if you want to have a specific god during your run, though. When I start a run, I want to have to make a build with what the game gives me, I don't want to just get Artemis cast and remove a lot of the randomness inherent to the rogue-lite genre. To someone like me, God keepsakes are literally useless. Sure, it's your right to play the way you play, but just because you want to play in a way that makes God keepsakes essential, it doesn't mean the other keepsakes are bad and in need of a change.
If deflect weren't so dang necessary at high heat after the enemy changes I'd agree, but not having deflect on attack or special by the second biome is a huge handicap now
You play in a way that means your feedback is "non-god keepsakes are bad, change them", I play in a way that would make my feedback "god keepsakes are bad, change them". Doesn't mean any of us has the better way here.
At very least on ranged weapons, less of a deal if you play a melee one
People who play at high heat are a minority.
Fair
Changing things that apply to everyone to please a minority would be bad. The way to fix that is not to change keepsakes, but to change the way the Pact works or change the way the boons work against the Pact modifiers.
Giving players options, and letting them decide what they need/want to use is good. If a player decides God keepsakes are the only way to go, so be it. The problem arises if a large majority cannot see a use for a keepsake... Like Nyx's original keepsake. I feel like certain keepsakes could use with some quality of life improvements, sure... I'm just happy each keepsake isn't locked in as being some build-defining keepsake. I hear a lot of people sing praise about dusa's keepsake. I might never use it, but in glad it's there for people that do.
It's definitely important for them all to feel useful, whether or not you choose to use them
Which is why as things are right now, I don't see a need to change the current keepsakes. God ones might feel useless to me, but seeing all the people thinking of them as vastly superior to the other ones, not everybody shares this opinion. Just like not everybody shares theirs.
Aye, it's important for keepsakes to appeal to a wide variety of player-types. If there's a keepsake no ones using, that's a problem. If there's keepsakes you never use... well... don't use it!
Nyx I can see working on medium heat, if someone has healing still enabled but has enough heat that the darkness gain is improved significantly
Originally, Nyx's keepsake allowed the player to move through enemies.
Also works great on no heat with Ocean's Bounty or a Chaos boost to darkness.
Ah, that's what you mean
Yeah, wasn't trying to bash the new keepsake. Oceans Bounty works wonders with it.
Could also work well on high heat if the no healing one is one you don't take.
Might actually be a great idea if there is one you don't care to choose: that could be some huge healing every darkness room and a valuable thing to buy in a shop or get from Sisyphus.
I suppose, you'd get about as many hits back as cerberus collar above a death defy hit threshhold
or more if you happen to get the chaos/poseidon buff
With 25 Heat and 40% less healing, there were lots of runs where I got 10 HP per darkness room. Was pretty nice (I was in the process of leveling up that keepsake)
π
Might work especially well in a 130 run, you still wouldn't need veil or whipped but could have 0 heal reduction and +260% darkness gain from the pact
Add Dark thirst to that, and you'd get tons of heals even without any boon for it.
That's a pretty cool idea, honestly
And add both Ocean's Bounty and a Chaos boon and you get full heal every darkness room 
https://cdn.discordapp.com/attachments/473685187780411405/556974646289891355/unknown.png
High Priest of World Splitter got this on no Heat.
Oh nice
Imagine that with the 260% bonus from Heat.
On a 160 run I had this as a normal darkness https://cdn.discordapp.com/attachments/453609837016645643/555221632164036623/unknown.png
Boss was something over 200
That's a heal of 40. When your max health is 55.
Pretty good.
@nova ice What they say is pretty often related to the way they died. One saying people asked if the horse was okay when he died in a stampede, one having a one in three chance when died from poisonous mushroom, etc.
Also remember one saying something about his pal not holding the ladder correctly when he died from a fall.
does anyone know for Athena's DD boons whether the increased invuln or increased heal applies to ALL DDs or only the one extra?
All of them.
I believe it applies to all
ok that intuitively makes the most sense but doesn't really say so in wording
Yeah, the phrasing is just strange
Also, from the previous discussion, we can conclude than Nyx keepsake OP pls nerf.
where should I go to suggest they reword those boons to be like Dionisys's Vintage?
Guess I'll stream the nyx keepsake run attempts so I'll pop out for now, thanks for the discussion since this build does sound very fun
Well, I'm gonna go to bed 'cause over 3am, but if you get some huge heal, don't hesitate to @ me, I'd love to see a screenshot of it 
Heh, will do
@woeful stirrup - Oooh. Maybe I wasn't reading it clearly enough then.
@plucky oxide - The point you made about the ability menu and Chaos boons in the spoilers thread is really good
but the more I think about what I initially said, the more I realise I'm not concerned with whether the average player remembers when they have a debuff,
That menu is just awfully designed,
It might seem fine to you but if you had poor vision, dyslexia, or were just playing on a tiny screen,
I think it would very quickly become a chore to even read it
As a rule, It's okay to expect your players to read lots of text in your game,
but you should never make the act of reading itself any more challenging than it absolutely has to be:
Use big, clear fonts, in a colour that won't ever blend into the background, Etc. etc. etc.
The menu should just be clearer
is my point
If nothing else, the text should be spaced out a little, made slightly bigger and for the whole thing to be better organised so you can decipher information faster
Expecting players to open the menu is fine, as long as it isn't a hassle to use for anyone with mild vision problems
the rest of the GUI is great though
Thanks for the visual reference @atomic panther
π
Readability of text, or allowing to give player more options on how to read text/simplifying language, is a pretty hard challenge. It's a design challenge, for sure. I for one am totally fine with everything you said above. I personally don't think that problem is with chaos boons, specifically, but in how the effects of boons are roughly 80% text and 20% visual indicator. I'd welcome a Codex page that listed indicators of what was happening in your current run, clearly and concisely!
On top of that, scalers for UI to globally change text size would be awesome for runs. The text and icons scaling of the in-game UI, such as the resource counters, could also be in the hands of the player.
where are Hades screenshots kept, do you know?
I just click on my windows button at bottom left and type 'Hades'. It takes me to a folder where all my f10 snapshots are taken, methinks.
Oh, here it is!
Documents/Saved Games/Hades/Screenshots
ty
:D
So... I genuinely would love to keep discussing the minutia of well crafted Graphic User Interface design with you @plucky oxide buuut.... it's like: 3:40 here in merry old England so... I should probably disappear and finally catch some zzz's (pronounced: Zed's, not Zee's, you philistines)
π΄
Yeah, I'm working late trying to figure out why my Vray passes aren't working, so I'll catch you later. Have a nice rest!
See, if you had taken Nyx's keepsake, Tskami, you would have been fully healed 
not quite, because Grim Inevitability
Could have picked something else instead :P
is the pom from an inferno gate any different from a normal pom?
Twice the upgrades, I believe.
plus its spicy
that'd make sense, i know it doubles hearts but i swear i had one earlier today and only got +1, maybe i just wasn't paying proper attention
+1? Sounds like 
@woeful stirrup - I was looking more closely at the blurbs and you're right. I wound up just deleting my feedback. :V Thanks for getting me to look more carefully!
You're welcome. I get why you'd make that mistake: for some deaths (like old age), the blurbs aren't usually too related.
Maybe I'll just update it to say that some of the blurbs should be more related to their deaths so that it's not confusing at first.
Even though it something super minor and kinda silly to give feedback on
naaah, if you have feedback, i'm sure sgg wants to hear it!!
Didn't get the full stack of darkness ups but still
I'm ranking up my Black Shawl so I can do these shenanigans
Nice. Is your keepsake not max level or have you not completely removed the anti-heal?
I'm done with 25 heat on all weapons so I'll slowly go up while unlocking more rerolls and ranking up my keepsakes. Hope I'll be skilled enough to try it at some point.
I started a new save recently, so my keepsakes aren't all max rank, and Black Shawl was one I didn't use much in my last save so I didn't bother to rank it up (until now)
It's weird how overlooked this keepsake is. I guess unskilled players would rather take better starting health or healing items in pots while skilled players don't need the heals on low heat and will disable them on high heat. A shame, really 
It is max level, just it only shows as much heal as you are missing health!
My verdict from the 130 runs with it is that the keepsake isn't the worst, but it's also not better than cerberus most of the time
However if you happen to get the poseidon/chaos darkness buff and don't have healing disabled for whatever reason, it's a solid option even on high heat
130... runs? 
130 heat runs >.>
You got me scared for a moment.
Those would be some real impressive speedruns, hoo boy
Did get a 9 minute bow run without even having a real trinket equipped when leveling the nyx one though, so that was neat
So it doesn't usually give you more than 60 health in a run without other darkness boosts than heat?
Pretty much, you get 36 darkness from regular pickups and 72 from elite ones which give 14/15 and 29 health respectively
The fury gives more of course, but it's not really a good trinket for the first floor since the goal's usually to just try and avoid hits altogether there
plus not having deflect attack was a massive handicap, and made any of the hydra battles that spawned multiple wave heads nigh on impossible
But yeah, the times the trinket does go off it's pretty ridiculous, like that screenshot where I didn't even have the poseidon darkness buff and would've healed 96 health from the one pickup
Could work well as an emergency trinket then. Added to the rerolls, if there is ever a room that wrecks you, you could try to get a few darkness room to heal back to full.
Yep! The only real issue is you pretty much need to be playing moderate to high heat while still having healing enabled, which just feels wrong π
As someone who has not tried moderate to high heat yet, can't really say I get what you mean :p
do any of you use the adamant rail sepcial?
I don't even use the rail 
that's not
how is that helpfull
then just dont respond
well i just made a bunch of Alt fire suggestions to it
because that bomb is dreadfull
I still don't get why people think the special is bad π€
Just shoot where the big bad minions of the underworld are gonna go, not where they are
did you read the feedback?
as someone who frequents the adamant rail , it's got some issues
like shots being to narrow to deflect something like bombs
or the shots from Witches
It does deal alot of damage in an aoe π€ Makes sense that its slow
if that's the case
why does explosive launcher ADD damage and is basically that but a straight line of fire
why does explosive shot of the bow also not do that
just the charge time
Carpet bomb -90%
80%
and the other one is
fire it 3 times
why not just fire as a rocketr
like \
not that hard
I dislike carpet bomb, 3 times is pretty guchi
i dislike both
because i cant get it to work when i need to dash morer
i cant take my time
to position
and fire
i have to dash and shoot
even on boss fights, the only fight i can kind of use it
is hydra
and sometime meg
yeah but this is very cumbersome that allot of people dislike the rail
i only dislike it's special
I don't like ranged weapons that deal 10 damage a shot :d
Yeah but bow does 40
actuall
its not slow
the al fire is great
Artemis + Alt + 100% more shots
that's pretty insane
You mean
because the back stab damage adds
The bow special ?
yeah
i used to dislike it
it's a very different way to get around it
but it literally 3 shotted bosses on 60 heat ..>
just 3 uses of that special
melted trough what 500hp
that was pretty sick
World splitter is one of the best upgrades in the game and it needs a nerf, in my opinion.
World splitter on sword.
Shotgun on rail.
Both, in my opinion, offer far too much value.
Pls don't nerf World Splitter ;_;
It's insanely good. Honestly, I just don't want a single upgrade in the game that can take you waaaay too far in comparison to the rest of the upgrades.
If theres something broken its still vicious skewer though π
I beat the game on my third attempt due to the sword lifedrinker upgrade, and I feel like a lot of the mystery of what was to come was lost.
because why go bomb when you have a shotgun
I use my special no matter what build I'm running on rail.
At least once per wave, as a preamble.
If there's no enemies, there's no reason to not fire it.
because of it's target + slow moving bomb
i really hope they can fix the special to be a fast awnser
instead of.. i gotta aim.. gotta shoot. and ow im diead
The summoning portals are basically targets for free damage at the beginning. It definitely need bonuses to be more reliable, but I don't think it's inherently flawed by design. Just needs some quality of life tweaks.
I also don't know how it functions on controllers.
^
But as a mouse and keyboard, it's as simple as point and click. Seems to be the only mechanic in the game currently that doesn't favor analog.
ah
see i use controller
but also
i play on 120 heat
so i kinda got experience from 25 runs
with that blasted slow special
I like 20 heat with more mobs. I try to never fail a run. It makes the not-so-perfect runs feel really satisfying to see through.
I know someone here a long time ago
like the rails shots being to narrow to deflect bombs and orbs
ow yeah
my thoughts on him
completely 180d
i thought his dash was still like his wrath ability
but he's actually pretty good
because you dont need walls
enemies can slam into eachother too
wich makes that boon way better
- poseidon and zeus is a duo boon appearntly
Poseidon favors more-heat runs, from what others have said.
Yeah, I can't say I like that duo boon.
i mean
it's got some issues as well
but hey that's EA for you i guess
allot of this game still needs to be optmized
I refuse
what is hades in?
Early access
Amazing
They did tell me im special
Is ok the shortening of Okay
Okeley dokeley
There is like 30 variations of what ok is short for
K.
Oklahoma
^