#h1-builds-and-combat

1 messages Β· Page 184 of 1

tulip timber
#

Well, they're going to be fast. They aren't slowed down having to carry all that blood.

glossy slate
#

my problem isn't so much that they're fast, it's that they have no delay on their attack if you have to dash near one

tulip timber
#

Yeah, I treat them as mobile traps.

glossy slate
#

so while you're recovering from the dash they get a free hit

#

or 3

tulip timber
#

Zag's pithy one-liners from picking up boons could use some improvement. "It's thunder time"?

glossy slate
#

Please let me give more gifts to Dusa she's cute and she deserves it

tulip timber
#

I'm also sad I can't feed my dog booze anymore.

forest marsh
#

Gifts for bouldy or riot

tulip timber
#

I wonder if hydra will be at the bar if you die in floors after 2. Maybe Zag had a relationship with hydra.

forest marsh
#

I made feedback for this and you should upvote it kthxbai

tulip timber
#

Done.

arctic whale
#

@tulip timber I liked that particular one-liner. Sure it's kinda dumb but it feels pretty in character to me

nocturne cedar
#

anyboddy els thinks this game is hard

final goblet
#

I personally think the difficulty makes it more fun

analog crystal
#

For mirrorless, how do you deal with challenge rooms (spawner timed rooms) in Asphodel?

rigid quest
#

The game is hard , but it doesnt feel unfair so far. I found myself getting reliably far with less then stellar boons and upgrades.

hollow notch
#

I made it to Hydra with... only one boon, I think. I had the artemis cast with a few poms on it

#

But when Zag says "I really hate that Hydra" as he's coming, yet again, out of the blood pool... I can relate :/

rigid quest
#

Yeah , i hope when we get more areas the hydra gets some nerfs. But i can kinda understand why it is so hard atm , it is a stand in for the final boss.

hollow notch
#

I'm getting to it pretty much every run

#

But that spam homing attack gets me every time 😦

ivory dragon
#

i think its hard if you are new to roguelites, easy otherwise

rigid quest
#

The game or the hydra ?

ivory dragon
#

oh whoops, discord didnt load completely when i opened it. The game as a whole! I agree some areas have a difficulty that seem "out of place", though (fire boat and hydra seem a bit inflated, probably due to 2 floors as you mentioned)

#

=]

stray radish
#

im really hoping for some kind of easy mode when the game is completed

#

im used to playing their games on easier so i can just enjoy myself

#

it'll be kinda sad if y'all gonna be on like 2nd update and im sitting there like 'yay finally got the hydra to half hp' xD

rigid quest
#

I like hard games myself πŸ˜ƒ Last game i played , iroicly , was a build engine shooter named blood , from 1997. It was incredibly hard , but oh so delicios.

ivory dragon
#

Just speculating here, but since supergiant is facing audiences from their other less punishing genres as well as reaching out to roguelite audiences - I can see a world where the base game stays fairly easy and then extra challenge features are added for the genre fans

stray radish
#

what i like about supergiant so far is that they let you make their games both harder and easier as you wish

analog crystal
#

I think with hardgames you just need to have a good mentality to losing, my favourite game I played hollow knight I must've died so much on the first run through but its still my favourite game you've just gotta keep at it!

ivory dragon
#

mhmm

stray radish
#

hollow knight made me ragequit few times

#

hades is way less frustrating cause it rewards you with lore xD

ivory dragon
#

the trick is in making losing worth it - which i think they do a pretty good job of here

#

at least so far

rigid quest
#

Like some sort of side areas ? like you have a choice where you either go to an easier area and get to the end , or some harder area where you can get maybe extra bosses or boons , but which also is designed with more challenge in mind ? i d love that

analog crystal
#

In every SGG game so far they've had something to alter gameplay making it harder but providing an added bonus

#

They'll defo do it with hades

ivory dragon
#

well, id presume if they follow genre trends we could see things like level skips that put you ahead in floors but at a cost of lower entry-power

analog crystal
#

I think haha

stray radish
#

it's safe to assume they will

ivory dragon
#

im a long-time roguelite / challenge player (going on 30 years in gaming now sheesh), so any extra challenges im down for

stray radish
#

it's kinda supergiant bread and butter at this point

analog crystal
#

@ivory dragon there are currently 2 challenge routes Ik of to make the game harder

#

Mirrorless

#

And fresh run

ivory dragon
#

i dont view those as challenge routes really, but ive done both haha

analog crystal
#

Ooft

ivory dragon
#

the psychology feels more like just self-gimping than adding challenge

analog crystal
#

For me its the getting used to 1 dash

#

Im really enjoying the more precise feeling movements

ivory dragon
#

3 dashes is pretty redic yeah hahaha

analog crystal
#

Yeah, it kinda feels

#

Danger o heck just spam dash

#

Rather than thinking about it

ivory dragon
#

double dash alone took me through hades with just dash spam on run 9 or 10 i believe

#

hydra's projectiles just get completely outmatched from back and forth dash

rigid quest
#

i do wonder if there will be any additional dialog for beating the game first try on the fresh save XD

analog crystal
#

Do you have any tips for mirrorless for me? I've got to the hydra on my 3rd run but not beaten it yet

rigid quest
#

Hades being like " you ll never .... wait what ? he is no longer here ?"

ivory dragon
#

mirrorless hydra for me was mostly just being patient on hydra. i stayed behind a wall until his last 2 projectiles were in-air and dashed over the wall to do damage

#

then dashed back over

#

that way you can safely damage him and see if he comes at you for a ground stomp

analog crystal
#

Ahh I see, the long game

#

Thanks!

ivory dragon
#

probably a faster way to do it, but im only like 40 runs into the game or so

#

so minmaxing speed hasn't been a priority yet haha

analog crystal
#

If you're interested you should check out Dino's stream

#

He has a sub 10m run

ivory dragon
#

probably went with a strong boon setup

#

they can get pretty crazy doing 600+ damage a swing on hydra

analog crystal
#

Bow atm with Daedalus and artemis dash is insane

ivory dragon
#

yeah

grand cave
#

ive found that if you get behind the hydras head while it's shooting the large array of pink projectiles it's free damage; they dont hit you right away and it gives you enough time to dodge safely with one dash when they eventually reach you

ivory dragon
#

@grand cave yeah thats what i do when im not on a new-save

#

the entire wave of projectiles just end up facing the other way

#

hilarious

grand cave
#

thats how i won my new save run lmao

ivory dragon
#

i havent had the brass to try it on new-save yet, usually conserve myself to handle the smaller heads

grand cave
#

ive won it once and i did that to smack his head before it could spam it and that inherently left enough health for the small heads

ivory dragon
#

but at the same time i rarely go for optimal boon builds, just pick whatever seems fun at the time

#

the only exception is if i go bow it pretty much has to be artemis

grand cave
#

lul same, arty bow is the most fun

hollow notch
#

I like bow with the poseidon boon for the special

#

and hammer maybe, for more projectiles

grand cave
#

ive been trying to find a way to make special bow viable without ares + a million poms

hollow notch
#

stuff just can't get close

ivory dragon
#

im generally not a fan of poseidon, but he can lead to fun times in floor 2

hollow notch
#

things end up in the lava a lot

ivory dragon
#

yeah

#

you can still technically dash in and attack lava squatters and dash back before taking damage - provided more than one dash

#

unless they are all the way in uganda

grand cave
#

i've had the most success so far with zeus special + double special hammer because a ton of small lightnings spawn and clear the room

ivory dragon
#

my friend swears by zeus haha

analog crystal
#

I have the most fun with Poseidon but knockback not affecting bosses is really holding it back

grand cave
#

the only zeus boon i take regularly is the cast, and only if it's epic because otherwise its too underwhelming for me

ivory dragon
#

i feel like poseidon will get a lot more value when more floors are added, to where the pushback becomes more than just a fun thing to do

tawdry sleet
#

I genuinely hate the bloodless zombie skeleton things

#

drive me mad

analog crystal
#

I really like the zeus dash with some upgrades

grand cave
#

for the purpose of bow special zeus is surprisingly good though\

ivory dragon
#

oh the skeletons were a pain at first - end a dash anywhere in their vicinity and you will be taking damage

tawdry sleet
#

Managed to get to the hydra with shield that time at least

grand cave
#

i used to take dash but hunter dash is just so op

ivory dragon
#

now i just slow walk around them until they are done being jerks and then engage whatever

tawdry sleet
#

they just have such weird timing on their attacks

analog crystal
#

True artemis dash is probably gonna be nerfed at some point

tawdry sleet
#

and the wind up seems a bit inconsistent, and like you said, if your dash ends near one they're probs hitting you

#

like they've started their attack wind up facing one way, and then correct to your new dash position to follow through

ivory dragon
#

my only real issues with hydra are more minor gripes - like the hitboxes on floating enemies leading to needing to aim at shadows instead of the heads, or the very obscure tell on their pound attacks

tawdry sleet
#

I'm still struggling to fully catch when the mini-hydra's are attacking

#

I just dash a lot and hope for the best πŸ˜‚

ivory dragon
#

yeah its a lot smaller of a window than most things

#

i can probably overcome it if i really try, but its pretty obscure compared to everything else

analog crystal
#

I just beat hydra! Is fresh much harder than mirrorless?

ivory dragon
#

if you crutch dash a lot yeah

vapid mauve
#

depends how much you like the weapons. If you are cool with the sword in general fresh isn't too much worse than mirrorless

#

no keepsake is a notable extra handicap, and healing is a lot more limited because there are no wells of charon. also it's tough to get daedalus hammers since the only way is buying them from charon

ivory dragon
#

wew finally a damageless deathboat

#

usually take a few hits in there

analog crystal
#

oooh, I do quite like the sword It was my first hydra kill and I rarely use wells for healing the death defiance is quite nice tho

tawdry sleet
#

Managed to double my total hydra completion this morning πŸ˜„

analog crystal
#

Only 1 way to find out how hard it is haha

tawdry sleet
#

now up to 4

#

2 spear, 2 bow

vapid mauve
#

yeah do it dude

ivory dragon
#

awesome! consistency seems to be kicking in brax!

vapid mauve
#

fresh file was my favorite of the challenges I've done so far

analog crystal
#

Is it a hassle to go through the opening each time?

vapid mauve
#

yeah, it's a little tedious

ivory dragon
#

I enjoyed it but not having the extra dashes makes it feel dramatically slower haha

vapid mauve
#

not too bad though

tawdry sleet
#

With the bow, nothing beats artemis and Ares boons

analog crystal
#

Would it be useful to recommend a skip button in feedback do you think?

tawdry sleet
#

Dash crit + extra crit damage + damage after attack = 200

#
  • the hammer giving me +200% damage from distance
vapid mauve
#

hm, kind of an edge case here, not terribly important

analog crystal
#

Ok, thanks!

hollow notch
#

I avoid the hard room in the second area as if they have the plague

#

last time I ended up losing 60-70 hp....

analog crystal
#

Plague?

ivory dragon
#

im uploading my damageless of it i just did to remember "that one time i didn't suck"

hollow notch
#

And I wouldn't have done it if there was any other choice

tawdry sleet
#

Avoid the hard room?

hollow notch
#

Yes, plague. πŸ˜„

#

If the reward on the door has a little skull on it, the room is hard

#

that's what I call it atleast

tawdry sleet
#

ohhhh

hollow notch
#

don't know if there is an official name for it

tawdry sleet
#

is there any point in ever choosing them?

ivory dragon
tawdry sleet
#

I always avoid too πŸ˜‚

hollow notch
#

more rewards

vapid mauve
#

you can deliberatly go to the hard rooms because your fighting spirit compels you

ivory dragon
#

hahaha

tawdry sleet
#

Interesting

#

I play with controller

#

Is M+KB better? or just preference?

ivory dragon
#

im just too hardwired for mkb personally

#

but its just pref

tawdry sleet
#

Main issue with controller is the occasional dodgy choice of target

hollow notch
#

you have artemis dash and ares attack

#

what else?

vapid mauve
#

I've heard most people prefer controller, I like mouse + keyboard

hollow notch
#

which hammer upgrade

ivory dragon
#

extra damage on power

vapid mauve
#

or maybe the controller people are more vocal

hollow notch
#

hence the 255 hits

ivory dragon
#

yeah

hollow notch
#

that's crazy

tawdry sleet
#

@ivory dragon my last run was literally that (with a slightly different hammer choice)

#

πŸ˜‚

ivory dragon
#

hahaha nice!

hollow notch
#

if I play spear, I usually get 500% dmg to armor

tawdry sleet
ivory dragon
#

lv4 curse man

tawdry sleet
#

It's OP

ivory dragon
#

talk about set it and forget it infomercials

tawdry sleet
#

hahaha

hollow notch
#

also, the bow being essentially a rail gun now is nice

ivory dragon
#

i ignore the special cast on it, but i have done a lulzy run with it basically one shotting things at point blank

tawdry sleet
#

having it on special can be nice for crowd control

hollow notch
#

it's quite slow though

ivory dragon
#

yeah, my crowd control concept atm is "if they are dead they are under control"

tawdry sleet
#

I quite like Ares' dash

#

especially if you buff its size

#

But with bow Artemis dash is too good

hollow notch
#

if you can get the timing right πŸ˜„

#

some people expressed preferences for the triple shot and artemis dash

tawdry sleet
#

I've still not had a decent run using the sword

#

just so hard with it being all close quarters

hollow notch
#

get a good attack boon

tawdry sleet
#

and this games difficulty largely being based on throwing crap loads of things at you at once

hollow notch
#

and the quick attack hammer upgrade

#

I think that works

#

artemis dash would be nice, too

#

you can get a few crits after a dash

#

I rarely play sword, but it seems to be not such a bad weapon after all

ivory dragon
#

if you ever get the chop animation upgrade on sword its pretty hilarious

#

just massive damage

tawdry sleet
#

What keepsakes do ya'll typically run with?

ivory dragon
#

if im on bow i start with artemis, but otherwise i typically run with either %20 less damage from the front or extended well of charon if there is a damage boost at the halfway marker

#

besides that just sorta whatever

#

i used to use the health boost or extra death defy, but haven't needed them in awhile

tawdry sleet
#

I sometimes switch to the death defy in the mid-point depending on how confident I am on the run πŸ˜‚

true dock
#

Usually depends on what dumb build I'm trying to make since I try to make them based on specific boons. Lately I've been using Conch Shell to fish for that boon that gives extra rewards really early.

ivory dragon
#

ah thats not a bad idea

tawdry sleet
#

Side question: is the hammer showing up random?

ivory dragon
#

it feels like it is, but I don't know the backend mechanics :3

#

just going on anecdotes

tawdry sleet
#

It must have heard me, it's just showed up πŸ˜‚

vapid mauve
#

I've had a run where I didn't see one til late asphodel, usually get it in tartarus though

ivory dragon
#

you are playing the hammer time music track right? i mean you have to

tawdry sleet
#

ooooh... point blank shot, or steady shot? which would you go for πŸ€”

#

thinking point

#

slow charge on steady is probably gonna get me killed

ivory dragon
#

im not good with names, is steady shot the longer charge time?

#

ah yeah

#

i avoid that like the plague

#

good for making coffee and taking a nap mid-run though >.>

tawdry sleet
#

The shop prices feel real weird to me

#

at least for the Ambrosia

#

300 gold for something that can often be found behind one of the doors vs the god boons which are 10x more useful for 200

ivory dragon
#

yeah, in my own preference i think ambrosia would be better suited to rare spawns in rooms rather than reward or shop pooling

#

sort of like how gold vases can appear, but rarer

#

just something "extra" without being in the progression line

analog crystal
#

I would actually like ambrosia to not turn up in shops as it takes up a slot where something useful could be

ivory dragon
#

I find that stance agreeable

tawdry sleet
#

might be worth adding πŸ˜„

analog crystal
#

I'll look and add if it isn't

vapid mauve
#

but if there's no ambrosia in the shop I can't spend 300 gold in tartarus on a fresh file run to buy it, immediately give it back to charon and then get +3 duration on something from the only well in the run bouldy

analog crystal
#

Ooft that is rough

ivory dragon
#

just get him a gift card next time

analog crystal
#

I can't wait for him to get an actual sprite and not placeholder

ivory dragon
#

charon will end up having the largest transformation if they use his original depictions

vapid mauve
#

he wants those coins

ivory dragon
#

LOL no kidding

silent cliff
#

he does remind me of santa though

analog crystal
#

Zeus doppelganger

vapid mauve
#

he's reverse santa

ivory dragon
#

the olympian gods must hate him in this game

#

they blessed him with boons and he's just like "good moneys"

analog crystal
#

Whenever you pick up a boon from him they always say something about it

vapid mauve
#

"hey give this to zag when you see him" -> 200g

tawdry sleet
#

I swear there's a timing issue with enemies knowing your position on a dash

analog crystal
#

Whether positive or negative lol

tawdry sleet
#

like they see your new position before it's even half finished

ivory dragon
#

the dialogue engagement is pretty good

vapid mauve
#

I think dashes are basically instant

ivory dragon
#

@tawdry sleet im guessing you are just talking about skeletons?

vapid mauve
#

any apparant motion is just for visual

tawdry sleet
#

because I just had a bloodless zombie + bomber room, and the amount of times the zombies swiped me, and the bombs were thrown at my feet where I was going, not where I had been

vapid mauve
#

and I think it's important that dashes can be punished

analog crystal
#

^^

ivory dragon
#

ah yeah if you dash and they throw the bomb at the same time it can appear that way, though the bomb throw went off immediately after you hit dash

analog crystal
#

I would like a ring to show the radius of the bomb explosion though, sometimes it feels a little cheap to take damage from one

ivory dragon
#

i agree @vapid mauve - atm being punished for bad dash positioning is the only thing that keeps it from feeling like an in-game cheat ability

tawdry sleet
#

hmm, you're probably right tbf

silent cliff
#

i would actually prefer for more enemies to punish dashes

ivory dragon
#

i wonder if there would be room for structural enemies that disable dash if you are in range of them

#

like totems or obelisks

silent cliff
#

or anti-crystals that hit you when you move and you can completely avoid them by standing still

#

would make an interesting change of pace for some rooms

analog crystal
#

I feel like something that forces you to stand still would be a bit too challenging if there were other mobs attacking you

ivory dragon
#

enemy pool for the room type would need a lot of care

analog crystal
#

I think all damage in the game should be avoidable if you're good enough but from what I'm imagining from what you said that would make a situation where you would take damage no matter what

ivory dragon
#

or even just challenging no-enemy gauntlets could be fun

#

finish fast enough for a prize and move on

analog crystal
#

What's the fastest you've done a chest btw?

ivory dragon
#

I don't even do chests because im a bad person 😦

analog crystal
#

Ooft, I did them a bunch when I was farming darkness cus they drop a lil bit

ivory dragon
#

yeah, i learned about the darkness only recently but

#

its sort of too late for me on this save now haha

#

always assumed it was just gold and i was like "uhhh im never low on that skippppp"

vapid mauve
#

I've gotten over 100g from an asphodel chest, 80 something in tartarus ( they start at different values)

analog crystal
#

Yepp I think they start from 150 and 100 respectively

#

Some runs I do horde a decent amount of gold, it'd be nice if like it was converted to darkness at like 100 gold for 5 darkness rate or something

vapid mauve
#

true, that would be a weird interaction with coinpurse though

ivory dragon
#

if the game were to perpetually be stuck at 2 floors, keys and darkness could use some love - but im sure things will even out a bit as more floors are added

vapid mauve
#

I think spend it or lose it is ok

ivory dragon
#

at least thats my hope

vapid mauve
#

yeah the dynamics there will deff change

analog crystal
#

Oh true, I forgot about coinpurse

ivory dragon
#

15 days to the next patch anyone got a time machine i broke mine

analog crystal
#

I've not been this excited about a game's update in a long time

ivory dragon
#

^

analog crystal
#

I would like to see the bar they set for each major update

#

I'm hoping 3 new gods and a new floor and maybe new interactions

#

A weapon at a large push

vapid mauve
#

I think a weapon is pretty likely but I'm not super confident we'll get a new floor

ivory dragon
#

I wonder how many primary floors and potential hidden floors are going to be in the final game

analog crystal
#

You sound pretty confident on hidden floors being added haha

ivory dragon
#

6-9 feels like a good guestimate based on olympian lore and other roguelites to me?

#

and it's what, 12 months of alpha planned

still pewter
#

that sounds a bit ambitious imo

true dock
#

My hope is that darkness/keys will be spent to access the hidden floors.

analog crystal
#

Based on lore I believe there are 4 areas of the underworld, IMO I would love for us to take the fight to Olympus

ivory dragon
#

i dont know if id call it ambitious while counting possible hidden floors

true dock
#

Erebus and Elysium are probably going to show up

ivory dragon
#

4-5 base without hidden easily

vapid mauve
#

I'm hyped for Elysium

ivory dragon
#

and if we dont have hidden floors ill just cry in a corner and still enjoy it πŸ˜›

analog crystal
#

And ye the stockpiled resources will be an issue they're gonna fix, considering ambrosia, keys and darkness will end up with nothing to spend on

silent cliff
#

did any of you guys get to a point where you can consistantly beat the hydra without losing too many hp/death defiances (like the fight vs meg) ?

still pewter
#

Do you think they'll make hidden floors? I'd love it if they did, but I'm not sure if it fits their parallel focus to narrative

ivory dragon
#

i dont ever use death defiance and basically just randomly pick boons atm @silent cliff

#

@still pewter i feel like there is going to be too much pressure to make hidden floors. Basically every roguelite has some extra pathways

analog crystal
#

Im quite curious how hidden floors would work

#

After each boss

ivory dragon
#

they could get away without it, but i think the roguelite crews are going to be expecting it

analog crystal
#

Or you find an alternate pass on the floor

vapid mauve
#

Hydra always gets some hits on me still, whereas I can down Meg damageless. But I can clear both consistently

silent cliff
#

okay, then I am just bad haha

true dock
#

@silent cliff Yeah. I've got nothing to really do now until the patch drops because all I've been doing is farming ambrosia.

ivory dragon
#

nah not bad tbh

still pewter
#

I think "Chaos" has some potential of being "side content". Not necessarily whole floor scale, but definitely more fleshed out than what it currently is

ivory dragon
#

its all just a practice game

#

the more you play the better you get

true dock
#

Mirror also helps immensely

analog crystal
#

The epic % is insanely good

ivory dragon
#

that would be interesting @still pewter

analog crystal
#

I miss epic boons

still pewter
#

I kinda dislike the mirror flat out giving you stats. I'd rather it gave diversity over raw power

true dock
#

Hoping for a Titan jailbreak as a side level. Where you unlock their boons

ivory dragon
#

I feel like the mirror was needed to keep the existing supergiant audience onboard into a notoriously punishing genre

#

just speculative ofc

silent cliff
#

i'd love if the mirror would side you more with your dark self which would then displease the olymp gods - then it could be a trade off between permanent smaller bonusses or a higher chance for epic boons

ivory dragon
#

i like that @silent cliff

#

anytime the word tradeoff is used in game balance i have to cheer

still pewter
#

idk. a meta progression like keepsakes seems cooler to me. It gives you more ways to play the game. Can't say the same about the mirror. It feels more like a resource sink to be filled

analog crystal
#

Would your darkself mean that you start off really strong rather than gradually getting better through boons then?

tawdry sleet
#

The Hydra itself is the easy part

#

It's always the adds and mini-hydra's + the chaos of the lava etc that screws me

ivory dragon
#

its those annoying little heads

#

with their dumb hitboxes and low tell animations

#

πŸ˜„

tawdry sleet
#

I just got it down again, number 5 πŸ˜„

#

but still relying a bit on extra lives

still pewter
#

I also feel like there's potential with your suggestion @silent cliff

ivory dragon
#

you'll get there! you are moving at a quick pace

silent cliff
#

@analog crystal i mean it more like the more you invest in the mirror, the more boni you have but also the less likely you are to find epic boons (because the gods don't like your dark side)

analog crystal
#

Oooh I see

ivory dragon
#

maybe if you take too many darkness buffs you end up having to fight stronger midway bosses or something?

#

or chance% of it

tawdry sleet
#

It does feel like it needs balancing

silent cliff
#

@ivory dragon i like the idea but then the difficulty level kinda stays the same - given that the bosses scale with the amount of darkness you spend

tawdry sleet
#

so you aren't just maxed on everything

true dock
#

Mite b cool. It does feel too easy when you're getting epic boons all the time as well as doing 200% extra damage and have three lives

ivory dragon
#

sort of @silent cliff but depends on how "stronger" is defined i think

#

like you could make the meg fight 4x as long and it'll be the same difficulty for me

tawdry sleet
#

Are legendary boons actually a thing btw?

ivory dragon
#

yeah

still pewter
#

yes

tawdry sleet
#

I'm yet to see anything besides Rare and Epic

ivory dragon
#

there are prerequisites i believe?

tawdry sleet
#

And I barely ever see Epic unless I use a keepsake

still pewter
#

yes, try sticking to a specific god in a certain run

silent cliff
#

@ivory dragon but then what is the incentive of farming and spending darkness? it does not really feel motivating to farm a resource which makes the game flat out harder for you

ivory dragon
#

you'd have to have higher incentives for sure

#

risk/reward

#

looking at something like gungeon for instance - they do a really good job with their cursed items

#

a lot of up front power, but chance for getting stronger enemies to balance it

#

too much and you get chased by death

analog crystal
#

Wizard of legend do good cursed items too

still pewter
#

I'd love a curse system in hades

#

more like gungeon and less like dead cells though

ivory dragon
#

i can agree with that

still pewter
#

gungeon curse is super cool

analog crystal
silent cliff
#

i would definitely love to see a 'darker' side of zagreus

still pewter
#

but gungeon has metric tons of items, some of which interact/manipulate curse. it's a fleshed out system of its own

tawdry sleet
#

As someone who hasn't really played roguelikes, it's kinda disappointing how little there is currently that is permanent between runs... I like me some feeling of progression

What do you guys think about getting cosmetic armour upgrades for completed runs or something similar? or more changes to the House of Hades based on successes

ivory dragon
#

cosmetic upgrades im 100% behind

#

my dream is to be able to fill some metric with the sword and get a transistor sword skin for it πŸ€”

silent cliff
#

i'm quite sure that we will get cosmetics in the later development stages of the game

still pewter
#

@analog crystal do you recommend wizard of legend?

true dock
#

Yeah, I'm down for cosmetics.

ivory dragon
#

permanent power progression im not a fan of, but i can reason my way around its existence

#

roguelites are always about you the player getting better, not you the player getting more boosts

tawdry sleet
#

Yeah I wouldn't say power upgrades

true dock
#

For what it's worth I would also recommend Wizard of Legend. Great little roguelite

still pewter
#

yeah, most meta progressions give you more ways to play the game, they add more diversity to your runs

analog crystal
#

@still pewter It really depends on how you like games, the game is hard and offers a harder mode, but to finish the base game can be quite easy. I really enjoy the combination of magics it makes the game fun each time you play it though.

I would recommend watching a video on it first ^__^

ivory dragon
#

huh i havent played this. will definitely check it out

analog crystal
#

I think binding of isaac does rogue like progression well with unlockable items from bosses and challenges

still pewter
#

thanks. I'd love to hear more roguelite suggestions but let's keep them off this channel

ivory dragon
#

good call πŸ‘

#

unless it pertains to hades gameplay ofc

true dock
#

Loads of unlockables is my jam.

still pewter
#

yeee

analog crystal
#

I wasn't recommending BOI as such but more inspiration for Hades

silent cliff
#

another idea for balancing out the mirror is that e.g. 'epic' boons don't define themselves over just having higher numbers but rather being more unique and playstyle-changing than rare boons
one example for zeus could be: 'after every 3rd attack, a lightning bolt strikes your target, dealing 600x of your attack damage. your normal attacks don't deal damage anymore'

ivory dragon
#

i made the joke about it before but, you know you are playing a roguelite when your second monitor is glued to the game's wiki page

analog crystal
#

Although, BOI did get to a point where I just wasn't enjoying it and it became a drag to play. I've not played in a while tho tbf

tawdry sleet
#

Anyone got a recommendation for boons on the sword?

#

determined to try a decent run with it

still pewter
#

that's the stuff I like felix. more wacky, crazy, creative stuff that give you a different experience

analog crystal
#

I really like athena on sword

tawdry sleet
#

I wanna complete the OG game with each wep at least once

still pewter
#

sort of like most deadalus upgrades

analog crystal
#

Especially with blade flurry

ivory dragon
#

if you get the chance to snag the 400% chop animation and crit with it that's pretty amazing

#

if you want to easyboat it

#

good times haha

silent cliff
#

400% chop damage + crit after dash + increased crit bonus is just fruity

still pewter
#

what do you guys think about stacking multipliers? Like being able to use a dmgbuff on your attacks and combine it with artemis dash? I think it creates synergy and makes you think about what you pick more, but don't you think it's a bit too crazy to balance around? I feel like it creates too big of a gap between strong and weak builds

analog crystal
#

It creates synergy but it's a little bit too strong atm

ivory dragon
#

i think we need more reason to use all of our abilities in synergy, whatever balancing that requires.

#

im noticing in my runs i typically upgrade one thing and ignore the rest

analog crystal
#

I would love if the boons had more synergy but balance is tough to do for that

silent cliff
#

Icathios is right - when you need to rely on synergy then builds without it become incredibly weak

ivory dragon
#

so attack but no cast/special

#

or special but no cast/attack

#

so i wouldnt mind a world where weaving different abilities gives you a good footing compared to stacking

still pewter
#

an immediate proposition that comes to mind is making stuff stack additively. then again we already have this sort of additive scaling (ares curse)

#

which gives ares his identity as a flat power increase

analog crystal
#

I was hoping for a grimoire weapon (it works in flavour and would be cool) where boons would give you spells you could use which would provide synergy between boons and weapon

silent cliff
#

I think the problem lies more in the fact that there is no need to combine all of our abilities to beat the game - it is perfectly viable to use attack/cast/special only in a run

ivory dragon
#

not just viable, but arguably the "best" way to assure victory every time

#

i could see things like giving you extra boosts against enemies that have a cast on them

#

etc

#

dash > crit synergy does a great job, so stuff like that with other abilities

silent cliff
#

another way to create synergy is that you'd work with elements - so a poseidon cast (water) makes the enemy more vulnerable to lightning for the next (couple of) attack(s) - then you would create synergy in this case between poseidon and zeus without having to tweak the numbers

ivory dragon
#

yeah

analog crystal
#

That'd be cool

silent cliff
#

would also add an incentive for picking god-specific trinkets during your run to force the right type of boon

analog crystal
#

I think poseidon should also have the ability to put out lava pools on the ground but idk if that'd be too good

#

Maybe as a tier 2 boon?

#

Idk

ivory dragon
#

walking on lava puddles? i dont think that would be breaking for the content we have atm

still pewter
#

weirdly enough dash crit is the power up I see most likely be removed due to it being a potential balance headache

analog crystal
#

I think if they gave it a percentage it'd be fine?

ivory dragon
#

the power curve on it is a bit high, but i feel it could be balanced

analog crystal
#

The problem is it's guaranteed crit

ivory dragon
#

maybe dash crit but the crits only do half of their bonus damage

#

as the tradeoff

analog crystal
#

So rather than +100% its +50%?

ivory dragon
#

yeah something like that

still pewter
#

not only that. compared to all the other dash upgrades that do their thing, artemis dash just doubles your dmg overall most of the times

analog crystal
#

But the problem then

#

Is what if you also had a crit chance on your weapon as a boon

#

Would that damage be +100% if you didn't dash and +50% if you did dash?

#

Cus then it'd seem like more of a drawback

still pewter
#

yeah, that's a bit of built in anti-synergy

analog crystal
#

Ye

ivory dragon
#

becomes a tradeoff of standing still to do more damage

#

or being safer with dashing to do slightly less

analog crystal
#

I don't think they'd ever want to put in anti-synergy within a gods boon pool tho

ivory dragon
#

guess it depends on how you feel about anti-synergies in general

#

im fairly used to them, so im biased

analog crystal
#

I think it'd be a good idea with gods who hate eachother

#

but not with the same gods boons

#

It's less being used to them, more flavour-wise it sucking

ivory dragon
#

yeah its not a hill id die on by any means

still pewter
#

anti synergy is not inherently bad. It's just really awkward if it stems from the same system interacting with itself (artemis has antisynergy with herself)

#

it's not like you wanna avoid a god combo because it doesnt work as good as you'd like

ivory dragon
#

or you could just straight add a cooldown so that you cant repeatedly just dash crit over and over

#

just spitballing

still pewter
#

that'd could be a solution

analog crystal
#

That would be alright, considering the prerequisite of having dashed I think you'd need to make it guaranteed crits if you did that

still pewter
#

bit of a brut-force-ish one, since we don't have other cooldowns in the game

#

I could see it working tho

analog crystal
#

Activated abilities could be quite a cool line of boons

#

A bit like the revenge boons

vapid mauve
#

I think it's important to note that artemis dash doesnt neccesarill double your damage. If you are already getting +100% from quick temper and +100% from a boon on your attack then the crit puts you from +200% (triple damage) to +300% (quadruple damage) = 33.33...% increase

analog crystal
#

yeah its +100% not 2x

vapid mauve
#

I think the main issue with it is not itself, but rather the things it's buffing (bow mostly)

ivory dragon
#

i think many people agree that bow is too married to artemis atm

#

thematically it makes sense, but feels weird to play it

analog crystal
#

Imo the biggest problem with bow is the Daedalus upgrades being too good

ivory dragon
#

well other than the spend 7 years charging one πŸ˜„

analog crystal
#

haha yep

vapid mauve
#

combination of a ton of things but especially triple shot is blatantly op

analog crystal
#

I really hate that it throws off my power shot timing

ivory dragon
#

im still charging my power shot from 8 days ago πŸ€”

analog crystal
#

Imo the numbers are just too large

#

Like

#

+350% to close enemies is insane

still pewter
#

doesn't crit make your attack "hit twice"? therefore isn't it x2 dmg?

analog crystal
#

Nah, its +100% so like if you do 3 damage normally a backstab crit would do 9 instead of 12

vapid mauve
#

is that real?

ivory dragon
#

could increase the bow base damage and lower the power of the upgrades a tad perhaps?

still pewter
#

hmm, gotta go test. I'm pretty sure the UI states it's "hit x2". the actual math could be as you guys say

analog crystal
#

I might be wrong with the crit, but I'm pretty sure that's how it works

ivory dragon
#

the damage is pretty crazy on point blank shots, and you are guaranteed to get them with how some of the mobs work - especially the bomb guys

analog crystal
#

The only other bonuses that give that much of a boost to damage are against armour

ivory dragon
#

since they live on your face

analog crystal
#

But those bonuses are to all enemies

still pewter
#

speaking of, what do you think of armor?

ivory dragon
#

no strong opinion atm, does turn it into a bit of a kiting game for a bit though

#

which could be good or bad

still pewter
#

"critical: damage twice the usual amount, or more"

#

is in game description

analog crystal
#

Usual amount

#

As in

#

+100% to base damage

#

Is how i see it idk

silent cliff
#

so a backstab crit with 10 base damage is then 10+10+10 = 30?

analog crystal
#

I could be very wrong and look dumb haha

#

But

#

yes that's how i think it works

vapid mauve
#

crit is deff +100 ontop of other percent increases you have

analog crystal
#

Rather than 10x2(backstab)x2(crit)=40

#

For instance that close up boon of +350% wouldnt end up doing 900% on crit, it'd be +450% which is how it should work imo

vapid mauve
#

so +100 on athena and crit = +200% (triple). not double damage and then double again for quadruple

#

+350% is an absurd number, they should nerf that and make triple shot set each shot to like 75%, or make it so each enemy can only get hit by one of the three at most (so it keeps AoE usefullness but isn't straight up triple damage)

still pewter
#

instead of 24 I did 39. 15+15(crit)+9(backstab)=39 (15=spear base dmg).

#

seems like it's as you guys are saying

surreal hemlock
#

its not +350%, its up to 350%

analog crystal
#

yeah my b

#

But

#

The point still stands

still pewter
#

but the fact I got confused probably means the ui could be a bit more clear

analog crystal
#

I think it'd be kinda hard to word it without it being a mouthful

tawdry sleet
#

damn died with hydra less than 50% using sword

#

almost

#

NYE time now πŸ˜‚

vapid mauve
ivory dragon
#

what did you in?

tawdry sleet
#

the mass of heads with lava

ivory dragon
#

ahhh the ol' game of dodgeball

tawdry sleet
#
  • my Ares casts
#

kept losing myself in the clutter haha

analog crystal
#

What do you all think the worst head is?

ivory dragon
#

Sometimes, one must lose themselves in order to truly find themselves - Some person

vapid mauve
#

lava spit

analog crystal
#

ye same

glossy slate
#

The spawner, definitely

ivory dragon
#

spawner here

vapid mauve
#

safe space to stand is such a precious commodity on that fight

analog crystal
#

I think the eggs aren't too bad to deal with considering how long they give you

still pewter
#

naah. slam heads are the worst. especially when there are a couple nearby

ivory dragon
#

they aren't hard to deal with, i just dislike dealing with them haha

analog crystal
#

But the amount of lava makes it so hard to melee those head sometimes

still pewter
#

seem like the best at denying breathing space

ivory dragon
#

ill take lava damage any day

still pewter
#

same

glossy slate
#

The summoned bloodless are just way too tanky for how much damage they do

vapid mauve
#

hm\

analog crystal
#

Kill the spawners before they can be summoned

ivory dragon
#

the eggs can also get stuck in the wall where you cant break them easily

#

thats happened to me a couple times

vapid mauve
#

unarmored bloodless arent that tough

glossy slate
#

Coupled with the sheer amount of spam going on it’s hard to prioritize

still pewter
#

what I hate about thise zombie like bloodless is how little windup their attacks have

analog crystal
#

That does suck, and feels like a bug tbh

ivory dragon
#

i do think if they make it where you can attack the heads instead of having to carefully surgically strike the shadow under them, the fight will be almost double as easy

silent cliff
#

same here Icathios, once you get close to them you can't avoid their attacks.. the only way to consistantly avoid being damaged is to stay far away from them

ivory dragon
#

at least for me

still pewter
#

they do have windup, but it feels kind of cheap getting hit by them

ivory dragon
#

you can walk rotate around the windup, but you will get hit if you dash at them

#

if you land your dash within breathing distance you take free damage

hollow notch
#

Wall of text....

still pewter
#

true. but you really can't do anything if your dash lands near one

#

you just take the dmg

ivory dragon
#

thats why you have to not land near them πŸ˜„

#

like finally getting no damage on the deathboat was all about walking and then dashing away after i provoke their charge

vapid mauve
#

yeah, overdashing is a very risky play

glossy slate
#

Maybe I should prioritize a Poseidon dash upgrade

#

Just a giant middle finger to them

#

Super giant, even

carmine zinc
#

For me the two best dashes are zeus and artemis

silent cliff
#

they still hit you if you dash right through them, the knockback sometimes isn't big enough

vapid mauve
#

dash is super good but if you rely on it too much instead of moving properly it can land you in a lot of trouble

ivory dragon
#

^

#

you'd be surprised at what you can avoid by just walking

#

even bomb throws

vapid mauve
#

walking is low-key op

analog crystal
#

I think most people underestimate walking in this game just cus of truple dash

silent cliff
#

walking wins you every single time trial without taking damage

analog crystal
#

Yup haha

ivory dragon
#

its the main reason i walk instead of dash IRL

#

dont tell my secrets though

vapid mauve
#

same

dense holly
#

everyone new does overestimate walking. obviously

vapid mauve
#

you run irl then run out of breath next to skeleton zombies and that's the end

analog crystal
#

I get whiplash whenever I dash IRL it hurts like hell

ivory dragon
#

lmao

#

the one mechanic that still trips me up sometimes is the larger bomb throwers - when they decide to triple bomb while still being alive

dapper heart
#

My problem with dashing vs. walking is I use a keyboard.

ivory dragon
#

i get so lazy sometimes

still pewter
#

it's interesting how walking can be safer than dashing at times. kind of unintuitive though

vapid mauve
#

yeah they catch me with that a lot as well

ivory dragon
#

hey mkb life here @dapper heart !

glossy slate
#

Same

still pewter
#

mkb kin unite!

dapper heart
#

So I end up with either using one or the other exclusive.

analog crystal
#

The way I see dash is only for an instant movement, never use it just to get around (unless you have triple then never stop the spam)

ivory dragon
#

who cares if you cant see the cursor in floor 2, didn't need it anyways 😏

dapper heart
#

The best way I've described it is "Triple dash if you don't have buffs on shield special"

hollow notch
#

Don't you people have a party to go to or something?

ivory dragon
#

ok but after room clear if you aren't dashing to the exit i feel bad for you

hollow notch
#

Hopefully one where the Hydra is not on the guest list....

dapper heart
still pewter
#

in about 6 hours

ivory dragon
#

grats pund!

dapper heart
#

@hollow notch I demurred from my friends' plans for new years; we're going out tomorrow to museums and the zoo.

still pewter
#

If I see the hydra there, I'll do a quick 180 and be on my way

vapid mauve
#

nb nb

#

I think I'll be doing a whole of nothing tonight

analog crystal
#

It's 4pm for me atm, the party I'm going to isn't for 4h lmao

ivory dragon
#

and here i am gearing up for a 12 hour shift like a loser

analog crystal
#

Ooft that sucks

#

Doing what

still pewter
#

oof

dapper heart
#

Hey, you're getting paid, that ain't being a loser.

hollow notch
#

@dapper heart Zoo? You live down south somewhere?

ivory dragon
#

i hold two jobs, 12 hour shift rent-a-cop and software engineering

#

so free time is hard to come by

dapper heart
#

I'll take it to off-topic to explain.

ivory dragon
#

well 3 jobs, taking hydra down is something i do regularly

#

😏

glossy slate
#

Someday

ivory dragon
#

lol

still pewter
#

@glossy slate how does one get roles? Like hades/transistor etc?

glossy slate
#

#bot-commands

ivory dragon
#

no icathios dont do it its a trap stay here with me

still pewter
analog crystal
#

What are the roles for btw

glossy slate
#

Just go there and use ?role with whatever you want

vapid mauve
#

early access role lets you give feedback, dunno if the others do anything other than color your name

glossy slate
#

You need the early access role to post in feedback

analog crystal
#

Ooo I didn't know it changed the colours of your name

errant narwhal
#

#bot-commands

analog crystal
#

In #bot-commands ^_^

ivory dragon
#

everyone's going to leave me behind in the wonderful land of color

glossy slate
#

Quick someone force a role on him

ivory dragon
#

LOL

carmine zinc
#

Yay

still pewter
#

mods, make it happen

ivory dragon
#

Ascension is rarely free!

still pewter
#

just jump out the pink window and work your way up

ivory dragon
#

i dont think my avatar guy can fit, which is probably why the lord of hades is actually stuck now that i think about it

#

if only i made bigger doors

still pewter
#

only reason he's stuck doing infernal paperwork is because he can't get past his desk

ivory dragon
#

bahaha

#

alright time to go do boring non-hades things. someone go kill a few skellies for me and tell poseidon im sorry for always making him mad in dual rooms

still pewter
#

now that's some quality hades-gameplay conversation

#

#freehades

#

not sure I won't be making him mad instead, but I'll try my best

analog crystal
#

I would love to be able to play as Hades trying to escape just as like a cosmetic skin

still pewter
#

using the exclusive infernal weapon: spiral mustache

ivory dragon
#

it needs pringles flavor text

#

ok im really leaving now

still pewter
#

take it easy out there

analog crystal
#

Time to go die again

#

jumps out window

stiff ridge
#

where is the right place to go for help?

#

having difficulty with a certine boss

silent cliff
#

press CTRL+F and type in "meg" :p

hollow notch
#

#nerfhydra

#

πŸ˜„

still pewter
#

you can ask here

silent cliff
#

yes, that also.. but i'm sure that a lot of helpful hints were already given by people more competent than I

hollow notch
#

The all encompassing git gud is a local favorite

dapper heart
#

Grinding often helps.

#

Grind darkness, improve yourself in the mirror, and try out different gods and boons.

ivory dragon
#

alright back home and i have time for one run before heading back out. any suggestion on weapon type?

onyx badger
#

Win with just Casts

ivory dragon
#

alright

onyx badger
#

It’s 1040 EZ

dapper heart
#

Pick whatever weapon gives you more darkness.

ivory dragon
#

i dont have any use for darkness at this point

#

just having fun πŸ˜„

dapper heart
#

Nor do I, I just do it for variety, you know?

still pewter
#

lv 6 thunder dash

#

oof

ivory dragon
#

cast run hasn't given me a great start so im spending a lot of time running waiting for cast returns atm πŸ˜„

dapper heart
#

The thing with the thunder dash only is the final fight still ate a lot of my defiances.

ivory dragon
#

spoke too soon, seaking blade rifts. its a start

glossy slate
#

this is how I'm entering the fight with Meg

dapper heart
#

Good luck!

glossy slate
#

everything lined up perfectly for once

dapper heart
#

Hit and run, hit and run.

glossy slate
#

fully charging the spin attack takes about a second and I can dash to activate it and double the damage

#

it's stupid

#

Oh Artemis I love you

#

Epic Hide Breaker

ivory dragon
#

was a slow start, but fun run - thanks for the reco

glossy slate
#

my spin-dashes are dealing over 1000 damage to armored enemies if I lose this I'm gonna tilt off the face of the planet

ivory dragon
#

LOL

#

If you manage to die with that I'll bring you some ambrosia next trip back home

glossy slate
#

alright I'm rolling up on the hydra fight, nearly full health

#

Let's rock

#

VICTORY AT LAST

#

well a 0.02% winrate is something πŸ™ƒ

ivory dragon
#

Heyyyyy

#

Grats on the win!

glossy slate
#

being able to oneshot the extra heads made it a bit too easy

ivory dragon
#

In the end hades always pulls us back down :(

glossy slate
#

There is no escape

ivory dragon
#

:]

tulip timber
#

If you'd do anything to help run the place you'd know parts of it are being renovated. Zag is basically a millennial.

#

I am coming up on 50 unusable keys, and it's getting to where I want some sort of early access reward for them all. Like a Zag top hat.

glossy slate
#

Or at least let you break them down into darkness

keen badger
#

But even darkness becomes useless pretty quickly
I think you should be able to trade them for gold

tulip timber
#

https://en.m.wikipedia.org/wiki/Hecate

She could show up in future content patches.

Hecate or Hekate (; Ancient Greek: Ἑκάτη, HekΓ‘tΔ“) is a goddess in ancient Greek religion and mythology, most often shown holding a pair of torches or a key and in later periods depicted in triple form. She was variously associated with crossroads, entrance-ways, light...

glossy slate
#

There we go

#

Key merchant!

keen badger
#

There'd be an element of risk in trading keys for gold since you'd lose it all if you died
but I think that's a good thing

tulip timber
#

You can Google Greek god of X and get whatever you like. It's a good source for a game like this, and public domain. I'm surprised more don't use it.

glossy slate
#

The whole Greek myth angle is so overdone it’s hard to pull it off well

#

Most of the time it’s just met with a horde of complaining neckbeards

tulip timber
#

I'm not suggesting you go as nuts as Disney's Hercules. But the original myths offer a lot of templates and archetypes without being too descriptive.

glossy slate
#

Very true

#

I think the large amount of β€œBut what if X was a hot girl instead” that gets flung around in games kinda spoiled the pot for most

#

Looking at you, Fate

keen badger
#

This is really more suitable for the Discussion group, rather than Gameplay
But I'm really delighted that SGG seem genuinely keen to be as accurate to the Mythology as possible

#

They've had to pick and choose some details where there is conflicting information in the mythology itself
but I haven't noticed any glaring errors or stupid changes

#

I'm looking at you Disney 😠

glossy slate
#

Collective side-eying

pastel jolt
#

you know, pointing out that your conversation would fit better in another channel does not mean you should continue in the same channel

ionic laurel
glossy slate
#

smooth moves

pastel jolt
#

i'm stuck hearing running in the 90s with that gif

dim linden
#

Have you experienced getting launched back into the stone age with spear yet? Keep getting launched halfway across boss rooms from hitting immunes lol

forest marsh
#

@ionic laurel re: using the bow, the best advice I can give is to practice the timing on dash-attack power shot, and make sure you max quick temper, shadow presence, and dash in the mirror. Not sure what your current usage is like, though, so 🀷

glossy slate
#

I just got my second win!

#

50 straight runs of dying to the hydra and now I get two in a row!

covert glacier
#

The game has in my opinion 3 really powerful builds

#

1 based on right click with Artemis

#

1 with the spear and the ares benediction based on normal hits

#

1 with Artemis and sword with the 400% attack dmg

#

Where you use the dash to get critical strikes

glossy slate
#

yeah both of my wins were with Divine Strike/Hunter's Dash

covert glacier
#

And another divinity to get more atk dmg

glossy slate
#

one with the World Breaker sword and one with the spear

covert glacier
#

I thought it was split the earth

#

World braker my bad

glossy slate
#

my spear run ended up with more damage than my Sword, funnily enough

covert glacier
#

These are the most powerful I've done and I tried it all x)

#

I don't think you can

glossy slate
#

if only because I got to dump 5 poms into Divine Strike

covert glacier
#

I've been up to 580dmg per attack with the sword

glossy slate
#

I broke 1K with the spear

covert glacier
#

1k ? X)

#

Demn

#

With Artemis aswell I guess

glossy slate
#

140% damage on normal attacks, guaranteed crit on dash, plus a backstab and fully charged spin attack

#

and another 280% damage on crit against armor

covert glacier
#

Oh i was talking on 580 dmg no matter what without backstab!

glossy slate
#

ah I see

covert glacier
#

Just pure critical dmg

glossy slate
#

yeah my sword was only about 450-ish per hit

#

didn't get many poms

#

the spear let's you sorta guarantee backstabs if you dash while charging the spin attack

covert glacier
#

Yeah a shame the game is too short for now

#

But it is sooo long to charge

glossy slate
#

go for the extra range upgrade or the reduced charge time

covert glacier
#

Anyway gotta go

glossy slate
#

quick charge drops it down to a second for max

covert glacier
#

Vs bosses it sucks imo

glossy slate
#

it beat the hell out of Meg and the Hydra at least

dim linden
#

Yeah the spin spear build is pretty fun, I think i've gotten like 20 runs using it. Only thing that hits harder I think is the tri-shot bow

glossy slate
#

the trick is to start the charge out of range and then dash to dodge

#

the spin activates where you land instead of where you started so you can clip through enemies for guaranteed backstab damage

forest marsh
#

So did the spin-dash work for you, @glossy slate

glossy slate
#

worked beautifully

#

it doesn't activate Quick Temper though, which is sad

forest marsh
#

Doesn't it? I've never paid attention, honestly

glossy slate
#

Hunter's Dash works fine with it though

dim linden
#

That and the followup crit from dash attack, think I hit 1200 on a hydra head total before.

glossy slate
#

but it's really good for cheesing the hydra

forest marsh
#

One hit kills on the heads is real nice

glossy slate
#

dashing through the wall and then right back when he goes for a headbutt

dim linden
#

I personally like to play close to him and dash left or right to avoid so you can keep attacking, can be risky on the later phases cause if you get hit once by a projectile you can end up being stun-locked and eat them all, lol.

glossy slate
#

I've lost at least 4 runs that I shouldn't have because of that

#

get him down to a sliver of health and then die because taking one homing shot forces you to eat 50 damage

#

now that I've learned the patterns it doesn't happen nearly as often but still

#

TILT

dim linden
#

Yeaaah, I haven't lost a run because of it but it sure did tilt me into making a few mistakes afterwards

glossy slate
#

my usual tactic is to hide behind the wall and wait for the center of the cluster to fire and then dash through

#

risky but it feels great

dim linden
#

My first like 20 runs were like that but I got a bit into speed running it instead and can't go back

glossy slate
#

fair

#

I'm no good with twitch gaming so I can't really do speedruns like that

dim linden
#

After doing every build/setup I could think of only thing left is for me to speedrun my fav build until I got it clean and ready for the update. ^^, I tried a spear special only a few times and they took like 28 mins compared to my usual 15~. The special makes me so sad

glossy slate
#

man the first time I tried a spear-special run was also the first time I ran into Poseidon

#

I very quickly ended up killing myself with it

dim linden
#

I couldn't make it feel good or work well whatsoever, it locks you a little too much from actions and doesn't do enough damage for the time it takes. At least from what i've encountered

glossy slate
#

Artemis' Hunter's Dash, the explosive spear, and Poseidon's knockback is a pretty potent combo

#

the explosion makes the spear stop where it impacts so you can't suck enemies back in

#

it's slow as hell but nothing will ever get near you

dim linden
#

I did that minus the knockback in exchange for Ares curse, hits everything the explosion hits so it was okay for aoe

glossy slate
#

that's real good too

#

I made it all the way to Hydra with that plus Zeus' cast upgrade

#

and then died horribly because Hydra does not give a damn about knockback

dim linden
#

Haha yeah, it made it very difficult killing hydra with that build. Poseidon boons need a little love in my opinion

glossy slate
#

they're very good for clearing rooms but you can't go too ham on them or else you'll end up dying to the bosses

#

which is kinda sad because his legendary boon is hilarious

dim linden
#

Yeah I can see them helping with survivability vs armor targets, pushing em back.

glossy slate
#

especially with the shield

#

just slap them across the room whenever they think they can walk up

dim linden
#

I could not get into the shield, dash build was fun to play but the ttk made me sad

#

It's a good trade off for not taking like any damage though

tulip timber
#

Had a Zeus dash up to like 120 per dash.

#

Just now. Was silly. Didn't even matter what weapon I had.

#

Poseidon attack damage buff on top of some of the hammer attack buffs can be more than enough DPS for bosses.

#

Is it one hammer per run?

vapid mauve
#

yes

kindred sage
#

Just cleared Hydra for the first time (sword build, maining the special). Was going to quit but only needed a few jewels for an upgrade so I jumped in just for the lols). Ended up beating Hydra again with the bow fairly effortlessly. Just wanted to share since it took me a bit more than 50 tries shadesmile

tulip timber
#

Few things are more annoying than starting off with Heart - Key - Darkness - Key - Darkness with no other choices.

vapid mauve
tulip timber
#

No chests, no blood portals.

ivory dragon
#

grats on the clear @kindred sage !

stray radish
#

i call bs that i managed to beat Meg while drunk with basically no build at all XDDD

#

got the Aphro scroll tho

glossy slate
#

@rose pawn my only wins were with the spear and the World Breaker sword

rose pawn
#

mine was with the throwing shield build haha

#

throwing shield + ares special buff is op

glossy slate
#

both using Divine Strike from Athena and Hunter's Dash from Artemis

rose pawn
#

Oh I don't actually know how to use the spear lol

glossy slate
#

the range is a hell of a lot longer than you expect

#

and the charge attack counts as a normal attack, so it gets stupid damage when modified

tulip timber
#

The bonus range pickup makes it basically the bow.

#

With no wind up.

#

It is super long.

glossy slate
#

plus you can increase the range furthur by dashing while you're holding the charge

#

if they're on the screen, you can hit them

#

and whatever was hiding behind them

#

....and whatever was in the next room

tulip timber
#

I meant the regular attack extension, not spin.

onyx badger
#

How

tulip timber
#

Hammer buff. πŸ”¨

#

I think it more than double spear normal attack range. It's pretty funny though not sure how good it is. That was a weird 120 damage Zeus dash run, haven't played spear enough to try it again.

rose pawn
#

I have been spamming throwing shield build lol

#

it's so easy

tulip timber
#

Think I'm gonna try an Aphrodite bow special run.

rose pawn
#

I'll have to try to beat the hydra with the other weapons tho

worn dawn
#

I still have yet to win with bow

#

Someday

rose pawn
#

Also Dusa is so cute!!!

worn dawn
#

I never actually liked world breaker sword

#

Tried it a few times, but button spam is my life

tulip timber
#

Bow is basically a lock for me now if I don't mess around. Even with bad draws on boon choices.

worn dawn
#

How do you win with bow tho ;_;

rose pawn
#

I like the rapid fire bow buff

glossy slate
#

timing and pattern memorization

worn dawn
#

Oh wait actual skill, I’m doomed

tulip timber
#

Yeah, I know how to kite everything now.

rose pawn
#

hope for cael's hammer and you'll be fine

tulip timber
#

And bosses are just positioning, patience, and pattern recognition.

#

Three Ps. :)

dim linden
#

I wanna say bow is the easiest to clear with safely, plus that tri-shot dmg can be insaane

worn dawn
#

D o o m e d

glossy slate
#

ya just gotta feel it man

tulip timber
#

Nah, it's not that steep a skill curve. I think all the weapons have a good learning curve.

rose pawn
#

I think the shield is the easiest to play

worn dawn
#

I feel the other weapons just fine ;_; Got a couple wins with all of them

rose pawn
#

spam special and run away

tulip timber
#

That's basically bow but you do more damage.

#

And regular attack.

glossy slate
#

Aim with your eye. Shoot with your mind. Kill with your heart.

tulip timber
#

Remember the face of your father.

glossy slate
#

Eyyyy ajfingerguns

worn dawn
#

If he is actually the real father >.>

tulip timber
#

The Dark Tower: Maury Edition

worn dawn
#

Alright, gonna attempt another bow run, I’m sure I’ll be back to complain about how it goes

tulip timber
#

Try for Ares, it's most forgiving.

worn dawn
#

That does sound like a solid plan

#

Starting with Dusa keepsake since it makes me happy~~

tulip timber
#

I wonder how it took the industry so long to realize gamers would pay to be a member of the game's play testing staff.

rain axle
#

Not long it has been going on for 30 years at least

#

Minecraft is when it really took off though

worn dawn
#

So do I want rapid shot or triple shot

rain axle
#

rapid

#

so much safer

worn dawn
#

Sweet

#

Woot got legendary Zeus buff

glossy slate
#

oh that one's sick

#

do you have the cast buff to go with it?

worn dawn
#

I’ve got Q buffed

#

It’s pretty sweet

glossy slate
#

Nice

worn dawn
#

Whoops now I also have cast

#

Guess this is a Zeus run

#

On to hydra, wish me luck~~

ivory dragon
#

Happy new year before I forget, hades family

glossy slate
#

🎊 dusa 🎊

rain axle
#

I'm having a hard time not taking zues on attack for every weapon

glossy slate
#

try it with Athena and you'll never go back

rain axle
#

deflection is not that good

worn dawn
#

Daaaarn it

rain axle
#

it got nerfed a lot

glossy slate
#

deflection is fantastic, but that's not why

worn dawn
#

Defeated all the phases, died like one hit away from victory

rain axle
#

lol you'll get there no worries

worn dawn
#

;_;

glossy slate
#

athena's has the highest damage modifier, if you're using bow or spear that's how you're going to start oneshotting enemies in Asphodel

#

it's not that hard to get it past 120% attack bonus before critting

rain axle
#

honestly zeus's damage is why higher than what it seems modifiers don't matter that much

#

way higher

glossy slate
#

I usually use Zeus for casts because his area control is phenominal

#

but I break 900 damage regularly with Athena

rain axle
#

ok look at it like this athena on attack giving 98% increase on base damage while zeus is doing 15 (rare) - 25 (epic). Now with sword spear or shield that is the same as the 98% increase BUT zeus attack will hit multiple targets it goes up for each bounce with a base bounce of 4. That means Zeus attack has the highest damage.

#

It also gets crazy when you can do multiple hits when enemies are grouped because it will bounce everywhere

hard holly
#

Its really not the same with sword spear or shield

#

On spear its way lower compared to the spin

#

On sword and shield depending on the hammer upgrade its still a lot lower

#

Also doesnt synergize with crit, and I believe doesnt work with the dash attack upgrade or the backstab

rain axle
#

spear depends if you have the hammer buff for fast spin charge then you want modifiers if not zeus will beat them all

hard holly
#

Id straight up say that Zeus is bad on all weapons except Flurry Blade Sword

rain axle
#

no way safest buff in the game

hard holly
#

Hardly, you cant really go for the hit and run playstyle that makes the weapons safe in the first place

rain axle
#

yes you can because each bounce on the bolt gives you that slight hit stun

glossy slate
#

unless they're armored

rain axle
#

you can easily cc a crowd

hard holly
#

Unless theyre armoured, exactly

#

Also doesnt work on bosses

rain axle
#

which is the same for every weapon

hard holly
#

And bosses and armoured foes are the only difficult parts to begin with

glossy slate
#

and once you're one or two rooms into asphodel, that's every enemy

rain axle
#

does work on bosses btw

#

takes down hydra in no time becaue the heads are close enough

hard holly
#

Nah, you can just dash attack with the weapons

rain axle
#

um? what? that is exactly what you do

hard holly
#

Or spin with the spear

rain axle
#

you cannot always charge spear though

hard holly
#

To max, no, but half-charge is quick

rain axle
#

even with fast charge you are going to need to be presice with it

hard holly
#

And half-charge is often good enough

rain axle
#

yeah on fast charge attack > charge is easy enough to pull off

hard holly
#

The problem with Zeus is that it falls off the second you have maxed out mirror upgrades and/or the crit dash

#

Which is pretty soon

rain axle
#

crit dash is overrated so much

hard holly
#

And not only does it end up doing less damage than Athenas boon

#

It also has no utility like Athenas boon

glossy slate
#

hold the charge at even a moderately safe distance and by the time the enemy starts an attack animation you can just dash towards them, hit everything in an AoE, and be completely immune to damage for the duration

rain axle
#

I know how to use the spear I have 30 clears with it

#

hope they fix the special on it though

glossy slate
#

yeah the special needs a bit of work to keep up

#

real good with Ares tho

rain axle
#

if it didn't root you when you used it

#

do you get that double hex with ares?

hard holly
#

Uh

glossy slate
#

if you wait a moment before recalling, yes

hard holly
#

The special was insane pre-buff

rain axle
#

urge to kill is the only buff I like taking from him atm

hard holly
#

Its really, really good right now

#

Probably the easiest way to beat runs

#

Right

#

Because with bow you actually have to time your shots

rain axle
#

I'd say the easiest way to beat runs is Zeus legendary

worn dawn
#

;_;

hard holly
#

Nah

worn dawn
#

I’m so bad

rain axle
#

you can clear entire rooms in less than 10 seconds

hard holly
#

Just Spear special with guaranteed crit, and Artemis crit damage upgrades

rain axle
#

hydra just gets melted

hard holly
#

Or Bow with crit dash, athena attack and good timing

ivory dragon
#

Crit dash is great, sorry just saw someone say it was overrated

rain axle
#

because it is

dim linden
#

Bow is definitely the easiest, done a few no boon runs with it lol. I'm more a spear spin person myself though

hard holly
#

Or Sword with worldsplitter, crit dash and athena attack

ivory dragon
#

Crit dash kills enemies the moment they spawn

#

Hard to top that

hard holly
#

Crit dash is busted, yeah

rain axle
#

world splitter is the highest single hit damage I have done

hard holly
#

Probably too busted

rain axle
#

I got it up to 600 damage before crits

ivory dragon
#

Splitter is good fun yeah, kind of lulzy

rain axle
#

once you figure out the timing you're untouchable

dim linden
#

1000~ with spin for me

ivory dragon
#

That's true with most things I find

#

The untouchable part

rain axle
#

I'll lay down some numbers for ya

hard holly
#

My best was something around 1300 crits with spear special I believe

rain axle
#

crit dash with spear is 30, sword 40, shield 60 bow is generally 50-80

ivory dragon
#

Once you know enemy attack animations and timings, boons just speed up the ttk but not much else

rain axle
#

zeus dash at lvl 1 does 120 damage on 3 dashes and I don't have to attack

#

yeah crit dash is overrated because I can do more damage and be safer

hard holly
#

On the other hand

ivory dragon
#

Crit dash is safe

hard holly
#

Crit dash with attack upgrade boon, crit upgrade boon, and hammer upgrade

ivory dragon
#

Unless you are being dumb with it

hard holly
#

Is like 400+ damage on every dash

#

Which is faster than 3 dashes

#

Even with just attack upgrades (And backstab) its higher

ivory dragon
#

I don't think there really is an "unsafe" attack in the game atm

hard holly
#

In fact, its even already higher with just the dash attack upgrade

rain axle
#

you cannot always count on backstab so I leave it out

hard holly
#

You can if you play well

ivory dragon
#

You can manipulate backstabs pretty reliably

rain axle
#

you can until there is a group

#

which is most rooms