#h1-builds-and-combat

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indigo compass
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yeah its nice

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though artemis dash is pretty useful:p

tranquil steeple
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Ares dash is my fave

dire crystal
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ares dash is great

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10/10 with the perks

indigo compass
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ares dash is nice for meelee i think

sullen tree
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I'm a fan of zeus dash myself

turbid needle
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Ares dash is eh

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Ares cast tho

sullen tree
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what boons are good in Aphrodite

turbid needle
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all of them

sullen tree
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really?

indigo compass
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allmost all of em:p

turbid needle
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Not even joking you can't go wrong with Aphro

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Just pick any

sullen tree
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weak is just damage reduction right?

indigo compass
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yeah

turbid needle
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It causes them to take increased damage

indigo compass
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pretty usefull:p

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nope only with sweet surrender

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the 1t tier makes enemies do less dmg and u do more dmg

turbid needle
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ah

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alright

indigo compass
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then u can stack sweet surrender on it

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great combo:p specially with artemis dash

sullen tree
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I guess I just find it awkward to use

indigo compass
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how so? ur atking everything anyway:p

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they just get debuffed:p

sullen tree
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my boons with her is always on a bad slot for it

wintry moon
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oof

sullen tree
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like bow attack instead of special

indigo compass
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bow atk is the best:p

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special is bad imo

sullen tree
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I don't like the bow

indigo compass
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wait till u see the artemis crit dmg:p

wintry moon
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I haven't used the bow post-patch

indigo compass
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its insane

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try it with triple shot

sullen tree
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I beat hydra the first time yesterday

indigo compass
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it makes life alot easyer

sullen tree
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by blocking with the shield

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and zeus reflect damage

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those projectiles can't be deflected right

indigo compass
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nope

sullen tree
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so you just have to stand behind the rocks

indigo compass
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and dodge yes

sullen tree
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ugh

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and the fact that they stagger

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if you get caught out once it feels like you get stun locked

indigo compass
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yeah if it comes in a straight line on to u ur half dead:p

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i tink at this point the boat is the hardest part of the game

sullen tree
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:/

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I still struggle with hydra

indigo compass
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was a nightmare with one dash lol

sullen tree
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but maybe that's cause I didn't have the fight learned

drifting shale
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Hi Guys. Completed almost 2 boss with the sword and special attack

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It's beautiful

indigo compass
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๐Ÿ˜ƒ

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yeah once u get the fight it get s easyer

sullen tree
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hunters dash on the bow :/

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no way in hell I can get 2 attacks off in 1 second

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lmao

kind fiber
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Does anyone know if entering a bloodgate counts as a chamber in of itself?

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@sullen tree Well if you upgrade it using a fruit, you up the duration to 2 seconds

dire crystal
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yeah the more you upgrade the more you get

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hunter dash on bow is fine if you only get one attack off, just dash and attack over and over and its a free 2x damage up

autumn yarrow
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it's not for bow

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the multiple attaks

dire crystal
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it can be used for bow if you get quick charge

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but yeah

sullen tree
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ya I just went with artemis cast

kind fiber
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Its amazing on the bow

autumn yarrow
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chances are you are still going to dash

indigo compass
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u only need one shot per dash

dire crystal
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I once upgraded the dash buff enough that i could charge up a whole spear swing every time and just destroy it

indigo compass
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if u got triple shot u can land all shots on hydra at once

kind fiber
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@dire crystal You don't need to do that. You can dash during a charge and get the bonus that way

dire crystal
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it wasn't working for me

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so i would upgrade and dash first before charging and then dash into another charge shot ect

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just dash cancelling a spear charge wasn't critting

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shrug

indigo compass
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i just do mostly one dash then shoot the whole time:p

dire crystal
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also yeah triple shot is incredible

indigo compass
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unless i need to get out of the way

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btwif u get another art boon see if u get extra dmg on crit

sullen tree
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I like how I used to love Athena's boons

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and now I don't want to see them

indigo compass
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makes triple shot even more op:p

sullen tree
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is it me or does bull rush dash do weird things

indigo compass
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it does

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sometimes it chains

kind fiber
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Does anyone know if the blood gate counts as a chamber?

indigo compass
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no dont think so

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it does spawn u in a random room

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if u leave it i mean

ocean halo
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It counts

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its just another option

kind fiber
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Yeah, i was asking cuz you get the mirror health for entering and leaving one so that is at least one metric that is considered a room

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Eh, I'm not sure if bloodgates are worth anything

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They reduce your options on your next chamber down to 1, from 2 or 3

regal valve
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Bloodgates give ya free loot. That's worth stuff.

worthy dust
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"free" ๐Ÿ˜‰

kind fiber
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Ehh, no freer than any other room at the cost of health

sullen tree
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spear dash attack seems very inconsistent

south comet
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what part of it seems inconsistent? i haven't used it too much yet and didn't notice much

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the hitbox?

sullen tree
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I don't get the dash damage bonus

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all the time

kind fiber
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Does it apply to the spear's charge?

oblique karma
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blood gates are value in the early game cause if you have the maxed healing upgrade you basically recover your health

sullen tree
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I feel like the game thinks I'm doing a normal spear attack

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as opposed to the dash one

kind fiber
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@oblique karma Sure, but you only get darkness/money at the cost of reduced options at the next chamber, and that might cost you a daedalus hammer or a god boon

sullen tree
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but it seems like the timing for when its a dash attack and when its not isn't consistent

oblique karma
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thats true

kind fiber
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If you are going for darkness or money over the other, its even worse because you have a 50/50 chance of not getting what you were looking for

turbid needle
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did someone notice that quick temper actually triples the dmg?

full kelp
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it gives +150%

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not 100%

turbid needle
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ye i tested it, 50% doubles the dmg and 100% actually triples it

sullen tree
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ya all buffs are additive in this game

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well not all

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I think crits are multiplicative

turbid needle
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@sullen tree (spear dash attack works just fine for me)

sullen tree
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idk I can't consistently get 45 damage

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sometimes I hit base damage

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and sometime I hit quick tempter damage

full kelp
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quick temper applies to the first left click after a dash

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not the first attack

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you cant mix it with spear spin

sullen tree
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that's my point

full kelp
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because technically its not a left click

sullen tree
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I'm trying to get the dash attack

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but the game registers it as dash then attack

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but sometimes it counts as dash attack

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and I'm not timing it much different

full kelp
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are you backstabbing?

marsh barn
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the spear is hard because you have to immediately click after a dash

full kelp
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try and get rid of all upgrades and test it out

marsh barn
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i have a hard time myself

sullen tree
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and you can proc quick temper on the charge

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if you charge it then dash

full kelp
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that doesnt proc quick temper for me

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it procs artemis crits

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but not quick temper

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because artemis dash makes the first attack after the dash crit, so it goes dash>spin attack

sullen tree
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okay I think its when the game lags a bit

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sometimes it doesn't register as a dashattack

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or the timing window is very unforgiving

full kelp
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Are you talking about normal spear thrust

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or spear spin?

proud storm
full kelp
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nice curse

jade notch
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@sullen tree for ur charged attack to register as a dash attack, u have to interupt your charge with ur dash

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instead of releasing, and then dashing

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and futhermore, it will only count attacks as dash attacks, if u only dash once

full kelp
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It doesn't really work exactly like that because the game has different mechanics for different dash attacks

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Quick Temper doesn't work on spear spin because it only registers on the first left click after a dash, and since the dash attack on spear just interrupts the channel it doesn't work, unlike the bow, where after a dash you can pull off Quick Temper.

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On the other hand, Artemis dash registers for the first attack after a dash, which is why it does works on everything.

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At least from what I've tried out.

worthy dust
tranquil steeple
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Gotta love finishing with lvl4 death defiance

worthy dust
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Feels good.

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I had level 5, but foolishly lost one to the final phase.

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This is easily one of my most powerful-feeling builds

tranquil steeple
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Ares + Aphrodite are a powerful combo I've found

worthy dust
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Yeah it's not too bad at all.

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I used to dread Trial of the Gods rooms, but now I revel in them.

kind fiber
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@tranquil steeple What do you combine between those two?

grand oar
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bam - finished the early access content thus far - killed the Hydra on my first attempt

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think I found a build thats kinda OP

tranquil steeple
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Preferred would be Ares dash, cast and revenge, Aphrodite attack and special.

worthy dust
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Dang... grats Anton.

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My mirror is max'd now except the final two. Time to start saving up for a wall scroll.

tranquil steeple
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Though, my first Hydra kill was Aphrodite dash and Ares attack. With the bonus of weak enemies take more damage.

worthy dust
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Mine was an Ares Dash, Poseidon Attack, Cast then buffs to their respective abnilities.

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I barely got out of that one though. 4 hp left.

plush radish
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Does the standard Dash/Dodge not have I-frames?

kind fiber
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@plush radish It didn't use to but they added some with the newest patch I believe

plush radish
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I guessed I imagined it didn't.

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Hm.

plucky oxide
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So... are cast-dependent builds a thing? Is that viable? Has anyone here found success with that?

worthy dust
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I don't think so.

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You get hamstrung by the limited ammo and the cooldown

worn fulcrum
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They work fine, mostly with Artemis's assortment of cast boons

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Plus, a bunch of the others are good at clearing large rooms, even if they struggle against bosses

plucky oxide
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Zeus' bounce cast helped make it a bit more viable than its base form. I'm sure there are plenty others as well. But boss' are my biggest struggle with finding 'consistent' success with cast runs.

turbid needle
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ah i found out how the dmg is calculated (double-checked)

(base dmg) + quick temper + backstab + crit
-> quick temper, backstab and crit is calculated with your base dmg
-> your base dmg is your weapon attack dmg (if you charge and thus deal increased dmg [i.e. with the spear spin] the increased dmg counts as your base dmg)
-> the base dmg can only be increased through boons (but quick temper backstab and crit are indirectly scaling off your boons)

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cast is pretty neat for the quick snipe :D
the zeus and especially the artermis cast are pretty good (killed the hydra with an artermis cast build)

kind fiber
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@turbid needle Quick temper doesn't work with charged abilities

plucky oxide
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I'll keep trying till I find success. This and wall-slam shield builds are giving me trouble.

turbid needle
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ye i know :D
i just formulated a general approach

kind fiber
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I dunno

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It seems like almost everything in the game is multiplicative so what you wrote there doesn't really help

turbid needle
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nah i can predict the dmg values consistently, so there must be some truth to it

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it even makes sense with your shield backstab-quick temper problem

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80 dmg makes sense: 20(base) + 40(quick temper, this is too much) + 20(backstab)

kind fiber
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So a bow would do 40 +80 +40?

turbid needle
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but i still need to try the ares dmg buff, but i suspect that it only scales your base dmg and the rest scales off that

kind fiber
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160 damage?

turbid needle
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ehm you cant do power shot quick temper i think

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let me check ๐Ÿ˜„

oblique karma
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quick temper works with power shot

kind fiber
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it does

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Its really powerful

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And it doesn't do 160 damage

oblique karma
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the thing with quick temper is that its basically a very small window of when you get to press the button so if you miss it then

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yeah

kind fiber
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So, a dash charge from the front does 100, a backstab charge does 80, and a backstab charge dash does 120

turbid needle
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ok i got 140 dmg (good to know how to abuse the bow even more, thanks for that :D)

kind fiber
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Or is it 140?

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The timings weird

oblique karma
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with sword?

kind fiber
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yeah 140

turbid needle
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ye i cant get a consistent value

full kelp
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power shot on bow base damage is 40

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quick temper adds 150% damage

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so 40 + (40*1.5) = 100

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and backstab adds another 100% base damage

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so 40 + 40*1.5 + 40 = 140

kind fiber
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quick temper adds 200% damage in the case of the shield, not 150%

turbid needle
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So does the crit multiplier apply before or after other damage increases?

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ah no quick temper uses 30 dmg from the bow

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not 40 from the power schot

full kelp
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i can reliably score 140 on a backstab on a bow with quick temper

turbid needle
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i just used 50% on quick temper and i got a backstab value of 110

full kelp
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quick temper doesnt really work like it shows you

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its messed up

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i mean the percentages are messed up

oblique karma
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quick temper isn't 150

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isn't it only 100

full kelp
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no

turbid needle
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so 100% on quick temper adds 60 dmg and we know that QT adds twice the base dmg
thus QT only uses 30dmg from the bow

kind fiber
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it says 100 but actually does 200

full kelp
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its messed up a bit*

kind fiber
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So the power shot adds 10 damage that scales with backstab but not quick temper

full kelp
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QT doesnt add twice the damage

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where did you get that from

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its pretty simple

turbid needle
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QT does, its a bug

sullen tree
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cast builds are a thing

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ares cast

full kelp
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Power shot bow 40 damage

sullen tree
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with increased size

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and a couple levels

full kelp
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Power shot with 100% qt = 100 damage

sullen tree
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if you get lucky with artemis

kind fiber
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@full kelp Do the calculation with a non bow

sullen tree
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you can get like 6 casts of ares cast

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which melts bosses

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even better if you get tracking

turbid needle
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ye ok, the bow is weird with its QT

full kelp
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thats exactly the point

sullen tree
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you might also crash your computer though

full kelp
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its messed up with percentages

turbid needle
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no it just uses 30 (not the power shot value)

full kelp
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oh thats dumb

kind fiber
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Non powershot backstab dash does 120 damage

turbid needle
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yeah, backstab scales up with the powershot, but not the quick temper
and quick temper scales down, if the bow is not fully charged

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maybe they forgot to include the powershot feature into QT

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ill report it as a bug ๐Ÿ˜„

proud storm
dire crystal
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what are we squinting at

oblique karma
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squinting at the squint

dire crystal
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i see

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i see

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squints

turbid needle
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ah the bow doesnt scale with QT (checked)
QT always uses 30 (neither less, nor more through power shot)

granite sentinel
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hello everyone, I'm only here because I want to ask if there is any use for ambrosia after you've collected all the keepsakes. Because I haven't found one and there is nothing I could find online yet and it's bugging me to no end

indigo compass
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u can get more hearts with them if u keep giving

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and the dialogue opens up codex entrys

granite sentinel
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ok, so no gameplay perks? I've been holding on to them cause I was worried they'd unlock more stuff later

indigo compass
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no just lore basicaly , unless that changes in the future but i dont think

kind fiber
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@granite sentinel well, there will probably be more stuff later. Complete character dialogue, maybe a few keep sakes or gameplay benefits

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But for now, nothing

indigo compass
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could be mainly for more special dialogue tbh

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like orpheus starts singing if u max his currtent hearts

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so it basically also unlocks songs

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if theres more to be had:p

granite sentinel
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thanks for the answers, good to know. I wasn't sure if I was just throwing them away or if they had any effect when I gave them to people

indigo compass
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yw

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doesent matter anyway, u will get tons more if u want:p

proud storm
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note: this is without hypnos' keepsake

plucky oxide
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It'll find its way back to him eventually

kind fiber
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You'd probably make more money with charon's keepsake than hypno's anyways

worthy dust
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That's serious cash

plucky oxide
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Or Charon, the saint

kind fiber
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Why does Charon own a shop anyways?

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He gets everyone's money when they die

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And he gets zag's money regardless of whether or not he spends it at the shop

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It would make sense if he was getting money from people who stayed dead

proud storm
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"why do people keep asking if the horse is okay?" cause of death: stampeding

full kelp
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He might just enjoy it

fluid moat
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someone who collects tons of money might just enjoy collecting money

full kelp
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The trading

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not the collecting

wintry moon
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charon is like a magpie

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they all love collecting shiny bits

granite sentinel
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he gets the money slightly faster

wintry moon
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and some contraband too

kind fiber
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well he has his own supply of it anyways since he sells it to you as well

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Ambrosia that is

rain axle
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so just discovered a cheese mode for shield

kind fiber
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I wonder why ambrosia is contraband, also why meg is the only one who cares about it being contraband

rain axle
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get zeus's retailiation and use your charge attack it will deflect hits and the zeus buff will retaliate

kind fiber
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cool

wintry moon
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ambrosia is nectar of the heavens

rain axle
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just did hyrda taking no hits at all

wintry moon
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put 2 and 2 together

kind fiber
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I'd just as soon use the lifesteal variation of the sword and tank every hit from the hydra while healing up

wintry moon
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or food for the gods

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keep getting the two mixed up lol

rain axle
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this is faster because lvl 1 epic buff is 190 damage

kind fiber
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Sure, but you can also gift it to Hades and he doesn't talk about it being contraband, only gives Zag snark for even attempting to gift him something

rain axle
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you can block all those bolts that hydra fires and his melee attacks

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is it just me or is Zeus Teir 1 now?

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I seem to be taking him ore often than any other god now

kind fiber
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Is he tier 1?

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His attack is terrible, his special is terrible, but his cast and dash are okay

rain axle
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his attack is amazing wth you talking about?

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you can easly wipe a whole room with attack

kind fiber
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Its terrible. It doesn't scale with backstab damage, dash damage, or weapon buff damage

rain axle
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it actually does scale similar to the % buffs from other gods

kind fiber
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So it stuck doing around 20-40 damage per attack whereas aphrodite's attack scales with everything and does massively more

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Okay? but it doesn't scale with any of the 3 i mentioned

rain axle
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aphro giving 100% at level 1 while zues gives 25.....that is more scaling than aphro at level 1 and an aoe

kind fiber
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Twicky, do you understand what i'm telling you?

worthy dust
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Easy

kind fiber
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Aphro's scales with backstab damage, dash damage and weapon buff damage

rain axle
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100% of 15 damage is 30......15 base + 25 is 40.......does aphro aoe? no it doesn't

kind fiber
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That 15 damage, will do 60+ damage with scaling

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Plus it gets involved with crits

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so 120+

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Zeus is terrible

rain axle
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well good luck I"m at a 90% clear rate with any weapon that isn't a bow with zuesw

kind fiber
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Okay, good for you

fiery iron
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People who play this game be so thick headed lol, yeah zeus has been tier 1 since it's been released

kind fiber
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What?

fiery iron
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I've stopped starting his boon cause it's too easy

kind fiber
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I've been doing so much experimentation because I've wanted to know as much as possible about every boon

rain axle
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posideon still trash tier ๐Ÿ˜ฆ

worn fulcrum
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Zeus does let's say +25, so that's spear from 15 -> 40 while Aphrodite might be 15 -> 25

kind fiber
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Yeah.... I wonder how they'd buff him

worthy dust
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Poseidons problem is boss damage. I actually like him a lot.

fiery iron
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If the third area has actual walls he'll be a bit better

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It's more just fun to see enemies fly around

rain axle
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yeah I agree he is useless at boss time

worn fulcrum
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But with backstabbing and dash boosts, it's from 45 -> 75 vs 45 -> 70

full kelp
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Poseidon should honestly just get a buff to his base attack damage boon

proud storm
worthy dust
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Oh baby

kind fiber
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@worn fulcrum Or, you could charge spear dash and deal 200 damage + 200 backstab damage

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with aphro

worn fulcrum
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Right

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The point being lightning adds a flat, albiet high amount of damage

rain axle
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or you could just stay safe and aoe everything with attack and not worry about backstab damage or charging spear

full kelp
rain axle
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and omg if you get zues legendary it is beast mode

full kelp
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Spear has the charge size/channel reduce upgrades for the spin which are amazing

kind fiber
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Aphro's buff is easy beast mode every game

worthy dust
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@full kelp I can't get behind Artemis. Do you have any tips for enjoying her buffs?

full kelp
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Yeah

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I find her best synergizing with Bow/Spear

kind fiber
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@worthy dust Get her dash and get a good attack boon. Shes amazing as a support god

fiery iron
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use spear or bow, you can charge then dash to proc hunters dash

full kelp
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because of the weapons' high burst

rain axle
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I used to like weakness now I find it not worth it hell I skip max hp buffs most of the time

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just don't get hit and you won't need weakness

kind fiber
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Well, you don't pick aphro for weakness

worthy dust
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Thanks Alf I'll check it out.

full kelp
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Just pick up her Dash, and any +%base damage boon (Aphro>Athena>Poseidon)

kind fiber
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you pick aphro because she has the highest damage scaling

rain axle
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isn't althena's higher? but deflect is meh...

kind fiber
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It isn't

rain axle
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I'm not talking about sweet surrender

kind fiber
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Yes

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Athena's base damage scaling on her attack boon is lower than aphros

full kelp
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Athena is 40%, Aphro 50% and Poseidon 30%

rain axle
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That got nerfed so hard that ares's attack and special % is better overall

full kelp
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The base ones

kind fiber
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Ares doesn't have any scaling

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Ares is best for clearing lower hp enemies over higher ones

rain axle
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um.....yes he does

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he has a buff that gives % to attack and special damage

full kelp
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Ares is just really good if you can get upgrades to his blades

kind fiber
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Thats not what I meant

full kelp
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Like the homing one

kind fiber
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I meant his delayed damage mechanic doesn't scale with the primary damage increases

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With exception to % damage to armored

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sry

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not crit

full kelp
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Oh yeah, thats why i dont feel he synergizes as well with spear and bow

rain axle
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yes I know but if you are already picking something for attack and dash you are likely to get the attack and special % which is better than aphro because it doesn't require weakness and is slightly lower %

full kelp
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because they synergize much better with %baseattk

kind fiber
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I'm not even mentioning sweet surrender

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Sweet surrender is a cherry on top, not a requirement

rain axle
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so anyone else notice the hammer buff for spear isn't working right the increased range and 130% damage?

full kelp
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I haven't tried it yet...

rain axle
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it increases you damage to 30 which is wrong

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er 20

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not 30

full kelp
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by*?

worthy dust
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That sounds like it's working right?

rain axle
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130% would be 35 damage not 20

kind fiber
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Eh?

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I think you are mistaken

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It increases it to 130 not by 130

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so 15*1.3 is approx 20

worthy dust
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Spear does 15 per stab right? And you do 130% dmg to far enemies, so yeah 20

rain axle
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ah terrible wording I guess

worthy dust
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I don't think it's the wording.

fiery iron
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130% =/= +130%, it s worded right

rain axle
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everything else in the game that is a % increase is not worded that way

worthy dust
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Well now I have to get off my couch and look.

kind fiber
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I'm not 100% sure about the wording of other things in the game, but other % increases in the game work the exact same way

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of increasing to a % rather than by a %

full kelp
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Unless its +%

worthy dust
kind fiber
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Well I'm just mentioning that there are other things that work like that, not that there are only things that work like that

rain axle
#

It is kind of dumb to have the damage increase be 30% but word it as 130% where everything else in the game is not worded that way

worthy dust
#

Maths.

wintry moon
#

probably an oversight

daring apex
#

makes sense to me, distant foes take 130% percent normal damage. i.e normal damage +30%

worthy dust
#

I get what you mean though, boons say +50% damage.

kind fiber
#

The wording as I remember is accurate, but confusing

rain axle
#

The only reason I can see for it is so it doesn't scale with other % increases

worthy dust
#

Its probably because it modifies your base damage?

manic ermine
#

I'm too used to PoE style modifiers where all increased is summed and mores are multiplied

wintry moon
#

same

rain axle
#

think the sword is going to get a nerf

worthy dust
#

I think its too early for that.

indigo compass
#

first to get nerfed is prolly the bow :p

full kelp
#

Everything just multiplies off base damage doesn't it?

rain axle
#

dunno about bow it is the weakest to me

indigo compass
#

it is far superior atm

#

nah man

#

just dit 4 runs with bow on a new save

#

even did hydra with only one dash

rain axle
#

if you don't get specific hammer bufffs bow is worthless so most runs are very inconsistent

indigo compass
#

triple shot wrecks everything :p

#

nah man all u need is a bit op quik temper and artemis crit

full kelp
#

Bow has the most consistent quality of upgrades I'd actually say

rain axle
#

I think sword has the most useable hammer buffs

full kelp
#

Perfect shot is good, Point Blank Shot is good, Sniper Shot is good, Triple shot is good

indigo compass
#

yup

worthy dust
#

I like the rapid shot

rain axle
#

spear has the least usable

indigo compass
#

but triple is the best imo:p

full kelp
#

Spear has 2 that are good, but REALLY good

#

the spin buffs

indigo compass
#

up close u can hit 3 arrows and far u can kill lots of enemies at the same time

rain axle
#

the normal attack range is best keeps you safe vs everything

#

then the fast charge

indigo compass
#

makes hydra go down llike nothing

full kelp
#

yea

indigo compass
#

same with meg

worthy dust
#

I keep forgetting about charge attacks with spear and shield

indigo compass
#

just stay close and keep firing:p

full kelp
#

Charge Attack with spear is quintessential \

rain axle
#

hydra is too easy with shield now

full kelp
#

You can link it with Artemis Dash

#

For easy crits

worthy dust
#

I guess I'm just a scrub lol

fluid moat
#

yeah artemis dash on spear is crazy right now

full kelp
#

and the base damage for a fully charged spin is 100

rain axle
#

charge attack is fine until phase 2 then I don't use it that often you have to stick and move

worthy dust
#

I'll have to try that

indigo compass
#

just did a survival room in tartarus with perfect shot, killed every enemie before it could move:p

#

without any crit upgrade:p

full kelp
#

So Imagine Aphrodite +100% base - 200 damage, Crit does 400 damage, Crit + Backstab does 600 Damage

indigo compass
#

just poseidon atk

rain axle
#

just get world slayer with sword I had it doing over 500 a hit

indigo compass
#

and that was like the 8th run of my save

fluid moat
#

yeah my highest crit on current patch is 2.1k using artemis dash with aphrodiaty build

#

using spear charge

full kelp
#

Dayum

worthy dust
#

That's impressive

fluid moat
#

the base damage buff on aphro is insane for the primary attack

indigo compass
#

yeah

#

anyo ofthem basically with bos

#

bow*

fluid moat
#

and if you dont roll that, you will get passion dash, which is still really strong even though they've nerfed it

rain axle
#

I'd say it is ok

#

if I had a choice I'd rather have zeus dash

fluid moat
#

yeah you can solo either dash

indigo compass
#

artemis:)

full kelp
#

Artemis is just too good with the dash

rain axle
#

it is overrated

indigo compass
#

nah it isent

rain axle
#

zues dash does way more damage while staying safe

fluid moat
#

Thunder dash opening and spending all Pom Upgrades on it is a really fun build 100+ damage by hydra ๐Ÿ˜‚ ๐Ÿ‘Œ

kind fiber
#

It really isn't

#

It was and still is used for speed runs

fluid moat
#

artemis dash is used for speedruns

#

what is thef astest time on currentn patch?

indigo compass
#

yeah u can kill evrything as it spawns

kind fiber
#

Dunno, hydra was killed in about 2 minutes but I couldn't tell you about everything else

rain axle
#

speed run does not - best

fluid moat
#

my fastest full run on current is 11:20 right now

rain axle
#

= best

indigo compass
#

nice

kind fiber
#

@rain axle It means its damage output is amazing

rain axle
#

clear % is what matters

indigo compass
#

think im at 15mins casually

kind fiber
#

What does clear % mean in this game?

rain axle
#

clearing the run

fluid moat
#

I think I've lost 1 run in 20

kind fiber
#

So % of runs cleared?

fluid moat
#

in the last 20*

indigo compass
#

nice

kind fiber
#

Its a very consistent choice that wins who knows how many rounds

fluid moat
#

aphro is amazing

indigo compass
#

jsut did 4 in a row with only quik temper basically:p

fluid moat
#

nice

indigo compass
#

and 1 was single dash

fluid moat
#

๐Ÿ˜‚

kind fiber
#

I haven't been picking it because of how powerful it is so I couldn't tell you how consistent it is

indigo compass
#

bow is op:p

fluid moat
#

I should try starting a new file, that'd be fun

indigo compass
#

grabbed artemis keepsake right away:p

#

the dash carrys u through most of the game

rain axle
#

I have 18 clears.....1 of them with bow

#

hate the bow

kind fiber
#

Bows amazing with the patch

indigo compass
#

i used to hate bow

fluid moat
#

they added native piercing to the bow, which helps a lot

indigo compass
#

till i got better at it

#

get triple shot and its a cake walk:p

rain axle
#

the piercing def was a good change

fluid moat
#

^ yeah I love tripple shot

kind fiber
#

It seems so great with buffs it got

granite sentinel
#

artemis dash is what changed my opinion on the bow

indigo compass
#

just go in close for triple dmg

rain axle
#

hate they nerfed aries cast

#

before patch I could get it up to 50 damage a hit

granite sentinel
#

the base damage on the bow makes it feel really clunky and slow compared to the other weapons

rain axle
#

now no where even close to that

indigo compass
#

?

kind fiber
#

They nerfed ares cast?

rain axle
#

they lowered the damage

kind fiber
#

@granite sentinel You can consistantly get 100 damage out of it just by dashing and doing power shots, more if you are able to backstab

granite sentinel
#

yes

#

I don't think bow is underpowered anymore, but it gives of that impression early on because it's not as spamable as the other weapons

kind fiber
#

Well it gives that impression early on because you don't have quick temper and back stab bonuses that early

granite sentinel
#

so I dropped it pretty quickly, picking it up now feels petter

indigo compass
#

yeah but if u position somewhat correctly u can kill most of em before they see u

granite sentinel
#

*better

turbid needle
#

When you use the bow and take the Deaadalus Upgrade that makes the bow charge instantly at the cost of reduced damage, can you still do power shots or does the instant charge skip past the window?

agile charm
#

No power shots

#

I was not a fan

turbid needle
#

Thanks, I'll put it on my "nope" list then

fiery iron
#

it's still really good if your other options don't include the spread shot

kind fiber
#

Ehhh

#

The bow has alot of good options

hollow totem
#

Instant charge is good

#

Just not the best

#

It and artemis crit is still amazing

kind fiber
#

Ehh its probably low tier on daedalus hammer upgrades

fiery iron
#

^

kind fiber
#

You can use artemis crit without it just fine

hollow totem
#

Ive been doing base stat runs

fiery iron
#

it's get with artemis dash or any on hit boons rather than % ones

#

great*

hollow totem
#

And theyre really fun

#

A bit hard but difficulty is the spice of the game

vestal fjord
#

If you have another powerful damage increasing attack boost, along with the artemis dash and quick temper, the rapid shot becomes an amazing option.

fiery iron
#

recently had a run where i only got the artemis dash and rapid shot, was still an easy win just toke a bit

hollow totem
#

Artemis dash is broke

fiery iron
#

yeah it's god tier with spear or bow

hollow totem
#

its amazing with the sword as wel

#

Imo better on the sword than the bow

#

But the spear was built for crit dash

fiery iron
#

with the remove thrust hammer upgrade would be crazy, if not i'd rather almost any other dash boon

#

personally

#

artemis dash makes bow feel better without having a hammer upgrade, which is why i like it

rain axle
#

spear is the worst with crit because base damage is too low

hollow totem
#

I guess i havent been able to get life drinker on my sowrd runs

#

Have settled with the double dash

#

And spear is the best crit weapon

jolly bane
#

I see talk of "builds" but I haven't really seen a way to develop a coherent strategy in my games. Is this because I consistently fail to beat Meg?

fiery iron
#

@rain axle do you not know about charge + dash? 50 damage doubled

hollow totem
#

*100

rain axle
#

yes I do

hollow totem
#

Full charge is still pretty easy

fiery iron
#

then you're just spouting nonsense then lol

hollow totem
#

Spear crit build hard carries

#

It carries almost boonless runs

#

Me and evan were talking about it last night

granite sentinel
#

Epis do you have the trinkets that let you pick what god you get?

jolly bane
#

Half of them, I've been using Artemis'

kind fiber
#

Well

rain axle
#

I'd take aphro, zues, or pesidoen dash over artimis

kind fiber
#

If you have all of them

#

you can pick which god you want to see first in act 1

hollow totem
#

Meg is pretty easy to beat once you learn synergies

kind fiber
#

then which god you want to see first in act 2

rain axle
#

zues

#

by far

hollow totem
#

Ehh i dont use god trinkets in aspho

#

Theyre meh

#

Go for bone earing or hourglass

vestal fjord
#

What do the god trinkets even do? It doesn't say. I just go for the +25 hp one.

#

(Or rather it doesn't give exact math, just an idea)

grand oar
#

it does say

granite sentinel
#

they give you a really decent amount of control over what build you get (far more then in a lot of roguelikes)

kind fiber
#

I think it increases the numbers of boons you find

rain axle
#

your next boon will be the god you chose and the rarity rates are inreased

fiery iron
#

the ones from the olympian gods guarantee your first boon to be whichever you pick and increases their boons strength

kind fiber
#

Errr the numbers meaning, their damage numbers

grand oar
#

if it doesn't give math its not math applicable

hollow totem
#

They gurantee your first god boon to be the select trinket and rarity is better

vestal fjord
#

Oooooh. So you guarantee seeing that god? And make them be stronger? Ok, that is pretty nice.

rain axle
#

it just really sucks when your first boon is hammer or the god you chose......always go hammer

full kelp
#

Always

turbid needle
#

depends on what i have :D
usually you got atermis + a 100% buff

i quite like to have zeus/aphrodite for the retaliation (it doubles your health with avenging gain)

hollow totem
#

Depends on the weapon, build , and how close you are to a ledgendary

#

Its situational

rain axle
#

retaliation is broken right now with shield you can block shots with the charge attack and it fires the retaliations

grand oar
#

you mean deflect?

rain axle
#

noe you hold your charge attack with shield while it it is charging it will block anything

hollow totem
#

Tier 1 god boons are definitly worse than hammer boons but t2 is when honestly you can go for the god boons instead

rain axle
#

it will trigger retailation

hollow totem
#

If you know your build

jade notch
#

it doesnt block melee attacks

rain axle
#

it does too

#

blocks hydra melee and ranged

grand oar
#

it only blocks front though

kind fiber
#

It does directional blocking

grand oar
#

so thats the weakness i guess

#

also some attack it only partially absorb the damage off

#

of

#

some attacks

rain axle
#

all I know is hydra is easy mode for shield

#

it doesn't block dash attacks like meg and the glutons

hollow totem
#

I thought the guard could break if it took enough damage

rain axle
#

nope

grand oar
#

i beat it with blade earlier

full kelp
#

Nah, It can get interrupted though

hollow totem
#

Its pretty easy with every weapon

#

Nowadays

rain axle
#

if you get hit from the side or back it will break it

grand oar
#

nowadays ๐Ÿ˜›

#

not like back yonder 5 days ago

hollow totem
#

Ive resorted to artificial difficulty spikes

turbid needle
#

ye i had my first run with the old bow
penetrating shot was a must ๐Ÿ˜„

grand oar
#

in the long-long-ago

hollow totem
#

They nerfed hydra newest patch

rain axle
#

well the sword buff was way too much

hollow totem
#

So yeah

fiery iron
#

yeah hydra is so easy now

hollow totem
#

Nowdays unlike yonder

grand oar
#

i made a build that totally broke sword

rain axle
#

I wouldn't say they nerfed it they made it harder with more zombies around but people are figuring out builds

jade notch
#

nerfed it, but made the bossfight so long -.-

grand oar
#

i just button mushed through the whole thing

#
  • hydra
hollow totem
#

Life drinker by itself

#

Breaks sword

#

No other boons neccessary

turbid needle
#

didnt they buffed life drinker?

grand oar
#

right thats the heal thing?

rain axle
#

the base damage increase was too much

fiery iron
#

no they made it easier by far, went from pre patch needing 1 or 2 death defies without an op build to never losing more than 20 hp

rain axle
#

lol try world spliter you will do 300 damage with auto attacks

fiery iron
#

they nerfed and reduced the frequency of hydras strongest attack

hollow totem
#

Life drinker is simply better

#

Its flatout broken

rain axle
#

that is because you got better at the game I don't think it is because of them making changes

fiery iron
#

yeah compltely broken

hollow totem
#

Tanking hits left and right

#

His dash isnt bad at all

#

Sword dash is amazing

errant narwhal
#

@jade notch watch your language please

fiery iron
#

@rain axle so i got that much better in a single game? lmao think what you'd like

errant narwhal
#

yes

grand oar
#

you cant open any of the locked doors yet right?

hollow totem
#

Nah they nerfed the hydra for sure

jade notch
#

im outa here

hollow totem
#

Hes def easier

#

Bye

rain axle
#

well they did change the bolts while the heads are up to the tier 1 stage instead of sending 20 of them at you ever 5 seconds but they did add more zombies which are a pain

wintry moon
#

What if the game recorded HP at the start of the level and makes sure lifesteal from combat does not go above HP or HP +1,etc?

hollow totem
#

Zombie eggs are easy gk kill

turbid needle
#

zombies without shields are no threat ๐Ÿ˜„

hollow totem
#

So they arent a problem

fiery iron
#

honestly the zombies are never an issue, you should have atleastone good aoe clear in your build

hollow totem
#

That and sheildless zombies are easy

fiery iron
#

^

grand oar
#

@wintry moon I think the easiest fix would be just add a cooldown on a few seconds to it

errant narwhal
#

offensive language and behaviors arent tolerated here, and if you can't agree with that, this server isnt for you

hollow totem
#

They did increase the zombje spawn rate for sure tho

grand oar
#

@wintry moon So after its triggered once it needs a few seconds before it can trigger again

hollow totem
#

I want meg to be more difficult

wintry moon
#

D'aw cool downs are a sn-bore

hollow totem
#

And i want them to make it a 1v1

grand oar
#

what does that mean

hollow totem
#

The while summoning gimmick isnt hard but i dont think it suits megs character

grand oar
#

your solution was arcane ๐Ÿ˜›

fiery iron
#

i'd be down with that, and the hydra be more of an ad based fight

rain axle
#

meg is more difficult they added more invul to her so you don't wreck her in 10 seconds

wintry moon
#

I'm an Arcanist

indigo compass
#

yeah meg is allready easy enough

fiery iron
#

invul really doesn't add diffuclty, just slows the fight down

hollow totem
#

Yeah the invul isnt hard but it slows down the pace so

#

I dont like it too much

rain axle
#

the longer the fight goes the more likely you are to take damage

indigo compass
#

true

grand oar
#

i think meg is where she should be, took me like 10 attempts before i first got her.

indigo compass
#

i dont even kill adds anymore

grand oar
#

sure its pretty easy now but

turbid needle
#

did smb go through the full dialogue already?
i still have 60x left and even 90x on meg -.-

hollow totem
#

I would like them to make the fight a lot more difficult while removing her mob spawns

#

Thats would be nice

rain axle
#

still you have to account for getting better at the game as time goes on

kind fiber
#

It probably only took you 10 tries against meg cuz you were still farming darkness.

#

Things get much easier in the game once you have a good number of the mirror upgrades

grand oar
#

I think they want a decent difficuly curve in the game, harder stuff will come with new content

fiery iron
#

yeahi agree having mobs doesn't really fit her character, she's a valkrie, should be a 1v1

sullen tree
#

lifedrinker is a hammer boon right?

hollow totem
#

Ehh i beat meg around my 5th run thanks to the advice of this channel

kind fiber
#

@sullen tree Sword

rain axle
#

@sullen tree yes

hollow totem
#

Just got 3 dashes

indigo compass
#

hammer upgrade yes

hollow totem
#

The fight was essy

sullen tree
#

okay cause I never seem to get it on my sword runs

#

I think I got it once, and I forgot what gave it

kind fiber
#

Its now -30% max health, +10% lifesteal on thrust hits

hollow totem
#

Hammer

#

Turn it back to 50%

kind fiber
#

Well

hollow totem
#

And make it so it cant heal off pots

rain axle
#

life drinker or world spliter both are fine I even used that one increase your attack speed with zeus buff

kind fiber
#

What they need to do is readjust the lifesteal, what changed is that the thrust damaged trippled

indigo compass
#

sword is allready far more difficult then other weapons

hollow totem
#

?

#

Sword is dumb easy imo

kind fiber
#

Its alot better after the patch

hollow totem
#

Prolly ome of the best

rain axle
#

what also changed is it life steals on each enemy hit with thrust

hollow totem
#

Better than sheild and bow

grand oar
#

if u got life leech sword is easy

indigo compass
#

if u dont get lifedrinker it not so much fun

grand oar
#

otherwise not so easy

sullen tree
#

w/o lifedrinker it kinda blows

kind fiber
#

@rain axle Did that change? I was pretty sure it was still lifesteal before the patch

hollow totem
#

Ehh the sword is amazing wo it

kind fiber
#

Yeah

sullen tree
#

idk shield you can do a block build which is hilarious

hollow totem
#

Ive done plenty of dash attack runs

rain axle
#

it only life stealed 1 time off each thrust

kind fiber
#

80 damage world ender hits

grand oar
#

btw the intro things that come up sometimes.. the hades title screens when u start a run

sullen tree
#

zeus lightning counter with block

grand oar
#

... what do they do?

rain axle
#

now it is off everything you hit

sullen tree
#

don't take damage but still proc the on hit skill

grand oar
#

@rain axle its based on damage

kind fiber
#

@grand oar They do nothing, they are a backdrop to a voicer over by hades

grand oar
#

the more damage your thrust do the more you heal

#

and then u can thrust like 6 mobs at once

rain axle
#

world spliter is fine 400% incrased base damage which is 80 damage then you dump % boons on it and it wrecks them

grand oar
#

and you heal to like full health

rain axle
#

you 1 shot everything

kind fiber
#

Yep

#

Maybe it should go down to 60 damage?

rain axle
#

you can also thrust on pots between levels to heal up to full for each room

kind fiber
#

If you have decent damage reduction

#

you can stay near full throughout a fight while taking hits constantly

grand oar
#

@kind fiber Oh it seemed to me like it was adding some modifier

rain axle
#

I usually go aphro/athena with life drinker go for all the damage reduction

#

easy mode

kind fiber
#

@grand oar Its not, yet

grand oar
#

yea but its meant to be ?

kind fiber
#

Yep

#

Maybe later, but not now

rain axle
#

I had world spliter doing 600 damage on backstabs

#

hyrda didn't last long

kind fiber
#

Yep

#

Could get quad digits with the spear on charged hits

rain axle
#

all of swords buffs are based on it's old damage now that they have increased the base damage all those buffs are way out of wack

kind fiber
#

Yep

rain axle
#

charge hits don't work with world spliter ๐Ÿ˜ฆ because it is a thrust

kind fiber
#

World ender should be nerfed down to 60 damage. Lifesteal should be nerfed down to like 5% lifesteal

rain axle
#

just don't take that one that does double hit and crit on dash it locks you place too long

fallen lintel
#

uh no

#

world thrust and flurry blade have been adjusted along with sword buff

#

they both do more dps than before

#

world splitter does 80 per hit

kind fiber
#

The base numbers of the sword were adjusted and consequently, the values of the perk changed

#

World ender is still a 300% damage increase to 400%, but chop's damage doubled from 10 to 20, doubling worldender from 40 to 80

#

Same story with flurry blade

#

instead of being a 10-10 hit, its a 10 20 hit

#

increasing overall damage output by 50%

rain axle
#

once you learn the timing on the chop it is so goooooood

fallen lintel
#

oh yeah double crit on dash lags too much i don't bother with it anymore

#

and it doesnt benefit from sword buff

rain axle
#

they do need to optimize the game right now because after this update damn near everything gives fps drops

fallen lintel
#

empowering nova is super good now though

rain axle
#

zeus attack bounces are the worst

kind fiber
#

Is it? its just 100% extra damage for like 4 seconds

rain axle
#

the range increase is huge

kind fiber
#

as opposed to flurry blades, world ender, or life drinker

rain axle
#

and knock back for wall damage or lava

#

I've used it and was good

kind fiber
#

Empowering nova is the one that gives 100% crits on your attack

#

I dunno if its worth the effort

rain axle
#

increases special range and damage

fallen lintel
#

i like it a lot

kind fiber
#

No thats not empowering nova

#

thats the other one

#

Empowering nova gives your attacks 100% crit chance for like 4 seconds

rain axle
#

oh yeah that one is bad

fallen lintel
#

you can charge crits before every spawn wave

kind fiber
#

But

#

You could just do 300% more damage on average

#

Why bother with the setup?

rain axle
#

that is less damage than the other buffs without requiring more work

fallen lintel
#

and knockback on special means it's easy to set up crits most of the time

rain axle
#

to each their own

kind fiber
#

The knockback is good, but it doesn't change the fact that the damage increase isn't as meaningful as the other options

fallen lintel
#

i actually havent played enough post buff sword to make a full comparison but world splitter is definitely good

rain axle
#

if you are cleared with it than ok

kind fiber
#

You could just use the nova and start primary attacking if thats your thing and you'll be better for it

rain axle
#

I mean it does take your base 3 hit come from 60 to 120 damage

fallen lintel
#

ill take empowering nova over flurry blade though

kind fiber
#

Ehhhh, thats a questionable choice

rain axle
#

I only take blade furry if I have zeus buff

fallen lintel
#

and life drinker is so op at this point it's zzz

#

but i almost never took nova before sword buff

rain axle
#

hope they rework some of the shield buffs since they nerfed special

fallen lintel
#

either way i've found it to be pretty fast

rain axle
#

doesn't seem unreasonable

#

I just pick the one that increases nova range and damage instead

hollow totem
#

double dash crit is amazing

#

you can animation cancle

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so it isnt really laggy

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its my choice usually when life drinker isnt available

fallen lintel
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yeah i think i'd go world splitter > empowering nova > everything else in the interest of speed and not using life drinker

kind fiber
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Life drinker can be useful for speed in that you don't have to evade damage and revenge damage becomes amazing

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Its probably still like tier 2 or 3 in terms of speed tho

hollow totem
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itsd t1 in terms of winning

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:0

fallen lintel
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yeah it's fast but it's also brain dead

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it's too much for me

fiery iron
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note to self: don't get aphro cast and poseidon dash together lmao

fallen lintel
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ok first try shield clear

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for some reason dash attack shield does a lot more damage than expected

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more than sword

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so it was basically just playing with the sword

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plus i got like 30% defense

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i thought that one would take the most to adapt to after switching from the sword but it took the least

worthy dust
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Shield is essentially a one hit sword with knockback.

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It's simple and effective.

fiery iron
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yeah it's definitely the easiest to use, and has a built in block

vestal fjord
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When starting a run once, when I landed on the ground in the very first area, it said "perfect landing". Any idea what that meant, and if it changed anything?

indigo compass
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yeah i get that every time now:p

worthy dust
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I just mash and it happens. I don't think it does anything.

fiery iron
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i think it's just dialogue, kinda like how sometimes you get a mini cutscene when you start

vestal fjord
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So nothing yet, ok.

indigo compass
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yeah just mash when hes about to fall:p

vestal fjord
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And yeah, the shield's dash attack is great for moving around the field. I'd say shield has the best movement because of it.

fiery iron
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thank god hydra can't be knocked back, that coulda been an annoying fight if he could

indigo compass
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probably yes:)

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knockback isent allways fun in my experience:p

fiery iron
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it was just my build, antisynergy

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normally knockback wouldn't have mattered, but my build had the worst synergy with itself

indigo compass
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i hate all the enemies that float in asphodel with knckback

fiery iron
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my whole build was dash up to point black, aphro cast to oneshot them

indigo compass
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yup

fiery iron
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but i had poseidon dash, so i dash up and they get knocked away

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was not fun lol

indigo compass
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haha

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specially those blue ones i hate those:p

fiery iron
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normally knockback can be fun in asphodel just kncoking them into lava

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but that sucked

indigo compass
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they allways stay away fore ever

vestal fjord
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I once had a build focused around quick temper and then got athena's slow dash without thinking. Yeah, that wasn't fun.

fiery iron
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oh god the blue ones were a nightmare

indigo compass
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yeah thats why i usually dont go too much for knockback:p

fiery iron
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what was wrong with athena dash? it's a pretty good dash

indigo compass
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way too slow:p

fiery iron
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does it being slow mess up quick temper?

indigo compass
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tend to get hit between dashes

fiery iron
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uhhh you deflect while dashing, you can't get hit

indigo compass
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yeah but when u try dash twice it has a little time in between

fiery iron
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if that's true, it's never happened to me, maybe you aren'tsmashing dash quick enough

vestal fjord
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Yeah, the timing got super messed up.

indigo compass
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mashing dash isent allways good

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specially around bomb skeles

vestal fjord
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I was using a bow, so getting the timing right for the power attack was suddenly a lot harder.

fiery iron
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with bow does it mess with charge + dash? like with spear?

indigo compass
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yeah true

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messes u up

vestal fjord
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Also I'd just like to say - shield with Poseidon's extra knockback has such crazy knockback it's super fun. xD

indigo compass
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it just doesent feel good

fiery iron
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it feels great whatchu mean lol

oak epoch
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I never use power shoots with the bow seem to risky

indigo compass
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i only do power shots:p

fiery iron
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yeah love the poseidon shield attack, sends enemies ping ponging across the area

oak epoch
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how far have you gotten?

indigo compass
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i am in a second save file now

fiery iron
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gem bonus never wants to be on bow, so unlucky lol

indigo compass
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completed 4 runs in a row with the bow ๐Ÿ˜ƒ

oak epoch
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i like Ares attack buff with the bow

vestal fjord
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Ares with rapid shot is fun.

oak epoch
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wow how do you pull them off?

drowsy tulip
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How soon into a run do you decide if a run is viable? Third boon?

indigo compass
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dash then shoot

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just roll with what u get:p

tranquil steeple
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I never give up on a run until I die

indigo compass
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can still get some darknes or whatever even if u fail

fiery iron
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@drowsy tulip every run is viable, just need to learn patterns

oak epoch
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every run is viable but not fun

drowsy tulip
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Barring some insane skill, I don't feel Hydra is really doable without much boon benefits

fiery iron
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i've done hydra with some awful builds, just needto know the patterns well enough

drowsy tulip
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I've had runs with tons of hp bonuses but barely anything else by the time I hit mageara

fiery iron
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had a build where i only found rapid shot and artemis dash, had like zero damage and bad aoe clear, just toke forever but doable

indigo compass
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if u get triple shot ur basically good

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once u get some quik temper ur dmg goes up fast

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and triple shot up close lands 3shots at once

sullen tree
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I feel like Hydra is all about just not getting hit by the bolts

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if you can do that

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the fight becomes really easy

exotic hazel
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Luckily you can cheese the boltsby going right behind him

sullen tree
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wait srsly?

exotic hazel
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Yup

sullen tree
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damnit

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I've been doing it the hard way this whole time

exotic hazel
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They cricle back around, but most of them will hit something else first

fiery iron
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lol yeah, you don't even need to be directly behind, just to the side of his head from where he's shooting

exotic hazel
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For me the only rough part is quickly killing whatever head is blocking the walls

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The stupid ground pound ones are hard to predict in the chaos sometimes

sullen tree
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does anyone use dash at cursor

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somehow I feel like I get more control when I don't have it on

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even though you should have more precise angles with it on

fiery iron
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use controller so no, but i'm sure some people would find it more comfortable

sullen tree
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I really struggled with the controller

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cause I got used to dashing one direction, and dash attacking backwards

fiery iron
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really? it feels super comfortable for me, but everybodies different

sullen tree
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which is much harder to do

fiery iron
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but feel like dash at cursor would be worse for the reason you stated

#

would be harder to dash one direction and attack another

sullen tree
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that's what I said

fiery iron
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with controller you just need to snap he joystick back, it's pretty easy, mouse would need to be more precise

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yeah you said it in regards to controller vs mouse keyboard, i'm just talking about using dash at cursor

sullen tree
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well I equated dash at cursor with controller control

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cause they are both dash at look direction

fiery iron
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yeah i'd think mouse would be harder, since you can quick snap the thumbstick in the right direction, harder to say tho

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in the end it's probably just whatever you use from the beginning cause you'll be more comfortable with it

sullen tree
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best scaling for attacks is aphro athena poseidon?

autumn yarrow
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artemis let's you crit

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as do certain hammers

sullen tree
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isn't that pointless if you already have artemis dash?

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wow first time bow hydra kill

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it was so easy it hurts

knotty delta
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can anyone tell me what you spend charon's obol (coins) on? Also do you lose them when you die?

night pasture
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did the bloodless always have that killer turn radius? I've been trying to dash behind them to avoid them but they turn almost instantly, although I'm pretty sure it's just me playing sloppily

pastel jolt
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you lose 'em when you die and you spend them in shops or in wells

night pasture
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@knotty delta there will be "shop" rooms, and also interactive wells you can spend them at. you will lose all of them when you die

knotty delta
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Ah thank you! I think I haven't run into a shop room yet

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I appreciate the answers!

sullen tree
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probably the least boons I've ever had in a run

night pasture
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lol hachi machi at that level 6 divine strike

pastel jolt
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shops are marked by a bag with a gold birdskull-lookin icon on it

sullen tree
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there was nothing else to level

pastel jolt
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at least i think it looks like a birdskull?

night pasture
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the wells can be easy to miss your first few runs until you know what they look like, too

sullen tree
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hunter dash 3 would have been pointless

night pasture
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they're these purple bowl things, and you can only interact with them once the room is clear

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no, I think it's a good decision, really, triple damage on the bow? yes please

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makes up for the rapid shot and then some

sullen tree
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I pretty much 10 clicked the boss

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to invul

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killed hydra heads

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ten clicks again

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invul

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bow is so strong

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but its so boring

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compared to like spear playstyle or sword dash attack

night pasture
#

even with pierce I have trouble with mob control in like the meg fight

sullen tree
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mob control?

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they all just died

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when I was shooting meg

night pasture
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all the witches and grunts that collect than I then subsequently dash into avoiding meg

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I find unless I'm actively clearing 'em out they become a problem

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but it may have something to do with the builds I've tried or the fact that I'm terrible

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both are likely options

sullen tree
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well, I got lucky this time

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I think I just overdamaged her

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so it wasn't a problem

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but my lower boss damage builds tend to be all aoe

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so adds aren't a problem

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so idk

night pasture
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yeah, my last run was blade and I got the level 3 poiseidon attack and +400% damage on top of that

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she went down before she had a chance to summon the first batch