#bastion
1 messages · Page 7 of 1
fun fact from the cut text: zulf was originally an anthropologist and a historian
two separate iterations anyway
I always thought that when it said “the two of them could leave the city and go to the tazel terminals” it meant zia and Venn. Because the boy purposefully disrespect Venn by speaking his language and it said the boy sent the authorities a tip to catch zia. So I always thought it was zia and her father trying to escape to the terminals. The blackmailing him to work on the project part does make sense though.
And with rucks saying he stood up for her “or so he lead her to believe” makes it seem to me he was not actually friendly but just being a scummy guy who didn’t like the ura and that their relationship wasn’t actually a good one
i mean he absolutely was a scummy guy, but i think the scummy part was pretending to be in on a scheme to run away with zia and then lying to the authorities about it
Gotcha. Well it all makes more sense now. Thanks people!
Hey, you know what would be cool? A bastion based tabletop RPG.
You can play as a survivor of the calamity, fighting off the gasbags and wildlife, and even other people
REALLY important thing i just remembered: zulf's squirt wears an apron and helps him in the kitchen
bastion was my first supergiant game and i was hooked on the company then
bastion is hella
"A necessary testament to the Calamity. By paying tribute to the past one may better prepare for the future."
been playing Bastion on my phone lately and it was a great way to unwind. Forgot how engaging it was— nearly missed my bus stop!
Oh nu! Good thing you didn't miss it!
Even so, Bastion is a great game, and once you pick up the remote--or device--you're playing on, it's incredibly hard to put down because every step of the way is a massive cliffhanger! In Bastion, you really never know what'll happen next!
This sadly was the last SGG game I was introduced to (I played them in backwards order lol), but it was definitely one of the most amazing ones!
slams down the door remember the discussion of bastion ce? consider: squirt plush in an apron
What became of Caelondia? Is it just forever a ghost town of a nation scattered across the sky? Is Ura dead and buried? Why does Rucks resemble the kid so much? There's a lot that didn't end answered, to my memory.
yeah, but not everything needs to be answered
Ura are definitely not all dead, they still live in the scattered lands and have developed technology that harnesses it, and there's no Caels left to antagonize them if you choose evacuation, if my memory serves
well, if you chose to keep the battering ram then maybe all the Ura beside Zia are dead
but if you chose to abandon battering ram and take Zulf instead, considering that a bunch of Ura were watching you leave, they are enough survivors
i feel like they're are also at least non-combatants who are alive
not everyone can fight
I sure hope, kid shooting out the stabilizers and bashing the ground with battering ram means that they won't have an easy life, but they can always rebuild
yknow i thought the machete challenge was tough
until i realized you could cut down all the squirts in the middle as they spawned in
it's still the toughest one to win 1st price i think, some squirts always escape and tend to go where it's hard to reach them, making it a bit random to beat the time limit
Cannon would be the hardest, if you couldn't turn it into easiest w/ the auto-aim upgrade
oh i should try that, i don't think i've ever gotten first prize on the canon
tbh i just don't use canon that much
the only other one i've never gotten is pike
It's extra painful in the mobile version where you can't throw your knife at rogue squirts
I've always found hammer to be toughest
Pike is a puzzle more than anything else, so I've always done it with the same pathing
it just always takes me too long
The thing i hate about it is that the monster keep reflecting my shots 3 times in a rowe
then go invis and heal to full
or 3 things spawn on top of me insta killing me
yessss
I am ultimate gamer
although i do thinnk bastion was the hardest
with the memories
I just played on no sweat mode
unfortunately no sweat mode disables some of the achievements
oh nu
only the challenge ones iirc because they are well, challenges. i think youll still get all the story ones
but congrats, @hollow pilot!
i feel the same, it was the toughest for me, and i did use guides. that strangers dream with 10 idols.... oof
I didnt use guides
i know
I only looked at what people did for 1 mill
i remember :]
haha so you did, technically, use a guide for that one
i dont blame you at all
from hardest to easiest id rate the 100%s bastion>transistor>pyre
because like, i made the pyre guide, for the secret achievements at least. the non-secret ones are self explanatory enough
id swap pyre and transistor
transistors achivments where just look at the L O R E
and half you got from the story
those limiters were pretty tough
easy with my build
pretty much slam em with void and then leech
and alot of pyres achivements were toughies
True, true
Especially on True Nightwing Mode
and 12 titan stars
yes
(you can get the achievement for completing the campaign on TN mode by failing all rites)
(this is the bastion channel tho)
(so shall we move to #pyre)
omg lmao
yes
oh ok
playing bastion
hell yeah
with the bastion ringtones, what happened to the "30 different audio clips"? the download only has the five songs
unless I'm looking at the wrong one
hey anyone know where can i buy the soundtrack of the games for my phone (android)
Google play, steam or bandcamp
if you buy the soundtrack somewhere you can ask the devs for a bandcamp code to get the high quality versions of the ost
okey tnks
Well, after years of putting it off, I've finally completed Bastion, and thus, all of Supergiant's first three games. And after finally revealing what the Bastion is and how the Calamity happened...||Am I the only one who just HATES Rucks? I mean, I know that his intentions afterwards are all well and good, but what's not to say he'll just tinker with the Calamity again and wipe out the Ura without Caelondia in the process? The "best" ending is literally just saying "Screw it." and continuing to live in a world where Rucks and the Kid might be the only Caelondians alive, Zia and Zulf are outcast from their society, the Ura are still almost completely wiped out, the Kid slaughtered hundreds, maybe thousands of Scumbags and creatures of the Wild, who were all just trying to survive, Zulf has to live with the man who built a device to commit genocide on his people AFTER he betrayed him, and the world is STILL destroyed.|| I knew Supergiant games all had sad endings, but I didn't understand why Bastion's was that way until ||I learned about Rucks' motives. And Rucks just invites the Kid to be his first mate afterwards like nothing happened!|| Just...I'm so conflicted.
so what rucks did is extremely wrong and absolutely terrible and i completely disagree with it but for me i always read it more as like, preventing another war. he lived through the first war, wherein everyone suffered terribly, and the calamity was a way to prevent another war from happening, as it seems like it was not unlikely. so i don't think he'd go for it again, since there isn't a need to prevent a way
I think the part we are not okay with is prevention of war via genocide
Rucks wasn’t the mastermind behind the calamity, he was a survivor who happened to be on the team of the ones who built the super weapon
And my own wild mass guessing is that he was a designated survivor, but probably not
The worst part was the calamity happened not on a verge of new war, but during a peace where Caels are supposedly less discriminatory with the Ura
To the point that a huge wedding between Zulf and his Cael fiancée was possible... then boom
And the point of the evacuation ending is that we can and sometimes must leave such injustice behind in order to rebuild
Has anyone discussed the parallels between the calamity and the nuclear bombing of Japan?
yeah! i brought it up a while ago. i definitely saw it as the calamity being analogous to a nuke
and that there ura are heavily coded to be Japanese
Yes and no.
The Calamity was developed largely out of war and fired as a colossal middle-finger and overwhelming preemptive strike in an attempted genocide.
The manhattan project was developed throughout the war and seen (very arguably) at the time as a more humane way to bring a long war to a quick end. It was also much more localized in its destructive effect.
But trying to draw ethical parallels between games and real events can bring up some unpleasant memories so I'd tread with caution there.
There are things humanity has done and will do that I'd compare to the Calamity, but they're not appropriate for this server.
Why not?
Talking about these things is how we can prevent them from happening again
i think respectful discussion of historical events wouldn't fall foul of the server rules
For starters, it's off-topic. Second, I'm not going to go in depth on human experimentation, climate manipulation, nuclear testing, eugenics and genocide in a server for videogames. There are kids here and there are better forums for that sort of talk anyway.
Also it kinda bums me out. 
i don't agree with the first point since the context is comparing the fictional events in bastion to real life ones
i can definitely get behind the other two though
i don't think it's off-topic or inappropriate or inappropriate to talk about these around kids. i learned about the japanese bombings when i was in middle school
i'm not saying we necessarily have to talk about it but i don't agree with your points as to why. saying you feel as it's not being handled well is certainly appropriate but video games do often mirror real life events
^
If we don’t want kids to here about these terrible deeds, we need to stop committing them
plus genocide is, you know, literally the driving plot device of the game
supergiant games may be for all ages but they deal with mature themes and are certainly not happy all (and sometimes most) of the time
especially in bastion and pyre, where a major portion of the story is about fixing these issues
They don't say swears but people do die a lot tragically
Fine. See how soon this gets me banned...
If you want a good analog to The Mancers in a war-like context (and haven't recently eaten), give Japan's Unit 731 a google. But don't say I didn't warn you. Japan and Germany also had their own nuclear arms projects; we just beat them to the metaphorical punch.
There's also the matter of human experimentation by the United States through the 30's to 60's that very often targeted minorities through biological testing, observing the different susceptibility markers and progression speed of diseases in minority groups.
There's also climate change which is its own collossal can of worms, but can be seen as the worst consequence of class warfare; a wealthy minority drilling holes in a sinking ship while everyone else struggles in futility to stay above water.
Neutron weapon testing, mostly by the States, used radiological weapons that can eradicate life while leaving infrastructure itself basically untouched. We allegedly abandoned their pursuit, but if we had escalated to a point of conflict with such things the world could have been a very empty place.
The best analog I can think of is cyber warfare, attacked are designed in peacetime, and specific to the victims, aimed at taking out infrastructure in the case of an attack
Cold War era weapons development is also generally a better analog then ww2 imo
Folks always asking me about Cave Johnson. High time I broke my silence about the likes of him.
A reminder that this exists
Hypothetically speakin,' of course
Of course
portal turrets do exist...
rucks mentioned the "fancy curtains" but omitted that they were laced with unhealthy amount of mercury
(unless we are talking about the real life ones... amazon please restock them soon)
I'm still surprised that bastion was the one with the crossover with portal series... wouldn't transistor be a better fit with all the sci-fi and the clinical white with red eyes aesthetic?
i think it was a question of release date timing
portal 2 and bastion released in 2011
makes sense, and sadly the turrets were as weak as they were in portal (I mean, it's bullets shot by spring action so...)
it's extremely unfair i can't have a glorious mustache like rucks
have you ever tried
yes :( my mustache is weak in comparison
steal rucks' body then
i’m working on it
I honestly feel like someone could include Bastion in an essay about media depictions of cyclical violence between Nations.
It and Hotline Miami.
how would theyu d othat
Hey guys, just wanna say that I’m a psychology student and I’m using bastion along side stardew valley to make a essay about life consequences and decisions based on Sartre philosophy (and also that bastion is my favorite game)
Intresting
Finally got around to playing Bastion, and man it’s nice to have games you can sit with for a day and finish. Loved the visual aesthetic though combat could’ve been a lil spicier
Ya I agree but damn the choice at the end
ok so hear me out
What if we started making edits like the infamous skyrim opening, but it's the "proper story's supposed to start at the beginning" from bastion
now here's the good part
we call it rucksrolling
huh
please can someone do this
No
Only took me seven years, but I finally did it! https://imgur.com/a/cxzGRpu
congrats!
a thing i thought of awhile back: the kid signs and rucks is his interpreter, which is why the kid never speaks in game
ooooh
he Does speak to zia at one point we just don’t hear it
but hell yeah i always love signing characters
He speaks to Zulf too
yeah he talks a decent amount
Also as per the Kid's dream he talks in his sleep according to Rucks
Maybe he is bilingual! Uses signs as a first language but sometimes uses words when the matter is important.
That would make sense especially since he was working on the wall pre-calamity, was probably difficult to shout at people over construction too much so maybe many of them learned to sign to make things easier
selectively mute kid
bilingual/selectively mute kid Good
Hey guys
I just finish this game and saving zulf is the best moment i ever seen
I come here for say this
Thx supergiant games
i can understand leaving zulf on a repeat playthrough because you want to see the other ending
but i extremely do not trust anyone who leaves zulf on their first time
Oh.
Saving Zulf was a pretty amazing moment. Glad I got to experience it for the first time in 2019
Looking forward to beginning my first-ever playthrough of Transistor, but that's a discussion for another channel
I've played bastion so many times and have never brought myself to leave zulf
does it just make the last section a standard battering ram fight
zulf in the kitchen with the squirt is delightful
"Zulf in the kitchen with the squirt" sounds like a phrase that would win a game of Clue
"Oh no, who started the new Calamity?!"
"Uh It was Zulf in the Kitchen with the Squirt"
Anyone have a build recommendation for the Who Knows Where segments?
Got up to the Z on the first one and died horribly on the next wave
Z?
oh, are you playing on ng+?
if i understand correctly, the 'first one' you're referring to is actually the hardest and longest one that's ng+ exclusive 
Yeah ruck's dream is brutal
i think there are specific build guides on steam for 5 and ten idol builds
i'd say people tend to like the pike, mortar, n carbine for who knows where generally, from what i've seen?
i think pike + mortar is Meta but carbine is just my favorite and it's pretty viable too afaik
if you're struggling without idols invoked, you could always try looking at the guides and seeing if any of the tips give you more survivability on regular difficulty?
i know 10 idols has some weird additional considerations, but general tips i think could be helpful
but yeah i would definitely try the pipe first, then the stockpot
in terms of difficulty
I like pike/carbine too 
part of it is that point lemaigne is my favorite level in the game.........ah man, remember playing that for the first time.......?
and part of it is i really like carbine
yeah
and with the speed upgrades you can get pretty fast with it
to me it had all the fun of like, the musket or pistols, but with the powershot satisfaction from the bow
and it just makes me feel like a cowboy
My favorite is the swamp (I think) where he falls into a dream and keeps revisiting past places
Plus the first part of the last area, where you're jumping forward in time really fast
The timey-wimey bits
it's not timey-wimey enough unless somebody declares themselves the equivalent of time lord victorious
I mean, that's probably Rucks
Who is rucks
@wet bone It's mostly the Ura swordsman who gives me trouble
I can't get the block rhythm down
So he just whittles me down
Also dual gators
Can't time the dodges and take unnecessary hits
dual gators suck, a compelling reason 2 take the decoy secret skill
uhhhhhhhh i can try to help more in the morning but its been a while so rn i would say practice probably helps
Ah
but yeah gators always get me too
I brought "the cannon" and used the mancer's missile as my tech
And backup weapon was repeater
i run into the gators
hm, i've never super used the calamity canon and don't like repeaters so im not super good w that one lmao
the attack is timed based on when you bump them
oh really? thats a good tip
I dodge roll through them then fire a few repeater shots into them
Usually don't get hit, but having two spaced at certain intervals makes the timing impossible
Yeah but corraling them isn't something I'm good at
Who is rucks
the talky old man
Oh
If you mean his background, an old Caelondia Mason with some odd connections and interests
4
Huh
one for kid, zia, zulf, rucks
How do you do the last 2?
I didn't see it
Oh shoot
I don't have time for Ng+ rn
I need to beat pyre first
you keep upgrades and a lot of items
Also when do you get zulfs I don't remember getting it and I beat the game
Need to play pyre first
Huh idr why I never did it
If I completed the game can I go back to do it or do I need to play it again?
an excellent choice
Also tales of bersaria 6 vns a lot of anime and a lot of fanfic
Lol
So much stuff I need to play
i was pretty sure there were some good russian subs.
Why Steam tells me russian is not supported?
@gusty python I'm pretty sure the save file is always for the Bastion right before you leave to beat the game. So you should be able get in and play the 3rd dream if you want to. NG+ also goes a lot faster, because you keep all weapons and upgrades that you already have, plus add more as you go through. I can beat the game in ~4 hours on a NG+
Also, pro tip, you don't have to pick up weapons because you already have them. So if you come to something you don't like, just skip it. It doesn't do anything bad and you get to keep your current setup intact
The only time in NG+ you're locked into a weapon is with the Hammer, before you get to the very first armory
The Stranger's Dream also unlocks really early in NG+, its after Workmen Ward if you save and exit and then go back in again if i remember correct
heya
if i ask for the chords for setting sail-coming home
what are the odds the devs will give it?
I've got the goods for you dw. 👀
https://store.supergiantgames.com/collections/free-downloads/products/bastion-original-sheet-music
holy shrimp
😄
Hey you're welcome!! We've got Transistor on that site as well. 👍
omgggg
thats so cool
i remember listening to in circles on repeat for like 3 full days when i first finished the game a few years ago
be cool to learn it now haha thanks so much ✌️ ✌️
wew
oh damn free sheet music!!!
I personally have not inadvertently caused the world to be shattered to pieces, but even still, I feel like I get what's going through his head.
rip to rucks but greg is different (and yet the same, spooky)
this implies greg had an opportunity to do this but narrowly avoided it
Supergiant games are not games, but prediction for future.
it will all come down to us once the time comes.
these are merely trial runs, sandbox versions of simulations they have run and grown tired of
they move on to grander designs
Well then remember
when it happens
head to the Bastion
see you there
first werewhiskey's on me
rucks really is like an Oppenheimer kind of figure
and ||get ready to feel like a failure and restart everything if you let even one of your creature-friends die in the assault towards the end, cos that's just not ok and i can't forgive myself if it happens||
I hope we get Bastion DLC in Hades , small chance but wish for it
I love the Narrator
i think so
(It is the same narrator.)
Our boi Logan ❤

i wish Logan did some podcasts tbh
like - can you imagine him hosting a podcast with George Takei and Morgan Freeman?
that would be the smoothest sounding thing in the world
critical smoothness levels
OH MY~~
speakin of drinks, what drink(s) would you want to try first
despite my name, id rather try bastion bourbon or hearty punch
really not a whiskey kinda guy, lol
bastion bourbon sounds delicious
probably stabsinthe
shame theres not a vodka drink
stabsinthe or bastion bourbon
sorry, proxy
i want to make Mixed Drink recipes for the bastion spirits one of these days
I will make a Transistor Sea Monster flat some day.
i absolutely want all the transistor pizzas too 😍
supergiant recipe book
..........that leaves out pyre
Hey, you can make sawdust stew.
Pam's moonshine?
Oh boy.
I like to think it would actually be very good stuff. Just to make people wonder how Pamitha procures/makes it without hands.
i feel like highwing booze is very strong
since birds typically have faster metabolisms than mammals
you take a drink and it puts you right out
i'm on a higher level plane
it's not about what booze you want
it's about what you want it in
i want that pamitha's magic bottle that's always full

Zulf's smoking pipe would be pretty cool to have too
Guys, are these channels vanishing for y'all?
Oh.
Oh, nevermind, they just vanish into the dropdown when I leave for some reason
You can choose to have them default show all the time or only show channels that have new posts! The little arrow to the left of the sections controls that. 👍
<!-- Apples heal you more than tomatoes. Fact. --> Thanks Supergiant 👍
Ummm hold up
I bought this game on IOS already and now I have to buy it again??
Is there a way I can either get my money back or get the new version for free?
Oh it’s the Warner Bros version. Nvm.
And it’s being removed.
i know they had the non-warner bros version free for awhile, altho i dont know if thats still going
it was free till the new year
Wait so even though I paid for the game, I need to pay for it again if I bought it from the App Store?
Sounds like a contact-the-store problem.
Tried that though, they told me to talk to the people who made the game
maybe email supergiant games?
I’ll look into that, thank you!
this is like buying a game on PS4 and wondering if you get it for free on Xbox One
I'd be surprised if it works out for you
I bought the game on the apple App Store for my phone. The same place I’m trying to play it now. How is that anywhere near similar?
Both phones were iPhones too so I’m not even trying to switch platforms
Hey there! We have a blog post with information about the changes to Bastion on iOS. You can check it out here: https://www.supergiantgames.com/blog/big-bastion-update-coming-to-ios/
If you have any questions that aren't answered there, please email us at info@supergiantgames.com so we can sort it out. 👍
Supergiant Games is an independent game developer in San Francisco, California. We created the games Bastion, Transistor, and Pyre.
Ok that clears it up, thank you
started playing bastion yesterday. Way easier now that I've played hades
agree
the ending (especially the part where ||you have to carry Zulf||) still hits me like a brick after several walkthroughs
oh and when's he's singing a dirge for himself... absolutely kills me
Just got Bastion
||got through most of the reflections on my first shot, so I'm kinda proud of myself.|| Hades made it so I had a good start on the controls
This is a spoiler ok channel you know 😛
I just beat Bastion for the first time and I loved it :D
@warm sage Wouldn't Zag's normal runs to the surface be the Kid with the Battering Ram, and a Skelly run be when the Kid is carrying Zulf?
Yeah that definitely. By the end of the runs Zagreus is just too dangerous to point sometimes even when he dashes he just kind of destroys everything. But not skelly. Skelly would just take the hits and continue on. 
Y all ever heard of that one academic study about empathy that used bastion for the control group
interesting
I think bastion is better than crystals of kaydor
ye
but their point was crystals can help kids that are on the spectrum or have difficulty with emotion
Maybe, but also I hold a liittle bit of issue with their target being trying to "identify expressions" as a sign of empathy
It's just a fancier coat of paint on the silly flash cards.
Glad some kids got to play Bastion for it, though.
ye
the end of bastion ||when you have to decide whether you will save zulf or not|| is a good example of empathy
Yeah! Like, Bastion's storytelling and stuff trying to get you invested in the world and the characters living post-Calamity, and what they do with themselves? THAT would be a good sign of it in a more practical setting.
...but, y'know, that'd require their standards for the study to change
i would say that they're targeting younger kids but i wouldn't give bastion to like a 10 year old because of its pretty dark themes
They said middle schools so that's like, 13 year olds? Maybe 12?
yea
the crystals is a good way to help younger kids with those issues just to have start to understand what those faces look like and the meaning of them
...Okay, I think I'm pretty empathetic, but barring knowing the outcome, that you and Zulf both make it out okay, I'm not gonna lash myself over leaving him.
I would have felt like a wreck, but also I'm decidedly on the hyper-empathic side of the spectrum so, I mean.
win some lose some
I didn't like doing it, but if he had just left after finding out that Caelondia was behind the Calamity I would have been more okay.
But sabotaging it doesn't help anyone.
I guess my stance was more that, this already caused us to lose so much, is it worth losing someone else? But there's not a real 100% Right reason for either decision.
which i think is just Neat
That's a totally reasonable view; I wasn't about to throw the Kid's life (and Rucks's, and Zia's) because I was trying to save someone who tried to kill all of us.
i saw it as he's dealing with grief in a bad way but this is an extreme situation that has a lot of stress so leaving him would make me feel responsible for anything the Ura would do to him as a punishment
He pushed the Ura to attack.
true
Walking away from the Bastion, trying to rebuild the Ura civilization? Absolutely, and I applaud him for leaving a safe haven for his principles.
but they did attack zulf at somepoint towards the end so i didn't want to leave him in that situation
Because the Ura sabotaged the Bastion and the Kid was shredding them getting the shards back to make sure it worked.
The game mentions something to the effect that they're likely going to kill Zulf over the fact that so many Ura have died in encounters with the Kid.
I do like the fact that they stopped attacking after they realized the Kid was rescuing Zulf.
Even stopping that one rogue who started shooting again.
fun fact: that part was basically a last-minute addition
but it adds so much to the scene
he only pushed the ura to attack the bastion, and that was only to kill rucks
I only joined the server yesterday, glad to see Bastion still getting some love ❤️
It still has to be in my... top five games, I had such an epiphany when it came to the ending choice, I chose to replay everything the first time, but ever since I can only choose to continue on in the ruined world~
im never able to pick replay everything cuz i dont want zulf to lose his wife again if the calamity happens again
I know it’s so sad that’s why I loved it
Give me that tragic determinism timeloop shizz
I love it
have you played any other sg game yet
I have beaten Transistor, I own Pyre, and I just started Hades last night
the ng+ implies the calamity is inevitable
Ye
i forget this stuff after a while
Because everyone forgets and Chaos Theory happens
Theoretically the way to stop the Calamity is to send something back that is different, but that’s not how the Bastion works
It’s an exact copy
So there’s no reason for anything to be different
...anyway yeah, love Bastion #savezulf
the real calamity is that there are no pins in this channel
i could post my terrible bastion image edits
we are the only bastion fans, keeping the flame alive
i am ride or die for this game
Another Bastion fan here, I've replayed it yearly for like, 4 years now, setting sail coming home still makes me tear up
as it should
if you don't tear up on the credit songs of Supergiant it isn't Supergiant
Tbh Bound Together makes me feel inspired, but maybe that's cause I listen to an edit ||where everybody got out||
you're valid
Also fair, I´m just too baby to think about ||leaving people behind||, losing a liberation match on purpose for the achievement wrecked me
But anyway that's for the Pyre channel, here we talk about saving zulf
if u don't save Zulf heck off
When the bastion end credits roll and you hear setting sail coming home for the first time.... GUH
oh my god i love your icon babs
i only did it the second time just to see the other ending i think
@gentle yacht thank u! my friend made it and has a matching zia one
I was half expecting an Orpheus/Eurydice duet to mash up two existing songs and have my face go all shocked pikachu again
thanks ill tell my friend :3
ive been replaying bastion, it's Such a good game
im so bad at it
I should start replaying it, sure would help with de-stressing
Maybe controversial opinion, Rucks still the best narrator-y character
He really makes you wanna go through his dream just to find out more
i was too weak to beat his dream
it took me so long to beat it
but i did watch a yt of it and i remember being very unsatisfied w it
i did it for the achievement and thats it
I couldn´t beat it until I looked up a weapon combo that made it easier
what did you use
I don't remember exactly, I think it included the calamity cannon with as much damage boost as possible
I know it was on gamefaqs tho
Yea I remember beating the dream as well. It and fully upgrading the weapons were both kinda underwhelming.
I don’t know what I would have wanted, but a single line of dialogue for the weapons felt like it fell flat
fair
just got to mount zand, hoo that place messes me up
yeah!!!!
I like hitting things with a piller
can you roll with the piller
It's technically the battering ram but I like saying piller
Because then I'm a Piller Man
AYAYAYAYIIII
No you can’t roll with it to my recollection but you can use it to block.
Ok after playing many hours of Hades this weekend, I'm picking up Bastion
The game hold up remarkably well
hell yeah
yesssss
yes

i just started animal crossing
should i name my island Caelonida
i named mine bastion
nice
I named mine Bastion too!
hell yeah
i have my record for finishing the game is 10 minutes
naming it Caelondia has unfortunate implications
at least if you did you could Build That Wall
true
but its animal crossing so no one is gonna die
until you start shaking skeletons out of trees
there is ||a ghost on the island, so someone has canonically died on the island already||
ok fair
but there isn't a secret plan to commit genocide of a race
is there a secret ending to bastion?
just asking
What are your guys favorite weapon combos
bellows and mortar
Shield aand machete
carbine and dueling pistols
I could never really get my brain around the musket or the dueling pistols
Not when hehe bone pistol go brrrrr
Thank god I thought I had gone insane when I didn’t fall in love with the cannon even after upgrading it. The challenge for it was actually harder than beating the final boss in Hades lmao.
i only accept it with the no friendly fire and attack rate boosts
extra fire rate lets you calibrate and anti friendly fire makes it good in melee
eventually you get used to it without but it's a real hassle
i loved bushers pike and duel pistols
Beautiful 'Mother I'm Here' (Zulf's Theme) song of Bastion written by Darren Korb, translated and covered with love by Lenich & Kirya.
In our opinion, this song could be sung by Zulf as well as by Kid, so we made our translation according to this thought.
"Мама, я здесь" — те...
this is
e x c e l l e n t
https://imgur.com/a/aYb3t3g bastion bandana coming in handy
oh i used mine for the same thing
Anyone here would recommend playing Bastion on a controller vs on kb+mouse?
I got a DS4 recently and saw that the game has controller support, so I was wondering about that
i found it easier to play but that could have been me sucking at bastion
as a console gamer, I found it easy on controller, so...I would say give it a try, and if it is not to your liking, then swap
The only thing that's hard with a controller is the last weapon's challenge. I switched to KB+M for that little bit ||and never touched Calamity Cannon again||
^ you should, it's one of the best ||w/ auto-aim upgrade 👌||
excited to be here! 😄 i have yet to continue CinderBrick fort lol. but fun game overall (:
||calamity cannon|| challenge was ridiculously annoying to pull off on controller, but i went through the game just fine otherwise
cinderbrick fort gave me the works with all idols lol
camp dauncy is much more annoying then i remember it to be
how do you cheat dauncy
use hearty punch + stabsinthe + the one that damages enemies when you're defeated and clear out some pincushions before picking up the spear
on no sweat mode you can, technically, just pre clear the Entire course
the mortar channel is fun tho
it's a good one
popping all those squirts are once is so satisfying
zulf is horrified
i think my favorite is trigger hill, just because carbine is my favorite
My favorite weapon would have to be dueling pistols.
I have a semi-odd question. I currently got me the PC version of Bastion but what would y'all say is the best version? I.E. Is the Switch/PS4 version any better?
i liked it on switch for the controller aspect, i think it works a little better that way
I like the PC version with controller most, but Switch lends itself really well to it.
^
how so? There arent many details on the specific differences between versions that I could find
I have bastion on both switch and steam and to be honest, my only preference is that I enjoy much playing the game on an handheld system
Guess Im just too used to aiming with the mouse.
k+m gang
I just bought bastion on switch yesterday, since I noticed that there is a major discount. I like it so far
Are there any notable differences of the switch version, aside from the portability, of course
not that i know of
it just vibes differently
Whatcha mean
it just feels different even tho nothing really changed
Hm, so general consensus is that the switch version is best?
if you like controllers
ACH i dont know. Im so used to bastions keyboard controls x_x I aint a pc elitist, of course
Across different bastion ports, you acquire weapons in different orders, based on what's easiest to play with
am i mistaken or can the machete only be thrown in the pc version?
your able to throw it in the switch version
i don't think you can throw it in the mobile version tho
On mobile, you mean?
Ah. Yeah i figured the mobile version, while still great, wasnt as good as other versions
yea
Are there any notable differences between the switch and ps4 versions or are they the same thing but with the switch having the benefit of portability?
does anyone know the notes for "mother im here" for the ac town time thing
i had some for build that wall back in nl
which part
the lyrics or the guitar
@cedar patio i have the sheet music if your able to read it
in this case ill give you the lyric notes for it since the guitar is mostly just struming once or twice per messure
do you mind if i dm it to you
go for it
did you get it to work
yeah
fjsksmdmdmsmsjz
I FORGOT ZIA TALKS TO YOU AT THE END OF BASTION
is so jarring but so good. my girl!!
(rucks voice) wait she can talk????
would anyone be able to send me the bastion ringtones? the store is closed so i can't download them
damn I had them for a long time without using them and then got rid of them, didn't realize you can't download them now
wait no I found them
still available to download it seems
sidenote: they haven't listed hades in "our games"
awesome
earlier u couldnt acess it because it was still . considered part of the store
oh thanks for the link!
one thing i would love is like a hundred pages of lore on the gods
i Really wanna know about the afterlife and burials and stuff
Oh heck yea. That would be sick
are there any significant mods for bastion?
someone @ me if they know
@hollow wasp i don't believe so
wtf
it sounds surprisingly good
here's build that wall, which is better. it still gets a little funky, i assume bc of the uneven phrasing
https://eternalbox.dev/canonizer_go.html?id=5DutiJxznQmcV5a5a1zfRW
sounds like... rondo
Bastion got top10 in sales in April on Switch in EU
After so many years it still kicks sales 😄
I made a new steam account, time to buy bastion again
why buy it again
because it's good
obviously
actually i don’t get to ask that question since i bought it for the switch and from steam
i bought it from a humble bundle, on steam, and for the switch
when I was a wee lad I would do nothing but draw squirts. Those guys are really just too cute
they're babey
babby

squirts are literally babies
NOW I FEEL BAD FOR POPPING ALL THOSE SQUIRTS WITH THE CANNON AND MACHETE
tmw the kid is a baby mass murderer
btw, squirt cider is made of actual squirts
not only kid killed babies en mass he drank them
truly a criminal
is that the one that regens health on hits
no it's the +10 max health one
not only kid killed babies en mass he drank them
insert Vaporeon copypasta
take a bleepin' sip, zia!
starting my first replay since playing through in 2011 on switch
after watching the noclip doc (after reminiscing on building the bastion)
really cool to play Hades the last couple days after playing bastion again
while i enjoy the combat in bastion it's awesome to see how much has evolved
Playing bastion again too. Keep moving up the shrine list when I win, and I move it back down when I lose.
Good way to keep the challenge consistent.
thats a good way to play
i usually do that on my replays instead of the my first time cuz i love story but im not the greatest at games
i really like the choice they added to fine tune
i mostly did this playthrough to remind myself of the story
finished tonight, still great and thought provoking
Finished the story in bastion again. I think the game has moderate gameplay and story issues.
Missed the strangers dream challenge again. Kinda silly to put the best side content at the literal end of the game.
isn't it available at the start of ng+?
I haven't checked yet I'll do that today. Probably. It's still silly to put it right at the end.
My issue with the story is that I feel like where the story starts, with the mystery of the bastion and the calamity, is not where the story ends, which becomes about imperialism. Thats a fine story to tell but it's never reflected in your actions of the story. You're getting told a huge backstory of what's happening but it verely rarely reflects in your actions in the game.
The game asks you to reflect on the sins of imperialism but in reality you the player and you the kid have very little influence on anything happening. The choice at the end of the game only makes sense as a video game device.
well yes
the story is not about rectifying the conflict between the Caelondians and the Ura - that has already happened. it's never even suggested that this is the goal
you have very little influence on what is happening because it has already happened, you're just trying to repair the Bastion
the ending choice is the culmination of everything that the kid and the player has discovered over the course of the game - do they choose to move on, and put the less-than-ideal past behind them or do they go back to maybe have a chance at changing things ||(which doesn't happen)||
OK yeah, I don't find that a compelling narrative though. I'm not interested in "cleaning up others mess" in some sense. I don't find that to be a fun and interesting motivation for the story.
It's hard to argue about if you should "put the past behind them" because the main characters are given a backstory where most things that happened in their past are all bad. None of the characters are given very many ties to the past. If there are, like in the case of zia's dad, we never see him we only hear about him 2nd hand.
It's easy to move on from that past because it's one we never experience as the player. We experience a different context and are only really told about the pre-calamity.
fair
but i still feel bad about having to destroy the people that around the core in the that stage where you first find zulf
it's why i chose (again, most likely) to move on, the message of the game (to me) is about not being held back by the past and what others have done that affect you directly, that you have agency to make the best of it
I think this conversation reflects the central premise of Bastion. It is a Post-Apocalyptic game in a sense, like how Fallout: New Vegas has a story in a world that’s been through incredible things but the game isn’t about those. The game doesn’t focus on the main characters’ ties to the pre-Calamity because the game is about moving forward and living in the new world
agreed
If the game is about moving away from the past, it spends basically 99 percent of it's runtime explaining this past and encouraging you to get invested into it. I do not think that the medium matches the message very well
You can't really get over something effectively if you have no idea what it is though
Right, hence why there's a story problem here
The story doesn't leverage itself against the gameplay design very well. This isn't a time-travel story, and it isn't really a socio-political story either. It's a story about beating up monsters with weapons to search for cores. You have to be told this larger narrative for the most part you very rarely actually experience it until basically the end of the story
I kind of feel like that’s a bit of an over-complication. The game spends its ambient time explaining what happened to the world while the characters live their lives in the way their world is now and the climax of the game show them moving into the future, uniting the two previous aspects. I like how it does that personally. Just because the past and present are told in the story simultaneously doesn’t mean they have to compete with or cannibalize each other.
My thoughts on the subject put very succinctly.
I can understand disliking the gameplay mechanics as a way to present the story though
The action can distract the player from observing the levels and the environments are pretty limited
And it leans a lot on rucks to fill the gaps there
Seems a bit like working with what they had as a studio though
I think the way it’s presented (which is why some people understandably don’t like it) mitigates that. The gameplay loop is somewhat separate from how the past is explained because it has to be to tell how the Calamity happened while not bogging down the reparation of the Bastion.
The gameplay loop is purely about the personal and present experiences of the survivors
That aside though, it was their first game
Idk if any of the team had any experience pre bastion but
When your first game has over 95% positive reviews on Steam, if user ratings are anything to go by, it means that whatever mix match of gameplay, story etc works to some extent
Sure, in hindsight, the go kill stuff isn't exactly tied to the story/lore
But look at the implementations of the story/gameplay combo in following games
Take almost any other indie studio's first game, and compare it to bastion
As a current first time indie dev, trying to match bastion's quality as a game and success is wishful thinking
Pretty sure a bunch of them worked at EA or something for several years before starting sgg
It's not the people's first game but its still impressive af. It's still cool as a first time dev to come out with this isometric action style.
I just have some issues with the plotting. I don't think it's a perfect game, like I think of hades as an almost perfect game.
hades doesn't have the plot to be an almost perfect game
the story of bastion and the way it was told has stuck with me much more
i love hades but it's 80% gameplay
I hope my first self released commercial game is positive
doing everything by myself is pretty darn hard and the pressure can feel unbearable sometimes
I'm regularly under a lot of mental stress as a result
I resonate less with kid compared to zagreus though, thanks to hades (the dad) being the type of dad to belittle the son every passing interaction
though I agree that the story of bastion is more immersive in the sense that you are immersed in this story, this constant narration of story and all
the kid isn't really meant to be resonated with, he's your standard silent protagonist, the focus is on everyone else
he has like one line of dialogue, and even that is told by Rucks, and no backstory unless you actively seek it out by playing the Dream
kid is silent protagonist but not all of his choices are your choice
true
For me it's like this:
Bastion - story-driven
Hades - character-driven
Didn't have a strong impression of Bastion mostly due to the kid being more of a narrative vehicle than an actual character tbh
idk if i'm interested in the game but man the musics are outta this world
The music is tons better if you play the game to know the context in which it's played
and to get the overall feel
i guess...
Y’all telling me that you listened to the vocal tracks from bastion and didn’t want to play the game?
i mean
i did that before i knew what bastion was
but i played it later and fell in love with it
i try not to listen to tracks before playing the game, since the tracks are written to be experienced as part of the game and not just as songs
Yeah I remember when Into the Flame was released before Pyre and I had to resist it
to be fair into the flame was the trailer music for pyre
I didn't even watch the trailer
oh wow
same I only listen to the soundtrack of a game after finishing it
listening to it beforehand would be kinda like a spoiler
like I don't think I wouldve cried as hard when Paper Boats played if I listened to it 10 times already
the trailer for pyre is also super cool
yea
Nice!
This game is gr8
Of course it is, it's Bastion.
bastion us my favorite game ever, glad you're enjoying it!
For a first published game from an indie developer, it is extremely impressive.
If I can make something even half as good, I’ll be satisfied
They did have a fair bit experience before they went indie too
XD
Bastion might have been the first indie game where I thought "oh, this can really be a substitute for AAA games"
Yeah I know they had experience, but it's still impressive when you're banding a team of people together, hoping it works out
Hi how is bastion compared to hades ? What are the similarities?
it's isometric, you can fight with different weapons and change them, both melee and ranged, you can adjust the difficulty as you want (once you unlock the option) - similar to shrines and you can upgrade your character as you progress in the game. There are no levels for character as in Bastion (no exp to be gained), however you need to improve your own skill in order to progress (as Hades is roguelike). And as with Bastion, the music is great, the story is great, but in Hades you have a A LOT of dialogues. And there's more everything in general - you can adjust the difficulty in more ways, you can improve your skills more, you face more enemies and overall difficulty is higher, I would say. I prefer Hades gameplay than Transistor and Pyre, as it reminds me of Bastion more. Oh, and replayabality of Hades is waaaay higher. In Bastion I had around 20+ hours (beat the game twice) and here I have 200+
Hades has bigger emphasis on characters than the story here (though the story is still there, more in between lines, revealed by characters) - that is my impression
@faint saffron thank you that’s really helpful
@true knoll Tiank said most of it well, though I feel I need to clarify that there are levels to gain and you do get experience. It's just that leveling up just earns you an extra slot for a perk or benefit (you'll understand when you play).
Also the upgrade system feels a lot like what would later become Titans’ Blood; you can switch between how a weapon mostly functions regularly. But Bastion is mostly telling the story of the world the characters are in and how they evolve in it. Hades tells the stories of the characters specifically, the world provides context.
^
mortar+machete for the win, am I right?
no armour pierce tho
I did the sword and the double guns
they are both excellent weapons though
Good combo :D
mortar+bellows baybee
but i'd pair the mortar with something that has good single target kill
everything is explosisions
actually wait no you can destroy just about anything if you're also running no self damage
spear is really good
you have high damage high range low commitment
but you get trouble with big crowds
throw pierces iirc
not the fastest attack rate though
yeah
i think i ran spear/blunderbuss
musket?
musket
oh yeah musket
never liked that one, it felt like budget carbine to me
it's not single target
musket/carbine is good
the ranged weapons always felt super super slow
i found that the carbine is amazing with one speed upgrade
two upgrades is nice but not necessary
fang repeater is a lot of fun
can't throw in mobile version so a ranged weapon was mandatory for me
I read mobile version and thought wow they ported Bastion to phone???
yeah, both bastion and transistor have iOS ports
the mobile version is good
not much difference compared to pc, but some mechanical tweaks
Yea, I’ve played both. They work well. I actually liked the touchscreen ()function interface much more than the mouse-click one. It felt clunky on PC. As for bastion, I’ve heard something about not being able to throw the ||machete|| and obviously the HUD is different but it’s a good game experience nonetheless.
Wait so you actively clicked the turn() button?
no
you can press space
ohh wait I didn't read lol
No I meant swapping out functions at the checkpoints.
'build that wall' clearly didnt age as a song name
I mean song included, Bastion as a whole has aged pretty well as a story of mutual distrust between neighbors and marginalizing xenophobia.
It's a song sung from the viewpoint of an immigrant. The title doesn't age well only if you aren't aware of the ironic position.
the song literally says 'some day that wall is gonna fall'............
yeah like...it's mocking the rippling walls
anyone the guitar tab of build that wall from the supergiant site?
im playing it rn and it sounds great. but I feel like my strings are kinda loose, and I'm not sure which octave the strings are supposed to be tuned to. I'm also a beginner if thats not obvious
its in drop c
actually, Build That Wall is absolutely perfect and almost prescient, lmao
Heeeelloo Bastion channel! I was wondering... Should I buy Bastion now?
Yes! It’s right behind hades on my SGG ratings. I like Transistor but basically Bastion fang repeater go brrrr
Peach, if there are any SGG games you have not yet played, feel free to fix that.
Oh true Stephen, Bastion is the only non-roguelite game I’ve beaten twice. Usually I don’t care about NG+ but I wanted all the upgrades lol
prob the rucks dream one with 12 gods on
Hm... ok, you all convinced me 
Peach you don't have Bastion?
I mean if you like Hades you will like Bastion
And honestly Bastion narrator is better than Hades'.
(Aren't they the same?)
rucks is so iconic
You will see what I mean
my friend who has played both said that hades is what bastion wanted to be gameplay wise
Bastion is not constrained by randomly generated dungeons
So the narrator script is more closely aligned with the players action
bastion gameplay wise is ten years older hades, it's true
Bastion is still my no. 2 Sgg game
but the story and pacing imo is much better
Gameplay is a bit dated yeah
bastion and pyre are closely tied for me
Especially compared to Hades
still tho, i think the bastion gameplay is still fun
i love the weapon loadout combos a lot
But I still can't shake the beginning sequence off my head.
Yeah Hades is like an upgrade, but I went from Transistor to Bastion so I had no problems with the gameplay
The voice is just sooooo good
the whole of Bastion just plays like a beautiful dream
Yeah that's an apt description
like the ones that you try to remember once you wake up cause you really enjoyed it but your brain forgets them immediately
except you don't forget it
which is the good part
Bastion somehow reminds of the Stanley Parable
They came out within a few years of each other, and they both have a narrator who reacts to what you do in-game.
Yeah, fair.
Kid just rages for a while
i'm just foolin'
ASMR
Get used to it is beautiful
all the wilds levels are so iconic
In Case Of Trouble. 
"Listen."
point lemaigne is my favorite
Setting sail coming home 
the pale watchers for me
Yep 
How did that song go again?
Build That Wall, Good Riddance, and Someone Is Always Moving On The Surface, the main menu theme to Armored Core For Answer.
"I dig my hole, you build a wall..."
I saw Bastion speedrun a while back
Normally I love sppedruns
But I just can't stand that one...
collects multiple cores simultaneously
Bastion speedruns are nutty fast especially any%
Is it like Doom 2016 speedruns where people break the crap out of the game?
Doom 2016 is 90% oob stuff
All main missions is a good watch from back memory
Like, cheesing bosses with the BFG, jumping on top of the map and running towards the end?
man i wish that song were in the main game
I thought that was a Johnny Cash song for a while
what's oob
There's gotta be a Johnny Cash soundalike who we could commission to cover that.
Out-of-Bounds.
Yeah it has the Hurt + Big Iron vibe
Just bought Bastion 



💯




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🌵 🏹 
🧝♀️ 🎤 🎵🏗️ 🔨 🏛️
Check out all these emojis which might be spoilers!
Better stay clear of this channel until I finish the game...
So there are cows, and cactuses, and elves with hats, and musical construction sites, and a temple...
oh, don't worry, there not much of a spoilers 😉 you will know what they mean when you finish the game 😉
@lime kite That is such a big brain move right there. gg
😉
Peach, lemme know when you forget to play for a minute because the music hits.
peach so excited for you to play the best game, in the entire world
It's the best and its awesome
Granted I'm not done but whew! An experience it is
❤️

Just finished Bastion for the first time tonight. Absolutely loved the story. The emotional impact at the end had me tearing up a bit. 
Having to choose between || leaving or saving Zulf and then choosing to reset or continue forward with the world... oof. I ended up leaving him and then resetting, then I found out that when you do NG+ after resetting the world you hear Rucks' voice saying "See you in the next one kid." just like he did at the ending.
||
||But will you save him in the next one?||
i can't imagine not saving zulf. dude's had a rough time
Zulf’s the reason my pet squirt is ded m8
I ||left him.||
terrible choices, the lot of you
listen zulf only meant for rucks to die and while i do like rucks it wasn't really undeserved
I don't disagree with that, but Zulf put every single person in the Bastion in danger, including the Kid and Zia.
I dont think he deserves to live, tbh, because his actions were motivated by pure hatred and only led to more suffering.
You save him once, doesn't deserve it the second time.
Honestly, I saved him. Zulf definitely had some mess ups there, but also I don't think there's any clear black and white for either side.
Although I really feel on the squirt
I redid that level until all my pets were safe fjdksod
not giving him a second chance is pretty brutal. like yeah he messed up but he also found out his entire life was a life and like can one really blame him for being upset? and tbh i don't really fit with how the game frames the kid; he'd always looking for people and animals to save. if rucks can be redeemed, why can't zulf?
It's been a long time since I've played, but doesn't Zulf reveal the truth to Zia and the Kid, leave, and then come back with Ura soldiers to try to destroy the Bastion?
I save him on all my playthroughs but leaving him is also pretty justified
yeah what happened to him was tragic but he then brings a bunch of soldiers to destroy the bastion and kill whoever's there
it's been a bit since i played but iirc zulf sends kid a messenger to tell him not to come to the bastion, then the soldiers come and take zia away and attack the Bastion, then rucks tells the kid about the truth behind the calamity
he specifically tried to protect zia and the kid
The Bastion is one of the vanishingly few safe places post-Calamity.
He takes Zia, an Ura, to safety but leaves both Caelondians to die. Trusting in the Kid's ability to survive in the post-Calamity world aside, he could have also come forward and said "I want Rucks," and this would be a very different conversation.
provided he didn't destroy the bastion rucks might have even gone willingly
the Bastion wasn't built to last though
it didn't have large farming spots or anything of the likes for sustainable habitation
even the Blackwagon had more indoor gardening and culti-vats
rucks' plan for the bastion was to turn back time, he didn't think of building a town there
so why is zulf destroying the Bastion worthy of death but not rucks, who was complicit in genocide?
If the game gave me the option of leaving Rucks I might have.
And for all of Rucks's responsibility in the Calamity happening, he tried to fix what happened.
I'm not saying that I don't feel for Zulf.
But a sympathetic antagonist is still an antagonist and I'd have left Zulf if it were me in the Kid's shoes.
For me it's because Rucks regrets everything and wants to change time to go back and restore the world pre-calamity, Zulf just wants revenge for the sake of revenge (even though it will improve nothing, at all).
idk man, i don't trust people who leave zulf on their first playthrough
rucks is complicit in genocide. zulf isn't
Who is to say Zulf wouldn't just try to kill Rucks after all is said and done?
He never apologizes, doesn't feel sorry for what he's done.
no amount of regret is going to change the fact that rucks that rucks was ok with an entire race of people being destroyed. zulf tried to kill one person
and you can't say he never apologizes when he's not given the chance
the attack on the Bastion happens, then we don't see him again until he's being beaten
Maybe he would've, but the way it is in game he doesn't.
Either due to them not writing it in or if it was intentional, not sure!
because you don't see him until the end
he can't apologize because we don't see that
I dunno though, destroying the entire world's only chance at a new life is not worth revenge.
but the restoration doesn't work
It works if you never do NG+. ;P
I saved Zulf only because I wanted to be the bigger man, not because I forgave him. Though I did appreciate the gesture of him telling us ahead of time about the Ura coming. Perhaps that influenced my decision as well.
Is singer on Soundtrack is a dev here ?
yup, Darren Korb, male voice, writes all the music, and plays too.
I don't believe Ashley is tho
she's not a dev, no. But they do perform together live.
it's such a great way to end the game
There was a youtube video I watched a long time ago that talked about choices in videogames or something like that and it highlighted ||rescuing zulf||and I can't find it
does anyone know what I'm talking about?
I think I do?
But I recall the video being about its music rather than its choices
does anyone know what I'm talking about?
@brave trench Only one that comes to mind is this one - https://www.youtube.com/watch?v=IyhrKPLDCyY
Glad I could help. 
I just want to say that || Mother, I'm Here || is one of my favorite songs of all time. Thanks Darren. ❤️
**I SEE **
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