#Slight update to /prgrind

1 messages · Page 1 of 1 (latest)

echo marten
#

The main thing I added was a line about filtering in dock by that faction to see ships that count.

Old

Does __ count for Shipyard Combat Data Collection EXP?

  • Exp earned in PvE combat? Yes.
  • Event Combat? Yes. Operation Siren? Yes.
  • Ships level capped for any reason? Yes, if it otherwise would count. Even if you see +0.
  • PvP/Exercises? No. Dorm? No. Exp packs? No. Commissions? No.

New

Does __ count for Shipyard Combat Data Collection EXP?
Yes - Ships are listed in Dock as that faction. Use faction filters in Dock.
Yes - Combat in Main Campaign, Events, Operation Siren.
Yes - Ships that are level capped for any reason, if the EXP otherwise would count. Even if you see +0.
No - Exercise, Dorm, EXP Data Packs, Commissions.

Format of New

**Does __ count for Shipyard Combat Data Collection EXP?**
:white_check_mark: **Yes** - Ships are listed in Dock as that faction. Use faction filters in Dock.
:white_check_mark: **Yes** - Combat in Main Campaign, Events, Operation Siren.
:white_check_mark: **Yes** - Ships that are level capped for any reason, if the EXP otherwise would count. Even if you see +0.
:x: **No** - Exercise, Dorm, EXP Data Packs, Commissions.
grizzled imp
#

i feel that this just makes it confusing

grizzled imp
#

an alternative would be such as

#

Does __ count for Shipyard Combat Data Collection EXP?

  • Exp earned in PvE combat? Yes.
  • Event Combat? Yes. Operation Siren? Yes.
  • Ships level capped for any reason? Yes, if it otherwise would count. Even if you see +0.
  • PvP/Exercises? No. Dorm? No. Exp packs? No. Commissions? No.
  • Muse(µ) Ships? Yes, if their base varients belong to the needed faction requirements.
  • META Ships? No, META is considered their own separate faction.
    Note:- Dock faction filters may be used for ease of access.
#

this includes the information about factions, has better visibility for the yes/no and is also less confusing(imo atleast)

echo marten
#

i don't like the bold / underline in the middle

grizzled imp
#

i dont like the usage of emotes and yes/no at start

echo marten
#

Does __ count for Shipyard Combat Data Collection EXP?

Yes

  • Combat in Main Campaign, Events, Operation Siren
  • Ships that are level capped for any reason, if the EXP otherwise would count. Even if you see +0.
  • Muse (µ) ships and loli ships, if the faction matches.
  • Use faction filters in Dock to double check.

No

  • EXP from Exercise, Dorm, EXP Data Packs, Commissions.
  • META ships. They are META faction, not the faction of their normal counterparts.
grizzled imp
#

thats better, yes

echo marten
#

Does __ count for Shipyard Combat Data Collection EXP?

  • Exp earned in PvE combat? Yes.
  • Event Combat? Yes. Operation Siren? Yes.
  • Ships level capped for any reason? Yes, if it otherwise would count. Even if you see +0.
  • Muse (µ) ships? Yes. Loli ships? Yes.
  • META ships? No, double-check with Dock faction filters.
  • PvP/Exercises? No. Dorm? No. Exp packs? No. Commissions? No.

.

#

Does __ count for Shipyard Combat Data Collection EXP?
Yes - Ships are listed in Dock as that faction. Use faction filters in Dock.
Yes - Combat in Main Campaign, Events, Operation Siren.
Yes - Ships that are level capped for any reason, if the EXP otherwise would count. Even if you see +0.
No - Exercise, Dorm, EXP Data Packs, Commissions.

.

#

Does __ count for Shipyard Combat Data Collection EXP?

Yes

  • Combat in Main Campaign, Events, Operation Siren
  • Ships that are level capped for any reason, if the EXP otherwise would count. Even if you see +0.
  • Muse (µ) ships and loli ships, if the faction matches.
  • Use faction filters in Dock to double check.

No

  • EXP from Exercise, Dorm, EXP Data Packs, Commissions.
  • META ships. They are META faction, not the faction of their normal counterparts.

.

#

Upvote the one you like the best, or suggest more BuckyPrideZoom

grizzled imp
eager cobalt
#

I'm vetoing anything with emotes, but I like the last one, I'll change to it BuckyPrideAnim
(also blame ender for slow response smh)