#w13h and w14 fleet rec
1 messages · Page 1 of 1 (latest)
which part is the problem, mob or boss, have you trial run yet?
mob is easier than the boss, you'll want the beefier aa in boss
we doing 13 hard first yeah?
or you want to do w14 first
prolly w13h 1st for the reward
fdg+sara or indep+unicorn
agir+kazagumo+yatsen kai or sirius for fleet 1
uvh+hakuryuu or enterprise+avp
anchorage+san diego+guam for fleet 2
anchroage+jeanne+guam even
if I get shimanto lvl up does she go to fleet 1?
yes, if you mean dev level
dev 30 benefit from cumulative fleet tech and has better aoa
all that +stats from 120'd cls
oh rly, fleet tech only applies to dev30 ships?
not like I have much 120'd cls anyway
Fleet Technology is a system that allows you to gather permanent stat bonuses for maximum limit break ships.
every little bit helps at the high stages
when you click on red light, what are the values number/number?
show me how you would load out sara
otherwise gear look good, having a better acv is primarily for damage mitigation for your boss fleet
okay cool give it a go, also as mentioned in gph thread, make sure in mob agir is in front for mob and guam is in front for boss using the adjust function
thanks alot
